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aixianling
2024-12-13 13:41:02 +08:00
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--黑风寨副本 副本ID14
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 6, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*6
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --随机的奖励
{
{ type = 0, count = 1, itemid = 107, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击套装
{ type = 0, count = 1, itemid = 111, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击套装
{ type = 0, count = 1, itemid = 122, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击套装
{ type = 0, count = 1, itemid = 133, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=2, strong=0, bind=0,present=100,}, --司命50蓝色攻击套装
{ type = 0, count = 1, itemid = 144, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=2, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 107, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击套装
{ type = 0, count = 1, itemid = 111, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击套装
{ type = 0, count = 1, itemid = 122, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击套装
{ type = 0, count = 1, itemid = 133, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=1, strong=0, bind=0,present=100,}, --司命50绿色攻击套装
{ type = 0, count = 1, itemid = 144, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=1, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 3, itemid = 745, quality=0, strong=0, bind=1,present=100,}, --1级外攻宝石*3
{ type = 0, count = 3, itemid = 755, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石*3
{ type = 0, count = 3, itemid = 765, quality=0, strong=0, bind=1,present=100,}, --1级外防宝石*3
{ type = 0, count = 3, itemid = 775, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石*3
{ type = 0, count = 3, itemid = 785, quality=0, strong=0, bind=1,present=100,}, --1级生命宝石*3
{ type = 0, count = 3, itemid = 795, quality=0, strong=0, bind=1,present=100,}, --1级内力宝石*3
{ type = 0, count = 3, itemid = 805, quality=0, strong=0, bind=1,present=100,}, --1级命中宝石*3
{ type = 0, count = 3, itemid = 815, quality=0, strong=0, bind=1,present=100,}, --1级闪避宝石*3
{ type = 0, count = 3, itemid = 825, quality=0, strong=0, bind=1,present=100,}, --1级爆击宝石*3
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
--调整概率填充项
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 107, quality=3, strong=0, bind=0,present=100,}, --影煞50紫色攻击套装
{ type = 0, count = 1, itemid = 111, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=3, strong=0, bind=0,present=100,}, --御神50紫色攻击套装
{ type = 0, count = 1, itemid = 122, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=3, strong=0, bind=0,present=100,}, --气宗50紫色攻击套装
{ type = 0, count = 1, itemid = 133, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=3, strong=0, bind=0,present=100,}, --司命50紫色攻击套装
{ type = 0, count = 1, itemid = 144, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=3, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 107, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击套装
{ type = 0, count = 1, itemid = 111, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击套装
{ type = 0, count = 1, itemid = 122, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击套装
{ type = 0, count = 1, itemid = 133, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=2, strong=0, bind=0,present=100,}, --司命50蓝色攻击套装
{ type = 0, count = 1, itemid = 144, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=2, strong=0, bind=0,present=100,},
--平衡奖励添加项
{ type = 0, count = 1, itemid = 107, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击套装
{ type = 0, count = 1, itemid = 111, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击套装
{ type = 0, count = 1, itemid = 122, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击套装
{ type = 0, count = 1, itemid = 133, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=2, strong=0, bind=0,present=100,}, --司命50蓝色攻击套装
{ type = 0, count = 1, itemid = 144, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 4, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*4
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --随机的奖励
{
{ type = 0, count = 1, itemid = 1121, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 6, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*6
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 107, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击套装
{ type = 0, count = 1, itemid = 111, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击套装
{ type = 0, count = 1, itemid = 122, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击套装
{ type = 0, count = 1, itemid = 133, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=2, strong=0, bind=0,present=100,}, --司命50蓝色攻击套装
{ type = 0, count = 1, itemid = 144, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=2, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 107, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击套装
{ type = 0, count = 1, itemid = 111, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击套装
{ type = 0, count = 1, itemid = 122, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击套装
{ type = 0, count = 1, itemid = 133, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=1, strong=0, bind=0,present=100,}, --司命50绿色攻击套装
{ type = 0, count = 1, itemid = 144, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=1, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*2
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1121, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=1, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 4, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*4
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 1121, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 598, quality=0, strong=0, bind=1,present=100,}, --天元丹*4
{ type = 0, count = 4, itemid = 604, quality=0, strong=0, bind=1,present=100,}, --聚灵丹*4
{ type = 5, count = 16000, present=100,}, --绑定银两16000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1121, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=1, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*2
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1121, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 50, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*50
{ type = 0, count = 50, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*50
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1121, quality=0, strong=0, bind=0,present=100,}, --影煞50白色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=0, strong=0, bind=0,present=100,}, --御神50白色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=0, strong=0, bind=0,present=100,}, --气宗50白色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=0, strong=0, bind=0,present=100,}, --司命50白色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=0, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 598, quality=0, strong=0, bind=1,present=100,}, --天元丹*4
{ type = 0, count = 4, itemid = 604, quality=0, strong=0, bind=1,present=100,}, --聚灵丹*4
{ type = 5, count = 16000, present=100,}, --绑定银两16000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1121, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 1, itemid = 1121, quality=0, strong=0, bind=0,present=100,}, --影煞50白色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=0, strong=0, bind=0,present=100,}, --御神50白色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=0, strong=0, bind=0,present=100,}, --气宗50白色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=0, strong=0, bind=0,present=100,}, --司命50白色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=0, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 50, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*50
{ type = 0, count = 50, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*50
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 1, itemid = 1121, quality=0, strong=0, bind=0,present=100,}, --影煞50白色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=0, strong=0, bind=0,present=100,}, --御神50白色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=0, strong=0, bind=0,present=100,}, --气宗50白色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=0, strong=0, bind=0,present=100,}, --司命50白色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=0, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

View File

@@ -0,0 +1,513 @@
--屠龙山谷 副本ID19
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 12000,present=100,}, --绑定银两
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 12000,present=100,}, --绑定银两
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000,present=100,}, --绑定银两
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000,present=100,}, --绑定银两
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

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--十面埋伏 副本ID20 暂时调用(屠龙山谷)
{ --特等奖励
[0] = { --这个是单人模式的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=2, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=2, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=2, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=2, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=2, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=2, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=2, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=2, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式的特等奖励
fixAward = {
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=2, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=2, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=2, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=2, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=2, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=2, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=2, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=2, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] = { -- 这个是单人模式的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式一等的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] = { -- 这个是单人模式的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式二等的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] = { -- 这个是单人模式的奖励
fixAward = {
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=3, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=3, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=3, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=3, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=3, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=3, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=3, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=3, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=2, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=2, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=2, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=2, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=2, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=2, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=2, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=2, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式三等的奖励
fixAward = {
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=3, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=3, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=3, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=3, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=3, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=3, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=3, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=3, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=2, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=2, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=2, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=2, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=2, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=2, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=2, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=2, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] = { -- 这个是单人模式的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2048, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=2, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=2, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=2, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=2, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=2, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=2, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=2, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=2, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式四等的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2048, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=2, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=2, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=2, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=2, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=2, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=2, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=2, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=2, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] = { -- 这个是单人模式的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2048, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=1, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式五等的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2048, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=1, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

View File

@@ -0,0 +1,516 @@
--五灵玄天阵 副本ID21
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 12000,present=100,}, --绑定银两
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 12000,present=100,}, --绑定银两
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000,present=100,}, --绑定银两
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000,present=100,}, --绑定银两
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

View File

@@ -0,0 +1,539 @@
--<2D><><EFBFBD><EFBFBD>կ<EFBFBD><D5AF><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ID<49><44>4
{ --<2D>صȽ<D8B5><C8BD><EFBFBD>
[0] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 8000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*35
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽ<C4A3><CABD><EFBFBD>صȽ<D8B5><C8BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 8000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*35
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},
--һ<><D2BB>--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- һ<>ȵĽ<C8B5><C4BD><EFBFBD>
[0] ={ -- <20><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 7000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*30
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽһ<CABD>ȵĽ<C8B5><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 7000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*30
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},
--<2D><><EFBFBD><EFBFBD>--------------------------------------------------------------------------------------------------------------------------
{ -- <20><><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
[0] ={ -- <20><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 6000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*25
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽ<C4A3><CABD><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 6000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*25
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},
--<2D><><EFBFBD><EFBFBD>--------------------------------------------------------------------------------------------------------------------------
{ -- <20><><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
[0] ={ -- <20><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 5000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*20
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽ<C4A3><CABD><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 5000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*20
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},
--<2D>ĵ<EFBFBD>---------------------------------------------------------------------------------------------------------------------------
{ -- <20>ĵȵĽ<C8B5><C4BD><EFBFBD>
[0] ={ -- <20><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 4000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*15
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽ<C4A3>ĵȵĽ<C8B5><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 4000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*15
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},
--<2D><><EFBFBD><EFBFBD>---------------------------------------------------------------------------------------------------------------------------
{ -- <20><><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
[0] ={ -- <20><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 3000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>3000
{ type = 0, count = 10, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*10
{ type = 0, count = 10, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*10
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽ<C4A3><CABD><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 3000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>3000
{ type = 0, count = 10, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*10
{ type = 0, count = 10, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*10
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},

View File

@@ -0,0 +1,972 @@
--黄泉寨副本 副本ID3
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 3, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*3
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --随机的奖励
{
{ type = 0, count = 1, itemid = 192, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击套装
{ type = 0, count = 1, itemid = 196, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击套装
{ type = 0, count = 1, itemid = 207, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击套装
{ type = 0, count = 1, itemid = 218, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击套装
{ type = 0, count = 1, itemid = 229, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=2, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 192, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击套装
{ type = 0, count = 1, itemid = 196, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击套装
{ type = 0, count = 1, itemid = 207, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击套装
{ type = 0, count = 1, itemid = 218, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击套装
{ type = 0, count = 1, itemid = 229, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=1, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 745, quality=0, strong=0, bind=1,present=100,}, --1级外攻宝石*2
{ type = 0, count = 2, itemid = 755, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石*2
{ type = 0, count = 2, itemid = 765, quality=0, strong=0, bind=1,present=100,}, --1级外防宝石*2
{ type = 0, count = 2, itemid = 775, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石*2
{ type = 0, count = 2, itemid = 785, quality=0, strong=0, bind=1,present=100,}, --1级生命宝石*2
{ type = 0, count = 2, itemid = 795, quality=0, strong=0, bind=1,present=100,}, --1级内力宝石*2
{ type = 0, count = 2, itemid = 805, quality=0, strong=0, bind=1,present=100,}, --1级命中宝石*2
{ type = 0, count = 2, itemid = 815, quality=0, strong=0, bind=1,present=100,}, --1级闪避宝石*2
{ type = 0, count = 2, itemid = 825, quality=0, strong=0, bind=1,present=100,}, --1级爆击宝石*2
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
--调整概率填充项
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 192, quality=3, strong=0, bind=0,present=100,}, --影煞40紫色攻击套装
{ type = 0, count = 1, itemid = 196, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=3, strong=0, bind=0,present=100,}, --御神40紫色攻击套装
{ type = 0, count = 1, itemid = 207, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=3, strong=0, bind=0,present=100,}, --气宗40紫色攻击套装
{ type = 0, count = 1, itemid = 218, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=3, strong=0, bind=0,present=100,}, --司命40紫色攻击套装
{ type = 0, count = 1, itemid = 229, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=3, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 192, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击套装
{ type = 0, count = 1, itemid = 196, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击套装
{ type = 0, count = 1, itemid = 207, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击套装
{ type = 0, count = 1, itemid = 218, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击套装
{ type = 0, count = 1, itemid = 229, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 2, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*2
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --随机的奖励
{
{ type = 0, count = 1, itemid = 1206, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 3, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*3
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 192, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击套装
{ type = 0, count = 1, itemid = 196, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击套装
{ type = 0, count = 1, itemid = 207, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击套装
{ type = 0, count = 1, itemid = 218, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击套装
{ type = 0, count = 1, itemid = 229, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=2, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 192, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击套装
{ type = 0, count = 1, itemid = 196, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击套装
{ type = 0, count = 1, itemid = 207, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击套装
{ type = 0, count = 1, itemid = 218, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击套装
{ type = 0, count = 1, itemid = 229, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=1, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1206, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=2, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 2, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*2
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 1206, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 598, quality=0, strong=0, bind=1,present=100,}, --天元丹*4
{ type = 0, count = 4, itemid = 604, quality=0, strong=0, bind=1,present=100,}, --聚灵丹*4
{ type = 5, count = 12000, present=100,}, --绑定银两12000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1206, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=1, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1206, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=2, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 50, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*50
{ type = 0, count = 50, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*50
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1206, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=1, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 598, quality=0, strong=0, bind=1,present=100,}, --天元丹*4
{ type = 0, count = 4, itemid = 604, quality=0, strong=0, bind=1,present=100,}, --聚灵丹*4
{ type = 5, count = 12000, present=100,}, --绑定银两12000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1206, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
{ type = 5, count = 3000, present=100,}, --绑定银两3000
{ type = 0, count = 1, itemid = 1206, quality=0, strong=0, bind=0,present=100,}, --影煞40白色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=0, strong=0, bind=0,present=100,}, --御神40白色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=0, strong=0, bind=0,present=100,}, --气宗40白色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=0, strong=0, bind=0,present=100,}, --司命40白色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=0, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 50, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*50
{ type = 0, count = 50, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*50
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 1, itemid = 1206, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

View File

@@ -0,0 +1,539 @@
--阎王寨副本 副本ID4
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*35
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*35
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 7000, present=100,}, --绑定银两7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*30
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 7000, present=100,}, --绑定银两7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*30
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 5000, present=100,}, --绑定银两5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*20
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 5000, present=100,}, --绑定银两5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*20
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*15
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*15
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 3000, present=100,}, --绑定银两3000
{ type = 0, count = 10, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*10
{ type = 0, count = 10, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*10
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 3000, present=100,}, --绑定银两3000
{ type = 0, count = 10, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*10
{ type = 0, count = 10, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*10
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

View File

@@ -0,0 +1,538 @@
--桃花山庄副本 副本ID5
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 9000, present=100,}, --绑定银两9000
{ type = 0, count = 40, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*40
{ type = 0, count = 40, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*40
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 9000, present=100,}, --绑定银两9000
{ type = 0, count = 40, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*40
{ type = 0, count = 40, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*40
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*35
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*35
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 7000, present=100,}, --绑定银两7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*30
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 7000, present=100,}, --绑定银两7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*30
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 5000, present=100,}, --绑定银两5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*20
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 5000, present=100,}, --绑定银两5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*20
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*15
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*15
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

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--玄天洞副本 副本ID1
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 745, quality=0, strong=0, bind=1,present=100,}, --1级外攻宝石
{ type = 0, count = 1, itemid = 755, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石
{ type = 0, count = 1, itemid = 765, quality=0, strong=0, bind=1,present=100,}, --1级外防宝石
{ type = 0, count = 1, itemid = 775, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石
{ type = 0, count = 1, itemid = 785, quality=0, strong=0, bind=1,present=100,}, --1级生命宝石
{ type = 0, count = 1, itemid = 795, quality=0, strong=0, bind=1,present=100,}, --1级内力宝石
{ type = 0, count = 1, itemid = 805, quality=0, strong=0, bind=1,present=100,}, --1级命中宝石
{ type = 0, count = 1, itemid = 815, quality=0, strong=0, bind=1,present=100,}, --1级闪避宝石
{ type = 0, count = 1, itemid = 825, quality=0, strong=0, bind=1,present=100,}, --1级爆击宝石
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 267, quality=3, strong=0, bind=0,present=100,}, --少林30紫色套装
{ type = 0, count = 1, itemid = 268, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 269, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 270, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 271, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 272, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 273, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 274, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 275, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 276, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 277, quality=3, strong=0, bind=0,present=100,}, --影煞30紫色套装
{ type = 0, count = 1, itemid = 278, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 279, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 280, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 281, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 282, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 283, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 284, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 285, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 286, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 287, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 288, quality=3, strong=0, bind=0,present=100,}, --御神30紫色套装
{ type = 0, count = 1, itemid = 289, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 290, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 291, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 292, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 293, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 294, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 295, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 296, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 297, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 298, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 299, quality=3, strong=0, bind=0,present=100,}, --气宗30紫色套装
{ type = 0, count = 1, itemid = 300, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 301, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 302, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 303, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 304, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 305, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 306, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 307, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 308, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 309, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 310, quality=3, strong=0, bind=0,present=100,}, --司命30紫色套装
{ type = 0, count = 1, itemid = 311, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 312, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 313, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 314, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 315, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 316, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 317, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 318, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 319, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 320, quality=3, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 3, itemid = 1656, quality=0, strong=0, bind=1,present=100,}, --初级经验丹*3
},
randAward = --装备奖励
{
--{ type = 5, count = 365, present=30,},
{ type = 0, count = 1, itemid = 267, quality=2, strong=0, bind=0,present=100,}, --少林30蓝色套装
{ type = 0, count = 1, itemid = 268, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 269, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 270, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 271, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 272, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 273, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 274, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 275, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 276, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 277, quality=2, strong=0, bind=0,present=100,}, --影煞30蓝色套装
{ type = 0, count = 1, itemid = 278, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 279, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 280, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 281, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 282, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 283, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 284, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 285, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 286, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 287, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 288, quality=2, strong=0, bind=0,present=100,}, --御神30蓝色套装
{ type = 0, count = 1, itemid = 289, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 290, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 291, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 292, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 293, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 294, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 295, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 296, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 297, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 298, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 299, quality=2, strong=0, bind=0,present=100,}, --气宗30蓝色套装
{ type = 0, count = 1, itemid = 300, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 301, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 302, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 303, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 304, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 305, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 306, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 307, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 308, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 309, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 310, quality=2, strong=0, bind=0,present=100,}, --司命30蓝色套装
{ type = 0, count = 1, itemid = 311, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 312, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 313, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 314, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 315, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 316, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 317, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 318, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 319, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 320, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1656, quality=0, strong=0, bind=1,present=100,}, --初级经验丹*2
},
randAward = --装备奖励
{
--{ type = 5, count = 365, present=30,},
{ type = 0, count = 1, itemid = 1281, quality=3, strong=0, bind=0,present=100,}, --少林30紫色散件
{ type = 0, count = 1, itemid = 1282, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1283, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1284, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1287, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1288, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1289, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1290, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1291, quality=3, strong=0, bind=0,present=100,}, --影煞30紫色散件
{ type = 0, count = 1, itemid = 1292, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1293, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1294, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1295, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1296, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1297, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1298, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1299, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1300, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1301, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1302, quality=3, strong=0, bind=0,present=100,}, --御神30紫色散件
{ type = 0, count = 1, itemid = 1303, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1304, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1305, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1306, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1307, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1308, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1309, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1310, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1311, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1312, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1313, quality=3, strong=0, bind=0,present=100,}, --气宗30紫色散件
{ type = 0, count = 1, itemid = 1314, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1315, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1316, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1317, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1318, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1319, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1320, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1321, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1322, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1323, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1324, quality=3, strong=0, bind=0,present=100,}, --司命30紫色散件
{ type = 0, count = 1, itemid = 1325, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1326, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1327, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1328, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1329, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1330, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1331, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1332, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1333, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1334, quality=3, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1656, quality=0, strong=0, bind=1,present=100,}, --初级经验丹
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 1, itemid = 1281, quality=2, strong=0, bind=0,present=100,}, --少林30蓝色散件
{ type = 0, count = 1, itemid = 1282, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1283, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1284, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1287, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1288, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1289, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1290, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1291, quality=2, strong=0, bind=0,present=100,}, --影煞30蓝色散件
{ type = 0, count = 1, itemid = 1292, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1293, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1294, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1295, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1296, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1297, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1298, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1299, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1300, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1301, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1302, quality=2, strong=0, bind=0,present=100,}, --御神30蓝色散件
{ type = 0, count = 1, itemid = 1303, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1304, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1305, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1306, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1307, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1308, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1309, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1310, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1311, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1312, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1313, quality=2, strong=0, bind=0,present=100,}, --气宗30蓝色散件
{ type = 0, count = 1, itemid = 1314, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1315, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1316, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1317, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1318, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1319, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1320, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1321, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1322, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1323, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1324, quality=2, strong=0, bind=0,present=100,}, --司命30蓝色散件
{ type = 0, count = 1, itemid = 1325, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1326, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1327, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1328, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1329, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1330, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1331, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1332, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1333, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1334, quality=2, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 597, quality=0, strong=0, bind=1,present=100,}, --九转丹*4
{ type = 0, count = 4, itemid = 603, quality=0, strong=0, bind=1,present=100,}, --凝神丹*4
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 1, itemid = 1281, quality=1, strong=0, bind=0,present=100,}, --少林30绿色散件
{ type = 0, count = 1, itemid = 1282, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1283, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1284, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1287, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1288, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1289, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1290, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1291, quality=1, strong=0, bind=0,present=100,}, --影煞30绿色散件
{ type = 0, count = 1, itemid = 1292, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1293, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1294, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1295, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1296, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1297, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1298, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1299, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1300, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1301, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1302, quality=1, strong=0, bind=0,present=100,}, --御神30绿色散件
{ type = 0, count = 1, itemid = 1303, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1304, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1305, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1306, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1307, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1308, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1309, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1310, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1311, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1312, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1313, quality=1, strong=0, bind=0,present=100,}, --气宗30绿色散件
{ type = 0, count = 1, itemid = 1314, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1315, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1316, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1317, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1318, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1319, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1320, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1321, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1322, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1323, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1324, quality=1, strong=0, bind=0,present=100,}, --司命30绿色散件
{ type = 0, count = 1, itemid = 1325, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1326, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1327, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1328, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1329, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1330, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1331, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1332, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1333, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1334, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 50, itemid = 600, quality=0, strong=0, bind=1,present=100,}, --补血散*50
{ type = 0, count = 50, itemid = 606, quality=0, strong=0, bind=1,present=100,}, --益气散*50
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 1, itemid = 1281, quality=1, strong=0, bind=0,present=100,}, --少林30绿色散件
{ type = 0, count = 1, itemid = 1282, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1283, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1284, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1287, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1288, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1289, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1290, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1291, quality=1, strong=0, bind=0,present=100,}, --影煞30绿色散件
{ type = 0, count = 1, itemid = 1292, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1293, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1294, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1295, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1296, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1297, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1298, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1299, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1300, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1301, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1302, quality=1, strong=0, bind=0,present=100,}, --御神30绿色散件
{ type = 0, count = 1, itemid = 1303, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1304, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1305, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1306, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1307, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1308, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1309, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1310, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1311, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1312, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1313, quality=1, strong=0, bind=0,present=100,}, --气宗30绿色散件
{ type = 0, count = 1, itemid = 1314, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1315, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1316, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1317, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1318, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1319, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1320, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1321, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1322, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1323, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1324, quality=1, strong=0, bind=0,present=100,}, --司命30绿色散件
{ type = 0, count = 1, itemid = 1325, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1326, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1327, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1328, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1329, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1330, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1331, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1332, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1333, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1334, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},