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chuanqi-server/server/s1/LogicServer/data/config/skill/SkillsLevel.config
aixianling 06658f112f init
2024-12-13 13:41:02 +08:00

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--J-技能配置.xlsx 技能等级总表
SkillsLevelConf={
[1] = {
[1] = {
id = 1,
level = 1,
upgradeConds = {
{cond = 1, value=7, consume = false},
},
actRange = {1},
skillName = "skillicon_zs1",
},
[2] = {
id = 1,
level = 2,
upgradeConds = {
{cond = 1, value=10, consume = false},
},
actRange = {2},
skillName = "skillicon_zs1",
},
[3] = {
id = 1,
level = 3,
upgradeConds = {
{cond = 1, value=13, consume = false},
},
actRange = {3},
skillName = "skillicon_zs1",
},
[4] = {
id = 1,
level = 4,
upgradeConds = {
{cond = 1, value=16, consume = false},
{cond = 3,value = 261, count=10,consume = true}
},
actRange = {4},
skillName = "skillicon_zs1",
},
[5] = {
id = 1,
level = 5,
upgradeConds = {
{cond = 1, value=19, consume = false},
{cond = 3,value = 261, count=30,consume = true}
},
actRange = {5},
skillName = "skillicon_zs1",
},
[6] = {
id = 1,
level = 6,
upgradeConds = {
{cond = 1, value=22, consume = false},
{cond = 3,value = 261, count=50,consume = true}
},
actRange = {6},
skillName = "skillicon_zs1",
},
[7] = {
id = 1,
level = 7,
upgradeConds = {
{cond = 1, value=25, consume = false},
{cond = 3,value = 261, count=70,consume = true}
},
actRange = {7},
skillName = "skillicon_zs1",
},
[8] = {
id = 1,
level = 8,
upgradeConds = {
{cond = 1, value=28, consume = false},
{cond = 3,value = 261, count=70,consume = true}
},
actRange = {8},
skillName = "skillicon_zs1",
},
[9] = {
id = 1,
level = 9,
upgradeConds = {
{cond = 1, value=31, consume = false},
{cond = 3,value = 261, count=90,consume = true}
},
actRange = {9},
skillName = "skillicon_zs1",
},
[10] = {
id = 1,
level = 10,
upgradeConds = {
{cond = 1, value=34, consume = false},
{cond = 3,value = 261, count=110,consume = true}
},
actRange = {10},
skillName = "skillicon_zs1",
},
},
[2] = {
[1] = {
id = 2,
level = 1,
upgradeConds = {
{cond = 1, value=12, consume = false},
},
actRange = {11,322},
prepareId = 1,
skillName = "skillicon_zs2",
},
[2] = {
id = 2,
level = 2,
upgradeConds = {
{cond = 1, value=15, consume = false},
},
actRange = {12,323},
prepareId = 1,
skillName = "skillicon_zs2",
},
[3] = {
id = 2,
level = 3,
upgradeConds = {
{cond = 1, value=18, consume = false},
},
actRange = {13,324},
prepareId = 1,
skillName = "skillicon_zs2",
},
[4] = {
id = 2,
level = 4,
upgradeConds = {
{cond = 1, value=21, consume = false},
{cond = 3,value = 261, count=20,consume = true}
},
actRange = {14,325},
prepareId = 1,
skillName = "skillicon_zs2",
},
[5] = {
id = 2,
level = 5,
upgradeConds = {
{cond = 1, value=24, consume = false},
{cond = 3,value = 261, count=40,consume = true}
},
actRange = {15,326},
prepareId = 2,
skillName = "skillicon_zs2",
},
[6] = {
id = 2,
level = 6,
upgradeConds = {
{cond = 1, value=27, consume = false},
{cond = 3,value = 261, count=60,consume = true}
},
actRange = {16,327},
prepareId = 2,
skillName = "skillicon_zs2",
},
[7] = {
id = 2,
level = 7,
upgradeConds = {
{cond = 1, value=30, consume = false},
{cond = 3,value = 261, count=80,consume = true}
},
actRange = {17,328},
prepareId = 2,
skillName = "skillicon_zs2",
},
[8] = {
id = 2,
level = 8,
upgradeConds = {
{cond = 1, value=33, consume = false},
{cond = 3,value = 261, count=100,consume = true}
},
actRange = {18,329},
prepareId = 2,
skillName = "skillicon_zs2",
},
[9] = {
id = 2,
level = 9,
upgradeConds = {
{cond = 1, value=36, consume = false},
{cond = 3,value = 261, count=200,consume = true}
},
actRange = {19,330},
prepareId = 2,
skillName = "skillicon_zs2",
},
[10] = {
id = 2,
level = 10,
upgradeConds = {
{cond = 1, value=39, consume = false},
{cond = 3,value = 261, count=300,consume = true}
},
actRange = {20,331},
prepareId = 94,
skillName = "skillicon_zs2",
},
},
[3] = {
[1] = {
id = 3,
level = 1,
delayTime = 0,
cooldownTime = 5000,
upgradeConds = {
{cond = 1, value=7, consume = false},
},
actRange = {21},
prepareId = 3,
skillName = "skillicon_zs3",
},
[2] = {
id = 3,
level = 2,
delayTime = 0,
cooldownTime = 5000,
upgradeConds = {
{cond = 1, value=40, consume = false},
},
actRange = {22},
prepareId = 3,
skillName = "skillicon_zs3",
},
[3] = {
id = 3,
level = 3,
delayTime = 0,
cooldownTime = 5000,
upgradeConds = {
{cond = 1, value=55, consume = false},
},
actRange = {23},
prepareId = 3,
skillName = "skillicon_zs3",
},
},
[4] = {
[1] = {
id = 4,
level = 1,
delayTime = 0,
cooldownTime = 5000,
upgradeConds = {
{cond = 1, value=23, consume = false},
},
actRange = {25,26,27,332},
prepareId = 5,
skillName = "skillicon_zs4",
},
[2] = {
id = 4,
level = 2,
delayTime = 0,
cooldownTime = 5000,
upgradeConds = {
{cond = 1, value=26, consume = false},
},
actRange = {25,28,29,333},
prepareId = 5,
skillName = "skillicon_zs4",
},
[3] = {
id = 4,
level = 3,
delayTime = 0,
cooldownTime = 5000,
upgradeConds = {
{cond = 1, value=29, consume = false},
},
actRange = {25,30,31,334},
prepareId = 5,
skillName = "skillicon_zs4",
},
},
[5] = {
[1] = {
id = 5,
level = 1,
delayTime = 0,
cooldownTime = 12000,
spellConds = {
{cond = 2, value = 1, consume = true},},
upgradeConds = {
{cond = 1, value=30, consume = false},
},
actRange = {46,47,48},
prepareId = 7,
skillName = "skillicon_zs5",
},
[2] = {
id = 5,
level = 2,
delayTime = 0,
cooldownTime = 8000,
spellConds = {
{cond = 2, value = 1, consume = true},},
upgradeConds = {
{cond = 1, value=36, consume = false},
},
actRange = {49,50,51},
prepareId = 7,
skillName = "skillicon_zs5",
},
[3] = {
id = 5,
level = 3,
delayTime = 0,
cooldownTime = 5000,
spellConds = {
{cond = 2, value = 1, consume = true},},
upgradeConds = {
{cond = 1, value=40, consume = false},
},
actRange = {52,53,54,55,448,449},
prepareId = 7,
skillName = "skillicon_zs5",
},
},
[6] = {
[1] = {
id = 6,
level = 1,
delayTime = 0,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=35, consume = false},
},
actRange = {56,342},
prepareId = 8,
skillName = "skillicon_zs6",
},
[2] = {
id = 6,
level = 2,
delayTime = 0,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=37, consume = false},
},
actRange = {57,343},
prepareId = 8,
skillName = "skillicon_zs6",
},
[3] = {
id = 6,
level = 3,
delayTime = 0,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=40, consume = false},
},
actRange = {58,344},
prepareId = 8,
skillName = "skillicon_zs6",
},
[4] = {
id = 6,
level = 4,
delayTime = 0,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=42, consume = false},
{cond = 3,value = 261,count = 50,consume = true}
},
actRange = {59,345},
prepareId = 8,
skillName = "skillicon_zs6",
},
[5] = {
id = 6,
level = 5,
delayTime = 0,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=44, consume = false},
{cond = 3,value = 261,count = 100,consume = true}
},
actRange = {60,346},
prepareId = 9,
skillName = "skillicon_zs6",
},
[6] = {
id = 6,
level = 6,
delayTime = 0,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=46, consume = false},
{cond = 3,value = 261,count = 150,consume = true}
},
actRange = {61,347},
prepareId = 9,
skillName = "skillicon_zs6",
},
[7] = {
id = 6,
level = 7,
delayTime = 0,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=48, consume = false},
{cond = 3,value = 261,count = 200,consume = true}
},
actRange = {62,348},
prepareId = 9,
skillName = "skillicon_zs6",
},
[8] = {
id = 6,
level = 8,
delayTime = 0,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=50, consume = false},
{cond = 3,value = 261,count = 350,consume = true}
},
actRange = {63,349},
prepareId = 9,
skillName = "skillicon_zs6",
},
[9] = {
id = 6,
level = 9,
delayTime = 0,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=52, consume = false},
{cond = 3,value = 261,count = 600,consume = true}
},
actRange = {64,350},
prepareId = 9,
skillName = "skillicon_zs6",
},
[10] = {
id = 6,
level = 10,
delayTime = 0,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=54, consume = false},
{cond = 3,value = 261,count = 900,consume = true}
},
actRange = {65,351},
prepareId = 96,
skillName = "skillicon_zs6",
},
},
[7] = {
[1] = {
id = 7,
level = 1,
delayTime = 0,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=43, consume = false},
},
actRange = {66},
prepareId = 10,
skillName = "skillicon_zs7",
},
[2] = {
id = 7,
level = 2,
delayTime = 0,
cooldownTime = 8000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=46, consume = false},
},
actRange = {67},
prepareId = 10,
skillName = "skillicon_zs7",
},
[3] = {
id = 7,
level = 3,
delayTime = 0,
cooldownTime = 4000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=50, consume = false},
},
actRange = {68},
prepareId = 10,
skillName = "skillicon_zs7",
},
},
[8] = {
[1] = {
id = 8,
level = 1,
delayTime = 0,
cooldownTime = 14000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=47, consume = false},
},
actRange = {69,352},
prepareId = 11,
skillName = "skillicon_zs8",
},
[2] = {
id = 8,
level = 2,
delayTime = 0,
cooldownTime = 14000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=50, consume = false},
{cond = 3,value = 261,count = 50,consume = true}
},
actRange = {70,353},
prepareId = 11,
skillName = "skillicon_zs8",
},
[3] = {
id = 8,
level = 3,
delayTime = 0,
cooldownTime = 14000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=53, consume = false},
{cond = 3,value = 261,count = 100,consume = true}
},
actRange = {71,354},
prepareId = 11,
skillName = "skillicon_zs8",
},
[4] = {
id = 8,
level = 4,
delayTime = 0,
cooldownTime = 14000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=56, consume = false},
{cond = 3,value = 261,count = 150,consume = true}
},
actRange = {72,355},
prepareId = 11,
skillName = "skillicon_zs8",
},
[5] = {
id = 8,
level = 5,
delayTime = 0,
cooldownTime = 14000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=59, consume = false},
{cond = 3,value = 261,count = 200,consume = true}
},
actRange = {73,356},
prepareId = 12,
skillName = "skillicon_zs8",
},
[6] = {
id = 8,
level = 6,
delayTime = 0,
cooldownTime = 14000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=62, consume = false},
{cond = 3,value = 261,count = 250,consume = true}
},
actRange = {74,357},
prepareId = 12,
skillName = "skillicon_zs8",
},
[7] = {
id = 8,
level = 7,
delayTime = 0,
cooldownTime = 14000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=65, consume = false},
{cond = 3,value = 261,count = 300,consume = true}
},
actRange = {75,358},
prepareId = 12,
skillName = "skillicon_zs8",
},
[8] = {
id = 8,
level = 8,
delayTime = 0,
cooldownTime = 14000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=68, consume = false},
{cond = 3,value = 261,count = 400,consume = true}
},
actRange = {76,359},
prepareId = 12,
skillName = "skillicon_zs8",
},
[9] = {
id = 8,
level = 9,
delayTime = 0,
cooldownTime = 14000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=71, consume = false},
{cond = 3,value = 261,count = 600,consume = true}
},
actRange = {77,360},
prepareId = 12,
skillName = "skillicon_zs8",
},
[10] = {
id = 8,
level = 10,
delayTime = 0,
cooldownTime = 14000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=74, consume = false},
{cond = 3,value = 261,count = 900,consume = true}
},
actRange = {78,361},
prepareId = 98,
skillName = "skillicon_zs8",
},
},
[9] = {
[1] = {
id = 9,
level = 1,
delayTime = 2000,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {79},
prepareId = 13,
hitId = 15,
ballisticId = 14,
skillName = "skillicon_fs1",
},
[2] = {
id = 9,
level = 2,
delayTime = 2000,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {80},
prepareId = 13,
hitId = 15,
ballisticId = 14,
skillName = "skillicon_fs1",
},
[3] = {
id = 9,
level = 3,
delayTime = 2000,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {81},
prepareId = 13,
hitId = 15,
ballisticId = 14,
skillName = "skillicon_fs1",
},
},
[10] = {
[1] = {
id = 10,
level = 1,
delayTime = 0,
cooldownTime = 2000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=12, consume = false},
},
actRange = {92},
prepareId = 16,
skillName = "skillicon_fs2",
},
[2] = {
id = 10,
level = 2,
delayTime = 0,
cooldownTime = 2000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=19, consume = false},
},
actRange = {93},
prepareId = 16,
skillName = "skillicon_fs2",
},
[3] = {
id = 10,
level = 3,
delayTime = 0,
cooldownTime = 2000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=30, consume = false},
},
actRange = {94},
prepareId = 16,
skillName = "skillicon_fs2",
},
},
[11] = {
[1] = {
id = 11,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=15, consume = false},
{cond = 3,value = 933,count = 1,consume = true}
},
actRange = {95},
prepareId = 17,
hitId = 18,
skillName = "skillicon_fs3",
maxpet = 1,
},
[2] = {
id = 11,
level = 2,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=25, consume = false},
{cond = 3,value = 261,count = 50,consume = true}
},
actRange = {96},
prepareId = 17,
hitId = 18,
skillName = "skillicon_fs3",
maxpet = 1,
},
[3] = {
id = 11,
level = 3,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=35, consume = false},
{cond = 3,value = 261,count = 350,consume = true}
},
actRange = {97},
prepareId = 17,
hitId = 18,
skillName = "skillicon_fs3",
maxpet = 2,
},
},
[12] = {
[1] = {
id = 12,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=7, consume = false},
},
actRange = {82},
hitId = 19,
skillName = "skillicon_fs4",
},
[2] = {
id = 12,
level = 2,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=19, consume = false},
},
actRange = {83},
hitId = 19,
skillName = "skillicon_fs4",
},
[3] = {
id = 12,
level = 3,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=22, consume = false},
},
actRange = {84},
hitId = 19,
skillName = "skillicon_fs4",
},
[4] = {
id = 12,
level = 4,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=25, consume = false},
{cond = 3,value = 261,count = 20,consume = true}
},
actRange = {85},
hitId = 19,
skillName = "skillicon_fs4",
},
[5] = {
id = 12,
level = 5,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=28, consume = false},
{cond = 3,value = 261,count = 40,consume = true}
},
actRange = {86},
hitId = 99,
skillName = "skillicon_fs4",
},
[6] = {
id = 12,
level = 6,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=31, consume = false},
{cond = 3,value = 261,count = 60,consume = true}
},
actRange = {87},
hitId = 99,
skillName = "skillicon_fs4",
},
[7] = {
id = 12,
level = 7,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=34, consume = false},
{cond = 3,value = 261,count = 80,consume = true}
},
actRange = {88},
hitId = 99,
skillName = "skillicon_fs4",
},
[8] = {
id = 12,
level = 8,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=37, consume = false},
{cond = 3,value = 261,count = 100,consume = true}
},
actRange = {89},
hitId = 99,
skillName = "skillicon_fs4",
},
[9] = {
id = 12,
level = 9,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=40, consume = false},
{cond = 3,value = 261,count = 120,consume = true}
},
actRange = {90},
hitId = 99,
skillName = "skillicon_fs4",
},
[10] = {
id = 12,
level = 10,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=43, consume = false},
{cond = 3,value = 261,count = 140,consume = true}
},
actRange = {91},
hitId = 100,
skillName = "skillicon_fs4",
},
},
[13] = {
[1] = {
id = 13,
level = 1,
delayTime = 750,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=18, consume = false},
},
actRange = {98},
prepareId = 20,
skillName = "skillicon_fs5",
},
[2] = {
id = 13,
level = 2,
delayTime = 750,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=20, consume = false},
},
actRange = {99},
prepareId = 20,
skillName = "skillicon_fs5",
},
[3] = {
id = 13,
level = 3,
delayTime = 750,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=22, consume = false},
},
actRange = {100},
prepareId = 20,
skillName = "skillicon_fs5",
},
[4] = {
id = 13,
level = 4,
delayTime = 750,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=24, consume = false},
{cond = 2,value = 500000, consume = true}
},
actRange = {101},
prepareId = 20,
skillName = "skillicon_fs5",
},
[5] = {
id = 13,
level = 5,
delayTime = 750,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=26, consume = false},
{cond = 2,value = 600000, consume = true}
},
actRange = {102},
prepareId = 20,
skillName = "skillicon_fs5",
},
[6] = {
id = 13,
level = 6,
delayTime = 750,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=28, consume = false},
{cond = 2,value = 700000, consume = true}
},
actRange = {103},
prepareId = 20,
skillName = "skillicon_fs5",
},
[7] = {
id = 13,
level = 7,
delayTime = 750,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=30, consume = false},
{cond = 2,value = 800000, consume = true}
},
actRange = {104},
prepareId = 20,
skillName = "skillicon_fs5",
},
[8] = {
id = 13,
level = 8,
delayTime = 750,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=32, consume = false},
{cond = 2,value = 900000, consume = true}
},
actRange = {105},
prepareId = 20,
skillName = "skillicon_fs5",
},
[9] = {
id = 13,
level = 9,
delayTime = 750,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=34, consume = false},
{cond = 2,value = 1000000, consume = true}
},
actRange = {106},
prepareId = 20,
skillName = "skillicon_fs5",
},
[10] = {
id = 13,
level = 10,
delayTime = 750,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=36, consume = false},
{cond = 2,value = 1100000, consume = true}
},
actRange = {107},
prepareId = 20,
skillName = "skillicon_fs5",
},
},
[14] = {
[1] = {
id = 14,
level = 1,
delayTime = 500,
cooldownTime = 7500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=24, consume = false},
},
actRange = {108},
prepareId = 22,
hitId = 23,
skillName = "skillicon_fs6",
},
[2] = {
id = 14,
level = 2,
delayTime = 500,
cooldownTime = 7500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=27, consume = false},
},
actRange = {109},
prepareId = 22,
hitId = 23,
skillName = "skillicon_fs6",
},
[3] = {
id = 14,
level = 3,
delayTime = 500,
cooldownTime = 7500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=30, consume = false},
},
actRange = {110},
prepareId = 22,
hitId = 23,
skillName = "skillicon_fs6",
},
[4] = {
id = 14,
level = 4,
delayTime = 500,
cooldownTime = 7500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=33, consume = false},
{cond = 3,value = 261,count = 10,consume = true}
},
actRange = {111},
prepareId = 22,
hitId = 23,
skillName = "skillicon_fs6",
},
[5] = {
id = 14,
level = 5,
delayTime = 500,
cooldownTime = 7500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=36, consume = false},
{cond = 3,value = 261,count = 20,consume = true}
},
actRange = {112},
prepareId = 22,
hitId = 23,
skillName = "skillicon_fs6",
},
[6] = {
id = 14,
level = 6,
delayTime = 500,
cooldownTime = 7500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=39, consume = false},
{cond = 3,value = 261,count = 30,consume = true}
},
actRange = {113},
prepareId = 22,
hitId = 23,
skillName = "skillicon_fs6",
},
[7] = {
id = 14,
level = 7,
delayTime = 500,
cooldownTime = 7500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=42, consume = false},
{cond = 3,value = 261,count = 40,consume = true}
},
actRange = {114},
prepareId = 22,
hitId = 23,
skillName = "skillicon_fs6",
},
[8] = {
id = 14,
level = 8,
delayTime = 500,
cooldownTime = 7500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=45, consume = false},
{cond = 3,value = 261,count = 50,consume = true}
},
actRange = {115},
prepareId = 22,
hitId = 23,
skillName = "skillicon_fs6",
},
[9] = {
id = 14,
level = 9,
delayTime = 500,
cooldownTime = 7500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=48, consume = false},
{cond = 3,value = 261,count = 60,consume = true}
},
actRange = {116},
prepareId = 22,
hitId = 23,
skillName = "skillicon_fs6",
},
[10] = {
id = 14,
level = 10,
delayTime = 500,
cooldownTime = 7500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=51, consume = false},
{cond = 3,value = 261,count = 70,consume = true}
},
actRange = {117},
prepareId = 22,
hitId = 23,
skillName = "skillicon_fs6",
},
},
[15] = {
[1] = {
id = 15,
level = 1,
delayTime = 750,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {168},
prepareId = 24,
ballisticId = 25,
skillName = "skillicon_fs7",
},
[2] = {
id = 15,
level = 2,
delayTime = 750,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {168},
prepareId = 24,
ballisticId = 25,
skillName = "skillicon_fs7",
},
[3] = {
id = 15,
level = 3,
delayTime = 750,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {168},
prepareId = 24,
ballisticId = 25,
skillName = "skillicon_fs7",
},
},
[16] = {
[1] = {
id = 16,
level = 1,
delayTime = 200,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {169},
prepareId = 26,
skillName = "skillicon_fs8",
},
[2] = {
id = 16,
level = 2,
delayTime = 200,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {169},
prepareId = 26,
skillName = "skillicon_fs8",
},
[3] = {
id = 16,
level = 3,
delayTime = 200,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {169},
prepareId = 26,
skillName = "skillicon_fs8",
},
},
[17] = {
[1] = {
id = 17,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=30, consume = false},
},
actRange = {118},
prepareId = 27,
skillName = "skillicon_fs9",
},
[2] = {
id = 17,
level = 2,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=31, consume = false},
},
actRange = {119},
prepareId = 27,
skillName = "skillicon_fs9",
},
[3] = {
id = 17,
level = 3,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=32, consume = false},
},
actRange = {120},
prepareId = 27,
skillName = "skillicon_fs9",
},
[4] = {
id = 17,
level = 4,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=33, consume = false},
{cond = 3,value = 261,count = 10,consume = true}
},
actRange = {121},
prepareId = 27,
skillName = "skillicon_fs9",
},
[5] = {
id = 17,
level = 5,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=34, consume = false},
{cond = 3,value = 261,count = 20,consume = true}
},
actRange = {122},
prepareId = 27,
skillName = "skillicon_fs9",
},
[6] = {
id = 17,
level = 6,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=35, consume = false},
{cond = 3,value = 261,count = 30,consume = true}
},
actRange = {123},
prepareId = 27,
skillName = "skillicon_fs9",
},
[7] = {
id = 17,
level = 7,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=36, consume = false},
{cond = 3,value = 261,count = 40,consume = true}
},
actRange = {124},
prepareId = 27,
skillName = "skillicon_fs9",
},
[8] = {
id = 17,
level = 8,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=37, consume = false},
{cond = 3,value = 261,count = 50,consume = true}
},
actRange = {125},
prepareId = 27,
skillName = "skillicon_fs9",
},
[9] = {
id = 17,
level = 9,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=38, consume = false},
{cond = 3,value = 261,count = 60,consume = true}
},
actRange = {126},
prepareId = 27,
skillName = "skillicon_fs9",
},
[10] = {
id = 17,
level = 10,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=39, consume = false},
{cond = 3,value = 261,count = 70,consume = true}
},
actRange = {127},
prepareId = 27,
skillName = "skillicon_fs9",
},
},
[18] = {
[1] = {
id = 18,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=35, consume = false},
},
actRange = {128},
isSceneEffect = 1,
prepareId = 28,
hitId = 29,
skillName = "skillicon_fs10",
},
[2] = {
id = 18,
level = 2,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=37, consume = false},
},
actRange = {129},
isSceneEffect = 1,
prepareId = 28,
hitId = 29,
skillName = "skillicon_fs10",
},
[3] = {
id = 18,
level = 3,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=40, consume = false},
},
actRange = {130},
isSceneEffect = 1,
prepareId = 28,
hitId = 29,
skillName = "skillicon_fs10",
},
[4] = {
id = 18,
level = 4,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=42, consume = false},
{cond = 3,value = 261,count = 50,consume = true}
},
actRange = {131},
isSceneEffect = 1,
prepareId = 28,
hitId = 29,
skillName = "skillicon_fs10",
},
[5] = {
id = 18,
level = 5,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=44, consume = false},
{cond = 3,value = 261,count = 100,consume = true}
},
actRange = {132},
isSceneEffect = 1,
prepareId = 30,
hitId = 31,
skillName = "skillicon_fs10",
},
[6] = {
id = 18,
level = 6,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=46, consume = false},
{cond = 3,value = 261,count = 150,consume = true}
},
actRange = {133},
isSceneEffect = 1,
prepareId = 30,
hitId = 31,
skillName = "skillicon_fs10",
},
[7] = {
id = 18,
level = 7,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=48, consume = false},
{cond = 3,value = 261,count = 200,consume = true}
},
actRange = {134},
isSceneEffect = 1,
prepareId = 30,
hitId = 31,
skillName = "skillicon_fs10",
},
[8] = {
id = 18,
level = 8,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=50, consume = false},
{cond = 3,value = 261,count = 250,consume = true}
},
actRange = {135},
isSceneEffect = 1,
prepareId = 30,
hitId = 31,
skillName = "skillicon_fs10",
},
[9] = {
id = 18,
level = 9,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=52, consume = false},
{cond = 3,value = 261,count = 500,consume = true}
},
actRange = {136},
isSceneEffect = 1,
prepareId = 30,
hitId = 31,
skillName = "skillicon_fs10",
},
[10] = {
id = 18,
level = 10,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=54, consume = false},
{cond = 3,value = 261,count = 900,consume = true}
},
actRange = {137},
isSceneEffect = 1,
prepareId = 101,
hitId = 102,
skillName = "skillicon_fs10",
},
},
[19] = {
[1] = {
id = 19,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=36, consume = false},
},
actRange = {138,148},
prepareId = 32,
hitId = 34,
ballisticId = 33,
skillName = "skillicon_fs11",
},
[2] = {
id = 19,
level = 2,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=39, consume = false},
},
actRange = {139,149},
prepareId = 32,
hitId = 34,
ballisticId = 33,
skillName = "skillicon_fs11",
},
[3] = {
id = 19,
level = 3,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=42, consume = false},
},
actRange = {140,150},
prepareId = 32,
hitId = 34,
ballisticId = 33,
skillName = "skillicon_fs11",
},
[4] = {
id = 19,
level = 4,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=45, consume = false},
{cond = 2,value = 1000000, consume = true},
},
actRange = {141,151},
prepareId = 32,
hitId = 34,
ballisticId = 33,
skillName = "skillicon_fs11",
},
[5] = {
id = 19,
level = 5,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=48, consume = false},
{cond = 2,value = 1200000, consume = true},
},
actRange = {142,152},
prepareId = 32,
hitId = 34,
ballisticId = 33,
skillName = "skillicon_fs11",
},
[6] = {
id = 19,
level = 6,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=51, consume = false},
{cond = 2,value = 1400000, consume = true},
},
actRange = {143,153},
prepareId = 32,
hitId = 34,
ballisticId = 33,
skillName = "skillicon_fs11",
},
[7] = {
id = 19,
level = 7,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=54, consume = false},
{cond = 2,value = 1600000, consume = true},
},
actRange = {144,154},
prepareId = 32,
hitId = 34,
ballisticId = 33,
skillName = "skillicon_fs11",
},
[8] = {
id = 19,
level = 8,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=57, consume = false},
{cond = 2,value = 1800000, consume = true},
},
actRange = {145,155},
prepareId = 32,
hitId = 34,
ballisticId = 33,
skillName = "skillicon_fs11",
},
[9] = {
id = 19,
level = 9,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=60, consume = false},
{cond = 2,value = 2000000, consume = true},
},
actRange = {146,156},
prepareId = 32,
hitId = 34,
ballisticId = 33,
skillName = "skillicon_fs11",
},
[10] = {
id = 19,
level = 10,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=63, consume = false},
{cond = 2,value = 2200000, consume = true},
},
actRange = {147,157},
prepareId = 32,
hitId = 34,
ballisticId = 33,
skillName = "skillicon_fs11",
},
},
[20] = {
[1] = {
id = 20,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {170},
prepareId = 35,
hitId = 36,
skillName = "skillicon_fs12",
},
[2] = {
id = 20,
level = 2,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {170},
prepareId = 35,
hitId = 36,
skillName = "skillicon_fs12",
},
[3] = {
id = 20,
level = 3,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {170},
prepareId = 35,
hitId = 36,
skillName = "skillicon_fs12",
},
},
[21] = {
[1] = {
id = 21,
level = 1,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=47, consume = false},
},
actRange = {158,362},
isSceneEffect = 1,
prepareId = 37,
hitId = 38,
skillName = "skillicon_fs13",
},
[2] = {
id = 21,
level = 2,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=50, consume = false},
{cond = 3,value = 261,count = 50,consume = true}
},
actRange = {159,363},
isSceneEffect = 1,
prepareId = 37,
hitId = 38,
skillName = "skillicon_fs13",
},
[3] = {
id = 21,
level = 3,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=53, consume = false},
{cond = 3,value = 261,count = 100,consume = true}
},
actRange = {160,364},
isSceneEffect = 1,
prepareId = 37,
hitId = 38,
skillName = "skillicon_fs13",
},
[4] = {
id = 21,
level = 4,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=56, consume = false},
{cond = 3,value = 261,count = 150,consume = true}
},
actRange = {161,365},
isSceneEffect = 1,
prepareId = 37,
hitId = 38,
skillName = "skillicon_fs13",
},
[5] = {
id = 21,
level = 5,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=59, consume = false},
{cond = 3,value = 261,count = 200,consume = true}
},
actRange = {162,366},
isSceneEffect = 1,
prepareId = 103,
hitId = 104,
skillName = "skillicon_fs13",
},
[6] = {
id = 21,
level = 6,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=62, consume = false},
{cond = 3,value = 261,count = 250,consume = true}
},
actRange = {163,367},
isSceneEffect = 1,
prepareId = 103,
hitId = 104,
skillName = "skillicon_fs13",
},
[7] = {
id = 21,
level = 7,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=65, consume = false},
{cond = 3,value = 261,count = 300,consume = true}
},
actRange = {164,368},
isSceneEffect = 1,
prepareId = 103,
hitId = 104,
skillName = "skillicon_fs13",
},
[8] = {
id = 21,
level = 8,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=68, consume = false},
{cond = 3,value = 261,count = 350,consume = true}
},
actRange = {165,369},
isSceneEffect = 1,
prepareId = 103,
hitId = 104,
skillName = "skillicon_fs13",
},
[9] = {
id = 21,
level = 9,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=71, consume = false},
{cond = 3,value = 261,count = 500,consume = true}
},
actRange = {166,370},
isSceneEffect = 1,
prepareId = 103,
hitId = 104,
skillName = "skillicon_fs13",
},
[10] = {
id = 21,
level = 10,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=74, consume = false},
{cond = 3,value = 261,count = 900,consume = true}
},
actRange = {167,371},
isSceneEffect = 1,
prepareId = 105,
hitId = 106,
skillName = "skillicon_fs13",
},
},
[22] = {
[1] = {
id = 22,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=7, consume = false},
},
actRange = {171},
prepareId = 39,
hitId = 40,
skillName = "skillicon_ds1",
},
[2] = {
id = 22,
level = 2,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=19, consume = false},
},
actRange = {172},
prepareId = 39,
hitId = 40,
skillName = "skillicon_ds1",
},
[3] = {
id = 22,
level = 3,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=21, consume = false},
},
actRange = {173},
prepareId = 39,
hitId = 40,
skillName = "skillicon_ds1",
},
[4] = {
id = 22,
level = 4,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=23, consume = false},
{cond = 2,value = 200000, consume = true}
},
actRange = {174},
prepareId = 39,
hitId = 40,
skillName = "skillicon_ds1",
},
[5] = {
id = 22,
level = 5,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=25, consume = false},
{cond = 2,value = 250000, consume = true}
},
actRange = {175},
prepareId = 39,
hitId = 40,
skillName = "skillicon_ds1",
},
[6] = {
id = 22,
level = 6,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=27, consume = false},
{cond = 2,value = 300000, consume = true}
},
actRange = {176},
prepareId = 39,
hitId = 40,
skillName = "skillicon_ds1",
},
[7] = {
id = 22,
level = 7,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=29, consume = false},
{cond = 2,value = 350000, consume = true}
},
actRange = {177},
prepareId = 39,
hitId = 40,
skillName = "skillicon_ds1",
},
[8] = {
id = 22,
level = 8,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=31, consume = false},
{cond = 2,value = 400000, consume = true}
},
actRange = {178},
prepareId = 39,
hitId = 40,
skillName = "skillicon_ds1",
},
[9] = {
id = 22,
level = 9,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=33, consume = false},
{cond = 2,value = 450000, consume = true}
},
actRange = {179},
prepareId = 39,
hitId = 40,
skillName = "skillicon_ds1",
},
[10] = {
id = 22,
level = 10,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=35, consume = false},
{cond = 2,value = 500000, consume = true}
},
actRange = {180},
prepareId = 39,
hitId = 40,
skillName = "skillicon_ds1",
},
},
[23] = {
[1] = {
id = 23,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=13, consume = false},
},
actRange = {191,194},
prepareId = 41,
hitId = 42,
skillName = "skillicon_ds2",
},
[2] = {
id = 23,
level = 2,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=30, consume = false},
},
actRange = {192,195},
prepareId = 41,
hitId = 42,
skillName = "skillicon_ds2",
},
[3] = {
id = 23,
level = 3,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=40, consume = false},
},
actRange = {193,196},
prepareId = 41,
hitId = 42,
skillName = "skillicon_ds2",
},
},
[24] = {
[1] = {
id = 24,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=11, consume = false},
},
actRange = {181},
prepareId = 43,
hitId = 45,
ballisticId = 44,
skillName = "skillicon_ds3",
},
[2] = {
id = 24,
level = 2,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=15, consume = false},
},
actRange = {182},
prepareId = 43,
hitId = 45,
ballisticId = 44,
skillName = "skillicon_ds3",
},
[3] = {
id = 24,
level = 3,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=19, consume = false},
},
actRange = {183},
prepareId = 43,
hitId = 45,
ballisticId = 44,
skillName = "skillicon_ds3",
},
[4] = {
id = 24,
level = 4,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=23, consume = false},
{cond = 3,value = 261,count = 20,consume = true}
},
actRange = {184},
prepareId = 43,
hitId = 45,
ballisticId = 44,
skillName = "skillicon_ds3",
},
[5] = {
id = 24,
level = 5,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=27, consume = false},
{cond = 3,value = 261,count = 40,consume = true}
},
actRange = {185},
prepareId = 43,
hitId = 119,
ballisticId = 107,
skillName = "skillicon_ds3",
},
[6] = {
id = 24,
level = 6,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=31, consume = false},
{cond = 3,value = 261,count = 60,consume = true}
},
actRange = {186},
prepareId = 43,
hitId = 119,
ballisticId = 107,
skillName = "skillicon_ds3",
},
[7] = {
id = 24,
level = 7,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=35, consume = false},
{cond = 3,value = 261,count = 80,consume = true}
},
actRange = {187},
prepareId = 43,
hitId = 119,
ballisticId = 107,
skillName = "skillicon_ds3",
},
[8] = {
id = 24,
level = 8,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=39, consume = false},
{cond = 3,value = 261,count = 150,consume = true}
},
actRange = {188},
prepareId = 43,
hitId = 119,
ballisticId = 107,
skillName = "skillicon_ds3",
},
[9] = {
id = 24,
level = 9,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=43, consume = false},
{cond = 3,value = 261,count = 300,consume = true}
},
actRange = {189},
prepareId = 43,
hitId = 119,
ballisticId = 107,
skillName = "skillicon_ds3",
},
[10] = {
id = 24,
level = 10,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=47, consume = false},
{cond = 3,value = 261,count = 500,consume = true}
},
actRange = {190},
prepareId = 43,
hitId = 120,
ballisticId = 108,
skillName = "skillicon_ds3",
},
},
[25] = {
[1] = {
id = 25,
level = 1,
delayTime = 0,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=19, consume = false},
},
actRange = {313},
prepareId = 46,
skillName = "skillicon_ds4",
},
},
[26] = {
[1] = {
id = 26,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=20, consume = false},
},
actRange = {197},
prepareId = 47,
skillName = "skillicon_ds5",
},
[2] = {
id = 26,
level = 2,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=30, consume = false},
},
actRange = {198},
prepareId = 47,
skillName = "skillicon_ds5",
},
[3] = {
id = 26,
level = 3,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=40, consume = false},
},
actRange = {199},
prepareId = 47,
skillName = "skillicon_ds5",
},
},
[27] = {
[1] = {
id = 27,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=26, consume = false},
{cond = 2,value = 2252, consume = true}
},
actRange = {210},
prepareId = 48,
hitId = 50,
ballisticId = 49,
skillName = "skillicon_ds6",
},
[2] = {
id = 27,
level = 2,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=66, consume = false},
{cond = 2,value = 58532, consume = true},
{cond = 3,value = 261,count = 60,consume = true},
{cond = 4, value = 1,consume = false}
},
actRange = {211},
prepareId = 48,
hitId = 50,
ballisticId = 49,
skillName = "skillicon_ds6",
},
[3] = {
id = 27,
level = 3,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=86, consume = false},
{cond = 2,value = 136572, consume = true},
{cond = 3,value = 261,count = 135,consume = true},
{cond = 4, value = 2,consume = false}
},
actRange = {212},
prepareId = 48,
hitId = 50,
ballisticId = 49,
skillName = "skillicon_ds6",
},
},
[28] = {
[1] = {
id = 28,
level = 1,
delayTime = 500,
cooldownTime = 3000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=25, consume = false},
},
actRange = {200,303},
isSceneEffect = 1,
prepareId = 51,
hitId = 53,
ballisticId = 52,
skillName = "skillicon_ds7",
},
[2] = {
id = 28,
level = 2,
delayTime = 500,
cooldownTime = 3000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=28, consume = false},
},
actRange = {201,304},
isSceneEffect = 1,
prepareId = 51,
hitId = 53,
ballisticId = 52,
skillName = "skillicon_ds7",
},
[3] = {
id = 28,
level = 3,
delayTime = 500,
cooldownTime = 3000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=31, consume = false},
},
actRange = {202,305},
isSceneEffect = 1,
prepareId = 51,
hitId = 53,
ballisticId = 52,
skillName = "skillicon_ds7",
},
[4] = {
id = 28,
level = 4,
delayTime = 500,
cooldownTime = 3000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=34, consume = false},
{cond = 3,value = 261,count = 10,consume = true}
},
actRange = {203,306},
isSceneEffect = 1,
prepareId = 51,
hitId = 53,
ballisticId = 52,
skillName = "skillicon_ds7",
},
[5] = {
id = 28,
level = 5,
delayTime = 500,
cooldownTime = 3000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=37, consume = false},
{cond = 3,value = 261,count = 20,consume = true}
},
actRange = {204,307},
isSceneEffect = 1,
prepareId = 51,
hitId = 53,
ballisticId = 52,
skillName = "skillicon_ds7",
},
[6] = {
id = 28,
level = 6,
delayTime = 500,
cooldownTime = 3000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=40, consume = false},
{cond = 3,value = 261,count = 30,consume = true}
},
actRange = {205,308},
isSceneEffect = 1,
prepareId = 51,
hitId = 53,
ballisticId = 52,
skillName = "skillicon_ds7",
},
[7] = {
id = 28,
level = 7,
delayTime = 500,
cooldownTime = 3000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=43, consume = false},
{cond = 3,value = 261,count = 40,consume = true}
},
actRange = {206,309},
isSceneEffect = 1,
prepareId = 51,
hitId = 53,
ballisticId = 52,
skillName = "skillicon_ds7",
},
[8] = {
id = 28,
level = 8,
delayTime = 500,
cooldownTime = 3000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=46, consume = false},
{cond = 3,value = 261,count = 50,consume = true}
},
actRange = {207,310},
isSceneEffect = 1,
prepareId = 51,
hitId = 53,
ballisticId = 52,
skillName = "skillicon_ds7",
},
[9] = {
id = 28,
level = 9,
delayTime = 500,
cooldownTime = 3000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=49, consume = false},
{cond = 3,value = 261,count = 80,consume = true}
},
actRange = {208,311},
isSceneEffect = 1,
prepareId = 51,
hitId = 53,
ballisticId = 52,
skillName = "skillicon_ds7",
},
[10] = {
id = 28,
level = 10,
delayTime = 500,
cooldownTime = 3000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=52, consume = false},
{cond = 3,value = 261,count = 100,consume = true}
},
actRange = {209,312},
isSceneEffect = 1,
prepareId = 51,
hitId = 53,
ballisticId = 52,
skillName = "skillicon_ds7",
},
},
[29] = {
[1] = {
id = 29,
level = 1,
delayTime = 500,
cooldownTime = 40000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=33, consume = false},
},
actRange = {213},
isSceneEffect = 1,
prepareId = 54,
hitId = 55,
skillName = "skillicon_ds8",
},
[2] = {
id = 29,
level = 2,
delayTime = 500,
cooldownTime = 40000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=35, consume = false},
},
actRange = {214},
isSceneEffect = 1,
prepareId = 54,
hitId = 55,
skillName = "skillicon_ds8",
},
[3] = {
id = 29,
level = 3,
delayTime = 500,
cooldownTime = 40000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=37, consume = false},
},
actRange = {215},
isSceneEffect = 1,
prepareId = 54,
hitId = 55,
skillName = "skillicon_ds8",
},
[4] = {
id = 29,
level = 4,
delayTime = 500,
cooldownTime = 40000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=39, consume = false},
{cond = 2,value = 500000, consume = true},
},
actRange = {216},
isSceneEffect = 1,
prepareId = 54,
hitId = 55,
skillName = "skillicon_ds8",
},
[5] = {
id = 29,
level = 5,
delayTime = 500,
cooldownTime = 40000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=41, consume = false},
{cond = 2,value = 600000, consume = true},
},
actRange = {217},
isSceneEffect = 1,
prepareId = 54,
hitId = 55,
skillName = "skillicon_ds8",
},
[6] = {
id = 29,
level = 6,
delayTime = 500,
cooldownTime = 40000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=43, consume = false},
{cond = 2,value = 700000, consume = true},
},
actRange = {218},
isSceneEffect = 1,
prepareId = 54,
hitId = 55,
skillName = "skillicon_ds8",
},
[7] = {
id = 29,
level = 7,
delayTime = 500,
cooldownTime = 40000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=45, consume = false},
{cond = 2,value = 800000, consume = true},
},
actRange = {219},
isSceneEffect = 1,
prepareId = 54,
hitId = 55,
skillName = "skillicon_ds8",
},
[8] = {
id = 29,
level = 8,
delayTime = 500,
cooldownTime = 40000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=47, consume = false},
{cond = 2,value = 900000, consume = true},
},
actRange = {220},
isSceneEffect = 1,
prepareId = 54,
hitId = 55,
skillName = "skillicon_ds8",
},
[9] = {
id = 29,
level = 9,
delayTime = 500,
cooldownTime = 40000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=49, consume = false},
{cond = 2,value = 1000000, consume = true},
},
actRange = {221},
isSceneEffect = 1,
prepareId = 54,
hitId = 55,
skillName = "skillicon_ds8",
},
[10] = {
id = 29,
level = 10,
delayTime = 500,
cooldownTime = 40000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=51, consume = false},
{cond = 2,value = 1100000, consume = true},
},
actRange = {222},
isSceneEffect = 1,
prepareId = 54,
hitId = 55,
skillName = "skillicon_ds8",
},
},
[30] = {
[1] = {
id = 30,
level = 1,
delayTime = 0,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=35, consume = false},
},
actRange = {223},
prepareId = 56,
skillName = "skillicon_ds9",
},
[2] = {
id = 30,
level = 2,
delayTime = 0,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=37, consume = false},
},
actRange = {224},
prepareId = 56,
skillName = "skillicon_ds9",
},
[3] = {
id = 30,
level = 3,
delayTime = 0,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=40, consume = false},
},
actRange = {225},
prepareId = 56,
skillName = "skillicon_ds9",
},
[4] = {
id = 30,
level = 4,
delayTime = 0,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=42, consume = false},
{cond = 3,value = 261,count = 50,consume = true}
},
actRange = {226},
prepareId = 56,
skillName = "skillicon_ds9",
},
[5] = {
id = 30,
level = 5,
delayTime = 0,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=44, consume = false},
{cond = 3,value = 261,count = 100,consume = true}
},
actRange = {227},
prepareId = 109,
skillName = "skillicon_ds9",
},
[6] = {
id = 30,
level = 6,
delayTime = 0,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=46, consume = false},
{cond = 3,value = 261,count = 150,consume = true}
},
actRange = {228},
prepareId = 109,
skillName = "skillicon_ds9",
},
[7] = {
id = 30,
level = 7,
delayTime = 0,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=48, consume = false},
{cond = 3,value = 261,count = 200,consume = true}
},
actRange = {229},
prepareId = 109,
skillName = "skillicon_ds9",
},
[8] = {
id = 30,
level = 8,
delayTime = 0,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=50, consume = false},
{cond = 3,value = 261,count = 250,consume = true}
},
actRange = {230},
prepareId = 109,
skillName = "skillicon_ds9",
},
[9] = {
id = 30,
level = 9,
delayTime = 0,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=52, consume = false},
{cond = 3,value = 261,count = 400,consume = true}
},
actRange = {231},
prepareId = 109,
skillName = "skillicon_ds9",
},
[10] = {
id = 30,
level = 10,
delayTime = 0,
cooldownTime = 1500,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=54, consume = false},
{cond = 3,value = 261,count = 700,consume = true}
},
actRange = {232},
prepareId = 110,
skillName = "skillicon_ds9",
},
},
[31] = {
[1] = {
id = 31,
level = 1,
delayTime = 0,
cooldownTime = 2000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=38, consume = false},
},
actRange = {233},
prepareId = 57,
skillName = "skillicon_ds10",
},
[2] = {
id = 31,
level = 2,
delayTime = 0,
cooldownTime = 2000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=41, consume = false},
},
actRange = {234},
prepareId = 57,
skillName = "skillicon_ds10",
},
[3] = {
id = 31,
level = 3,
delayTime = 0,
cooldownTime = 2000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=54, consume = false},
},
actRange = {235},
prepareId = 57,
skillName = "skillicon_ds10",
},
},
[32] = {
[1] = {
id = 32,
level = 1,
delayTime = 600,
cooldownTime = 20000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {266},
prepareId = 58,
skillName = "skillicon_ds11",
},
[2] = {
id = 32,
level = 2,
delayTime = 600,
cooldownTime = 20000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {266},
prepareId = 58,
skillName = "skillicon_ds11",
},
[3] = {
id = 32,
level = 3,
delayTime = 600,
cooldownTime = 20000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value = 1, consume = false}
},
actRange = {266},
prepareId = 58,
skillName = "skillicon_ds11",
},
},
[33] = {
[1] = {
id = 33,
level = 1,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=47, consume = false},
},
actRange = {246,256,372},
prepareId = 59,
hitId = 60,
skillName = "skillicon_ds12",
},
[2] = {
id = 33,
level = 2,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=50, consume = false},
{cond = 3,value = 261,count = 50,consume = true}
},
actRange = {247,257,373},
prepareId = 59,
hitId = 60,
skillName = "skillicon_ds12",
},
[3] = {
id = 33,
level = 3,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=53, consume = false},
{cond = 3,value = 261,count = 100,consume = true}
},
actRange = {248,258,374},
prepareId = 59,
hitId = 60,
skillName = "skillicon_ds12",
},
[4] = {
id = 33,
level = 4,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=56, consume = false},
{cond = 3,value = 261,count = 150,consume = true}
},
actRange = {249,259,375},
prepareId = 59,
hitId = 60,
skillName = "skillicon_ds12",
},
[5] = {
id = 33,
level = 5,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=59, consume = false},
{cond = 3,value = 261,count = 200,consume = true}
},
actRange = {250,260,376},
prepareId = 63,
hitId = 64,
skillName = "skillicon_ds12",
},
[6] = {
id = 33,
level = 6,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=62, consume = false},
{cond = 3,value = 261,count = 250,consume = true}
},
actRange = {251,261,377},
prepareId = 63,
hitId = 64,
skillName = "skillicon_ds12",
},
[7] = {
id = 33,
level = 7,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=65, consume = false},
{cond = 3,value = 261,count = 300,consume = true}
},
actRange = {252,262,378},
prepareId = 63,
hitId = 64,
skillName = "skillicon_ds12",
},
[8] = {
id = 33,
level = 8,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=68, consume = false},
{cond = 3,value = 261,count = 350,consume = true}
},
actRange = {253,263,379},
prepareId = 63,
hitId = 64,
skillName = "skillicon_ds12",
},
[9] = {
id = 33,
level = 9,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=71, consume = false},
{cond = 3,value = 261,count = 500,consume = true}
},
actRange = {254,264,380},
prepareId = 63,
hitId = 64,
skillName = "skillicon_ds12",
},
[10] = {
id = 33,
level = 10,
delayTime = 500,
cooldownTime = 10000,
spellConds = {
{cond = 2, value = 5, consume = true},},
upgradeConds = {
{cond = 1, value=74, consume = false},
{cond = 3,value = 261,count = 900,consume = true}
},
actRange = {255,265,381},
prepareId = 111,
hitId = 112,
skillName = "skillicon_ds12",
},
},
[34] = {
[1] = {
id = 34,
level = 1,
delayTime = 0,
cooldownTime = 2000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {269},
},
},
[35] = {
[1] = {
id = 35,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 8},},
upgradeConds = {},
actRange = {270},
ballisticId = 71,
},
},
[36] = {
[1] = {
id = 36,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 8},},
upgradeConds = {},
actRange = {271},
ballisticId = 82,
},
},
[37] = {
[1] = {
id = 37,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 8},},
upgradeConds = {},
actRange = {272},
ballisticId = 65,
},
},
[38] = {
[1] = {
id = 38,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 9},},
upgradeConds = {},
actRange = {273},
hitId = 67,
},
},
[39] = {
[1] = {
id = 39,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 4},},
upgradeConds = {},
actRange = {274},
prepareId = 68,
},
},
[40] = {
[1] = {
id = 40,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {275},
prepareId = 69,
},
},
[41] = {
[1] = {
id = 41,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 2},},
upgradeConds = {},
actRange = {276},
ballisticId = 70,
},
},
[42] = {
[1] = {
id = 42,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {277},
prepareId = 72,
},
},
[43] = {
[1] = {
id = 43,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {278},
prepareId = 73,
},
},
[44] = {
[1] = {
id = 44,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {279},
prepareId = 74,
},
},
[45] = {
[1] = {
id = 45,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {280},
prepareId = 75,
},
},
[46] = {
[1] = {
id = 46,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {281},
prepareId = 76,
},
},
[47] = {
[1] = {
id = 47,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {282},
prepareId = 77,
},
},
[48] = {
[1] = {
id = 48,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {283},
hitId = 79,
},
},
[49] = {
[1] = {
id = 49,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {284},
prepareId = 80,
},
},
[50] = {
[1] = {
id = 50,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {285,321},
prepareId = 81,
},
},
[51] = {
[1] = {
id = 51,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {286},
prepareId = 83,
},
},
[52] = {
[1] = {
id = 52,
level = 1,
delayTime = 0,
cooldownTime = 2000,
spellConds = {
{cond = 4, value = 2},},
upgradeConds = {},
actRange = {287},
prepareId = 117,
},
},
[53] = {
[1] = {
id = 53,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {288},
prepareId = 89,
},
},
[54] = {
[1] = {
id = 54,
level = 1,
delayTime = 0,
cooldownTime = 0,
spellConds = {
{cond = 4, value = 5},},
upgradeConds = {},
actRange = {267,268},
},
},
[55] = {
[1] = {
id = 55,
level = 1,
delayTime = 0,
cooldownTime = 40000,
upgradeConds = {
{cond=1,value=1,consume=false}
}
,
actRange = {289},
prepareId = 118,
skillName = "skillicon_ty2",
},
[2] = {
id = 55,
level = 2,
delayTime = 0,
cooldownTime = 20000,
upgradeConds = {
{cond=1,value=42,consume=false},
{cond=2,value=80000,consume=true},
},
actRange = {289},
prepareId = 118,
skillName = "skillicon_ty2",
},
[3] = {
id = 55,
level = 3,
delayTime = 0,
cooldownTime = 5000,
upgradeConds = {
{cond=1,value=50,consume=false},
{cond=2,value=180000,consume=true},
},
actRange = {289},
prepareId = 118,
skillName = "skillicon_ty2",
},
},
[56] = {
[1] = {
id = 56,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 5, value = 1,consume=true},},
upgradeConds = {
{cond=1,value=1,consume=false}
},
actRange = {290},
prepareId = 118,
skillName = "skillicon_ty3",
},
},
[57] = {
[1] = {
id = 57,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
{cond = 5, value = 1,consume=true},},
upgradeConds = {
{cond=1,value=1,consume=false}
},
actRange = {291},
prepareId = 118,
skillName = "skillicon_ty4",
},
},
[58] = {
[1] = {
id = 58,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {{cond=5,value=1,count=251,consume=true},},
upgradeConds = {
{cond=1,value=1,consume=false}
},
actRange = {292},
prepareId = 118,
skillName = "skillicon_ty5",
},
},
[59] = {
[1] = {
id = 59,
level = 1,
upgradeConds = {
{cond=1,value=41,consume=false},
{cond=2,value=100000,consume=true},
},
actRange = {293},
skillName = "skillicon_ty6",
},
[2] = {
id = 59,
level = 2,
upgradeConds = {
{cond=1,value=42,consume=false},
{cond=2,value=200000,consume=true},
},
actRange = {294},
skillName = "skillicon_ty6",
},
[3] = {
id = 59,
level = 3,
upgradeConds = {
{cond=1,value=43,consume=false},
{cond=2,value=400000,consume=true},
},
actRange = {295},
skillName = "skillicon_ty6",
},
[4] = {
id = 59,
level = 4,
upgradeConds = {
{cond=1,value=44,consume=false},
{cond=2,value=600000,consume=true},
},
actRange = {296},
skillName = "skillicon_ty6",
},
[5] = {
id = 59,
level = 5,
upgradeConds = {
{cond=1,value=45,consume=false},
{cond=3,value=261,count=80,consume=true},
},
actRange = {297},
skillName = "skillicon_ty6",
},
[6] = {
id = 59,
level = 6,
upgradeConds = {
{cond=1,value=46,consume=false},
{cond=3,value=261,count=200,consume=true},
},
actRange = {298},
skillName = "skillicon_ty6",
},
[7] = {
id = 59,
level = 7,
upgradeConds = {
{cond=1,value=47,consume=false},
{cond=3,value=261,count=400,consume=true},
},
actRange = {299},
skillName = "skillicon_ty6",
},
[8] = {
id = 59,
level = 8,
upgradeConds = {
{cond=1,value=48,consume=false},
{cond=3,value=261,count=600,consume=true},
},
actRange = {300},
skillName = "skillicon_ty6",
},
[9] = {
id = 59,
level = 9,
upgradeConds = {
{cond=1,value=49,consume=false},
{cond=3,value=261,count=800,consume=true},
},
actRange = {301},
skillName = "skillicon_ty6",
},
[10] = {
id = 59,
level = 10,
upgradeConds = {
{cond=1,value=50,consume=false},
{cond=3,value=261,count=1000,consume=true},
},
actRange = {302},
skillName = "skillicon_ty6",
},
},
[60] = {
[1] = {
id = 60,
level = 1,
delayTime = 500,
cooldownTime = 2000,
spellConds = {
{cond = 4, value = 13},},
upgradeConds = {},
actRange = {314},
hitId = 91,
ballisticId = 90,
},
},
[61] = {
[1] = {
id = 61,
level = 1,
delayTime = 400,
cooldownTime = 120000,
spellConds = {
{cond = 4, value = 25},},
upgradeConds = {},
actRange = {315},
isSceneEffect = 1,
prepareId = 92,
},
},
[62] = {
[1] = {
id = 62,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 8},},
upgradeConds = {},
actRange = {316},
hitId = 91,
ballisticId = 90,
},
},
[63] = {
[1] = {
id = 63,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 8},},
upgradeConds = {},
actRange = {317},
hitId = 19,
},
},
[64] = {
[1] = {
id = 64,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
{cond = 4, value = 1},},
upgradeConds = {},
actRange = {318},
prepareId = 75,
},
},
[65] = {
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{cond = 3,value = 261, count=100,consume = true}
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{cond = 3,value = 261, count=400,consume = true}
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skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=500,consume = true}
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{cond = 3,value = 261, count=600,consume = true}
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skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=700,consume = true}
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actRange = {394},
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{cond = 3,value = 261, count=800,consume = true}
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actRange = {395},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=900,consume = true}
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skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=1000,consume = true}
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actRange = {397},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=1100,consume = true}
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actRange = {398},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=1200,consume = true}
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actRange = {399},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=1300,consume = true}
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actRange = {400},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=1400,consume = true}
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actRange = {401},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=1500,consume = true}
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actRange = {402},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=1600,consume = true}
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actRange = {403},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=1700,consume = true}
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actRange = {404},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=1800,consume = true}
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actRange = {405},
skillName = "skillicon_ty10",
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{cond = 6, value=20, consume = false},
{cond = 3,value = 261, count=1900,consume = true}
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actRange = {406},
skillName = "skillicon_ty10",
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{cond = 6, value=20, consume = false},
{cond = 3,value = 261, count=2000,consume = true}
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actRange = {407},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=2100,consume = true}
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actRange = {408},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=2200,consume = true}
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actRange = {409},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=2300,consume = true}
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actRange = {410},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=2400,consume = true}
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actRange = {411},
skillName = "skillicon_ty10",
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upgradeConds = {
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{cond = 3,value = 261, count=2500,consume = true}
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actRange = {412},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=2600,consume = true}
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actRange = {413},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=2700,consume = true}
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actRange = {414},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=2800,consume = true}
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actRange = {415},
skillName = "skillicon_ty10",
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actRange = {416},
skillName = "skillicon_ty10",
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{cond = 3,value = 261, count=3000,consume = true}
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actRange = {417},
skillName = "skillicon_ty10",
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level = 1,
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{cond = 2,value = 500000,consume = true}
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actRange = {418},
skillName = "skillicon_ty11",
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{cond = 2,value = 800000,consume = true}
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actRange = {419},
skillName = "skillicon_ty11",
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[3] = {
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level = 3,
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{cond = 2,value = 1100000,consume = true}
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actRange = {420},
skillName = "skillicon_ty11",
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[4] = {
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upgradeConds = {
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{cond = 2,value = 1400000,consume = true}
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actRange = {421},
skillName = "skillicon_ty11",
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[5] = {
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level = 5,
upgradeConds = {
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{cond = 2,value = 1700000,consume = true}
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actRange = {422},
skillName = "skillicon_ty11",
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[6] = {
id = 78,
level = 6,
upgradeConds = {
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{cond = 2,value = 2000000,consume = true}
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actRange = {423},
skillName = "skillicon_ty11",
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[7] = {
id = 78,
level = 7,
upgradeConds = {
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{cond = 2,value = 2300000,consume = true}
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actRange = {424},
skillName = "skillicon_ty11",
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[8] = {
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level = 8,
upgradeConds = {
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{cond = 2,value = 2600000,consume = true}
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actRange = {425},
skillName = "skillicon_ty11",
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[9] = {
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upgradeConds = {
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{cond = 2,value = 2900000,consume = true}
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actRange = {426},
skillName = "skillicon_ty11",
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[10] = {
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level = 10,
upgradeConds = {
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{cond = 2,value = 3200000,consume = true}
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actRange = {427},
skillName = "skillicon_ty11",
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[11] = {
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level = 11,
upgradeConds = {
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{cond = 3,value = 261, count=500,consume = true}
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actRange = {428},
skillName = "skillicon_ty11",
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[12] = {
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level = 12,
upgradeConds = {
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{cond = 3,value = 261, count=600,consume = true}
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actRange = {429},
skillName = "skillicon_ty11",
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[13] = {
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level = 13,
upgradeConds = {
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{cond = 3,value = 261, count=700,consume = true}
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actRange = {430},
skillName = "skillicon_ty11",
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[14] = {
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level = 14,
upgradeConds = {
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{cond = 3,value = 261, count=800,consume = true}
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actRange = {431},
skillName = "skillicon_ty11",
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{cond = 3,value = 261, count=900,consume = true}
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actRange = {432},
skillName = "skillicon_ty11",
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[16] = {
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level = 16,
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{cond = 3,value = 261, count=1000,consume = true}
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actRange = {433},
skillName = "skillicon_ty11",
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upgradeConds = {
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{cond = 3,value = 261, count=1100,consume = true}
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actRange = {434},
skillName = "skillicon_ty11",
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{cond = 3,value = 261, count=1200,consume = true}
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actRange = {435},
skillName = "skillicon_ty11",
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{cond = 3,value = 261, count=1300,consume = true}
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actRange = {436},
skillName = "skillicon_ty11",
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[20] = {
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level = 20,
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{cond = 3,value = 261, count=1400,consume = true}
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actRange = {437},
skillName = "skillicon_ty11",
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level = 21,
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{cond = 3,value = 261, count=1500,consume = true}
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actRange = {438},
skillName = "skillicon_ty11",
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[22] = {
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level = 22,
upgradeConds = {
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{cond = 3,value = 261, count=1600,consume = true}
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actRange = {439},
skillName = "skillicon_ty11",
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[23] = {
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level = 23,
upgradeConds = {
{cond = 6, value=25, consume = false},
{cond = 3,value = 261, count=1700,consume = true}
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actRange = {440},
skillName = "skillicon_ty11",
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[24] = {
id = 78,
level = 24,
upgradeConds = {
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{cond = 3,value = 261, count=1800,consume = true}
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actRange = {441},
skillName = "skillicon_ty11",
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[25] = {
id = 78,
level = 25,
upgradeConds = {
{cond = 6, value=25, consume = false},
{cond = 3,value = 261, count=1900,consume = true}
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actRange = {442},
skillName = "skillicon_ty11",
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[26] = {
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level = 26,
upgradeConds = {
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{cond = 3,value = 261, count=2000,consume = true}
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actRange = {443},
skillName = "skillicon_ty11",
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[27] = {
id = 78,
level = 27,
upgradeConds = {
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{cond = 3,value = 261, count=2100,consume = true}
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actRange = {444},
skillName = "skillicon_ty11",
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[28] = {
id = 78,
level = 28,
upgradeConds = {
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{cond = 3,value = 261, count=2200,consume = true}
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actRange = {445},
skillName = "skillicon_ty11",
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[29] = {
id = 78,
level = 29,
upgradeConds = {
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{cond = 3,value = 261, count=2300,consume = true}
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actRange = {446},
skillName = "skillicon_ty11",
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[30] = {
id = 78,
level = 30,
upgradeConds = {
{cond = 6, value=30, consume = false},
{cond = 3,value = 261, count=2400,consume = true}
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actRange = {447},
skillName = "skillicon_ty11",
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},
[79] = {
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id = 79,
level = 1,
delayTime = 500,
cooldownTime = 1000,
spellConds = {
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upgradeConds = {},
actRange = {450},
hitId = 19,
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},
[80] = {
[1] = {
id = 80,
level = 1,
delayTime = 0,
cooldownTime = 1000,
spellConds = {
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upgradeConds = {},
actRange = {451},
prepareId = 3,
},
},
[81] = {
[1] = {
id = 81,
level = 1,
upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=50,consume = true},},
actRange = {452},
skillName = "skillicon2_nz8",
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[2] = {
id = 81,
level = 2,
upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=100,consume = true},},
actRange = {453},
skillName = "skillicon2_nz8",
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[3] = {
id = 81,
level = 3,
upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=150,consume = true},},
actRange = {454},
skillName = "skillicon2_nz8",
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[4] = {
id = 81,
level = 4,
upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=200,consume = true},},
actRange = {455},
skillName = "skillicon2_nz8",
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[5] = {
id = 81,
level = 5,
upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=250,consume = true},},
actRange = {456},
skillName = "skillicon2_nz8",
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[6] = {
id = 81,
level = 6,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=300,consume = true},},
actRange = {457},
skillName = "skillicon2_nz8",
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[7] = {
id = 81,
level = 7,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=350,consume = true},},
actRange = {458},
skillName = "skillicon2_nz8",
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[8] = {
id = 81,
level = 8,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=400,consume = true},},
actRange = {459},
skillName = "skillicon2_nz8",
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[9] = {
id = 81,
level = 9,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=450,consume = true},},
actRange = {460},
skillName = "skillicon2_nz8",
},
[10] = {
id = 81,
level = 10,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=500,consume = true},},
actRange = {461},
skillName = "skillicon2_nz8",
},
[11] = {
id = 81,
level = 11,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=550,consume = true},},
actRange = {462},
skillName = "skillicon2_nz8",
},
[12] = {
id = 81,
level = 12,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=600,consume = true},},
actRange = {463},
skillName = "skillicon2_nz8",
},
[13] = {
id = 81,
level = 13,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=650,consume = true},},
actRange = {464},
skillName = "skillicon2_nz8",
},
[14] = {
id = 81,
level = 14,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=700,consume = true},},
actRange = {465},
skillName = "skillicon2_nz8",
},
[15] = {
id = 81,
level = 15,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=750,consume = true},},
actRange = {466},
skillName = "skillicon2_nz8",
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[16] = {
id = 81,
level = 16,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=800,consume = true},},
actRange = {467},
skillName = "skillicon2_nz8",
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[17] = {
id = 81,
level = 17,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=850,consume = true},},
actRange = {468},
skillName = "skillicon2_nz8",
},
[18] = {
id = 81,
level = 18,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=900,consume = true},},
actRange = {469},
skillName = "skillicon2_nz8",
},
[19] = {
id = 81,
level = 19,
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skillName = "skillicon2_nz8",
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skillName = "skillicon2_nz8",
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actRange = {472},
skillName = "skillicon2_nz7",
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skillName = "skillicon2_nz7",
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skillName = "skillicon2_nz7",
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skillName = "skillicon2_nz7",
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actRange = {476},
skillName = "skillicon2_nz7",
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actRange = {477},
skillName = "skillicon2_nz7",
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actRange = {478},
skillName = "skillicon2_nz7",
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actRange = {479},
skillName = "skillicon2_nz7",
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actRange = {480},
skillName = "skillicon2_nz7",
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upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=1000,consume = true},},
actRange = {481},
skillName = "skillicon2_nz7",
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upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1100,consume = true},},
actRange = {482},
skillName = "skillicon2_nz7",
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upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1200,consume = true},},
actRange = {483},
skillName = "skillicon2_nz7",
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actRange = {484},
skillName = "skillicon2_nz7",
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actRange = {485},
skillName = "skillicon2_nz7",
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actRange = {486},
skillName = "skillicon2_nz7",
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actRange = {487},
skillName = "skillicon2_nz7",
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actRange = {488},
skillName = "skillicon2_nz7",
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actRange = {489},
skillName = "skillicon2_nz7",
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actRange = {490},
skillName = "skillicon2_nz7",
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upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=2000,consume = true},},
actRange = {491},
skillName = "skillicon2_nz7",
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level = 1,
upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=100,consume = true},},
actRange = {492},
skillName = "skillicon2_nz6",
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level = 2,
upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=200,consume = true},},
actRange = {493},
skillName = "skillicon2_nz6",
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level = 3,
upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=300,consume = true},},
actRange = {494},
skillName = "skillicon2_nz6",
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level = 4,
upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=400,consume = true},},
actRange = {495},
skillName = "skillicon2_nz6",
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upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=500,consume = true},},
actRange = {496},
skillName = "skillicon2_nz6",
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upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=600,consume = true},},
actRange = {497},
skillName = "skillicon2_nz6",
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actRange = {498},
skillName = "skillicon2_nz6",
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actRange = {499},
skillName = "skillicon2_nz6",
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actRange = {500},
skillName = "skillicon2_nz6",
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[10] = {
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upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=1000,consume = true},},
actRange = {501},
skillName = "skillicon2_nz6",
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actRange = {502},
skillName = "skillicon2_nz6",
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actRange = {503},
skillName = "skillicon2_nz6",
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[13] = {
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upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1300,consume = true},},
actRange = {504},
skillName = "skillicon2_nz6",
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actRange = {505},
skillName = "skillicon2_nz6",
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actRange = {506},
skillName = "skillicon2_nz6",
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actRange = {507},
skillName = "skillicon2_nz6",
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actRange = {508},
skillName = "skillicon2_nz6",
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actRange = {509},
skillName = "skillicon2_nz6",
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actRange = {510},
skillName = "skillicon2_nz6",
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upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=2000,consume = true},},
actRange = {511},
skillName = "skillicon2_nz6",
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actRange = {602},
skillName = "skillicon2_nz3",
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actRange = {603},
skillName = "skillicon2_nz3",
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level = 3,
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actRange = {604},
skillName = "skillicon2_nz3",
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actRange = {605},
skillName = "skillicon2_nz3",
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actRange = {606},
skillName = "skillicon2_nz3",
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actRange = {607},
skillName = "skillicon2_nz3",
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actRange = {608},
skillName = "skillicon2_nz3",
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actRange = {609},
skillName = "skillicon2_nz3",
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upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=450,consume = true},},
actRange = {610},
skillName = "skillicon2_nz3",
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[10] = {
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level = 10,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=500,consume = true},},
actRange = {611},
skillName = "skillicon2_nz3",
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[11] = {
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upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=550,consume = true},},
actRange = {612},
skillName = "skillicon2_nz3",
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[12] = {
id = 84,
level = 12,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=600,consume = true},},
actRange = {613},
skillName = "skillicon2_nz3",
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[13] = {
id = 84,
level = 13,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=650,consume = true},},
actRange = {614},
skillName = "skillicon2_nz3",
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[14] = {
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level = 14,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=700,consume = true},},
actRange = {615},
skillName = "skillicon2_nz3",
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[15] = {
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upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=750,consume = true},},
actRange = {616},
skillName = "skillicon2_nz3",
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[16] = {
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level = 16,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=800,consume = true},},
actRange = {617},
skillName = "skillicon2_nz3",
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[17] = {
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upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=850,consume = true},},
actRange = {618},
skillName = "skillicon2_nz3",
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[18] = {
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level = 18,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=900,consume = true},},
actRange = {619},
skillName = "skillicon2_nz3",
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[19] = {
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upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=950,consume = true},},
actRange = {620},
skillName = "skillicon2_nz3",
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[20] = {
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upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=1000,consume = true},},
actRange = {621},
skillName = "skillicon2_nz3",
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level = 1,
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actRange = {622},
skillName = "skillicon2_nz5",
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[2] = {
id = 85,
level = 2,
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actRange = {623},
skillName = "skillicon2_nz5",
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[3] = {
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level = 3,
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actRange = {624},
skillName = "skillicon2_nz5",
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[4] = {
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upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=200,consume = true},},
actRange = {625},
skillName = "skillicon2_nz5",
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[5] = {
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level = 5,
upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=250,consume = true},},
actRange = {626},
skillName = "skillicon2_nz5",
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[6] = {
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level = 6,
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actRange = {627},
skillName = "skillicon2_nz5",
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[7] = {
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upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=350,consume = true},},
actRange = {628},
skillName = "skillicon2_nz5",
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[8] = {
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actRange = {629},
skillName = "skillicon2_nz5",
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[9] = {
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upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=450,consume = true},},
actRange = {630},
skillName = "skillicon2_nz5",
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[10] = {
id = 85,
level = 10,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=500,consume = true},},
actRange = {631},
skillName = "skillicon2_nz5",
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[11] = {
id = 85,
level = 11,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=550,consume = true},},
actRange = {632},
skillName = "skillicon2_nz5",
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[12] = {
id = 85,
level = 12,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=600,consume = true},},
actRange = {633},
skillName = "skillicon2_nz5",
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[13] = {
id = 85,
level = 13,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=650,consume = true},},
actRange = {634},
skillName = "skillicon2_nz5",
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[14] = {
id = 85,
level = 14,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=700,consume = true},},
actRange = {635},
skillName = "skillicon2_nz5",
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[15] = {
id = 85,
level = 15,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=750,consume = true},},
actRange = {636},
skillName = "skillicon2_nz5",
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[16] = {
id = 85,
level = 16,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=800,consume = true},},
actRange = {637},
skillName = "skillicon2_nz5",
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[17] = {
id = 85,
level = 17,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=850,consume = true},},
actRange = {638},
skillName = "skillicon2_nz5",
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[18] = {
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level = 18,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=900,consume = true},},
actRange = {639},
skillName = "skillicon2_nz5",
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[19] = {
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level = 19,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=950,consume = true},},
actRange = {640},
skillName = "skillicon2_nz5",
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[20] = {
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level = 20,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=1000,consume = true},},
actRange = {641},
skillName = "skillicon2_nz5",
},
},
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[1] = {
id = 86,
level = 1,
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actRange = {642},
skillName = "skillicon2_nz4",
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[2] = {
id = 86,
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actRange = {643},
skillName = "skillicon2_nz4",
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[3] = {
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actRange = {644},
skillName = "skillicon2_nz4",
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upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=400,consume = true},},
actRange = {645},
skillName = "skillicon2_nz4",
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[5] = {
id = 86,
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upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=500,consume = true},},
actRange = {646},
skillName = "skillicon2_nz4",
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level = 6,
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actRange = {647},
skillName = "skillicon2_nz4",
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[7] = {
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level = 7,
upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=700,consume = true},},
actRange = {648},
skillName = "skillicon2_nz4",
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[8] = {
id = 86,
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upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=800,consume = true},},
actRange = {649},
skillName = "skillicon2_nz4",
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[9] = {
id = 86,
level = 9,
upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=900,consume = true},},
actRange = {650},
skillName = "skillicon2_nz4",
},
[10] = {
id = 86,
level = 10,
upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=1000,consume = true},},
actRange = {651},
skillName = "skillicon2_nz4",
},
[11] = {
id = 86,
level = 11,
upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1100,consume = true},},
actRange = {652},
skillName = "skillicon2_nz4",
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[12] = {
id = 86,
level = 12,
upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1200,consume = true},},
actRange = {653},
skillName = "skillicon2_nz4",
},
[13] = {
id = 86,
level = 13,
upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1300,consume = true},},
actRange = {654},
skillName = "skillicon2_nz4",
},
[14] = {
id = 86,
level = 14,
upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1400,consume = true},},
actRange = {655},
skillName = "skillicon2_nz4",
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[15] = {
id = 86,
level = 15,
upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1500,consume = true},},
actRange = {656},
skillName = "skillicon2_nz4",
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[16] = {
id = 86,
level = 16,
upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1600,consume = true},},
actRange = {657},
skillName = "skillicon2_nz4",
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actRange = {658},
skillName = "skillicon2_nz4",
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upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1800,consume = true},},
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skillName = "skillicon2_nz4",
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actRange = {660},
skillName = "skillicon2_nz4",
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upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=2000,consume = true},},
actRange = {661},
skillName = "skillicon2_nz4",
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actRange = {662},
skillName = "skillicon2_nz1",
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upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=100,consume = true},},
actRange = {663},
skillName = "skillicon2_nz1",
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level = 3,
upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=150,consume = true},},
actRange = {664},
skillName = "skillicon2_nz1",
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upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=200,consume = true},},
actRange = {665},
skillName = "skillicon2_nz1",
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level = 5,
upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=250,consume = true},},
actRange = {666},
skillName = "skillicon2_nz1",
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level = 6,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=300,consume = true},},
actRange = {667},
skillName = "skillicon2_nz1",
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level = 7,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=350,consume = true},},
actRange = {668},
skillName = "skillicon2_nz1",
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level = 8,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=400,consume = true},},
actRange = {669},
skillName = "skillicon2_nz1",
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level = 9,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=450,consume = true},},
actRange = {670},
skillName = "skillicon2_nz1",
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id = 87,
level = 10,
upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=500,consume = true},},
actRange = {671},
skillName = "skillicon2_nz1",
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level = 11,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=550,consume = true},},
actRange = {672},
skillName = "skillicon2_nz1",
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level = 12,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=600,consume = true},},
actRange = {673},
skillName = "skillicon2_nz1",
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level = 13,
upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=650,consume = true},},
actRange = {674},
skillName = "skillicon2_nz1",
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upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=700,consume = true},},
actRange = {675},
skillName = "skillicon2_nz1",
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upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=750,consume = true},},
actRange = {676},
skillName = "skillicon2_nz1",
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level = 16,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=800,consume = true},},
actRange = {677},
skillName = "skillicon2_nz1",
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level = 17,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=850,consume = true},},
actRange = {678},
skillName = "skillicon2_nz1",
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level = 18,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=900,consume = true},},
actRange = {679},
skillName = "skillicon2_nz1",
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level = 19,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=950,consume = true},},
actRange = {680},
skillName = "skillicon2_nz1",
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level = 20,
upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=1000,consume = true},},
actRange = {681},
skillName = "skillicon2_nz1",
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level = 1,
upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=100,consume = true},},
actRange = {682},
skillName = "skillicon2_nz2",
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level = 2,
upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=200,consume = true},},
actRange = {683},
skillName = "skillicon2_nz2",
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level = 3,
upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=300,consume = true},},
actRange = {684},
skillName = "skillicon2_nz2",
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level = 4,
upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=400,consume = true},},
actRange = {685},
skillName = "skillicon2_nz2",
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level = 5,
upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=500,consume = true},},
actRange = {686},
skillName = "skillicon2_nz2",
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level = 6,
upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=600,consume = true},},
actRange = {687},
skillName = "skillicon2_nz2",
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level = 7,
upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=700,consume = true},},
actRange = {688},
skillName = "skillicon2_nz2",
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level = 8,
upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=800,consume = true},},
actRange = {689},
skillName = "skillicon2_nz2",
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level = 9,
upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=900,consume = true},},
actRange = {690},
skillName = "skillicon2_nz2",
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level = 10,
upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=1000,consume = true},},
actRange = {691},
skillName = "skillicon2_nz2",
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level = 11,
upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1100,consume = true},},
actRange = {692},
skillName = "skillicon2_nz2",
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upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1200,consume = true},},
actRange = {693},
skillName = "skillicon2_nz2",
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upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1300,consume = true},},
actRange = {694},
skillName = "skillicon2_nz2",
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level = 14,
upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1400,consume = true},},
actRange = {695},
skillName = "skillicon2_nz2",
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level = 15,
upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1500,consume = true},},
actRange = {696},
skillName = "skillicon2_nz2",
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level = 16,
upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1600,consume = true},},
actRange = {697},
skillName = "skillicon2_nz2",
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upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1700,consume = true},},
actRange = {698},
skillName = "skillicon2_nz2",
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level = 18,
upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1800,consume = true},},
actRange = {699},
skillName = "skillicon2_nz2",
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upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1900,consume = true},},
actRange = {700},
skillName = "skillicon2_nz2",
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level = 20,
upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=2000,consume = true},},
actRange = {701},
skillName = "skillicon2_nz2",
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level = 1,
delayTime = 500,
cooldownTime = 80000,
spellConds = {
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upgradeConds = {{cond=6,value=35,consume = false},{cond=3,value=265,count=300,consume = true},},
actRange = {512,522,532},
isSceneEffect = 1,
hitId = 127,
skillName = "skillicon_fs14",
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level = 2,
delayTime = 500,
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spellConds = {
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hitId = 127,
skillName = "skillicon_fs14",
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level = 3,
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isSceneEffect = 1,
hitId = 127,
skillName = "skillicon_fs14",
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cooldownTime = 70000,
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upgradeConds = {{cond=6,value=44,consume = false},{cond=3,value=265,count=1200,consume = true},},
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isSceneEffect = 1,
hitId = 127,
skillName = "skillicon_fs14",
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cooldownTime = 68000,
spellConds = {
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isSceneEffect = 1,
hitId = 130,
skillName = "skillicon_fs14",
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level = 6,
delayTime = 500,
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spellConds = {
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upgradeConds = {{cond=6,value=50,consume = false},{cond=3,value=265,count=1800,consume = true},},
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isSceneEffect = 1,
hitId = 130,
skillName = "skillicon_fs14",
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level = 7,
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spellConds = {
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actRange = {518,528,538},
isSceneEffect = 1,
hitId = 130,
skillName = "skillicon_fs14",
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level = 8,
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spellConds = {
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upgradeConds = {{cond=6,value=56,consume = false},{cond=3,value=265,count=2400,consume = true},},
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isSceneEffect = 1,
hitId = 130,
skillName = "skillicon_fs14",
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spellConds = {
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hitId = 130,
skillName = "skillicon_fs14",
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hitId = 130,
skillName = "skillicon_fs14",
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level = 1,
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cooldownTime = 80000,
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isSceneEffect = 1,
hitId = 127,
skillName = "skillicon_fs14",
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[2] = {
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level = 2,
delayTime = 500,
cooldownTime = 76000,
spellConds = {
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hitId = 127,
skillName = "skillicon_fs14",
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[3] = {
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spellConds = {
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isSceneEffect = 1,
hitId = 127,
skillName = "skillicon_fs14",
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level = 4,
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cooldownTime = 70000,
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isSceneEffect = 1,
hitId = 127,
skillName = "skillicon_fs14",
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isSceneEffect = 1,
hitId = 130,
skillName = "skillicon_fs14",
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spellConds = {
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hitId = 130,
skillName = "skillicon_fs14",
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spellConds = {
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hitId = 130,
skillName = "skillicon_fs14",
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level = 8,
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spellConds = {
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actRange = {809,819,829},
isSceneEffect = 1,
hitId = 130,
skillName = "skillicon_fs14",
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spellConds = {
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upgradeConds = {{cond=6,value=59,consume = false},{cond=3,value=265,count=2700,consume = true},},
actRange = {810,820,830},
isSceneEffect = 1,
hitId = 130,
skillName = "skillicon_fs14",
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spellConds = {
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upgradeConds = {{cond=6,value=62,consume = false},{cond=3,value=265,count=3000,consume = true},},
actRange = {811,821,831},
isSceneEffect = 1,
hitId = 130,
skillName = "skillicon_fs14",
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delayTime = 500,
cooldownTime = 80000,
spellConds = {
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skillName = "skillicon_fs14",
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[2] = {
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spellConds = {
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hitId = 127,
skillName = "skillicon_fs14",
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hitId = 127,
skillName = "skillicon_fs14",
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hitId = 127,
skillName = "skillicon_fs14",
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hitId = 130,
skillName = "skillicon_fs14",
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hitId = 130,
skillName = "skillicon_fs14",
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spellConds = {
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skillName = "skillicon_fs14",
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hitId = 130,
skillName = "skillicon_fs14",
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spellConds = {
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actRange = {840,850,860},
isSceneEffect = 1,
hitId = 130,
skillName = "skillicon_fs14",
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[10] = {
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actRange = {841,851,861},
isSceneEffect = 1,
hitId = 130,
skillName = "skillicon_fs14",
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isSceneEffect = 1,
skillName = "skillicon2_jz8",
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upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=20,consume = true},},
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