This commit is contained in:
aixianling
2024-12-13 13:41:02 +08:00
commit 06658f112f
3887 changed files with 2687822 additions and 0 deletions

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--#include "StrongFubenConfig.txt" once
--#include "SkillFubenConfig.txt" once
--#include "CoinFubenConfig.txt" once
--#include "WingFubenConfig.txt" once
--#include "DragonBallFubenConfig.txt" once
--#include "RideFubenConfig.txt" once
--#include "EquipFubenConfig.txt" once
--[[
注意每个副本的fubenType要按照如下定义配置
1-强化副本
2-技能副本
]]
ChallengeFubenConfig =
{
challengeFuben=
{
[1] = SkillFubenCfg, --技能副本 65级
[2] = RideFubenCfg, --坐骑副本 67级
[3] = StrongFubenCfg, --强化副本 76级
[4] = WingFubenCfg, --翅膀副本 77级
[5] = EquipFubenCfg, --装备副本 78级
[6] = DragonBallFubenCfg, --龙珠副本 1转84级
[7] = CoinFubenCfg, --金币副本 1转83级
},
}

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--挑战副本-金币副本
CoinFubenCfg =
{
index = 7,
pos = 6, --按钮的排序(1技能2坐骑3强化4翅膀5装备6金币7龙珠)
dailyChellengeTimes = 2, --每天挑战次数
fubens =
{
{
fubenType = 7, --金币副本
name = OldLang.Script.StrongFBName01, --副本名称
desc = OldLang.Script.StrongFBDesc01, --副本描述
titleIcon = 103, --标题图片
backIcon = 107, --背景图片
sceneId = 33, --场景ID
fubenId = 7, --副本ID
levelLimit = {1,83}, --等级要求
scoreLimit = nil, --评分要求 {第N个副本达到分数}
recPower = 17500, --推荐战力(不强制要求)
enterPos = {38,49}, --进入副本的坐标
monsters =
{
{ monsterId=207, sceneId=33, num=1, pos={52,58,53,59}, livetime=1800,},--白炼
{ monsterId=215, sceneId=33, num=5, pos={48,53,55,65}, livetime=1800,},--白炼蛇魅
},
makeScore = --评分
{
--{killTime = {0, 60}, score = 3, }, --击杀时间评分-3分
--{killTime = {61, 120}, score = 2, },
--{killTime = {121, 300}, score = 1, },
},
awards =
{
{type = 3, id = 0, count = 3000000, quality = 0, strong = 0, bind=1, },
},
doubleAwardNeedYB = 50, --翻倍领取需要的元宝
},
},
}

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--挑战副本-龙珠副本
DragonBallFubenCfg =
{
index = 6,
pos = 7, --按钮的排序(1技能2坐骑3强化4翅膀5装备6金币7龙珠)
dailyChellengeTimes = 2, --每天挑战次数
fubens =
{
{
fubenType = 6, --龙珠副本
name = OldLang.Script.StrongFBName05, --副本名称
desc = OldLang.Script.StrongFBDesc05, --副本描述
titleIcon = 103, --标题图片
backIcon = 206, --背景图片
sceneId = 29, --场景ID
fubenId = 11, --副本ID
levelLimit = {1,84}, --等级要求
scoreLimit = nil, --评分要求 {第N个副本达到分数}
recPower = 20000, --推荐战力(不强制要求)
enterPos = {41,52}, --进入副本的坐标
monsters =
{
{ monsterId=210, sceneId=29, num=1, pos={50,58,51,59}, livetime=1800,},--万蛛
{ monsterId=218, sceneId=29, num=5, pos={45,52,55,64}, livetime=1800,},--荒冢恶虫
},
makeScore = --评分
{
--{killTime = {0, 60}, score = 3, }, --击杀时间评分-3分
--{killTime = {61, 120}, score = 2, },
--{killTime = {121, 300}, score = 1, },
},
awards =
{
{type = 0, id = 863, count = 9, quality = 0, strong = 0, bind=1, },
},
doubleAwardNeedYB = 40, --翻倍领取需要的元宝
},
},
}

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--挑战副本-装备副本
EquipFubenCfg =
{
index = 5,
pos = 5, --按钮的排序(1技能2坐骑3强化4翅膀5装备6金币7龙珠)
dailyChellengeTimes = 2, --每天挑战次数
fubens =
{
{
fubenType = 5, --装备副本
name = OldLang.Script.StrongFBName08, --副本名称
desc = OldLang.Script.StrongFBDesc08, --副本描述
titleIcon = 107, --标题图片
backIcon = 407, --背景图片
sceneId = 32, --场景ID
fubenId = 14, --副本ID
levelLimit = {0,78}, --等级要求
scoreLimit = nil, --评分要求 {第N个副本达到分数}
recPower = 17000, --推荐战力(不强制要求)
enterPos = {40,50}, --进入副本的坐标
monsters =
{
{ monsterId=213, sceneId=32, num=1, pos={46,56,47,57}, livetime=1800,},--青牛
{ monsterId=221, sceneId=32, num=5, pos={42,51,52,64}, livetime=1800,},--祭坛使者
},
makeScore = --评分
{
},
awards =
{
{type = 0, id = 705, count = 4, quality = 0, strong = 0, bind=1, },
{type = 0, id = 511, count = 5, quality = 0, strong = 0, bind=1, },
},
doubleAwardNeedYB = 200, --翻倍领取需要的元宝
},
{
fubenType = 5, --技能副本
name = OldLang.Script.StrongFBName09, --副本名称
desc = OldLang.Script.StrongFBDesc09, --副本描述
titleIcon = 108, --标题图片
backIcon = 408, --背景图片
sceneId = 32, --场景ID
fubenId = 30, --副本ID
levelLimit = {1,85}, --等级要求
scoreLimit = nil, --评分要求 {第N个副本达到分数}
recPower = 24000, --推荐战力(不强制要求)
enterPos = {40,50}, --进入副本的坐标
monsters =
{
{ monsterId=214, sceneId=32, num=1, pos={46,56,47,57}, livetime=1800,},--双头护卫
{ monsterId=221, sceneId=32, num=5, pos={42,51,52,64}, livetime=1800,},--祭坛使者
},
makeScore = --评分
{
},
awards =
{
{type = 0, id = 706, count = 3, quality = 0, strong = 0, bind=1, },
{type = 0, id = 511, count = 2, quality = 0, strong = 0, bind=1, },
},
doubleAwardNeedYB = 240, --翻倍领取需要的元宝
},
{
fubenType = 5, --技能副本
name = OldLang.Script.StrongFBName10, --副本名称
desc = OldLang.Script.StrongFBDesc10, --副本描述
titleIcon = 109, --标题图片
backIcon = 409, --背景图片
sceneId = 32, --场景ID
fubenId = 31, --副本ID
levelLimit = {4,95}, --等级要求
scoreLimit = nil, --评分要求 {第N个副本达到分数}
recPower = 33000, --推荐战力(不强制要求)
enterPos = {40,50}, --进入副本的坐标
monsters =
{
{ monsterId=329, sceneId=32, num=1, pos={46,56,47,57}, livetime=1800,},--赤猪力
{ monsterId=221, sceneId=32, num=5, pos={42,51,52,64}, livetime=1800,},--祭坛使者
},
makeScore = --评分
{
},
awards =
{
{type = 0, id = 707, count = 2, quality = 0, strong = 0, bind=1, },
{type = 0, id = 511, count = 2, quality = 0, strong = 0, bind=1, },
},
doubleAwardNeedYB = 300, --翻倍领取需要的元宝
},
{
fubenType = 5, --技能副本
name = OldLang.Script.StrongFBName11, --副本名称
desc = OldLang.Script.StrongFBDesc11, --副本描述
titleIcon = 110, --标题图片
backIcon = 410, --背景图片
sceneId = 32, --场景ID
fubenId = 32, --副本ID
levelLimit = {5,100}, --等级要求
scoreLimit = nil, --评分要求 {第N个副本达到分数}
recPower = 45000, --推荐战力(不强制要求)
enterPos = {40,50}, --进入副本的坐标
monsters =
{
{ monsterId=330, sceneId=32, num=1, pos={46,56,47,57}, livetime=1800,},--猪力王
{ monsterId=221, sceneId=32, num=5, pos={42,51,52,64}, livetime=1800,},--祭坛使者
},
makeScore = --评分
{
},
awards =
{
{type = 0, id = 708, count = 1, quality = 0, strong = 0, bind=1, },
{type = 0, id = 511, count = 1, quality = 0, strong = 0, bind=1, },
},
doubleAwardNeedYB = 400, --翻倍领取需要的元宝
},
},
}

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--挑战副本-坐骑副本
RideFubenCfg =
{
index = 2,
pos = 2, --按钮的排序(1技能2坐骑3强化4翅膀5装备6金币7龙珠)
dailyChellengeTimes = 2, --每天挑战次数
fubens =
{
{
fubenType = 2, --坐骑副本
name = OldLang.Script.StrongFBName06, --副本名称
desc = OldLang.Script.StrongFBDesc06, --副本描述
titleIcon = 103, --标题图片
backIcon = 300, --背景图片
sceneId = 30, --场景ID
fubenId = 12, --副本ID
levelLimit = {0,67}, --等级要求
scoreLimit = nil, --评分要求 {第N个副本达到分数}
recPower = 12500, --推荐战力(不强制要求)
enterPos = {56,62}, --进入副本的坐标
monsters =
{
{ monsterId=211, sceneId=30, num=1, pos={45,55,46,56}, livetime=1800,},--鬣豚
{ monsterId=219, sceneId=30, num=5, pos={42,50,52,61}, livetime=1800,},--白炼蛇魅
},
makeScore = --评分
{
},
awards =
{
{type = 0, id = 938, count = 4, quality = 0, strong = 0, bind=1, },
},
doubleAwardNeedYB = 160, --翻倍领取需要的元宝
},
},
}

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--强化材料副本
--《Q-强化材料副本.docx》
--#include "..\..\..\language\LangCode.txt" once
SkillFubenCfg = --技能副本配置
{
index = 1,
pos = 1, --按钮的排序(1技能2坐骑3强化4翅膀5装备6金币7龙珠)
dailyChellengeTimes = 2, --每天挑战次数
fubens =
{
{
fubenType = 1, --技能副本
name = OldLang.Script.StrongFBName07, --副本名称
desc = OldLang.Script.StrongFBDesc07, --副本描述
titleIcon = 103, --标题图片
backIcon = 400, --背景图片
sceneId = 31, --场景ID
fubenId = 13, --副本ID
levelLimit = {0,66}, --等级要求
scoreLimit = nil, --评分要求 {第N个副本达到分数}
recPower = 12000, --推荐战力(不强制要求)
enterPos = {55,50}, --进入副本的坐标
monsters =
{
{ monsterId=212, sceneId=31, num=1, pos={46,56,47,57}, livetime=1800,},--祭师
{ monsterId=220, sceneId=31, num=5, pos={42,51,52,64}, livetime=1800,},--古庙守卫
},
makeScore = --评分
{
},
awards =
{
{type = 0, id = 1023, count = 5, quality = 0, strong = 0, bind=1, },
},
doubleAwardNeedYB = 50, --翻倍领取需要的元宝
},
},
}

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--强化材料副本
--《Q-强化材料副本.docx》
--#include "..\..\..\language\LangCode.txt" once
StrongFubenCfg = --强化副本配置
{
index = 3,
pos = 3, --按钮的排序(1技能2坐骑3强化4翅膀5装备6金币7龙珠)
dailyChellengeTimes = 2, --每天挑战次数
fubens =
{
{
fubenType = 3, --强化副本
name = OldLang.Script.StrongFBName02, --副本名称
desc = OldLang.Script.StrongFBDesc02, --副本描述
titleIcon = 100, --标题图片
backIcon = 100, --背景图片
sceneId = 27, --场景ID
fubenId = 8, --副本ID
levelLimit = {0,76}, --等级要求
scoreLimit = nil, --评分要求 {第N个副本达到分数}
recPower = 13000, --推荐战力(不强制要求)
enterPos = {39,51}, --进入副本的坐标
monsters =
{
{ monsterId=208, sceneId=27, num=1, pos={48,56,49,57}, livetime=1800,},--赤角
{ monsterId=216, sceneId=27, num=5, pos={45,52,52,63}, livetime=1800,},--洞穴行尸
},
makeScore = --评分
{
},
awards =
{
{type = 0, id = 505, count = 100, quality = 0, strong = 0, bind=1, },
},
doubleAwardNeedYB = 240, --翻倍领取需要的元宝
},
{
fubenType = 3,
name = OldLang.Script.StrongFBName03,
desc = OldLang.Script.StrongFBDesc03,
titleIcon = 101,
backIcon = 101,
sceneId = 27,
fubenId = 9,
levelLimit = {5,100},
scoreLimit = nil, --要求第1个副本的评分达到2分
recPower = 26000,
enterPos = {39,51},
monsters =
{
{ monsterId=331, sceneId=27, num=1, pos={48,56,49,57}, livetime=1800,},--鬼角
{ monsterId=216, sceneId=27, num=5, pos={45,52,52,63}, livetime=1800,},--洞穴行尸
},
makeScore = --评分
{
},
awards =
{
{type = 0, id = 506, count = 100, quality = 0, strong = 0, bind=1, },
},
doubleAwardNeedYB = 300, --翻倍领取需要的元宝
},
},
}

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--挑战副本-翅膀副本
WingFubenCfg =
{
index = 4,
pos = 4, --按钮的排序(1技能2坐骑3强化4翅膀5装备6金币7龙珠)
dailyChellengeTimes = 2, --每天挑战次数
fubens =
{
{
fubenType = 4, --翅膀副本
name = OldLang.Script.StrongFBName04, --副本名称
desc = OldLang.Script.StrongFBDesc04, --副本描述
titleIcon = 103, --标题图片
backIcon = 200, --背景图片
sceneId = 28, --场景ID
fubenId = 10, --副本ID
levelLimit = {0,77}, --等级要求
scoreLimit = nil, --评分要求 {第N个副本达到分数}
recPower = 18000, --推荐战力(不强制要求)
enterPos = {53,63}, --进入副本的坐标
monsters =
{
{ monsterId=209, sceneId=28, num=1, pos={46,53,47,54}, livetime=1800,},--雷牙
{ monsterId=217, sceneId=28, num=5, pos={42,49,50,59}, livetime=1800,},--神坛侍者
},
makeScore = --评分
{
--{killTime = {0, 60}, score = 3, }, --击杀时间评分-3分
--{killTime = {61, 120}, score = 2, },
--{killTime = {121, 300}, score = 1, },
},
awards =
{
{type = 0, id = 762, count = 3, quality = 0, strong = 0, bind=1, },
},
doubleAwardNeedYB = 60, --翻倍领取需要的元宝
},
},
}

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--个人爬塔副本
--https://192.168.0.50/svn/LongChen/trunk/Res/Zgame/X-系统文档/H-活动汇总/G-个人试炼.docx
PaTaType_Person = 0
PaTaType_Team = 1
PersonPaTaConfig =
{
--等级配置在Fuben.txt
--次数配置在FubenCountConfig.txt
fubenId = 24, --副本id
closeDay = 0, --结算不开放时间(closeDay + closeTime 是同时生效的),星期日-星期六=0-6
closeTime = {23,1,0,23,59,59},--结算不开放时间(closeDay + closeTime 是同时生效的)[23:1:0 - 23:59:59]
refreshMonTime = 5 ,--刷怪间隔
npcId = 99, --对应npcId
viewRankPanelIndex = 2, --查看试炼排行榜索引
Monster=
{
{ id = 451, x = 46, y =46, liveTime = 1800, isBroad = false},--第一波
{ id = 452, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 453, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 454, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 455, x = 46, y =46, liveTime = 1800, isBroad = true},
{ id = 456, x = 46, y =46, liveTime = 1800, isBroad = false},--第六波
{ id = 457, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 458, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 459, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 460, x = 46, y =46, liveTime = 1800, isBroad = true},
{ id = 461, x = 46, y =46, liveTime = 1800, isBroad = false},--第11波
{ id = 462, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 463, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 464, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 465, x = 46, y =46, liveTime = 1800, isBroad = true},
{ id = 466, x = 46, y =46, liveTime = 1800, isBroad = false},--第16波
{ id = 467, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 468, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 469, x = 46, y =46, liveTime = 1800, isBroad = false},
{ id = 470, x = 46, y =46, liveTime = 1800, isBroad = true},
{ id = 471, x = 46, y =46, liveTime = 1800, isBroad = true},--第21波
{ id = 472, x = 46, y =46, liveTime = 1800, isBroad = true},
{ id = 473, x = 46, y =46, liveTime = 1800, isBroad = true},
{ id = 474, x = 46, y =46, liveTime = 1800, isBroad = true},
{ id = 475, x = 46, y =46, liveTime = 1800, isBroad = true},
},
rankMinWaveLimit = 10,--上榜最低波数 10
rankTimeBaseScore = 10000000,--时间(毫秒)转积分基数
PassAwards =
{
{ floor = 1,
Awards =
{
{type = 13, id = 1, count = 400, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 1, quality = 0, strong = 0, bind=1},
},
},
{ floor = 2,
Awards =
{
{type = 13, id = 1, count = 400, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 1, quality = 0, strong = 0, bind=1},
},
},
{ floor = 3,
Awards =
{
{type = 13, id = 1, count = 400, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 2, quality = 0, strong = 0, bind=1},
},
},
{ floor = 4,
Awards =
{
{type = 13, id = 1, count = 400, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 2, quality = 0, strong = 0, bind=1},
},
},
{ floor = 5,
Awards =
{
{type = 13, id = 1, count = 1000, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 3, quality = 0, strong = 0, bind=1},
},
},
{ floor = 6,
Awards =
{
{type = 13, id = 1, count = 600, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 2, quality = 0, strong = 0, bind=1},
},
},
{ floor = 7,
Awards =
{
{type = 13, id = 1, count = 600, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 2, quality = 0, strong = 0, bind=1},
},
},
{ floor = 8,
Awards =
{
{type = 13, id = 1, count = 600, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 3, quality = 0, strong = 0, bind=1},
},
},
{ floor = 9,
Awards =
{
{type = 13, id = 1, count = 600, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 3, quality = 0, strong = 0, bind=1},
},
},
{ floor = 10,
Awards =
{
{type = 13, id = 1, count = 1600, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 5, quality = 0, strong = 0, bind=1},
},
},
{ floor = 11,
Awards =
{
{type = 13, id = 1, count = 800, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 3, quality = 0, strong = 0, bind=1},
},
},
{ floor = 12,
Awards =
{
{type = 13, id = 1, count = 800, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 3, quality = 0, strong = 0, bind=1},
},
},
{ floor = 13,
Awards =
{
{type = 13, id = 1, count = 800, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 4, quality = 0, strong = 0, bind=1},
},
},
{ floor = 14,
Awards =
{
{type = 13, id = 1, count = 800, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 4, quality = 0, strong = 0, bind=1},
},
},
{ floor = 15,
Awards =
{
{type = 13, id = 1, count = 2000, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 8, quality = 0, strong = 0, bind=1},
},
},
{ floor = 16,
Awards =
{
{type = 13, id = 1, count = 1000, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 6, quality = 0, strong = 0, bind=1},
},
},
{ floor = 17,
Awards =
{
{type = 13, id = 1, count = 1000, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 6, quality = 0, strong = 0, bind=1},
},
},
{ floor = 18,
Awards =
{
{type = 13, id = 1, count = 1000, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 8, quality = 0, strong = 0, bind=1},
},
},
{ floor = 19,
Awards =
{
{type = 13, id = 1, count = 1000, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 8, quality = 0, strong = 0, bind=1},
},
},
{ floor = 20,
Awards =
{
{type = 13, id = 1, count = 3000, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 10, quality = 0, strong = 0, bind=1},
},
},
{ floor = 21,
Awards =
{
{type = 13, id = 1, count = 1200, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 8, quality = 0, strong = 0, bind=1},
},
},
{ floor = 22,
Awards =
{
{type = 13, id = 1, count = 1200, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 8, quality = 0, strong = 0, bind=1},
},
},
{ floor = 23,
Awards =
{
{type = 13, id = 1, count = 1200, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 10, quality = 0, strong = 0, bind=1},
},
},
{ floor = 24,
Awards =
{
{type = 13, id = 1, count = 1200, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 10, quality = 0, strong = 0, bind=1},
},
},
{ floor = 25,
Awards =
{
{type = 13, id = 1, count = 4000, quality = 0, strong = 0, bind=1},
{type = 0, id = 1377, count = 20, quality = 0, strong = 0, bind=1},
},
},
},
RankFirstTitleId = 11,
RankAwards =
{
{ --第1名奖励
rankIdx = {1,1},
award =
{
{type = 0, id = 1378, count = 1, quality = 0, strong = 0, bind=1, isShow = true},
{type = 0, id = 1377, count = 100, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 30, quality = 0, strong = 0, bind=1},
},
},
{ --第2名奖励
rankIdx = {2,2},
award =
{
{type = 0, id = 1377, count = 80, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 25, quality = 0, strong = 0, bind=1},
},
},
{ --第3名奖励
rankIdx = {3,3},
award =
{
{type = 0, id = 1377, count = 60, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 20, quality = 0, strong = 0, bind=1},
},
},
{ --第4名奖励
rankIdx = {4,4},
award =
{
{type = 0, id = 1377, count = 50, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 15, quality = 0, strong = 0, bind=1},
},
},
{ --第5名奖励
rankIdx = {5,5},
award =
{
{type = 0, id = 1377, count = 45, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 15, quality = 0, strong = 0, bind=1},
},
},
{ --第6名奖励
rankIdx = {6,6},
award =
{
{type = 0, id = 1377, count = 40, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 12, quality = 0, strong = 0, bind=1},
},
},
{ --第7名奖励
rankIdx = {7,7},
award =
{
{type = 0, id = 1377, count = 35, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 12, quality = 0, strong = 0, bind=1},
},
},
{ --第8名奖励
rankIdx = {8,8},
award =
{
{type = 0, id = 1377, count = 30, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 12, quality = 0, strong = 0, bind=1},
},
},
{ --第9名奖励
rankIdx = {9,9},
award =
{
{type = 0, id = 1377, count = 25, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 10, quality = 0, strong = 0, bind=1},
},
},
{ --第10名奖励
rankIdx = {10,10},
award =
{
{type = 0, id = 1377, count = 20, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 8, quality = 0, strong = 0, bind=1},
},
},
{ --第11-20名奖励
rankIdx = {11,11},
award =
{
{type = 0, id = 1377, count = 15, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 5, quality = 0, strong = 0, bind=1},
},
},
{ --第21-30名奖励
rankIdx = {21,30},
award =
{
{type = 0, id = 1377, count = 10, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 4, quality = 0, strong = 0, bind=1},
},
},
{ --第31-99999名奖励
rankIdx = {31,100},
award =
{
{type = 0, id = 1377, count = 5, quality = 0, strong = 0, bind=1},
{type = 0, id = 1371, count = 2, quality = 0, strong = 0, bind=1},
},
},
},
}
TeamPaTaConfig =
{
--等级配置在Fuben.txt
--Fuben.txt,需配置minPlayCount = 1,maxPlayCount = 5
--次数配置在FubenCountConfig.txt
fubenId = 29, --副本id
teleportNpcId = 99, --传送npcid
closeDay = 0, --结算不开放时间(closeDay + closeTime 是同时生效的),星期日-星期六=0-6
closeTime = {23,1,0,23,59,59},--结算不开放时间(closeDay + closeTime 是同时生效的)[23:1:0 - 23:59:59]
rankMinWaveLimit = 10,--上榜最低波数
Monster=
{
--isBroad 击杀之后是否广播
{ id = 530, x = 49, y =54, liveTime = 1800, isBroad = false, sceneId = 94},--第一波
{ id = 531, x = 46, y =57, liveTime = 1800, isBroad = false, sceneId = 95},
{ id = 532, x = 52, y =50, liveTime = 1800, isBroad = false, sceneId = 96},
{ id = 533, x = 45, y =56, liveTime = 1800, isBroad = false, sceneId = 80},
{ id = 534, x = 42, y =46, liveTime = 1800, isBroad = true, sceneId = 97},
{ id = 535, x = 48, y =59, liveTime = 1800, isBroad = false, sceneId = 93},--第六波
{ id = 536, x = 42, y =46, liveTime = 1800, isBroad = false, sceneId = 97},
{ id = 537, x = 49, y =54, liveTime = 1800, isBroad = false, sceneId = 94},
{ id = 538, x = 45, y =56, liveTime = 1800, isBroad = false, sceneId = 80},
{ id = 539, x = 52, y =50, liveTime = 1800, isBroad = true, sceneId = 96},
{ id = 540, x = 48, y =59, liveTime = 1800, isBroad = false, sceneId = 93},--第11波
{ id = 541, x = 52, y =50, liveTime = 1800, isBroad = false, sceneId = 96},
{ id = 542, x = 45, y =56, liveTime = 1800, isBroad = false, sceneId = 80},
{ id = 543, x = 46, y =57, liveTime = 1800, isBroad = false, sceneId = 95},
{ id = 544, x = 42, y =46, liveTime = 1800, isBroad = true, sceneId = 97},
{ id = 545, x = 48, y =59, liveTime = 1800, isBroad = false, sceneId = 93},--第16波
{ id = 546, x = 46, y =57, liveTime = 1800, isBroad = false, sceneId = 95},
{ id = 547, x = 45, y =56, liveTime = 1800, isBroad = false, sceneId = 80},
{ id = 548, x = 42, y =46, liveTime = 1800, isBroad = false, sceneId = 97},
{ id = 549, x = 52, y =50, liveTime = 1800, isBroad = true, sceneId = 96},
{ id = 550, x = 42, y =46, liveTime = 1800, isBroad = true, sceneId = 97},--第21波
{ id = 551, x = 46, y =57, liveTime = 1800, isBroad = true, sceneId = 95},
{ id = 552, x = 48, y =59, liveTime = 1800, isBroad = true, sceneId = 93},
{ id = 553, x = 42, y =46, liveTime = 1800, isBroad = true, sceneId = 97},
{ id = 554, x = 49, y =54, liveTime = 1800, isBroad = true, sceneId = 94},
},
--[[
Landscapes =
{
{
sceneId = 80,
Landscape =
{
--liveTime 毫秒
{modelid = 18, posX = 76, posY =86, liveTime = 1800,},
},
},
},
]]--
PassAwards =
{
{ floor = 1,
Awards =
{
{type = 0, id = 508, count = 8, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 2000000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 2,
Awards =
{
{type = 0, id = 508, count = 9, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 2200000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 3,
Awards =
{
{type = 0, id = 508, count = 11, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 2400000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 4,
Awards =
{
{type = 0, id = 508, count = 14, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 2600000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 5,
Awards =
{
{type = 0, id = 508, count = 16, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 2800000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 6,
Awards =
{
{type = 0, id = 508, count = 19, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 3000000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 7,
Awards =
{
{type = 0, id = 508, count = 21, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 3200000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 8,
Awards =
{
{type = 0, id = 508, count = 24, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 3400000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 9,
Awards =
{
{type = 0, id = 508, count = 27, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 3700000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 10,
Awards =
{
{type = 0, id = 508, count = 31, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 3900000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 11,
Awards =
{
{type = 0, id = 508, count = 34, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 4200000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 12,
Awards =
{
{type = 0, id = 508, count = 38, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 4500000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 13,
Awards =
{
{type = 0, id = 508, count = 43, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 4800000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 14,
Awards =
{
{type = 0, id = 508, count = 47, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 5100000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 15,
Awards =
{
{type = 0, id = 508, count = 52, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 5400000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 16,
Awards =
{
{type = 0, id = 508, count = 57, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 5800000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 17,
Awards =
{
{type = 0, id = 508, count = 63, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 6200000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 18,
Awards =
{
{type = 0, id = 508, count = 69, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 6500000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 19,
Awards =
{
{type = 0, id = 508, count = 75, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 7000000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 20,
Awards =
{
{type = 0, id = 508, count = 82, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 7400000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 21,
Awards =
{
{type = 0, id = 508, count = 90, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 7800000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 22,
Awards =
{
{type = 0, id = 508, count = 98, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 8300000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 23,
Awards =
{
{type = 0, id = 508, count = 107, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 8800000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 24,
Awards =
{
{type = 0, id = 508, count = 116, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 9300000, quality = 0, strong = 0, bind=1},
},
},
{ floor = 25,
Awards =
{
{type = 0, id = 508, count = 126, quality = 0, strong = 0, bind=1},
{type = 1, id = 0, count = 9800000, quality = 0, strong = 0, bind=1},
},
},
},
--第一名奖励
Awards =
{
{type = 0, id = 939, count = 5, quality = 0, strong = 0, bind=1},
{type = 0, id = 864, count = 2, quality = 0, strong = 0, bind=1},
{type = 0, id = 786, count = 1, quality = 0, strong = 0, bind=1},
},
}