feat(monster): 添加神话级怪物穷奇并调整场景配置

- 在 Monster.config 中添加了新的神话级怪物穷奇(entityid 471)
- 调整了 Scenes.config 中的怪物刷新位置,为穷奇安排特定的刷新点
- 移除了 StdItems.config 中部分物品的冗余属性,优化配置结构
This commit is contained in:
2025-01-18 14:20:20 +08:00
parent 0035caf719
commit 663f437950
3 changed files with 57 additions and 23 deletions

View File

@@ -11783,7 +11783,7 @@ Monster = {
name = "[牛魔]守卫骑士",
nameQuality = 2,
propid = 412,
scale = 35,
scale = 50,
skills = {},
targetMusicId = "pttongyong-1",
targetMusicTate = 100,
@@ -11841,4 +11841,36 @@ Monster = {
targetMusicId = "pttongyong-1",
targetMusicTate = 100,
},
[471] = {
aiConfigId = 29,
attackInterval = 1000,
attackMusicId = "pttongyong-2",
attackMusicRate = 100,
chassis = 100,
circle = 15,
damageMusicId = "pttongyong-4",
damageMusicRate = 100,
dieMusicId = "pttongyong-5",
dieMusicRate = 100,
dropid = 200130,
entityType = 1,
entityid = 456,
exp = 2500000,
flagid = 5,
level = 300,
modelid = 30226,
monsterType = 4,
name = "[神话]穷奇",
nameQuality = 6,
propid = 471,
scale = 100,
shadow = 1,
skills = {
{ autoCD = false, event = 0, id = 79, level = 1 },
{ autoCD = false, event = 0, id = 69, level = 1 },
{ autoCD = false, event = 0, id = 44, level = 1 },
},
targetMusicId = "pttongyong-1",
targetMusicTate = 100,
},
}