refactor(config): 调整道具合成数量

- 修改了多个道具的合成数量,包括:
  - 道具ID 843 的合成数量从 500 调整为 200
  - 道具ID 846 的合成数量从 500 调整为 300
  - 道具ID 847 的合成数量从 500 调整为 200
  - 道具ID 844 的合成数量从 1000 调整为 200
  - 道具ID 845 的合成数量从 500 调整为 100
- 这些修改可能会影响游戏中的道具合成和平衡
This commit is contained in:
2025-01-24 16:34:52 +08:00
parent c808fa1764
commit 9609ad494d

View File

@@ -2424,7 +2424,7 @@
"Eid": 11002,
"second_index": 2,
"table": [
{ "id": 843, "type": 0, "count": 500 },
{ "id": 843, "type": 0, "count": 200 },
{ "id": 4, "type": 4, "count": 20000 }
],
"openserverday": 1,
@@ -2438,7 +2438,7 @@
"Eid": 11003,
"second_index": 2,
"table": [
{ "id": 846, "type": 0, "count": 500 },
{ "id": 846, "type": 0, "count": 300 },
{ "id": 4, "type": 4, "count": 30000 }
],
"openserverday": 1
@@ -2452,7 +2452,7 @@
"second_index": 2,
"openserverday": 1,
"table": [
{ "id": 847, "type": 0, "count": 500 },
{ "id": 847, "type": 0, "count": 200 },
{ "id": 4, "type": 4, "count": 100000 }
]
},
@@ -2465,7 +2465,7 @@
"second_index": 2,
"openserverday": 1,
"table": [
{ "id": 844, "type": 0, "count": 1000 },
{ "id": 844, "type": 0, "count": 200 },
{ "id": 4, "type": 4, "count": 250000 }
]
},
@@ -2478,7 +2478,7 @@
"second_index": 2,
"openserverday": 1,
"table": [
{ "id": 845, "type": 0, "count": 500 },
{ "id": 845, "type": 0, "count": 100 },
{ "id": 4, "type": 4, "count": 100000 }
]
}