This commit is contained in:
aixianling
2024-12-13 13:41:02 +08:00
commit 06658f112f
3887 changed files with 2687822 additions and 0 deletions

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--D-道具表配置.xlsx 包裹配置
BagConfig={
ScrollEnterEffect = {48,190,190},
BagInit = {48,200,200},
Max = 3,
OneClickRecycling = 3,
}

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--D-道具表配置.xlsx 包裹配置
BagConfig={
default = 56,
max = 56,
smith1 = 1,
smith2 = 5,
smith3 = 15,
DepotGridPrice = 300,
DepotPageGridNum = 42,
DepotInitGridNum = 24,
DepotPageNum = 2,
growPrice = {
--default作为通用的默认的价格配置表
--如果各个运营商自己的价格配置不同则在后面以运营商id做名称进行配置
--配置为金钱类型和金钱数值的配置
--[[
mtBindCoin =0, //绑定银两
mtCoin=1, //银两
mtBindYuanbao =2, //绑定元宝
mtYuanbao=3, //元宝
--]]
--配置方法是金钱的类型和每增加一格的递增金钱价格,背包扩展符递增数量
default = { 0, 50000, 1 },
--omg运营商的价格配置
--为了避免数字开通读取错误这里运营商前面必须加_不然无法识别
--[[ _91w = { 3, 100, 1 },
_wyi = { 3, 100, 1 },
_915 = { 3, 100, 1 },
]]--
},
OpenGridTimes = {
10, 15, 20, 25, 30, 35, 40,
50, 60, 70, 80, 90, 100, 110,
150, 165, 180, 195, 210, 225, 240,
340, 360, 380, 400, 420, 440, 460,
650, 675, 700, 725, 750, 775, 800,
1110, 1140, 1170, 1200, 1230, 1260, 1290,
1750, 1785, 1820, 1855, 1890, 1925, 1960,
},
OpenGridGiveExp = {
100000, 150000, 200000, 250000, 300000, 350000, 400000,
500000, 600000, 700000, 800000, 900000, 1000000, 1100000,
1500000, 1650000, 1800000, 1950000, 2100000, 2250000, 2400000,
3400000, 3600000, 3800000, 4000000, 4200000, 4400000, 4600000,
6500000, 6750000, 7000000, 7250000, 7500000, 7750000, 8000000,
11100000, 11400000, 11700000, 12000000, 12300000, 12600000, 12900000,
17500000, 17850000, 18200000, 18550000, 18900000, 19250000, 19600000,
},
}

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--#include "..\..\language\LangCode.txt" once
--boss令
bossTokenConfig =
{
BroadCastLevel = 80, --广播可见等级
senceId = 15, --场景id
lastTime = 1800, --boss持续时间
bossTokenList =
{
{
itemId = 1288,
bossId = 194,
},
{
itemId = 1289,
bossId = 195,
},
},
}

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--英魂道具
CircleSoulItem =
{
{ item_id = 880, value = 200, }, --value值为英魂
{ item_id = 881, value = 500, }, --value值为英魂
{ item_id = 882, value = 1000, }, --value值为英魂
}

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--<2D><><EFBFBD><EFBFBD>VIP<49><50><EFBFBD>ߣ<EFBFBD><DFA3><EFBFBD>ʯ<EFBFBD><CAAF><EFBFBD><EFBFBD><E5BFA8>
--ʹ<><CAB9>VIP<49><50><EFBFBD>ߣ<EFBFBD><DFA3><EFBFBD>ʯ<EFBFBD><CAAF><EFBFBD><EFBFBD><E5BFA8>
ConcVipItemTable =
{
{
item_id = 1111,
addHour = 720, --<2D><>Сʱ<D0A1><CAB1>
vipType = enConcVip1,
},
{
item_id = 1333,
addHour = 24, --<2D><>Сʱ<D0A1><CAB1>
vipType = enConcVip1,
},
--[[{
item_id = 915,
vipType = enConcVip2,
},
{
item_id = 916,
vipType = enConcVip3,
},]]
}

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--D-道具表配置.xlsx 装备衍生的属性加成
EquipDeriveConfig={
[1] = {
[4] = {
id = 1,
level = 4,
prop = {
{type = 9,value = 57},--最小物攻
{type = 11,value = 115},--最大物攻
{type = 13,value = 57},--最小魔攻
{type = 15,value = 115},--最大魔攻
{type = 17,value = 57},--最小道攻
{type = 19,value = 115},--最大道攻
{type = 21,value = 24},--最小物防
{type = 23,value = 39},--最大物防
{type = 25,value = 24},--最小魔防
{type = 27,value = 39},--最大魔防
},
},
[5] = {
id = 1,
level = 5,
prop = {
{type = 9,value = 75},--最小物攻
{type = 11,value = 150},--最大物攻
{type = 13,value = 75},--最小魔攻
{type = 15,value = 150},--最大魔攻
{type = 17,value = 75},--最小道攻
{type = 19,value = 150},--最大道攻
{type = 21,value = 31},--最小物防
{type = 23,value = 52},--最大物防
{type = 25,value = 31},--最小魔防
{type = 27,value = 52},--最大魔防
},
},
},
}

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--装备部位强化
--https://192.168.0.50/svn/LongChen/trunk/Res/Xgame/X-系统设计文档/Z-装备系统/B-部位强化.doc
--[[
装备的存储位置pos非物品类型
itWeaponPos = 0, //武器位置
itDressPos=1, //衣服
itHelmetPos=2, //头盔
itNecklacePos=3, //项链
itDecorationPos=4, //勋章
itLeftBraceletPos=5, //左边的手镯
itRightBraceletPos=6, //右边的手镯
itLeftRingPos=7, //左边的戒指位置
itRightRingPos=8, //右边的戒指位置
itGirdlePos=9, //腰带
itShoesPos=10, //鞋子
itEquipDiamondPos=11, //宝石
itMeterialPos=12, //材料
]]--
EquipPosStrongConfig =
{
levelConfigIndex = 4,--LevelConfig对应的索引
itemId = 508,--图标还需在inlinepack中更改打包
--每个部位消耗 = 消耗比例 * 基础消耗 (向上取整)
EquipPosStrongConsumesRate = --消耗比例
{
{pos = 0, rate = 0.24}, --武器
{pos = 1, rate = 0.19}, --衣服
{pos = 2, rate = 0.13}, --头盔
{pos = 3, rate = 0.07}, --项链
{pos = 4, rate = 0.01}, --勋章
{pos = 5, rate = 0.02}, --左手镯
{pos = 6, rate = 0.02}, --右手镯
{pos = 7, rate = 0.02}, --左戒指
{pos = 8, rate = 0.02}, --右戒指
{pos = 9, rate = 0.09}, --腰带
{pos = 10, rate = 0.08}, --鞋子
{pos = 11, rate = 0.12}, --宝石
{pos = 12, rate = 0.01}, --材料
},
--升级的基础消耗
EquipPosStrongConsumes =
{
--0-1级消耗
{
{type = 3,id=0,count=2200000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=341,quality=0,strong=0,bind=-1},
},
--1-2级消耗
{
{type = 3,id=0,count=3300000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=693,quality=0,strong=0,bind=-1},
},
--2-3级消耗
{
{type = 3,id=0,count=4400000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=1056,quality=0,strong=0,bind=-1},
},
--3-4级消耗
{
{type = 3,id=0,count=8800000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=1430,quality=0,strong=0,bind=-1},
},
--4-5级消耗
{
{type = 3,id=0,count=9900000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=1815,quality=0,strong=0,bind=-1},
},
--5-6级消耗
{
{type = 3,id=0,count=11000000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=2211,quality=0,strong=0,bind=-1},
},
--6-7级消耗
{
{type = 3,id=0,count=14300000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=2618,quality=0,strong=0,bind=-1},
},
--7-8级消耗
{
{type = 3,id=0,count=15400000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=3047,quality=0,strong=0,bind=-1},
},
--8-9级消耗
{
{type = 3,id=0,count=16500000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=3487,quality=0,strong=0,bind=-1},
},
--9-10级消耗
{
{type = 3,id=0,count=17600000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=3938,quality=0,strong=0,bind=-1},
},
--10-11级消耗
{
{type = 3,id=0,count=19800000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=4411,quality=0,strong=0,bind=-1},
},
--11-12级消耗
{
{type = 3,id=0,count=20900000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=4895,quality=0,strong=0,bind=-1},
},
--12-13级消耗
{
{type = 3,id=0,count=22000000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=5390,quality=0,strong=0,bind=-1},
},
--13-14级消耗
{
{type = 3,id=0,count=23100000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=5907,quality=0,strong=0,bind=-1},
},
--14-15级消耗
{
{type = 3,id=0,count=25300000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=6435,quality=0,strong=0,bind=-1},
},
--15-16级消耗
{
{type = 3,id=0,count=26400000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=6985,quality=0,strong=0,bind=-1},
},
--16-17级消耗
{
{type = 3,id=0,count=27500000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=7557,quality=0,strong=0,bind=-1},
},
--17-18级消耗
{
{type = 3,id=0,count=28600000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=8140,quality=0,strong=0,bind=-1},
},
--18-19级消耗
{
{type = 3,id=0,count=30800000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=8745,quality=0,strong=0,bind=-1},
},
--19-20级消耗
{
{type = 3,id=0,count=31900000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=9372,quality=0,strong=0,bind=-1},
},
--20-21级消耗
{
{type = 3,id=0,count=33000000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=10021,quality=0,strong=0,bind=-1},
},
--21-22级消耗
{
{type = 3,id=0,count=34100000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=10681,quality=0,strong=0,bind=-1},
},
--22-23级消耗
{
{type = 3,id=0,count=36300000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=11330,quality=0,strong=0,bind=-1},
},
--23-24级消耗
{
{type = 3,id=0,count=37400000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=12100,quality=0,strong=0,bind=-1},
},
--24-25级消耗
{
{type = 3,id=0,count=38500000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=12760,quality=0,strong=0,bind=-1},
},
--25-26级消耗
{
{type = 3,id=0,count=39600000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=13530,quality=0,strong=0,bind=-1},
},
--26-27级消耗
{
{type = 3,id=0,count=40700000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=14300,quality=0,strong=0,bind=-1},
},
--27-28级消耗
{
{type = 3,id=0,count=42900000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=15180,quality=0,strong=0,bind=-1},
},
--28-29级消耗
{
{type = 3,id=0,count=44000000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=15950,quality=0,strong=0,bind=-1},
},
--29-30级消耗
{
{type = 3,id=0,count=45100000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=16830,quality=0,strong=0,bind=-1},
},
--30-31级消耗
{
{type = 3,id=0,count=47300000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=17710,quality=0,strong=0,bind=-1},
},
--31-32级消耗
{
{type = 3,id=0,count=48400000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=18700,quality=0,strong=0,bind=-1},
},
--32-33级消耗
{
{type = 3,id=0,count=49500000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=19580,quality=0,strong=0,bind=-1},
},
--33-34级消耗
{
{type = 3,id=0,count=50600000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=20570,quality=0,strong=0,bind=-1},
},
--34-35级消耗
{
{type = 3,id=0,count=52800000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=21560,quality=0,strong=0,bind=-1},
},
--35-36级消耗
{
{type = 3,id=0,count=53900000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=22660,quality=0,strong=0,bind=-1},
},
--36-37级消耗
{
{type = 3,id=0,count=55000000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=23650,quality=0,strong=0,bind=-1},
},
--37-38级消耗
{
{type = 3,id=0,count=55000000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=24750,quality=0,strong=0,bind=-1},
},
--38-39级消耗
{
{type = 3,id=0,count=55000000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=25960,quality=0,strong=0,bind=-1},
},
--39-40级消耗
{
{type = 3,id=0,count=55000000,quality=0,strong=0,bind=-1},
{type = 26,id=0,count=27170,quality=0,strong=0,bind=-1},
},
},
--启兵属性衍生
EquipPosStrongDeriveConfig =
{
{
level = 4, --全部部位等级
prop= --衍生属性
{
{type = 109, value = 0.01},
{type = 133, value = 5000},
}
},
{
level = 8, --全部部位等级
prop= --衍生属性
{
{type = 109, value = 0.02},
{type = 133, value = 10000},
}
},
{
level = 12, --全部部位等级
prop= --衍生属性
{
{type = 109, value = 0.03},
{type = 133, value = 15000},
}
},
{
level = 16, --全部部位等级
prop= --衍生属性
{
{type = 109, value = 0.04},
{type = 133, value = 20000},
}
},
{
level = 20, --全部部位等级
prop= --衍生属性
{
{type = 109, value = 0.05},
{type = 133, value = 25000},
}
},
{
level = 24, --全部部位等级
prop= --衍生属性
{
{type = 109, value = 0.06},
{type = 133, value = 30000},
}
},
{
level = 28, --全部部位等级
prop= --衍生属性
{
{type = 109, value = 0.07},
{type = 133, value = 35000},
}
},
{
level = 32, --全部部位等级
prop= --衍生属性
{
{type = 109, value = 0.08},
{type = 133, value = 40000},
}
},
{
level = 36, --全部部位等级
prop= --衍生属性
{
{type = 109, value = 0.09},
{type = 133, value = 45000},
}
},
{
level = 40, --全部部位等级
prop= --衍生属性
{
{type = 109, value = 0.1},
{type = 133, value = 50000},
}
},
},
--启兵等级和转数对应
EquipPosStrongOpenLevel =
{
{circle = 2, maxlevel = 3},
{circle = 3, maxlevel = 7},
{circle = 4, maxlevel = 11},
{circle = 5, maxlevel = 15},
{circle = 6, maxlevel = 20},
{circle = 7, maxlevel = 25},
{circle = 8, maxlevel = 30},
{circle = 9, maxlevel = 35},
{circle = 10, maxlevel = 40},
},
EquipPosStrongAttrs =
{
{
pos = 0, --有效的装备位置,没效的不要配
EquipPosStrongAttrsLvAttr = {0.01,0.02,0.03,0.04,0.05,0.06,0.07,0.08,0.09,0.10,0.11,0.12,0.13,0.14,0.15,0.16,0.17,0.18,0.19,0.20,0.21,0.22,0.23,0.24,0.25,0.26,0.27,0.28,0.29,0.30,0.31,0.32,0.33,0.34,0.35,0.36,0.37,0.38,0.39,0.40,0.41,0.42,0.43,0.44,0.45,0.46,0.47,0.48,0.49,0.50,0.51,0.52,0.53,0.54,0.55,0.56,0.57,0.58,0.59,0.60,0.61,0.62,0.63,0.64,0.65,0.66,0.67,0.68,0.69,0.70,0.71,0.72,0.73,0.74,0.75,0.76,0.77,0.78,0.79,0.80,0.81,0.82,0.83,0.84,0.85,0.86,0.87,0.88,0.89,0.90,0.91,0.92,0.93,0.94,0.95,0.96,0.97,0.98,0.99,1.00},--每一级提升的基础属性百分比
},
{
pos = 1,
EquipPosStrongAttrsLvAttr = {0.01,0.02,0.03,0.04,0.05,0.06,0.07,0.08,0.09,0.10,0.11,0.12,0.13,0.14,0.15,0.16,0.17,0.18,0.19,0.20,0.21,0.22,0.23,0.24,0.25,0.26,0.27,0.28,0.29,0.30,0.31,0.32,0.33,0.34,0.35,0.36,0.37,0.38,0.39,0.40,0.41,0.42,0.43,0.44,0.45,0.46,0.47,0.48,0.49,0.50,0.51,0.52,0.53,0.54,0.55,0.56,0.57,0.58,0.59,0.60,0.61,0.62,0.63,0.64,0.65,0.66,0.67,0.68,0.69,0.70,0.71,0.72,0.73,0.74,0.75,0.76,0.77,0.78,0.79,0.80,0.81,0.82,0.83,0.84,0.85,0.86,0.87,0.88,0.89,0.90,0.91,0.92,0.93,0.94,0.95,0.96,0.97,0.98,0.99,1.00},
},
{
pos = 2,
EquipPosStrongAttrsLvAttr = {0.01,0.02,0.03,0.04,0.05,0.06,0.07,0.08,0.09,0.10,0.11,0.12,0.13,0.14,0.15,0.16,0.17,0.18,0.19,0.20,0.21,0.22,0.23,0.24,0.25,0.26,0.27,0.28,0.29,0.30,0.31,0.32,0.33,0.34,0.35,0.36,0.37,0.38,0.39,0.40,0.41,0.42,0.43,0.44,0.45,0.46,0.47,0.48,0.49,0.50,0.51,0.52,0.53,0.54,0.55,0.56,0.57,0.58,0.59,0.60,0.61,0.62,0.63,0.64,0.65,0.66,0.67,0.68,0.69,0.70,0.71,0.72,0.73,0.74,0.75,0.76,0.77,0.78,0.79,0.80,0.81,0.82,0.83,0.84,0.85,0.86,0.87,0.88,0.89,0.90,0.91,0.92,0.93,0.94,0.95,0.96,0.97,0.98,0.99,1.00},
},
{
pos = 3,
EquipPosStrongAttrsLvAttr = {0.01,0.02,0.03,0.04,0.05,0.06,0.07,0.08,0.09,0.10,0.11,0.12,0.13,0.14,0.15,0.16,0.17,0.18,0.19,0.20,0.21,0.22,0.23,0.24,0.25,0.26,0.27,0.28,0.29,0.30,0.31,0.32,0.33,0.34,0.35,0.36,0.37,0.38,0.39,0.40,0.41,0.42,0.43,0.44,0.45,0.46,0.47,0.48,0.49,0.50,0.51,0.52,0.53,0.54,0.55,0.56,0.57,0.58,0.59,0.60,0.61,0.62,0.63,0.64,0.65,0.66,0.67,0.68,0.69,0.70,0.71,0.72,0.73,0.74,0.75,0.76,0.77,0.78,0.79,0.80,0.81,0.82,0.83,0.84,0.85,0.86,0.87,0.88,0.89,0.90,0.91,0.92,0.93,0.94,0.95,0.96,0.97,0.98,0.99,1.00},
},
{
pos = 5,
EquipPosStrongAttrsLvAttr = {0.01,0.02,0.03,0.04,0.05,0.06,0.07,0.08,0.09,0.10,0.11,0.12,0.13,0.14,0.15,0.16,0.17,0.18,0.19,0.20,0.21,0.22,0.23,0.24,0.25,0.26,0.27,0.28,0.29,0.30,0.31,0.32,0.33,0.34,0.35,0.36,0.37,0.38,0.39,0.40,0.41,0.42,0.43,0.44,0.45,0.46,0.47,0.48,0.49,0.50,0.51,0.52,0.53,0.54,0.55,0.56,0.57,0.58,0.59,0.60,0.61,0.62,0.63,0.64,0.65,0.66,0.67,0.68,0.69,0.70,0.71,0.72,0.73,0.74,0.75,0.76,0.77,0.78,0.79,0.80,0.81,0.82,0.83,0.84,0.85,0.86,0.87,0.88,0.89,0.90,0.91,0.92,0.93,0.94,0.95,0.96,0.97,0.98,0.99,1.00},
},
{
pos = 6,
EquipPosStrongAttrsLvAttr = {0.01,0.02,0.03,0.04,0.05,0.06,0.07,0.08,0.09,0.10,0.11,0.12,0.13,0.14,0.15,0.16,0.17,0.18,0.19,0.20,0.21,0.22,0.23,0.24,0.25,0.26,0.27,0.28,0.29,0.30,0.31,0.32,0.33,0.34,0.35,0.36,0.37,0.38,0.39,0.40,0.41,0.42,0.43,0.44,0.45,0.46,0.47,0.48,0.49,0.50,0.51,0.52,0.53,0.54,0.55,0.56,0.57,0.58,0.59,0.60,0.61,0.62,0.63,0.64,0.65,0.66,0.67,0.68,0.69,0.70,0.71,0.72,0.73,0.74,0.75,0.76,0.77,0.78,0.79,0.80,0.81,0.82,0.83,0.84,0.85,0.86,0.87,0.88,0.89,0.90,0.91,0.92,0.93,0.94,0.95,0.96,0.97,0.98,0.99,1.00},
},
{
pos = 7,
EquipPosStrongAttrsLvAttr = {0.01,0.02,0.03,0.04,0.05,0.06,0.07,0.08,0.09,0.10,0.11,0.12,0.13,0.14,0.15,0.16,0.17,0.18,0.19,0.20,0.21,0.22,0.23,0.24,0.25,0.26,0.27,0.28,0.29,0.30,0.31,0.32,0.33,0.34,0.35,0.36,0.37,0.38,0.39,0.40,0.41,0.42,0.43,0.44,0.45,0.46,0.47,0.48,0.49,0.50,0.51,0.52,0.53,0.54,0.55,0.56,0.57,0.58,0.59,0.60,0.61,0.62,0.63,0.64,0.65,0.66,0.67,0.68,0.69,0.70,0.71,0.72,0.73,0.74,0.75,0.76,0.77,0.78,0.79,0.80,0.81,0.82,0.83,0.84,0.85,0.86,0.87,0.88,0.89,0.90,0.91,0.92,0.93,0.94,0.95,0.96,0.97,0.98,0.99,1.00},
},
{
pos = 8,
EquipPosStrongAttrsLvAttr = {0.01,0.02,0.03,0.04,0.05,0.06,0.07,0.08,0.09,0.10,0.11,0.12,0.13,0.14,0.15,0.16,0.17,0.18,0.19,0.20,0.21,0.22,0.23,0.24,0.25,0.26,0.27,0.28,0.29,0.30,0.31,0.32,0.33,0.34,0.35,0.36,0.37,0.38,0.39,0.40,0.41,0.42,0.43,0.44,0.45,0.46,0.47,0.48,0.49,0.50,0.51,0.52,0.53,0.54,0.55,0.56,0.57,0.58,0.59,0.60,0.61,0.62,0.63,0.64,0.65,0.66,0.67,0.68,0.69,0.70,0.71,0.72,0.73,0.74,0.75,0.76,0.77,0.78,0.79,0.80,0.81,0.82,0.83,0.84,0.85,0.86,0.87,0.88,0.89,0.90,0.91,0.92,0.93,0.94,0.95,0.96,0.97,0.98,0.99,1.00},
},
{
pos = 9,
EquipPosStrongAttrsLvAttr = {0.01,0.02,0.03,0.04,0.05,0.06,0.07,0.08,0.09,0.10,0.11,0.12,0.13,0.14,0.15,0.16,0.17,0.18,0.19,0.20,0.21,0.22,0.23,0.24,0.25,0.26,0.27,0.28,0.29,0.30,0.31,0.32,0.33,0.34,0.35,0.36,0.37,0.38,0.39,0.40,0.41,0.42,0.43,0.44,0.45,0.46,0.47,0.48,0.49,0.50,0.51,0.52,0.53,0.54,0.55,0.56,0.57,0.58,0.59,0.60,0.61,0.62,0.63,0.64,0.65,0.66,0.67,0.68,0.69,0.70,0.71,0.72,0.73,0.74,0.75,0.76,0.77,0.78,0.79,0.80,0.81,0.82,0.83,0.84,0.85,0.86,0.87,0.88,0.89,0.90,0.91,0.92,0.93,0.94,0.95,0.96,0.97,0.98,0.99,1.00},
},
{
pos = 10,
EquipPosStrongAttrsLvAttr = {0.01,0.02,0.03,0.04,0.05,0.06,0.07,0.08,0.09,0.10,0.11,0.12,0.13,0.14,0.15,0.16,0.17,0.18,0.19,0.20,0.21,0.22,0.23,0.24,0.25,0.26,0.27,0.28,0.29,0.30,0.31,0.32,0.33,0.34,0.35,0.36,0.37,0.38,0.39,0.40,0.41,0.42,0.43,0.44,0.45,0.46,0.47,0.48,0.49,0.50,0.51,0.52,0.53,0.54,0.55,0.56,0.57,0.58,0.59,0.60,0.61,0.62,0.63,0.64,0.65,0.66,0.67,0.68,0.69,0.70,0.71,0.72,0.73,0.74,0.75,0.76,0.77,0.78,0.79,0.80,0.81,0.82,0.83,0.84,0.85,0.86,0.87,0.88,0.89,0.90,0.91,0.92,0.93,0.94,0.95,0.96,0.97,0.98,0.99,1.00},
},
{
pos = 11,
EquipPosStrongAttrsLvAttr = {0.01,0.02,0.03,0.04,0.05,0.06,0.07,0.08,0.09,0.10,0.11,0.12,0.13,0.14,0.15,0.16,0.17,0.18,0.19,0.20,0.21,0.22,0.23,0.24,0.25,0.26,0.27,0.28,0.29,0.30,0.31,0.32,0.33,0.34,0.35,0.36,0.37,0.38,0.39,0.40,0.41,0.42,0.43,0.44,0.45,0.46,0.47,0.48,0.49,0.50,0.51,0.52,0.53,0.54,0.55,0.56,0.57,0.58,0.59,0.60,0.61,0.62,0.63,0.64,0.65,0.66,0.67,0.68,0.69,0.70,0.71,0.72,0.73,0.74,0.75,0.76,0.77,0.78,0.79,0.80,0.81,0.82,0.83,0.84,0.85,0.86,0.87,0.88,0.89,0.90,0.91,0.92,0.93,0.94,0.95,0.96,0.97,0.98,0.99,1.00},
},
}
}

View File

@@ -0,0 +1,344 @@
--D-道具表配置.xlsx 职业装备评分
EquipValuation={
[1] = {
[5] = {
voc = 1,
attrId = 5,
unitVal = 5,
},
[6] = {
voc = 1,
attrId = 6,
unitVal = 1,
},
[9] = {
voc = 1,
attrId = 9,
unitVal = 50,
},
[11] = {
voc = 1,
attrId = 11,
unitVal = 50,
},
[21] = {
voc = 1,
attrId = 21,
unitVal = 25,
},
[23] = {
voc = 1,
attrId = 23,
unitVal = 25,
},
[25] = {
voc = 1,
attrId = 25,
unitVal = 25,
},
[27] = {
voc = 1,
attrId = 27,
unitVal = 25,
},
[47] = {
voc = 1,
attrId = 47,
unitVal = 50,
},
[54] = {
voc = 1,
attrId = 54,
unitVal = 4,
},
[59] = {
voc = 1,
attrId = 59,
unitVal = 1,
},
[70] = {
voc = 1,
attrId = 70,
unitVal = 2,
},
[75] = {
voc = 1,
attrId = 75,
unitVal = 4,
},
[79] = {
voc = 1,
attrId = 79,
unitVal = 4,
},
[80] = {
voc = 1,
attrId = 80,
unitVal = 4,
},
[81] = {
voc = 1,
attrId = 81,
unitVal = 2,
},
[82] = {
voc = 1,
attrId = 82,
unitVal = 2,
},
[101] = {
voc = 1,
attrId = 101,
unitVal = 15,
},
[116] = {
voc = 1,
attrId = 116,
unitVal = 15,
},
[136] = {
voc = 1,
attrId = 136,
unitVal = 2,
},
[138] = {
voc = 1,
attrId = 138,
unitVal = 2,
},
[141] = {
voc = 1,
attrId = 141,
unitVal = 1,
},
[144] = {
voc = 1,
attrId = 144,
unitVal = 1,
},
},
[2] = {
[5] = {
voc = 2,
attrId = 5,
unitVal = 5,
},
[6] = {
voc = 2,
attrId = 6,
unitVal = 1,
},
[13] = {
voc = 2,
attrId = 13,
unitVal = 50,
},
[15] = {
voc = 2,
attrId = 15,
unitVal = 50,
},
[21] = {
voc = 2,
attrId = 21,
unitVal = 25,
},
[23] = {
voc = 2,
attrId = 23,
unitVal = 25,
},
[25] = {
voc = 2,
attrId = 25,
unitVal = 25,
},
[27] = {
voc = 2,
attrId = 27,
unitVal = 25,
},
[47] = {
voc = 2,
attrId = 47,
unitVal = 50,
},
[54] = {
voc = 2,
attrId = 54,
unitVal = 4,
},
[59] = {
voc = 2,
attrId = 59,
unitVal = 1,
},
[70] = {
voc = 2,
attrId = 70,
unitVal = 2,
},
[75] = {
voc = 2,
attrId = 75,
unitVal = 4,
},
[79] = {
voc = 2,
attrId = 79,
unitVal = 4,
},
[80] = {
voc = 2,
attrId = 80,
unitVal = 4,
},
[81] = {
voc = 2,
attrId = 81,
unitVal = 2,
},
[82] = {
voc = 2,
attrId = 82,
unitVal = 2,
},
[101] = {
voc = 2,
attrId = 101,
unitVal = 15,
},
[116] = {
voc = 2,
attrId = 116,
unitVal = 15,
},
[138] = {
voc = 2,
attrId = 138,
unitVal = 2,
},
[141] = {
voc = 2,
attrId = 141,
unitVal = 1,
},
[144] = {
voc = 2,
attrId = 144,
unitVal = 1,
},
},
[3] = {
[5] = {
voc = 3,
attrId = 5,
unitVal = 5,
},
[6] = {
voc = 3,
attrId = 6,
unitVal = 1,
},
[17] = {
voc = 3,
attrId = 17,
unitVal = 50,
},
[19] = {
voc = 3,
attrId = 19,
unitVal = 50,
},
[21] = {
voc = 3,
attrId = 21,
unitVal = 25,
},
[23] = {
voc = 3,
attrId = 23,
unitVal = 25,
},
[25] = {
voc = 3,
attrId = 25,
unitVal = 25,
},
[27] = {
voc = 3,
attrId = 27,
unitVal = 25,
},
[47] = {
voc = 3,
attrId = 47,
unitVal = 50,
},
[54] = {
voc = 3,
attrId = 54,
unitVal = 4,
},
[59] = {
voc = 3,
attrId = 59,
unitVal = 1,
},
[70] = {
voc = 3,
attrId = 70,
unitVal = 2,
},
[75] = {
voc = 3,
attrId = 75,
unitVal = 4,
},
[79] = {
voc = 3,
attrId = 79,
unitVal = 4,
},
[80] = {
voc = 3,
attrId = 80,
unitVal = 4,
},
[81] = {
voc = 3,
attrId = 81,
unitVal = 2,
},
[82] = {
voc = 3,
attrId = 82,
unitVal = 2,
},
[101] = {
voc = 3,
attrId = 101,
unitVal = 15,
},
[116] = {
voc = 3,
attrId = 116,
unitVal = 15,
},
[138] = {
voc = 3,
attrId = 138,
unitVal = 2,
},
[141] = {
voc = 3,
attrId = 141,
unitVal = 1,
},
[144] = {
voc = 3,
attrId = 144,
unitVal = 1,
},
},
}

View File

@@ -0,0 +1,15 @@
--D-道具表配置.xlsx 装备的评价的配置
EquipValuation={
[1] = {
[5] = {
voc = 1,
attrId = 5,
unitVal = 0.8,
},
[7] = {
voc = 1,
attrId = 7,
unitVal = 0,
},
},
}

View File

@@ -0,0 +1,33 @@
--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӵ<EFBFBD>
MaxDailyUseExpBoxTimes = 5 --һ<><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD>þ<EFBFBD><C3BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӵĴ<D3B5><C4B4><EFBFBD>
--ʹ<>þ<EFBFBD><C3BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӵ<EFBFBD><D3B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ExpBoxTable =
{
{
item_id = 874,
},
{
item_id = 875,
},
{
item_id = 876,
},
{
item_id = 877,
},
{
item_id = 878,
},
{
item_id = 933,
},
{
item_id = 934,
},
}

View File

@@ -0,0 +1,9 @@
--<2D><><EFBFBD><EFBFBD><E9B9B4>
ExpJadeTable =
{
{
item_id = 893, expTab = 1,value = 500,
},
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,993 @@
--黑风寨副本 副本ID14
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 6, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*6
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --随机的奖励
{
{ type = 0, count = 1, itemid = 107, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击套装
{ type = 0, count = 1, itemid = 111, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击套装
{ type = 0, count = 1, itemid = 122, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击套装
{ type = 0, count = 1, itemid = 133, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=2, strong=0, bind=0,present=100,}, --司命50蓝色攻击套装
{ type = 0, count = 1, itemid = 144, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=2, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 107, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击套装
{ type = 0, count = 1, itemid = 111, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击套装
{ type = 0, count = 1, itemid = 122, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击套装
{ type = 0, count = 1, itemid = 133, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=1, strong=0, bind=0,present=100,}, --司命50绿色攻击套装
{ type = 0, count = 1, itemid = 144, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=1, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 3, itemid = 745, quality=0, strong=0, bind=1,present=100,}, --1级外攻宝石*3
{ type = 0, count = 3, itemid = 755, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石*3
{ type = 0, count = 3, itemid = 765, quality=0, strong=0, bind=1,present=100,}, --1级外防宝石*3
{ type = 0, count = 3, itemid = 775, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石*3
{ type = 0, count = 3, itemid = 785, quality=0, strong=0, bind=1,present=100,}, --1级生命宝石*3
{ type = 0, count = 3, itemid = 795, quality=0, strong=0, bind=1,present=100,}, --1级内力宝石*3
{ type = 0, count = 3, itemid = 805, quality=0, strong=0, bind=1,present=100,}, --1级命中宝石*3
{ type = 0, count = 3, itemid = 815, quality=0, strong=0, bind=1,present=100,}, --1级闪避宝石*3
{ type = 0, count = 3, itemid = 825, quality=0, strong=0, bind=1,present=100,}, --1级爆击宝石*3
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
--调整概率填充项
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 107, quality=3, strong=0, bind=0,present=100,}, --影煞50紫色攻击套装
{ type = 0, count = 1, itemid = 111, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=3, strong=0, bind=0,present=100,}, --御神50紫色攻击套装
{ type = 0, count = 1, itemid = 122, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=3, strong=0, bind=0,present=100,}, --气宗50紫色攻击套装
{ type = 0, count = 1, itemid = 133, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=3, strong=0, bind=0,present=100,}, --司命50紫色攻击套装
{ type = 0, count = 1, itemid = 144, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=3, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 107, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击套装
{ type = 0, count = 1, itemid = 111, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击套装
{ type = 0, count = 1, itemid = 122, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击套装
{ type = 0, count = 1, itemid = 133, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=2, strong=0, bind=0,present=100,}, --司命50蓝色攻击套装
{ type = 0, count = 1, itemid = 144, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=2, strong=0, bind=0,present=100,},
--平衡奖励添加项
{ type = 0, count = 1, itemid = 107, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击套装
{ type = 0, count = 1, itemid = 111, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击套装
{ type = 0, count = 1, itemid = 122, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击套装
{ type = 0, count = 1, itemid = 133, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=2, strong=0, bind=0,present=100,}, --司命50蓝色攻击套装
{ type = 0, count = 1, itemid = 144, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 4, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*4
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --随机的奖励
{
{ type = 0, count = 1, itemid = 1121, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 614, quality=0, strong=0, bind=1,present=100,}, --大生命源泉
{ type = 0, count = 1, itemid = 617, quality=0, strong=0, bind=1,present=100,}, --大内力源泉
{ type = 0, count = 6, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*6
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 107, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击套装
{ type = 0, count = 1, itemid = 111, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击套装
{ type = 0, count = 1, itemid = 122, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击套装
{ type = 0, count = 1, itemid = 133, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=2, strong=0, bind=0,present=100,}, --司命50蓝色攻击套装
{ type = 0, count = 1, itemid = 144, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=2, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 107, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击套装
{ type = 0, count = 1, itemid = 111, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 113, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 114, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 115, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 118, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击套装
{ type = 0, count = 1, itemid = 122, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 124, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 126, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 129, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击套装
{ type = 0, count = 1, itemid = 133, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 135, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 137, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 140, quality=1, strong=0, bind=0,present=100,}, --司命50绿色攻击套装
{ type = 0, count = 1, itemid = 144, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 146, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 148, quality=1, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*2
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1121, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=1, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 4, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*4
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 1121, quality=2, strong=0, bind=0,present=100,}, --影煞50蓝色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=2, strong=0, bind=0,present=100,}, --御神50蓝色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=2, strong=0, bind=0,present=100,}, --气宗50蓝色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 598, quality=0, strong=0, bind=1,present=100,}, --天元丹*4
{ type = 0, count = 4, itemid = 604, quality=0, strong=0, bind=1,present=100,}, --聚灵丹*4
{ type = 5, count = 16000, present=100,}, --绑定银两16000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1121, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=1, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*2
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1121, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 50, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*50
{ type = 0, count = 50, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*50
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1121, quality=0, strong=0, bind=0,present=100,}, --影煞50白色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=0, strong=0, bind=0,present=100,}, --御神50白色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=0, strong=0, bind=0,present=100,}, --气宗50白色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=0, strong=0, bind=0,present=100,}, --司命50白色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=0, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 598, quality=0, strong=0, bind=1,present=100,}, --天元丹*4
{ type = 0, count = 4, itemid = 604, quality=0, strong=0, bind=1,present=100,}, --聚灵丹*4
{ type = 5, count = 16000, present=100,}, --绑定银两16000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1121, quality=1, strong=0, bind=0,present=100,}, --影煞50绿色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=1, strong=0, bind=0,present=100,}, --御神50绿色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=1, strong=0, bind=0,present=100,}, --气宗50绿色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 1, itemid = 1121, quality=0, strong=0, bind=0,present=100,}, --影煞50白色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=0, strong=0, bind=0,present=100,}, --御神50白色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=0, strong=0, bind=0,present=100,}, --气宗50白色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=0, strong=0, bind=0,present=100,}, --司命50白色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=0, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 50, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*50
{ type = 0, count = 50, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*50
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 1, itemid = 1121, quality=0, strong=0, bind=0,present=100,}, --影煞50白色攻击散件
{ type = 0, count = 1, itemid = 1125, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1127, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1128, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1129, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1132, quality=0, strong=0, bind=0,present=100,}, --御神50白色攻击散件
{ type = 0, count = 1, itemid = 1136, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1138, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1139, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1140, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1143, quality=0, strong=0, bind=0,present=100,}, --气宗50白色攻击散件
{ type = 0, count = 1, itemid = 1147, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1149, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1150, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1151, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1154, quality=0, strong=0, bind=0,present=100,}, --司命50白色攻击散件
{ type = 0, count = 1, itemid = 1158, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1160, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1161, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1162, quality=0, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

View File

@@ -0,0 +1,513 @@
--屠龙山谷 副本ID19
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2312, quality=0, strong=0, bind=1,present=100,}, --中级强化结晶
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 12000,present=100,}, --绑定银两
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 12000,present=100,}, --绑定银两
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000,present=100,}, --绑定银两
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000,present=100,}, --绑定银两
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

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--十面埋伏 副本ID20 暂时调用(屠龙山谷)
{ --特等奖励
[0] = { --这个是单人模式的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=2, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=2, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=2, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=2, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=2, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=2, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=2, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=2, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式的特等奖励
fixAward = {
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=2, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=2, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=2, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=2, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=2, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=2, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=2, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=2, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] = { -- 这个是单人模式的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式一等的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=1, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=1, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=1, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=1, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=1, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=1, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=1, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=1, strong=0, bind=0,present=100,}, --碧月甲*1
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] = { -- 这个是单人模式的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式二等的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2044, quality=0, strong=0, bind=1,present=100,}, --中型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1956, quality=0, strong=0, bind=0,present=100,}, --赤血环*1
{ type = 0, count = 1, itemid = 1957, quality=0, strong=0, bind=0,present=100,}, --赤血护*1
{ type = 0, count = 1, itemid = 1958, quality=0, strong=0, bind=0,present=100,}, --赤血饰*1
{ type = 0, count = 1, itemid = 1959, quality=0, strong=0, bind=0,present=100,}, --赤血甲*1
{ type = 0, count = 1, itemid = 1960, quality=0, strong=0, bind=0,present=100,}, --碧月环*1
{ type = 0, count = 1, itemid = 1961, quality=0, strong=0, bind=0,present=100,}, --碧月护*1
{ type = 0, count = 1, itemid = 1962, quality=0, strong=0, bind=0,present=100,}, --碧月饰*1
{ type = 0, count = 1, itemid = 1963, quality=0, strong=0, bind=0,present=100,}, --碧月甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] = { -- 这个是单人模式的奖励
fixAward = {
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=3, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=3, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=3, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=3, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=3, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=3, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=3, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=3, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=2, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=2, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=2, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=2, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=2, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=2, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=2, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=2, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式三等的奖励
fixAward = {
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=3, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=3, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=3, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=3, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=3, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=3, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=3, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=3, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=2, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=2, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=2, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=2, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=2, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=2, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=2, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=2, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] = { -- 这个是单人模式的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2048, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=2, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=2, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=2, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=2, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=2, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=2, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=2, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=2, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式四等的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2048, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 2, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*2
{ type = 0, count = 1, itemid = 2241, quality=0, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=2, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=2, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=2, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=2, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=2, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=2, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=2, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=2, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] = { -- 这个是单人模式的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2048, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=1, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] = { --这个是队伍模式五等的奖励
fixAward = {
{ type = 0, count = 1, itemid = 2048, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2043, quality=0, strong=0, bind=1,present=100,}, --小型灵兽经验丹*1
{ type = 0, count = 1, itemid = 2241, quality=1, strong=0, bind=1,present=100,}, --灵兽品质提升符*1
},
randAward = {
{ type = 0, count = 1, itemid = 1948, quality=1, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=1, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=1, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=1, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=1, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=1, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=1, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=1, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
{ type = 0, count = 1, itemid = 1948, quality=0, strong=0, bind=0,present=100,}, --狮心环*1
{ type = 0, count = 1, itemid = 1949, quality=0, strong=0, bind=0,present=100,}, --狮心护*1
{ type = 0, count = 1, itemid = 1950, quality=0, strong=0, bind=0,present=100,}, --狮心饰*1
{ type = 0, count = 1, itemid = 1951, quality=0, strong=0, bind=0,present=100,}, --狮心甲*1
{ type = 0, count = 1, itemid = 1952, quality=0, strong=0, bind=0,present=100,}, --海心环*1
{ type = 0, count = 1, itemid = 1953, quality=0, strong=0, bind=0,present=100,}, --海心护*1
{ type = 0, count = 1, itemid = 1954, quality=0, strong=0, bind=0,present=100,}, --海心饰*1
{ type = 0, count = 1, itemid = 1955, quality=0, strong=0, bind=0,present=100,}, --海心甲*1
},
addValue = {
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

View File

@@ -0,0 +1,516 @@
--五灵玄天阵 副本ID21
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 2307, quality=0, strong=0, bind=1,present=100,}, --击杀令
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 12000,present=100,}, --绑定银两
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 12000,present=100,}, --绑定银两
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000,present=100,}, --绑定银两
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000,present=100,}, --绑定银两
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

View File

@@ -0,0 +1,539 @@
--<2D><><EFBFBD><EFBFBD>կ<EFBFBD><D5AF><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ID<49><44>4
{ --<2D>صȽ<D8B5><C8BD><EFBFBD>
[0] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 8000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*35
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽ<C4A3><CABD><EFBFBD>صȽ<D8B5><C8BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 8000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*35
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},
--һ<><D2BB>--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- һ<>ȵĽ<C8B5><C4BD><EFBFBD>
[0] ={ -- <20><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 7000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*30
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽһ<CABD>ȵĽ<C8B5><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 7000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*30
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},
--<2D><><EFBFBD><EFBFBD>--------------------------------------------------------------------------------------------------------------------------
{ -- <20><><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
[0] ={ -- <20><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 6000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*25
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽ<C4A3><CABD><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 6000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*25
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},
--<2D><><EFBFBD><EFBFBD>--------------------------------------------------------------------------------------------------------------------------
{ -- <20><><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
[0] ={ -- <20><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 5000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*20
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽ<C4A3><CABD><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 5000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*20
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},
--<2D>ĵ<EFBFBD>---------------------------------------------------------------------------------------------------------------------------
{ -- <20>ĵȵĽ<C8B5><C4BD><EFBFBD>
[0] ={ -- <20><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 4000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*15
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽ<C4A3>ĵȵĽ<C8B5><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 4000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*15
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},
--<2D><><EFBFBD><EFBFBD>---------------------------------------------------------------------------------------------------------------------------
{ -- <20><><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
[0] ={ -- <20><><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD><C7B5><EFBFBD>ģʽ<C4A3>Ľ<EFBFBD><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 3000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>3000
{ type = 0, count = 10, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*10
{ type = 0, count = 10, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*10
},
randAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
----------------------******************************************************<2A>·<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><E9BDB1>******************************************************************************
[1] ={ --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƕ<EFBFBD><C7B6><EFBFBD>ģʽ<C4A3><CABD><EFBFBD>ȵĽ<C8B5><C4BD><EFBFBD>
fixAward = --<2D><><EFBFBD><EFBFBD><EFBFBD>ǹ̶<C7B9><CCB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>,<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
--<2D>ɲο<C9B2><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><E5A3AC>һ<EFBFBD><D2BB><EFBFBD>ġ<EFBFBD>type 0 <20><>Ʒ <20><>2 <20><><EFBFBD>飻3 <20><><EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD>ֵ<EFBFBD><D6B5>4 <20><>Ӫ<EFBFBD><D3AA><EFBFBD>ף<EFBFBD> 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 7 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1 <20><>Ϊ<EFBFBD><CEAA>10 ս<><D5BD>ֵ <20><><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 5, count = 3000, present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>3000
{ type = 0, count = 10, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*10
{ type = 0, count = 10, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --<2D><><EFBFBD><EFBFBD>ɢ*10
},
randAward = --װ<><D7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
},
addValue = --<2D><>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>Կ<EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --<2D>߼<EFBFBD>ǿ<EFBFBD><C7BF>ʯ*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --һ<>񱳰<EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4<><34><EFBFBD><EFBFBD>ʯ
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׷<EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --<2D>м<EFBFBD><D0BC><EFBFBD><EFBFBD>
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --<2D><><EFBFBD>Ͱ<EFBFBD><CDB0><EFBFBD><EFBFBD><EFBFBD>Ʊ
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --<2D><>Ҷ<EFBFBD><D2B6>
},
},
},

View File

@@ -0,0 +1,972 @@
--黄泉寨副本 副本ID3
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 3, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*3
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --随机的奖励
{
{ type = 0, count = 1, itemid = 192, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击套装
{ type = 0, count = 1, itemid = 196, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击套装
{ type = 0, count = 1, itemid = 207, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击套装
{ type = 0, count = 1, itemid = 218, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击套装
{ type = 0, count = 1, itemid = 229, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=2, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 192, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击套装
{ type = 0, count = 1, itemid = 196, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击套装
{ type = 0, count = 1, itemid = 207, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击套装
{ type = 0, count = 1, itemid = 218, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击套装
{ type = 0, count = 1, itemid = 229, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=1, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 745, quality=0, strong=0, bind=1,present=100,}, --1级外攻宝石*2
{ type = 0, count = 2, itemid = 755, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石*2
{ type = 0, count = 2, itemid = 765, quality=0, strong=0, bind=1,present=100,}, --1级外防宝石*2
{ type = 0, count = 2, itemid = 775, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石*2
{ type = 0, count = 2, itemid = 785, quality=0, strong=0, bind=1,present=100,}, --1级生命宝石*2
{ type = 0, count = 2, itemid = 795, quality=0, strong=0, bind=1,present=100,}, --1级内力宝石*2
{ type = 0, count = 2, itemid = 805, quality=0, strong=0, bind=1,present=100,}, --1级命中宝石*2
{ type = 0, count = 2, itemid = 815, quality=0, strong=0, bind=1,present=100,}, --1级闪避宝石*2
{ type = 0, count = 2, itemid = 825, quality=0, strong=0, bind=1,present=100,}, --1级爆击宝石*2
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
--调整概率填充项
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 192, quality=3, strong=0, bind=0,present=100,}, --影煞40紫色攻击套装
{ type = 0, count = 1, itemid = 196, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=3, strong=0, bind=0,present=100,}, --御神40紫色攻击套装
{ type = 0, count = 1, itemid = 207, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=3, strong=0, bind=0,present=100,}, --气宗40紫色攻击套装
{ type = 0, count = 1, itemid = 218, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=3, strong=0, bind=0,present=100,}, --司命40紫色攻击套装
{ type = 0, count = 1, itemid = 229, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=3, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 192, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击套装
{ type = 0, count = 1, itemid = 196, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击套装
{ type = 0, count = 1, itemid = 207, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击套装
{ type = 0, count = 1, itemid = 218, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击套装
{ type = 0, count = 1, itemid = 229, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 2, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*2
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --随机的奖励
{
{ type = 0, count = 1, itemid = 1206, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 2, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石*2
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 3, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*3
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 192, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击套装
{ type = 0, count = 1, itemid = 196, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击套装
{ type = 0, count = 1, itemid = 207, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击套装
{ type = 0, count = 1, itemid = 218, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击套装
{ type = 0, count = 1, itemid = 229, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=2, strong=0, bind=0,present=100,},
----------------------------------------------------------------------------------------------------------------------
{ type = 0, count = 1, itemid = 192, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击套装
{ type = 0, count = 1, itemid = 196, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 198, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 199, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 200, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 203, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击套装
{ type = 0, count = 1, itemid = 207, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 209, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 211, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 214, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击套装
{ type = 0, count = 1, itemid = 218, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 220, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 222, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 225, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击套装
{ type = 0, count = 1, itemid = 229, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 231, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 233, quality=1, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1206, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=2, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 2, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹*2
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 1206, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 598, quality=0, strong=0, bind=1,present=100,}, --天元丹*4
{ type = 0, count = 4, itemid = 604, quality=0, strong=0, bind=1,present=100,}, --聚灵丹*4
{ type = 5, count = 12000, present=100,}, --绑定银两12000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1206, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=1, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=1,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 612, quality=0, strong=0, bind=1,present=100,}, --小生命源泉
{ type = 0, count = 1, itemid = 615, quality=0, strong=0, bind=1,present=100,}, --小内力源泉
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1206, quality=2, strong=0, bind=0,present=100,}, --影煞40蓝色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=2, strong=0, bind=0,present=100,}, --御神40蓝色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=2, strong=0, bind=0,present=100,}, --气宗40蓝色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=2, strong=0, bind=0,present=100,}, --司命40蓝色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=2, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 50, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*50
{ type = 0, count = 50, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*50
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1206, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=1, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 598, quality=0, strong=0, bind=1,present=100,}, --天元丹*4
{ type = 0, count = 4, itemid = 604, quality=0, strong=0, bind=1,present=100,}, --聚灵丹*4
{ type = 5, count = 12000, present=100,}, --绑定银两12000
{ type = 0, count = 1, itemid = 2041, quality=0, strong=0, bind=1,present=100,}, --秘籍残页*1
{ type = 0, count = 1, itemid = 1206, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
{ type = 5, count = 3000, present=100,}, --绑定银两3000
{ type = 0, count = 1, itemid = 1206, quality=0, strong=0, bind=0,present=100,}, --影煞40白色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=0, strong=0, bind=0,present=100,}, --御神40白色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=0, strong=0, bind=0,present=100,}, --气宗40白色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=0, strong=0, bind=0,present=100,}, --司命40白色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=0, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=0, strong=0, bind=0,present=100,},
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 50, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*50
{ type = 0, count = 50, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*50
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 1, itemid = 1206, quality=1, strong=0, bind=0,present=100,}, --影煞40绿色攻击散件
{ type = 0, count = 1, itemid = 1210, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1212, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1213, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1214, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1217, quality=1, strong=0, bind=0,present=100,}, --御神40绿色攻击散件
{ type = 0, count = 1, itemid = 1221, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1223, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1224, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1225, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1228, quality=1, strong=0, bind=0,present=100,}, --气宗40绿色攻击散件
{ type = 0, count = 1, itemid = 1232, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1234, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1235, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1236, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1239, quality=1, strong=0, bind=0,present=100,}, --司命40绿色攻击散件
{ type = 0, count = 1, itemid = 1243, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1245, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1246, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1247, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

View File

@@ -0,0 +1,539 @@
--阎王寨副本 副本ID4
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*35
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*35
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 7000, present=100,}, --绑定银两7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*30
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 7000, present=100,}, --绑定银两7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*30
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 5000, present=100,}, --绑定银两5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*20
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 5000, present=100,}, --绑定银两5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*20
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*15
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*15
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 3000, present=100,}, --绑定银两3000
{ type = 0, count = 10, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*10
{ type = 0, count = 10, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*10
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 3000, present=100,}, --绑定银两3000
{ type = 0, count = 10, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*10
{ type = 0, count = 10, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*10
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

View File

@@ -0,0 +1,538 @@
--桃花山庄副本 副本ID5
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 9000, present=100,}, --绑定银两9000
{ type = 0, count = 40, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*40
{ type = 0, count = 40, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*40
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 9000, present=100,}, --绑定银两9000
{ type = 0, count = 40, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*40
{ type = 0, count = 40, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*40
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*35
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 35, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*35
{ type = 0, count = 35, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*35
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 7000, present=100,}, --绑定银两7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*30
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 7000, present=100,}, --绑定银两7000
{ type = 0, count = 30, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*30
{ type = 0, count = 30, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*30
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 6000, present=100,}, --绑定银两6000
{ type = 0, count = 25, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*25
{ type = 0, count = 25, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*25
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 5000, present=100,}, --绑定银两5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*20
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 5000, present=100,}, --绑定银两5000
{ type = 0, count = 20, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*20
{ type = 0, count = 20, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*20
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*15
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 15, itemid = 601, quality=0, strong=0, bind=1,present=100,}, --赤凝散*15
{ type = 0, count = 15, itemid = 607, quality=0, strong=0, bind=1,present=100,}, --养气散*15
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1646, quality=0, strong=0, bind=0,present=100,}, --中级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 3, itemid = 1647, quality=0, strong=0, bind=0,present=100,}, --高级强化石*3
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1718, quality=0, strong=0, bind=0,present=100,}, --一格背包
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=0,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 2236, quality=0, strong=0, bind=0,present=100,}, --4级宝石
{ type = 0, count = 1, itemid = 1916, quality=0, strong=0, bind=0,present=100,}, --宝物进阶符
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1658, quality=0, strong=0, bind=0,present=100,}, --中级经验丹
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 1687, quality=0, strong=0, bind=0,present=100,}, --大型绑定银票
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
{ type = 0, count = 1, itemid = 2310, quality=0, strong=0, bind=0,present=100,}, --竹叶青
},
},
},

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--玄天洞副本 副本ID1
{ --特等奖励
[0] ={ --这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式的特等奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 745, quality=0, strong=0, bind=1,present=100,}, --1级外攻宝石
{ type = 0, count = 1, itemid = 755, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石
{ type = 0, count = 1, itemid = 765, quality=0, strong=0, bind=1,present=100,}, --1级外防宝石
{ type = 0, count = 1, itemid = 775, quality=0, strong=0, bind=1,present=100,}, --1级内攻宝石
{ type = 0, count = 1, itemid = 785, quality=0, strong=0, bind=1,present=100,}, --1级生命宝石
{ type = 0, count = 1, itemid = 795, quality=0, strong=0, bind=1,present=100,}, --1级内力宝石
{ type = 0, count = 1, itemid = 805, quality=0, strong=0, bind=1,present=100,}, --1级命中宝石
{ type = 0, count = 1, itemid = 815, quality=0, strong=0, bind=1,present=100,}, --1级闪避宝石
{ type = 0, count = 1, itemid = 825, quality=0, strong=0, bind=1,present=100,}, --1级爆击宝石
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
},
randAward = --装备奖励
{
{ type = 0, count = 1, itemid = 267, quality=3, strong=0, bind=0,present=100,}, --少林30紫色套装
{ type = 0, count = 1, itemid = 268, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 269, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 270, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 271, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 272, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 273, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 274, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 275, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 276, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 277, quality=3, strong=0, bind=0,present=100,}, --影煞30紫色套装
{ type = 0, count = 1, itemid = 278, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 279, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 280, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 281, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 282, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 283, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 284, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 285, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 286, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 287, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 288, quality=3, strong=0, bind=0,present=100,}, --御神30紫色套装
{ type = 0, count = 1, itemid = 289, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 290, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 291, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 292, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 293, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 294, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 295, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 296, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 297, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 298, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 299, quality=3, strong=0, bind=0,present=100,}, --气宗30紫色套装
{ type = 0, count = 1, itemid = 300, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 301, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 302, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 303, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 304, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 305, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 306, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 307, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 308, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 309, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 310, quality=3, strong=0, bind=0,present=100,}, --司命30紫色套装
{ type = 0, count = 1, itemid = 311, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 312, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 313, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 314, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 315, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 316, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 317, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 318, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 319, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 320, quality=3, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},
--一等--------------------------------------------------------------------------------------------------------------------------------------------------------------
{ -- 一等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式一等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 3, itemid = 1656, quality=0, strong=0, bind=1,present=100,}, --初级经验丹*3
},
randAward = --装备奖励
{
--{ type = 5, count = 365, present=30,},
{ type = 0, count = 1, itemid = 267, quality=2, strong=0, bind=0,present=100,}, --少林30蓝色套装
{ type = 0, count = 1, itemid = 268, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 269, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 270, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 271, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 272, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 273, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 274, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 275, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 276, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 277, quality=2, strong=0, bind=0,present=100,}, --影煞30蓝色套装
{ type = 0, count = 1, itemid = 278, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 279, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 280, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 281, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 282, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 283, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 284, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 285, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 286, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 287, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 288, quality=2, strong=0, bind=0,present=100,}, --御神30蓝色套装
{ type = 0, count = 1, itemid = 289, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 290, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 291, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 292, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 293, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 294, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 295, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 296, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 297, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 298, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 299, quality=2, strong=0, bind=0,present=100,}, --气宗30蓝色套装
{ type = 0, count = 1, itemid = 300, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 301, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 302, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 303, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 304, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 305, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 306, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 307, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 308, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 309, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 310, quality=2, strong=0, bind=0,present=100,}, --司命30蓝色套装
{ type = 0, count = 1, itemid = 311, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 312, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 313, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 314, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 315, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 316, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 317, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 318, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 319, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 320, quality=2, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},
--二等--------------------------------------------------------------------------------------------------------------------------
{ -- 二等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式二等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 2, itemid = 1656, quality=0, strong=0, bind=1,present=100,}, --初级经验丹*2
},
randAward = --装备奖励
{
--{ type = 5, count = 365, present=30,},
{ type = 0, count = 1, itemid = 1281, quality=3, strong=0, bind=0,present=100,}, --少林30紫色散件
{ type = 0, count = 1, itemid = 1282, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1283, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1284, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1287, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1288, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1289, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1290, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1291, quality=3, strong=0, bind=0,present=100,}, --影煞30紫色散件
{ type = 0, count = 1, itemid = 1292, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1293, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1294, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1295, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1296, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1297, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1298, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1299, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1300, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1301, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1302, quality=3, strong=0, bind=0,present=100,}, --御神30紫色散件
{ type = 0, count = 1, itemid = 1303, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1304, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1305, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1306, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1307, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1308, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1309, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1310, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1311, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1312, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1313, quality=3, strong=0, bind=0,present=100,}, --气宗30紫色散件
{ type = 0, count = 1, itemid = 1314, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1315, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1316, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1317, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1318, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1319, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1320, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1321, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1322, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1323, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1324, quality=3, strong=0, bind=0,present=100,}, --司命30紫色散件
{ type = 0, count = 1, itemid = 1325, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1326, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1327, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1328, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1329, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1330, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1331, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1332, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1333, quality=3, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1334, quality=3, strong=0, bind=0,present=100,},
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},
--三等--------------------------------------------------------------------------------------------------------------------------
{ -- 三等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式三等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 1, itemid = 1656, quality=0, strong=0, bind=1,present=100,}, --初级经验丹
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 613, quality=0, strong=0, bind=1,present=100,}, --中生命源泉
{ type = 0, count = 1, itemid = 616, quality=0, strong=0, bind=1,present=100,}, --中内力源泉
{ type = 0, count = 1, itemid = 1281, quality=2, strong=0, bind=0,present=100,}, --少林30蓝色散件
{ type = 0, count = 1, itemid = 1282, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1283, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1284, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1287, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1288, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1289, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1290, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1291, quality=2, strong=0, bind=0,present=100,}, --影煞30蓝色散件
{ type = 0, count = 1, itemid = 1292, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1293, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1294, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1295, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1296, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1297, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1298, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1299, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1300, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1301, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1302, quality=2, strong=0, bind=0,present=100,}, --御神30蓝色散件
{ type = 0, count = 1, itemid = 1303, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1304, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1305, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1306, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1307, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1308, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1309, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1310, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1311, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1312, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1313, quality=2, strong=0, bind=0,present=100,}, --气宗30蓝色散件
{ type = 0, count = 1, itemid = 1314, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1315, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1316, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1317, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1318, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1319, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1320, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1321, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1322, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1323, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1324, quality=2, strong=0, bind=0,present=100,}, --司命30蓝色散件
{ type = 0, count = 1, itemid = 1325, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1326, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1327, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1328, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1329, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1330, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1331, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1332, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1333, quality=2, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1334, quality=2, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},
--四等---------------------------------------------------------------------------------------------------------------------------
{ -- 四等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式四等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 4, itemid = 597, quality=0, strong=0, bind=1,present=100,}, --九转丹*4
{ type = 0, count = 4, itemid = 603, quality=0, strong=0, bind=1,present=100,}, --凝神丹*4
{ type = 5, count = 8000, present=100,}, --绑定银两8000
{ type = 0, count = 1, itemid = 1281, quality=1, strong=0, bind=0,present=100,}, --少林30绿色散件
{ type = 0, count = 1, itemid = 1282, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1283, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1284, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1287, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1288, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1289, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1290, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1291, quality=1, strong=0, bind=0,present=100,}, --影煞30绿色散件
{ type = 0, count = 1, itemid = 1292, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1293, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1294, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1295, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1296, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1297, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1298, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1299, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1300, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1301, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1302, quality=1, strong=0, bind=0,present=100,}, --御神30绿色散件
{ type = 0, count = 1, itemid = 1303, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1304, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1305, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1306, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1307, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1308, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1309, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1310, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1311, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1312, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1313, quality=1, strong=0, bind=0,present=100,}, --气宗30绿色散件
{ type = 0, count = 1, itemid = 1314, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1315, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1316, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1317, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1318, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1319, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1320, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1321, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1322, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1323, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1324, quality=1, strong=0, bind=0,present=100,}, --司命30绿色散件
{ type = 0, count = 1, itemid = 1325, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1326, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1327, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1328, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1329, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1330, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1331, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1332, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1333, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1334, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},
--五等---------------------------------------------------------------------------------------------------------------------------
{ -- 五等的奖励
[0] ={ -- 这个是单人模式的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
},
randAward = --随机的奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
},
},
----------------------******************************************************下方为队伍奖励******************************************************************************
[1] ={ --这个是队伍模式五等的奖励
fixAward = --这里是固定奖励的列表,可任意多项
{
--可参考任务奖励的定义是一样的。type 0 物品 2 经验3 帮派贡献值4 阵营贡献; 5 绑定银两6 银两; 7 礼金1 修为10 战魂值 有需要其他的奖励类型可以再添加
{ type = 0, count = 50, itemid = 600, quality=0, strong=0, bind=1,present=100,}, --补血散*50
{ type = 0, count = 50, itemid = 606, quality=0, strong=0, bind=1,present=100,}, --益气散*50
{ type = 5, count = 4000, present=100,}, --绑定银两4000
{ type = 0, count = 1, itemid = 1281, quality=1, strong=0, bind=0,present=100,}, --少林30绿色散件
{ type = 0, count = 1, itemid = 1282, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1283, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1284, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1285, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1287, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1288, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1289, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1290, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1291, quality=1, strong=0, bind=0,present=100,}, --影煞30绿色散件
{ type = 0, count = 1, itemid = 1292, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1293, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1294, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1295, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1296, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1297, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1298, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1299, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1300, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1301, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1302, quality=1, strong=0, bind=0,present=100,}, --御神30绿色散件
{ type = 0, count = 1, itemid = 1303, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1304, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1305, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1306, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1307, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1308, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1309, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1310, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1311, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1312, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1313, quality=1, strong=0, bind=0,present=100,}, --气宗30绿色散件
{ type = 0, count = 1, itemid = 1314, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1315, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1316, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1317, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1318, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1319, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1320, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1321, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1322, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1323, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1324, quality=1, strong=0, bind=0,present=100,}, --司命30绿色散件
{ type = 0, count = 1, itemid = 1325, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1326, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1327, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1328, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1329, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1330, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1331, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1332, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1333, quality=1, strong=0, bind=0,present=100,},
{ type = 0, count = 1, itemid = 1334, quality=1, strong=0, bind=0,present=100,},
},
randAward = --装备奖励
{
},
addValue = --增值奖励,有金钥匙才能拿
{
{ type = 0, count = 1, itemid = 1002, quality=0, strong=0, bind=1,present=100,}, --初级强化石
{ type = 0, count = 1, itemid = 1646, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1647, quality=0, strong=0, bind=1,present=100,}, --中级强化石
{ type = 0, count = 1, itemid = 1588, quality=0, strong=0, bind=1,present=100,}, --1.5倍经验丹
{ type = 0, count = 1, itemid = 1589, quality=0, strong=0, bind=1,present=100,}, --1.5倍离线经验丹
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
{ type = 0, count = 1, itemid = 1558, quality=0, strong=0, bind=1,present=100,}, --千里传音
{ type = 0, count = 5, itemid = 1559, quality=0, strong=0, bind=1,present=100,}, --疾风令*5
{ type = 0, count = 1, itemid = 1011, quality=0, strong=0, bind=1,present=100,}, --工匠钳
{ type = 0, count = 1, itemid = 1634, quality=0, strong=0, bind=1,present=100,}, --静修函
},
},
},

View File

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--英雄经验丹
--注这里修改了data\config\Hero\HeroConfig.txt 需要同步修改
HeroExpConfig =
{
{itemid = 1103, exp = 100000},
{itemid = 1104, exp = 1000000},
{itemid = 1105, exp = 10000000},
{itemid = 1106, exp = 100000000},
}

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--英雄体力丹
HeroForceConfig =
{
{itemid = 1331, force = 10},
}

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ItemBreakConfig=
{
--#include "break1.txt"
--#include "break2.txt"
--#include "break3.txt"
--#include "break4.txt"
--#include "break5.txt"
--#include "break6.txt"
--#include "break7.txt"
--#include "break8.txt"
--#include "break9.txt"
--#include "break10.txt"
}

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--分解库id=1,40级装备
{
{
--产出物品的物品ID。
itemID = 572,
--物品的产出几率。100=100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 4,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 4,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,4,8,12,16,20},
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,0,0,0,0,0,0,0},
},
},

View File

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--分解库id=6,战神分解2个的配置
{
{
--产出物品的物品ID。
itemID = 1175,
--物品的产出几率。100=100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 3,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 3,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,2,6,14,30,62},
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,0,0,0,0,0,0,0},
},
},

View File

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--分解库id=145级装备
{
{
--产出物品的物品ID。
itemID = 572,
--物品的产出几率。100=100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 6,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 6,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,6,12,18,24,30},
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,0,0,0,0,0,0,0},
},
},

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--分解库id=150级装备
{
{
--产出物品的物品ID。
itemID = 572,
--物品的产出几率。100=100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 10,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 10,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,10,20,30,40,50},
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,0,0,0,0,0,0,0},
},
},

View File

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--分解库id=155级装备
{
{
--产出物品的物品ID。
itemID = 572,
--物品的产出几率。100=100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 16,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 16,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,16,32,48,64,80},
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,0,0,0,0,0,0,0},
},
},

View File

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--分解库id=1,60级装备
{
{
--产出物品的物品ID。
itemID = 572,
--物品的产出几率。100=100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 24,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 24,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,24,48,72,96,120},
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,0,0,0,0,0,0,0},
},
},

View File

@@ -0,0 +1,20 @@
--分解库id=6,战神分解10个的配置
{
{
--产出物品的物品ID。
itemID = 1175,
--物品的产出几率。100=100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 30,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 30,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,10,30,70,150,310},
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,0,0,0,0,0,0,0},
},
},

View File

@@ -0,0 +1,20 @@
--分解库id=6,战神分解5个的配置
{
{
--产出物品的物品ID。
itemID = 1175,
--物品的产出几率。100=100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 12,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 12,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,5,15,35,75,155},
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,0,0,0,0,0,0,0},
},
},

View File

@@ -0,0 +1,20 @@
--分解库id=6,战神分解4个的配置
{
{
--产出物品的物品ID。
itemID = 1175,
--物品的产出几率。100=100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 6,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 6,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,4,12,28,60,124},
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,0,0,0,0,0,0,0},
},
},

View File

@@ -0,0 +1,20 @@
--分解库id=6,战神分解3个的配置
{
{
--产出物品的物品ID。
itemID = 1175,
--物品的产出几率。100=100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 9,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 9,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,3,9,21,45,93},
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,0,0,0,0,0,0,0},
},
},

View File

@@ -0,0 +1,48 @@
--分解库id=0,这里仅仅是一个例子不需要include进去
{
{
--产出物品的物品ID。产出的物品是ID为1007号的物品。
itemID = 1007,
--物品的产出几率。产出几率为100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 1,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 3,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,0,1,2},
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,1,1,1,2,2,3,3} ,
},
{
--产出物品的物品ID。产出的物品是ID为1007号的物品。
itemID = 1008,
--物品的产出几率。产出几率为100%
prob=100,
--白装情况下物品的产出数量范围minCount表示最小值
minCount= 1,
--白装情况下物品的产出数量范围maxCount表示最小大值
maxCount= 3,
--物品每个品质的产出物附加数量依次为0品、1品、2品、3品。
--例物品为2品蓝色时额外附加1个材料为3品紫色时额外附加2个材料。
qualityCountAdd={0,0,1,2} ,
--物品每个强化等级的产出物附加数量依次为0、1、2、3、4、5、6、7、8、9、10
--例物品强化0~3不附加数量4~6附加1个7~8附加2个9~10附加3个。
strongCountAdd={0,0,0,0,1,1,1,2,2,3,3} ,
},
},

View File

@@ -0,0 +1,14 @@
--D-道具表配置.xlsx 合成
ItemComposeConfig={
[1] = {
Eid = 1,
id = 140,
count = 1,
table = {{id=137,type=0,count=1},
{id=253,type=0,count=4,},
{1d=0,type=2,count=300000}},
level = 35,
circle = 0,
openserverday = 0,
},
}

View File

@@ -0,0 +1,24 @@
--D-道具表配置.xlsx 锻造
ItemForgeConfig={
[1] = {
id = 1,
level = 45,
outputrate = 10,
forge = {{rate = 10, type = 0, count = 1, id = 10}},
},
[2] = {
id = 2,
level = 45,
outputrate = 10,
forge = {{rate = 10, type = 0, count = 1, id = 10}},
},
[3] = {
id = 3,
level = 45,
outputrate = 10,
forge = {
{rate = 10, type = 0, count = 1, id = 10},
{rate = 10, type = 0, count = 1, id = 11}
},
},
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,11 @@
--D-道具表配置.xlsx 每日限次道具
ItemUseCountCfg={
[1231] = {
id = 1231,
group = 1,
dailyUseLimit = 30,
vipPriv = 0,
AchievePriv = 0,
buyVipPriv = 1,
},
}

View File

@@ -0,0 +1,307 @@

--[[每日限制使用次数道具配置
group:使用同group的道具共用一个限制
1-体力药水,
2-经验魔盒
3-英魂道具
dailyUseLimit:每日使用次数的限制
buyVipPriv vip特权
eVipGoldBrick=4, //金砖使用次数
eVipExpItem=5, //经验道具使用次数
eVipMeritorious=6, //功勋道具使用次数
eVipForceItem = 7, //魔神令使用次数
]]
ItemUseCountCfg =
{
--group 1-魔神令
--道具id
[1231] =
{
group = 1,
dailyUseLimit = 30,
vipPriv = enConcVipPriv_ForceItem,
--AchievePriv = enAddToken,
buyVipPriv = eVipForceItem,
},
--group 2-经验魔盒
[874] =
{
group = 2,
dailyUseLimit = 30,
vipPriv = enConcVipPriv_ExpBoxNum,
},
[875] =
{
group = 2,
dailyUseLimit = 30,
vipPriv = enConcVipPriv_ExpBoxNum,
},
[876] =
{
group = 2,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_ExpBoxNum,
},
[877] =
{
group = 2,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_ExpBoxNum,
},
[878] =
{
group = 2,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_ExpBoxNum,
},
[933] =
{
group = 2,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_ExpBoxNum,
},
[934] =
{
group = 2,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_ExpBoxNum,
},
--group 3 英魂道具
[880] =
{
group = 3,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_SoulItem,
},
[881] =
{
group = 3,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_SoulItem,
},
[882] =
{
group = 3,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_SoulItem,
},
--group 4 经验勾玉
[893] =
{
group = 4,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_ExpJade,
},
--group 5 劫镖盒子
[724] =
{
group = 5,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_ExpJade,
},
[725] =
{
group = 5,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_ExpJade,
},
[726] =
{
group = 5,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_ExpJade,
},
[728] =
{
group = 5,
dailyUseLimit = 1000,
vipPriv = enConcVipPriv_ExpJade,
},
--group 6 功勋道具
[1109] =
{
group = 6,
dailyUseLimit = 10,
vipPriv = enConcVipPriv_Meritorious,
buyVipPriv = 7,
},
--group 7英雄体力丹
[1331] =
{
group = 7,
dailyUseLimit = 100,
vipPriv = enConcVipPriv_HeroForce,
},
--group 8金砖
[1255] =
{
group = 8,
dailyUseLimit = 60,
buyVipPriv = 4,
AchievePriv = enAddGod,
},
[1256] =
{
group = 8,
dailyUseLimit = 60,
buyVipPriv = eVipGoldBrick,
AchievePriv = enAddGod,
},
[1257] =
{
group = 8,
dailyUseLimit = 60,
buyVipPriv = eVipGoldBrick,
AchievePriv = enAddGod,
},
[1258] =
{
group = 8,
dailyUseLimit = 60,
buyVipPriv = eVipGoldBrick,
AchievePriv = enAddGod,
},
--group 9-经验丹(直接加经验那种)
[1233] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1234] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1235] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1236] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1237] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1238] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1239] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1240] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1241] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1242] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1243] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1244] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1245] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1246] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
[1247] =
{
group = 9,
dailyUseLimit = 35,
buyVipPriv = eVipExpItem,
},
}
ClientItemUseCountCfg =
{
{
group = 1,
ItemType = 115,
},
{
group = 2,
ItemType = 113,
},
{
group = 3,
ItemType = 116,
},
{
group = 4,
ItemType = 117,
},
{
group = 5,
ItemType = 121,
},
{
group = 6,
ItemType = 123,
},
{
group = 7,
ItemType = 124,
},
{
group = 8,
ItemType = 125,
},
{
group = 9,
ItemType = 126,
},
}

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@@ -0,0 +1,36 @@
--劫镖盒子
JieBiaoBox =
{
{
itemid = 724,
Awards =
{
{ type = 13, id = 1, count = 200, bind = 0 , strong = 0 , quality = 0},
}
},
{
itemid = 725,
Awards =
{
{ type = 13, id = 1, count = 400, bind = 0 , strong = 0 , quality = 0},
}
},
{
itemid = 726,
Awards =
{
{ type = 13, id = 1, count = 800, bind = 0 , strong = 0 , quality = 0},
}
},
{
itemid = 728,
Awards =
{
{ type = 13, id = 1, count = 1200, bind = 0 , strong = 0 , quality = 0},
}
},
}

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--D-道具表配置.xlsx 数值列表
NumericalIcon={
[1] = {
id = 1,
name = "金币",
},
[2] = {
id = 2,
name = "绑定金币",
},
[3] = {
id = 3,
name = "银两",
},
[4] = {
id = 4,
name = "元宝",
},
[5] = {
id = 5,
name = "经验值",
},
[6] = {
id = 6,
name = "转生修为",
},
[7] = {
id = 7,
name = "飞鞋点数",
},
[8] = {
id = 8,
name = "喇叭点数",
},
[9] = {
id = 9,
name = "回收积分",
},
[10] = {
id = 10,
name = "行会贡献",
},
[11] = {
id = 11,
name = "声望",
},
[12] = {
id = 12,
name = "活跃度",
},
[13] = {
id = 13,
name = "多倍经验",
},
[14] = {
id = 14,
name = "当前基础经验值",
},
[15] = {
id = 15,
name = "神装BOSS挑战次数",
},
[16] = {
id = 16,
name = "称号ID",
},
[17] = {
id = 17,
name = "战令积分",
},
[18] = {
id = 18,
name = "神魔保险祝福值",
},
[19] = {
id = 19,
name = "交易额度",
},
[20] = {
id = 20,
name = "战令币",
},
[21] = {
id = 21,
name = "次元钥匙",
},
[22] = {
id = 22,
name = "复活特权",
},
[23] = {
id = 23,
name = "宠物",
},
[24] = {
id = 24,
name = "个性称号ID",
},
[25] = {
id = 25,
name = "秘境宝箱",
},
[26] = {
id = 26,
name = "字诀宝箱",
},
[27] = {
id = 27,
name = "材料宝箱",
},
[28] = {
id = 28,
name = "活跃度",
},
[120] = {
id = 120,
name = "行会资金",
},
}

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--D-道具表配置.xlsx 极品属性库编号列表
QualityDataIndex={
[1] = {
id = 1,
index = {21,21,21,111,111},
},
[2] = {
id = 2,
index = {31,31,31,111,111},
},
}

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@@ -0,0 +1,11 @@
--D-道具表配置.xlsx 极品属性库编号列表
QualityDataIndex={
[1] = {
id = 1,
index = {21,21,21,111,111},
},
[2] = {
id = 2,
index = {31,31,31,111,111},
},
}

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--#include "..\..\language\LangCode.txt" once
--红名药水
RedNameMedicalConfig =
{
MedicalList =
{
{
itemId = 1353,
value = 100,
},
},
}

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@@ -0,0 +1,7 @@
--G-规则说明.xlsx 道具
RuleConf={
[1] = {
id = 1,
ruleContent = "规则",
},
}

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@@ -0,0 +1,37 @@
--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ñ<EFBFBD>
SkillBoolConfig =
{
-- item_id: <20><>Ʒid
-- skill_id: <20><><EFBFBD><EFBFBD>id
-- skill_Level: <20><><EFBFBD>ܵĵȼ<C4B5>
-- jop_id:<3A><>Ӧ<EFBFBD><D3A6>ְҵid 0 <20>κ<EFBFBD>ְҵ<D6B0><D2B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><CAB9> 1սʿ 2<><32>ʦ 3<><33>ʿ
-- needConsume:<3A>Ƿ<EFBFBD><C7B7><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD>
{item_id=1158,skill_id=1,skill_Level=1,jop_id=1,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD>ɱ<EFBFBD><C9B1><EFBFBD><EFBFBD>
{item_id=1159,skill_id=2,skill_Level=1,jop_id=1,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD>ɱ<EFBFBD><C9B1><EFBFBD><EFBFBD>
{item_id=1160,skill_id=3,skill_Level=1,jop_id=1,needConsume=true,circle = 0, level = 1},--1<><31>Բ<EFBFBD><D4B2><EFBFBD>
{item_id=1161,skill_id=4,skill_Level=1,jop_id=1,needConsume=true,circle = 0, level = 1},--1<><31>Ұ<EFBFBD><D2B0><EFBFBD><EFBFBD>ײ
{item_id=1163,skill_id=5,skill_Level=1,jop_id=1,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD>һ𽣷<D2BB>
{item_id=1164,skill_id=6,skill_Level=1,jop_id=1,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD><EFBFBD>ս<EFBFBD><D5BD><EFBFBD>
{item_id=1162,skill_id=7,skill_Level=1,jop_id=1,needConsume=true,circle = 0, level = 1},--1<><31>ͭƤ<CDAD><C6A4><EFBFBD><EFBFBD>
{item_id=1179,skill_id=8,skill_Level=1,jop_id=1,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{item_id=1165,skill_id=9,skill_Level=1,jop_id=2,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD>׵<EFBFBD><D7B5><EFBFBD>
{item_id=1168,skill_id=10,skill_Level=1,jop_id=2,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD><EFBFBD>ܱ<EFBFBD><DCB1><EFBFBD>
{item_id=1167,skill_id=11,skill_Level=1,jop_id=2,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD>
{item_id=1166,skill_id=12,skill_Level=1,jop_id=2,needConsume=true,circle = 0, level = 1},--1<><31>ħ<EFBFBD><C4A7><EFBFBD><EFBFBD>
{item_id=1169,skill_id=13,skill_Level=1,jop_id=2,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{item_id=1170,skill_id=14,skill_Level=1,jop_id=2,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD>׹<EFBFBD><D7B9><EFBFBD><EFBFBD><EFBFBD>
{item_id=1171,skill_id=15,skill_Level=1,jop_id=2,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{item_id=1180,skill_id=16,skill_Level=1,jop_id=2,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD>λ
{item_id=1172,skill_id=17,skill_Level=1,jop_id=3,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{item_id=1174,skill_id=18,skill_Level=1,jop_id=3,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{item_id=1177,skill_id=19,skill_Level=1,jop_id=3,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{item_id=1173,skill_id=20,skill_Level=1,jop_id=3,needConsume=true,circle = 0, level = 1},--1<><31>ʩ<EFBFBD><CAA9><EFBFBD><EFBFBD>
{item_id=1175,skill_id=21,skill_Level=1,jop_id=3,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD>ʥף<CAA5><D7A3>
{item_id=1176,skill_id=22,skill_Level=1,jop_id=3,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD>ٻ<EFBFBD><D9BB><EFBFBD><EFBFBD><EFBFBD>
{item_id=1181,skill_id=23,skill_Level=1,jop_id=3,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{item_id=1178,skill_id=24,skill_Level=1,jop_id=3,needConsume=true,circle = 0, level = 1},--1<><31><EFBFBD>ٻ<EFBFBD><D9BB><EFBFBD><EFBFBD><EFBFBD>
}

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@@ -0,0 +1,33 @@
--D-道具表配置.xlsx 极品属性生成配置表
SmithConfig={
[1] = {
[1] = {
id = 1,
index = 1,
type = 9,
prop = 1500,
job = 0,
maxNum = 3,
lockMaxValue = 36,
typeValue = {
{min = 1,max = 10,prop =1,},
{min = 11,max = 20,prop =1,},
{min = 1,max = 10,prop =1,},
},
},
[2] = {
id = 1,
index = 2,
type = 11,
prop = 800,
job = 0,
maxNum = 3,
lockMaxValue = 80,
typeValue = {
{min = 1,max = 10,prop =1,},
{min = 11,max = 20,prop =1,},
{min = 1,max = 10,prop =1,},
},
},
},
}

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@@ -0,0 +1,33 @@
--D-道具表配置.xlsx 极品属性生成配置表
SmithConfig={
[1] = {
[1] = {
id = 1,
index = 1,
type = 9,
prop = 1500,
job = 0,
maxNum = 3,
lockMaxValue = 36,
typeValue = {
{min = 1,max = 10,prop =1,},
{min = 11,max = 20,prop =1,},
{min = 1,max = 10,prop =1,},
},
},
[2] = {
id = 1,
index = 2,
type = 11,
prop = 800,
job = 0,
maxNum = 3,
lockMaxValue = 80,
typeValue = {
{min = 1,max = 10,prop =1,},
{min = 11,max = 20,prop =1,},
{min = 1,max = 10,prop =1,},
},
},
},
}

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@@ -0,0 +1,2 @@
--#include ".\SmithConfig.config"
--#include ".\QualityDataIndex.config"

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@@ -0,0 +1,3 @@
--lua script
--#include "..\..\language\LangCode.config"
--#include ".\StdItems.config"

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,45 @@
--D-道具表配置.xlsx 套装属性
Suit={
[1] = {
id = 1,
lv = 100,
name = OldLang.Item.t1,
circle = 0,
level = 80,
items = {},
attrs = {
{type =9,value =51,need =10}, --最小物攻
{type =11,value =113,need =10}, --最大物攻
{type =13,value =51,need =10}, --最小魔攻
{type =15,value =113,need =10}, --最大魔攻
{type =17,value =51,need =10}, --最小道攻
{type =19,value =113,need =10}, --最大道攻
{type =21,value =33,need =10}, --最小物防
{type =23,value =55,need =10}, --最大物防
{type =25,value =33,need =10}, --最小魔防
{type =27,value =55,need =10}, --最大魔防
{type =5,value =1269,need =10}, --最大血量
},
},
[2] = {
id = 2,
lv = 101,
name = OldLang.Item.t1,
circle = 0,
level = 90,
items = {},
attrs = {
{type =9,value =70,need =10}, --最小物攻
{type =11,value =156,need =10}, --最大物攻
{type =13,value =70,need =10}, --最小魔攻
{type =15,value =156,need =10}, --最大魔攻
{type =17,value =70,need =10}, --最小道攻
{type =19,value =156,need =10}, --最大道攻
{type =21,value =45,need =10}, --最小物防
{type =23,value =75,need =10}, --最大物防
{type =25,value =45,need =10}, --最小魔防
{type =27,value =75,need =10}, --最大魔防
{type =5,value =1696,need =10}, --最大血量
},
},
}

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@@ -0,0 +1,10 @@
--D-道具表配置.xlsx 套装配置
SuitConfig={
maxSuit = 11,
ChangeSex = {
male = {188,198,208,218,228,238,248,292,1195,685,1227,1228,1229,1230,1231,1232,1233,1234,1235,687,1245,1246,1247,1248,1249,1250,1251,1252,1253,574,1391,1400,1205,1215,1854,2216,2214,1864,1874,1884,2293,2583,689,1474,2125,2208,2210,2212,2226,2291,2318,2565,2576,2579,2585,2587,2589,2676,2711},--男性时装
female = {189,199,209,219,229,239,249,293,1196,686,1236,1237,1238,1239,1240,1241,1242,1243,1244,688,1254,1255,1256,1257,1258,1259,1260,1261,1262,575,1392,1401,1206,1216,1855,2217,2213,1865,1875,1885,2294,2584,690,1475,2126,2207,2209,2211,2227,2290,2319,2566,2577,2580,2586,2588,2590,2677,2712},--女性时装
price = 2000,
},
}

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@@ -0,0 +1,4 @@
--#include "..\..\language\LangCode.txt"
--#include "..\..\language\LangCode.config"
--#include ".\SuitConfig.txt"
--#include ".\Suit.txt"

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@@ -0,0 +1,31 @@
--D-道具表配置.xlsx 寄售行分类
TradeLineConfig={
[0] = {
id = 0,
name = "全部",
},
[1] = {
id = 1,
name = "装备",
},
[2] = {
id = 2,
name = "装备凭证",
},
[3] = {
id = 3,
name = "特殊道具",
},
[4] = {
id = 4,
name = "成长材料",
},
[5] = {
id = 5,
name = "消耗品",
},
[6] = {
id = 6,
name = "神装",
},
}

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@@ -0,0 +1,7 @@
WingItemCfg =
{
{761,10},
{762,200},
{763,3000},
}

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@@ -0,0 +1,355 @@
 --物品配置示范
{
id = 0, --物品ID必须是唯一的
name ="test", --"测试物品"
type = 0, --物品的类型,药品、技能书、任务物品等,使用数字类型编号
consignType = 0,--(交易行)寄卖类型。
icon = 10, --物品图标图片编号,注意商城道具的icon也表示商城道具的图标id只是大小和目录不同
candidateIconCount =0, --候选的图标的数目一般为0用于骰子丢在地上随机出现一个图标比如配置的图标id为 10候选图标的个数为4那么丢在地上的图标 为10,11,12,13,14里边选一个随机
insure = 10, --装备表示单次投保元宝数 大于0就代表可投保
shape = 0, --物品外观图片编号,只对具有外形的装备类物品有意义,例如衣服、武器和坐骑 (法宝外内观:shape*100+quality) (魔珠内观quality+核shape魔珠名字=beadName[shape-1][quality-1])
dura = 1000, --装备耐久度1000表示1耐久。 如果是功能道具、装备表示装备的耐久..如果是经验魔珠当前经验值=dura*(1+quality)
useDurDrop = 0, --每次使用扣除多少点的耐久(物品使用次数) 只有功能道具此项有效 且叠加项dup必须为 0 如不是扣除次数物品 此项必须为0
dup = 10, --叠加数量上限默认值为0
colGroup = 0, --冷却组,对于使用后具有冷却时间的物品来说,相同冷却组的物品将同时进入冷却恢复状态
dealType = 0, --物品在商店中交易的货币类型0为绑定货币1为非绑定货币
dealPrice = 10000, --物品在商店中售出的价格售出和购买的货币的类型通过dealType配置
time = 0, --物品的使用时限单位是秒0表示不限制使用时间。
smithId = 0, --物品的精锻的配置id如果为0表示不可精锻
cdTime =0, --冷却时间,单位是毫秒,如没有冷却可以不填写。
breakId =0, --物品的分解的配置id如果是0表示不可分解
dropBroadcast = 0, --玩家/怪死亡爆出该是否广播,-1一直广播0不广播默认7表示开服7天内广播。
openUi="33,1", --点击打开的窗口,使用窗口id,分页id,子分页id,..这样配置,使用,号分隔子窗口的id全部从1开始编号
desc = "物品描述说明文字可使用HTML语法", --
extendsDesc = "", --附加描述 用于客户端读取 (法宝用于技能描述)
validFbId=-1, -- 物品使用的有效副本ID。-1表明是不限制。对于配置了限制场景的物品需要配置禁止交易、放入仓库等
validSceneId=-1, -- 物品使用的有效场景ID。-1表明是不限制
existScenes = {1,2,4,5,6}, --物品存在的有效场景集合。不在此场景列表中的物品会被删除。-1表示任何场景都可存在
suitId =1, -- 套装的ID,
-- a)如果是装备表示装备的套装ID
-- b)在功能物品里表示功能物品的子分类,到时候重新定义
-- 1:磨刀石, 2:大喇叭道具3: 疾风令,4gm大喇叭,5:表示能扩展背包的物品 6:vip周卡,7vip月卡,8:VIP年卡,
-- 9:帮派资金票,加多少资金在 staitcAttrs里配置
-- 10,职业时装包(双击获得本职业时装),11技能书 12: 新手礼包13,英雄技能书 开出道具在 staitcAttrs里配置
-- 14给英雄增加熟练度的道具
-- c)在宝石里suitId表示宝石的等级比如5表示是5级宝石
-- d)在技能秘籍中按2^(n-1)表示该秘籍开启的第几个效果第1个效果是1开启第2个效果是2开启第3个秘籍效果是44个效果是8,开启1和4效果是9以此类推
-- e)在宠物技能书里,表示的是 该技能书对应的宠物的技能的id
-- f)在经验玉里为1表示是满的经验玉0为空
-- g)在魂石中表示魂石等级
-- h)在法宝中表示技能图标ID
-- i)在魔珠中表示类型 0表示普通魔珠 1表示经验魔珠(经验魔珠时dura为经验值 当前经验值=dura*(1+quality))
--20 完美强化符
--21 元宝开启箱子道具
--22 玩家修改名称道具
--23 财神送礼道具,不同元宝开出不同的东西
showQuality =0, --最低的显示品质,有些道具不是装备,但是策划也希望给他们显示颜色,显示品质= max(实际的品质,showQuality)默认是0
weight =0, --物品的负重
--静态属性表,静态属性指物品原本具备的且不会改变的属性
--[[
1)源泉类的装备,物品类型=12或者13的
在物品的静态属性里配置
staitcAttrs =
{
{type=0,value =3000}, --表示回复时间是3000毫秒每次
{type=0,value =25}, --表示每次回复的是25点
{type=0,value =123}, --表示可以用ID为123的物品灌注,如果有多个物品可以在后面继续添加,,,
{type=0,value =124}, --表示可以用ID为124的物品灌注
}
2)药水类物品的配置是buff药才需要这样配置,物品类型= 103(可以多个buff比如2个buff下面的要配置8行,...)
下面这个表示每次加3点HP,加30次间隔为3秒buffid=1
staitcAttrs =
{
{type=11, value =3}, --type=增加的属性,value =每次添加的数值
{type=0, value=30 }, --type=0,value= 作用次数
{type=0, value=3}, --type=0,value= 间隔时间,单位是秒
{type=0, value=1}, --type=0,value= buffID
}
4)速回药,灌注药的配置,物品类型= 104 可以配置多个效果
staitcAttrs =
{
--表示一次性回复300点蓝
{type=13, value =300}, --type=增加的属性,value =添加的数值
}
5)帮派资金票
staitcAttrs =
{
{type=0,value =100}, --使用获得100点帮派资金
}
6)经验玉的倍率
staitcAttrs =
{
{type=2,value =2.0}, --
}
7)新手礼包
staitcAttrs =
{
{type=0,value =22}, --物品1的id
{type=0,value =1}, --物品1的数量
{type=0,value =0}, --物品1是给哪个职业的,0表示全职业1战士2法师3道士
{type=0,value =223}, --物品2的id
{type=0,value =1}, --物品2的数量
{type=0,value =1}, --物品2是给哪个职业的,0表示全职业1战士2法师3道士
}
21) 元宝开启箱子道具
{
{type=3,value =22}, --type表示奖励类型,value表示数量,比如300元宝的话type=3,value=300
--下面是3个1组的
{type=0,value =223}, --物品1的id
{type=0,value =1}, --物品1的数量
{type=0,value =0}, --物品1是给哪个职业的,0表示全职业1战士2法师3道士
{type=0,value =223}, --物品2的id
{type=0,value =1}, --物品2的数量
{type=0,value =1}, --物品2是给哪个职业的,0表示全职业1战士2法师3道士
}
23) 财神送礼道具,不同元宝开出不同的东西
{
{type=3,value =0}, --type表示value元宝能够领取3个道具
--第1组3个道具
{type=0,value =223}, --物品1的id
{type=0,value =1}, --物品1的数量
{type=0,value =0}, --物品1是给哪个职业的,0表示全职业1战士2法师3道士
{type=0,value =223}, --物品2的id
{type=0,value =1}, --物品2的数量
{type=0,value =1}, --物品2是给哪个职业的,0表示全职业1战士2法师3道士
{type=0,value =223}, --物品2的id
{type=0,value =1}, --物品2的数量
{type=0,value =1}, --物品2是给哪个职业的,0表示全职业1战士2法师3道士
--第2组5个道具,花费188领取
{type=5,value =188}, --type表示188元宝能够领取5个道具
{type=0,value =223}, --物品1的id
{type=0,value =1}, --物品1的数量
{type=0,value =0}, --物品1是给哪个职业的,0表示全职业1战士2法师3道士
{type=0,value =223}, --物品2的id
{type=0,value =1}, --物品2的数量
{type=0,value =1}, --物品2是给哪个职业的,0表示全职业1战士2法师3道士
{type=0,value =223}, --物品2的id
{type=0,value =1}, --物品2的数量
{type=0,value =1}, --物品2是给哪个职业的,0表示全职业1战士2法师3道士
{type=0,value =223}, --物品2的id
{type=0,value =1}, --物品2的数量
{type=0,value =1}, --物品2是给哪个职业的,0表示全职业1战士2法师3道士
{type=0,value =223}, --物品2的id
{type=0,value =1}, --物品2的数量
{type=0,value =1}, --物品2是给哪个职业的,0表示全职业1战士2法师3道士
}
24)法宝与魔珠属性配置
staitcAttrs = {
--属性加成 每7个配置为一组属性 1-6的value为加成的二次函数参数 [1-3]品质加成 [4-6]等级加成
--属性加成公式= float((a1*星级*星级 + b1*星级 + c1)/1000) * float((a2*等级*等级 + b2*等级 + c2)/1000) * 属性值
{ type = 0, value = 1000, }, --a1
{ type = 0, value = 2000, }, --b1
{ type = 0, value = 3000, }, --c1
{ type = 0, value = 4000, }, --a2
{ type = 0, value = 5000, }, --b2
{ type = 0, value = 6000, }, --c2
{ type = 5, value = 100, }, --属性类型值配置
},
--]]
staitcAttrs =
{
--一个属性的配置示范type为属性类型value为属性值
{ type = 0, value = 0 },
},
--品质属性表,不具有品质属性的物品可以不进行配置
--[[
职业时装包(双击获得本职业时装),特殊处理!!!!,把每个职业对应的模型放这里
qualityAttrs =
{
{
--type填职业IDvalue填模型ID
{type=1,value =1}, --战士的时装
{type=2,value =1}, --法师的时装
{type=3,value =1}, --道士的时装
}
}
法宝技能属性配置
qualityAttrs = {
{
--技能配置
--1-3的value为技能效果的二次函数参数 技能效果= (a*等级*等级 + b*等级 + c)/1000 * 触发效果 value
--4为触发效果 value
--5为触发概率 value/10000,
--其中4、5的type为技能效果类型
{ type = 0, value = 100, }, --a
{ type = 0, value = 200, }, --b
{ type = 0, value = 300, }, --c type:为技能效果类型
{ type = 84, value = 1.0, }, --触发效果
{ type = 83, value = 1000, }, --触发几率 万分比
},
},
--]]
qualityAttrs =
{
--1品质的属性表
{
--一个属性的配置示范type为属性类型value为属性值
{ type = 0, value = 0 },
},
--后续品质的属性表,每个品质等级的属性值是独立的,不会增加上一个品质等级的属性
},
--强化属性表,不能进行强化或不具有强化等级的物品可以不进行配置
strongAttrs =
{
--强化+1的属性表
{
--一个属性的配置示范type为属性类型value为属性值
{ type = 0, value = 0 },
},
--后续强化等级的属性表,每个强化等级的属性值是独立的,不会增加上一个强化等级的属性
},
--能够精锻出来属性的最大值,用于客户端显示用
maxSmithAttrs=
{
--include "../maxSmithAttr/maxSmith1.txt"
},
--物品标志配置表所有属性默认为false如果不为true的属性可以不填写
flags =
{
recordLog = true,--是否记录物品流通日志
denyStorage = false,--是否禁止存仓库
autoBindOnTake = false,--是否在穿戴后自动绑定
autoStartTime = false,--是否在获得时即开始计算时间,如果不具有此标志则将在装备第一次被穿戴的时候开始计时
denyDeal = false,--是否禁止交易
denySell = false,--是否禁止出售到商店
denyDestroy = false,--是否禁止销毁
destroyOnOffline = false,--是否在角色下线时自动消失
destroyOnDie = false,--是否在角色死亡时自动消失
denyDropdown = false,--是否禁止在死亡时爆出
dieDropdown = false,--是否在角色死亡时强制爆出
offlineDropdown= false,--是否在角色下线时强制爆出
inlayable = false,--是否可打孔(打孔后才能镶嵌)
hideDura = false,--是否不显示耐久
denySplite = false,--是否禁止在物品叠加后进行拆分(通常用于带有实现限制的物品)
asQuestItem = false,--是否作为任务需求物品使用
monAlwaysDropdown= false,--是否在怪物死亡爆出时不检查杀怪者等级差而均掉落
hideQualityName = false,--是否隐藏装备的品质前缀文字
denyTipsAutoLine= false, --false表示tips自动换行,true表示不自动换行,比如VIP卡的提示
showLootTips=false, --掉落在地上的时候是否提示玩家拾取
denyDropDua=false, --装备是否死亡或攻击等时禁止扣除耐久
denyRepair = false, --装备禁止修理
canDig=false, --能否作为挖矿工具,挖矿的武器加下这个
bagSell =false, -- 能否背包里直接出售true表示可以背包直接出售
fullDel =false, --buff药满了buff要消失同时满了是无法添加上buff
denyBuffOverlay=false, --buff物品时间不叠加的配置true
skillRemoveItem = false, --标记是否能通过技能扣除物品
denyHeroUse = false, --禁止英雄使用
matchAllSuit =false, --匹配所有的套装,用于稀有神器,穿上激活所有套装该部位的属性
notConsumeForCircleForge = false, --转生锻造时不需要副装备
notShowAppear = false, --不显示武器外观true会隐藏角色的武器(用于特殊时装)
cankiss = false, --是否拥吻道具
canChange = false, --该装备是否可以转换为其他职业装备
isDelete = false, --是否废弃
highLight = true, -- 是否高亮物品图标
denyShowGetPath = false, --是否禁止显示获取途径
},
--物品使用条件表
conds =
{
--必须到达10级或以上才能使用 如果为魂石则代表效果激活的装备等级
{ cond = 1, value = 10 },
--必须为value性别才能使用0男1女
{ cond = 2, value = 0 },
--必须为value职业才能使用0:通用、1战士1法师3道士
{ cond = 3, value = 0 },
--结婚与否必须等于value才能使用0表示未婚1表示已婚
{ cond = 4, value = 1 },
--需要的骑术等级,value表示骑术的等级
{ cond = 5, value = 1 },
--需要的阵营的职位,value表示职位的id
{ cond = 6, value = 1 },
--成就点必须大于等于value
{ cond = 7, value = 1 },
--物理攻击最大值必须大于等于value
{ cond = 8, value = 1 },
--魔法攻击最大值必须大于等于value
{ cond = 9, value = 1 },
--道术攻击最大值必须大于等于value
{ cond = 10, value = 1 },
--value表示职位 9表示武林盟主 10表示英雄城的城主
{ cond = 11, value = 9 },
--战力必须到达value或以上才能使用
{ cond = 12, value = 0 },
--大于等于这个转生才能使用
{ cond = 13, value = 0 },
--小于等于这个转生才能使用
{ cond = 14, value = 0 },
--是否是名人
{ cond = 15, value = 0 },
},
--预留配置
--[[
如果为幻武时 此配置为启灵等级模型替换配置
reserves =
{
--value1启灵等级value2模型ID
{value1 = 8, value2 = 48}, --
{value1 = 9, value2 = 49}, --
{value1 = 10, value2 = 50}, --
}
--]]
reserves =
{
--value1启灵等级value2模型ID
{value1 = 8, value2 = 48}, --
{value1 = 9, value2 = 49}, --
{value1 = 10, value2 = 50}, --
},
specRing =0; -- 特殊戒指 1 ~ 6
},

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@@ -0,0 +1,14 @@
--[[ijЩ<C4B3><D0A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD><C6B7>ʹ<EFBFBD><CAB9>ǰ<EFBFBD><C7B0>һЩ<D2BB><D0A9><EFBFBD><EFBFBD>
--<2D><>ָ<EFBFBD><D6B8>ʱ<EFBFBD><EFBFBD><E4A3A8><EFBFBD>ڣ<EFBFBD><DAA3><EFBFBD><EFBFBD>ſ<EFBFBD><C5BF><EFBFBD>ʹ<EFBFBD><CAB9>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
[1561] = { startDt = 98496031}, --ָ<><D6B8>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><CAB9> 13<31><33>2<EFBFBD><32>14<31><34>0<EFBFBD><30>
[1562] = { startDt = 98496031},
[1563] = { startDt = 98496031},
]]
PreUseItemConfig =
{
}

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@@ -0,0 +1,24 @@
--[[
--按照概率和掉落的配置,id表示物品的id
--count表示物品的数量,
--strong 强化等级,如果是小于0的表示0-n随机
--quality 品质如果是小于0的表示0-n随机 ,比如-3表示0到3之间随机
--strongMin 表示最小的强化等级, 如果配置了那么随出了一个物品的强化低于这个值将设置为这个值这个不配置就是0
--qualityMin:表示最小的品质等级
--propability概率概率的数字越大的话掉的物品的概率越高
--bind绑定的标记
--group是分组的id类似怪物的爆率的配置
--sex表示玩家的性别男的是0女的是1如果男女通用就是-1
--job表示玩家的职业,2华山 4水月 7御神 8忍者 0表示没有职业限制
--]]
drops=
{
{ id=764, count=2, propability=1, bind=0,group=1,job=0,sex=-1,strong=0},
{ id=763, count=2, propability=1, bind=0,group=1,job=0,sex=-1,strong=0},
{ id=723, count=1, propability=1, bind=0,group=2,job=0,sex=-1,strong=0},
{ id=724, count=1, propability=1, bind=0,group=2,job=0,sex=-1,strong=0},
{ id=725, count=1, propability=1, bind=0,group=2,job=0,sex=-1,strong=0},
{ id=726, count=1, propability=1, bind=0,group=2,job=0,sex=-1,strong=0},
}

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@@ -0,0 +1,24 @@
--[[
--按照概率和掉落的配置,id表示物品的id
--count表示物品的数量,
--strong 强化等级,如果是小于0的表示0-n随机
--quality 品质如果是小于0的表示0-n随机 ,比如-3表示0到3之间随机
--strongMin 表示最小的强化等级, 如果配置了那么随出了一个物品的强化低于这个值将设置为这个值这个不配置就是0
--qualityMin:表示最小的品质等级
--propability概率概率的数字越大的话掉的物品的概率越高
--bind绑定的标记
--group是分组的id类似怪物的爆率的配置
--sex表示玩家的性别男的是0女的是1如果男女通用就是-1
--job表示玩家的职业,2华山 4水月 7御神 8忍者 0表示没有职业限制
--]]
drops=
{
{ id=762, count=2, propability=1, bind=0,group=1,job=0,sex=-1,strong=0},
{ id=763, count=2, propability=1, bind=0,group=1,job=0,sex=-1,strong=0},
{ id=719, count=1, propability=1, bind=0,group=2,job=0,sex=-1,strong=0},
{ id=720, count=1, propability=1, bind=0,group=2,job=0,sex=-1,strong=0},
{ id=721, count=1, propability=1, bind=0,group=2,job=0,sex=-1,strong=0},
{ id=722, count=1, propability=1, bind=0,group=2,job=0,sex=-1,strong=0},
}

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@@ -0,0 +1,17 @@
--暂时废弃,会不删除开包的礼包
--按概率的总和的方式掉落物品
--比如那种箱子的方式,策划从一堆物品里按配置的概率抽取n个出来,具体的抽取的方式见后面的配置
ProabolityItemConfig =
{
{ --测试
item_id = 99999,
itemCount = 1,
needMinBagGrid = 2,
needDelete = true,
needYuanBao = 0, --使用需要身上的最低元宝数
dropName = "data/config/item/scriptItemConfig/ProabilityDrops/probDrops1.txt",
-- = 1测试,
},
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,9 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 26, id = 0, count = 10, bind = 0, propability=1, broadcast=0,},
}

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@@ -0,0 +1,9 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 1072, count = 1, bind = 0, propability=1, broadcast=0,},
}

View File

@@ -0,0 +1,9 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 5, id = 0, count = 500, bind = 0, propability=1, broadcast=0,},
}

View File

@@ -0,0 +1,8 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 5, id = 0, count = 1000, bind = 0, propability=1, broadcast=0,},
}

View File

@@ -0,0 +1,22 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 1, type = 0, id = 1071, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1073, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1074, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1075, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1081, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1082, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1083, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1084, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1088, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1090, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1087, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1089, count = 1, bind = 0, propability=2, broadcast=0,job=3},
}

View File

@@ -0,0 +1,22 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 1, type = 0, id = 1072, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1076, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1077, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1125, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1078, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1079, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1080, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1126, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1085, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1086, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1091, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1127, count = 1, bind = 0, propability=2, broadcast=0,job=3},
}

View File

@@ -0,0 +1,22 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 1, type = 0, id = 1128, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1130, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1031, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1132, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1138, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1139, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1140, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1141, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1144, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1145, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1147, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1148, count = 1, bind = 0, propability=2, broadcast=0,job=3},
}

View File

@@ -0,0 +1,22 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 1, type = 0, id = 1129, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1133, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1034, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1149, count = 1, bind = 0, propability=2, broadcast=0,job=1},
{ group = 1, type = 0, id = 1135, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1136, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1147, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1150, count = 1, bind = 0, propability=2, broadcast=0,job=2},
{ group = 1, type = 0, id = 1142, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1143, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1148, count = 1, bind = 0, propability=2, broadcast=0,job=3},
{ group = 1, type = 0, id = 1151, count = 1, bind = 0, propability=2, broadcast=0,job=3},
}

View File

@@ -0,0 +1,11 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 1255, count = 1, bind = 1, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1251, count = 1, bind = 1, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1335, count = 1, bind = 1, propability=1, broadcast=0},
}

View File

@@ -0,0 +1,10 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 1255, count = 1, bind = 1, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1251, count = 2, bind = 1, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1336, count = 1, bind = 1, propability=1, broadcast=0},
}

View File

@@ -0,0 +1,10 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 1256, count = 1, bind = 1, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1251, count = 3, bind = 1, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1337, count = 1, bind = 1, propability=1, broadcast=0},
}

View File

@@ -0,0 +1,10 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 1256, count = 1, bind = 1, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1251, count = 5, bind = 1, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1338, count = 1, bind = 1, propability=1, broadcast=0},
}

View File

@@ -0,0 +1,9 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 1073, count = 1, bind = 0, propability=1, broadcast=0,},
}

View File

@@ -0,0 +1,10 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 1256, count = 1, bind = 1, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1253, count = 1, bind = 1, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1339, count = 1, bind = 1, propability=1, broadcast=0},
}

View File

@@ -0,0 +1,10 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 1257, count = 1, bind = 0, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1254, count = 1, bind = 0, propability=1, broadcast=0},
{ group = 0, type = 0, id = 1271, count = 1, bind = 0, propability=1, broadcast=0},
}

View File

@@ -0,0 +1,33 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 92, count = 1, bind = 0, propability=1, broadcast=0,job =1,sex = 0,},
{ group = 0, type = 0, id = 93, count = 1, bind = 0, propability=1, broadcast=0,job =1,sex = 1,},
{ group = 0, type = 0, id = 94, count = 1, bind = 0, propability=1, broadcast=0,job =1,},
{ group = 0, type = 0, id = 95, count = 1, bind = 0, propability=1, broadcast=0,job =1,},
{ group = 0, type = 0, id = 96, count = 2, bind = 0, propability=1, broadcast=0,job =1,},
{ group = 0, type = 0, id = 97, count = 2, bind = 0, propability=1, broadcast=0,job =1,},
{ group = 0, type = 0, id = 98, count = 1, bind = 0, propability=1, broadcast=0,job =1,},
{ group = 0, type = 0, id = 99, count = 1, bind = 0, propability=1, broadcast=0,job =1,},
{ group = 0, type = 0, id = 101, count = 1, bind = 0, propability=1, broadcast=0,job =2,sex = 0,},
{ group = 0, type = 0, id = 102, count = 1, bind = 0, propability=1, broadcast=0,job =2,sex = 1,},
{ group = 0, type = 0, id = 103, count = 1, bind = 0, propability=1, broadcast=0,job =2,},
{ group = 0, type = 0, id = 104, count = 1, bind = 0, propability=1, broadcast=0,job =2,},
{ group = 0, type = 0, id = 105, count = 2, bind = 0, propability=1, broadcast=0,job =2,},
{ group = 0, type = 0, id = 106, count = 2, bind = 0, propability=1, broadcast=0,job =2,},
{ group = 0, type = 0, id = 107, count = 1, bind = 0, propability=1, broadcast=0,job =2,},
{ group = 0, type = 0, id = 108, count = 1, bind = 0, propability=1, broadcast=0,job =2,},
{ group = 0, type = 0, id = 110, count = 1, bind = 0, propability=1, broadcast=0,job =3,sex = 0,},
{ group = 0, type = 0, id = 111, count = 1, bind = 0, propability=1, broadcast=0,job =3,sex = 1,},
{ group = 0, type = 0, id = 112, count = 1, bind = 0, propability=1, broadcast=0,job =3,},
{ group = 0, type = 0, id = 113, count = 1, bind = 0, propability=1, broadcast=0,job =3,},
{ group = 0, type = 0, id = 114, count = 2, bind = 0, propability=1, broadcast=0,job =3,},
{ group = 0, type = 0, id = 115, count = 2, bind = 0, propability=1, broadcast=0,job =3,},
{ group = 0, type = 0, id = 116, count = 1, bind = 0, propability=1, broadcast=0,job =3,},
{ group = 0, type = 0, id = 117, count = 1, bind = 0, propability=1, broadcast=0,job =3,},
}

View File

@@ -0,0 +1,8 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 14, id = 0, count = 5000, bind = 0, propability=1, broadcast=0,},
}

View File

@@ -0,0 +1,8 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 14, id = 1, count = 50000, bind = 0, propability=1, broadcast=0,},
}

View File

@@ -0,0 +1,8 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 14, id = 1, count = 500000, bind = 0, propability=1, broadcast=0,},
}

View File

@@ -0,0 +1,8 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 28, id = 0, count = 20, bind = 0, propability=1, broadcast=0,},
}

View File

@@ -0,0 +1,11 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 13, id = 1, count = 1500, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD><EFBFBD>
{ group = 0, type = 0, id = 1102, count = 40, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD><EFBFBD>ʯ
{ group = 0, type = 0, id = 1255, count = 8, bind = 1, propability=1, broadcast=0,},--<2D><>ש(С)
{ group = 0, type = 0, id = 1356, count = 20, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD>ڵĻ<DAB5><C4BB><EFBFBD>
}

View File

@@ -0,0 +1,11 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 13, id = 1, count = 1400, bind = 1, propability=1, broadcast=0,},
{ group = 0, type = 0, id = 1102, count = 40, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD><EFBFBD>ʯ
{ group = 0, type = 0, id = 1255, count = 7, bind = 1, propability=1, broadcast=0,},--<2D><>ש(С)
{ group = 0, type = 0, id = 1356, count = 16, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD>ڵĻ<DAB5><C4BB><EFBFBD>
}

View File

@@ -0,0 +1,11 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 13, id = 1, count = 1300, bind = 1, propability=1, broadcast=0,},
{ group = 0, type = 0, id = 1102, count = 35, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD><EFBFBD>ʯ
{ group = 0, type = 0, id = 1255, count = 6, bind = 1, propability=1, broadcast=0,},--<2D><>ש(С)
{ group = 0, type = 0, id = 1356, count = 14, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD>ڵĻ<DAB5><C4BB><EFBFBD>
}

View File

@@ -0,0 +1,9 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 1074, count = 1, bind = 0, propability=1, broadcast=0,},
}

View File

@@ -0,0 +1,11 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 13, id = 1, count = 1200, bind = 1, propability=1, broadcast=0,},
{ group = 0, type = 0, id = 1102, count = 35, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD><EFBFBD>ʯ
{ group = 0, type = 0, id = 1255, count = 5, bind = 1, propability=1, broadcast=0,},--<2D><>ש(С)
{ group = 0, type = 0, id = 1356, count = 12, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD>ڵĻ<DAB5><C4BB><EFBFBD>
}

View File

@@ -0,0 +1,11 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 13, id = 1, count = 1100, bind = 1, propability=1, broadcast=0,},
{ group = 0, type = 0, id = 1102, count = 30, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD><EFBFBD>ʯ
{ group = 0, type = 0, id = 1255, count = 4, bind = 1, propability=1, broadcast=0,},--<2D><>ש(С)
{ group = 0, type = 0, id = 1356, count = 10, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD>ڵĻ<DAB5><C4BB><EFBFBD>
}

View File

@@ -0,0 +1,11 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 13, id = 1, count = 1000, bind = 1, propability=1, broadcast=0,},
{ group = 0, type = 0, id = 1102, count = 30, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD><EFBFBD>ʯ
{ group = 0, type = 0, id = 1255, count = 3, bind = 1, propability=1, broadcast=0,},--<2D><>ש(С)
{ group = 0, type = 0, id = 1356, count = 8, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD>ڵĻ<DAB5><C4BB><EFBFBD>
}

View File

@@ -0,0 +1,11 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 13, id = 1, count = 900, bind = 1, propability=1, broadcast=0,},
{ group = 0, type = 0, id = 1102, count = 25, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD><EFBFBD>ʯ
{ group = 0, type = 0, id = 1255, count = 2, bind = 1, propability=1, broadcast=0,},--<2D><>ש(С)
{ group = 0, type = 0, id = 1356, count = 6, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD>ڵĻ<DAB5><C4BB><EFBFBD>
}

View File

@@ -0,0 +1,11 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 13, id = 1, count = 800, bind = 1, propability=1, broadcast=0,},
{ group = 0, type = 0, id = 1102, count = 20, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD><EFBFBD>ʯ
{ group = 0, type = 0, id = 1255, count = 1, bind = 1, propability=1, broadcast=0,},--<2D><>ש(С)
{ group = 0, type = 0, id = 1356, count = 4, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD>ڵĻ<DAB5><C4BB><EFBFBD>
}

View File

@@ -0,0 +1,11 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 13, id = 1, count = 700, bind = 1, propability=1, broadcast=0,},
{ group = 0, type = 0, id = 1102, count = 10, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD><EFBFBD>ʯ
{ group = 0, type = 0, id = 1255, count = 1, bind = 1, propability=1, broadcast=0,},--<2D><>ש(С)
{ group = 0, type = 0, id = 1356, count = 2, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD>ڵĻ<DAB5><C4BB><EFBFBD>
}

View File

@@ -0,0 +1,10 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 1102, count = 15, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD><EFBFBD>ʯ
{ group = 0, type = 0, id = 1255, count = 2, bind = 1, propability=1, broadcast=0,},--<2D><>ש(С)
{ group = 0, type = 0, id = 1356, count = 10, bind = 1, propability=1, broadcast=0,},--<2D><><EFBFBD>ڵĻ<DAB5><C4BB><EFBFBD>
}

View File

@@ -0,0 +1,9 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 0, type = 0, id = 1103, count = 650, bind = 1, propability=1, broadcast=0,},--ս<><D5BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9B5A4>С<EFBFBD><D0A1>
{ group = 0, type = 0, id = 1107, count = 150, bind = 1, propability=1, broadcast=0,},--ս<><D5BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʯ
}

View File

@@ -0,0 +1,16 @@
--[[
--propability<74><79><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD><EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>Խ<EFBFBD><D4BD><EFBFBD>Ļ<EFBFBD><C4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD>Խ<EFBFBD><D4BD>
--group<75>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>id<69><64><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD><C6B9><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD><EFBFBD>, groupΪ0<CEAA><30><EFBFBD>س<EFBFBD><D8B3><EFBFBD><EFBFBD><EFBFBD>ͬgroup<75>İ<EFBFBD>propability<74><79>һ<EFBFBD><D2BB>
--]]
drops=
{
{ group = 1, type = 0, id = 1294, count = 1, bind = 0, propability=33, broadcast=0, sex=-1,},--ħ<><C4A7>֮ŭ
{ group = 1, type = 0, id = 1295, count = 1, bind = 0, propability=88, broadcast=0, sex=0,},--ħ<><C4A7><EFBFBD>ü<EFBFBD>(<28><>)
{ group = 1, type = 0, id = 1296, count = 1, bind = 0, propability=88, broadcast=0, sex=1,},--ħ<><C4A7><EFBFBD>ü<EFBFBD>(Ů)
{ group = 1, type = 0, id = 1297, count = 1, bind = 0, propability=433, broadcast=0, sex=-1,},--ħ<><C4A7><EFBFBD>ÿ<EFBFBD>
{ group = 1, type = 0, id = 1298, count = 1, bind = 0, propability=433, broadcast=0, sex=-1,},--ħ<><C4A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ group = 1, type = 0, id = 1299, count = 1, bind = 0, propability=433, broadcast=0, sex=-1,},--ħ<><C4A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{ group = 1, type = 0, id = 1300, count = 1, bind = 0, propability=188, broadcast=0, sex=-1,},--ħ<><C4A7><EFBFBD><EFBFBD>ָ
{ group = 1, type = 0, id = 1301, count = 1, bind = 0, propability=433, broadcast=0, sex=-1,},--ħ<><C4A7><EFBFBD>ô<EFBFBD>
{ group = 1, type = 0, id = 1302, count = 1, bind = 0, propability=433, broadcast=0, sex=-1,},--ħ<><C4A7><EFBFBD><EFBFBD>ѥ
}

Some files were not shown because too many files have changed in this diff Show More