refactor(LogicServer): 调整场景配置中的刷新实体设置

- 移除了多个旧的实体刷新配置(entityid 52 至 58)
- 添加了新的实体刷新配置(entityid 429 至 431),数量增加到 16
- 新增了一个单个实体的刷新配置(entityid 436)
This commit is contained in:
aixianling
2025-01-16 16:32:06 +08:00
parent 8682a778de
commit b4ba532b29

View File

@@ -7083,14 +7083,12 @@ Scenes = {
area = {
},
refresh = {
{ count = 8, time = 3, firstTime = 3, x = 88, y = 66, range = 100, entityid = 52, progress = 0, },
{ count = 8, time = 3, firstTime = 3, x = 88, y = 66, range = 100, entityid = 53, progress = 0, },
{ count = 8, time = 3, firstTime = 3, x = 88, y = 66, range = 100, entityid = 54, progress = 0, },
{ count = 8, time = 3, firstTime = 3, x = 88, y = 66, range = 100, entityid = 55, progress = 0, },
{ count = 8, time = 3, firstTime = 3, x = 88, y = 66, range = 100, entityid = 56, progress = 0, },
{ count = 8, time = 3, firstTime = 3, x = 88, y = 66, range = 100, entityid = 57, progress = 0, },
{ count = 8, time = 3, firstTime = 3, x = 88, y = 66, range = 100, entityid = 58, progress = 0, },
{ count = 16, time = 3, firstTime = 3, x = 88, y = 66, range = 100, entityid = 429, progress = 0, },
{ count = 16, time = 3, firstTime = 3, x = 88, y = 66, range = 100, entityid = 430, progress = 0, },
{ count = 16, time = 3, firstTime = 3, x = 88, y = 66, range = 100, entityid = 431, progress = 0, },
{ count = 1, time = 3, firstTime = 3, x = 88, y = 66, range = 100, entityid = 436, progress = 0, },
},
npc = {
},