This commit is contained in:
aixianling
2024-12-13 13:41:02 +08:00
commit 06658f112f
3887 changed files with 2687822 additions and 0 deletions

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--H-好友配置.xlsx 好友配置
FriendConfig={
MaxFriendNum = 100,
MaxBlacklist = 100,
MaxStrangerNum = 20,
MaxEnemyNum = 50,
PromptLevel = { 68,75,80,85,90 },
LevelInterval = {-2, 2},
MaxNum = 10,
trackItemId = 312,
trackNeedYb = 180,
alarmItemId = 313,
sendNeedCoin = 1000,
MaxMoodString = 12,
changeNamCoin = 10000,
minAttendMaster = 30,
maxAttendMaster = 65,
canBeMaster = 40,
maxMaster = 1,
maxDisciple = 4,
graduateLevel = 70,
needIntimacy = 10000,
publishAttendMaster = 1000,
maxCanMasterNum = 20,
desertMasterNeedCoin = 2000,
driveOutMaster = 2000,
expRate = 5,
expTeacherRate = 10,
yuanbaoPupilRate = 20,
CallRequestCust = 10000,
DieListCount = 10,
TrackActorYuanB = 180,
giveAwardByUplevel = {},
MasterAwards = {
{type = 22, id = 0, count = 1000, quality = 0, strong = 0, bind = 0, param = 0}, --转生灵魄
{type = 15, id = 0, count = 300, quality = 0, strong = 0, bind = 0, param = 0}, --元宝
{type = 21, id = 0, count = 50000, quality = 0, strong = 0, bind = 0, param = 0}, --荣誉
{type = 29, id = 0, count = 200, quality = 0, strong = 0, bind = 0, param = 0}, --帅气/魅力值
},
StudentAwards = {
{type = 22, id = 0, count = 100, quality = 0, strong = 0, bind = 0, param = 0}, --转生灵魄
{type = 7, id = 0, count = 300, quality = 0, strong = 0, bind = 0, param = 0}, --礼券
{type = 21, id = 0, count = 10000, quality = 0, strong = 0, bind = 0, param = 0}, --荣誉
},
AwardByUpLevelMaster = {
--对应35的奖励
{
{type = 21, id = 0, count = 1000, quality = 0, strong = 0, bind = 0, param = 0}, --荣誉
{type = 29, id = 0, count = 30, quality = 0, strong = 0, bind = 0, param = 0}, --帅气/魅力值
},
--对应45的奖励
{
{type = 21, id = 0, count = 2000, quality = 0, strong = 0, bind = 0, param = 0}, --荣誉
{type = 29, id = 0, count = 60, quality = 0, strong = 0, bind = 0, param = 0}, --帅气/魅力值
},
--对应55的奖励
{
{type = 21, id = 0, count = 3000, quality = 0, strong = 0, bind = 0, param = 0}, --荣誉
{type = 29, id = 0, count = 90, quality = 0, strong = 0, bind = 0, param = 0}, --帅气/魅力值
},
--对应65的奖励
{
{type = 21, id = 0, count = 4000, quality = 0, strong = 0, bind = 0, param = 0}, --荣誉
{type = 29, id = 0, count = 120, quality = 0, strong = 0, bind = 0, param = 0}, --帅气/魅力值
},
},
AwardByUpLevelSelf = {
--对应35的奖励
{
{type = 21, id = 0, count = 4000, quality = 0, strong = 0, bind = 0, param = 0}, --荣誉
{type = 7, id = 0, count = 50, quality = 0, strong = 0, bind = 0, param = 0}, --礼券
--{type = 0, id = 331, count = 1, quality = 0, strong = 0, bind = 1, param = 0}, --2倍经验神符8小时
},
--对应45的奖励
{
{type = 21, id = 0, count = 8000, quality = 0, strong = 0, bind = 0, param = 0}, --荣誉
{type = 7, id = 0, count = 100, quality = 0, strong = 0, bind = 0, param = 0}, --礼券
--{type = 0, id = 627, count = 1, quality = 0, strong = 0, bind = 1, param = 0}, --3倍经验神符8小时
},
--对应55的奖励
{
{type = 21, id = 0, count = 12000, quality = 0, strong = 0, bind = 0, param = 0}, --荣誉
{type = 7, id = 0, count = 150, quality = 0, strong = 0, bind = 0, param = 0}, --礼券
--{type = 0, id = 683, count = 1, quality = 0, strong = 0, bind = 1, param = 0}, --4倍经验神符8小时
},
--对应65的奖励
{
{type = 21, id = 0, count = 16000, quality = 0, strong = 0, bind = 0, param = 0}, --荣誉
{type = 7, id = 0, count = 200, quality = 0, strong = 0, bind = 0, param = 0}, --礼券
--{type = 0, id = 629, count = 1, quality = 0, strong = 0, bind = 1, param = 0}, --5倍经验神符8小时
},
},
MasterGradAwards = {
{type = 0, id = 333, count = 1,bind = 1}, --经验玉(中)
},
StudentGradAwards = {
{type = 7, id = 0, count = 300}, --礼券
},
TrackActorFeeType = 5,
TrackActorFeeNum = {100, 200, 300, 400, 500},
}

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--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
FriendConfig =
{
MaxFriendNum = 100, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
MaxStrangerNum = 20, --İ<><C4B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
MaxEnemyNum = 50, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
MaxBlacklist = 50, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
PromptLevel = { 68,75,80,85,90 }, --<2D>Ƽ<EFBFBD><C6BC><EFBFBD><EFBFBD>ѵ<EFBFBD><D1B5><EFBFBD><EFBFBD>ҵȼ<D2B5><C8BC><EFBFBD><EFBFBD><EFBFBD>
LevelInterval = {-2, 2}, --<2D>Ƽ<EFBFBD><C6BC>ĵȼ<C4B5><C8BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>[-5<><35>5]
MaxNum = 10, --<2D>Ƽ<EFBFBD><C6BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
trackItemId = 312, --׷<><D7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒid
trackNeedYb = 180, --׷<><D7B7><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA>Ԫ<EFBFBD><D4AA>
alarmItemId = 313, --<2D><><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD>Ʒid
sendNeedCoin = 1000, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD>
MaxMoodString = 12, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
changeNamCoin = 10000, --<2D>޸<EFBFBD>ս<EFBFBD><D5BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>10000
minAttendMaster = 30, --<2D><><EFBFBD>԰<EFBFBD>ʦ<EFBFBD><CAA6><EFBFBD><EFBFBD><EFBFBD>͵ȼ<CDB5>
maxAttendMaster = 65, --<2D><><EFBFBD>԰<EFBFBD>ʦ<EFBFBD><CAA6><EFBFBD><EFBFBD><EFBFBD>ߵȼ<DFB5>
canBeMaster = 40, --<2D><><EFBFBD>Գ<EFBFBD>Ϊʦ<CEAA><CAA6><EFBFBD>ĵȼ<C4B5>
maxMaster = 1, --<2D><><EFBFBD>԰<EFBFBD>ʦ<EFBFBD><CAA6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
maxDisciple = 4, --<2D><><EFBFBD><EFBFBD>ͽ<EFBFBD>ܵ<EFBFBD><DCB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
graduateLevel = 70, --<2D><>ʦ<EFBFBD>ĵȼ<C4B5>
needIntimacy = 10000, --<2D><>ʦ<EFBFBD><CAA6>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>ܶ<EFBFBD>
publishAttendMaster = 1000, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʦ<EFBFBD><CAA6><EFBFBD><EFBFBD>ͽ<EFBFBD><CDBD>Ҫ<EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
maxCanMasterNum = 20, --<2D>б<EFBFBD><D0B1><EFBFBD>ͽ<EFBFBD>ܡ<EFBFBD>ʦ<EFBFBD><CAA6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
desertMasterNeedCoin = 2000, --<2D><><EFBFBD><EFBFBD>ʦ<EFBFBD><CAA6> <20><>Ҫ<EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>2000
driveOutMaster = 2000, --<2D><><EFBFBD><EFBFBD>ʦ<EFBFBD><CAA6> <20><>Ҫ<EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>2000
expRate = 5, --<2D><><EFBFBD>Ӿ<EFBFBD><D3BE><EFBFBD>ֵ<EFBFBD><D6B5><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>(<28>ٷֱ<D9B7>)
expTeacherRate = 10, --ͽ<><CDBD>ɱ<EFBFBD>ֻ<EFBFBD><D6BB>õľ<C3B5><C4BE><EFBFBD>Т<EFBFBD><D0A2><EFBFBD><EFBFBD>ʦ<EFBFBD><CAA6><EFBFBD>ı<EFBFBD><C4B1><EFBFBD>(<28>ٷֱ<D9B7>)
yuanbaoPupilRate = 20, --ʦ<><CAA6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԫ<EFBFBD><D4AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɷָ<C9B7>ͽ<EFBFBD>ܵ<EFBFBD>Ԫ<EFBFBD><D4AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CallRequestCust = 10000, --<2D>ٻ<EFBFBD><D9BB><EFBFBD><EFBFBD>ѿ۳<D1BF><DBB3>󶨽<EFBFBD><F3B6A8BD><EFBFBD>
DieListCount = 10, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¼<EFBFBD><C2BC><EFBFBD><EFBFBD>
TrackActorYuanB = 180, --׷<><D7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԫ<EFBFBD><D4AA>
giveAwardByUplevel = {}, --ͽ<><CDBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
--<2D><>ʦ ʦ<><CAA6><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͨ<EFBFBD><CDA8>NPC<50><43>ȡ<EFBFBD>ģ<EFBFBD><C4A3>Ѿ<EFBFBD><D1BE><EFBFBD>ʹ<EFBFBD><CAB9><EFBFBD>ˣ<EFBFBD>
MasterAwards =
{
{type = 22, id = 0, count = 1000, quality = 0, strong = 0, bind = 0, param = 0}, --ת<><D7AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{type = 15, id = 0, count = 300, quality = 0, strong = 0, bind = 0, param = 0}, --Ԫ<><D4AA>
{type = 21, id = 0, count = 50000, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><><EFBFBD><EFBFBD>
{type = 29, id = 0, count = 200, quality = 0, strong = 0, bind = 0, param = 0}, --˧<><CBA7>/<2F><><EFBFBD><EFBFBD>ֵ
},
--<2D><>ʦ ͽ<>ܵĽ<DCB5><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͨ<EFBFBD><CDA8>NPC<50><43>ȡ<EFBFBD>ģ<EFBFBD><C4A3>Ѿ<EFBFBD><D1BE><EFBFBD>ʹ<EFBFBD><CAB9><EFBFBD>ˣ<EFBFBD>
StudentAwards =
{
{type = 22, id = 0, count = 100, quality = 0, strong = 0, bind = 0, param = 0}, --ת<><D7AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{type = 7, id = 0, count = 300, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><>ȯ
{type = 21, id = 0, count = 10000, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><><EFBFBD><EFBFBD>
},
--ͽ<><CDBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ʦ<><CAA6><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD>
AwardByUpLevelMaster =
{
--<2D><>Ӧ35<33>Ľ<EFBFBD><C4BD><EFBFBD>
{
{type = 21, id = 0, count = 1000, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><><EFBFBD><EFBFBD>
{type = 29, id = 0, count = 30, quality = 0, strong = 0, bind = 0, param = 0}, --˧<><CBA7>/<2F><><EFBFBD><EFBFBD>ֵ
},
--<2D><>Ӧ45<34>Ľ<EFBFBD><C4BD><EFBFBD>
{
{type = 21, id = 0, count = 2000, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><><EFBFBD><EFBFBD>
{type = 29, id = 0, count = 60, quality = 0, strong = 0, bind = 0, param = 0}, --˧<><CBA7>/<2F><><EFBFBD><EFBFBD>ֵ
},
--<2D><>Ӧ55<35>Ľ<EFBFBD><C4BD><EFBFBD>
{
{type = 21, id = 0, count = 3000, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><><EFBFBD><EFBFBD>
{type = 29, id = 0, count = 90, quality = 0, strong = 0, bind = 0, param = 0}, --˧<><CBA7>/<2F><><EFBFBD><EFBFBD>ֵ
},
--<2D><>Ӧ65<36>Ľ<EFBFBD><C4BD><EFBFBD>
{
{type = 21, id = 0, count = 4000, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><><EFBFBD><EFBFBD>
{type = 29, id = 0, count = 120, quality = 0, strong = 0, bind = 0, param = 0}, --˧<><CBA7>/<2F><><EFBFBD><EFBFBD>ֵ
},
},
--ͽ<><CDBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ͽ<>ܵĽ<DCB5><C4BD><EFBFBD>
AwardByUpLevelSelf =
{
--<2D><>Ӧ35<33>Ľ<EFBFBD><C4BD><EFBFBD>
{
{type = 21, id = 0, count = 4000, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><><EFBFBD><EFBFBD>
{type = 7, id = 0, count = 50, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><>ȯ
--{type = 0, id = 331, count = 1, quality = 0, strong = 0, bind = 1, param = 0}, --2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>8Сʱ<D0A1><CAB1>
},
--<2D><>Ӧ45<34>Ľ<EFBFBD><C4BD><EFBFBD>
{
{type = 21, id = 0, count = 8000, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><><EFBFBD><EFBFBD>
{type = 7, id = 0, count = 100, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><>ȯ
--{type = 0, id = 627, count = 1, quality = 0, strong = 0, bind = 1, param = 0}, --3<><33><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>8Сʱ<D0A1><CAB1>
},
--<2D><>Ӧ55<35>Ľ<EFBFBD><C4BD><EFBFBD>
{
{type = 21, id = 0, count = 12000, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><><EFBFBD><EFBFBD>
{type = 7, id = 0, count = 150, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><>ȯ
--{type = 0, id = 683, count = 1, quality = 0, strong = 0, bind = 1, param = 0}, --4<><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>8Сʱ<D0A1><CAB1>
},
--<2D><>Ӧ65<36>Ľ<EFBFBD><C4BD><EFBFBD>
{
{type = 21, id = 0, count = 16000, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><><EFBFBD><EFBFBD>
{type = 7, id = 0, count = 200, quality = 0, strong = 0, bind = 0, param = 0}, --<2D><>ȯ
--{type = 0, id = 629, count = 1, quality = 0, strong = 0, bind = 1, param = 0}, --5<><35><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>8Сʱ<D0A1><CAB1>
},
},
MasterGradAwards = --<2D><>ʦ<EFBFBD><CAA6><EFBFBD><EFBFBD>ʦ<EFBFBD><CAA6><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD>ͨ<EFBFBD><CDA8><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD>
{
{type = 0, id = 333, count = 1,bind = 1}, --<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>У<EFBFBD>
},
StudentGradAwards = --<2D><>ʦ ͽ<>ܵĽ<DCB5><C4BD><EFBFBD><EFBFBD><EFBFBD>ͨ<EFBFBD><CDA8><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD>
{
{type = 7, id = 0, count = 300}, --<2D><>ȯ
},
--׷<><D7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԫ<EFBFBD><D4AA>{<7B><>1,2,3,4,5<><35><EFBFBD><EFBFBD><EFBFBD>ĵİ<C4B5><C4B0><EFBFBD>Ԫ<EFBFBD><D4AA>,}
TrackActorFeeType = 5, --5<><35><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԫ<EFBFBD><D4AA>--<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
TrackActorFeeNum = {100, 200, 300, 400, 500},
}