refactor(Activity): 移除鲁大师相关配置和代码
- 删除了 LogicServer/data/config/Platformludashi 目录下的所有配置文件 - 移除了 ActivityType10024.lua 文件,该文件包含了鲁大师活动的逻辑 - 从 Activitys.txt 中移除了对 ActivityType10024 的引用
This commit is contained in:
@@ -1,24 +0,0 @@
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--P-平台福利鲁大师.xlsx 会员礼包
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LudashimemberConfig={
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[1] = {
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id = 1,
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type = 1,
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memberLevel = 1,
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titleReward = {{type=0,id=1282,count=1}},
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giftReward = {{type=0,id=261,count=3},{type=0,id=853,count=3},{type=2,id=2,count=10000}},
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},
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[2] = {
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id = 2,
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type = 1,
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memberLevel = 3,
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titleReward = {{type=0,id=1283,count=1}},
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giftReward = {{type=0,id=261,count=5},{type=0,id=854,count=5},{type=2,id=2,count=10000}},
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},
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[3] = {
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id = 3,
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type = 2,
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memberLevel = 1,
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titleReward = {},
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giftReward = {{type=0,id=269,count=1},{type=0,id=247,count=3},{type=7,id=7,count=5},{type=2,id=2,count=10000}},
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},
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}
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@@ -1,21 +0,0 @@
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--P-平台福利鲁大师.xlsx 平台vip
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LudashivipConfig={
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[1] = {
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id = 1,
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vipLevel = 1,
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titleReward = {{type=0,id=1279,count=1}},
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giftReward = {{type=0,id=421,count=3},{type=0,id=855,count=2}},
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},
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[2] = {
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id = 2,
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vipLevel = 4,
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titleReward = {{type=0,id=1280,count=1}},
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giftReward = {{type=0,id=421,count=6},{type=0,id=855,count=2}},
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},
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[3] = {
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id = 3,
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vipLevel = 7,
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titleReward = {{type=0,id=1281,count=1}},
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giftReward = {{type=0,id=421,count=8},{type=0,id=855,count=2}},
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},
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}
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@@ -1,21 +0,0 @@
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--P-平台福利鲁大师.xlsx 鲁大师
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PlatformludashiConfig={
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host = "wan.ludashi.com",
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port = "80",
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api = "/openApi/platformVipInfo",
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SPID = "17",
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limit = 15000,
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type = 2,
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downloadBoxReward = {{type=0,id=247,count=10},{type=7,id=7,count=5},{type=0,id=261,count=10},{type=2,id=2,count=20000}},
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bindPhoneReward = {{type=0,id=351,count=1},{type=0,id=421,count=5},{type=0,id=302,count=1},{type=2,id=2,count=30000}},
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FcmReward = {{type=0,id=365,count=1},{type=0,id=261,count=10},{type=0,id=300,count=1},{type=2,id=2,count=50000}},
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boxdailyGift = {{type=0,id=269,count=1},{type=0,id=247,count=2},{type=7,id=7,count=3}},
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levelGift = {
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[1]={lvl=50,awards={{type=2,id=2,count=5000},{type=0,id=421,count=1}}},
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[2]={lvl=60,awards={{type=2,id=2,count=10000},{type=0,id=421,count=2}}},
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[3]={lvl=70,awards={{type=2,id=2,count=15000},{type=0,id=421,count=3}}},
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[4]={lvl=80,awards={{type=2,id=2,count=20000},{type=0,id=853,count=5}}},
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[5]={lvl=90,awards={{type=2,id=2,count=25000},{type=0,id=854,count=5}}},
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[6]={lvl=100,awards={{type=2,id=2,count=30000},{type=0,id=365,count=1}}},
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},
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}
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@@ -1,819 +0,0 @@
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module("ActivityType10024", package.seeall)
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--[[
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个人数据:userData
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{
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LoginType = 0 or 1 鲁大师 登录类型(1:游戏盒子登录)
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LastTime = 0 鲁大师 上一次初始化的时间戳
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ReqMainGiftType = 0 ~ 4 鲁大师 请求奖励类型((服务器使用 登录发送奖励数据):0;
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vip:1(一级子类型:1:称号奖励(二级子类型:奖励Id);2:礼包奖励(二级子类型:奖励Id));
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会员:2(一级子类型:1:称号奖励(二级子类型:奖励Id);2:礼包奖励(二级子类型:奖励Id);3:每日奖励(二级子类型:奖励Id));
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手机礼包:3(一级子类型:1:手机绑定奖励(二级子类型:奖励Id);2:防沉迷奖励(二级子类型:奖励Id));
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游戏盒子:4(一级子类型:1:下载奖励(二级子类型:奖励Id);2:每日奖励(二级子类型:奖励Id);3:等级奖励(二级子类型:奖励Id)))
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ReqSubGiftType = 1 ~ 2 or 1 ~ 3 鲁大师 请求奖励一级子类型
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ReqSubGiftType2 = 0 ~ 4 鲁大师 请求奖励二级子类型(对应的奖励Id;0暂未使用)
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VipLevel = 0~9 鲁大师 vip等级 0-9
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PlusLevel = 0,1-4 鲁大师 超玩会等级 0,1-4
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BindPhone = 0 or 1 鲁大师 绑定手机 0表示未绑定, 1表示绑定
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Fcm = 0 or 1 鲁大师 防沉迷验证 0表示未通过防沉迷验证,1表示通过
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SVIPGiftFlag = 0 or 1 鲁大师 超级Vip 礼包领取标志
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DownLoadGameBoxGiftFlag = 0 or 1 鲁大师 游戏盒子下载 礼包领取标志
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BindPhoneGiftFlag = 0 or 1 鲁大师 手机绑定 礼包领取标志
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WeChatGiftFlag = 0 or 1 鲁大师 微信 礼包领取标志
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FcmGiftFlag = 0 or 1 鲁大师 防沉迷 礼包领取标志
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VipTitleFlag = 00000000 32位 鲁大师 Vip称号 礼包领取标志
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VipGiftFlag = 00000000 32位 鲁大师 Vip礼包 礼包领取标志
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MemberTitleFlag = 00000000 32位 鲁大师 会员称号 礼包领取标志
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MemberGiftFlag = 00000000 32位 鲁大师 会员礼包 礼包领取标志
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MemberDailyGiftFlag = 0 or 1 鲁大师 会员每日礼包 礼包领取标志
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GameBoxDailyGiftFlag = 0 or 1 鲁大师 游戏盒子每日礼包 礼包领取标志
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GameBoxLevelGiftFlag = 00000000 32位 鲁大师 游戏盒子等级礼包 礼包领取标志
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}
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]]--
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--活动类型
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ActivityType = 10024
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--对应的活动配置
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ActivityConfig = PlatformludashiConfig
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VipConfig= LudashivipConfig
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MemberConfig = LudashimemberConfig
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local PfId = System.getPfId()
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local HttpStatus = {
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Success = "0", -- 成功
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ArgError = "302", -- 参数错误
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SignError = "304", -- 签名错误
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LinkLost = "305", -- 链接失效,超时
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}
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-- 服务接口
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Host = ActivityConfig.host or "wan.ludashi.com"
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Api = ActivityConfig.api or "/openApi/platformVipInfo"
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Port = ActivityConfig.port or "80"
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function GetMasterLuUserData(pActor)
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local var = Actor.getStaticVar(pActor)
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if nil == var.MasterLuUserData then
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var.MasterLuUserData = {}
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end
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return var.MasterLuUserData
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end
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--------------------------------------------------------------------
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-- 请求平台玩家数据信息
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--------------------------------------------------------------------
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-- 请求 鲁大师用户信息
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function ReqMasterLuUserInfo(pActor)
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print("[Tip] ActivityType10024 ReqMasterLuUserInfo")
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local nActorId = Actor.getActorId(pActor)
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local gid = "sbcq"
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local uid = Actor.getAccount(pActor)
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local time = os.time()
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local token = "2cA4xA5BiwRPyZJEb#eJYmeS@NznzaH6"
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local sign = System.MD5(gid..uid..time..token)
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local req = Api..'?gid='..gid..'&uid='..uid..'&time='..time..'&sign='..sign
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-- print("[Tip] ActivityType10024 ReqMasterLuUserInfo [" .. Actor.getName(pActor) .. "] : ".. Host)
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-- print("[Tip] ActivityType10024 ReqMasterLuUserInfo [" .. Actor.getName(pActor) .. "] : ".. Port)
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-- print("[Tip] ActivityType10024 ReqMasterLuUserInfo [" .. Actor.getName(pActor) .. "] : ".. req)
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AsyncWorkDispatcher.Add(
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{'GetHttpContent',Host,Port,req},
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SetMasterLuUserData,
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{nActorId}
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)
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end
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-- 设置 鲁大师用户数据
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function SetMasterLuUserData(paramPack,content,result)
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-- print("[Tip] ActivityType10024 SetMasterLuUserData content : "..content)
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-- print("[Tip] ActivityType10024 SetMasterLuUserData result : "..result)
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local nActorId = paramPack[1]
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local pActor = Actor.getActorById(nActorId)
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if not pActor then
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print("[Tip] ActivityType10024 SetMasterLuUserData [" .. nActorId .. "] 已离线")
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return
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end
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print("[Tip] ActivityType10024 SetMasterLuUserData [" .. Actor.getName(pActor) .. "] content:"..content)
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print("[Tip] ActivityType10024 SetMasterLuUserData result:"..result)
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if 0 == result then
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local status = string.match(content,"\"errno\":(%d+)")
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if (HttpStatus.Success == status) then
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local strVip = string.match(content,"\"vip\":(%d+)")
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local strPlus = string.match(content,"\"plus\":(%d+)")
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local strBindPhone = string.match(content,"\"bindPhone\":(%d+)")
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local strFcm = string.match(content,"\"fcm\":(%d+)")
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local nVip = 0
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local nPlus = 0
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local nBindPhone = 0
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local nFcm = 0
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if "null" ~= strVip then
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nVip = tonumber(strVip)
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end
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if "null" ~= strPlus then
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nPlus = tonumber(strPlus)
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end
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if "null" ~= strBindPhone then
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nBindPhone = tonumber(strBindPhone)
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end
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if "null" ~= strFcm then
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nFcm = tonumber(strFcm)
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end
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local userData = GetMasterLuUserData(pActor)
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userData.VipLevel = nVip
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userData.PlusLevel = nPlus
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userData.BindPhone = nBindPhone
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userData.Fcm = nFcm
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if 0 == userData.ReqMainGiftType then
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SendMasterLuUserData(pActor)
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elseif 1 == userData.ReqMainGiftType then -- vip:1(一级子类型:1:称号奖励;2:礼包奖励)
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SendVipAwards(pActor)
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elseif 2 == userData.ReqMainGiftType then -- 会员:2(一级子类型:1:称号奖励;2:礼包奖励;3:每日奖励)
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if 1 == userData.ReqSubGiftType or 2 == userData.ReqSubGiftType then
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SendMemberAwards(pActor)
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elseif 3 == userData.ReqSubGiftType then
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SendMemberDailyGift(pActor)
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end
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elseif 3 == userData.ReqMainGiftType then -- 手机礼包:3(一级子类型:1:手机绑定奖励;2:防沉迷奖励);
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if 1 == userData.ReqSubGiftType then
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SendBindPhoneGift(pActor)
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elseif 2 == userData.ReqSubGiftType then
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SendFcmGift(pActor)
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end
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end
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end
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end
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end
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-- 发送 鲁大师玩家数据
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function SendMasterLuUserData(pActor)
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print("[Tip] ActivityType10024 SendMasterLuUserData")
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-- 平台验证
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if not PfId then
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print("[Tip] ActivityType10024 SendMasterLuUserData not PfId")
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return
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end
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if not ActivityConfig then
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print("[Tip] ActivityType10024 SendMasterLuUserData not ActivityConfig")
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return
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end
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if not ActivityConfig.SPID then
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print("[Tip] ActivityType10024 SendMasterLuUserData not ActivityConfig.SPID")
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return
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end
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if tostring(PfId) ~= tostring(ActivityConfig.SPID) then
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print("[Tip] ActivityType10024 SendMasterLuUserData [非本平台活动]")
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return --非本平台活动
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end
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local userData = GetMasterLuUserData(pActor)
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local npack = DataPack.allocPacket(pActor, enPlatforMwelfareID, sSendMasterLuGitfData)
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if npack then
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local cdkdata = getActorCdkData(pActor)
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if cdkdata then
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-- 超级vip奖励
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if cdkdata.codeTypeTimes and PlatformConfig.type then
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if cdkdata.codeTypeTimes[PlatformConfig.type] then
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userData.SVIPGiftFlag = 1
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end
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end
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-- 微信奖励
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if cdkdata.codeTypeTimes and PlatformConfig.type2 then
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if cdkdata.codeTypeTimes[PlatformConfig.type2] then
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userData.WeChatGiftFlag = 1
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end
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end
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end
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DataPack.writeByte(npack, (userData.VipLevel or 0))
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DataPack.writeByte(npack, (userData.PlusLevel or 0))
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DataPack.writeByte(npack, (userData.BindPhone or 0))
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DataPack.writeByte(npack, (userData.Fcm or 0))
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DataPack.writeByte(npack, (userData.SVIPGiftFlag or 0))
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DataPack.writeByte(npack, (userData.DownLoadGameBoxGiftFlag or 0))
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DataPack.writeByte(npack, (userData.BindPhoneGiftFlag or 0))
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DataPack.writeByte(npack, (userData.WeChatGiftFlag or 0))
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DataPack.writeByte(npack, (userData.FcmGiftFlag or 0))
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DataPack.writeUInt(npack, (userData.VipTitleFlag or 0))
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DataPack.writeUInt(npack, (userData.VipGiftFlag or 0))
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DataPack.writeUInt(npack, (userData.MemberTitleFlag or 0))
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DataPack.writeUInt(npack, (userData.MemberGiftFlag or 0))
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DataPack.writeByte(npack, (userData.MemberDailyGiftFlag or 0))
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DataPack.writeByte(npack, (userData.GameBoxDailyGiftFlag or 0))
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DataPack.writeUInt(npack, (userData.GameBoxLevelGiftFlag or 0))
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DataPack.flush(npack)
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end
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end
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--------------------------------------------------------------------
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-- 客户端请求协议回调
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--------------------------------------------------------------------
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-- 鲁大师玩家登录
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function OnReqMasterLuLogin(pActor, packet)
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print("[Tip] ActivityType10024 OnReqMasterLuLogin")
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-- 平台验证
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if not PfId then
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print("[Tip] ActivityType10024 OnReqMasterLuLogin not PfId")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not ActivityConfig then
|
|
||||||
print("[Tip] ActivityType10024 OnReqMasterLuLogin not ActivityConfig")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not ActivityConfig.SPID then
|
|
||||||
print("[Tip] ActivityType10024 OnReqMasterLuLogin not ActivityConfig.SPID")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if tostring(PfId) ~= tostring(ActivityConfig.SPID) then
|
|
||||||
print("[Tip] ActivityType10024 OnReqMasterLuLogin [非本平台活动]")
|
|
||||||
return --非本平台活动
|
|
||||||
end
|
|
||||||
|
|
||||||
local nLoginType = DataPack.readByte(packet) -- 1:游戏盒子登录
|
|
||||||
|
|
||||||
local userData = GetMasterLuUserData(pActor)
|
|
||||||
|
|
||||||
-- 初始化 登录类型
|
|
||||||
userData.LoginType = nLoginType
|
|
||||||
|
|
||||||
-- 初始化 每天奖励数据
|
|
||||||
local currMiniTime = System.getCurrMiniTime()
|
|
||||||
if nil == userData.LastTime then
|
|
||||||
userData.LastTime = currMiniTime
|
|
||||||
userData.MemberDailyGiftFlag = 0
|
|
||||||
userData.GameBoxDailyGiftFlag = 0
|
|
||||||
else
|
|
||||||
if not System.isSameDay(userData.LastTime, currMiniTime) then
|
|
||||||
userData.LastTime = currMiniTime
|
|
||||||
userData.MemberDailyGiftFlag = 0
|
|
||||||
userData.GameBoxDailyGiftFlag = 0
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 初始化 奖励 相关数据
|
|
||||||
userData.ReqMainGiftType = 0
|
|
||||||
userData.ReqSubGiftType = 0
|
|
||||||
userData.ReqSubGiftType2 = 0
|
|
||||||
|
|
||||||
-- 请求 鲁大师平台 用户信息
|
|
||||||
ReqMasterLuUserInfo(pActor)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 请求 鲁大师奖励
|
|
||||||
function OnReqMasterLuGift(pActor, packet)
|
|
||||||
print("[Tip] ActivityType10024 OnReqMasterLuGift")
|
|
||||||
|
|
||||||
-- 平台验证
|
|
||||||
if not PfId then
|
|
||||||
print("[Tip] ActivityType10024 OnReqMasterLuGift not PfId")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not ActivityConfig then
|
|
||||||
print("[Tip] ActivityType10024 OnReqMasterLuGift not ActivityConfig")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not ActivityConfig.SPID then
|
|
||||||
print("[Tip] ActivityType10024 OnReqMasterLuGift not ActivityConfig.SPID")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if tostring(PfId) ~= tostring(ActivityConfig.SPID) then
|
|
||||||
print("[Tip] ActivityType10024 OnReqMasterLuGift [非本平台活动]")
|
|
||||||
return --非本平台活动
|
|
||||||
end
|
|
||||||
|
|
||||||
local nMainGiftType = DataPack.readByte(packet)
|
|
||||||
local nSubGiftType = DataPack.readByte(packet)
|
|
||||||
local nSubGiftType2 = DataPack.readByte(packet)
|
|
||||||
|
|
||||||
if nMainGiftType < 1 or nMainGiftType > 4 then
|
|
||||||
print("[Tip] ActivityType10024 OnReqMasterLuGift nMainGiftType < 1 or nMainGiftType > 4")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if 1 == nMainGiftType or 3 == nMainGiftType then
|
|
||||||
if nSubGiftType < 1 or nSubGiftType > 2 then
|
|
||||||
print("[Tip] ActivityType10024 OnReqMasterLuGift nSubGiftType < 1 or nSubGiftType > 2 : "..nMainGiftType)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
elseif 2 == nMainGiftType or 4 == nMainGiftType then
|
|
||||||
if nSubGiftType < 1 or nSubGiftType > 3 then
|
|
||||||
print("[Tip] ActivityType10024 OnReqMasterLuGift nSubGiftType < 1 or nSubGiftType > 3 : "..nMainGiftType)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local userData = GetMasterLuUserData(pActor)
|
|
||||||
userData.ReqMainGiftType = nMainGiftType
|
|
||||||
userData.ReqSubGiftType = nSubGiftType
|
|
||||||
userData.ReqSubGiftType2 = nSubGiftType2
|
|
||||||
|
|
||||||
if 4 ~= nMainGiftType then -- 请求 鲁大师平台 用户信息
|
|
||||||
ReqMasterLuUserInfo(pActor)
|
|
||||||
else --游戏盒子:4(一级子类型:1:下载奖励(二级子类型:奖励Id);2:每日奖励(二级子类型:奖励Id);3:等级奖励(二级子类型:奖励Id)))
|
|
||||||
if 1 == userData.ReqSubGiftType then
|
|
||||||
SendDownLoadGameBoxGift(pActor)
|
|
||||||
elseif 2 == userData.ReqSubGiftType then
|
|
||||||
SendGameBoxDailyGift(pActor)
|
|
||||||
elseif 3 == userData.ReqSubGiftType then
|
|
||||||
SendGameBoxLevelGift(pActor)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 发送 游戏盒子下载奖励
|
|
||||||
function SendDownLoadGameBoxGift(pActor)
|
|
||||||
print("[Tip] ActivityType10024 SendDownLoadGameBoxGift ")
|
|
||||||
|
|
||||||
local userData = GetMasterLuUserData(pActor)
|
|
||||||
|
|
||||||
if not userData.LoginType then
|
|
||||||
print("[Tip] ActivityType10024 SendDownLoadGameBoxGift not userData.LoginType")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if 1 == userData.DownLoadGameBoxGiftFlag then
|
|
||||||
print("[Tip] ActivityType10024 SendDownLoadGameBoxGift already get award")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not ActivityConfig.downloadBoxReward then
|
|
||||||
print("[Tip] ActivityType10024 SendDownLoadGameBoxGift not ActivityConfig.downloadBoxReward")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
--检测格子 16 : 活动通用
|
|
||||||
if true ~= CommonFunc.Awards.CheckBagIsEnough(pActor,16,tmDefNoBagNum,tstUI) then
|
|
||||||
print("[Tip] ActivityType10024 SendDownLoadGameBoxGift not CheckBagIsEnough")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 设置标志
|
|
||||||
userData.DownLoadGameBoxGiftFlag = 1
|
|
||||||
|
|
||||||
CommonFunc.Awards.Give(pActor, ActivityConfig.downloadBoxReward, GameLog.Log_Activity10024)
|
|
||||||
|
|
||||||
userData.ReqMainGiftType = 0
|
|
||||||
userData.ReqSubGiftType = 0
|
|
||||||
userData.ReqSubGiftType2 = 0
|
|
||||||
|
|
||||||
SendMasterLuUserData(pActor)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 发送 绑定手机奖励
|
|
||||||
function SendBindPhoneGift(pActor)
|
|
||||||
print("[Tip] ActivityType10024 SendBindPhoneGift")
|
|
||||||
|
|
||||||
local userData = GetMasterLuUserData(pActor)
|
|
||||||
|
|
||||||
if not userData.BindPhone or 1 ~= userData.BindPhone then
|
|
||||||
print("[Tip] ActivityType10024 SendBindPhoneGift not userData.BindPhone or 1 ~= userData.BindPhone")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if 1 == userData.BindPhoneGiftFlag then
|
|
||||||
print("[Tip] ActivityType10024 SendBindPhoneGift already get BindPhoneGift")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not ActivityConfig.bindPhoneReward then
|
|
||||||
print("[Tip] ActivityType10024 SendBindPhoneGift not ActivityConfig.bindPhoneReward")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
--检测格子 16 : 活动通用
|
|
||||||
if true ~= CommonFunc.Awards.CheckBagIsEnough(pActor,16,tmDefNoBagNum,tstUI) then
|
|
||||||
print("[Tip] ActivityType10022 SendBindPhoneGift not CheckBagIsEnough")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 设置标志
|
|
||||||
userData.BindPhoneGiftFlag = 1
|
|
||||||
|
|
||||||
CommonFunc.Awards.Give(pActor, ActivityConfig.bindPhoneReward, GameLog.Log_Activity10024)
|
|
||||||
|
|
||||||
userData.ReqMainGiftType = 0
|
|
||||||
userData.ReqSubGiftType = 0
|
|
||||||
userData.ReqSubGiftType2 = 0
|
|
||||||
|
|
||||||
SendMasterLuUserData(pActor)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 发送 防沉迷奖励
|
|
||||||
function SendFcmGift(pActor)
|
|
||||||
print("[Tip] ActivityType10024 SendFcmGift")
|
|
||||||
|
|
||||||
local userData = GetMasterLuUserData(pActor)
|
|
||||||
|
|
||||||
if not userData.Fcm or 1 ~= userData.Fcm then
|
|
||||||
print("[Tip] ActivityType10024 SendBindPhoneGift not userData.Fcm or 1 ~= userData.Fcm")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if 1 == userData.FcmGiftFlag then
|
|
||||||
print("[Tip] ActivityType10024 SendFcmGift already get FcmGift")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not ActivityConfig.FcmReward then
|
|
||||||
print("[Tip] ActivityType10024 SendFcmGift not ActivityConfig.FcmReward")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
--检测格子 16 : 活动通用
|
|
||||||
if true ~= CommonFunc.Awards.CheckBagIsEnough(pActor,16,tmDefNoBagNum,tstUI) then
|
|
||||||
print("[Tip] ActivityType10022 SendFcmGift not CheckBagIsEnough")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 设置标志
|
|
||||||
userData.FcmGiftFlag = 1
|
|
||||||
|
|
||||||
CommonFunc.Awards.Give(pActor, ActivityConfig.FcmReward, GameLog.Log_Activity10024)
|
|
||||||
|
|
||||||
userData.ReqMainGiftType = 0
|
|
||||||
userData.ReqSubGiftType = 0
|
|
||||||
userData.ReqSubGiftType2 = 0
|
|
||||||
|
|
||||||
SendMasterLuUserData(pActor)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 发送 Vip奖励
|
|
||||||
function SendVipAwards(pActor)
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards")
|
|
||||||
|
|
||||||
local userData = GetMasterLuUserData(pActor)
|
|
||||||
|
|
||||||
|
|
||||||
if not userData.VipLevel or userData.VipLevel < 0 or userData.VipLevel > 9 then
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards not userData.VipLevel or userData.VipLevel < 0 or userData.VipLevel > 9")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if userData.ReqSubGiftType < 1 or userData.ReqSubGiftType > 2 then
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards userData.ReqSubGiftType < 1 or userData.ReqSubGiftType > 2")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not VipConfig then
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards not VipConfig")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if userData.ReqSubGiftType2 > #VipConfig then
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards ReqSubGiftType2 > #VipConfig ReqSubGiftType : "..userData.ReqSubGiftType.."ReqSubGiftType2 : "..userData.ReqSubGiftType2)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not VipConfig[userData.ReqSubGiftType2].vipLevel then
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards not VipConfig[userData.ReqSubGiftType2].vipLevel")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if 1 == userData.ReqSubGiftType then
|
|
||||||
if not VipConfig[userData.ReqSubGiftType2].titleReward then
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards not VipConfig[userData.ReqSubGiftType2].titleReward")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if userData.VipLevel >= VipConfig[userData.ReqSubGiftType2].vipLevel then
|
|
||||||
if 0 == System.getIntBit(userData.VipTitleFlag, userData.ReqSubGiftType2 - 1) then
|
|
||||||
--检测格子 16 : 活动通用
|
|
||||||
if true ~= CommonFunc.Awards.CheckBagIsEnough(pActor,16,tmDefNoBagNum,tstUI) then
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards not CheckBagIsEnough")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 设置标志
|
|
||||||
userData.VipTitleFlag = System.setIntBit(userData.VipTitleFlag, userData.ReqSubGiftType2 - 1, true)
|
|
||||||
CommonFunc.Awards.Give(pActor, VipConfig[userData.ReqSubGiftType2].titleReward, GameLog.Log_Activity10024)
|
|
||||||
else
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards already get titleReward Id : "..userData.ReqSubGiftType2)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
else
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards titleReward userData.VipLevel < VipConfig[userData.ReqSubGiftType2].vipLevel")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
elseif 2 == userData.ReqSubGiftType then
|
|
||||||
if not VipConfig[userData.ReqSubGiftType2].giftReward then
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards not VipConfig[userData.ReqSubGiftType2].giftReward")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if userData.VipLevel >= VipConfig[userData.ReqSubGiftType2].vipLevel then
|
|
||||||
if 0 == System.getIntBit(userData.VipGiftFlag, userData.ReqSubGiftType2 - 1) then
|
|
||||||
--检测格子 16 : 活动通用
|
|
||||||
if true ~= CommonFunc.Awards.CheckBagIsEnough(pActor,16,tmDefNoBagNum,tstUI) then
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards not CheckBagIsEnough")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 设置标志
|
|
||||||
userData.VipGiftFlag = System.setIntBit(userData.VipGiftFlag, userData.ReqSubGiftType2 - 1, true)
|
|
||||||
CommonFunc.Awards.Give(pActor, VipConfig[userData.ReqSubGiftType2].giftReward, GameLog.Log_Activity10024)
|
|
||||||
else
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards already get giftReward Id : "..userData.ReqSubGiftType2)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
else
|
|
||||||
print("[Tip] ActivityType10024 SendVipAwards giftReward userData.VipLevel < VipConfig[userData.ReqSubGiftType2].vipLevel")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
userData.ReqMainGiftType = 0
|
|
||||||
userData.ReqSubGiftType = 0
|
|
||||||
userData.ReqSubGiftType2 = 0
|
|
||||||
|
|
||||||
SendMasterLuUserData(pActor)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 发送 会员奖励
|
|
||||||
function SendMemberAwards(pActor)
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards")
|
|
||||||
|
|
||||||
local userData = GetMasterLuUserData(pActor)
|
|
||||||
|
|
||||||
if not userData.PlusLevel or userData.PlusLevel < 1 or userData.PlusLevel > 4 then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards not userData.PlusLevel or userData.PlusLevel < 1 or userData.PlusLevel > 4")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if userData.ReqSubGiftType < 1 or userData.ReqSubGiftType > 2 then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards userData.ReqSubGiftType < 1 or userData.ReqSubGiftType > 2")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not MemberConfig then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards not MemberConfig")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if userData.ReqSubGiftType2 > #MemberConfig then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards ReqSubGiftType2 > #MemberConfig ReqSubGiftType : "..userData.ReqSubGiftType.."ReqSubGiftType2 : "..userData.ReqSubGiftType2)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not MemberConfig[userData.ReqSubGiftType2].memberLevel then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards not MemberConfig[userData.ReqSubGiftType2].memberLevel")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
if 1 == userData.ReqSubGiftType then
|
|
||||||
if not MemberConfig[userData.ReqSubGiftType2].titleReward then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards not MemberConfig[userData.ReqSubGiftType2].titleReward")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if userData.PlusLevel >= MemberConfig[userData.ReqSubGiftType2].memberLevel then
|
|
||||||
if 0 == System.getIntBit(userData.MemberTitleFlag, userData.ReqSubGiftType2 - 1) then
|
|
||||||
--检测格子 16 : 活动通用
|
|
||||||
if true ~= CommonFunc.Awards.CheckBagIsEnough(pActor,16,tmDefNoBagNum,tstUI) then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards not CheckBagIsEnough")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 设置标志
|
|
||||||
userData.MemberTitleFlag = System.setIntBit(userData.MemberTitleFlag, userData.ReqSubGiftType2 - 1, true)
|
|
||||||
CommonFunc.Awards.Give(pActor, MemberConfig[userData.ReqSubGiftType2].titleReward, GameLog.Log_Activity10024)
|
|
||||||
else
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards already get titleReward Id : "..userData.ReqSubGiftType2)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
else
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards titleReward userData.PlusLevel < MemberConfig[userData.ReqSubGiftType2].memberLevel")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
elseif 2 == userData.ReqSubGiftType then
|
|
||||||
if not MemberConfig[userData.ReqSubGiftType2].giftReward then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards not MemberConfig[userData.ReqSubGiftType2].giftReward")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if userData.PlusLevel >= MemberConfig[userData.ReqSubGiftType2].memberLevel then
|
|
||||||
if 0 == System.getIntBit(userData.MemberGiftFlag, userData.ReqSubGiftType2 - 1) then
|
|
||||||
--检测格子 16 : 活动通用
|
|
||||||
if true ~= CommonFunc.Awards.CheckBagIsEnough(pActor,16,tmDefNoBagNum,tstUI) then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards not CheckBagIsEnough")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 设置标志
|
|
||||||
userData.MemberGiftFlag = System.setIntBit(userData.MemberGiftFlag, userData.ReqSubGiftType2 - 1, true)
|
|
||||||
CommonFunc.Awards.Give(pActor, MemberConfig[userData.ReqSubGiftType2].giftReward, GameLog.Log_Activity10024)
|
|
||||||
else
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards already get giftReward Id : "..userData.ReqSubGiftType2)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
else
|
|
||||||
print("[Tip] ActivityType10024 SendMemberAwards giftReward userData.PlusLevel < MemberConfig[userData.ReqSubGiftType2].memberLevel")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
userData.ReqMainGiftType = 0
|
|
||||||
userData.ReqSubGiftType = 0
|
|
||||||
userData.ReqSubGiftType2 = 0
|
|
||||||
|
|
||||||
SendMasterLuUserData(pActor)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 发送 会员每日礼包
|
|
||||||
function SendMemberDailyGift(pActor)
|
|
||||||
print("[Tip] ActivityType10024 SendMemberDailyGift")
|
|
||||||
|
|
||||||
local userData = GetMasterLuUserData(pActor)
|
|
||||||
|
|
||||||
if userData.PlusLevel < 1 or userData.PlusLevel > 4 then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberDailyGift userData.PlusLevel < 1 or userData.PlusLevel > 4")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if 3 ~= userData.ReqSubGiftType then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberDailyGift 3 ~= userData.ReqSubGiftType")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if 1 == userData.MemberDailyGiftFlag then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberDailyGift already get MemberDailyGift")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not MemberConfig then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberDailyGift not MemberConfig")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not MemberConfig[userData.ReqSubGiftType] or not MemberConfig[userData.ReqSubGiftType].giftReward then
|
|
||||||
print("[Tip] ActivityType10024 SendMemberDailyGift not MemberConfig[userData.ReqSubGiftType].giftReward")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
--检测格子 16 : 活动通用
|
|
||||||
if true ~= CommonFunc.Awards.CheckBagIsEnough(pActor,16,tmDefNoBagNum,tstUI) then
|
|
||||||
print("[Tip] ActivityType10022 SendMemberDailyGift CheckBagIsEnough")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 设置标志
|
|
||||||
userData.MemberDailyGiftFlag = 1
|
|
||||||
|
|
||||||
CommonFunc.Awards.Give(pActor, MemberConfig[userData.ReqSubGiftType].giftReward, GameLog.Log_Activity10024)
|
|
||||||
|
|
||||||
userData.ReqMainGiftType = 0
|
|
||||||
userData.ReqSubGiftType = 0
|
|
||||||
userData.ReqSubGiftType2 = 0
|
|
||||||
|
|
||||||
SendMasterLuUserData(pActor)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 发送 游戏盒子每日礼包
|
|
||||||
function SendGameBoxDailyGift(pActor)
|
|
||||||
print("[Tip] ActivityType10024 SendGameBoxDailyGift")
|
|
||||||
|
|
||||||
local userData = GetMasterLuUserData(pActor)
|
|
||||||
if not userData.LoginType then
|
|
||||||
print("[Tip] ActivityType10024 SendGameBoxDailyGift not userData.LoginType")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if 1 == userData.GameBoxDailyGiftFlag then
|
|
||||||
print("[Tip] ActivityType10024 SendGameBoxDailyGift already get GameBoxDailyGift")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not ActivityConfig or not ActivityConfig.boxdailyGift then
|
|
||||||
print("[Tip] ActivityType10024 SendGameBoxDailyGift not ActivityConfig or not ActivityConfig.dailyGift")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
--检测格子 16 : 活动通用
|
|
||||||
if true ~= CommonFunc.Awards.CheckBagIsEnough(pActor,16,tmDefNoBagNum,tstUI) then
|
|
||||||
print("[Tip] ActivityType10022 SendGameBoxDailyGift CheckBagIsEnough")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 设置标志
|
|
||||||
userData.GameBoxDailyGiftFlag = 1
|
|
||||||
|
|
||||||
CommonFunc.Awards.Give(pActor, ActivityConfig.boxdailyGift, GameLog.Log_Activity10024)
|
|
||||||
|
|
||||||
userData.ReqMainGiftType = 0
|
|
||||||
userData.ReqSubGiftType = 0
|
|
||||||
userData.ReqSubGiftType2 = 0
|
|
||||||
|
|
||||||
SendMasterLuUserData(pActor)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 发送 游戏盒子等级礼包
|
|
||||||
function SendGameBoxLevelGift(pActor)
|
|
||||||
print("[Tip] ActivityType10024 SendGameBoxLevelGift")
|
|
||||||
|
|
||||||
local userData = GetMasterLuUserData(pActor)
|
|
||||||
if not userData.LoginType then
|
|
||||||
print("[Tip] ActivityType10024 SendGameBoxLevelGift not userData.LoginType")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if userData.ReqSubGiftType2 < 1 or userData.ReqSubGiftType2 > #ActivityConfig.levelGift or not ActivityConfig.levelGift[userData.ReqSubGiftType2] then
|
|
||||||
print("[Tip] ActivityType10024 SendGameBoxLevelGift userData.ReqSubGiftType2 < 1 or userData.ReqSubGiftType2 > #ActivityConfig.levelGift or not ActivityConfig.levelGift[userData.ReqSubGiftType2]")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local nActorLevel = Actor.getIntProperty(pActor,PROP_CREATURE_LEVEL)
|
|
||||||
if not ActivityConfig.levelGift[userData.ReqSubGiftType2].lvl or ActivityConfig.levelGift[userData.ReqSubGiftType2].lvl > nActorLevel then
|
|
||||||
print("[Tip] ActivityType10024 SendGameBoxLevelGift not ActivityConfig.levelGift[userData.ReqSubGiftType2].lvl and ActivityConfig.levelGift[userData.ReqSubGiftType2].lvl > nActorLevel")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if not ActivityConfig.levelGift[userData.ReqSubGiftType2].awards then
|
|
||||||
print("[Tip] ActivityType10024 SendGameBoxLevelGift not ActivityConfig.levelGift[userData.ReqSubGiftType2].awards")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
if 1 == System.getIntBit(userData.GameBoxLevelGiftFlag, userData.ReqSubGiftType2 - 1) then
|
|
||||||
print("[Tip] ActivityType10024 SendGameBoxLevelGift already get levelGift Id: "..userData.ReqSubGiftType2)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
--检测格子 16 : 活动通用
|
|
||||||
if true ~= CommonFunc.Awards.CheckBagIsEnough(pActor,16,tmDefNoBagNum,tstUI) then
|
|
||||||
print("[Tip] ActivityType10024 SendGameBoxLevelGift not CheckBagIsEnough")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- 设置标志
|
|
||||||
userData.GameBoxLevelGiftFlag = System.setIntBit(userData.GameBoxLevelGiftFlag, userData.ReqSubGiftType2 - 1, true)
|
|
||||||
CommonFunc.Awards.Give(pActor, ActivityConfig.levelGift[userData.ReqSubGiftType2].awards, GameLog.Log_Activity10024)
|
|
||||||
|
|
||||||
userData.ReqMainGiftType = 0
|
|
||||||
userData.ReqSubGiftType = 0
|
|
||||||
userData.ReqSubGiftType2 = 0
|
|
||||||
|
|
||||||
SendMasterLuUserData(pActor)
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
NetmsgDispatcher.Reg(enPlatforMwelfareID, cMasterLuLogin, OnReqMasterLuLogin)
|
|
||||||
NetmsgDispatcher.Reg(enPlatforMwelfareID, cReqMasterLuAward, OnReqMasterLuGift)
|
|
||||||
|
|
||||||
|
|
||||||
-- 跨天
|
|
||||||
function OnNewDayArrive(pActor,ndiffday)
|
|
||||||
print("[Tip] ActivityType10024 OnNewDayArrive")
|
|
||||||
|
|
||||||
-- 平台验证
|
|
||||||
if not PfId then
|
|
||||||
print("[Tip] ActivityType10024 OnNewDayArrive not PfId")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not ActivityConfig then
|
|
||||||
print("[Tip] ActivityType10024 OnNewDayArrive not ActivityConfig")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not ActivityConfig.SPID then
|
|
||||||
print("[Tip] ActivityType10024 OnNewDayArrive not ActivityConfig.SPID")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if tostring(PfId) ~= tostring(ActivityConfig.SPID) then
|
|
||||||
print("[Tip] ActivityType10024 OnNewDayArrive [非本平台活动]")
|
|
||||||
return --非本平台活动
|
|
||||||
end
|
|
||||||
|
|
||||||
local currMiniTime = System.getCurrMiniTime()
|
|
||||||
local data = GetMasterLuUserData(pActor)
|
|
||||||
if data.LastTime then
|
|
||||||
if not System.isSameDay(data.LastTime, currMiniTime) then
|
|
||||||
--print("跨一天")
|
|
||||||
data.LastTime = currMiniTime
|
|
||||||
data.MemberDailyGiftFlag = 0
|
|
||||||
data.GameBoxDailyGiftFlag = 0
|
|
||||||
SendMasterLuUserData(pActor)
|
|
||||||
end
|
|
||||||
-- SendData(pActor)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
ActorEventDispatcher.Reg(aeNewDayArrive, OnNewDayArrive, "ActivityType10024.lua")
|
|
||||||
@@ -49,6 +49,5 @@ require("Activity.ActivityOnlineMin") --
|
|||||||
require("Activity.ActivityType10020") --
|
require("Activity.ActivityType10020") --
|
||||||
require("Activity.ActivityType10021") --个人活动:二充
|
require("Activity.ActivityType10021") --个人活动:二充
|
||||||
|
|
||||||
require("Activity.ActivityType10024") --鲁大师
|
|
||||||
require("Activity.ActivityType10033") --区服冠名
|
require("Activity.ActivityType10033") --区服冠名
|
||||||
require("Activity.ActivityType10038") --神秘福袋
|
require("Activity.ActivityType10038") --神秘福袋
|
||||||
|
|||||||
@@ -66,9 +66,6 @@
|
|||||||
--#include "data/config/OnlineTime/OnlineTimeconst.config" once --在线
|
--#include "data/config/OnlineTime/OnlineTimeconst.config" once --在线
|
||||||
|
|
||||||
--平台活动
|
--平台活动
|
||||||
--#include "data/config/Platformludashi/Ludashimember.config" once --鲁大师 会员
|
|
||||||
--#include "data/config/Platformludashi/Ludashivip.config" once --鲁大师 vip
|
|
||||||
--#include "data/config/Platformludashi/Platformludashi.config" once --鲁大师
|
|
||||||
--#include "data/config/YYPlatform/YYMemberConfig.config" once
|
--#include "data/config/YYPlatform/YYMemberConfig.config" once
|
||||||
--#include "data/config/YYPlatform/YYVIPConfig.config" once
|
--#include "data/config/YYPlatform/YYVIPConfig.config" once
|
||||||
--#include "data/config/YYPlatform/GameVIPConfig.config" once
|
--#include "data/config/YYPlatform/GameVIPConfig.config" once
|
||||||
|
|||||||
Reference in New Issue
Block a user