refactor(config): 调整道具合成数量
- 修改了多个道具的合成数量,包括: - 道具ID 843 的合成数量从 500 调整为 200 - 道具ID 846 的合成数量从 500 调整为 300 - 道具ID 847 的合成数量从 500 调整为 200 - 道具ID 844 的合成数量从 1000 调整为 200 - 道具ID 845 的合成数量从 500 调整为 100 - 这些修改可能会影响游戏中的道具合成和平衡
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@@ -2424,7 +2424,7 @@
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"Eid": 11002,
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"second_index": 2,
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"table": [
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{ "id": 843, "type": 0, "count": 500 },
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{ "id": 843, "type": 0, "count": 200 },
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{ "id": 4, "type": 4, "count": 20000 }
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],
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"openserverday": 1,
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@@ -2438,7 +2438,7 @@
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"Eid": 11003,
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"second_index": 2,
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"table": [
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{ "id": 846, "type": 0, "count": 500 },
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{ "id": 846, "type": 0, "count": 300 },
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{ "id": 4, "type": 4, "count": 30000 }
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],
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"openserverday": 1
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@@ -2452,7 +2452,7 @@
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"second_index": 2,
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"openserverday": 1,
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"table": [
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{ "id": 847, "type": 0, "count": 500 },
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{ "id": 847, "type": 0, "count": 200 },
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{ "id": 4, "type": 4, "count": 100000 }
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]
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},
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@@ -2465,7 +2465,7 @@
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"second_index": 2,
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"openserverday": 1,
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"table": [
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{ "id": 844, "type": 0, "count": 1000 },
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{ "id": 844, "type": 0, "count": 200 },
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{ "id": 4, "type": 4, "count": 250000 }
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]
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},
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@@ -2478,7 +2478,7 @@
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"second_index": 2,
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"openserverday": 1,
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"table": [
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{ "id": 845, "type": 0, "count": 500 },
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{ "id": 845, "type": 0, "count": 100 },
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{ "id": 4, "type": 4, "count": 100000 }
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]
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}
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