feat(monster): 添加神话级怪物穷奇并调整场景配置
- 在 Monster.config 中添加了新的神话级怪物穷奇(entityid 471) - 调整了 Scenes.config 中的怪物刷新位置,为穷奇安排特定的刷新点 - 移除了 StdItems.config 中部分物品的冗余属性,优化配置结构
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@@ -7698,7 +7698,7 @@ StdItems = {
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icon = 13001,
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id = 248,
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isShowUseBtn = 1,
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itemlevel = 32,
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itemlevel = 29,
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itemlvl = 3,
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name = "疗伤药",
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packageType = 0,
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@@ -11816,7 +11816,6 @@ StdItems = {
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id = 380,
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itemlvl = 3,
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name = "100元代金券",
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openUi = { type = 1, view = "app.BagBatchUseWin" },
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packageType = 2,
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recordLog = 1,
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recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
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@@ -12058,7 +12057,6 @@ StdItems = {
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isShowUseBtn = 1,
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itemlvl = 3,
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name = "200元代金券",
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openUi = { type = 1, view = "app.BagBatchUseWin" },
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packageType = 2,
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recordLog = 1,
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recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
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@@ -12090,7 +12088,6 @@ StdItems = {
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isShowUseBtn = 1,
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itemlvl = 3,
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name = "500元代金券",
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openUi = { type = 1, view = "app.BagBatchUseWin" },
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packageType = 2,
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recordLog = 1,
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recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
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@@ -43549,7 +43546,6 @@ StdItems = {
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itemEff = 5,
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itemlvl = 3,
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name = "1万元宝代金券",
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openUi = { type = 1, view = "app.BagBatchUseWin" },
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packageType = 2,
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recordLog = 1,
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recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
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@@ -11783,7 +11783,7 @@ Monster = {
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name = "[牛魔]守卫骑士",
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nameQuality = 2,
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propid = 412,
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scale = 35,
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scale = 50,
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skills = {},
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targetMusicId = "pttongyong-1",
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targetMusicTate = 100,
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@@ -11841,4 +11841,36 @@ Monster = {
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targetMusicId = "pttongyong-1",
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targetMusicTate = 100,
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},
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[471] = {
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aiConfigId = 29,
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attackInterval = 1000,
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attackMusicId = "pttongyong-2",
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attackMusicRate = 100,
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chassis = 100,
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circle = 15,
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damageMusicId = "pttongyong-4",
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damageMusicRate = 100,
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dieMusicId = "pttongyong-5",
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dieMusicRate = 100,
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dropid = 200130,
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entityType = 1,
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entityid = 456,
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exp = 2500000,
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flagid = 5,
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level = 300,
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modelid = 30226,
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monsterType = 4,
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name = "[神话]穷奇",
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nameQuality = 6,
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propid = 471,
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scale = 100,
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shadow = 1,
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skills = {
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{ autoCD = false, event = 0, id = 79, level = 1 },
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{ autoCD = false, event = 0, id = 69, level = 1 },
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{ autoCD = false, event = 0, id = 44, level = 1 },
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},
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targetMusicId = "pttongyong-1",
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targetMusicTate = 100,
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},
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}
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@@ -7083,25 +7083,31 @@ Scenes = {
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area = {
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},
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refresh = {
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{ count = 8, time = 3, firstTime = 3, x = 44, y = 22, range = 50, entityid = 468, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 55, y = 44, range = 50, entityid = 469, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 66, y = 66, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 66, y = 88, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 66, y = 100, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 108, y = 22, range = 50, entityid = 468, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 108, y = 44, range = 50, entityid = 469, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 108, y = 66, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 108, y = 88, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 108, y = 100, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 20, y = 10, range = 50, entityid = 468, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 20, y = 40, range = 50, entityid = 469, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 20, y = 70, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 20, y = 100, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 20, y = 130, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 168, y = 22, range = 50, entityid = 468, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 168, y = 44, range = 50, entityid = 469, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 168, y = 66, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 168, y = 88, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 168, y = 100, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 70, y = 10, range = 50, entityid = 468, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 70, y = 40, range = 50, entityid = 469, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 70, y = 70, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 70, y = 100, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 70, y = 130, range = 50, entityid = 470, progress = 0, },
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{ count = 1, time = 3600, firstTime = 3, x = 78, y = 20, range = 100, entityid = 436, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 120, y = 10, range = 50, entityid = 468, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 120, y = 40, range = 50, entityid = 469, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 120, y = 70, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 120, y = 100, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 120, y = 130, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 170, y = 10, range = 50, entityid = 468, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 170, y = 40, range = 50, entityid = 469, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 170, y = 70, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 170, y = 100, range = 50, entityid = 470, progress = 0, },
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{ count = 8, time = 3, firstTime = 3, x = 170, y = 130, range = 50, entityid = 470, progress = 0, },
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{ count = 1, time = 3600, firstTime = 3, x = 78, y = 20, range = 10, entityid = 471, progress = 0, },
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},
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npc = {
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