--G-怪物配置.xlsx 怪物配置 Monster={ [1] = { entityid = 1, entityType = 1, monsterType = 1, name = "鸡", level = 5, circle = 0, aiConfigId = 1, propid = 1, flagid = 1, exp = 50, attackInterval = 2000, skills = {}, modelid = 30001, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [2] = { entityid = 2, entityType = 1, monsterType = 1, name = "鹿", level = 12, circle = 0, aiConfigId = 1, propid = 2, flagid = 1, exp = 150, attackInterval = 2000, skills = {}, modelid = 30002, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [3] = { entityid = 3, entityType = 1, monsterType = 1, name = "羊", level = 13, circle = 0, aiConfigId = 1, propid = 3, flagid = 1, exp = 200, attackInterval = 2000, skills = {}, modelid = 30003, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [4] = { entityid = 4, entityType = 1, monsterType = 1, name = "稻草人", level = 10, circle = 0, aiConfigId = 2, propid = 4, flagid = 2, exp = 120, attackInterval = 2000, skills = {}, modelid = 30004, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [5] = { entityid = 5, entityType = 1, monsterType = 1, name = "多钩猫", level = 13, circle = 0, aiConfigId = 2, propid = 5, flagid = 2, exp = 170, attackInterval = 2000, skills = {}, modelid = 30005, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [6] = { entityid = 6, entityType = 1, monsterType = 1, name = "钉耙猫", level = 13, circle = 0, aiConfigId = 2, propid = 6, flagid = 2, exp = 180, attackInterval = 2000, skills = {}, modelid = 30006, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [7] = { entityid = 7, entityType = 1, monsterType = 1, name = "狼", level = 16, circle = 0, aiConfigId = 2, propid = 7, flagid = 2, exp = 350, attackInterval = 2000, skills = {}, modelid = 30007, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [8] = { entityid = 8, entityType = 1, monsterType = 1, name = "蛤蟆", level = 12, circle = 0, aiConfigId = 2, propid = 8, flagid = 2, exp = 150, attackInterval = 2000, skills = {}, modelid = 30008, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [9] = { entityid = 9, entityType = 1, monsterType = 1, name = "蝙蝠", level = 5, circle = 0, aiConfigId = 2, propid = 9, flagid = 2, exp = 50, attackInterval = 2000, skills = {}, modelid = 30009, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [10] = { entityid = 10, entityType = 1, monsterType = 1, name = "半兽人", level = 15, circle = 0, aiConfigId = 2, propid = 10, flagid = 2, exp = 250, attackInterval = 2000, skills = {}, modelid = 30010, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [11] = { entityid = 11, entityType = 1, monsterType = 1, name = "森林雪人", level = 16, circle = 0, aiConfigId = 2, propid = 11, flagid = 2, exp = 300, attackInterval = 2000, skills = {}, modelid = 30011, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, }, [12] = { entityid = 12, entityType = 1, monsterType = 1, name = "盔甲虫", level = 16, circle = 0, aiConfigId = 2, propid = 12, flagid = 2, exp = 370, attackInterval = 2000, skills = {}, modelid = 30012, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [13] = { entityid = 13, entityType = 1, monsterType = 1, name = "威思而小虫", level = 16, circle = 0, aiConfigId = 2, propid = 13, flagid = 2, exp = 420, attackInterval = 2000, skills = {}, modelid = 30013, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [14] = { entityid = 14, entityType = 1, monsterType = 1, name = "多角虫", level = 16, circle = 0, aiConfigId = 2, propid = 14, flagid = 2, exp = 320, attackInterval = 2000, skills = {}, modelid = 30014, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [15] = { entityid = 15, entityType = 1, monsterType = 1, name = "毒蜘蛛", level = 16, circle = 0, aiConfigId = 2, propid = 15, flagid = 2, exp = 420, attackInterval = 2000, skills = {}, modelid = 30015, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [16] = { entityid = 16, entityType = 1, monsterType = 1, name = "沙虫", level = 17, circle = 0, aiConfigId = 2, propid = 16, flagid = 2, exp = 540, attackInterval = 2000, skills = {}, modelid = 30016, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [17] = { entityid = 17, entityType = 1, monsterType = 1, name = "蝎子", level = 18, circle = 0, aiConfigId = 2, propid = 17, flagid = 2, exp = 450, attackInterval = 2000, skills = {}, modelid = 30017, attackMusicRate = 100, dieMusicRate = 100, damageMusicRate = 100, }, [18] = { entityid = 18, entityType = 1, monsterType = 1, name = "山洞蝙蝠", level = 20, circle = 0, aiConfigId = 2, propid = 18, flagid = 2, exp = 250, attackInterval = 2000, skills = {}, modelid = 30019, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [19] = { entityid = 19, entityType = 1, monsterType = 1, name = "红蛇", level = 17, circle = 0, aiConfigId = 2, propid = 19, flagid = 2, exp = 500, attackInterval = 2000, skills = {}, modelid = 30020, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [20] = { entityid = 20, entityType = 1, monsterType = 1, name = "虎蛇", level = 18, circle = 0, aiConfigId = 2, propid = 20, flagid = 2, exp = 530, attackInterval = 2000, skills = {}, modelid = 30021, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [21] = { entityid = 21, entityType = 1, monsterType = 1, name = "洞蛆", level = 21, circle = 0, aiConfigId = 2, propid = 21, flagid = 3, exp = 600, attackInterval = 2000, skills = {}, modelid = 30022, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [22] = { entityid = 22, entityType = 1, monsterType = 1, name = "半兽战士", level = 22, circle = 0, aiConfigId = 2, propid = 22, flagid = 2, exp = 900, attackInterval = 2000, skills = {}, modelid = 30023, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [23] = { entityid = 23, entityType = 1, monsterType = 1, name = "骷髅", level = 18, circle = 0, aiConfigId = 2, propid = 23, flagid = 2, exp = 850, attackInterval = 2000, skills = {}, modelid = 30024, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [24] = { entityid = 24, entityType = 1, monsterType = 1, name = "掷斧骷髅", level = 18, circle = 0, aiConfigId = 7, propid = 24, flagid = 11, exp = 900, attackInterval = 2000, skills = { {id=36,level=1,event=0,autoCD=false}, }, modelid = 30025, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [25] = { entityid = 25, entityType = 1, monsterType = 1, name = "骷髅战士", level = 19, circle = 0, aiConfigId = 2, propid = 25, flagid = 2, exp = 950, attackInterval = 2000, skills = {}, modelid = 30026, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [26] = { entityid = 26, entityType = 1, monsterType = 1, name = "骷髅战将", level = 20, circle = 0, aiConfigId = 2, propid = 26, flagid = 2, exp = 1000, attackInterval = 2000, skills = {}, modelid = 30027, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [27] = { entityid = 27, entityType = 1, monsterType = 1, name = "僵尸", level = 25, circle = 0, aiConfigId = 2, propid = 27, flagid = 2, exp = 1550, attackInterval = 2000, skills = {}, modelid = 30028, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [28] = { entityid = 28, entityType = 1, monsterType = 1, name = "僵尸", level = 25, circle = 0, aiConfigId = 2, propid = 28, flagid = 2, exp = 1550, attackInterval = 2000, skills = {}, modelid = 30029, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [29] = { entityid = 29, entityType = 1, monsterType = 1, name = "僵尸", level = 25, circle = 0, aiConfigId = 2, propid = 29, flagid = 2, exp = 1550, attackInterval = 2000, skills = {}, modelid = 30030, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [30] = { entityid = 30, entityType = 1, monsterType = 1, name = "僵尸", level = 25, circle = 0, aiConfigId = 2, propid = 30, flagid = 2, exp = 1550, attackInterval = 2000, skills = {}, modelid = 30031, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [31] = { entityid = 31, entityType = 1, monsterType = 1, name = "电僵王", level = 30, circle = 0, aiConfigId = 12, propid = 31, flagid = 2, exp = 1800, attackInterval = 2000, skills = { {id=41,level=1,event=0,autoCD=false}, }, modelid = 30032, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [32] = { entityid = 32, entityType = 1, monsterType = 1, name = "暗黑战士", level = 26, circle = 0, aiConfigId = 8, propid = 32, flagid = 12, exp = 2000, attackInterval = 2000, skills = { {id=37,level=1,event=0,autoCD=false}, }, modelid = 30033, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [33] = { entityid = 33, entityType = 1, monsterType = 1, name = "粪虫", level = 26, circle = 0, aiConfigId = 2, propid = 33, flagid = 2, exp = 1800, attackInterval = 2000, skills = {}, modelid = 30034, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [34] = { entityid = 34, entityType = 1, monsterType = 1, name = "沃玛战士", level = 30, circle = 0, aiConfigId = 2, propid = 34, flagid = 2, exp = 2600, attackInterval = 2000, skills = {}, modelid = 30035, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [35] = { entityid = 35, entityType = 1, monsterType = 1, name = "沃玛勇士", level = 30, circle = 0, aiConfigId = 2, propid = 35, flagid = 2, exp = 2700, attackInterval = 2000, skills = {}, modelid = 30036, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [36] = { entityid = 36, entityType = 1, monsterType = 1, name = "沃玛战将", level = 30, circle = 0, aiConfigId = 2, propid = 36, flagid = 2, exp = 2800, attackInterval = 2000, skills = {}, modelid = 30037, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [37] = { entityid = 37, entityType = 1, monsterType = 1, name = "火焰沃玛", level = 31, circle = 0, aiConfigId = 23, propid = 37, flagid = 11, exp = 2900, attackInterval = 2000, skills = { {id=53,level=1,event=0,autoCD=false}, }, modelid = 30038, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [38] = { entityid = 38, entityType = 1, monsterType = 1, name = "半兽勇士", level = 30, circle = 0, aiConfigId = 2, propid = 38, flagid = 2, exp = 3000, attackInterval = 2000, skills = {}, modelid = 30039, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [39] = { entityid = 39, entityType = 1, monsterType = 1, name = "蜈蚣", level = 26, circle = 0, aiConfigId = 2, propid = 39, flagid = 2, exp = 2300, attackInterval = 2000, skills = {}, modelid = 30040, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [40] = { entityid = 40, entityType = 1, monsterType = 1, name = "跳跳蜂", level = 26, circle = 0, aiConfigId = 2, propid = 40, flagid = 2, exp = 2100, attackInterval = 2000, skills = {}, modelid = 30041, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [41] = { entityid = 41, entityType = 1, monsterType = 1, name = "巨型蠕虫", level = 26, circle = 0, aiConfigId = 2, propid = 41, flagid = 2, exp = 2300, attackInterval = 2000, skills = {}, modelid = 30042, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [42] = { entityid = 42, entityType = 1, monsterType = 1, name = "黑色恶蛆", level = 28, circle = 0, aiConfigId = 2, propid = 42, flagid = 2, exp = 1800, attackInterval = 2000, skills = {}, modelid = 30043, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [43] = { entityid = 43, entityType = 1, monsterType = 1, name = "钳虫", level = 31, circle = 0, aiConfigId = 2, propid = 43, flagid = 2, exp = 2500, attackInterval = 2000, skills = {}, modelid = 30044, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [44] = { entityid = 44, entityType = 1, monsterType = 1, name = "红野猪", level = 32, circle = 0, aiConfigId = 2, propid = 44, flagid = 2, exp = 3800, attackInterval = 2000, skills = {}, modelid = 30166, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [45] = { entityid = 45, entityType = 1, monsterType = 1, name = "黑野猪", level = 35, circle = 0, aiConfigId = 2, propid = 45, flagid = 2, exp = 4100, attackInterval = 2000, skills = {}, modelid = 30046, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [46] = { entityid = 46, entityType = 1, monsterType = 1, name = "楔蛾", level = 32, circle = 0, aiConfigId = 21, propid = 46, flagid = 12, exp = 3800, attackInterval = 2000, skills = { {id=68,level=1,event=0,autoCD=false}, }, modelid = 30047, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [47] = { entityid = 47, entityType = 1, monsterType = 1, name = "大老鼠", level = 24, circle = 0, aiConfigId = 2, propid = 47, flagid = 2, exp = 6000, attackInterval = 2000, skills = {}, modelid = 30048, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [48] = { entityid = 48, entityType = 1, monsterType = 1, name = "蝎蛇", level = 35, circle = 0, aiConfigId = 2, propid = 48, flagid = 2, exp = 5000, attackInterval = 2000, skills = {}, modelid = 30049, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [49] = { entityid = 49, entityType = 1, monsterType = 1, name = "祖玛弓箭手", level = 40, circle = 0, aiConfigId = 24, propid = 49, flagid = 12, exp = 8000, attackInterval = 2000, skills = { {id=35,level=1,event=0,autoCD=false}, }, modelid = 30050, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [50] = { entityid = 50, entityType = 1, monsterType = 1, name = "祖玛雕像", level = 42, circle = 0, aiConfigId = 2, propid = 50, flagid = 2, exp = 9000, attackInterval = 2000, skills = {}, modelid = 30051, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [51] = { entityid = 51, entityType = 1, monsterType = 1, name = "祖玛卫士", level = 43, circle = 0, aiConfigId = 2, propid = 51, flagid = 2, exp = 10000, attackInterval = 2000, skills = {}, modelid = 30052, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [52] = { entityid = 52, entityType = 1, monsterType = 1, name = "牛头魔", level = 51, circle = 0, aiConfigId = 2, propid = 52, flagid = 2, exp = 13000, attackInterval = 2000, skills = {}, modelid = 30053, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [53] = { entityid = 53, entityType = 1, monsterType = 1, name = "牛魔战士", level = 53, circle = 0, aiConfigId = 2, propid = 53, flagid = 2, exp = 15000, attackInterval = 2000, skills = {}, modelid = 30054, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [54] = { entityid = 54, entityType = 1, monsterType = 1, name = "牛魔斗士", level = 55, circle = 0, aiConfigId = 2, propid = 54, flagid = 2, exp = 16000, attackInterval = 2000, skills = {}, modelid = 30055, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [55] = { entityid = 55, entityType = 1, monsterType = 1, name = "牛魔侍卫", level = 57, circle = 0, aiConfigId = 2, propid = 55, flagid = 2, exp = 18000, attackInterval = 2000, skills = {}, modelid = 30056, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [56] = { entityid = 56, entityType = 1, monsterType = 1, name = "牛魔法师", level = 57, circle = 0, aiConfigId = 16, propid = 56, flagid = 11, exp = 17000, attackInterval = 2000, skills = { {id=45,level=1,event=0,autoCD=false}, }, modelid = 30057, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [57] = { entityid = 57, entityType = 1, monsterType = 1, name = "牛魔将军", level = 60, circle = 0, aiConfigId = 2, propid = 57, flagid = 4, exp = 20000, attackInterval = 2000, skills = {}, modelid = 30058, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [58] = { entityid = 58, entityType = 1, monsterType = 1, name = "牛魔祭司", level = 60, circle = 0, aiConfigId = 17, propid = 58, flagid = 14, exp = 20000, attackInterval = 2000, skills = { {id=46,level=1,event=0,autoCD=false}, }, modelid = 30059, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [59] = { entityid = 59, entityType = 1, monsterType = 1, name = "骷髅锤兵", level = 55, circle = 0, aiConfigId = 2, propid = 59, flagid = 2, exp = 15000, attackInterval = 2000, skills = {}, modelid = 30060, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [60] = { entityid = 60, entityType = 1, monsterType = 1, name = "骷髅长枪兵", level = 50, circle = 0, aiConfigId = 2, propid = 60, flagid = 2, exp = 14000, attackInterval = 2000, skills = {}, modelid = 30061, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [61] = { entityid = 61, entityType = 1, monsterType = 1, name = "骷髅刀斧手", level = 52, circle = 0, aiConfigId = 2, propid = 61, flagid = 2, exp = 14000, attackInterval = 2000, skills = {}, modelid = 30062, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [62] = { entityid = 62, entityType = 1, monsterType = 1, name = "骷髅弓箭手", level = 48, circle = 0, aiConfigId = 24, propid = 62, flagid = 12, exp = 13000, attackInterval = 2000, skills = { {id=35,level=1,event=0,autoCD=false}, }, modelid = 30063, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [63] = { entityid = 63, entityType = 1, monsterType = 1, name = "恶灵僵尸", level = 44, circle = 0, aiConfigId = 2, propid = 63, flagid = 2, exp = 6000, attackInterval = 2000, skills = {}, modelid = 30064, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [64] = { entityid = 64, entityType = 1, monsterType = 1, name = "恶灵尸王", level = 47, circle = 0, aiConfigId = 2, propid = 64, flagid = 2, exp = 15000, attackInterval = 2000, skills = {}, modelid = 30065, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [65] = { entityid = 65, entityType = 1, monsterType = 1, name = "魔龙血蛙", level = 66, circle = 0, aiConfigId = 2, propid = 65, flagid = 2, exp = 26000, attackInterval = 2000, skills = {}, modelid = 30066, attackMusicRate = 100, dieMusicRate = 100, }, [66] = { entityid = 66, entityType = 1, monsterType = 1, name = "魔龙邪眼1", level = 66, circle = 0, aiConfigId = 2, propid = 66, flagid = 2, exp = 26000, attackInterval = 2000, skills = {}, modelid = 30067, attackMusicRate = 100, dieMusicRate = 100, }, [67] = { entityid = 67, entityType = 1, monsterType = 1, name = "魔龙刺蛙1", level = 66, circle = 0, aiConfigId = 2, propid = 67, flagid = 2, exp = 26000, attackInterval = 2000, skills = {}, modelid = 30068, attackMusicRate = 100, dieMusicRate = 100, }, [68] = { entityid = 68, entityType = 1, monsterType = 1, name = "魔龙射手", level = 75, circle = 0, aiConfigId = 24, propid = 68, flagid = 12, exp = 35000, attackInterval = 2000, skills = { {id=35,level=1,event=0,autoCD=false}, }, modelid = 30069, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [69] = { entityid = 69, entityType = 1, monsterType = 1, name = "魔龙刀兵", level = 75, circle = 0, aiConfigId = 2, propid = 69, flagid = 2, exp = 40000, attackInterval = 2000, skills = {}, modelid = 30070, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [70] = { entityid = 70, entityType = 1, monsterType = 1, name = "魔龙破甲兵", level = 75, circle = 0, aiConfigId = 2, propid = 70, flagid = 2, exp = 40000, attackInterval = 2000, skills = {}, modelid = 30071, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [71] = { entityid = 71, entityType = 1, monsterType = 1, name = "暴牙蜘蛛", level = 58, circle = 0, aiConfigId = 2, propid = 71, flagid = 2, exp = 20000, attackInterval = 2000, skills = {}, modelid = 30072, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [72] = { entityid = 72, entityType = 1, monsterType = 1, name = "花吻蜘蛛", level = 58, circle = 0, aiConfigId = 2, propid = 72, flagid = 2, exp = 20000, attackInterval = 2000, skills = {}, modelid = 30075, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [73] = { entityid = 73, entityType = 1, monsterType = 1, name = "天狼蜘蛛", level = 56, circle = 0, aiConfigId = 19, propid = 73, flagid = 11, exp = 18000, attackInterval = 2000, skills = { {id=48,level=1,event=0,autoCD=false}, }, modelid = 30076, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [74] = { entityid = 74, entityType = 1, monsterType = 1, name = "月魔蜘蛛", level = 58, circle = 0, aiConfigId = 2, propid = 74, flagid = 3, exp = 20000, attackInterval = 2000, skills = { {id=65,level=1,event=0,autoCD=true}, }, modelid = 30077, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [75] = { entityid = 75, entityType = 1, monsterType = 1, name = "血巨人", level = 70, circle = 0, aiConfigId = 2, propid = 75, flagid = 2, exp = 30000, attackInterval = 2000, skills = {}, modelid = 30078, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [76] = { entityid = 76, entityType = 1, monsterType = 1, name = "黑锷蜘蛛", level = 65, circle = 0, aiConfigId = 2, propid = 76, flagid = 2, exp = 26000, attackInterval = 2000, skills = {}, modelid = 30079, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [77] = { entityid = 77, entityType = 1, monsterType = 2, name = "邪恶毒蛇", level = 55, circle = 0, aiConfigId = 2, propid = 77, flagid = 4, exp = 25000, attackInterval = 2000, skills = {}, modelid = 30082, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [78] = { entityid = 78, entityType = 1, monsterType = 2, name = "巨型多角虫", level = 27, circle = 0, aiConfigId = 2, propid = 78, flagid = 4, exp = 5200, attackInterval = 2000, skills = {}, modelid = 30083, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [79] = { entityid = 79, entityType = 1, monsterType = 2, name = "骷髅精灵", level = 99, circle = 0, aiConfigId = 29, propid = 79, flagid = 4, exp = 8000, attackInterval = 2000, skills = {}, modelid = 30084, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [80] = { entityid = 80, entityType = 1, monsterType = 2, name = "尸王", level = 99, circle = 0, aiConfigId = 29, propid = 80, flagid = 4, exp = 15000, attackInterval = 2000, skills = {}, modelid = 30085, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [81] = { entityid = 81, entityType = 1, monsterType = 2, name = "邪恶钳虫", level = 99, circle = 0, aiConfigId = 2, propid = 81, flagid = 4, exp = 15000, attackInterval = 2000, skills = {}, modelid = 30086, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [82] = { entityid = 82, entityType = 1, monsterType = 2, name = "虹魔蝎卫", level = 99, circle = 0, aiConfigId = 2, propid = 82, flagid = 4, exp = 25000, attackInterval = 2000, skills = {}, modelid = 30087, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [83] = { entityid = 83, entityType = 1, monsterType = 1, name = "雪域冰甲虫", level = 255, circle = 0, aiConfigId = 2, propid = 83, flagid = 2, exp = 0, attackInterval = 2000, skills = {}, modelid = 30089, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [84] = { entityid = 84, entityType = 1, monsterType = 1, name = "雪域冰狼", level = 255, circle = 0, aiConfigId = 2, propid = 84, flagid = 2, exp = 0, attackInterval = 2000, skills = {}, modelid = 30090, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [85] = { entityid = 85, entityType = 1, monsterType = 1, name = "雪域雪人", level = 255, circle = 0, aiConfigId = 2, propid = 85, flagid = 2, exp = 0, attackInterval = 2000, skills = {}, modelid = 30091, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, }, [86] = { entityid = 86, entityType = 1, monsterType = 1, name = "雪域野人", level = 255, circle = 0, aiConfigId = 2, propid = 86, flagid = 2, exp = 0, attackInterval = 2000, skills = {}, modelid = 30092, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [87] = { entityid = 87, entityType = 1, monsterType = 1, name = "雪域战将", level = 255, circle = 0, aiConfigId = 2, propid = 87, flagid = 2, exp = 0, attackInterval = 2000, skills = {}, modelid = 30093, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [88] = { entityid = 88, entityType = 1, monsterType = 1, name = "雪域侍卫", level = 255, circle = 0, aiConfigId = 2, propid = 88, flagid = 2, exp = 0, attackInterval = 2000, skills = {}, modelid = 30094, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [89] = { entityid = 89, entityType = 1, monsterType = 1, name = "雪域天将", level = 255, circle = 0, aiConfigId = 2, propid = 89, flagid = 2, exp = 0, attackInterval = 2000, skills = {}, modelid = 30095, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [90] = { entityid = 90, entityType = 1, monsterType = 1, name = "雪域卫士", level = 255, circle = 0, aiConfigId = 2, propid = 90, flagid = 2, exp = 0, attackInterval = 2000, skills = {}, modelid = 30096, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [91] = { entityid = 91, entityType = 1, monsterType = 2, name = "白野猪", level = 99, circle = 0, aiConfigId = 2, propid = 91, flagid = 4, exp = 20000, attackInterval = 2000, skills = {}, modelid = 30097, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [92] = { entityid = 92, entityType = 1, monsterType = 4, name = "沃玛教主", level = 99, circle = 1, aiConfigId = 20, propid = 92, flagid = 13, dropid = 200042, exp = 0, attackInterval = 1000, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30098, ascriptionopen = 1, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [93] = { entityid = 93, entityType = 1, monsterType = 4, name = "祖玛教主", level = 99, circle = 1, aiConfigId = 22, propid = 92, flagid = 13, dropid = 200042, exp = 0, attackInterval = 1000, skills = { {id=51,level=1,event=0,autoCD=false}, }, modelid = 30099, ascriptionopen = 1, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [94] = { entityid = 94, entityType = 1, monsterType = 4, name = "双头血魔", level = 999, circle = 10, aiConfigId = 29, propid = 94, flagid = 5, exp = 0, attackInterval = 1000, skills = {}, modelid = 30100, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [95] = { entityid = 95, entityType = 1, monsterType = 4, name = "双头金刚", level = 999, circle = 10, aiConfigId = 29, propid = 95, flagid = 5, exp = 130000, attackInterval = 1000, skills = {}, modelid = 30101, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [96] = { entityid = 96, entityType = 1, monsterType = 4, name = "赤月恶魔", level = 99, circle = 1, aiConfigId = 9, propid = 129, flagid = 6, dropid = 200045, exp = 0, attackInterval = 1000, skills = { {id=38,level=1,event=0,autoCD=false}, }, modelid = 30102, ascriptionopen = 1, attackMusicRate = 100, dieMusicRate = 100, damageMusicRate = 100, monLog = 1, }, [97] = { entityid = 97, entityType = 1, monsterType = 4, name = "触龙神", level = 99, circle = 1, aiConfigId = 10, propid = 92, flagid = 10, dropid = 200042, exp = 0, attackInterval = 1000, skills = { {id=39,level=1,event=0,autoCD=false}, }, modelid = 30103, ascriptionopen = 1, attackMusicRate = 100, dieMusicRate = 100, damageMusicRate = 100, monLog = 1, }, [98] = { entityid = 98, entityType = 1, monsterType = 4, name = "千年树妖", level = 99, circle = 1, aiConfigId = 9, propid = 92, flagid = 6, dropid = 200042, exp = 0, attackInterval = 1000, skills = { {id=38,level=1,event=0,autoCD=false}, }, modelid = 30104, ascriptionopen = 1, attackMusicRate = 100, dieMusicRate = 100, damageMusicRate = 100, monLog = 1, }, [99] = { entityid = 99, entityType = 1, monsterType = 4, name = "黄泉教主", level = 99, circle = 1, aiConfigId = 29, propid = 92, flagid = 5, dropid = 200042, exp = 0, attackInterval = 1000, skills = {}, modelid = 30105, ascriptionopen = 1, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [100] = { entityid = 100, entityType = 1, monsterType = 2, name = "沃玛卫士", level = 99, circle = 0, aiConfigId = 2, propid = 100, flagid = 4, exp = 15000, attackInterval = 2000, skills = {}, modelid = 30106, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [101] = { entityid = 101, entityType = 1, monsterType = 4, name = "虹魔教主", level = 99, circle = 1, aiConfigId = 29, propid = 92, flagid = 13, dropid = 200042, exp = 0, attackInterval = 1000, skills = { {id=42,level=1,event=0,autoCD=false}, }, modelid = 30107, ascriptionopen = 1, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [102] = { entityid = 102, entityType = 1, monsterType = 4, name = "牛魔王", level = 99, circle = 1, aiConfigId = 29, propid = 92, flagid = 13, dropid = 200042, exp = 0, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30108, ascriptionopen = 1, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [103] = { entityid = 103, entityType = 1, monsterType = 4, name = "魔龙巨蛾", level = 200, circle = 0, aiConfigId = 2, propid = 103, flagid = 4, exp = 150000, attackInterval = 2000, skills = {}, modelid = 30109, }, [104] = { entityid = 104, entityType = 1, monsterType = 4, name = "魔龙力士", level = 200, circle = 0, aiConfigId = 2, propid = 104, flagid = 4, exp = 150000, attackInterval = 2000, skills = {}, modelid = 30167, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [105] = { entityid = 105, entityType = 1, monsterType = 4, name = "魔龙战将", level = 200, circle = 0, aiConfigId = 2, propid = 96, flagid = 4, exp = 800000, attackInterval = 2000, skills = {}, modelid = 30111, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [106] = { entityid = 106, entityType = 1, monsterType = 4, name = "魔龙教主", level = 999, circle = 10, aiConfigId = 15, propid = 96, flagid = 13, dropid = 200042, exp = 0, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30112, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [107] = { entityid = 107, entityType = 1, monsterType = 4, name = "绿魔蜘蛛", level = 99, circle = 1, aiConfigId = 2, propid = 92, flagid = 4, dropid = 200042, exp = 0, attackInterval = 1000, skills = {}, modelid = 30113, ascriptionopen = 1, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [108] = { entityid = 108, entityType = 1, monsterType = 4, name = "冰眼巨魔", level = 255, circle = 0, aiConfigId = 29, propid = 108, flagid = 5, exp = 0, attackInterval = 2000, skills = {}, modelid = 30182, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [109] = { entityid = 109, entityType = 1, monsterType = 1, name = "虎卫", level = 10, circle = 0, aiConfigId = 2, propid = 109, flagid = 2, exp = 600, attackInterval = 2000, skills = {}, modelid = 30116, attackMusicRate = 100, }, [110] = { entityid = 110, entityType = 1, monsterType = 1, name = "宝箱", level = 35, circle = 0, aiConfigId = 1, propid = 110, flagid = 2, exp = 0, attackInterval = 2000, skills = {}, modelid = 30117, }, [111] = { entityid = 111, entityType = 1, monsterType = 7, name = "卫士", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30118, dir = 0, attackMusicRate = 100, }, [112] = { entityid = 112, entityType = 1, monsterType = 7, name = "卫士", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30118, dir = 1, attackMusicRate = 100, }, [113] = { entityid = 113, entityType = 1, monsterType = 7, name = "卫士", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30118, dir = 2, attackMusicRate = 100, }, [114] = { entityid = 114, entityType = 1, monsterType = 7, name = "卫士", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30118, dir = 3, attackMusicRate = 100, }, [115] = { entityid = 115, entityType = 1, monsterType = 7, name = "卫士", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30118, dir = 4, attackMusicRate = 100, }, [116] = { entityid = 116, entityType = 1, monsterType = 7, name = "卫士", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30118, dir = 5, attackMusicRate = 100, }, [117] = { entityid = 117, entityType = 1, monsterType = 7, name = "卫士", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30118, dir = 6, attackMusicRate = 100, }, [118] = { entityid = 118, entityType = 1, monsterType = 7, name = "卫士", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30118, dir = 7, attackMusicRate = 100, }, [119] = { entityid = 119, entityType = 1, monsterType = 7, name = "带刀护卫", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30119, dir = 0, attackMusicRate = 100, }, [120] = { entityid = 120, entityType = 1, monsterType = 7, name = "带刀护卫", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30119, dir = 1, attackMusicRate = 100, }, [121] = { entityid = 121, entityType = 1, monsterType = 7, name = "带刀护卫", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30119, dir = 2, attackMusicRate = 100, }, [122] = { entityid = 122, entityType = 1, monsterType = 7, name = "带刀护卫", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30119, dir = 3, attackMusicRate = 100, }, [123] = { entityid = 123, entityType = 1, monsterType = 7, name = "带刀护卫", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30119, dir = 4, attackMusicRate = 100, }, [124] = { entityid = 124, entityType = 1, monsterType = 7, name = "带刀护卫", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30119, dir = 5, attackMusicRate = 100, }, [125] = { entityid = 125, entityType = 1, monsterType = 7, name = "带刀护卫", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30119, dir = 6, attackMusicRate = 100, }, [126] = { entityid = 126, entityType = 1, monsterType = 7, name = "带刀护卫", level = 999, circle = 9, aiConfigId = 3, propid = 111, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=54,level=1,event=0,autoCD=false}, {id=34,level=1,event=0,autoCD=false}, }, modelid = 30119, dir = 7, attackMusicRate = 100, }, [127] = { entityid = 127, entityType = 1, monsterType = 7, name = "弓箭手", level = 999, circle = 18, aiConfigId = 4, propid = 112, flagid = 8, exp = 1, attackInterval = 500, skills = { {id=35,level=1,event=0,autoCD=false}, }, modelid = 30120, attackMusicRate = 100, }, [128] = { entityid = 128, entityType = 4, monsterType = 1, name = "月灵", level = 99, circle = 0, aiConfigId = 1, propid = 113, flagid = 9, exp = 0, attackLevel = 120, attackInterval = 2000, skills = {}, modelid = 30122, }, [129] = { entityid = 129, entityType = 4, monsterType = 1, name = "神兽Lv1", level = 35, circle = 0, aiConfigId = 5, propid = 115, flagid = 9, exp = 0, attackLevel = 120, attackInterval = 500, skills = { {id=52,level=1,event=0,autoCD=false}, }, modelid = 30150, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [130] = { entityid = 130, entityType = 4, monsterType = 1, name = "超级圣兽", level = 131, circle = 0, aiConfigId = 5, propid = 124, flagid = 9, exp = 0, attackLevel = 120, attackInterval = 500, skills = { {id=67,level=1,event=0,autoCD=false}, }, modelid = 30151, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [131] = { entityid = 131, entityType = 1, monsterType = 1, name = "恶魔弓箭手", level = 999, circle = 9, aiConfigId = 4, propid = 112, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=35,level=1,event=0,autoCD=false}, }, modelid = 30050, dir = 1, attackMusicRate = 100, dieMusicRate = 100, }, [132] = { entityid = 132, entityType = 1, monsterType = 1, name = "恶魔弓箭手", level = 999, circle = 9, aiConfigId = 4, propid = 112, flagid = 7, exp = 2, attackInterval = 2000, skills = { {id=35,level=1,event=0,autoCD=false}, }, modelid = 30050, dir = 5, attackMusicRate = 100, dieMusicRate = 100, }, [133] = { entityid = 133, entityType = 1, monsterType = 6, name = "练功师", level = 35, circle = 0, aiConfigId = 5, propid = 114, flagid = 15, exp = 2, attackInterval = 2000, skills = {}, modelid = 30116, }, [134] = { entityid = 134, entityType = 4, monsterType = 1, name = "神兽Lv2", level = 37, circle = 0, aiConfigId = 5, propid = 116, flagid = 9, exp = 0, attackLevel = 120, attackInterval = 500, skills = { {id=52,level=1,event=0,autoCD=false}, }, modelid = 30150, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [135] = { entityid = 135, entityType = 4, monsterType = 1, name = "神兽Lv3", level = 40, circle = 0, aiConfigId = 5, propid = 117, flagid = 9, exp = 0, attackLevel = 120, attackInterval = 500, skills = { {id=52,level=1,event=0,autoCD=false}, }, modelid = 30150, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [136] = { entityid = 136, entityType = 4, monsterType = 1, name = "神兽Lv4", level = 46, circle = 0, aiConfigId = 5, propid = 118, flagid = 9, exp = 0, attackLevel = 120, attackInterval = 500, skills = { {id=52,level=1,event=0,autoCD=false}, }, modelid = 30150, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [137] = { entityid = 137, entityType = 4, monsterType = 1, name = "圣兽Lv5", level = 61, circle = 0, aiConfigId = 5, propid = 119, flagid = 9, exp = 0, attackLevel = 120, attackInterval = 500, skills = { {id=66,level=1,event=0,autoCD=false}, }, modelid = 30150, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [138] = { entityid = 138, entityType = 4, monsterType = 1, name = "圣兽Lv6", level = 71, circle = 0, aiConfigId = 5, propid = 120, flagid = 9, exp = 0, attackLevel = 120, attackInterval = 500, skills = { {id=66,level=1,event=0,autoCD=false}, }, modelid = 30150, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [139] = { entityid = 139, entityType = 4, monsterType = 1, name = "圣兽Lv7", level = 81, circle = 0, aiConfigId = 5, propid = 121, flagid = 9, exp = 0, attackLevel = 120, attackInterval = 500, skills = { {id=66,level=1,event=0,autoCD=false}, }, modelid = 30150, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [140] = { entityid = 140, entityType = 4, monsterType = 1, name = "圣兽Lv8", level = 93, circle = 0, aiConfigId = 5, propid = 122, flagid = 9, exp = 0, attackLevel = 120, attackInterval = 500, skills = { {id=66,level=1,event=0,autoCD=false}, }, modelid = 30150, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [141] = { entityid = 141, entityType = 4, monsterType = 1, name = "圣兽Lv9", level = 101, circle = 0, aiConfigId = 5, propid = 123, flagid = 9, exp = 0, attackLevel = 120, attackInterval = 500, skills = { {id=66,level=1,event=0,autoCD=false}, }, modelid = 30150, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [142] = { entityid = 142, entityType = 1, monsterType = 2, name = "钉耙猫王", level = 99, circle = 0, aiConfigId = 29, propid = 125, flagid = 4, exp = 30000, attackInterval = 2000, skills = {}, modelid = 30005, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [143] = { entityid = 143, entityType = 1, monsterType = 2, name = "多钩猫王", level = 99, circle = 0, aiConfigId = 29, propid = 126, flagid = 4, exp = 30000, attackInterval = 2000, skills = {}, modelid = 30006, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [144] = { entityid = 144, entityType = 1, monsterType = 4, name = "石墓尸王", level = 99, circle = 1, aiConfigId = 29, propid = 92, flagid = 5, dropid = 200042, exp = 0, attackInterval = 1000, skills = {}, modelid = 30029, ascriptionopen = 1, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [145] = { entityid = 145, entityType = 1, monsterType = 4, name = "魔龙特使", level = 99, circle = 1, aiConfigId = 29, propid = 92, flagid = 5, dropid = 200042, exp = 0, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30111, ascriptionopen = 1, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [146] = { entityid = 146, entityType = 1, monsterType = 4, name = "暗之双头血魔", level = 150, circle = 2, aiConfigId = 29, propid = 129, flagid = 5, dropid = 200045, exp = 0, attackInterval = 1000, skills = {}, modelid = 30100, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [147] = { entityid = 147, entityType = 1, monsterType = 4, name = "暗之沃玛教主", level = 150, circle = 2, aiConfigId = 29, propid = 129, flagid = 5, dropid = 200045, exp = 0, attackInterval = 2000, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30098, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [148] = { entityid = 148, entityType = 1, monsterType = 4, name = "暗之骷髅精灵", level = 150, circle = 2, aiConfigId = 29, propid = 129, flagid = 5, dropid = 200045, exp = 0, attackInterval = 10000, skills = {}, modelid = 30084, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [149] = { entityid = 149, entityType = 1, monsterType = 4, name = "暗之双头金刚", level = 150, circle = 2, aiConfigId = 29, propid = 129, flagid = 5, dropid = 200045, exp = 0, attackInterval = 1000, skills = {}, modelid = 30101, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [150] = { entityid = 150, entityType = 1, monsterType = 4, name = "暗之黄泉教主", level = 150, circle = 2, aiConfigId = 29, propid = 129, flagid = 5, dropid = 200045, exp = 0, attackInterval = 1000, skills = {}, modelid = 30105, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [151] = { entityid = 151, entityType = 1, monsterType = 4, name = "暗之虹魔教主", level = 150, circle = 2, aiConfigId = 29, propid = 129, flagid = 5, dropid = 200045, exp = 0, attackInterval = 1000, skills = { {id=42,level=1,event=0,autoCD=false}, }, modelid = 30107, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [152] = { entityid = 152, entityType = 1, monsterType = 2, name = "极品白野猪", level = 120, circle = 0, aiConfigId = 2, propid = 135, flagid = 4, exp = 20000, attackInterval = 2000, skills = {}, modelid = 30097, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [153] = { entityid = 153, entityType = 1, monsterType = 2, name = "极品邪恶钳虫", level = 180, circle = 0, aiConfigId = 2, propid = 136, flagid = 4, exp = 20000, attackInterval = 2000, skills = {}, modelid = 30086, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [154] = { entityid = 154, entityType = 1, monsterType = 2, name = "极品祖玛卫士", level = 240, circle = 0, aiConfigId = 2, propid = 137, flagid = 4, exp = 30000, attackInterval = 2000, skills = {}, modelid = 30052, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [155] = { entityid = 155, entityType = 1, monsterType = 2, name = "极品牛魔祭司", level = 300, circle = 0, aiConfigId = 2, propid = 138, flagid = 4, exp = 40000, attackInterval = 2000, skills = { {id=46,level=1,event=0,autoCD=false}, }, modelid = 30059, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [156] = { entityid = 156, entityType = 1, monsterType = 2, name = "极品牛魔将军", level = 300, circle = 0, aiConfigId = 2, propid = 139, flagid = 4, exp = 40000, attackInterval = 2000, skills = {}, modelid = 30058, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [157] = { entityid = 157, entityType = 1, monsterType = 1, name = "黑色恶蛆", level = 28, circle = 0, aiConfigId = 2, propid = 140, flagid = 2, exp = 1000, attackInterval = 2000, skills = {}, modelid = 30043, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [158] = { entityid = 158, entityType = 1, monsterType = 1, name = "红野猪", level = 32, circle = 0, aiConfigId = 2, propid = 141, flagid = 2, exp = 1000, attackInterval = 2000, skills = {}, modelid = 30166, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [159] = { entityid = 159, entityType = 1, monsterType = 1, name = "黑野猪", level = 35, circle = 0, aiConfigId = 2, propid = 142, flagid = 2, exp = 1000, attackInterval = 2000, skills = {}, modelid = 30046, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [160] = { entityid = 160, entityType = 1, monsterType = 2, name = "白野猪", level = 99, circle = 0, aiConfigId = 2, propid = 143, flagid = 4, exp = 4000, attackInterval = 2000, skills = {}, modelid = 30097, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [161] = { entityid = 161, entityType = 1, monsterType = 1, name = "散财鹿", level = 12, circle = 0, aiConfigId = 1, propid = 144, flagid = 1, dropid = 111041, exp = 4000, attackInterval = 1000, skills = {}, modelid = 30152, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [162] = { entityid = 162, entityType = 1, monsterType = 1, name = "谷地钉耙猫", level = 32, circle = 0, aiConfigId = 2, propid = 145, flagid = 2, exp = 5000, attackInterval = 2000, skills = {}, modelid = 30153, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [163] = { entityid = 163, entityType = 1, monsterType = 1, name = "谷地多钩猫", level = 35, circle = 0, aiConfigId = 2, propid = 146, flagid = 2, exp = 5000, attackInterval = 2000, skills = {}, modelid = 30154, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [164] = { entityid = 164, entityType = 1, monsterType = 1, name = "谷地黑疣猪", level = 32, circle = 0, aiConfigId = 2, propid = 147, flagid = 2, exp = 10000, attackInterval = 2000, skills = {}, modelid = 30155, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [165] = { entityid = 165, entityType = 1, monsterType = 1, name = "谷地白疣猪", level = 35, circle = 0, aiConfigId = 2, propid = 148, flagid = 2, exp = 20000, attackInterval = 2000, skills = {}, modelid = 30156, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [166] = { entityid = 166, entityType = 1, monsterType = 7, name = "守卫", level = 999, circle = 0, aiConfigId = 1, propid = 149, flagid = 16, exp = 10, attackInterval = 2000, maxDropHp = 1, skills = { {id=35,level=1,event=0,autoCD=false}, }, modelid = 30120, attackMusicRate = 100, }, [167] = { entityid = 167, entityType = 1, monsterType = 1, name = "半兽人", level = 20, circle = 0, aiConfigId = 2, propid = 150, flagid = 2, exp = 500, attackInterval = 2000, skills = {}, modelid = 30010, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [168] = { entityid = 168, entityType = 1, monsterType = 1, name = "半兽战士", level = 50, circle = 0, aiConfigId = 2, propid = 151, flagid = 2, exp = 1800, attackInterval = 2000, skills = {}, modelid = 30023, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [169] = { entityid = 169, entityType = 1, monsterType = 1, name = "恶灵僵尸", level = 100, circle = 0, aiConfigId = 2, propid = 152, flagid = 2, exp = 8000, attackInterval = 2000, skills = {}, modelid = 30064, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [170] = { entityid = 170, entityType = 1, monsterType = 1, name = "骷髅锤兵", level = 200, circle = 0, aiConfigId = 2, propid = 153, flagid = 4, exp = 15000, attackInterval = 2000, skills = {}, modelid = 30060, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [171] = { entityid = 171, entityType = 1, monsterType = 8, name = "玛法首领", level = 999, circle = 18, aiConfigId = 26, propid = 161, flagid = 5, exp = 5000000000, attackInterval = 500, skills = { {id=60,level=1,event=0,autoCD=false}, {id=61,level=1,event=0,autoCD=true}, }, modelid = 30158, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [172] = { entityid = 172, entityType = 1, monsterType = 1, name = "僵尸", level = 25, circle = 0, aiConfigId = 2, propid = 154, flagid = 2, exp = 1550, attackInterval = 2000, skills = {}, modelid = 30030, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [173] = { entityid = 173, entityType = 1, monsterType = 1, name = "跳跳蜂", level = 26, circle = 0, aiConfigId = 2, propid = 155, flagid = 2, exp = 2100, attackInterval = 2000, skills = {}, modelid = 30041, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [174] = { entityid = 174, entityType = 1, monsterType = 1, name = "红野猪", level = 32, circle = 0, aiConfigId = 2, propid = 156, flagid = 2, exp = 3800, attackInterval = 2000, skills = {}, modelid = 30166, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [175] = { entityid = 175, entityType = 1, monsterType = 1, name = "沃玛战士", level = 30, circle = 0, aiConfigId = 2, propid = 157, flagid = 2, exp = 2600, attackInterval = 2000, skills = {}, modelid = 30035, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [176] = { entityid = 176, entityType = 1, monsterType = 1, name = "楔蛾", level = 32, circle = 0, aiConfigId = 21, propid = 158, flagid = 12, exp = 3800, attackInterval = 2000, skills = { {id=50,level=1,event=0,autoCD=false}, }, modelid = 30047, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [177] = { entityid = 177, entityType = 1, monsterType = 1, name = "天狼蜘蛛", level = 56, circle = 0, aiConfigId = 19, propid = 159, flagid = 11, exp = 18000, attackInterval = 2000, maxDropHp = 800, skills = { {id=48,level=1,event=0,autoCD=false}, }, modelid = 30076, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [178] = { entityid = 178, entityType = 4, monsterType = 1, name = "变异骷髅", level = 35, circle = 0, aiConfigId = 5, propid = 160, flagid = 17, exp = 0, attackLevel = 120, attackInterval = 2000, skills = {}, modelid = 30157, attackMusicRate = 100, dieMusicRate = 100, }, [179] = { entityid = 179, entityType = 1, monsterType = 3, name = "30级神装BOSS", level = 999, circle = 9, aiConfigId = 27, propid = 162, flagid = 18, exp = 2, attackInterval = 2000, maxDropHp = 50, skills = {}, modelid = 30159, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [180] = { entityid = 180, entityType = 1, monsterType = 3, name = "50级神装BOSS", level = 999, circle = 9, aiConfigId = 27, propid = 163, flagid = 18, exp = 2, attackInterval = 2000, maxDropHp = 100, skills = {}, modelid = 30160, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [181] = { entityid = 181, entityType = 1, monsterType = 3, name = "1转神装BOSS", level = 999, circle = 9, aiConfigId = 27, propid = 164, flagid = 18, exp = 2, attackInterval = 2000, maxDropHp = 225, skills = {}, modelid = 30161, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [182] = { entityid = 182, entityType = 1, monsterType = 3, name = "2转神装BOSS", level = 999, circle = 9, aiConfigId = 28, propid = 165, flagid = 19, exp = 2, attackInterval = 2000, maxDropHp = 675, skills = { {id=62,level=1,event=0,autoCD=false}, }, modelid = 30162, attackMusicRate = 100, dieMusicRate = 100, damageMusicRate = 100, }, [183] = { entityid = 183, entityType = 1, monsterType = 3, name = "3转神装BOSS", level = 999, circle = 9, aiConfigId = 27, propid = 166, flagid = 18, exp = 2, attackInterval = 2000, maxDropHp = 1350, skills = {}, modelid = 30163, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [184] = { entityid = 184, entityType = 1, monsterType = 3, name = "4转神装BOSS", level = 999, circle = 9, aiConfigId = 28, propid = 167, flagid = 19, exp = 2, attackInterval = 2000, maxDropHp = 4050, skills = { {id=63,level=1,event=0,autoCD=false}, }, modelid = 30164, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [185] = { entityid = 185, entityType = 1, monsterType = 3, name = "5转神装BOSS", level = 999, circle = 9, aiConfigId = 27, propid = 168, flagid = 18, exp = 2, attackInterval = 2000, maxDropHp = 12500, skills = { {id=64,level=1,event=0,autoCD=false}, }, modelid = 30165, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [186] = { entityid = 186, entityType = 1, monsterType = 1, name = "属性大师", level = 60, circle = 0, aiConfigId = 2, propid = 169, flagid = 2, exp = 2, attackInterval = 2000, skills = {}, modelid = 30003, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [187] = { entityid = 187, entityType = 1, monsterType = 1, name = "祖玛雕像", level = 19, circle = 0, aiConfigId = 2, propid = 170, flagid = 2, exp = 200, attackInterval = 2000, skills = {}, modelid = 30026, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [188] = { entityid = 188, entityType = 1, monsterType = 1, name = "祖玛卫士", level = 20, circle = 0, aiConfigId = 2, propid = 171, flagid = 2, exp = 200, attackInterval = 2000, skills = {}, modelid = 30027, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [189] = { entityid = 189, entityType = 1, monsterType = 4, name = "[神话]化身", level = 999, circle = 10, aiConfigId = 29, propid = 348, flagid = 5, exp = 0, attackInterval = 1000, skills = {}, modelid = 30164, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [190] = { entityid = 190, entityType = 1, monsterType = 4, name = "[神话]合服BOSS", level = 300, circle = 10, aiConfigId = 29, propid = 173, flagid = 5, dropid = 200090, exp = 768000, attackInterval = 1000, skills = { {id=45,level=1,event=0,autoCD=false}, }, modelid = 30179, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [191] = { entityid = 191, entityType = 1, monsterType = 9, name = "70级个人BOSS", level = 999, circle = 9, aiConfigId = 20, propid = 174, flagid = 13, exp = 2, attackInterval = 2000, maxDropHp = 200, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30098, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [192] = { entityid = 192, entityType = 1, monsterType = 9, name = "99级个人BOSS", level = 999, circle = 9, aiConfigId = 13, propid = 175, flagid = 13, exp = 2, attackInterval = 2000, maxDropHp = 300, skills = { {id=42,level=1,event=0,autoCD=false}, }, modelid = 30107, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [193] = { entityid = 193, entityType = 1, monsterType = 1, name = "稻草人", level = 10, circle = 0, aiConfigId = 1, propid = 176, flagid = 2, dropid = 200001, exp = 500, attackInterval = 2000, skills = {}, modelid = 30004, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [194] = { entityid = 194, entityType = 1, monsterType = 1, name = "沃玛卫士", level = 20, circle = 0, aiConfigId = 30, propid = 177, flagid = 2, dropid = 200002, exp = 1050, attackInterval = 2000, maxDropHp = 50, skills = {}, modelid = 30106, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [195] = { entityid = 195, entityType = 1, monsterType = 1, name = "海滩侍卫", level = 25, circle = 0, aiConfigId = 30, propid = 178, flagid = 2, dropid = 200003, exp = 1, attackInterval = 2000, maxDropHp = 145, skills = {}, modelid = 30037, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [196] = { entityid = 196, entityType = 1, monsterType = 1, name = "[精]海滩勇士", level = 45, circle = 0, aiConfigId = 30, propid = 179, flagid = 2, dropid = 200014, exp = 2, attackInterval = 2000, maxDropHp = 190, skills = {}, modelid = 30052, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [197] = { entityid = 197, entityType = 1, monsterType = 1, name = "黄泉守卫", level = 36, circle = 0, aiConfigId = 30, propid = 180, flagid = 2, dropid = 200004, exp = 2, attackInterval = 2000, maxDropHp = 190, skills = {}, modelid = 30086, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [198] = { entityid = 198, entityType = 1, monsterType = 1, name = "黄泉侍卫", level = 36, circle = 0, aiConfigId = 30, propid = 181, flagid = 11, dropid = 200004, exp = 2, attackInterval = 2000, maxDropHp = 180, skills = { {id=53,level=1,event=0,autoCD=false}, }, modelid = 30038, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [199] = { entityid = 199, entityType = 1, monsterType = 1, name = "黄泉看守", level = 36, circle = 0, aiConfigId = 30, propid = 182, flagid = 2, dropid = 200004, exp = 2, attackInterval = 2000, maxDropHp = 200, skills = {}, modelid = 30106, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [200] = { entityid = 200, entityType = 1, monsterType = 1, name = "[精]黄泉勇士", level = 56, circle = 0, aiConfigId = 30, propid = 183, flagid = 2, dropid = 200015, exp = 3, attackInterval = 2000, maxDropHp = 260, skills = {}, modelid = 30097, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [201] = { entityid = 201, entityType = 1, monsterType = 1, name = "[精]黄泉督造", level = 56, circle = 0, aiConfigId = 30, propid = 184, flagid = 2, dropid = 200015, exp = 3, attackInterval = 2000, maxDropHp = 260, skills = {}, modelid = 30085, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [202] = { entityid = 202, entityType = 1, monsterType = 1, name = "[领]黄泉统帅", level = 76, circle = 0, aiConfigId = 30, propid = 185, flagid = 5, dropid = 200023, exp = 7, attackInterval = 2000, maxDropHp = 390, skills = {}, modelid = 30071, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [203] = { entityid = 203, entityType = 1, monsterType = 1, name = "陵中盗贼", level = 41, circle = 0, aiConfigId = 2, propid = 186, flagid = 2, dropid = 200005, exp = 3, attackInterval = 2000, maxDropHp = 280, skills = {}, modelid = 30086, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [204] = { entityid = 204, entityType = 1, monsterType = 1, name = "陵中土匪", level = 41, circle = 0, aiConfigId = 2, propid = 187, flagid = 2, dropid = 200005, exp = 3, attackInterval = 2000, maxDropHp = 280, skills = {}, modelid = 30082, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [205] = { entityid = 205, entityType = 1, monsterType = 1, name = "陵中强盗", level = 41, circle = 0, aiConfigId = 2, propid = 188, flagid = 2, dropid = 200005, exp = 4, attackInterval = 2000, maxDropHp = 280, skills = {}, modelid = 30060, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [206] = { entityid = 206, entityType = 1, monsterType = 1, name = "[精]陵中狂徒", level = 61, circle = 0, aiConfigId = 2, propid = 189, flagid = 2, dropid = 200016, exp = 6, attackInterval = 2000, maxDropHp = 450, skills = {}, modelid = 30083, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [207] = { entityid = 207, entityType = 1, monsterType = 1, name = "[精]陵中大盗", level = 61, circle = 0, aiConfigId = 2, propid = 190, flagid = 2, dropid = 200016, exp = 6, attackInterval = 2000, maxDropHp = 450, skills = {}, modelid = 30078, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [208] = { entityid = 208, entityType = 1, monsterType = 1, name = "[领]陵中统领", level = 81, circle = 0, aiConfigId = 2, propid = 191, flagid = 13, dropid = 200024, exp = 12, attackInterval = 2000, maxDropHp = 600, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30098, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [209] = { entityid = 209, entityType = 1, monsterType = 1, name = "巡岛前锋", level = 45, circle = 0, aiConfigId = 2, propid = 192, flagid = 2, dropid = 200006, exp = 6, attackInterval = 2000, maxDropHp = 450, skills = {}, modelid = 30097, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [210] = { entityid = 210, entityType = 1, monsterType = 1, name = "巡岛中卫", level = 45, circle = 0, aiConfigId = 2, propid = 193, flagid = 2, dropid = 200006, exp = 6, attackInterval = 2000, maxDropHp = 450, skills = {}, modelid = 30159, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [211] = { entityid = 211, entityType = 1, monsterType = 1, name = "巡岛后卫", level = 45, circle = 0, aiConfigId = 2, propid = 194, flagid = 2, dropid = 200006, exp = 5, attackInterval = 2000, maxDropHp = 450, skills = {}, modelid = 30077, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [212] = { entityid = 212, entityType = 1, monsterType = 1, name = "[精]巡岛大将", level = 65, circle = 0, aiConfigId = 2, propid = 195, flagid = 2, dropid = 200017, exp = 9, attackInterval = 2000, maxDropHp = 600, skills = {}, modelid = 30058, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [213] = { entityid = 213, entityType = 1, monsterType = 1, name = "[精]巡岛队长", level = 65, circle = 0, aiConfigId = 2, propid = 196, flagid = 2, dropid = 200017, exp = 9, attackInterval = 2000, maxDropHp = 600, skills = {}, modelid = 30065, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [214] = { entityid = 214, entityType = 1, monsterType = 1, name = "[领]太阳岛主", level = 85, circle = 0, aiConfigId = 2, propid = 197, flagid = 4, dropid = 200025, exp = 18, attackInterval = 2000, maxDropHp = 990, skills = {}, modelid = 30113, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [215] = { entityid = 215, entityType = 1, monsterType = 1, name = "围场哨兵", level = 50, circle = 1, aiConfigId = 2, propid = 198, flagid = 2, dropid = 200007, exp = 65, attackInterval = 2000, maxDropHp = 600, skills = {}, modelid = 30087, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [216] = { entityid = 216, entityType = 1, monsterType = 1, name = "围场猎手", level = 50, circle = 1, aiConfigId = 2, propid = 199, flagid = 2, dropid = 200007, exp = 70, attackInterval = 2000, maxDropHp = 600, skills = {}, modelid = 30085, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [217] = { entityid = 217, entityType = 1, monsterType = 1, name = "围场守兵", level = 50, circle = 1, aiConfigId = 2, propid = 200, flagid = 2, dropid = 200007, exp = 75, attackInterval = 2000, maxDropHp = 600, skills = {}, modelid = 30083, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [218] = { entityid = 218, entityType = 1, monsterType = 1, name = "[精]围场将军", level = 70, circle = 2, aiConfigId = 2, propid = 201, flagid = 2, dropid = 200018, exp = 110, attackInterval = 2000, maxDropHp = 700, skills = {}, modelid = 30054, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [219] = { entityid = 219, entityType = 1, monsterType = 1, name = "[精]围场指挥", level = 70, circle = 2, aiConfigId = 2, propid = 202, flagid = 2, dropid = 200018, exp = 110, attackInterval = 2000, maxDropHp = 700, skills = {}, modelid = 30065, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [220] = { entityid = 220, entityType = 1, monsterType = 1, name = "[领]围场领主", level = 90, circle = 3, aiConfigId = 2, propid = 203, flagid = 5, dropid = 200026, exp = 225, attackInterval = 2000, maxDropHp = 1100, skills = {}, modelid = 30105, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [221] = { entityid = 221, entityType = 1, monsterType = 1, name = "山岭小鬼", level = 80, circle = 2, aiConfigId = 2, propid = 204, flagid = 2, dropid = 200008, exp = 160, attackInterval = 2000, skills = {}, modelid = 30087, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [222] = { entityid = 222, entityType = 1, monsterType = 1, name = "山岭猛兽", level = 80, circle = 2, aiConfigId = 2, propid = 205, flagid = 2, dropid = 200008, exp = 164, attackInterval = 2000, skills = {}, modelid = 30082, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [223] = { entityid = 223, entityType = 1, monsterType = 1, name = "山岭恶人", level = 80, circle = 2, aiConfigId = 2, propid = 206, flagid = 2, dropid = 200008, exp = 156, attackInterval = 2000, skills = {}, modelid = 30086, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [224] = { entityid = 224, entityType = 1, monsterType = 1, name = "[精]山岭大盗", level = 90, circle = 3, aiConfigId = 2, propid = 207, flagid = 2, dropid = 200019, exp = 240, attackInterval = 2000, skills = {}, modelid = 30078, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [225] = { entityid = 225, entityType = 1, monsterType = 1, name = "[精]山岭狂徒", level = 90, circle = 3, aiConfigId = 2, propid = 208, flagid = 2, dropid = 200019, exp = 240, attackInterval = 2000, skills = {}, modelid = 30113, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [226] = { entityid = 226, entityType = 1, monsterType = 1, name = "[领]山岭巨人", level = 100, circle = 4, aiConfigId = 2, propid = 209, flagid = 5, dropid = 200027, exp = 480, attackInterval = 2000, skills = {}, modelid = 30100, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [227] = { entityid = 227, entityType = 1, monsterType = 1, name = "化身鸷怪", level = 100, circle = 3, aiConfigId = 2, propid = 210, flagid = 11, dropid = 200009, exp = 176, attackInterval = 2000, skills = { {id=45,level=1,event=0,autoCD=false}, }, modelid = 30057, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [228] = { entityid = 228, entityType = 1, monsterType = 1, name = "化身鸮怪", level = 100, circle = 3, aiConfigId = 2, propid = 211, flagid = 2, dropid = 200009, exp = 172, attackInterval = 2000, skills = {}, modelid = 30058, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [229] = { entityid = 229, entityType = 1, monsterType = 1, name = "化身鸨怪", level = 100, circle = 3, aiConfigId = 2, propid = 212, flagid = 11, dropid = 200009, exp = 179, attackInterval = 2000, skills = { {id=46,level=1,event=0,autoCD=false}, }, modelid = 30059, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [230] = { entityid = 230, entityType = 1, monsterType = 1, name = "[精]化身雕精", level = 200, circle = 4, aiConfigId = 2, propid = 213, flagid = 2, dropid = 200020, exp = 256, attackInterval = 2000, skills = {}, modelid = 30105, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [231] = { entityid = 231, entityType = 1, monsterType = 1, name = "[精]化身枭精", level = 200, circle = 4, aiConfigId = 2, propid = 214, flagid = 2, dropid = 200020, exp = 256, attackInterval = 2000, skills = {}, modelid = 30100, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [232] = { entityid = 232, entityType = 1, monsterType = 1, name = "[领]化身恶魔", level = 200, circle = 5, aiConfigId = 2, propid = 215, flagid = 13, dropid = 200028, exp = 512, attackInterval = 2000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30108, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [233] = { entityid = 233, entityType = 1, monsterType = 1, name = "游猎盗贼", level = 200, circle = 4, aiConfigId = 2, propid = 216, flagid = 2, dropid = 200010, exp = 154, attackInterval = 2000, skills = {}, modelid = 30054, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [234] = { entityid = 234, entityType = 1, monsterType = 1, name = "游猎匪人", level = 200, circle = 4, aiConfigId = 2, propid = 217, flagid = 2, dropid = 200010, exp = 151, attackInterval = 2000, skills = {}, modelid = 30065, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [235] = { entityid = 235, entityType = 1, monsterType = 1, name = "游猎强盗", level = 200, circle = 4, aiConfigId = 2, propid = 218, flagid = 2, dropid = 200010, exp = 156, attackInterval = 2000, skills = {}, modelid = 30078, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [236] = { entityid = 236, entityType = 1, monsterType = 1, name = "[精]游猎狂徒", level = 200, circle = 5, aiConfigId = 2, propid = 219, flagid = 2, dropid = 200021, exp = 220, attackInterval = 2000, skills = {}, modelid = 30100, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [237] = { entityid = 237, entityType = 1, monsterType = 1, name = "[精]游猎队长", level = 200, circle = 5, aiConfigId = 2, propid = 220, flagid = 2, dropid = 200021, exp = 220, attackInterval = 2000, skills = {}, modelid = 30100, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [238] = { entityid = 238, entityType = 1, monsterType = 1, name = "[领]游猎大盗", level = 200, circle = 6, aiConfigId = 2, propid = 221, flagid = 5, dropid = 200029, exp = 550, attackInterval = 2000, skills = { {id=62,level=1,event=0,autoCD=false}, }, modelid = 30162, attackMusicRate = 100, dieMusicRate = 100, damageMusicRate = 100, }, [239] = { entityid = 239, entityType = 1, monsterType = 1, name = "[领]游猎巨魔", level = 200, circle = 6, aiConfigId = 2, propid = 222, flagid = 5, dropid = 200029, exp = 660, attackInterval = 2000, skills = {}, modelid = 30109, }, [240] = { entityid = 240, entityType = 1, monsterType = 1, name = "[石城]花岗岩灵", level = 300, circle = 5, aiConfigId = 2, propid = 223, flagid = 2, dropid = 200074, exp = 1400, attackInterval = 1000, skills = {}, modelid = 30051, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [241] = { entityid = 241, entityType = 1, monsterType = 1, name = "[石城]玄武岩灵", level = 300, circle = 5, aiConfigId = 2, propid = 224, flagid = 2, dropid = 200074, exp = 1500, attackInterval = 1000, skills = {}, modelid = 30052, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [242] = { entityid = 242, entityType = 1, monsterType = 1, name = "[石城]辉绿岩灵", level = 300, circle = 5, aiConfigId = 2, propid = 225, flagid = 2, dropid = 200074, exp = 1600, attackInterval = 1000, skills = {}, modelid = 30100, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [243] = { entityid = 243, entityType = 1, monsterType = 1, name = "[石城]正长岩灵", level = 300, circle = 6, aiConfigId = 2, propid = 226, flagid = 2, dropid = 200075, exp = 2000, attackInterval = 1000, skills = {}, modelid = 30111, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [244] = { entityid = 244, entityType = 1, monsterType = 1, name = "[石城]流纹岩灵", level = 300, circle = 6, aiConfigId = 2, propid = 227, flagid = 2, dropid = 200075, exp = 2000, attackInterval = 1000, skills = {}, modelid = 30167, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [245] = { entityid = 245, entityType = 1, monsterType = 1, name = "[石城]熔岩灵王", level = 300, circle = 7, aiConfigId = 2, propid = 228, flagid = 13, dropid = 200076, exp = 3000, attackInterval = 1000, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30098, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [246] = { entityid = 246, entityType = 1, monsterType = 1, name = "[石城]陨石灵皇", level = 300, circle = 7, aiConfigId = 2, propid = 229, flagid = 13, dropid = 200076, exp = 3000, attackInterval = 1000, skills = { {id=51,level=1,event=0,autoCD=false}, }, modelid = 30099, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [247] = { entityid = 247, entityType = 1, monsterType = 1, name = "[鬼宅]鲤鱼水怪", level = 300, circle = 6, aiConfigId = 2, propid = 230, flagid = 2, dropid = 200077, exp = 1920, attackInterval = 1000, skills = {}, modelid = 30153, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [248] = { entityid = 248, entityType = 1, monsterType = 1, name = "[鬼宅]恶鲨水怪", level = 300, circle = 6, aiConfigId = 2, propid = 231, flagid = 2, dropid = 200077, exp = 2000, attackInterval = 1000, skills = {}, modelid = 30154, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [249] = { entityid = 249, entityType = 1, monsterType = 1, name = "[鬼宅]巨章水怪", level = 300, circle = 6, aiConfigId = 2, propid = 232, flagid = 2, dropid = 200077, exp = 2080, attackInterval = 1000, skills = {}, modelid = 30113, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [250] = { entityid = 250, entityType = 1, monsterType = 1, name = "[鬼宅]河童", level = 300, circle = 7, aiConfigId = 2, propid = 233, flagid = 11, dropid = 200078, exp = 2880, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30108, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [251] = { entityid = 251, entityType = 1, monsterType = 1, name = "[鬼宅]夜叉", level = 300, circle = 7, aiConfigId = 2, propid = 234, flagid = 11, dropid = 200078, exp = 3040, attackInterval = 1000, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30098, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [252] = { entityid = 252, entityType = 1, monsterType = 1, name = "[鬼宅]恶魔", level = 300, circle = 8, aiConfigId = 2, propid = 235, flagid = 18, dropid = 200079, exp = 4000, attackInterval = 1000, skills = {}, modelid = 30159, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [253] = { entityid = 253, entityType = 1, monsterType = 1, name = "[鬼宅]鬼王", level = 300, circle = 8, aiConfigId = 2, propid = 236, flagid = 18, dropid = 200079, exp = 4160, attackInterval = 1000, skills = {}, modelid = 30161, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [254] = { entityid = 254, entityType = 1, monsterType = 1, name = "[太行]山寨哨兵", level = 300, circle = 7, aiConfigId = 2, propid = 237, flagid = 2, dropid = 200080, exp = 2530, attackInterval = 1000, skills = {}, modelid = 30105, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [255] = { entityid = 255, entityType = 1, monsterType = 1, name = "[太行]山寨守卫", level = 300, circle = 7, aiConfigId = 2, propid = 238, flagid = 11, dropid = 200080, exp = 2420, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30108, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [256] = { entityid = 256, entityType = 1, monsterType = 1, name = "[太行]山寨小鬼", level = 300, circle = 7, aiConfigId = 2, propid = 239, flagid = 11, dropid = 200080, exp = 2640, attackInterval = 1000, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30098, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [257] = { entityid = 257, entityType = 1, monsterType = 1, name = "[太行]巡山队长", level = 300, circle = 8, aiConfigId = 2, propid = 240, flagid = 2, dropid = 200081, exp = 3300, attackInterval = 1000, skills = {}, modelid = 30156, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [258] = { entityid = 258, entityType = 1, monsterType = 1, name = "[太行]拦路恶霸", level = 300, circle = 8, aiConfigId = 2, propid = 241, flagid = 2, dropid = 200081, exp = 3410, attackInterval = 1000, skills = {}, modelid = 30155, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [259] = { entityid = 259, entityType = 1, monsterType = 1, name = "[太行]占山大王", level = 300, circle = 9, aiConfigId = 2, propid = 242, flagid = 18, dropid = 200082, exp = 4400, attackInterval = 1000, skills = {}, modelid = 30160, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [260] = { entityid = 260, entityType = 1, monsterType = 1, name = "[太行]占山寨主", level = 300, circle = 9, aiConfigId = 2, propid = 243, flagid = 11, dropid = 200082, exp = 4510, attackInterval = 1000, skills = { {id=42,level=1,event=0,autoCD=false}, }, modelid = 30107, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [261] = { entityid = 261, entityType = 1, monsterType = 1, name = "海角水鬼", level = 80, circle = 2, aiConfigId = 2, propid = 244, flagid = 2, dropid = 200030, exp = 140, attackInterval = 2000, skills = {}, modelid = 30159, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [262] = { entityid = 262, entityType = 1, monsterType = 1, name = "海角怪鱼", level = 80, circle = 2, aiConfigId = 2, propid = 245, flagid = 11, dropid = 200030, exp = 143, attackInterval = 2000, skills = { {id=51,level=1,event=0,autoCD=false}, }, modelid = 30099, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [263] = { entityid = 263, entityType = 1, monsterType = 1, name = "海角小鲨", level = 80, circle = 2, aiConfigId = 2, propid = 246, flagid = 2, dropid = 200030, exp = 136, attackInterval = 2000, skills = {}, modelid = 30078, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [264] = { entityid = 264, entityType = 1, monsterType = 1, name = "[精]海角猛兽", level = 90, circle = 3, aiConfigId = 2, propid = 247, flagid = 2, dropid = 200031, exp = 210, attackInterval = 2000, skills = {}, modelid = 30167, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [265] = { entityid = 265, entityType = 1, monsterType = 1, name = "[精]海角巨怪", level = 90, circle = 3, aiConfigId = 2, propid = 248, flagid = 2, dropid = 200031, exp = 210, attackInterval = 2000, skills = {}, modelid = 30111, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [266] = { entityid = 266, entityType = 1, monsterType = 1, name = "[领]海角盗王", level = 100, circle = 4, aiConfigId = 2, propid = 249, flagid = 13, dropid = 200032, exp = 420, attackInterval = 2000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30112, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [267] = { entityid = 267, entityType = 1, monsterType = 1, name = "堕落水鬼", level = 200, circle = 4, aiConfigId = 2, propid = 250, flagid = 2, dropid = 200086, exp = 1100, attackInterval = 1000, skills = {}, modelid = 30109, }, [268] = { entityid = 268, entityType = 1, monsterType = 1, name = "堕落怪鱼", level = 200, circle = 4, aiConfigId = 2, propid = 251, flagid = 2, dropid = 200086, exp = 1210, attackInterval = 1000, skills = {}, modelid = 30167, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [269] = { entityid = 269, entityType = 1, monsterType = 1, name = "堕落小鲨", level = 200, circle = 4, aiConfigId = 2, propid = 252, flagid = 2, dropid = 200086, exp = 1320, attackInterval = 1000, skills = {}, modelid = 30111, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [270] = { entityid = 270, entityType = 1, monsterType = 1, name = "[精]堕落猛兽", level = 200, circle = 5, aiConfigId = 2, propid = 253, flagid = 2, dropid = 200087, exp = 1540, attackInterval = 1000, skills = {}, modelid = 30071, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [271] = { entityid = 271, entityType = 1, monsterType = 1, name = "[精]堕落巨怪", level = 200, circle = 5, aiConfigId = 2, propid = 254, flagid = 2, dropid = 200087, exp = 1650, attackInterval = 1000, skills = {}, modelid = 30156, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [272] = { entityid = 272, entityType = 1, monsterType = 1, name = "[领]堕落盗王", level = 200, circle = 6, aiConfigId = 2, propid = 255, flagid = 5, dropid = 200088, exp = 1980, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30111, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [273] = { entityid = 273, entityType = 1, monsterType = 1, name = "关外盗贼", level = 100, circle = 3, aiConfigId = 2, propid = 256, flagid = 11, dropid = 200033, exp = 165, attackInterval = 2000, skills = { {id=51,level=1,event=0,autoCD=false}, }, modelid = 30099, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [274] = { entityid = 274, entityType = 1, monsterType = 1, name = "关外响马", level = 100, circle = 3, aiConfigId = 2, propid = 257, flagid = 2, dropid = 200033, exp = 162, attackInterval = 2000, skills = {}, modelid = 30160, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [275] = { entityid = 275, entityType = 1, monsterType = 1, name = "关外恶人", level = 100, circle = 3, aiConfigId = 2, propid = 258, flagid = 2, dropid = 200033, exp = 168, attackInterval = 2000, skills = {}, modelid = 30167, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [276] = { entityid = 276, entityType = 1, monsterType = 1, name = "[精]关外大盗", level = 180, circle = 4, aiConfigId = 2, propid = 259, flagid = 11, dropid = 200034, exp = 240, attackInterval = 2000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30112, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [277] = { entityid = 277, entityType = 1, monsterType = 1, name = "[精]关外恶霸", level = 180, circle = 4, aiConfigId = 2, propid = 260, flagid = 2, dropid = 200034, exp = 240, attackInterval = 2000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30111, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [278] = { entityid = 278, entityType = 1, monsterType = 1, name = "[领]关外霸主", level = 200, circle = 5, aiConfigId = 2, propid = 261, flagid = 19, dropid = 200035, exp = 480, attackInterval = 2000, skills = { {id=63,level=1,event=0,autoCD=false}, }, modelid = 30164, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [279] = { entityid = 279, entityType = 1, monsterType = 1, name = "怒火盗贼", level = 300, circle = 5, aiConfigId = 2, propid = 262, flagid = 2, dropid = 200083, exp = 140, attackInterval = 1000, skills = {}, modelid = 30116, attackMusicRate = 100, }, [280] = { entityid = 280, entityType = 1, monsterType = 1, name = "怒火响马", level = 300, circle = 5, aiConfigId = 2, propid = 263, flagid = 2, dropid = 200083, exp = 150, attackInterval = 1000, skills = {}, modelid = 30156, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [281] = { entityid = 281, entityType = 1, monsterType = 1, name = "怒火恶人", level = 300, circle = 5, aiConfigId = 2, propid = 264, flagid = 11, dropid = 200083, exp = 160, attackInterval = 1000, skills = { {id=42,level=1,event=0,autoCD=false}, }, modelid = 30107, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [282] = { entityid = 282, entityType = 1, monsterType = 1, name = "[精]怒火大盗", level = 300, circle = 6, aiConfigId = 2, propid = 265, flagid = 2, dropid = 200084, exp = 200, attackInterval = 1000, skills = {}, modelid = 30161, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [283] = { entityid = 283, entityType = 1, monsterType = 1, name = "[精]怒火恶霸", level = 300, circle = 6, aiConfigId = 2, propid = 266, flagid = 11, dropid = 200084, exp = 200, attackInterval = 1000, skills = { {id=63,level=1,event=0,autoCD=false}, }, modelid = 30164, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [284] = { entityid = 284, entityType = 1, monsterType = 1, name = "[领]怒火霸主", level = 300, circle = 7, aiConfigId = 2, propid = 267, flagid = 18, dropid = 200085, exp = 300, attackInterval = 1000, skills = { {id=69,level=1,event=0,autoCD=false}, {id=64,level=1,event=0,autoCD=false}, }, modelid = 30165, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [285] = { entityid = 285, entityType = 1, monsterType = 1, name = "雪谷恶虫", level = 100, circle = 3, aiConfigId = 2, propid = 268, flagid = 11, dropid = 200036, exp = 16, attackInterval = 2000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30112, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [286] = { entityid = 286, entityType = 1, monsterType = 1, name = "雪谷大盗", level = 100, circle = 3, aiConfigId = 2, propid = 269, flagid = 2, dropid = 200036, exp = 16, attackInterval = 2000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30111, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [287] = { entityid = 287, entityType = 1, monsterType = 1, name = "雪谷猛兽", level = 100, circle = 3, aiConfigId = 2, propid = 270, flagid = 11, dropid = 200036, exp = 16, attackInterval = 2000, skills = { {id=42,level=1,event=0,autoCD=false}, }, modelid = 30107, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [288] = { entityid = 288, entityType = 1, monsterType = 1, name = "[精]雪谷将军", level = 110, circle = 4, aiConfigId = 2, propid = 271, flagid = 6, dropid = 200037, exp = 24, attackInterval = 2000, skills = { {id=38,level=1,event=0,autoCD=false}, }, modelid = 30102, attackMusicRate = 100, dieMusicRate = 100, damageMusicRate = 100, }, [289] = { entityid = 289, entityType = 1, monsterType = 1, name = "[精]雪谷祭司", level = 110, circle = 4, aiConfigId = 2, propid = 272, flagid = 11, dropid = 200037, exp = 24, attackInterval = 2000, skills = { {id=62,level=1,event=0,autoCD=false}, }, modelid = 30162, attackMusicRate = 100, dieMusicRate = 100, damageMusicRate = 100, }, [290] = { entityid = 290, entityType = 1, monsterType = 1, name = "[领]雪谷屠戮者", level = 200, circle = 5, aiConfigId = 2, propid = 273, flagid = 18, dropid = 200038, exp = 48, attackInterval = 2000, skills = {}, modelid = 30163, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [291] = { entityid = 291, entityType = 1, monsterType = 1, name = "暗黑恶虫", level = 200, circle = 4, aiConfigId = 2, propid = 274, flagid = 2, dropid = 200039, exp = 15, attackInterval = 2000, skills = { {id=64,level=1,event=0,autoCD=false}, }, modelid = 30165, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [292] = { entityid = 292, entityType = 1, monsterType = 1, name = "暗黑大盗", level = 200, circle = 4, aiConfigId = 2, propid = 275, flagid = 11, dropid = 200039, exp = 15, attackInterval = 2000, skills = { {id=63,level=1,event=0,autoCD=false}, }, modelid = 30164, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [293] = { entityid = 293, entityType = 1, monsterType = 1, name = "暗黑猛兽", level = 200, circle = 4, aiConfigId = 2, propid = 276, flagid = 11, dropid = 200039, exp = 15, attackInterval = 2000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30112, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [294] = { entityid = 294, entityType = 1, monsterType = 1, name = "[精]暗黑将军", level = 200, circle = 5, aiConfigId = 2, propid = 277, flagid = 6, dropid = 200040, exp = 22, attackInterval = 2000, skills = { {id=38,level=1,event=0,autoCD=false}, }, modelid = 30104, attackMusicRate = 100, dieMusicRate = 100, damageMusicRate = 100, }, [295] = { entityid = 295, entityType = 1, monsterType = 1, name = "[精]暗黑祭司", level = 200, circle = 5, aiConfigId = 2, propid = 278, flagid = 2, dropid = 200040, exp = 22, attackInterval = 2000, skills = {}, modelid = 30163, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [296] = { entityid = 296, entityType = 1, monsterType = 1, name = "[领]暗黑屠戮者", level = 200, circle = 6, aiConfigId = 2, propid = 279, flagid = 5, dropid = 200041, exp = 55, attackInterval = 2000, skills = { {id=60,level=1,event=0,autoCD=false} }, modelid = 30158, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [297] = { entityid = 297, entityType = 1, monsterType = 1, name = "尸王", level = 45, circle = 0, aiConfigId = 2, propid = 280, flagid = 2, dropid = 200046, exp = 300, attackInterval = 2000, skills = {}, modelid = 30085, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [298] = { entityid = 298, entityType = 1, monsterType = 1, name = "沃玛勇士", level = 20, circle = 0, aiConfigId = 30, propid = 281, flagid = 2, dropid = 200002, exp = 600, attackInterval = 2000, skills = {}, modelid = 30036, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [299] = { entityid = 299, entityType = 1, monsterType = 1, name = "暗黑战士", level = 20, circle = 0, aiConfigId = 30, propid = 282, flagid = 12, dropid = 200002, exp = 570, attackInterval = 2000, skills = { {id=37,level=1,event=0,autoCD=false}, }, modelid = 30033, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [300] = { entityid = 300, entityType = 1, monsterType = 1, name = "海滩侍卫", level = 25, circle = 0, aiConfigId = 2, propid = 283, flagid = 11, dropid = 200003, exp = 240, attackInterval = 2000, skills = { {id=53,level=1,event=0,autoCD=false}, }, modelid = 30038, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [301] = { entityid = 301, entityType = 1, monsterType = 1, name = "[精]海滩勇士", level = 45, circle = 0, aiConfigId = 2, propid = 284, flagid = 2, dropid = 200014, exp = 360, attackInterval = 2000, skills = {}, modelid = 30051, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [302] = { entityid = 302, entityType = 1, monsterType = 1, name = "[荒凉]冰甲虫", level = 200, circle = 4, aiConfigId = 2, propid = 285, flagid = 2, dropid = 200047, exp = 220, attackInterval = 2000, skills = {}, modelid = 30089, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [303] = { entityid = 303, entityType = 1, monsterType = 1, name = "[荒凉]冰野猪", level = 200, circle = 4, aiConfigId = 2, propid = 286, flagid = 2, dropid = 200047, exp = 220, attackInterval = 2000, skills = {}, modelid = 30097, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [304] = { entityid = 304, entityType = 1, monsterType = 1, name = "[荒凉]迷失野人", level = 200, circle = 5, aiConfigId = 2, propid = 287, flagid = 2, dropid = 200048, exp = 264, attackInterval = 2000, skills = {}, modelid = 30092, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [305] = { entityid = 305, entityType = 1, monsterType = 1, name = "[荒凉]远古雪人", level = 200, circle = 5, aiConfigId = 2, propid = 288, flagid = 2, dropid = 200048, exp = 264, attackInterval = 2000, skills = {}, modelid = 30091, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, }, [306] = { entityid = 306, entityType = 1, monsterType = 1, name = "[荒凉]堕落神将", level = 200, circle = 6, aiConfigId = 2, propid = 289, flagid = 2, dropid = 200049, exp = 660, attackInterval = 2000, skills = {}, modelid = 30095, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [307] = { entityid = 307, entityType = 1, monsterType = 1, name = "[陵墓]野人", level = 300, circle = 6, aiConfigId = 2, propid = 290, flagid = 2, dropid = 200050, exp = 1920, attackInterval = 1000, skills = {}, modelid = 30091, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, }, [308] = { entityid = 308, entityType = 1, monsterType = 1, name = "[陵墓]狂战士", level = 300, circle = 7, aiConfigId = 2, propid = 291, flagid = 2, dropid = 200051, exp = 2880, attackInterval = 1000, skills = {}, modelid = 30093, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [309] = { entityid = 309, entityType = 1, monsterType = 1, name = "[陵墓]镇陵巨魔", level = 300, circle = 8, aiConfigId = 2, propid = 292, flagid = 2, dropid = 200052, exp = 4000, attackInterval = 1000, skills = {}, modelid = 30182, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [310] = { entityid = 310, entityType = 1, monsterType = 1, name = "[冰封]战将", level = 300, circle = 5, aiConfigId = 2, propid = 293, flagid = 2, dropid = 200056, exp = 1500, attackInterval = 1000, skills = { {id=68,level=1,event=0,autoCD=false}, }, modelid = 30093, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [311] = { entityid = 311, entityType = 1, monsterType = 1, name = "[冰封]卫士", level = 300, circle = 5, aiConfigId = 2, propid = 294, flagid = 2, dropid = 200056, exp = 1600, attackInterval = 1000, skills = { {id=71,level=1,event=0,autoCD=false}, }, modelid = 30096, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [312] = { entityid = 312, entityType = 1, monsterType = 1, name = "[冰封]侍卫", level = 300, circle = 6, aiConfigId = 2, propid = 295, flagid = 2, dropid = 200057, exp = 2000, attackInterval = 1000, skills = { {id=70,level=1,event=0,autoCD=false}, }, modelid = 30094, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [313] = { entityid = 313, entityType = 1, monsterType = 1, name = "[冰封]天将", level = 300, circle = 7, aiConfigId = 2, propid = 296, flagid = 2, dropid = 200058, exp = 3000, attackInterval = 1000, skills = { {id=72,level=1,event=0,autoCD=false}, }, modelid = 30095, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [314] = { entityid = 314, entityType = 1, monsterType = 1, name = "[雪域]门官", level = 300, circle = 5, aiConfigId = 2, propid = 297, flagid = 2, dropid = 200059, exp = 1500, attackInterval = 1000, skills = { {id=73,level=1,event=0,autoCD=false}, }, modelid = 30096, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [315] = { entityid = 315, entityType = 1, monsterType = 1, name = "[雪域]精锐", level = 300, circle = 5, aiConfigId = 2, propid = 298, flagid = 2, dropid = 200059, exp = 1600, attackInterval = 1000, skills = { {id=74,level=1,event=0,autoCD=false}, }, modelid = 30094, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [316] = { entityid = 316, entityType = 1, monsterType = 1, name = "[雪域]首领", level = 300, circle = 6, aiConfigId = 2, propid = 299, flagid = 2, dropid = 200060, exp = 2000, attackInterval = 1000, skills = { {id=75,level=1,event=0,autoCD=false}, }, modelid = 30095, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [317] = { entityid = 317, entityType = 1, monsterType = 1, name = "[雪域]魔王", level = 300, circle = 7, aiConfigId = 2, propid = 300, flagid = 2, dropid = 200061, exp = 3000, attackInterval = 1000, skills = { {id=76,level=1,event=0,autoCD=false}, }, modelid = 30182, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [318] = { entityid = 318, entityType = 1, monsterType = 1, name = "[东关]刀兵", level = 200, circle = 4, aiConfigId = 2, propid = 298, flagid = 2, dropid = 200059, exp = 429, attackInterval = 2000, skills = {}, modelid = 30070, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [319] = { entityid = 319, entityType = 1, monsterType = 1, name = "[东关]力士", level = 200, circle = 4, aiConfigId = 2, propid = 298, flagid = 2, dropid = 200059, exp = 451, attackInterval = 2000, skills = {}, modelid = 30167, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [320] = { entityid = 320, entityType = 1, monsterType = 1, name = "[东关]破甲兵", level = 200, circle = 5, aiConfigId = 2, propid = 298, flagid = 2, dropid = 200059, exp = 660, attackInterval = 2000, skills = {}, modelid = 30071, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [321] = { entityid = 321, entityType = 1, monsterType = 1, name = "[东关]镇关特使", level = 200, circle = 6, aiConfigId = 2, propid = 298, flagid = 2, dropid = 200059, exp = 880, attackInterval = 2000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30111, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [322] = { entityid = 322, entityType = 1, monsterType = 1, name = "[西关]狂化巨蛾", level = 200, circle = 4, aiConfigId = 2, propid = 298, flagid = 2, dropid = 200059, exp = 429, attackInterval = 2000, skills = {}, modelid = 30109, }, [323] = { entityid = 323, entityType = 1, monsterType = 1, name = "[西关]精锐破甲兵", level = 200, circle = 4, aiConfigId = 2, propid = 298, flagid = 2, dropid = 200059, exp = 451, attackInterval = 2000, skills = {}, modelid = 30071, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [324] = { entityid = 324, entityType = 1, monsterType = 1, name = "[西关]镇关将军", level = 200, circle = 5, aiConfigId = 2, propid = 298, flagid = 2, dropid = 200059, exp = 660, attackInterval = 2000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30111, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [325] = { entityid = 325, entityType = 1, monsterType = 1, name = "[西关]镇关教主", level = 200, circle = 6, aiConfigId = 2, propid = 298, flagid = 2, dropid = 200059, exp = 880, attackInterval = 2000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30112, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [326] = { entityid = 326, entityType = 1, monsterType = 1, name = "[经典]火焰沃玛", level = 200, circle = 4, aiConfigId = 2, propid = 309, flagid = 2, dropid = 200062, exp = 1540, attackInterval = 1000, skills = { {id=53,level=1,event=0,autoCD=false}, }, modelid = 30038, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [327] = { entityid = 327, entityType = 1, monsterType = 1, name = "[经典]沃玛战将", level = 200, circle = 4, aiConfigId = 2, propid = 310, flagid = 2, dropid = 200062, exp = 1540, attackInterval = 1000, skills = {}, modelid = 30037, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [328] = { entityid = 328, entityType = 1, monsterType = 1, name = "[经典]沃玛勇士", level = 200, circle = 4, aiConfigId = 2, propid = 311, flagid = 2, dropid = 200062, exp = 1540, attackInterval = 1000, skills = {}, modelid = 30036, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [329] = { entityid = 329, entityType = 1, monsterType = 1, name = "[经典]蜈蚣", level = 300, circle = 5, aiConfigId = 2, propid = 312, flagid = 2, dropid = 200063, exp = 2000, attackInterval = 1000, skills = {}, modelid = 30040, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [330] = { entityid = 330, entityType = 1, monsterType = 1, name = "[经典]跳跳蜂", level = 300, circle = 5, aiConfigId = 2, propid = 313, flagid = 2, dropid = 200063, exp = 2000, attackInterval = 1000, skills = {}, modelid = 30041, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [331] = { entityid = 331, entityType = 1, monsterType = 1, name = "[经典]黑色恶蛆", level = 300, circle = 5, aiConfigId = 2, propid = 314, flagid = 2, dropid = 200063, exp = 2000, attackInterval = 1000, skills = {}, modelid = 30043, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [332] = { entityid = 332, entityType = 1, monsterType = 1, name = "[经典]祖玛弓箭手", level = 300, circle = 6, aiConfigId = 2, propid = 315, flagid = 2, dropid = 200064, exp = 2880, attackInterval = 1000, skills = { {id=35,level=1,event=0,autoCD=false}, }, modelid = 30050, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [333] = { entityid = 333, entityType = 1, monsterType = 1, name = "[经典]祖玛雕像", level = 300, circle = 6, aiConfigId = 2, propid = 316, flagid = 2, dropid = 200064, exp = 2880, attackInterval = 1000, skills = {}, modelid = 30051, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [334] = { entityid = 334, entityType = 1, monsterType = 1, name = "[经典]祖玛卫士", level = 300, circle = 6, aiConfigId = 2, propid = 317, flagid = 2, dropid = 200064, exp = 2880, attackInterval = 1000, skills = {}, modelid = 30052, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [335] = { entityid = 335, entityType = 1, monsterType = 1, name = "[经典]牛魔法师", level = 300, circle = 7, aiConfigId = 2, propid = 318, flagid = 2, dropid = 200065, exp = 3600, attackInterval = 1000, skills = { {id=45,level=1,event=0,autoCD=false}, }, modelid = 30057, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [336] = { entityid = 336, entityType = 1, monsterType = 1, name = "[经典]牛魔祭司", level = 300, circle = 7, aiConfigId = 2, propid = 319, flagid = 2, dropid = 200065, exp = 3600, attackInterval = 1000, skills = {}, modelid = 30058, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [337] = { entityid = 337, entityType = 1, monsterType = 1, name = "[经典]牛魔将军", level = 300, circle = 7, aiConfigId = 2, propid = 320, flagid = 2, dropid = 200065, exp = 3600, attackInterval = 1000, skills = { {id=46,level=1,event=0,autoCD=false}, }, modelid = 30059, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [338] = { entityid = 338, entityType = 1, monsterType = 1, name = "[经典]邪恶毒蛇", level = 200, circle = 4, aiConfigId = 2, propid = 321, flagid = 2, dropid = 200066, exp = 1540, attackInterval = 1000, skills = {}, modelid = 30082, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [339] = { entityid = 339, entityType = 1, monsterType = 1, name = "[经典]邪恶钳虫", level = 200, circle = 4, aiConfigId = 2, propid = 322, flagid = 2, dropid = 200066, exp = 1540, attackInterval = 1000, skills = {}, modelid = 30086, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [340] = { entityid = 340, entityType = 1, monsterType = 1, name = "[经典]巨型多角虫", level = 200, circle = 4, aiConfigId = 2, propid = 323, flagid = 2, dropid = 200066, exp = 1540, attackInterval = 1000, skills = {}, modelid = 30083, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [341] = { entityid = 341, entityType = 1, monsterType = 1, name = "[经典]骷髅精灵", level = 300, circle = 5, aiConfigId = 2, propid = 324, flagid = 2, dropid = 200067, exp = 2000, attackInterval = 1000, skills = {}, modelid = 30084, }, [342] = { entityid = 342, entityType = 1, monsterType = 1, name = "[经典]尸王", level = 300, circle = 5, aiConfigId = 2, propid = 325, flagid = 2, dropid = 200067, exp = 2000, attackInterval = 1000, skills = {}, modelid = 30085, }, [343] = { entityid = 343, entityType = 1, monsterType = 1, name = "[经典]白野猪", level = 300, circle = 5, aiConfigId = 2, propid = 326, flagid = 2, dropid = 200067, exp = 2000, attackInterval = 1000, skills = {}, modelid = 30097, }, [344] = { entityid = 344, entityType = 1, monsterType = 1, name = "[经典]魔龙巨蛾", level = 300, circle = 6, aiConfigId = 2, propid = 327, flagid = 2, dropid = 200068, exp = 2880, attackInterval = 1000, skills = {}, modelid = 30109, }, [345] = { entityid = 345, entityType = 1, monsterType = 1, name = "[经典]魔龙力士", level = 300, circle = 6, aiConfigId = 2, propid = 328, flagid = 2, dropid = 200068, exp = 2880, attackInterval = 1000, skills = {}, modelid = 30167, }, [346] = { entityid = 346, entityType = 1, monsterType = 1, name = "[经典]魔龙战将", level = 300, circle = 6, aiConfigId = 2, propid = 329, flagid = 2, dropid = 200068, exp = 2880, attackInterval = 1000, skills = {}, modelid = 30111, }, [347] = { entityid = 347, entityType = 1, monsterType = 1, name = "[经典]沃玛卫士", level = 300, circle = 7, aiConfigId = 2, propid = 330, flagid = 2, dropid = 200069, exp = 3600, attackInterval = 1000, skills = {}, modelid = 30106, }, [348] = { entityid = 348, entityType = 1, monsterType = 1, name = "[经典]沃玛教主", level = 300, circle = 7, aiConfigId = 2, propid = 331, flagid = 2, dropid = 200069, exp = 3600, attackInterval = 1000, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30098, }, [349] = { entityid = 349, entityType = 1, monsterType = 1, name = "[经典]祖玛教主", level = 300, circle = 7, aiConfigId = 2, propid = 332, flagid = 2, dropid = 200069, exp = 3600, attackInterval = 1000, skills = { {id=51,level=1,event=0,autoCD=false}, }, modelid = 30099, }, [350] = { entityid = 350, entityType = 1, monsterType = 3, name = "[妖兽]烈焰狮王", level = 300, circle = 10, aiConfigId = 2, propid = 333, flagid = 2, dropid = 200070, exp = 0, attackInterval = 1000, skills = {}, modelid = 30164, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [351] = { entityid = 351, entityType = 1, monsterType = 3, name = "[妖兽]冥王", level = 300, circle = 10, aiConfigId = 2, propid = 334, flagid = 2, dropid = 200071, exp = 0, attackInterval = 1000, skills = {}, modelid = 30163, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [352] = { entityid = 352, entityType = 1, monsterType = 3, name = "[妖兽]牛族皇者", level = 300, circle = 10, aiConfigId = 2, propid = 335, flagid = 2, dropid = 200072, exp = 0, attackInterval = 1000, skills = { {id=64,level=1,event=0,autoCD=false}, }, modelid = 30165, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [353] = { entityid = 353, entityType = 1, monsterType = 3, name = "[妖兽]地狱魔龙", level = 300, circle = 10, aiConfigId = 2, propid = 336, flagid = 2, dropid = 200073, exp = 0, attackInterval = 1000, skills = { {id=60,level=1,event=0,autoCD=false}, }, modelid = 30158, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [354] = { entityid = 354, entityType = 1, monsterType = 4, name = "[神话]二郎真君", level = 300, circle = 10, aiConfigId = 29, propid = 337, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30108, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [355] = { entityid = 355, entityType = 1, monsterType = 4, name = "[神话]东华帝君", level = 300, circle = 10, aiConfigId = 29, propid = 338, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = { {id=42,level=1,event=0,autoCD=false}, }, modelid = 30107, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [356] = { entityid = 356, entityType = 1, monsterType = 4, name = "[神话]斗战胜佛", level = 300, circle = 10, aiConfigId = 29, propid = 339, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30164, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [357] = { entityid = 357, entityType = 1, monsterType = 4, name = "[神话]共工", level = 300, circle = 10, aiConfigId = 29, propid = 340, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = {}, modelid = 30163, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [358] = { entityid = 358, entityType = 1, monsterType = 4, name = "[神话]镇元子", level = 300, circle = 10, aiConfigId = 29, propid = 341, flagid = 5, dropid = 200090, exp = 0, attackInterval = 1000, skills = { {id=64,level=1,event=0,autoCD=false}, }, modelid = 30165, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [359] = { entityid = 359, entityType = 1, monsterType = 4, name = "[神话]刑天", level = 300, circle = 10, aiConfigId = 29, propid = 342, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = {}, modelid = 30160, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [360] = { entityid = 360, entityType = 1, monsterType = 4, name = "[神话]孟婆", level = 300, circle = 10, aiConfigId = 29, propid = 343, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = {}, modelid = 30113, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [361] = { entityid = 361, entityType = 1, monsterType = 4, name = "[神话]六道后土", level = 300, circle = 10, aiConfigId = 29, propid = 344, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = { {id=64,level=1,event=0,autoCD=false}, }, modelid = 30165, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [362] = { entityid = 362, entityType = 1, monsterType = 4, name = "[神话]娲皇化身", level = 300, circle = 10, aiConfigId = 29, propid = 345, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30158, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [363] = { entityid = 363, entityType = 1, monsterType = 4, name = "[神话]后羿", level = 300, circle = 10, aiConfigId = 24, propid = 346, flagid = 13, dropid = 200089, exp = 0, attackInterval = 1000, skills = { {id=35,level=1,event=0,autoCD=false}, }, modelid = 30161, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [364] = { entityid = 364, entityType = 1, monsterType = 4, name = "[神话]夸父", level = 300, circle = 10, aiConfigId = 29, propid = 347, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = {}, modelid = 30159, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [365] = { entityid = 365, entityType = 1, monsterType = 4, name = "[神话]东皇太一", level = 300, circle = 10, aiConfigId = 29, propid = 348, flagid = 5, dropid = 200090, exp = 0, attackInterval = 1000, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30158, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [366] = { entityid = 366, entityType = 1, monsterType = 4, name = "[神话]帝俊", level = 300, circle = 10, aiConfigId = 29, propid = 349, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = {}, modelid = 30182, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [367] = { entityid = 367, entityType = 1, monsterType = 4, name = "[神话]祝融", level = 300, circle = 10, aiConfigId = 29, propid = 350, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = {}, modelid = 30159, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [368] = { entityid = 368, entityType = 1, monsterType = 4, name = "[神话]蚩尤", level = 300, circle = 10, aiConfigId = 29, propid = 351, flagid = 5, dropid = 200089, exp = 0, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30112, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [369] = { entityid = 369, entityType = 1, monsterType = 1, name = "[冰峰]雪怪", level = 300, circle = 5, aiConfigId = 2, propid = 352, flagid = 2, dropid = 200091, exp = 1500, attackInterval = 1000, skills = {}, modelid = 30091, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, }, [370] = { entityid = 370, entityType = 1, monsterType = 1, name = "[冰峰]雪巨人", level = 300, circle = 6, aiConfigId = 2, propid = 353, flagid = 2, dropid = 200092, exp = 2500, attackInterval = 1000, skills = {}, modelid = 30182, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [371] = { entityid = 371, entityType = 1, monsterType = 1, name = "[遗迹]鲛人", level = 300, circle = 8, aiConfigId = 2, propid = 354, flagid = 2, dropid = 200095, exp = 3520, attackInterval = 1000, skills = {}, modelid = 30168, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [372] = { entityid = 372, entityType = 1, monsterType = 1, name = "[遗迹]恶魔", level = 300, circle = 8, aiConfigId = 2, propid = 355, flagid = 2, dropid = 200095, exp = 3600, attackInterval = 1000, skills = { {id=51,level=1,event=0,autoCD=false}, }, modelid = 30169, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [373] = { entityid = 373, entityType = 1, monsterType = 1, name = "[遗迹]巨蝎", level = 300, circle = 8, aiConfigId = 2, propid = 356, flagid = 2, dropid = 200095, exp = 3680, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30170, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [374] = { entityid = 374, entityType = 1, monsterType = 1, name = "[遗迹]牛魔王", level = 300, circle = 9, aiConfigId = 2, propid = 357, flagid = 2, dropid = 200096, exp = 4400, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30171, attackMusicRate = 100, dieMusicRate = 100, damageMusicRate = 100, }, [375] = { entityid = 375, entityType = 1, monsterType = 1, name = "[遗迹]熊王", level = 300, circle = 9, aiConfigId = 2, propid = 358, flagid = 2, dropid = 200096, exp = 4480, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30172, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [376] = { entityid = 376, entityType = 1, monsterType = 1, name = "[遗迹]失落教主", level = 300, circle = 10, aiConfigId = 2, propid = 359, flagid = 2, dropid = 200097, exp = 6400, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30173, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [377] = { entityid = 377, entityType = 1, monsterType = 1, name = "[迷失]法神", level = 300, circle = 8, aiConfigId = 2, propid = 360, flagid = 2, dropid = 200093, exp = 4320, attackInterval = 1000, skills = { {id=45,level=1,event=0,autoCD=false}, }, modelid = 30174, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [378] = { entityid = 378, entityType = 1, monsterType = 1, name = "[迷失]道尊", level = 300, circle = 8, aiConfigId = 2, propid = 361, flagid = 2, dropid = 200093, exp = 4400, attackInterval = 1000, skills = { {id=46,level=1,event=0,autoCD=false}, }, modelid = 30175, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [379] = { entityid = 379, entityType = 1, monsterType = 1, name = "[迷失]战神", level = 300, circle = 8, aiConfigId = 2, propid = 362, flagid = 2, dropid = 200093, exp = 4480, attackInterval = 1000, skills = { {id=80,level=1,event=0,autoCD=false}, }, modelid = 30176, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [380] = { entityid = 380, entityType = 1, monsterType = 1, name = "[梦境]妖狐", level = 300, circle = 8, aiConfigId = 2, propid = 363, flagid = 2, dropid = 200094, exp = 4320, attackInterval = 1000, skills = {}, modelid = 30177, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [381] = { entityid = 381, entityType = 1, monsterType = 1, name = "[梦境]九尾妖狐", level = 300, circle = 8, aiConfigId = 2, propid = 364, flagid = 2, dropid = 200094, exp = 4400, attackInterval = 1000, skills = { {id=42,level=1,event=0,autoCD=false}, }, modelid = 30178, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [382] = { entityid = 382, entityType = 1, monsterType = 1, name = "[梦境]妲己", level = 300, circle = 8, aiConfigId = 2, propid = 365, flagid = 2, dropid = 200094, exp = 4480, attackInterval = 1000, skills = { {id=62,level=1,event=0,autoCD=false}, }, modelid = 30179, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [383] = { entityid = 383, entityType = 1, monsterType = 4, name = "[神话]青龙化身", level = 990, circle = 10, aiConfigId = 29, propid = 366, flagid = 13, dropid = 200098, exp = 0, attackInterval = 1000, skills = { {id=79,level=1,event=0,autoCD=false}, }, modelid = 30180, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [384] = { entityid = 384, entityType = 1, monsterType = 3, name = "[妖兽]堕落龙王", level = 999, circle = 10, aiConfigId = 29, propid = 367, flagid = 13, dropid = 200099, exp = 0, attackInterval = 1000, skills = { {id=79,level=1,event=0,autoCD=false}, }, modelid = 30181, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [385] = { entityid = 385, entityType = 1, monsterType = 8, name = "跨服领主", level = 999, circle = 18, aiConfigId = 26, propid = 368, flagid = 5, exp = 10000000000, attackInterval = 1000, skills = { {id=60,level=1,event=0,autoCD=false}, }, modelid = 30184, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [386] = { entityid = 386, entityType = 1, monsterType = 10, name = "次元首领", level = 999, circle = 18, aiConfigId = 27, propid = 369, flagid = 18, exp = 2, attackInterval = 1000, maxDropHp = 500, skills = {}, modelid = 30183, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [387] = { entityid = 387, entityType = 1, monsterType = 10, name = "次元首领", level = 999, circle = 18, aiConfigId = 27, propid = 370, flagid = 18, exp = 2, attackInterval = 1000, maxDropHp = 500, skills = {}, modelid = 30183, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [388] = { entityid = 388, entityType = 1, monsterType = 1, name = "[龙门]狂战", level = 300, circle = 9, aiConfigId = 2, propid = 371, flagid = 2, dropid = 200102, exp = 4200, attackInterval = 1000, skills = {}, modelid = 30195, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [389] = { entityid = 389, entityType = 1, monsterType = 1, name = "[龙门]猪王", level = 300, circle = 9, aiConfigId = 2, propid = 372, flagid = 2, dropid = 200102, exp = 4270, attackInterval = 1000, skills = {}, modelid = 30194, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [390] = { entityid = 390, entityType = 1, monsterType = 1, name = "[龙门]祭司", level = 300, circle = 9, aiConfigId = 2, propid = 373, flagid = 2, dropid = 200102, exp = 4340, attackInterval = 1000, skills = { {id=46,level=1,event=0,autoCD=false}, }, modelid = 30196, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [391] = { entityid = 391, entityType = 1, monsterType = 1, name = "[龙门]堕落朱雀", level = 300, circle = 10, aiConfigId = 2, propid = 374, flagid = 2, dropid = 200103, exp = 5600, attackInterval = 1000, skills = { {id=67,level=1,event=0,autoCD=false}, }, modelid = 30186, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [392] = { entityid = 392, entityType = 1, monsterType = 1, name = "[龙门]冥界将军", level = 300, circle = 10, aiConfigId = 2, propid = 375, flagid = 2, dropid = 200103, exp = 5600, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30190, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [393] = { entityid = 393, entityType = 1, monsterType = 1, name = "[龙门]失落龙王", level = 300, circle = 11, aiConfigId = 2, propid = 376, flagid = 2, dropid = 200104, exp = 6930, attackInterval = 1000, skills = { {id=79,level=1,event=0,autoCD=false}, }, modelid = 30187, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [394] = { entityid = 394, entityType = 1, monsterType = 1, name = "[迷失]巡逻战将", level = 300, circle = 9, aiConfigId = 2, propid = 377, flagid = 2, dropid = 200100, exp = 5600, attackInterval = 1000, skills = {}, modelid = 30192, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [395] = { entityid = 395, entityType = 1, monsterType = 1, name = "[迷失]骷髅将军", level = 300, circle = 9, aiConfigId = 2, propid = 378, flagid = 2, dropid = 200100, exp = 5530, attackInterval = 1000, skills = {}, modelid = 30189, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [396] = { entityid = 396, entityType = 1, monsterType = 1, name = "[迷失]冰霜君主", level = 300, circle = 9, aiConfigId = 2, propid = 379, flagid = 2, dropid = 200100, exp = 5670, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30173, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [397] = { entityid = 397, entityType = 1, monsterType = 1, name = "[梦境]火蜘蛛", level = 300, circle = 9, aiConfigId = 2, propid = 380, flagid = 2, dropid = 200101, exp = 5600, attackInterval = 1000, skills = {}, modelid = 30198, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [398] = { entityid = 398, entityType = 1, monsterType = 1, name = "[梦境]巨蝎", level = 300, circle = 9, aiConfigId = 2, propid = 381, flagid = 2, dropid = 200101, exp = 5530, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30170, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [399] = { entityid = 399, entityType = 1, monsterType = 1, name = "[梦境]地狱蝎王", level = 300, circle = 9, aiConfigId = 2, propid = 382, flagid = 2, dropid = 200101, exp = 5670, attackInterval = 1000, skills = { {id=45,level=1,event=0,autoCD=false}, }, modelid = 30193, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [400] = { entityid = 400, entityType = 1, monsterType = 4, name = "[神话]玄武化身", level = 990, circle = 10, aiConfigId = 29, propid = 383, flagid = 13, dropid = 200105, exp = 0, attackInterval = 1000, skills = { {id=79,level=1,event=0,autoCD=false}, }, modelid = 30197, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [401] = { entityid = 401, entityType = 1, monsterType = 3, name = "[妖兽]妖化朱雀", level = 999, circle = 10, aiConfigId = 29, propid = 384, flagid = 13, dropid = 200106, exp = 0, attackInterval = 1000, skills = { {id=62,level=1,event=0,autoCD=false}, }, modelid = 30184, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [402] = { entityid = 402, entityType = 1, monsterType = 10, name = "次元首领", level = 999, circle = 9, aiConfigId = 27, propid = 385, flagid = 18, exp = 2, attackInterval = 1000, maxDropHp = 500, skills = {}, modelid = 30183, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [403] = { entityid = 403, entityType = 1, monsterType = 10, name = "次元首领", level = 999, circle = 9, aiConfigId = 27, propid = 386, flagid = 18, exp = 2, attackInterval = 1000, maxDropHp = 500, skills = {}, modelid = 30183, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [404] = { entityid = 404, entityType = 1, monsterType = 1, name = "坚甲黑猪", level = 300, circle = 5, aiConfigId = 2, propid = 387, flagid = 2, exp = 2, attackInterval = 2000, maxDropHp = 20, skills = {}, modelid = 30155, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [405] = { entityid = 405, entityType = 1, monsterType = 1, name = "抗魔红猪", level = 300, circle = 5, aiConfigId = 2, propid = 388, flagid = 2, exp = 2, attackInterval = 2000, maxDropHp = 20, skills = {}, modelid = 30156, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [406] = { entityid = 406, entityType = 1, monsterType = 1, name = "危险白猪", level = 300, circle = 6, aiConfigId = 2, propid = 389, flagid = 2, exp = 2, attackInterval = 1000, maxDropHp = 1, skills = {}, modelid = 30194, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [407] = { entityid = 407, entityType = 1, monsterType = 10, name = "次元首领", level = 999, circle = 9, aiConfigId = 27, propid = 390, flagid = 18, exp = 2, attackInterval = 1000, maxDropHp = 500, skills = {}, modelid = 30183, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [408] = { entityid = 408, entityType = 1, monsterType = 1, name = "[迷失]判官", level = 300, circle = 11, aiConfigId = 2, propid = 391, flagid = 2, dropid = 200107, exp = 6175, attackInterval = 1000, skills = {}, modelid = 30199, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [409] = { entityid = 409, entityType = 1, monsterType = 1, name = "[迷失]教主祭司", level = 300, circle = 11, aiConfigId = 2, propid = 392, flagid = 2, dropid = 200107, exp = 6240, attackInterval = 1000, skills = { {id=46,level=1,event=0,autoCD=false}, }, modelid = 30200, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [410] = { entityid = 410, entityType = 1, monsterType = 1, name = "[迷失]沃玛神将", level = 300, circle = 11, aiConfigId = 2, propid = 393, flagid = 2, dropid = 200107, exp = 6305, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30201, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [411] = { entityid = 411, entityType = 1, monsterType = 1, name = "[迷失]恶魔战士", level = 300, circle = 13, aiConfigId = 2, propid = 394, flagid = 2, dropid = 200114, exp = 7140, attackInterval = 1000, skills = { {id=49,level=1,event=0,autoCD=false}, }, modelid = 30202, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [412] = { entityid = 412, entityType = 1, monsterType = 1, name = "[迷失]魔焰战将", level = 300, circle = 13, aiConfigId = 2, propid = 395, flagid = 2, dropid = 200114, exp = 7200, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30203, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [413] = { entityid = 413, entityType = 1, monsterType = 1, name = "[迷失]魔翼尸王", level = 300, circle = 13, aiConfigId = 2, propid = 396, flagid = 2, dropid = 200114, exp = 7260, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30204, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [414] = { entityid = 414, entityType = 1, monsterType = 1, name = "[梦境]刀锋螳螂", level = 300, circle = 11, aiConfigId = 2, propid = 397, flagid = 2, dropid = 200108, exp = 6175, attackInterval = 1000, skills = {}, modelid = 30205, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [415] = { entityid = 415, entityType = 1, monsterType = 1, name = "[梦境]堕落将军", level = 300, circle = 11, aiConfigId = 2, propid = 398, flagid = 2, dropid = 200108, exp = 6240, attackInterval = 1000, skills = {}, modelid = 30206, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [416] = { entityid = 416, entityType = 1, monsterType = 1, name = "[梦境]龙化战士", level = 300, circle = 11, aiConfigId = 2, propid = 399, flagid = 2, dropid = 200108, exp = 6305, attackInterval = 1000, skills = { {id=45,level=1,event=0,autoCD=false}, }, modelid = 30207, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [417] = { entityid = 417, entityType = 1, monsterType = 1, name = "[梦境]中山神兽", level = 300, circle = 13, aiConfigId = 2, propid = 400, flagid = 2, dropid = 200115, exp = 7140, attackInterval = 1000, skills = {}, modelid = 30208, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [418] = { entityid = 418, entityType = 1, monsterType = 1, name = "[梦境]负山玄龟", level = 300, circle = 13, aiConfigId = 2, propid = 401, flagid = 2, dropid = 200115, exp = 7200, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30209, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [419] = { entityid = 419, entityType = 1, monsterType = 1, name = "[梦境]玄鸟", level = 300, circle = 13, aiConfigId = 2, propid = 402, flagid = 2, dropid = 200115, exp = 7260, attackInterval = 1000, skills = {}, modelid = 30184, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [420] = { entityid = 420, entityType = 1, monsterType = 1, name = "[禁地]九尺翼蛇", level = 300, circle = 11, aiConfigId = 2, propid = 403, flagid = 2, dropid = 200109, exp = 4810, attackInterval = 1000, skills = {}, modelid = 30211, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [421] = { entityid = 421, entityType = 1, monsterType = 1, name = "[禁地]地狱犬", level = 300, circle = 11, aiConfigId = 2, propid = 404, flagid = 2, dropid = 200109, exp = 4875, attackInterval = 1000, skills = {}, modelid = 30212, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [422] = { entityid = 422, entityType = 1, monsterType = 1, name = "[禁地]山门卫士", level = 300, circle = 11, aiConfigId = 2, propid = 405, flagid = 2, dropid = 200109, exp = 4940, attackInterval = 1000, skills = { {id=46,level=1,event=0,autoCD=false}, }, modelid = 30213, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [423] = { entityid = 423, entityType = 1, monsterType = 1, name = "[禁地]地狱蝾螈", level = 300, circle = 11, aiConfigId = 2, propid = 406, flagid = 2, dropid = 200110, exp = 6175, attackInterval = 1000, skills = {}, modelid = 30214, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [424] = { entityid = 424, entityType = 1, monsterType = 1, name = "[禁地]九头将军", level = 300, circle = 11, aiConfigId = 2, propid = 407, flagid = 2, dropid = 200110, exp = 6240, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30215, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [425] = { entityid = 425, entityType = 1, monsterType = 1, name = "[禁地]虚空魔王", level = 300, circle = 11, aiConfigId = 2, propid = 408, flagid = 2, dropid = 200111, exp = 7800, attackInterval = 1000, skills = {}, modelid = 30216, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [426] = { entityid = 426, entityType = 1, monsterType = 1, name = "[渡口]法师守卫", level = 300, circle = 13, aiConfigId = 2, propid = 409, flagid = 2, dropid = 200116, exp = 5820, attackInterval = 1000, skills = { {id=62,level=1,event=0,autoCD=false}, }, modelid = 30217, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [427] = { entityid = 427, entityType = 1, monsterType = 1, name = "[渡口]祭司侍卫", level = 300, circle = 13, aiConfigId = 2, propid = 410, flagid = 2, dropid = 200116, exp = 5880, attackInterval = 1000, skills = {}, modelid = 30218, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [428] = { entityid = 428, entityType = 1, monsterType = 1, name = "[渡口]火焰护卫", level = 300, circle = 13, aiConfigId = 2, propid = 411, flagid = 2, dropid = 200116, exp = 5940, attackInterval = 1000, skills = { {id=46,level=1,event=0,autoCD=false}, }, modelid = 30219, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [429] = { entityid = 429, entityType = 1, monsterType = 1, name = "[渡口]守卫骑士", level = 300, circle = 13, aiConfigId = 2, propid = 412, flagid = 2, dropid = 200117, exp = 7200, attackInterval = 1000, skills = {}, modelid = 30220, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [430] = { entityid = 430, entityType = 1, monsterType = 1, name = "[渡口]骷髅卫士", level = 300, circle = 13, aiConfigId = 2, propid = 413, flagid = 2, dropid = 200117, exp = 7200, attackInterval = 1000, skills = {}, modelid = 30221, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [431] = { entityid = 431, entityType = 1, monsterType = 1, name = "[渡口]镇守者", level = 300, circle = 13, aiConfigId = 2, propid = 414, flagid = 2, dropid = 200118, exp = 9000, attackInterval = 1000, skills = { {id=45,level=1,event=0,autoCD=false}, }, modelid = 30222, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [432] = { entityid = 432, entityType = 1, monsterType = 3, name = "[妖兽]魔化狮鹫", level = 999, circle = 11, aiConfigId = 29, propid = 415, flagid = 13, dropid = 200113, exp = 0, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30223, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [433] = { entityid = 433, entityType = 1, monsterType = 3, name = "[妖兽]妖化麒麟", level = 999, circle = 13, aiConfigId = 29, propid = 416, flagid = 13, dropid = 200119, exp = 0, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30224, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [434] = { entityid = 434, entityType = 1, monsterType = 4, name = "[神话]炼狱魔龙", level = 999, circle = 11, aiConfigId = 29, propid = 417, flagid = 13, dropid = 200112, exp = 0, attackInterval = 1000, skills = { {id=62,level=1,event=0,autoCD=false}, }, modelid = 30225, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [435] = { entityid = 435, entityType = 1, monsterType = 4, name = "[神话]应龙", level = 999, circle = 13, aiConfigId = 29, propid = 418, flagid = 13, dropid = 200119, exp = 0, attackInterval = 1000, skills = { {id=79,level=1,event=0,autoCD=false}, }, modelid = 30226, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [436] = { entityid = 436, entityType = 1, monsterType = 4, name = "[神话]节日BOSS", level = 300, circle = 10, aiConfigId = 29, propid = 419, flagid = 5, dropid = 200121, exp = 768000, attackInterval = 1000, skills = { {id=79,level=1,event=0,autoCD=false}, }, modelid = 30226, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [437] = { entityid = 437, entityType = 1, monsterType = 1, name = "[秘境]阴影侍从", level = 300, circle = 7, aiConfigId = 2, propid = 420, flagid = 2, dropid = 200122, exp = 1, attackInterval = 1000, maxDropHp = 9999, skills = {}, modelid = 30214, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [438] = { entityid = 438, entityType = 1, monsterType = 1, name = "[秘境]龙族守卫", level = 300, circle = 7, aiConfigId = 2, propid = 421, flagid = 2, dropid = 200122, exp = 1, attackInterval = 1000, maxDropHp = 9999, skills = { {id=45,level=1,event=0,autoCD=false}, }, modelid = 30207, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [439] = { entityid = 439, entityType = 1, monsterType = 1, name = "[秘境]冰熊守卫", level = 300, circle = 7, aiConfigId = 2, propid = 422, flagid = 11, dropid = 200122, exp = 1, attackInterval = 1000, maxDropHp = 9999, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30172, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [440] = { entityid = 440, entityType = 1, monsterType = 1, name = "[秘境]硬甲猪卫", level = 300, circle = 12, aiConfigId = 2, propid = 423, flagid = 2, dropid = 200123, exp = 1, attackInterval = 1000, maxDropHp = 50, skills = {}, modelid = 30155, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [441] = { entityid = 441, entityType = 1, monsterType = 1, name = "[秘境]抗魔猪卫", level = 300, circle = 12, aiConfigId = 2, propid = 424, flagid = 2, dropid = 200123, exp = 1, attackInterval = 1000, maxDropHp = 50, skills = {}, modelid = 30156, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [442] = { entityid = 442, entityType = 1, monsterType = 4, name = "[秘境]秘境领主", level = 300, circle = 15, aiConfigId = 2, propid = 425, flagid = 13, dropid = 200124, exp = 1, attackInterval = 1000, maxDropHp = 5000, skills = { {id=79,level=1,event=0,autoCD=false}, }, modelid = 30226, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [443] = { entityid = 443, entityType = 1, monsterType = 1, name = "[迷失]牛魔将军", level = 300, circle = 15, aiConfigId = 2, propid = 426, flagid = 2, dropid = 200125, exp = 10000, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30171, attackMusicRate = 100, dieMusicRate = 100, damageMusicRate = 100, }, [444] = { entityid = 444, entityType = 1, monsterType = 1, name = "[迷失]魔化妖狐", level = 300, circle = 15, aiConfigId = 2, propid = 427, flagid = 2, dropid = 200125, exp = 10000, attackInterval = 1000, skills = { {id=42,level=1,event=0,autoCD=false}, }, modelid = 30178, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [445] = { entityid = 445, entityType = 1, monsterType = 1, name = "[迷失]刀锋猎手", level = 300, circle = 15, aiConfigId = 2, propid = 428, flagid = 2, dropid = 200125, exp = 10000, attackInterval = 1000, skills = {}, modelid = 30205, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [446] = { entityid = 446, entityType = 1, monsterType = 1, name = "[梦境]妖化蝎王", level = 300, circle = 15, aiConfigId = 2, propid = 429, flagid = 2, dropid = 200126, exp = 10000, attackInterval = 1000, skills = { {id=45,level=1,event=0,autoCD=false}, }, modelid = 30193, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [447] = { entityid = 447, entityType = 1, monsterType = 1, name = "[梦境]九头蛇", level = 300, circle = 15, aiConfigId = 2, propid = 430, flagid = 2, dropid = 200126, exp = 10000, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30215, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [448] = { entityid = 448, entityType = 1, monsterType = 1, name = "[梦境]朱雀", level = 300, circle = 15, aiConfigId = 2, propid = 431, flagid = 2, dropid = 200126, exp = 10000, attackInterval = 1000, skills = {}, modelid = 30184, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [449] = { entityid = 449, entityType = 1, monsterType = 1, name = "[天池]近卫骑士", level = 300, circle = 15, aiConfigId = 2, propid = 432, flagid = 2, dropid = 200127, exp = 10000, attackInterval = 1000, skills = {}, modelid = 30163, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [450] = { entityid = 450, entityType = 1, monsterType = 1, name = "[天池]蛮荒战士", level = 300, circle = 15, aiConfigId = 2, propid = 433, flagid = 2, dropid = 200127, exp = 10000, attackInterval = 1000, skills = {}, modelid = 30182, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [451] = { entityid = 451, entityType = 1, monsterType = 1, name = "[天池]恶魔护卫", level = 300, circle = 15, aiConfigId = 2, propid = 434, flagid = 2, dropid = 200127, exp = 10000, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30112, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [452] = { entityid = 452, entityType = 1, monsterType = 1, name = "[天池]异化巨熊", level = 300, circle = 16, aiConfigId = 2, propid = 435, flagid = 2, dropid = 200128, exp = 10000, attackInterval = 1000, skills = { {id=47,level=1,event=0,autoCD=false}, }, modelid = 30172, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [453] = { entityid = 453, entityType = 1, monsterType = 1, name = "[天池]永恒卫士", level = 300, circle = 16, aiConfigId = 2, propid = 436, flagid = 2, dropid = 200128, exp = 10000, attackInterval = 1000, skills = {}, modelid = 30173, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [454] = { entityid = 454, entityType = 1, monsterType = 1, name = "[天池]天池巡守", level = 300, circle = 17, aiConfigId = 2, propid = 437, flagid = 2, dropid = 200129, exp = 10000, attackInterval = 1000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30223, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [455] = { entityid = 455, entityType = 1, monsterType = 3, name = "[妖兽]地狱魔龙", level = 999, circle = 18, aiConfigId = 29, propid = 438, flagid = 5, dropid = 200130, exp = 5000000, attackInterval = 100, skills = { {id=79,level=1,event=0,autoCD=false}, }, modelid = 30225, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, [456] = { entityid = 456, entityType = 1, monsterType = 4, name = "[神话]麒麟", level = 999, circle = 18, aiConfigId = 29, propid = 439, flagid = 5, dropid = 200131, exp = 10000000, attackInterval = 100, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30191, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, monLog = 1, }, --苍月大灾变:变异BOSS [457] = { entityid = 457, entityType = 1, monsterType = 3, name = "[苍月]变异BOSS", level = 999, circle = 18, aiConfigId = 2, propid = 440, flagid = 2, dropid = 200132, exp = 0, attackInterval = 1000, skills = { {id=69,level=1,event=0,autoCD=false}, }, modelid = 84014, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [458] = { entityid = 458, entityType = 1, monsterType = 1, name = "[苍月]变异僵尸", level = 200, circle = 5, aiConfigId = 2, propid = 441, flagid = 2, dropid = 200133, exp = 0, attackInterval = 2000, skills = {}, modelid = 30030, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [459] = { entityid = 459, entityType = 1, monsterType = 1, name = "[苍月]变异尸王", level = 300, circle = 7, aiConfigId = 2, propid = 442, flagid = 2, dropid = 200134, exp = 0, attackInterval = 1000, skills = {}, modelid = 30085, }, [460] = { entityid = 460, entityType = 1, monsterType = 1, name = "[寻宝秘境]刀兵", level = 200, circle = 4, aiConfigId = 2, propid = 301, flagid = 2, dropid = 200053, exp = 42900, attackInterval = 2000, skills = {}, modelid = 30070, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [461] = { entityid = 461, entityType = 1, monsterType = 1, name = "[寻宝秘境]力士", level = 200, circle = 4, aiConfigId = 2, propid = 302, flagid = 2, dropid = 200053, exp = 45100, attackInterval = 2000, skills = {}, modelid = 30167, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [462] = { entityid = 462, entityType = 1, monsterType = 1, name = "[寻宝秘境]破甲兵", level = 200, circle = 5, aiConfigId = 2, propid = 303, flagid = 2, dropid = 200054, exp = 66000, attackInterval = 2000, skills = {}, modelid = 30071, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [463] = { entityid = 463, entityType = 1, monsterType = 1, name = "[寻宝秘境]秘境特使", level = 200, circle = 6, aiConfigId = 2, propid = 304, flagid = 2, dropid = 200055, exp = 88000, attackInterval = 2000, skills = { {id=44,level=1,event=0,autoCD=false}, }, modelid = 30111, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [464] = { entityid = 464, entityType = 1, monsterType = 3, name = "[寻宝秘境]白银BOSS", level = 300, circle = 10, aiConfigId = 2, propid = 443, flagid = 2, dropid = 200135, exp = 100000, attackInterval = 1000, skills = {}, modelid = 110108, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [465] = { entityid = 465, entityType = 1, monsterType = 3, name = "[寻宝秘境]黄金BOSS", level = 300, circle = 10, aiConfigId = 2, propid = 444, flagid = 2, dropid = 200136, exp = 300000, attackInterval = 1000, skills = {}, modelid = 90008, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, [466] = { entityid = 466, entityType = 1, monsterType = 3, name = "[寻宝秘境]钻石BOSS", level = 300, circle = 10, aiConfigId = 2, propid = 445, flagid = 2, dropid = 200137, exp = 500000, attackInterval = 1000, skills = { {id=69,level=1,event=0,autoCD=false}, }, modelid = 90006, attackMusicRate = 100, dieMusicRate = 100, targetMusicTate = 100, damageMusicRate = 100, }, }