init
This commit is contained in:
@@ -0,0 +1,27 @@
|
||||
--lua script
|
||||
|
||||
--人物登出事件
|
||||
defaultHandlerPlayerLogout = function (pActor,nActorId)
|
||||
|
||||
local fbId = Actor.getFubenId(pActor)
|
||||
if fbId > 0 then
|
||||
|
||||
end
|
||||
SaveData(pActor,Actor.getIntProperty(pActor,PROP_ENTITY_ID))
|
||||
end
|
||||
|
||||
--保存玩家的PK模式数据
|
||||
function savePKModeDataFunc(pActor,var)
|
||||
local pkmode = var.pkmode
|
||||
if pkmode == nil then
|
||||
var.pkmode = {}
|
||||
pkmode = var.pkmode
|
||||
end
|
||||
pkmode[1] = Actor.getPkMode(pActor)
|
||||
end
|
||||
|
||||
--玩家退出时保存玩家的数据
|
||||
function SaveData(pActor)
|
||||
local var = Actor.getStaticVar( pActor )
|
||||
savePKModeDataFunc(pActor,var) --玩家的PK模式数据
|
||||
end
|
||||
Reference in New Issue
Block a user