- 在所有字体文件中添加 keep_rounding_remainders 属性,提高字体渲染质量 - 更新项目设置,启用抗锯齿功能 - 调整场景文件中的资源引用,添加 UID 信息
104 lines
3.2 KiB
Plaintext
104 lines
3.2 KiB
Plaintext
[gd_scene load_steps=7 format=3 uid="uid://lfl17nii2bj0"]
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[ext_resource type="Script" uid="uid://bln6n0jvxk6ic" path="res://scripts/interface/map/max.gd" id="1_ubouj"]
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[ext_resource type="Texture2D" uid="uid://cw7v04osxlr3g" path="res://assets/interface/top_right/map/max_map_mask.png" id="2_qsbdb"]
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[ext_resource type="Texture2D" uid="uid://bv1y2ps3ar3xn" path="res://assets/interface/common/close_button_0.png" id="3_jlkoy"]
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[ext_resource type="Texture2D" uid="uid://dajrp5tujblkg" path="res://assets/interface/common/close_button_1.png" id="4_l8fr3"]
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[ext_resource type="Texture2D" uid="uid://brfg4bgiicas4" path="res://assets/interface/common/close_button_2.png" id="5_unbwc"]
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[ext_resource type="Texture2D" uid="uid://cdnosdwmkana8" path="res://assets/interface/top_right/map/player.png" id="6_co60e"]
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[node name="MaxMain" type="Control"]
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layout_mode = 3
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_ubouj")
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[node name="MaxMapMask" type="TextureRect" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -264.0
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offset_top = -200.5
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offset_right = 264.0
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offset_bottom = 200.5
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("2_qsbdb")
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[node name="DragButton" type="TextureButton" parent="MaxMapMask"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -259.0
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offset_top = -200.5
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offset_right = 259.0
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offset_bottom = 200.5
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grow_horizontal = 2
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grow_vertical = 2
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[node name="CloseButton" type="TextureButton" parent="MaxMapMask"]
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layout_mode = 1
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -45.0
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offset_top = 27.0
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offset_right = -24.0
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offset_bottom = 49.0
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grow_horizontal = 0
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texture_normal = ExtResource("3_jlkoy")
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texture_pressed = ExtResource("4_l8fr3")
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texture_hover = ExtResource("5_unbwc")
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[node name="Main" type="Control" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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grow_horizontal = 2
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grow_vertical = 2
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[node name="MainContainer" type="SubViewportContainer" parent="Main"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -240.0
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offset_top = -138.0
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offset_right = 240.0
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offset_bottom = 181.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="MainViewport" type="SubViewport" parent="Main/MainContainer"]
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handle_input_locally = false
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size = Vector2i(480, 320)
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render_target_update_mode = 4
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[node name="MainViewportLocation" type="TextureRect" parent="Main/MainContainer/MainViewport"]
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offset_right = 7.0
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offset_bottom = 7.0
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texture = ExtResource("6_co60e")
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[node name="MainViewportCamera" type="Camera2D" parent="Main/MainContainer/MainViewport"]
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zoom = Vector2(0.02, 0.02)
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[connection signal="button_down" from="MaxMapMask/DragButton" to="." method="_on_drag_button_button_down"]
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[connection signal="button_up" from="MaxMapMask/DragButton" to="." method="_on_drag_button_button_up"]
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[connection signal="pressed" from="MaxMapMask/CloseButton" to="." method="_on_close_button_pressed"]
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