1.0.0
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| ; Engine configuration file. | ||||
| ; It's best edited using the editor UI and not directly, | ||||
| ; since the parameters that go here are not all obvious. | ||||
| ; | ||||
| ; Format: | ||||
| ;   [section] ; section goes between [] | ||||
| ;   param=value ; assign values to parameters | ||||
|  | ||||
| config_version=5 | ||||
|  | ||||
| [application] | ||||
|  | ||||
| config/name="Mir of Godot" | ||||
| config/version="1.0.0" | ||||
| run/main_scene="res://scenes/launch/launch.tscn" | ||||
| config/features=PackedStringArray("4.2", "Mobile") | ||||
| boot_splash/bg_color=Color(0, 0, 0, 1) | ||||
| config/icon="res://assets/icon.svg" | ||||
|  | ||||
| [autoload] | ||||
|  | ||||
| Global="*res://scripts/base/global.gd" | ||||
| Server="*res://scripts/base/server/server.gd" | ||||
| Client="*res://scripts/base/client/client.gd" | ||||
| Request="*res://scripts/base/utils/request.gd" | ||||
|  | ||||
| [display] | ||||
|  | ||||
| window/size/viewport_width=1280 | ||||
| window/size/viewport_height=720 | ||||
| window/stretch/scale_mode="integer" | ||||
|  | ||||
| [filesystem] | ||||
|  | ||||
| import/blender/enabled=false | ||||
|  | ||||
| [rendering] | ||||
|  | ||||
| renderer/rendering_method="mobile" | ||||
| environment/defaults/default_clear_color=Color(0, 0, 0, 1) | ||||
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