3.0.0
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BIN
game/assets/launch/message_background.png
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BIN
game/assets/launch/message_background.png
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game/assets/launch/message_background.png.import
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34
game/assets/launch/message_background.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://llh2in832a08"
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path="res://.godot/imported/message_background.png-921fc0d794af457637631219ca27a628.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/launch/message_background.png"
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dest_files=["res://.godot/imported/message_background.png-921fc0d794af457637631219ca27a628.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -60,3 +60,8 @@ func get_server_address() -> String:
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# 获取用户Token
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func get_account_token() -> String:
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return data["account"]["token"]
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# 更新并返回用户Token
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func update_account_token(token: String) -> String:
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data["account"]["token"] = token
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return data["account"]["token"]
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@@ -65,9 +65,13 @@ func _on_register_confirm_button_pressed() -> void:
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if register_password_input.text != register_confirm_password_input.text:
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printerr("密码输入不一致")
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return
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if !check_mail_format(register_account_input.text):
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printerr("邮箱格式不正确")
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return
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register_confirm_button.disabled = true
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print("开始请求后端接口")
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var post_data: Dictionary = {
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"account": register_password_input.text,
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"account": register_account_input.text,
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"password": register_password_input.text,
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"name": register_name_input.text,
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"number": register_number_input.text,
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@@ -83,8 +87,33 @@ func _on_register_confirm_button_pressed() -> void:
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print("[接口反馈数据]", response)
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if response["code"] == 0:
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print("接口请求成功")
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Global.update_account_token(response["data"]["token"])
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register_confirm_button.disabled = false
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register.visible = false
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register_account_input.text = ""
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register_password_input.text = ""
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register_confirm_password_input.text = ""
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register_name_input.text = ""
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register_number_input.text = ""
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register_question_a_input.text = ""
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register_answer_a_input.text= ""
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register_question_b_input.text = ""
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register_answer_b_input.text = ""
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else:
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printerr("接口请求出错")
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register_confirm_button.disabled = false
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if response["code"] == 10001:
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printerr("邮箱已经被使用,请换一个")
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else:
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printerr("接口请求出错")
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else:
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printerr("接口异常")
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printerr("接口异常")
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register_confirm_button.disabled = false
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)
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func check_mail_format(mail:String) -> bool:
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var check:bool = true
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var regex = RegEx.new()
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regex.compile("^[a-zA-Z0-9._%+-]+@[a-zA-Z0-9.-]+\\.[a-zA-Z]{2,6}$")
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if !regex.search(mail):
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check = false
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return check
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@@ -542,4 +542,18 @@ account := router.Group("account")
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{
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account.POST("/register", AccountInterface.Register)
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}
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```
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### 邮箱格式验证函数
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> 用于游戏引擎中验证邮箱格式的合法性
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``` go
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func check_mail_format(mail:String) -> bool:
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var check:bool = true
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var regex = RegEx.new()
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regex.compile("^[a-zA-Z0-9._%+-]+@[a-zA-Z0-9.-]+\\.[a-zA-Z]{2,6}$")
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if !regex.search(mail):
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check = false
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return check
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```
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