2341 lines
151 KiB
Plaintext
Executable File
2341 lines
151 KiB
Plaintext
Executable File
Script=
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{
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MoneyTypeName =
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{
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[0] = "金币",--(ZGame的金币)
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[1] = "银两",--(ZGame不使用)
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[2] = "绑元",--ZGame的绑元
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[3] = "元宝",--ZGame的元宝
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},
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exit001 = "\\<#BL离开/@exit>",
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money001 = "%s不足%d",
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bag001 = "背包空间不足",
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--物品使用
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UserItem001 = "您在此状态下无法使用该物品.",
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UserItem002 = "红名不可使用.",
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--装备修理
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equipRepair001 = "该装备不能修理",
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equipRepair002 = "该装备不需要修理",
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equipRepair003 = "你身上没有可修理的装备",
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equipRepair004 = "维修成功,总共消耗%d%s",
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relive0001 = "你身上没有复活石,是否购买复活石?",
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relive0002 = "确定",
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relive0003 = "取消",
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relive0004 = "您的背包没有%s或者%d元宝,无法原地复活.",
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relive0005 = "此区域为禁止原地复活区,无法使用原地复活!",
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relive0006 = "您的等级不足%d级,无法原地复活!",
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relive0007 = "复活保护",
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questCommon1 = "接受任务",
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questCommon2 = "领取%d倍",
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questCommon3 = "完成任务",
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questCommon4 = "放弃任务",
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questCommon5 = "返回",
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questCommon6 = "花费%d元宝或%d绑定元宝领取%d倍奖励",
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questCommon7 = "你的任务已超过30个,不可以再接任务喽!",
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questCommon8 = "该任务本轮接受任务为%d元宝",
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questCommon9 = "该任务本日次数已消耗完,额外接该任务需要花费%d元宝,你确定要接本任务吗?",
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questCommon10 = "确定",
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questCommon11 = "取消",
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questCommon12 = "你放弃了【%s】任务",
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questCommon13 = "你已经接过该任务了",
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questCommon14 = "<(c0xFF00B0F0)任务名称:>",
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openserverAct001 = "不在开服活动时间内",
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openserverAct002 = "开服盛典赚翻元宝的参与次数已用完",
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openserverAct003 = "本天你的充值元宝数不足<(c0xFFFFFF00)%d>,无法赚元宝.请先充值并提取元宝",
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openserverAct004 = "你的等级不足<(c0xFFFFFF00)%d>级不能参与本活动",
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openserverAct005 = "你的元宝不足<(c0xFFFFFF00)%d>",
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openserverAct006 = "赚翻啦!<(n%s)>消耗<(c0xFF21EDFF)%d元宝>赚回来<(c0xFF21EDFF)%d元宝>!&<马上赚元宝/@@showWin,GameOpenServerModule,0>$",
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openserverAct007 = "开服盛典疯狂冲级奖励",
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openserverAct008 = "等级到达<(c0xFFFFFF00)%d级>,获得如下奖励!",
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openserverAct009 = "疯狂冲级!<(n%s)>到达<(c0xFF21EDFF)%d级>获得本级开服奖励!&<奖励详情/@@showWin,GameOpenServerModule,1>$",
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openserverAct0010 = "开服盛典狩猎BOSS奖励",
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openserverAct0011 = "狩猎积分到达<(c0xFFFFFF00)%d>,获得如下奖励!",
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openserverAct0012 = "狩猎BOSS!<(n%s)>狩猎积分到达<(c0xFF21EDFF)%d>,获得本阶狩猎奖励!&<奖励详情/@@showWin,GameOpenServerModule,6>$",
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openserverAct0013 = "开服盛典激战皇城奖励",
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openserverAct0014 = "开服首战!王者尊享!\\ 恭喜<(c0xFFFFFF00)%s>拔得头筹取得开服首次攻城战的胜利,获得如下奖励!",
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openserverAct0015 = "开服首战,王者尊享!恭喜<(c0xFF21EDFF)%s>拔得头筹取得开服首次攻城战的胜利,行会全体成员获得额外奖励!&<奖励详情/@@showWin,GameOpenServerModule,7>$",
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openserverAct0016 = "经验升升升!<(c0xFF21EDFF)开服第1,2天全天打怪可获得双倍经验!>更多开服盛典活动邀你参加!&<开服盛典/@@showWin,GameOpenServerModule>$",
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openserverAct0017 = "开服盛典启兵不停奖励",
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openserverAct0018 = "装备格子全部启兵到达<(c0xFFFFFF00)%d级>,获得如下奖励!",
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openserverAct0019 = "启兵不停!<(n%s)>启兵等级到达<(c0xFF21EDFF)%d>,获得本阶启兵奖励!&<奖励详情/@@showWin,GameOpenServerModule,3>$",
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openserverAct0020 = "开服盛典华丽翅膀奖励",
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openserverAct0021 = "恭喜你激活翅膀%s,获得如下奖励!",
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openserverAct0022 = "华丽翅膀!<(n%s)>激活翅膀%s,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,3>$",
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openserverAct0023 = "每日充值有大礼!<(n%s)>已将累计充值%d元宝即可领的超值奖励收入囊中,勇士们还不赶快行动.&<我要领取/@@showWin,GameOSDailyChargeModule>$",
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openserverAct0024 = "开服盛典座驾竞技奖励",
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openserverAct0025 = "恭喜你把<(c0xFFFFFF00)%s>激活到<(c0xFFFFFF00)%d阶%d星>,获得如下奖励!",
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openserverAct0026 = "座驾竞技!<(n%s)>将<(c0xFF21EDFF)%s激活到%d阶%d星>,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,4>$",
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openserverAct0027 = "开服盛典镶嵌龙珠奖励",
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openserverAct0028 = "恭喜你全身镶嵌<(c0xFFFFFF00)%d颗%d级>龙珠,获得如下奖励!",
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openserverAct0029 = "镶嵌龙珠!<(n%s)>将全身镶嵌到<(c0xFF21EDFF)%d颗%d级龙珠>,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,2>$",
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openserverAct0030 = "开服盛典炫酷兵魂奖励",
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openserverAct0031 = "恭喜你的兵魂成功升级到<(c0xFFFFFF00)%s-%s>,获得如下奖励!",
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openserverAct0032 = "炫酷兵魂!<(n%s)>的兵魂成功升级到<(c0xFF21EDFF)%s-%s>,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,5>$",
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openserverAct0033 = "奖励已抢光,领取失败",
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openserverAct0034 = "<(n%s)>击败%s,获得了BOSS积分%d!&<前往挑战BOSS/@@showWin,GameBossModule,0>$",
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openserverAct00341= "<(n%s)>击败%s,获得了BOSS积分%d!5分钟内对此BOSS进行挖宝有几率掉特戒!&<前往挑战BOSS/@@showWin,GameBossModule,0>$",
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openserverAct0035 = "获得BOSS积分%d",
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openserverAct0036 = "疯狂冲级激抢上古装备!<(n%s)>到达<(c0xFF21EDFF)%d级>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,1>$",
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openserverAct0037 = "座驾竞技激抢上古装备!<(n%s)>座驾到达<(c0xFF21EDFF)%d阶%d星>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,4>$",
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openserverAct0038 = "翅膀竞技激抢上古装备!<(n%s)>%s升级到<(c0xFF21EDFF)%d%%>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,3>$",
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openserverAct0039 = "龙珠竞技激抢上古装备!<(n%s)>镶嵌了<(c0xFF21EDFF)%d颗%d级>龙珠,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,2>$",
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openserverAct0040 = "兵魂竞技激抢上古装备!<(n%s)><(c0xFF21EDFF)%s>升级到<(c0xFF21EDFF)%s>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,5>$",
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openserverAct0041 = "狩猎boss激抢上古装备!<(n%s)>获得BOSS积分<(c0xFF21EDFF)%s>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,6>$",
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openserverAct0042 = "Boss积分奖励",
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openserverAct0043 = "恭喜你在Boss积分中排名%d,获得以下奖励;附件为对应的排名奖励",
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--兵魂系统
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soldierSoulName001 = "冰极光",
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soldierSoulName002 = "琉璃雪",
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soldierSoulName003 = "月苍炎",
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soldierSoulName004 = "落星痕",
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soldierSoulName005 = "玄罡雷",
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soldierSoulStarName0011 = "冰语",
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soldierSoulStarName0012 = "冰弦",
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soldierSoulStarName0013 = "冰溪",
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soldierSoulStarName0014 = "冰骨",
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soldierSoulStarName0015 = "冰麝",
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soldierSoulStarName0016 = "冰辉",
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soldierSoulStarName0017 = "冰河",
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soldierSoulStarName0018 = "冰极",
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soldierSoulStarName0019 = "冰光",
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soldierSoulStarName0021 = "雪霜",
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soldierSoulStarName0022 = "雪烟",
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soldierSoulStarName0023 = "雪心",
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soldierSoulStarName0024 = "雪练",
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soldierSoulStarName0025 = "雪虹",
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soldierSoulStarName0026 = "雪漫",
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soldierSoulStarName0027 = "雪霁",
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soldierSoulStarName0028 = "雪琉",
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soldierSoulStarName0029 = "雪璃",
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soldierSoulStarName0031 = "月落",
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soldierSoulStarName0032 = "月华",
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soldierSoulStarName0033 = "月寒",
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soldierSoulStarName0034 = "月清",
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soldierSoulStarName0035 = "月凛",
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soldierSoulStarName0036 = "月影",
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soldierSoulStarName0037 = "月霁",
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soldierSoulStarName0038 = "月苍",
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soldierSoulStarName0039 = "月炎",
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soldierSoulStarName0041 = "星语",
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soldierSoulStarName0042 = "星澜",
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soldierSoulStarName0043 = "星光",
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soldierSoulStarName0044 = "星海",
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soldierSoulStarName0045 = "星芒",
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soldierSoulStarName0046 = "星空",
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soldierSoulStarName0047 = "星宇",
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soldierSoulStarName0048 = "星落",
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soldierSoulStarName0049 = "星痕",
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soldierSoulStarName0051 = "玄机",
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soldierSoulStarName0052 = "玄金",
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soldierSoulStarName0053 = "玄冥",
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soldierSoulStarName0054 = "玄海",
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soldierSoulStarName0055 = "玄黄",
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soldierSoulStarName0056 = "玄空",
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soldierSoulStarName0057 = "玄天",
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soldierSoulStarName0058 = "玄雷",
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soldierSoulStarName0059 = "玄罡",
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soldierSoulmsg001 = "已经解锁过了",
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soldierSoulmsg002 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
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soldierSoulmsg003 = "解锁成功",
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soldierSoulmsg004 = "<(c0xFFFF0000)需要完全激活【%s】兵魂>",
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soldierSoulmsg005 = "激活成功",
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soldierSoulmsg006 = "<(n%s)>成功激活<(c0xFF21EDFF)【%s】>!附身武器后更显绚丽了!&<打开兵魂抢先激活/@@showWin,GameArmSoulNewModule>$",
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soldierSoulmsg007 = "已经达最高等级,不能升级",
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soldierSoulmsg008 = "升级技能成功",
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soldierSoulmsg009 = "当前只能附身%d个兵魂",
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soldierSoulmsg010 = "兵魂附身成功",
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soldierSoulmsg011 = "等级不足%d, 不能解锁",
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soldierSoulmsg012 = "兵魂技能<(c0xFF21EDFF)【%s】>暂失效,需附身对应兵魂后重新生效",
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DepotBag001 = "打开仓库",
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DepotBag002 = "仓库密码",
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--激战boss
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--以下的场景名字会修改,不用了。但不要删,可能是以前的数据先不动。
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BossScene001 = "翼族明宫二层",
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BossScene002 = "万虫窟二层",
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BossScene003 = "镇妖墓三层",
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BossScene004 = "祖玛三层",
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BossScene005 = "蜘蛛洞三层",
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BossScene006 = "积雷洞三层",
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BossScene007 = "青丘谷三层",
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BossScene008 = "熔岩之地三层",
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BossScene009 = "BOSS之家一层",
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BossScene010 = "BOSS之家二层",
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BossScene011 = "BOSS之家三层",
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BossScene012 = "BOSS之家四层",
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BossScene013 = "玛雅神殿一层",
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BossScene014 = "玛雅神殿二层",
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BossScene015 = "玛雅神殿三层",
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BossScene016 = "玛雅神殿四层",
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BossScene017 = "玛雅神殿五层",
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BossScene018 = "玛雅神殿六层",
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--可能以后野外地图的就会自动飞到野外地图一层,预留每个野外地图上的npc配置
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BossTelportNPCName001 = "传送员",
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BossTelportNPCName002 = "m英雄遗迹:0:0:BOSS之家",
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BossTelportNPCName003 = "m英雄遗迹:0:0:玛雅使者",
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BossTelportNPCName004 = "",
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BossTelportNPCName005 = "m英雄遗迹:120:93:物品回收员",
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BossDesc001 = "<font color='#FFFF00' size='14'><b>莽荒兽王(95级)</b></font><BR>BOSS积分:806<BR>刷新时间:15分钟",
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BossDesc002 = "<font color='#FFFF00' size='14'><b>阎凶邪龙(100级)</b></font><BR>BOSS积分:1190<BR>刷新时间:30分钟",
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BossDesc003 = "<font color='#FFFF00' size='14'><b>星牙角王(105级)</b></font><BR>BOSS积分:1650<BR>刷新时间:30分钟",
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BossDesc004 = "<font color='#FFFF00' size='14'><b>忌乱之主(110级)</b></font><BR>BOSS积分:2100<BR>刷新时间:45分钟",
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BossDesc005 = "<font color='#FFFF00' size='14'><b>万妖之母(115级)</b></font><BR>BOSS积分:2640<BR>刷新时间:60分钟",
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BossDesc006 = "<font color='#FFFF00' size='14'><b>天牛魔神(120级)</b></font><BR>BOSS积分:3500<BR>刷新时间:60分钟",
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BossDesc007 = "<font color='#FFFF00' size='14'><b>青丘白浅(125级)</b></font><BR>BOSS积分:3937<BR>刷新时间:90分钟",
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BossDesc008 = "<font color='#FFFF00' size='14'><b>始祸炎龙(130级)</b></font><BR>BOSS积分:4890<BR>刷新时间:120分钟",
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BossDesc009 = "<font color='#FFFF00' size='14'><b>蝠翼蛇(80级)</b></font><BR>BOSS积分:350<BR>刷新时间:15分钟",
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BossDesc010 = "<font color='#FFFF00' size='14'><b>腐毒魔人(90级)</b></font><BR>BOSS积分:630<BR>刷新时间:15分钟",
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BossDesc011 = "<font color='#FFFF00' size='14'><b>寒冰魔人(115级)</b></font><BR>BOSS积分:2640<BR>刷新时间:60分钟",
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BossDesc012 = "<font color='#FFFF00' size='14'><b>劫火魔人(115级)</b></font><BR>BOSS积分:2640<BR>刷新时间:60分钟",
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BossDesc013 = "<font color='#FFFF00' size='14'><b>荒冥邪虫(120级)</b></font><BR>BOSS积分:3500<BR>刷新时间:60分钟",
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BossDesc014 = "<font color='#FFFF00' size='14'><b>祭祀血魔(125级)</b></font><BR>BOSS积分:3937<BR>刷新时间:90分钟",
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BossDesc015 = "<font color='#FFFF00' size='14'><b>远神雕像(130级)</b></font><BR>BOSS积分:4890<BR>刷新时间:120分钟",
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BossDesc016 = "<font color='#FFFF00' size='14'><b>天魔守卫(140级)</b></font><BR>BOSS积分:6570<BR>刷新时间:150分钟",
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BossDesc017 = "<font color='#FFFF00' size='14'><b>青丘父神(150级)</b></font><BR>BOSS积分:8830<BR>刷新时间:180分钟",
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BossDesc018 = "<font color='#FFFF00' size='14'><b>赤炎金猊兽(160级)</b></font><BR>BOSS积分:11870<BR>刷新时间:240分钟",
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BossDesc019 = "<font color='#FFFF00' size='14'><b>血眼毒蜥(90级)</b></font><BR>BOSS积分:630<BR>刷新时间:15分钟",
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BossDesc020 = "<font color='#FFFF00' size='14'><b>翼族离镜(95级)</b></font><BR>BOSS积分:806<BR>刷新时间:30分钟",
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BossDesc021 = "<font color='#FFFF00' size='14'><b>暗化猪王(100级)</b></font><BR>BOSS积分:1190<BR>刷新时间:30分钟",
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BossDesc022 = "<font color='#FFFF00' size='14'><b>魔化司命(105级)</b></font><BR>BOSS积分:1650<BR>刷新时间:60分钟",
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BossDesc023 = "<font color='#FFFF00' size='14'><b>翼族离怨(110级)</b></font><BR>BOSS积分:2100<BR>刷新时间:60分钟",
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BossDesc024 = "<font color='#FFFF00' size='14'><b>翼族擎苍(125级)</b></font><BR>BOSS积分:3937<BR>刷新时间:90分钟",
|
||
BossDesc025 = "<font color='#FFFF00' size='14'><b>青丘凤九(130级)</b></font><BR>BOSS积分:4890<BR>刷新时间:120分钟",
|
||
BossDesc026 = "<font color='#FFFF00' size='14'><b>黑蛇夜华(140级)</b></font><BR>BOSS积分:6570<BR>刷新时间:150分钟",
|
||
--BossDesc027 = "<font color='#FFFF00' size='14'><b>猪妖王(105级)</b></font><BR>BOSS积分:2000<BR>刷新时间:30分钟",
|
||
--BossDesc028 = "<font color='#FFFF00' size='14'><b>邪魔王(110级)</b></font><BR>BOSS积分:2500<BR>刷新时间:45分钟",
|
||
--BossDesc029 = "<font color='#FFFF00' size='14'><b>血妖王(95级)</b></font><BR>BOSS积分:1000<BR>刷新时间:30分钟",
|
||
--BossDesc030 = "<font color='#FFFF00' size='14'><b>毒龙王(100级)</b></font><BR>BOSS积分:1500<BR>刷新时间:30分钟",
|
||
--BossDesc031 = "<font color='#FFFF00' size='14'><b>猪妖王(105级)</b></font><BR>BOSS积分:2000<BR>刷新时间:30分钟",
|
||
--BossDesc032 = "<font color='#FFFF00' size='14'><b>邪魔王(110级)</b></font><BR>BOSS积分:2500<BR>刷新时间:45分钟",
|
||
|
||
|
||
wildBossMsg001 = "<(c0xFFF11717)兽人王>又率领部下掠夺粮食,为非作歹.望有能之士前往击杀,为民除害!&<查看BOSS/@@showWin,GameBossModule,0>$",
|
||
wildBossMsg002 = "<(c0xFFF11717)血妖王>其心不死,重新集结手下意欲为害大陆.望有能之士前往击杀,粉碎野心!&<查看BOSS/@@showWin,GameBossModule,0>$",
|
||
wildBossMsg003 = "<(c0xFFF11717)毒龙王>通过万虫窟的裂口从异界来到了死亡棺材.望有能之士前往击杀,拯救大陆!&<查看BOSS/@@showWin,GameBossModule,0>$",
|
||
wildBossMsg004 = "<(c0xFFF11717)猪妖王>率领麾下一众猪妖企图占领石墓洞穴,夺取月娘之血.望有能之士前往击杀,保护石墓!&<查看BOSS/@@showWin,GameBossModule,0>$",
|
||
wildBossMsg005 = "<(c0xFFF11717)邪魔王>觊觎传说中的三圣原力聚众袭击三圣遗迹.望有能之士前往击杀,平息风暴!&<查看BOSS/@@showWin,GameBossModule,0>$",
|
||
wildBossMsg006 = "<(c0xFFF11717)月魔王>逃出远古封印之牢,重临大陆,意欲将大陆化为炼狱.望有能之士前往击杀,拯救大陆!&<查看BOSS/@@showWin,GameBossModule,0>$",
|
||
wildBossMsg007 = "<(c0xFFF11717)牛魔王>通过裂变的万虫窟从魔界来到了牛魔大殿,末日齿轮转动.望有能之士前往击杀,逆转齿轮!&<查看BOSS/@@showWin,GameBossModule,0>$",
|
||
wildBossMsg008 = "<(c0xFFF11717)狐妖王>通过裂变的万虫窟从魔界来到了狐狸祭坛,末日齿轮转动.望有能之士前往击杀,逆转齿轮!&<查看BOSS/@@showWin,GameBossModule,0>$",
|
||
wildBossMsg009 = "<(c0xFFF11717)伴生龙卫>通过裂变的万虫窟从魔界来到了火龙暗殿,末日齿轮转动.望有能之士前往击杀,逆转齿轮!&<查看BOSS/@@showWin,GameBossModule,0>$",
|
||
|
||
|
||
wildBossScene101 = "兽人-兽人洞二层",
|
||
wildBossScene102 = "血牢-血牢地宫",
|
||
wildBossScene103 = "万虫窟-死亡棺材",
|
||
wildBossScene104 = "石墓-石墓大厅",
|
||
wildBossScene105 = "三圣-三圣大厅",
|
||
wildBossScene106 = "月魔-月魔巢穴",
|
||
wildBossScene107 = "牛魔-牛魔大殿",
|
||
wildBossScene108 = "狐妖-狐妖祭坛",
|
||
wildBossScene109 = "火龙-火龙暗殿",
|
||
|
||
wildBoss001 = "万虫窟裂变,群魔祸乱,野外BOSS再次降临大陆,望勇士们前往击杀!<查看BOSS/@@showWin,GameBossModule,1>",
|
||
worldBoss001 = "<(c0xFFF11717)%s>已出现在<(c0xFF21EDFF)英雄遗迹(%d,%d)> <立即前往击杀/M英雄遗迹:90:247:>,若不赶快行动它将摧毁这片大地",
|
||
worldBoss002 = "<(c0xFF21EDFF)%s>已将<(c0xFFF11717)%s>击杀于脚下,安宁重归英雄遗迹",
|
||
worldBoss003 = "<(c0xFFF11717)%s>无人能挡,它在英雄遗迹上留下梦魇之种后悄然消失",
|
||
|
||
|
||
--个人BOSS
|
||
PersonBossDesc001 = "万虫窟的领主,以各种毒蛇为食,剧毒无比,被称为黑蛇夜华之王。",
|
||
PersonBossDesc002 = "腐尸洞的洞主,以腐尸为食,全身散发着含有剧毒的沼气,力大无穷。",
|
||
PersonBossDesc003 = "藏身于雷神坛的恶神,窃取雷神的秘术,从而在大陆上兴风作浪,为祸一方。",
|
||
PersonBossDesc004 = "生存于荒冢中的毒物,以死人骨髓为食,被称为大陆第一毒物。",
|
||
PersonBossDesc005 = "斗兽场的第一猛兽,嗜血狂暴,异常凶猛。",
|
||
PersonBossDesc006 = "徘徊于废弃古庙的亡灵,对世间存在着非常深的怨念。",
|
||
PersonBossDesc007 = "传说中邪恶祭师被杀死后附身于青牛身上,通过千百年的修炼终于修成神通。",
|
||
PersonBossDesc008 = "远古时期的一国之君。后与恶魔订立契约,将他的国家变成了熔岩之地。",
|
||
|
||
PersonBoss001 = "当前你已经在副本中,不能进入个人BOSS副本",
|
||
PersonBoss002 = "今日次数已满,请明日再来挑战",
|
||
PersonBoss003 = "免费挑战次数已满,你可通过增加次数再次挑战",
|
||
PersonBoss004 = "等级不足,不能挑战",
|
||
PersonBoss005 = "元宝不足,不能增加次数",
|
||
PersonBoss006 = "今日可增加次数已满",
|
||
PersonBoss007 = "成功增加一次挑战次数",
|
||
PersonBoss008 = "该物品今日兑换次数已满",
|
||
PersonBoss009 = "积分不足,不能购买",
|
||
PersonBoss010 = "背包空间不足,不能购买",
|
||
PersonBoss011 = "挑战成功,请领取奖励(5秒不领取,系统自动发放)",
|
||
PersonBoss012 = "体力不足%d,不能进入副本",
|
||
PersonBoss013 = "红名不能进入副本",
|
||
PersonBoss014 = "当前场景不能进入个人副本",
|
||
|
||
|
||
PerBossDesc001 = "<font color='#FFFF00' size='14'><b>兽王之影(80级)</b></font><BR>BOSS积分:110",
|
||
PerBossDesc002 = "<font color='#FFFF00' size='14'><b>邪龙之影(90级)</b></font><BR>BOSS积分:200",
|
||
PerBossDesc003 = "<font color='#FFFF00' size='14'><b>角王之影(1转)</b></font><BR>BOSS积分:260",
|
||
PerBossDesc004 = "<font color='#FFFF00' size='14'><b>魔主之影(3转)</b></font><BR>BOSS积分:1500",
|
||
PerBossDesc005 = "<font color='#FFFF00' size='14'><b>妖母之影(5转)</b></font><BR>BOSS积分:3800",
|
||
|
||
|
||
|
||
|
||
--世界BOSS <(c0xFF21EDFF)>
|
||
worldBossDesc001 = "烈毒奇美拉",
|
||
worldBossDesc002 = "黑煞麒麟",
|
||
worldBossDesc003 = "巫妖",
|
||
worldBossDesc004 = "剧毒奇美拉",
|
||
worldBossDesc005 = "黑光麒麟",
|
||
worldBossDesc006 = "地狱领主",
|
||
worldBossDesc007 = "炼狱魔龙",
|
||
|
||
worldBossScene001 = "英雄遗迹",
|
||
worldBossScene002 = "英雄遗迹",
|
||
worldBossScene003 = "英雄遗迹",
|
||
worldBossScene004 = "英雄遗迹",
|
||
worldBossScene005 = "英雄遗迹",
|
||
worldBossScene006 = "英雄遗迹",
|
||
|
||
bossAttack001 = "第%d波BOSS来袭!<(c0xFF21EDFF)%s>空降英雄城掀起一场千秋大劫!<谁来阻止/M英雄城:75:104>",
|
||
bossAttack002 = "<font size='16'>距离下一波BOSS来袭还有%d分钟</font>",
|
||
bossAttack003 = "今日BOSS来袭怪物已全部刷出,各位勇士请抓紧时间击败怪物!",
|
||
|
||
pk00011 = "您已达到%s级,新手保护失效",
|
||
|
||
--
|
||
comm001 = "背包空间不足,请预留%d个背包空格",
|
||
comm002 = "没有加入行会,不能进行操作",
|
||
comm003 = "<(c0xFF21EDFF) %s x %d >",
|
||
comm004 = "扣取%d元宝失败, 使用【%s】不成功",
|
||
comm005 = "你的远不不足",
|
||
comm006 = "大惊喜!<(n%s)>使用<(c0xFF21EDFF)%s>获得<(c0xFF21EDFF)%s×%d>",
|
||
comm007 = "使用物品获得道具",
|
||
comm008 = "不在使用时间内",
|
||
comm009 = "需要%d个物品才能使用",
|
||
comm010 = "背包空间不足",
|
||
comm011 = "您的元宝不足",
|
||
comm012 = "您的金币不足",
|
||
comm013 = "行会已经不存在,不能进行操作",
|
||
comm014 = "钻石贵族方可进入",
|
||
comm015 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
|
||
comm016 = "%d转",
|
||
comm017 = "及以上",
|
||
comm018 = "%s-%s",
|
||
comm019 = "%s%s",
|
||
|
||
back001 = "\\<#BL返回/@backMain>",
|
||
back002 = "<#BL返回/@backMain>",
|
||
exit001 = "\\<#BL离开/@exit>",
|
||
confirm = "确定",
|
||
cancel = "取消",
|
||
|
||
--副本右侧面板提示
|
||
FubenPanel001 = "剩余时间:",
|
||
FubenPanel002 = "副本信息:",
|
||
FubenPanel003 = "%s (%d / %d)",
|
||
FubenPanel004 = "副本掉落:",
|
||
|
||
|
||
--副本操作
|
||
FuBen001 = "进入副本 %d", --测试消息
|
||
FuBen002 = "等级不足,不能进入副本",
|
||
FuBen003 = "进入副本的等级不够",
|
||
FuBen004 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d转%d级,无法进入副本!",
|
||
FuBen005 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d级,无法进入副本!",
|
||
FuBen006 = "你队伍中<(c0xFF00FF00)【%s】>进入该副本次数不足,无法进入副本!",
|
||
FuBen007 = "%s不在附近,无法开启副本",
|
||
FuBen008 = "队伍人数不够,不能进入副本",
|
||
FuBen009 = "队伍人数超过最多人数,不能进入副本",
|
||
FuBen010 = "只有队长可以开启组队副本(你也可以退队后再来挑战)",
|
||
FuBen011 = "%d转",
|
||
FuBen012 = "你确定开启并进入<(c0xFF00FF00)【%s】(%s%d级)>吗?",
|
||
FuBen013 = "进入副本",
|
||
FuBen014 = "取消进入",
|
||
FuBen015 = "确定",
|
||
FuBen016 = "取消",
|
||
FuBen017 = "队伍副本建议组队挑战.单人挑战该副本可直接进入并创建队伍",
|
||
FuBen018 = "您的副本次数已用完,请查看系统推荐玩法",
|
||
FuBen019 = "今日副本数已用完,请明日再来挑战",
|
||
FuBen020 = "你已在副本中,不能再进入副本",
|
||
FuBen021 = "跨服不能进入副本",
|
||
FuBen022 = "该地图不能进入副本。",
|
||
FuBen023 = "队伍自动进入副本\\队长开启<(c0xFF00FF00)【%s】>副本,你是否前往该副本?",
|
||
FuBen024 = "%s不足%d个,不能进入副本",
|
||
FuBen025 = "扣除进入副本所需的道具",
|
||
FuBen026 = "队伍副本建议组队挑战,单人挑战该副本可直接进入并创建队伍",
|
||
FuBen027 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d转%d级,无法进入副本!",
|
||
FuBen028 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d级,无法进入副本!",
|
||
FuBen029 = "你队伍中<(c0xFF00FF00)【%s】>进入该副本次数不足,无法进入副本!",
|
||
FuBen030 = "你正在摆摊,不能进入副本",
|
||
FuBen031 = "<(n%s)>正在摆摊,不能进入副本",
|
||
FuBen032 = "副本通关奖励",
|
||
FuBen033 = "你刚刚接了【%s】任务",
|
||
FuBen034 = "只有队长可以发起招募",
|
||
FuBen035 = "操作太频繁,请%d秒后再操作",
|
||
FuBen036 = "<(c0xFF00FF00)【%s】(%d级)>开组,<(n%s)>邀请各位勇士一起闯关!<快速进队/j,%s>",
|
||
FuBen037 = "今天无法再购买该副本次数",
|
||
FuBen038 = "增加一次进入<(c0xFF00FF00)【%s】>副本次数需【%s】×%d,是否增加次数?",
|
||
FuBen039 = "只有队长可以发起集结",
|
||
FuBen040 = "队伍即将开启<(c0xFF00FF00)%s副本>,队长请你即刻前往<(c0xFF00FF00)%s>处",
|
||
FuBen041 = "队伍集结",
|
||
FuBen042 = "自动寻路",
|
||
FuBen043 = "免费传送",
|
||
FuBen044 = "你的队员都在附近,可直接进入副本",
|
||
FuBen045 = "成功向其他队员发送集结请求",
|
||
FuBen046 = "你进入【%s】尚未接【%s】任务,现在是否接受?",
|
||
FuBen047 = "接受【%s】/acceptQuest,%d",
|
||
FuBen048 = "谢了,关闭/closeAUi",
|
||
FuBen049 = "你刚刚接了【%s】任务",
|
||
FuBen050 = "增加次数",
|
||
FuBen051 = "副本详情",
|
||
FuBen052 = "VIP等级达到%d级才能进入该副本",
|
||
FuBen053 = "进入副本给与物品",
|
||
FuBen054 = "副本离开销毁物品",
|
||
FuBen055 = "只有队长可以召唤队友",
|
||
Fuben056 = "还有%d秒才可再次召唤队友",
|
||
Fuben057 = "队长正在召集队员集合,并准备开启%s副本,是否立即传送",
|
||
FuBen058 = "成功向其他队员发送召唤请求",
|
||
FuBen059 = "没有可以召唤的队员",
|
||
FuBen060 = "在副本中不能传送",
|
||
FuBen061 = "队伍已经解散,不能传送",
|
||
--装备升星
|
||
EquipStar001 = "可强化星数不足,请先购买",
|
||
EquipStar002 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
|
||
EquipStar003 = "该装备已成功强化至%d星",
|
||
EquipStar004 = "本次强化失败",
|
||
EquipStar005 = "<(n%s)>把装备<(c0xFF21EDFF)%s>升到<(c0xFFFFFF00)%d>星,实力大增!&<我要升星/@@showWin,GameFoundryModule,0>$",
|
||
EquipStar006 = "提升强化成功率的费用不足",
|
||
EquipStar007 = "没有损失的强化星级",
|
||
EquipStar008 = "要恢复的星级超过最大星级",
|
||
EquipStar009 = "您成功恢复了第%d个星级",
|
||
EquipStar010 = "目标装备已经强化过,请先转移目标装备的强化星级",
|
||
EquipStar011 = "原始装备的强化上限大于目标装备的强化星数上限",
|
||
EquipStar012 = "强化转移成功",
|
||
EquipStar013 = "目标装备存在损失的星级,请先恢复强化星级",
|
||
EquipStar014 = "源装备不存在强化星级",
|
||
|
||
EquipInscript001 = "不是装备,不能铭刻",
|
||
EquipInscript002 = "此装备的铭刻等级已满",
|
||
EquipInscript003 = "此物品无法增加铭刻经验",
|
||
EquipInscript004 = "请先放入铭刻经验丹",
|
||
EquipInscript005 = "请先放入进行铭刻的装备",
|
||
EquipInscript006 = "请先放入铭刻转移的源装备或铭刻保护石",
|
||
EquipInscript007 = "请先放入铭刻转移的目的装备",
|
||
EquipInscript008 = "目的装备不是装备类型,不能进行铭刻转移",
|
||
EquipInscript009 = "不是装备或铭刻保护石",
|
||
EquipInscript010 = "源装备没有铭刻过,不能转移",
|
||
EquipInscript011 = "没有对应的铭刻保护石,不能转移",
|
||
EquipInscript012 = "转移材料的等级超过主装备可承受铭刻等级上限,不能转移",
|
||
EquipInscript013 = "转移材料的经验超过主装备可承受铭刻经验上限,不能转移",
|
||
EquipInscript014 = "铭刻转移成功",
|
||
|
||
--装备合成
|
||
--EquipComposite001 = "<font color='#147ED7'>60级装备</font>",
|
||
EquipComposite002 = "<font color='#BC40F6'>80级装备</font>",
|
||
EquipComposite003 = "<font color='#BC40F6'>90级装备</font>",
|
||
EquipComposite004 = "<font color='#FF8F45'>1转装备</font>",
|
||
EquipComposite005 = "<font color='#FF8F45'>2转装备</font>",
|
||
--[[EquipComposite006 = "3转装备",
|
||
EquipComposite007 = "4转装备",
|
||
EquipComposite008 = "5转装备",
|
||
EquipComposite009 = "6转装备",]]
|
||
|
||
--EquipComposite011 = "<font color='#147ED7'>60级装备</font>",
|
||
EquipComposite012 = "<font color='#BC40F6'>80级装备</font>",
|
||
EquipComposite013 = "<font color='#BC40F6'>90级装备</font>",
|
||
EquipComposite014 = "<font color='#FF8F45'>1转装备</font>",
|
||
EquipComposite015 = "<font color='#FF8F45'>2转装备</font>",
|
||
--[[EquipComposite016 = "3转装备",
|
||
EquipComposite017 = "4转装备",
|
||
EquipComposite018 = "5转装备",
|
||
EquipComposite019 = "6转装备",]]
|
||
|
||
--EquipComposite021 = "<font color='#147ED7'>60级装备</font>",
|
||
EquipComposite022 = "<font color='#BC40F6'>80级装备</font>",
|
||
EquipComposite023 = "<font color='#BC40F6'>90级装备</font>",
|
||
EquipComposite024 = "<font color='#FF8F45'>1转装备</font>",
|
||
EquipComposite025 = "<font color='#FF8F45'>2转装备</font>",
|
||
--[[EquipComposite026 = "3转装备",
|
||
EquipComposite027 = "4转装备",
|
||
EquipComposite028 = "5转装备",
|
||
EquipComposite029 = "6转装备",]]
|
||
|
||
EquipComposite041 = "缺少合成装备",
|
||
EquipComposite042 = "此类装备无法合成",
|
||
EquipComposite043 = "开服时间未满%d天,此装备无法合成",
|
||
|
||
EquipIdentify001 = "没有更多的属性槽,不能解锁",
|
||
EquipIdentify002 = "鉴定属性数量错误,不能鉴定",
|
||
EquipIdentify003 = "锁定的鉴定属性数量错误,不能鉴定",
|
||
EquipIdentify004 = "源装备没有鉴定属性,无需转移",
|
||
EquipIdentify005 = "源装备鉴定属性数量错误,不能转移",
|
||
EquipIdentify006 = "目的装备与源装备是同一件装备,不能转移",
|
||
EquipIdentify007 = "不是同部位的装备,不能转移",
|
||
EquipIdentify008 = "不可鉴定装备,不可解锁属性槽",
|
||
EquipIdentify009 = "不可鉴定装备,不可进行鉴定",
|
||
EquipIdentify010 = "源装备不可鉴定,不可进行鉴定属性转移",
|
||
EquipIdentify011 = "目标装备不可鉴定,不可进行鉴定属性转移",
|
||
|
||
EquipLog001 = "装备强化费用", --for log
|
||
EquipLog002 = "装备强化增加成功率", --for log
|
||
EquipLog003 = "恢复损失强化星级费用", --for log
|
||
EquipLog004 = "装备强化星级转移费用", --for log
|
||
EquipLog005 = "装备铭刻扣除经验道具", --for log
|
||
EquipLog006 = "装备铭刻扣除费用", --for log
|
||
EquipLog007 = "装备铭刻转移扣除费用", --for log
|
||
EquipLog008 = "装备铭刻转移扣除道具", --for log
|
||
EquipLog009 = "装备合成扣除装备材料", --for log
|
||
EquipLog010 = "装备合成增加装备", --for log
|
||
|
||
EquipLog011 = "装备鉴定属性槽解锁", --for log
|
||
EquipLog012 = "装备鉴定的消费", --for log
|
||
EquipLog013 = "装备鉴定时的锁定属性", --for log
|
||
EquipLog014 = "装备鉴定属性转移消费", --for log
|
||
|
||
--技能书使用
|
||
UseSkillBook001 = "还没有学习上一级的技能",
|
||
UseSkillBook002 = "已经学会该技能",
|
||
UseSkillBook003 = "职业不符,不能使用",
|
||
|
||
--交易行一分类
|
||
Consignment01 = "攻击装备",
|
||
Consignment02 = "防御装备",
|
||
Consignment03 = "属性道具",
|
||
Consignment04 = "日常物品",
|
||
--交易行二分类
|
||
Consignment001 = "武器",
|
||
Consignment002 = "衣服",
|
||
Consignment003 = "头盔",
|
||
Consignment004 = "项链",
|
||
Consignment005 = "勋章", --暂未使用
|
||
Consignment006 = "手镯",
|
||
Consignment007 = "戒指",
|
||
Consignment008 = "腰带",
|
||
Consignment009 = "鞋子",
|
||
Consignment010 = "宝石",
|
||
Consignment011 = "兵魂材料",
|
||
Consignment012 = "翅膀相关",
|
||
Consignment013 = "装备素材",
|
||
Consignment014 = "回复药品",
|
||
Consignment015 = "增益药品",
|
||
Consignment016 = "日常物品",
|
||
Consignment017 = "行会相关",
|
||
Consignment018 = "龙珠道具",
|
||
Consignment019 = "座驾相关",
|
||
Consignment020 = "其他物品",
|
||
Consignment021 = "技能秘籍",
|
||
|
||
--战绩系统
|
||
Exploit001 = "小试身手",
|
||
Exploit002 = "杀意波动",
|
||
Exploit003 = "嗜血狂暴",
|
||
Exploit004 = "疯狂杀戮",
|
||
Exploit005 = "杀神附体",
|
||
Exploit006 = "遇神杀神",
|
||
Exploit007 = "杀神无双",
|
||
Exploit008 = "超神杀戮",
|
||
|
||
|
||
--行会攻城战
|
||
GuildSiege001 = "<(c0xFFF11717)史上最激烈的攻城战>就要开始了!兄弟们上线了吗?",
|
||
GuildSiege002 = "<(c0xFFF11717)史上最激烈的攻城战>就要开始了!大家准备好装备没?",
|
||
GuildSiege003 = "<(c0xFFF11717)史上最激烈的攻城战>就要开始了!大家准备好药品没?",
|
||
GuildSiege004 = "<(c0xFFF11717)史上最激烈的攻城战>马上开始了!首领们准备好带队攻城了!",
|
||
GuildSiege005 = "战斗号角响起,沙尘漫天地,呐喊冲云霄,<(c0xFFF11717)攻城战>击鼓开始!",
|
||
GuildSiege006 = "", --本条信息无用
|
||
GuildSiege007 = "<(c0xFF21EDFF)守城大将>在英雄城成功被击杀,附近玩家获得一个减伤的buff!",
|
||
GuildSiege008 = "<(c0xFF21EDFF)皇宫传送门>已激活,有占领皇宫资格的行会成员冲啊!争分夺秒抢占皇宫啊!",
|
||
GuildSiege009 = "所属:%s",
|
||
GuildSiege010 = "请留空一个空格放置玉玺",
|
||
GuildSiege011 = "<(c0xFF21EDFF)皇宫玉玺>被行会<(c0xFF21EDFF)%s>获取。守方兄弟好好守住,攻方兄弟会来袭汹汹啊!",
|
||
GuildSiege012 = "<(c0xFF21EDFF)皇宫玉玺>重新回到皇位,至高皇位谁敢取下?",
|
||
GuildSiege013 = "傲视群雄!<(c0xFF21EDFF)%s>的兄弟们齐心协力打退所有敌人!!获得今晚的攻城胜利!!",
|
||
GuildSiege014 = "可惜本次没有行会有绝对实力占领皇宫,期待下一次攻城再战",
|
||
GuildSiege015 = "攻城胜利的奖励已通过邮件发给<(c0xFF21EDFF)英雄城、英雄皇宫中奋斗的胜利行会成员>,请及时查收",
|
||
GuildSiege016 = "攻城战胜利奖励",
|
||
Guildsiege017 = "恭喜贵行会在本次攻城战获得胜利!请再接再厉在下一次攻城战更激情!",
|
||
Guildsiege018 = "背包格子不足,不能领取福利",
|
||
Guildsiege019 = "该官位奖励当天已被领取",
|
||
Guildsiege020 = "花%d元宝召唤%d名弓箭守卫(%d分钟)",
|
||
Guildsiege021 = "你的行会没有临时占领皇宫,无法召唤守卫",
|
||
Guildsiege022 = "守卫仍在,暂无法召唤",
|
||
Guildsiege023 = "召唤守卫成功,守卫将猛烈攻击来袭敌人",
|
||
Guildsiege024 = "您的元宝不足,无法召唤",
|
||
Guildsiege025 = "你当天已领取官位奖励",
|
||
Guildsiege026 = "膜拜城主(%d/%d)",
|
||
Guildsiege027 = "贴金(直接花费%d元宝)",
|
||
Guildsiege028 = "抹黑(直接花费%d元宝)",
|
||
Guildsiege029 = "英雄城没有被行会占领,无法操作",
|
||
Guildsiege030 = "今天膜拜次数已满,请明天再膜拜",
|
||
Guildsiege031 = "背包空间不足,请先清理背包",
|
||
Guildsiege032 = "您的元宝不足,无法贴金",
|
||
Guildsiege033 = "您的元宝不足,无法抹黑",
|
||
Guildsiege034 = "【【虚位以待】】",
|
||
Guildsiege035 = "<(c0xFF21EDFF)复活旗>已被行会<(c0xFF21EDFF)%s>占领。赶紧蹲守复活点,来他2个干一双!",
|
||
Guildsiege036 = "<(c0xFF21EDFF)复活旗>被击杀,变回无归属状态",
|
||
Guildsiege037 = "<(c0xFF21EDFF)皇宫传送门>已激活,有占领皇宫资格的行会成员冲啊!<(c0xFF21EDFF)争分夺秒抢占皇宫>!",
|
||
Guildsiege038 = "当前不在攻城期间,无需召唤守卫",
|
||
Guildsiege039 = "<(n%s)>对雕像贴金了,英雄城所有成员<(c0xFF00FF00)伤害加成>了!他们要横扫天下吗?&<威严贴金/M英雄遗迹:0:0:英雄城主>$",
|
||
Guildsiege040 = "<(n%s)>对雕像抹黑了,英雄城所有成员<(c0xFFFF0000)伤害降低>了!他们要给全服玩家狙击?&<恶意抹黑/M英雄遗迹:0:0:英雄城主>$",
|
||
Guildsiege041 = "出场景",--清除玉玺原因记录
|
||
Guildsiege042 = "被杀",--清除玉玺原因记录
|
||
Guildsiege043 = "结束",--清除玉玺原因记录
|
||
GuildSiege044 = "城主", --攻城职位名称
|
||
GuildSiege045 = "副城主",
|
||
GuildSiege046 = "长老",
|
||
GuildSiege047 = "长老",
|
||
GuildSiege048 = "长老",
|
||
Guildsiege049 = "皇宫被来势汹汹的<(c0xFF21EDFF)%s>临时占领!攻方兄弟不要急,击杀<(c0xFF21EDFF)守城大将拿减伤Buff>再组织进攻!!",
|
||
Guildsiege050 = "只有会长可发布攻城战指令",
|
||
Guildsiege051 = "您已在攻城区域中",
|
||
Guildsiege052 = "指令冷却中,请稍后再下设置指令",
|
||
Guildsiege053 = "非攻城战时间,不能发布攻城战指令",
|
||
Guildsiege054 = "行会资金不足,不能发布攻城战指令",
|
||
Guildsiege055 = "开服攻城元宝奖励",
|
||
Guildsiege056 = "伟大的城主!在您的英明带领下,<(c0xFF21EDFF)开服第三天攻城战>,您与您的行会成员一起成功拿下英雄城!\\系统给予<(c0xFFFFFF00)10000元宝>奖励!\\<发红包/@@showWin,GameRobRedPacketModule>犒劳您的勇士们吧!",
|
||
|
||
GuildsiegeCmd051 = "全体进攻,冲啊!",
|
||
GuildsiegeCmd052 = "全体集合,",
|
||
GuildsiegeCmd053 = "全体撤退!",
|
||
|
||
--行会相关
|
||
Guild001 = "金币不足,不能捐献",
|
||
Guild002 = "今日捐献总金额超过超过最大可捐献上限",
|
||
Guild003 = "行会捐献金币", --for log
|
||
Guild004 = "行会捐献道具不足",
|
||
Guild005 = "道具%s不足,无法投入",
|
||
Guild006 = "投入行会升级材料", --for log
|
||
Guild007 = "你尚未加入行会,无法升级行会等级",
|
||
Guild008 = "行会资金不足,无法升级行会",
|
||
Guild009 = "行会升级材料不足,无法升级行会",
|
||
Guild010 = "行会等级达到上限,无法升级行会",
|
||
Guild011 = "行会升级冷却中,无法升级行会",
|
||
Guild012 = "今日捐献道具超过超过最大可捐献上限",
|
||
Guild013 = "您没有投入任何材料",
|
||
Guild014 = "您成功投入行会材料: ",
|
||
Guild015 = "行会神树等级达到上限,无法充能",
|
||
Guild016 = "神树精华不足,无法充能",
|
||
Guild017 = "行会神树充能", --for log
|
||
Guild018 = "行会神树充能扣除道具", --for log
|
||
Guild019 = "摘取行会神树果实", --for log
|
||
Guild020 = "捐献金币数量为0,不能捐献",
|
||
Guild021 = "捐献道具数量为0,不能捐献",
|
||
Guild022 = "本次捐献无法获得收益,不能捐献",
|
||
Guild023 = "行会神树果实已经被摘取一空",
|
||
Guild024 = "行会贡献不足,无法摘取",
|
||
Guild025 = "神树果实每人每天可摘取%d颗",
|
||
Guild026 = "今日神树充能次数已满,无法充能",
|
||
Guild027 = "神树尚未成熟,无法摘取果实",
|
||
Guild028 = "神树结果期结束!行会神树恢复为幼苗!",
|
||
Guild029 = "今日捐献道具数量超过超过最大可捐献上限",
|
||
Guild030 = "%s摘取了一颗<(c0xFF21EDFF)%s>",
|
||
Guild031 = "神树到达开花期,当前是%s, 回馈行会资金%d",
|
||
Guild032 = "神树到达结果期,当前是%s, 回馈行会资金%d",
|
||
Guild033 = "本轮神树果实已被摘取完毕",
|
||
Guild034 = "本服行会结果期的神树已经回归到幼苗期,未结果的神树进程不变,请成员们继续充能",
|
||
Guild035 = "今日行会累积捐献资金不足,不能领取福利",
|
||
Guild036 = "您今天已经过领取行会福利",
|
||
Guild037 = "领取行会福利", --for log
|
||
Guild038 = "行会材料数量已满无法投入",
|
||
Guild039 = "投入材料数量错误,无法投入",
|
||
Guild040 = "行会捐献令牌", --for log
|
||
|
||
Guild041 = "幼苗期",
|
||
Guild042 = "成熟期",
|
||
Guild043 = "开花期",
|
||
Guild044 = "结果期",
|
||
|
||
--果实品质名称
|
||
Guild045 = "缺少营养",
|
||
Guild046 = "捉虫除草",
|
||
Guild047 = "缓慢成长",
|
||
Guild048 = "精神奕奕",
|
||
Guild049 = "圆润饱满",
|
||
Guild050 = "硕果累累",
|
||
|
||
Guild051 = "<(c0xFF21EDFF)%s>进行行会捐献,捐献了<(c0xFF21EDFF)金币 x %d>",
|
||
Guild052 = "<(c0xFF21EDFF)%s>进行行会捐献,捐献了<(c0xFF21EDFF)%s x %d>",
|
||
Guild053 = "<(c0xFF21EDFF)%s>投入行会材料: ",
|
||
Guild055 = "开启活动守护神树,需要消耗<(c0xFF21EDFF)行会资金%d>,是否确认开启?",
|
||
Guild056 = "<(c0xFF21EDFF)%s>进行行会捐献,捐献了<(c0xFF21EDFF)元宝 x %d,行会资金增加 %d>",
|
||
|
||
Guild057 = "捐献%d万金币成功,获得行会贡献<(c0xFF21EDFF)%d>",
|
||
Guild058 = "捐献%d百元宝成功,获得行会贡献<(c0xFF21EDFF)%d>",
|
||
|
||
|
||
GuildDialog01 = "开启守护神树活动",
|
||
GuildDialog02 = "进入守护神树活动",
|
||
GuildDialog03 = "进入树海平原",
|
||
GuildDialog04 = "副本详细说明",
|
||
GuildDialog05 = "返回",
|
||
GuildDialog06 = "加入行会",
|
||
GuildFubenDesc = "守护神树活动说明:\\1、活动仅限<(c0xFFF8B21E)有加入行会的玩家>参与.\\2、每天<(c0xFFF8B21E)19-22点>,行会首领、副首领、官员有权利开启本活动.\\3、活动维持<(c0xFFF8B21E)15分钟>,成员需要击败<(c0xFFF8B21E)10波>怪物守护神树.若神树血量为零,则守护失败.\\3、成功守护神树的行会成员将会获得<(c0xFFF8B21E)邮件奖励>.\\\\树海平原地图说明:\\1、地图<(c0xFFF8B21E)每天上午22:00-23:59>开启,并每<(c0xFFF8B21E)间隔1分钟>刷出新一波精英怪\\2、行会成员可以在本地图完成<(c0xFFF8B21E)行会任务>.",
|
||
|
||
--行会任务
|
||
GuildTask001 = "行会任务已经刷新,请各位成员再接再厉",
|
||
GuildTask002 = "请先完成行会任务",
|
||
GuildTask003 = "你已经领取过今天的奖励啦",
|
||
GuildTask004 = "行会贡献不足,不能领取行会任务奖励",
|
||
GuildTask005 = "领取行会任务奖励", --for log
|
||
GuildTask006 = "22:00-23:59树海平原才开启",
|
||
--行会任务描述
|
||
GuildTaskDesc101 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海稻草人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc102 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海兽人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc103 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海多角虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc104 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海毒牙><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
|
||
GuildTaskDesc201 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海稻草人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc202 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海兽人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc203 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海多角虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc204 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海毒牙><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
|
||
GuildTaskDesc301 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海稻草人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc302 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海兽人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc303 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海多角虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc304 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海毒牙><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
|
||
GuildTaskDesc401 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海食人花><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc402 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc403 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海蜥蜴><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
|
||
GuildTaskDesc501 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海食人花><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc502 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc503 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海蜥蜴><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
|
||
GuildTaskDesc601 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海食人花><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc602 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc603 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海蜥蜴><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
|
||
GuildTaskDesc701 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海玄虎><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc702 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海战魂><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc703 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魅灵><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>",
|
||
|
||
GuildTaskDesc801 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海玄虎><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc802 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海战魂><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc803 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魅灵><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>",
|
||
|
||
GuildTaskDesc901 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔锤><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc902 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海近卫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
|
||
GuildTaskDesc1001 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔锤><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
GuildTaskDesc1002 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海近卫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
|
||
|
||
|
||
--行会活动-守护神树
|
||
GuildTreeAct001 = "<FONT COLOR='#FFEA00'>守护神树</FONT>",
|
||
GuildTreeAct002 = "<(c0xFFFFEA00)活动时间:>\\<(c0xFFFFDAAD)每天><(c0xFF21EDFF)19:00——22:00>\\<(c0xFFFFEA00)活动详情:>\\<(c0xFFFFDAAD)1.在活动时间内,行会官员有权利开启本活动.\\2.活动开启后维持><(c0xFF21EDFF)15分钟><(c0xFFFFDAAD),行会成员可通过福利界面进入活动场景\\3.成员需要击败><(c0xFF21EDFF)10波><(c0xFFFFDAAD)怪物,保护神树.若神树血量为零,则守护失败.>",
|
||
GuildTreeAct003 = "每天19点——22点才能开启活动",
|
||
GuildTreeAct004 = "守护神树已经开启",
|
||
GuildTreeAct005 = "守护神树已经开启,请本行会全体成员投入战斗!<我要参战/@@showWin,GameGuildHallModule,4>",
|
||
GuildTreeAct006 = "守护神树尚未开启",
|
||
GuildTreeAct007 = "需要帮主、副帮主或官员才能开启",
|
||
GuildTreeAct008 = "<(c0xFF21EDFF)第%d>波怪出现!请全体行会成员迅速击败怪物守护神树!<我要参战/@@showWin,GameGuildHallModule,4>",
|
||
GuildTreeAct009 = "守护神树活动今天已经进行完毕",
|
||
GuildTreeAct010 = "<(c0xFFF11717)神树被怪物吞噬,守护失败!明天请大家继续努力!>",
|
||
GuildTreeAct011 = "完胜!<(c0xFF21EDFF)%s >行会击败所有怪物,成功守护神树!全体参战人员获得丰厚奖励!",
|
||
GuildTreeAct012 = "您已经在副本中,不能进入活动",
|
||
GuildTreeAct013 = "行会资金不足,不能开启",
|
||
GuildTreeAct014 = "守护神树活动数据异常",
|
||
GuildTreeAct015 = "守护神树活动通关", --for log
|
||
|
||
GuildTreeActMTitle = "行会-守护神树活动奖励",
|
||
GuildTreeActMCont = "由于您的英勇作战,成功守护了行会神树,特此奖励!",
|
||
GuildTreeActPanel = "怪物波数:%d/%d",
|
||
|
||
GuildWar001 = "<FONT COLOR='#FFEA00'>攻城战</FONT>",
|
||
GuildWar002 = "<(c0xFFFFEA00)活动时间:>\\开服的<(c0xFF21EDFF)第三天>晚上20:00-21:00,然后<(c0xFF21EDFF)每周二、周四、周六>晚上20:00-21:00\\<(c0xFFFFEA00)活动详情:>\\<(c0xFFFFDAAD)1.在活动当天19:00,等级><(c0xFF21EDFF)大于2级><(c0xFFFFDAAD)的行会将获得占领皇宫资格,行会需要抢先临时占领皇宫><(c0xFF21EDFF)一直到21:00><(c0xFFFFDAAD),即可获得攻城战胜利.\\2.活动开启后,玩家可以通过占领场景目标><(c0xFF21EDFF)复活旗><(c0xFFFFDAAD)占领复活点.>\\3.开服第三天<(c0xFF21EDFF)攻城胜利的行会首领>将获得1件<(c0xFF21EDFF)魔神套装>",
|
||
|
||
|
||
--装备合成(不使用)
|
||
EquipHecheng001 = "<FONT COLOR='#BC40F6'>80级熔铸装备</FONT>",
|
||
EquipHecheng002 = "<FONT COLOR='#BC40F6'>90级熔铸装备</FONT>",
|
||
EquipHecheng003 = "<FONT COLOR='#BC40F6'>100级熔铸装备</FONT>",
|
||
EquipHecheng004 = "100级装备",
|
||
EquipHecheng005 = "100级装备",
|
||
EquipHecheng006 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
|
||
EquipHecheng007 = "物品合成成功",
|
||
EquipHecheng008 = "背包空间不足,不能合成",
|
||
EquipHecheng009 = "经验神珠",
|
||
EquipHecheng010 = "翅膀材料",
|
||
EquipHecheng011 = "药物道具",
|
||
EquipHecheng012 = "攻击龙珠",
|
||
EquipHecheng013 = "物防龙珠",
|
||
EquipHecheng014 = "魔防龙珠",
|
||
EquipHecheng015 = "暴击龙珠",
|
||
EquipHecheng016 = "内劲龙珠",
|
||
EquipHecheng017 = "技能道具",
|
||
EquipHecheng018 = "经验魔盒",
|
||
EquipHecheng019 = "<FONT COLOR='#BC40F6'>110级熔铸装备</FONT>",
|
||
EquipHecheng020 = "<FONT COLOR='#BC40F6'>120级熔铸装备</FONT>",
|
||
EquipHecheng021 = "11转装备",
|
||
EquipHecheng022 = "熔铸精华",
|
||
EquipHecheng023 = "<FONT COLOR='#F11717'>100级上古装备</FONT>",
|
||
EquipHecheng024 = "<FONT COLOR='#F11717'>110级上古装备</FONT>",
|
||
EquipHecheng025 = "<FONT COLOR='#F11717'>120级上古装备</FONT>",
|
||
EquipHecheng026 = "<FONT COLOR='#F11717'>麻痹戒指</FONT>",
|
||
EquipHecheng027 = "<FONT COLOR='#F11717'>神力戒指</FONT>",
|
||
EquipHecheng028 = "<FONT COLOR='#F11717'>防御戒指</FONT>",
|
||
|
||
mt00001 = "您的背包空间不足,请至少空余%d个背包空格!",
|
||
mt00002 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFF0000)%d>,无法进行操作!",
|
||
mt00003 = "您的%s不足<(c0xFFFF0000)%d>个,无法进行操作!",
|
||
mt00004 = "确定",
|
||
mt00005 = "取消",
|
||
mt00031 = "欢迎使用传送功能,在这里可以直接到达你想要去的地方!\\不过传送可不是免费的,传送到其他地方需要消耗一定的金币\\\\",
|
||
mt00032 = "等级需达到<(c0xFFF11717)%d级>后才能传送到此地图",
|
||
mt00051 = "立即购买",
|
||
mt00052 = "关闭",
|
||
mt00053 = "(%d级)",
|
||
mt00054 = "(%d转)",
|
||
mt00055 = "等级需达到<(c0xFFF11717)%d转>后才能传送到此地图",
|
||
|
||
equipPosStrong001 = "等级不足%d,不能提升",
|
||
equipPosStrong002 = "<(c0xFFFFFF00)部位提升不能高于当前可提升最高等级,><(c0xFF00FF00)提升人物转数可增加部位提升等级>",
|
||
equipPosStrong003 = "<(c0xFFFFFF00)部位等级已达最高级,无法提升>",
|
||
equipPosStrong004 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法提升",
|
||
equipPosStrong005 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)>,无法全部提升",
|
||
equipPosStrong006 = "<(c0xFFFFFF00)无可提升部位,请检查><(c0xFF00FF00)是否已达等级上限><(c0xFFFFFF00),未达上限则可><(c0xFF00FF00)提升转数增加等级>",
|
||
equipPosStrong007 = "<(n%s)>将启兵系统中的所有部位提升至%d级,战力飙升!&<启兵提升/@@showWin,GameFoundryModule,3>$",
|
||
|
||
--战神转生
|
||
|
||
--转生副本
|
||
Circle001 = "当前波数: %d波",
|
||
Circle002 = "历史最高波数: %d波",
|
||
Circle003 = "今日重置: %s",
|
||
Circle004 = "可重置",
|
||
Circle005 = "无重置次数",
|
||
Circle006 = "进入副本(%d/%d)",
|
||
Circle007 = "副本扫荡",
|
||
Circle008 = "重置副本",
|
||
Circle009 = "副本详细说明",
|
||
Circle010 = "<(c0xFFE78424)转生副本说明:>\\<(c0xFFFFDAAD)1、在转生副本中消灭怪物就可以获得修为,修为将在退出副本时统一结算\\2、进入副本除了初始的怪物外,还可以通过按钮召唤额外的怪物\\3、转数越高,进入副本可获得越高的奖励,但召唤的消耗也更多>",
|
||
Circle011 = "进入转生副本需要角色等级达到%d级或以上,您不符合条件",
|
||
Circle012 = "今日副本次数已用完,请明天再来挑战",
|
||
Circle013 = "当前你已经在副本中,不能进入转生副本",
|
||
Circle014 = "已达到最高层数,你可以选择重置副本重新进入",
|
||
Circle015 = "已达到最高层数,你可以选择副本扫荡获取收益",
|
||
Circle016 = "开服第一天不可重置副本",
|
||
Circle017 = "你今日已经重置过副本,不可再重置",
|
||
Circle018 = "重置成功,当前波数为第1波",
|
||
Circle019 = "转生使者",
|
||
Circle020 = "<(c0xFF1AE51A)%d秒后>将刷出<(c0xFF00FF00)第%d波怪物>,请做好迎战准备!",
|
||
Circle021 = "<(c0xFF1AE51A)第%d波>怪物已刷出,<(c0xFF00FF00)5分钟内>全部消灭通关,超时通关失败!",
|
||
Circle022 = "当前波数已是历史最高波数,你可以通过重置副本重新开始扫荡",
|
||
Circle023 = "当前波数已是历史最高波数,明日可以重新开始扫荡",
|
||
Circle024 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
|
||
Circle025 = "扫荡成功",
|
||
Circle026 = "返回",
|
||
Circle027 = "当前波数为第1波,不可重置副本",
|
||
Circle028 = "65级以后的玩家,在这里可以进行转生挑战!",
|
||
Circle029 = "确认",
|
||
Circle030 = "取消",
|
||
Circle031 = "<(c0xFFFFDAAD)重置副本会将当前波数重置为第1波\\ 每天只有一次重置机会!\\ 是否确认重置转生副本?>",
|
||
Circle032 = "<(c0xFF1AE51A)%d秒后>将刷出第%d波怪物,<(c0xFF1AE51A)5分钟内>全部消灭可通关并使<(c0xFF1AE51A)转数突破到%d转>!",
|
||
Circle033 = "<(c0xFF1AE51A)第%d波>怪物已刷出,<(c0xFF1AE51A)5分钟内>全部消灭可通关并使<(c0xFF1AE51A)转数突破到%d转>!",
|
||
Circle034 = "通关第%d波,可使转数突破到%d转",
|
||
Circle035 = "通关第%d波(当前波),可使转数突破达到%d转",
|
||
Circle036 = "快速购买修为",
|
||
Circle037 = "<(c0xFF00FF00)第%d波>怪物已出现,<(c0xFF00FF00)全部击败>后会刷出下波怪物",
|
||
Circle038 = "恭喜您消灭了副本内全部怪物!",
|
||
Circle039 = "<(c0xFF00FF00) 第%d波>",
|
||
Circle040 = "当前波数怪物全部消灭后刷出下一波,副本共有%d波,副本结束时将根据已通的波数给予奖励",
|
||
Circle041 = "上次通关的奖励未领取,请先领取奖励再挑战",
|
||
Circle042 = "<(c0xFFFFDAAD) 很遗憾,您本次转生副本没有通\\过任何一波挑战,没获得任何奖励\\\\ 请您提升自己实力,再来尝试!>",
|
||
Circle043 = "<(c0xFFFFDAAD) 您本次副本共通过><(c0xFF00FF00)%d波><(c0xFFFFDAAD)挑战\\ 获得如下奖励: ><(c0xFF00FF00)%d修为>\\\\<(c0xFFFFDAAD)温馨提示:花费><(c0xFF00FF00)%d元宝领取双倍奖励><(c0xFFFFDAAD)\\ 性价比超高哦!>",
|
||
Circle044 = "单倍领取",
|
||
Circle045 = "双倍领取",
|
||
Circle046 = "领奖成功",
|
||
Circle047 = "领取上次奖励",
|
||
Circle048 = "<(c0xFFFFDAAD)无上次副本奖励数据>",
|
||
Circle049 = "<(c0xFFFFDAAD)您上次副本共通过><(c0xFF00FF00)%d波><(c0xFFFFDAAD)挑战\\获得如下奖励: ><(c0xFF00FF00)%d修为>",
|
||
Circle050 = "免费领取",
|
||
Circle051 = "双倍领取(%d元宝)",
|
||
Circle052 = "是否确定花费%d元宝领取双倍奖励%d修为?",
|
||
Circle053 = "<(c0xFFFFDAAD) 您已通过转生副本><(c0xFF00FF00)全部21波挑战>\\<(c0xFFFFDAAD) 获得如下奖励:> <(c0xFF00FF00)%d修为>\\\\<(c0xFFFFDAAD)温馨提示:花费><(c0xFF00FF00)%d元宝领取双倍奖励><(c0xFFFFDAAD)\\ 性价比超高哦!>",
|
||
|
||
CircleFB001 = "副本剩余怪物<(c0xFFfdd912)(%d/%d)>",
|
||
CircleFB002 = "副本内怪物已刷出,<(c0xFF00FF00)消灭可得修为>,点击按钮可召唤<(c0xFF00FF00)额外怪物>!",
|
||
CircleFB003 = "<(c0xFF00FF00)召唤怪物>已刷出,消灭后可获得<(c0xFF00FF00)%d修为>!",
|
||
CircleFB004 = "当前获得修为:<(c0xFFfdd912)%d>",
|
||
CircleFB005 = "<(c0xFFfdd912)恭喜您成功通过副本!>\\<(c0xFFFFDAAD) 击败怪物:><(c0xFF00FF00)%d>\\<(c0xFFFFDAAD) 获得修为:><(c0xFF00FF00)%d>",
|
||
CircleFB006 = "<(c0xFFFFDAAD)您本次副本还有><(c0xFFfdd912)额外召唤怪><(c0xFFFFDAAD)物获\\ 得修为的机会><(c0xFFfdd912)还未使用><(c0xFFFFDAAD)!\\ 是否仍要退出副本?>",
|
||
CircleFB007 = "暂不退出",
|
||
CircleFB008 = "退出",
|
||
CircleFB009 = "该操作你已使用过",
|
||
CircleFB010 = "转生副本",
|
||
CircleFB011 = "剩余时间",
|
||
CircleFB012 = "副本信息",
|
||
CircleFB013 = "<(c0xFFD1BC8D)副本说明:>在副本中<(c0xFFfdd912)消灭怪物>可获得修为,可以点击<(c0xFFfdd912)按钮召唤>额外的怪物,获得更多的修为哦!\\<(c0xFFfdd912)(修为将在副本结束时给予)>",
|
||
CircleFB014 = "<(c0xFFFFDAAD) 您在本次副本中><(c0xFFFFFF00)没有获得><(c0xFFFFDAAD)任何修为>\\\\<(c0xFFFFFF00)提示:><(c0xFFFFDAAD)副本中击败怪物就可以获得修为\\ 且可以通过按钮召唤额外的怪物哦>",
|
||
|
||
CircleDialog001 = "转生副本·%d波",
|
||
CircleDialog002 = "%d修为",
|
||
CircleDialog003 = "挑战转生副本·%d层需要角色等级达到%d转%d级或以上,您不符合条件",
|
||
CircleDialog004 = "<font color='#FFDAAD'>恭喜您通关</font><font color='#F8B21E'>转生副本·%d波</font><br><font color='#FFDAAD'>您已获得如下奖励:</font><font color='#F8B21E'>%d修为</font><br><br><font color='#FFDAAD'>是否开始下一波继续挑战?</font>",
|
||
CircleDialog005 = "<font color='#FFDAAD'>您在挑战</font><font color='#F8B21E'>转生副本·%d波</font><font color='#FFDAAD'>时由于<br>挑战超时,失败了<br><br>请您提升自己实力,再来尝试!</font>",
|
||
CircleDialog006 = "<font color='#FFDAAD'>恭喜您通过</font><font color='#F8B21E'>转生副本·%d波</font><font color='#FFDAAD'>挑战<br>您已获得如下奖励:</font><font color='#F8B21E'>%d修为</font>",
|
||
CircleDialog007 = "<font color='#FFDAAD'> 挑战</font><font color='#F8B21E'>转生副本·%d波</font><font color='#FFDAAD'>需要<br>等级等于大于</font><font color='#F8B21E'>%d级</font><font color='#FFDAAD'>,您不符合条件</font>",
|
||
CircleDialog008 = "<font color='#FFDAAD'>本次扫荡将进行</font><font color='#F8B21E'>%d-%d波</font><font color='#FFDAAD'>挑战扫荡<br>将消耗:</font>%d金币<br><font color='#FFDAAD'>将获得:</font>%d修为<br><font color='#FFDAAD'>是否进行扫荡</font>",
|
||
CircleDialog009 = "您已经挑战成功最高波数",
|
||
|
||
|
||
CircleNew001 = "已达最高转数",
|
||
CircleNew002 = "等级不足,不能转生",
|
||
CircleNew003 = "需要%s %d个",
|
||
CircleNew004 = "恭喜你成功转生到<(c0xFF21EDFF)%d转>",
|
||
CircleNew005 = "<(n%s)>成功转生到<(c0xFF21EDFF)%d转>",
|
||
CircleNew006 = "当日兑换次数已满",
|
||
CircleNew007 = "兑换需要修为%d",
|
||
CircleNew008 = "兑换获得%d经验",
|
||
|
||
WingActivation01 = "还没吞噬满,不能激活",
|
||
WingActivation02 = "该翅膀已经激活",
|
||
WingActivation03 = "没有该翅膀",
|
||
WingActivation04 = "%s已经吞噬满了",
|
||
WingActivation05 = "激活成功",
|
||
|
||
ir103 = "%s不够",
|
||
ir105 = "金币不够",
|
||
ir106 = "绑元不够",
|
||
ir107 = "元宝不够",
|
||
ir108 = "羽魂不够",
|
||
|
||
zf045 = "你身上没有可维修的装备.",
|
||
zf044 = "您所穿戴的装备已全部修理完毕.",
|
||
|
||
|
||
RefreshTime001 = "全天",
|
||
RefreshSpace001 = "5分钟",
|
||
RefreshTime002 = "全天",
|
||
RefreshSpace002 = "5分钟",
|
||
RefreshScene001 = "英雄遗迹",
|
||
|
||
RefreshTime003 = "全天",
|
||
RefreshSpace003 = "5分钟",
|
||
RefreshTime004 = "全天",
|
||
RefreshSpace004 = "5分钟",
|
||
RefreshScene002 = "万虫窟",
|
||
|
||
RefreshTime005 = "全天",
|
||
RefreshSpace005 = "5分钟",
|
||
RefreshTime006 = "全天",
|
||
RefreshSpace006 = "5分钟",
|
||
RefreshScene003 = "石墓洞穴",
|
||
|
||
RefreshTime007 = "全天",
|
||
RefreshSpace007 = "5分钟",
|
||
RefreshTime008 = "全天",
|
||
RefreshSpace008 = "5分钟",
|
||
RefreshScene004 = "三圣寺院",
|
||
|
||
RefreshTime009 = "全天",
|
||
RefreshSpace009 = "5分钟",
|
||
RefreshTime010 = "全天",
|
||
RefreshSpace010 = "5分钟",
|
||
RefreshScene005 = "月魔洞",
|
||
|
||
RefreshTime011 = "全天",
|
||
RefreshSpace011 = "5分钟",
|
||
RefreshTime012 = "全天",
|
||
RefreshSpace012 = "5分钟",
|
||
RefreshScene006 = "牛魔墓地",
|
||
|
||
RefreshTime013 = "全天",
|
||
RefreshSpace013 = "5分钟",
|
||
RefreshTime014 = "全天",
|
||
RefreshSpace014 = "5分钟",
|
||
RefreshScene007 = "狐狸山谷",
|
||
|
||
RefreshTime015 = "全天",
|
||
RefreshSpace015 = "5分钟",
|
||
RefreshTime016 = "全天",
|
||
RefreshSpace016 = "5分钟",
|
||
RefreshScene008 = "火龙熔岩",
|
||
|
||
--任务导航
|
||
QuestNaviTitle1Desc1 = "我要装备",
|
||
QuestNaviTitle2Desc1 = "我要升级",
|
||
QuestNaviTitle3Desc1 = "我要金币",
|
||
QuestNaviTitle4Desc1 = "我要材料",
|
||
QuestNaviTitle5Desc1 = "我要更强",
|
||
QuestNaviTitle6Desc1 = "<FONT COLOR='#21EDFF'>[翅膀]</FONT>",
|
||
QuestNaviTitle7Desc1 = "<FONT COLOR='#FFEA00'>[BOSS]</FONT>",
|
||
QuestNaviTitle8Desc1 = "<FONT COLOR='#B0E2FF'>[社交]</FONT>",
|
||
QuestNaviTitle9Desc1 = "<FONT COLOR='#FF00FF'>[装备]</FONT>",
|
||
QuestNaviTitle10Desc1 = "<FONT COLOR='#21EDFF'>[座驾]</FONT>",
|
||
|
||
|
||
|
||
|
||
QuestNaviHangHui1Desc1 = "<我要加入行会/@@showWin,GameGuildListModule,0>",
|
||
QuestNaviHangHui2Desc1 = "<我要加入行会/@@showWin,GameGuildListModule,0>",
|
||
|
||
|
||
QuestNaviExp1Desc1 = "<闯天关/@@showWin,GameChuangTianGuanModule,0>",
|
||
QuestNaviExp2Desc1 = "<闯天关/@@showWin,GameChuangTianGuanModule,0> <职业宗师/@@showWin,GameJobMasterModule,0>",
|
||
|
||
QuestNaviDuMo1Desc1 = "<寻宝/@@showWin,GameTreasureModule,0>",
|
||
QuestNaviDuMo2Desc1 = "<寻宝/@@showWin,GameTreasureModule,0> <激战BOSS/@@showWin,GameBossModule,0>",
|
||
QuestNaviDuMo3Desc1 = "<魔窟/M英雄遗迹:0:0:魔窟勇士> <副本/@@showWin,GameTeamCopyModule,1> <秘宝/@@showWin,GameTreasureModule,0> <BOSS/@@showWin,GameBossModule,0>",
|
||
|
||
QuestNaviEquip1Desc1 = "<强化/@@showWin,GameFoundryModule,0>",
|
||
QuestNaviEquip2Desc1 = "<强化/@@showWin,GameFoundryModule,0> <合成/@@showWin,GameFoundryModule,4>",
|
||
QuestNaviEquip3Desc1 = "<强化/@@showWin,GameFoundryModule,0> <合成/@@showWin,GameFoundryModule,4> <鉴定/@@showWin,GameFoundryModule,5>",
|
||
QuestNaviEquip4Desc1 = "<强化/@@showWin,GameFoundryModule,0> <鉴定/@@showWin,GameFoundryModule,5> <铭刻/@@showWin,GameFoundryModule,2>",
|
||
|
||
QuestNaviSoul1Desc1 = "<金砖/@@showWin,GameShopModule,1>",
|
||
QuestNaviSoul2Desc1 = "<悬赏/M英雄遗迹:0:0:悬赏榜> <金砖/@@showWin,GameShopModule,1>",
|
||
QuestNaviSoul3Desc1 = "<悬赏/M英雄遗迹:0:0:悬赏榜> <金砖/@@showWin,GameShopModule,1>",
|
||
|
||
|
||
QuestNaviWing1Desc1 = "<提升翅膀/@@showWin,GamePropertyRoleModule,1>",
|
||
QuestNaviWing2Desc1 = "<提升翅膀/@@showWin,GamePropertyRoleModule,1>和<获取材料/M英雄遗迹:255:334:悬赏榜>",
|
||
|
||
QuestBoss1Desc1 = "<野外BOSS/@@showWin,GameBossModule,0>和<世界BOSS/@@showWin,GameBossModule,1>",
|
||
QuestBoss2Desc1 = "<野外BOSS/@@showWin,GameBossModule,0>和<世界BOSS/@@showWin,GameBossModule,1>",
|
||
|
||
QuestJinBi1Desc1 = "<回收/M英雄遗迹:0:0:物品回收员>",
|
||
QuestJinBi2Desc1 = "<功勋/@@showWin,GameExploitModule,0> <回收/M英雄遗迹:0:0:物品回收员> <挂机/M英雄遗迹:0:0:传送员>",
|
||
QuestJinBi3Desc1 = "<副本/@@showWin,GameTeamCopyModule,0> <翅膀/@@showWin,GamePropertyRoleModule,1> <升星/@@showWin,GameFoundryModule,0>",
|
||
QuestJinBi4Desc1 = "<内劲/M英雄遗迹:0:0:试炼大师> <功勋/@@showWin,GameExploitModule,0> <升星/@@showWin,GameFoundryModule,0> <转生/@@showWin,GamePropertyRoleModule,1>",
|
||
QuestJinBi5Desc1 = "<爬塔/M英雄遗迹:0:0:幻境守卫> <龙珠/@@showWin,GamePropertyRoleModule,4> <转生/@@showWin,GamePropertyRoleModule,1> <座驾/@@showWin,GameCarModule,0>",
|
||
QuestJinBi6Desc1 = "<爬塔/M英雄遗迹:0:0:幻境守卫> <转生/@@showWin,GamePropertyRoleModule,1> <龙珠/@@showWin,GamePropertyRoleModule,4> <兵魂/@@showWin,GameArmSoulNewModule,0>",
|
||
QuestJinBi7Desc1 = "<内劲/M英雄遗迹:0:0:试炼大师> <副本/@@showWin,GameTeamCopyModule,1> <兵魂/@@showWin,GameArmSoulNewModule,0> <启兵/@@showWin,GameFoundryModule,3>",
|
||
|
||
QuestNaviZuoQi1Desc1 = "<提升座驾/@@showWin,GameMountModule,0>和<购买材料/@@showWin,GameShopModule,4>",
|
||
QuestNaviZuoQi2Desc1 = "<提升座驾/@@showWin,GameMountModule,0>、<购买材料/@@showWin,GameShopModule,4>和<团队爬塔/M英雄遗迹:0:0:幻境守卫>",
|
||
|
||
--强者之路
|
||
--我要装备
|
||
Navi1Title01 = "激战BOSS",
|
||
Navi1Desc01 = "<查看/@@showWin,GameBossModule,0>",
|
||
|
||
Navi1Title02 = "闯天关",
|
||
Navi1Desc02 = "<查看/@@showWin,GameChuangTianGuanModule,0>",
|
||
|
||
Navi1Title03 = "神炉系统",
|
||
Navi1Desc03 = "<查看/@@showWin,GameGodFurnaceModule,0>",
|
||
|
||
Navi1Title04 = "寻宝",
|
||
Navi1Desc04 = "<查看/@@showWin,GameTreasureModule,0>",
|
||
|
||
Navi1Title05 = "升阶翅膀",
|
||
Navi1Desc05 = "<查看/@@showWin,GamePropertyRoleModule,1>",
|
||
|
||
Navi1Title06 = "合成装备",
|
||
Navi1Desc06 = "<查看/@@showWin,GameFoundryModule,4>",
|
||
|
||
|
||
|
||
--我要升级
|
||
Navi2Title01 = "降妖除魔",
|
||
Navi2Desc01 = "<前往/M英雄遗迹:0:0:渡魔使者>",
|
||
|
||
Navi2Title02 = "经验副本",
|
||
Navi2Desc02 = "<前往/M英雄遗迹:0:0:经验副本>",
|
||
|
||
Navi2Title03 = "回收装备",
|
||
Navi2Desc03 = "<前往/M英雄遗迹:0:0:物品回收员>",
|
||
|
||
Navi2Title04 = "寻宝",
|
||
Navi2Desc04 = "<查看/@@showWin,GameTreasureModule,0>",
|
||
|
||
Navi2Title05 = "功勋任务",
|
||
Navi2Desc05 = "<查看/@@showWin,GameExploitModule,0>",
|
||
|
||
Navi2Title06 = "野外挂机",
|
||
Navi2Desc06 = "<前往/M英雄遗迹:0:0:传送员>",
|
||
|
||
Navi2Title07 = "打捆经验",
|
||
Navi2Desc07 = "<前往/M英雄遗迹:0:0:打捆商人>",
|
||
|
||
|
||
|
||
|
||
--我要金币
|
||
-- Navi3Title01 = "摇钱树",
|
||
-- Navi3Desc01 = "<查看/@@showWin,GameMoneyTreeModule,0>", --屏蔽强者之路中的摇钱树途径
|
||
|
||
Navi3Title02 = "功勋任务",
|
||
Navi3Desc02 = "<查看/@@showWin,GameExploitModule,0>",
|
||
|
||
Navi3Title03 = "寻宝",
|
||
Navi3Desc03 = "<查看/@@showWin,GameTreasureModule,0>",
|
||
|
||
Navi3Title04 = "超值购",
|
||
Navi3Desc04 = "<查看/@@showWin,GameOneMoneyBuyModule,0>",
|
||
|
||
Navi3Title05 = "打捆金币",
|
||
Navi3Desc05 = "<前往/M英雄遗迹:0:0:打捆商人>",
|
||
|
||
|
||
--我要材料
|
||
Navi4Title01 = "材料副本",
|
||
Navi4Desc01 = "<前往/M英雄遗迹:0:0:材料副本>",
|
||
|
||
Navi4Title02 = "闯天关",
|
||
Navi4Desc02 = "<查看/@@showWin,GameChuangTianGuanModule,0>",
|
||
|
||
Navi4Title03 = "圣兽幽谷",
|
||
Navi4Desc03 = "<前往/M英雄遗迹:0:0:圣兽使者>",
|
||
|
||
Navi4Title04 = "职业宗师",
|
||
Navi4Desc04 = "<查看/@@showWin,GameJobMasterModule,0>",
|
||
|
||
Navi4Title05 = "个人试炼",
|
||
Navi4Desc05 = "<前往/M英雄遗迹:0:0:试炼关主>",
|
||
|
||
Navi4Title06 = "宝藏传说",
|
||
Navi4Desc06 = "<查看/@@showWin,GameActivityModule,0>",
|
||
|
||
Navi4Title07 = "夜战龙城",
|
||
Navi4Desc07 = "<前往/M英雄遗迹:0:0:龙城暗部队长>",
|
||
|
||
Navi4Title08 = "魔灵秘宝",
|
||
Navi4Desc08 = "<前往/M英雄遗迹:0:0:摸金校尉>",
|
||
|
||
|
||
|
||
--我要更强
|
||
Navi5Title01 = "锻造系统",
|
||
Navi5Desc01 = "<查看/@@showWin,GameFoundryModule,0>",
|
||
|
||
Navi5Title02 = "升阶翅膀",
|
||
Navi5Desc02 = "<查看/@@showWin,GamePropertyRoleModule,1>",
|
||
|
||
Navi5Title03 = "座驾提升",
|
||
Navi5Desc03 = "<查看/@@showWin,GameCarModule,0>",
|
||
|
||
Navi5Title04 = "技能提升",
|
||
Navi5Desc04 = "<查看/@@showWin,GameSkillModule,0>",
|
||
|
||
Navi5Title05 = "神炉升级",
|
||
Navi5Desc05 = "<查看/@@showWin,GameGodFurnaceModule,0>",
|
||
|
||
Navi5Title06 = "转生",
|
||
Navi5Desc06 = "<查看/@@showWin,GamePropertyRoleModule,2>",
|
||
|
||
Navi5Title07 = "职业宗师",
|
||
Navi5Desc07 = "<查看/@@showWin,GameJobMasterModule,0>",
|
||
|
||
|
||
--任务栏快捷强者之路
|
||
Quest1Title = "我要装备",
|
||
Quest1Desc01 = "<合成/@@showWin,GameFoundryModule,4>",
|
||
Quest1Desc02 = "<寻宝/@@showWin,GameTreasureModule,0>",
|
||
Quest1Desc03 = "<BOSS/@@showWin,GameBossModule,0>",
|
||
|
||
|
||
Quest2Title = "我要升级",
|
||
Quest2Desc01 = "<回收/M英雄遗迹:0:0:物品回收员>",
|
||
Quest2Desc02 = "<除魔/M英雄遗迹:0:0:渡魔使者>",
|
||
Quest2Desc03 = "<副本/M英雄遗迹:0:0:经验副本>",
|
||
|
||
Quest3Title = "我要挑战",
|
||
Quest3Desc01 = "<天关/@@showWin,GameChuangTianGuanModule,0>",
|
||
Quest3Desc02 = "<宗师/@@showWin,GameJobMasterModule,0>",
|
||
Quest3Desc03 = "<个人试炼/M英雄遗迹:0:0:试炼关主>",
|
||
|
||
--团队副本
|
||
TeamFuben001 = "创建或加入队伍等级不足",
|
||
TeamFuben002 = "你已经在队伍中,不能操作",
|
||
TeamFuben003 = "你在副本中,不能操作",
|
||
TeamFuben004 = "体力不足%d,不能操作",
|
||
TeamFuben005 = "队伍已解散,不能加入",
|
||
TeamFuben006 = "队伍已进入副本,不能加入",
|
||
TeamFuben007 = "队伍已满员,不能加入",
|
||
TeamFuben008 = "<(n%s)>创建了队伍<(c0xFF21EDFF)“%s”>,邀请各路英雄加入!<加入队伍/@@joinTeamFuben,%d,%d>",
|
||
TeamFuben009 = "创建副本队伍%d秒后才能创建新的队伍",
|
||
TeamFuben010 = "系统招募冷却时间未到",
|
||
TeamFuben011 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
|
||
TeamFuben012 = "好友等级不足,不能加入队伍",
|
||
TeamFuben013 = "好友体力不足%d,不能加入队伍",
|
||
TeamFuben014 = "好友在副本中,不能加入队伍",
|
||
TeamFuben015 = "成功加入队伍",
|
||
TeamFuben016 = "被该队伍请离%d分钟后,才能再次加入",
|
||
TeamFuben017 = "好友被请离了队伍,%d分钟内不能入队",
|
||
TeamFuben018 = "距离上次邀请好友间隔不足%d秒",
|
||
TeamFuben019 = "好友已经加入副本队伍,不能邀请",
|
||
TeamFuben020 = "已向好友发出邀请,请等待回应",
|
||
TeamFuben021 = "创建团队副本队伍成功!",
|
||
TeamFuben022 = "<(n%s)>发布招募,邀请各路英雄加入队伍<(c0xFF21EDFF)“%s”>!<加入队伍/@@joinTeamFuben,%d,%d>",
|
||
TeamFuben023 = "发布成功,花费%d%s",
|
||
TeamFuben024 = "创建队伍成功,已离开之前所在队伍",
|
||
TeamFuben025 = "加入队伍成功,已离开之前所在队伍",
|
||
TeamFuben026 = "体力已满,使用道具失败",
|
||
TeamFuben027 = "你在副本队伍中,不能进入其他副本与活动!",
|
||
TeamFuben028 = "双方不是互为好友,无法邀请",
|
||
TeamFuben029 = "<(n%s)>在团队副本<(c0xFF21EDFF)“%s”> 中得到了:%s!",
|
||
TeamFuben030 = "红名不能进入团队副本队伍",
|
||
TeamFuben031 = "好友是红名,不能加入队伍",
|
||
TeamFuben032 = "当前场景不能创建或加入团队副本",
|
||
--团队副本界面描述
|
||
TeamFubenDesc001 = "云夷山谷",
|
||
TeamFubenDesc002 = "进入等级:78级",
|
||
TeamFubenDesc003 = "推荐战力:54000",
|
||
TeamFubenDesc004 = "推荐人数:1人",
|
||
TeamFubenDesc005 = "羽魂、装备",
|
||
TeamFubenDesc006 = "血刑地牢",
|
||
TeamFubenDesc007 = "进入等级:82级",
|
||
TeamFubenDesc008 = "推荐战力:63000",
|
||
TeamFubenDesc009 = "推荐人数:3人",
|
||
TeamFubenDesc010 = "羽魂、装备",
|
||
TeamFubenDesc011 = "猪王洞穴",
|
||
TeamFubenDesc012 = "进入等级:90级",
|
||
TeamFubenDesc013 = "推荐战力:84000",
|
||
TeamFubenDesc014 = "推荐人数:4人",
|
||
TeamFubenDesc015 = "羽魂、装备",
|
||
TeamFubenDesc016 = "熔荒遗城",
|
||
TeamFubenDesc017 = "进入等级:100级",
|
||
TeamFubenDesc018 = "推荐战力:141000",
|
||
TeamFubenDesc019 = "推荐人数:5人",
|
||
TeamFubenDesc020 = "羽魂、装备",
|
||
TeamFubenDesc021 = "寒山地洞",
|
||
TeamFubenDesc022 = "进入等级:110级",
|
||
TeamFubenDesc023 = "推荐战力:195000",
|
||
TeamFubenDesc024 = "推荐人数:5人",
|
||
TeamFubenDesc025 = "羽魂、装备",
|
||
|
||
--团队副本右侧面板提示
|
||
TeamFubenPanel001 = "剩余时间:",
|
||
TeamFubenPanel002 = "副本信息:",
|
||
TeamFubenPanel003 = "%s (%d / %d)",
|
||
TeamFubenPanel004 = "通关奖励:",
|
||
TeamFubenPanel005 = "<寻路/M%s:%d:%d>",
|
||
--团队副本邮件
|
||
TeamFubenMail001 = "团队副本通关成功奖励",
|
||
TeamFubenMail002 = "恭喜在本次团队副本中获得胜利!请再接再厉!",
|
||
--团队副本NPC
|
||
TeamFubenNPC001 = "每日领取体力",
|
||
TeamFubenNPC002 = "等级不足,不能领取",
|
||
TeamFubenNPC003 = "已达最高上限,不能领取",
|
||
TeamFubenNPC004 = "今日已领取过,请明日再来",
|
||
TeamFubenNPC005 = "领取成功",
|
||
--膜拜君主
|
||
WorshipMonarch001 = "金币不足,无法鼓舞",
|
||
WorshipMonarch002 = "元宝不足,无法鼓舞",
|
||
WorshipMonarch003 = "很遗憾,鼓舞失败",
|
||
WorshipMonarch004 = "鼓舞成功!提升至<(c0xFF21EDFF)%d%>经验加成",
|
||
WorshipMonarch005 = "已经达到金币鼓舞上限",
|
||
WorshipMonarch006 = "已经达到元宝鼓舞上限",
|
||
WorshipMonarch007 = "<(c0xFF21EDFF)膜拜君主>开启,请大家速速前往英雄遗迹的<君主雕像区/M英雄遗迹:0:0:英雄城主>参与",
|
||
WorshipMonarch008 = "<(c0xFF21EDFF)膜拜君主>结束,请明天同一时间继续参与",
|
||
WorshipMonarch009 = "不在膜拜时间内,无法鼓舞",
|
||
WorshipMonarch010 = "膜拜鼓舞扣除金币", --for log
|
||
WorshipMonarch011 = "膜拜鼓舞扣除元宝", --for log
|
||
WorshipMonarch012 = "<(n%s)>使用<(c0xFF21EDFF)元宝鼓舞>直接提升膜拜经验加成!!膜拜经验蹭蹭蹭往上增!!",
|
||
|
||
--功能道具脚本
|
||
itemFunctionTips000001 = "你身上没穿装备,不能使用祝福油",
|
||
itemFunctionTips000002 = "武器幸运没有发生变化,当前幸运值为:<(c0xFFFFD900)%d>",
|
||
itemFunctionTips000003 = "武器被祝福了,<(c0xFF00FF00)幸运增加>,当前幸运值为:<(c0xFF00FF00)%d>",
|
||
itemFunctionTips000004 = "武器被祝福了,<(c0xFF00FF00)幸运增加>,当前诅咒值为:<(c0xFF00FF00)%d>",
|
||
itemFunctionTips000005 = "武器被诅咒了,<(c0xFFD9161B)幸运减少>,当前幸运值为:<(c0xFFD9161B)%d>",
|
||
itemFunctionTips000006 = "武器被诅咒了,<(c0xFFD9161B)幸运减少>,当前诅咒值为:<(c0xFFD9161B)%d>",
|
||
itemFunctionTips000007 = "当前幸运值为<(c0xFFFFD900)%d>,已达武器幸运上限",
|
||
|
||
--荒灵保卫战(现定时世界BOSS活动)
|
||
ProtectTuCityNpc001 = "进入世界BOSS活动",
|
||
ProtectTuCityNpc002 = "活动不在开放时间内或已结束",
|
||
ProtectTuCityNpc003 = "等级不足%d级,不能参加",
|
||
ProtectTuCityTitle1 = "世界BOSS",
|
||
ProtectTuCityTitle2 = "世界BOSS",
|
||
ProtectTuCityTitle3 = "世界BOSS",
|
||
|
||
ProtectTuCityDesc1 = "累计<(c0xFFFF0000)100000>伤害即可上榜并获参与奖\\排名每3秒刷新且<(c0xFFFF0000)只统计对BOSS的伤害>\\活动结束未击杀BOSS,则不发放任何奖励",
|
||
ProtectTuCityDesc2 = "累计<(c0xFFFF0000)100000>伤害即可上榜并获参与奖\\排名每3秒刷新且<(c0xFFFF0000)只统计对BOSS的伤害>\\活动结束未击杀BOSS,则不发放任何奖励",
|
||
ProtectTuCityDesc3 = "累计<(c0xFFFF0000)100000>伤害即可上榜并获参与奖\\排名每3秒刷新且<(c0xFFFF0000)只统计对BOSS的伤害>\\活动结束未击杀BOSS,则不发放任何奖励",
|
||
|
||
ProtectTuCity001 = "各路英雄请注意,世界BOSS活动将在5分钟后开启!&<查看详情/@@showWin,GameActivityModule,0>$",
|
||
ProtectTuCity002 = "世界BOSS已在活动场景内出现,英雄们请立即前往防守!&<立即前往/M英雄遗迹:0:0:世界BOSS>$",
|
||
ProtectTuCity003 = "世界BOSS伤害排名奖励",
|
||
ProtectTuCity004 = "无畏的勇士,恭喜您在世界BOSS活动中累积对BOSS造成%d伤害,位列第%d名,为了表彰您所作出的杰出贡献,特此奖励,请查收",
|
||
ProtectTuCity005 = "世界BOSS活动最后一击奖励",
|
||
ProtectTuCity006 = "英勇的战士,感谢您在世界BOSS活动中给予BOSS最后一击,无愧是最英勇的战士,特此奖励,请查收",
|
||
ProtectTuCity007 = "世界BOSS活动参与奖励",
|
||
ProtectTuCity008 = "感谢您在世界BOSS活动中英勇地参与战斗,抵抗BOSS做出了突出贡献,特此奖励,请查收",
|
||
|
||
ProtectTuCity009 = "世界BOSS活动结束,很遗憾未能击败BOSS。",
|
||
ProtectTuCity010 = "世界BOSS已被击败,<(c0xFFFF0000)%s>幸运的获得了最后一击奖励,所有获奖玩家可在邮箱查收活动奖励。",
|
||
|
||
ProtectTuCity011 = "世界BOSS活动开始",
|
||
ProtectTuCity012 = "世界BOSS活动结束",
|
||
|
||
--赏金任务
|
||
RewardQuest001 = "您的等级不足,不能进行赏金任务操作",
|
||
RewardQuest002 = "您的货币不足,不能重置赏金任务",
|
||
RewardQuest003 = "重置赏金任务次数已达上限",
|
||
RewardQuest004 = "重置赏金任务扣除元宝", --for log
|
||
RewardQuest005 = "不是赏金任务",
|
||
RewardQuest006 = "不在赏金面板附近,不能重置赏金任务",
|
||
RewardQuest007 = "不在赏金面板附近,不能接取赏金任务",
|
||
RewardQuest008 = "不在赏金面板附近,不能立即完成赏金任务",
|
||
RewardQuest009 = "不在赏金面板附近,不能提交赏金任务",
|
||
RewardQuest010 = "该赏金任务不是待接取状态",
|
||
RewardQuest011 = "该赏金任务尚未完成,不能提交",
|
||
RewardQuest012 = "该赏金任务尚未接取,不能完成",
|
||
RewardQuest013 = "该赏金任务不在进行中,不能放弃",
|
||
RewardQuest014 = "您已经接取了赏金任务",
|
||
RewardQuest015 = "重置赏金任务扣除道具", --for log
|
||
RewardQuest016 = "重置赏金任务成功",
|
||
RewardQuest017 = "等级不足,不能操作赏金任务",
|
||
RewardQuest018 = "等级不足,不能接取赏金任务",
|
||
RewardQuest019 = "元宝不足,",
|
||
RewardQuest020 = "立即完成赏金任务扣除", --for log
|
||
RewardQuest021 = "该赏金任务今日无法接取",
|
||
|
||
--宝藏传说
|
||
BaoZang001 = "小道消息!携带宝藏的<(c0xFF00FF00)%s>正在<(c0xFF00FFFF)%s(%d,%d)>附近晃荡!&<点击前往/M%s:%d:%d:>$",
|
||
BaoZang002 = "携带宝藏的盗贼都被各位大侠击败了!今日宝藏传说活动提前结束!",
|
||
BaoZang003 = "宝藏传说活动已经结束,无法传送",
|
||
|
||
--经验魔盒
|
||
ExpBox001 = "今天使用经验魔盒已达上限,成为<(c0xFFFFFF00)黄钻贵族>使用次数<(c0xFFFFFF00)+5次>",
|
||
ExpBox002 = "请等待经验魔盒充满经验再使用",
|
||
ExpBox003 = "获得经验<(c0xFFFF00)%d点>,今日经验魔盒还可使用<(c0xFFFF00)%d次>,成为<(c0xFFFFFF00)黄钻贵族>使用次数<(c0xFFFFFF00)+5次>",
|
||
|
||
--开服充值
|
||
OpenServerDailyCharge001 = "未达到领取奖励的条件",
|
||
OpenServerDailyCharge002 = "已经领取过奖励",
|
||
OpenServerDailyCharge003 = "背包空间不足,不能领取奖励",
|
||
OpenServerDailyCharge004 = "每日充值奖励",
|
||
OpenServerDailyCharge005 = "亲爱的玩家:\\ 您昨日有价值<(c0xFF00FF00)%d>元宝的每日充值礼包忘记领取了,现发到您的邮箱,请查收。",
|
||
|
||
--修为道具
|
||
CircleSoul001 = "今天使用修为道具已达上限,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+150次>",
|
||
CircleSoul002 = "获得修为<(c0xFFFF00)%d点>,今日修为道具还可以使用<(c0xFFFF00)%d次>,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+150次>",
|
||
|
||
ExpMapMenu001 = "精英经验殿(53—58级可进)",
|
||
ExpMap001 = "等级条件不满足,无法进入",
|
||
ExpMap002 = "您已达%d级,请不要忘记完成<(c0xFF21EDFF)渡魔任务>",
|
||
|
||
--经验勾玉
|
||
ExpJade001 = "今天使用经验勾玉已达上限,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+250次>",
|
||
ExpJade002 = "获得经验<(c0xFFFF00)%d点>,今日经验勾玉还可以使用<(c0xFFFF00)%d次>,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+250次>",
|
||
|
||
|
||
--游戏补偿
|
||
compensate001 = "暖心福利(60级以上可领)",
|
||
compensate002 = "贴心福利(60级以上可领)",
|
||
compensate003 = "补偿福利(60级以上可领)",
|
||
compensate004 = "重大补偿(60级以上可领)",
|
||
|
||
compensate051 = "抱歉,现在不是领取福利时间",
|
||
compensate052 = "抱歉,等级到达%d才可领取",
|
||
compensate053 = "抱歉,您已领取过该次福利",
|
||
compensate054 = "您背包空间不足%d,不能领取",
|
||
compensate055 = "您角色创建日期不符,不可领取",
|
||
compensate056 = "恭喜领取成功",
|
||
compensate057 = "领取每日福利",
|
||
compensate058 = "龙麟英雄遗迹每日福利", --for log
|
||
compensate059 = "系统补偿",
|
||
|
||
--雪原争夺
|
||
supplyBattle001 = "雪原争夺开启,请各位勇士奋勇立功",
|
||
supplyBattle002 = "雪原争夺关闭,各位勇士下次再接再厉",
|
||
supplyBattle003 = "活动已经开始超过5分钟,不能参加活动",
|
||
supplyBattle004 = "等级不足,不能参与雪原争夺战",
|
||
supplyBattle005 = "进入雪原争夺战",
|
||
supplyBattle006 = "活动不在开放时间内或已结束",
|
||
supplyBattle007 = "上交补给",
|
||
supplyBattle008 = "您不是本方阵营成员,请本方阵营军需官处上交补给",
|
||
supplyBattle009 = "您没有获得粮食,无法上交",
|
||
|
||
supplyBattle010 = "雪原争夺",
|
||
supplyBattle011 = "战神",
|
||
supplyBattle012 = "魔神",
|
||
supplyBattle013 = "<(c0xFF21EDFF)战神方资源:>%d",
|
||
supplyBattle014 = "<(c0xFF21EDFF)魔神方资源:>%d",
|
||
supplyBattle015 = "剩余时间:",
|
||
supplyBattle016 = "活动信息:",
|
||
supplyBattle017 = "资源信息",
|
||
supplyBattle018 = "采集粮车回本方上缴获得<(c0xFF21EDFF)资源及贡献>,任意阵营<(c0xFFFFFF00)满8000资源>即可获胜,活动结束时<(c0xFF00FF00)个人贡献越高>奖励越好",
|
||
|
||
supplyBattle019 = "<散落的粮车/M雪原争夺:101:32:><(c0xFF1AE51A):><(c0xFFFFFF00)已刷新>",
|
||
supplyBattle020 = "<散落的粮车/M雪原争夺:101:32:><(c0xFF1AE51A):><(c0xFFFFFF00)运送中(%s)>",
|
||
supplyBattle021 = "您不在雪原争夺获得中,无法上交",
|
||
supplyBattle022 = "雪原争夺战获胜奖励",
|
||
supplyBattle023 = "恭喜您所在阵营获得雪原争夺战的胜利,为表彰您做出的重大贡献,特此奖励",
|
||
supplyBattle024 = "雪原争夺战失利鼓励",
|
||
supplyBattle025 = "很遗憾您的阵营在雪原争夺战中失利,为表彰您的努力战斗,以资鼓励,请再接再厉",
|
||
|
||
supplyBattle026 = "雪原争夺活动结束,本日获胜方为<(c0xFF1AE51A)%s>",
|
||
supplyBattle027 = "雪原争夺活动结束,本日活动无阵营获胜",
|
||
supplyBattle028 = "粮食补给已被<(c0xFF1AE51A)%s>一方采集,该补给将于<(c0xFF1AE51A)4分钟后消失>,请速上交到本方阵营军需官!",
|
||
supplyBattle029 = "新的<(c0xFF1AE51A)粮车已刷新>,勇士们速去护送!",
|
||
supplyBattle030 = "不在活动时间内,不能上缴粮食",
|
||
|
||
supplyBattle031 = "雪原争夺开启",
|
||
supplyBattle032 = "雪原争夺时间到",
|
||
supplyBattle033 = "雪原争夺分出胜负",
|
||
supplyBattle034 = "您不属于争夺战双方阵营,无法上交",
|
||
supplyBattle035 = "你不在本方阵营军需官附近,无法上交",
|
||
supplyBattle036 = "您不属于争夺战双方阵营,无法采集",
|
||
supplyBattle037 = "不在争夺战活动时间内,无法采集",
|
||
supplyBattle038 = "不在争夺战活动场景中,无法采集",
|
||
supplyBattle039 = "已经死亡,无法采集",
|
||
supplyBattle040 = "已经是团队副本组队状态,无法进入",
|
||
|
||
supplyBattle041 = "<(c0xFF21EDFF)个人贡献分:>%d",
|
||
supplyBattle042 = "任意阵营<(c0xFFFFFF00)累积8000资源>即可获胜,活动结束时<(c0xFF00FF00)个人贡献越高奖励越丰厚>",
|
||
supplyBattle043 = "活动奖励",
|
||
|
||
--极速押运
|
||
--NPC 菜单栏
|
||
--Escort001 = "已押运次数:<(c0xFFFFFF00)%d/%d>",
|
||
--Escort002 = "增加押运次数(需%d个%s)",
|
||
--Escort003 = "",
|
||
--Escort004 = "",
|
||
--Escort005 = "",
|
||
--Escort006 = "",
|
||
--Escort007= "活动详情说明",
|
||
--[[Escort008 = "极速押运活动说明:\\1、每天<(c0xFF21EDFF)16:45-17:15>满足<(c0xFF21EDFF)70级>的玩家有<(c0xFF21EDFF)3次>机会,可以在荒灵城的北郊站长处参加本活动。\\2、在<(c0xFF21EDFF)10分钟>限时内,玩家<(c0xFF21EDFF)安全>将镖车护送到英雄遗迹的南郊站长并<(c0xFF21EDFF)提交>即可获得活动奖励。\\3、押运旅途有非安全区,请保护好自己。镖车若远离玩家,活动追踪会有提示可以寻路回镖车身边。\\4、押运一旦<(c0xFF21EDFF)失败将会不返还押运资金,亦不能获得活动奖励,但不会扣除押运次数需要重新押运。>\\5、玩家可以攻击镖车劫镖,劫镖可以获得劫镖盒子,每人每天可使用劫镖盒子<(c0xFF21EDFF)3次>。\\6、若镖车受损,则押运只能获得基础奖励,<(c0xFF21EDFF)镖车无受损到达终点即可获得百分比经验奖励加成!>",]]--
|
||
Escort009= "提交物资",
|
||
Escort010= "护送物资",
|
||
Escort011= "本次护送倒计时:",
|
||
Escort012= "<(c0xFFFFDAAD)剩余次数:><(c0xFF00FF00)%d次>",
|
||
Escort013= "护送奖励:",
|
||
--Escort014= "将镖车按时提交到目的地可获得奖励",
|
||
--Escort015= "英雄遗迹",
|
||
--Escort016= "英雄遗迹",
|
||
--Escort017= "(需%d金币)",
|
||
--Escort018= "(需%d元宝)",
|
||
--Escort019= "(需%d个%s)",
|
||
--Escort020= "镖车正在押运中",
|
||
--Escort021= "<(c0xFFFFFF00)警告:镖车远离> <寻路/M%s:%d:%d>",
|
||
Escort022= "m桃花林:0:0:商队师爷",
|
||
--Escort023= "<(c0xFFFFFF00)警告:镖车被攻击> <寻路/M%s:%d:%d>",
|
||
Escort023= "护送信息:",
|
||
Escort024= "<(c0xFFFFDAAD)护送对象:><(c0xFF00FF00)%s>",
|
||
|
||
|
||
--镖车名称
|
||
EscortName001 = "木柴",
|
||
EscortName002 = "海鱼",
|
||
EscortName003 = "粮食",
|
||
EscortName004 = "铁矿",
|
||
|
||
EscortDesc001 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!",
|
||
EscortDesc002 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!",
|
||
EscortDesc003 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!",
|
||
EscortDesc004 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!",
|
||
|
||
|
||
--EscortTips001 = "活动尚未开始或已结束",
|
||
--EscortTips002 = "镖车已经刷出,请将其安全护送到终点!",
|
||
EscortTips003 = "你身上没有物资,请前往物资队长处领取!",
|
||
EscortTips004 = "提交物资成功,获得活动奖励!",
|
||
EscortTips005 = "本日的护送次数已到上限",
|
||
EscortTips006 = "护送状态不能进入副本",
|
||
--EscortTips007 = "你的背包没有押镖令不能增加次数",
|
||
EscortTips008 = "等级不足,不能参与护送物资",
|
||
EscortTips009 = "护送前请脱离组队",
|
||
EscortTips010 = "已在护送中,请先放弃本次护送",
|
||
--EscortTips011 = "本日押运次数已达上限",
|
||
EscortTips012 = "主动放弃本轮护送",
|
||
EscortTips013 = "您的物资因<(c0xFFFF0000)护送时间超时>而消失,是否重新领\\取物资进行护送?",
|
||
EscortTips014 = "您的物资因<(c0xFFFFFF00)角色死亡>而消失,是否重新领取物\\资进行护送?",
|
||
--EscortTips015 = "附近没有您的镖车,无法提交",
|
||
EscortTips016 = "是否确定<(c0xFFFFFF00)扣除%d个%s>并增加<(c0xFFFFFF00)1次>护送次数?",
|
||
EscortTips017 = "恭喜,您已成功增加1次护送次数",
|
||
EscortTips018 = "本日增加次数已满,无法再增加",
|
||
--EscortTips019 = "你还有<(c0xFFFFFF00)%d次>押运次数,是否回到起点继续押运?",
|
||
--EscortTips020 = "继续押运",
|
||
EscortTips021 = "免费次数已经用完,你可以通过增加次数继续护送",
|
||
EscortTips022 = "已加入团队副本,不能参与活动请先退出",
|
||
EscortTips023 = "正在护送,不能使用",
|
||
EscortTips024 = "当前还有<(c0xFFFFFF00)%d次>护送物资次数, 是否回到起点继续\\护送?",
|
||
--EscortTips025 = "你还有<(c0xFFFFFF00)%d次>次押运次数,是否回到起点继续押运?",
|
||
--EscortTips026 = "其中<(c0xFF1AE51A)%d>点为额外押运加成经验",
|
||
EscortTips027 = "护送次数已达上限,看看还有什么玩。",
|
||
--EscortTips028 = "",
|
||
EscortTips029 = "精彩活动",
|
||
EscortTips030 = "今天使用道具已达上限",
|
||
EscortTips031 = "今日还可以使用护送物资<(c0xFFFFFF00)%d次>",
|
||
EscortTips032 = "<(c0xFFFFFF00)提示:>\\<(c0xFF00FF00)目前正在双倍时段内!>",
|
||
EscortTips033 = "物资已经最大,不能刷新或召唤",
|
||
EscortTips034 = "刷新或召唤失败,所需物品不足",
|
||
EscortTips035 = "重新护送",
|
||
EscortTips036 = "暂不护送",
|
||
EscortTips037 = "再次护送",
|
||
EscortTips038 = "<(c0xFFFFFF00)提示:>\\<(c0xFFFF0000)目前不在双倍时段内!>",
|
||
EscortTips039 = "刷新失败",
|
||
EscortTips040 = "护送物资中,无法进行该操作",
|
||
|
||
EscortMsg001 = "快到飞起!<(n%s)>成功将<(c0xFF21EDFF)%s>护送到终点,获得大量经验和金币!",
|
||
EscortMsg002 = "<(n%s)>正在护送物资:<(c0xFF21EDFF)%s>!从新手村出发啦!",
|
||
EscortMailTitle = "护送物资成功奖励",
|
||
EscortMailContent = "恭喜你本次护送成功,获得如下奖励!",
|
||
|
||
|
||
RedPacket001 = "行会等级1级才能发行会红包",
|
||
RedPacket002 = "你还没有加入行会<(c0xFFFF0000)不能发行会红包>,请先加入行会",
|
||
RedPacket003 = "元宝数量不足,不能发送红包",
|
||
RedPacket004 = "已经过了红包有效期,抢红包失败",
|
||
RedPacket005 = "红包已抢光!",
|
||
RedPacket006 = "这个红包已抢过",
|
||
RedPacket007 = "恭喜你抢到红包!",
|
||
RedPacket008 = "好手气!<(n%s)>从全服红包中抢得<(c0xFF21EDFF)%d元宝>!",
|
||
RedPacket009 = "好手气!<(n%s)>从行会红包中抢得<(c0xFF21EDFF)%d元宝>!",
|
||
RedPacket010 = "还不快抢红包!<(n%s)>给本服玩家发<(c0xFF21EDFF)%d元宝>红包啦,手慢就要被抢光了!",
|
||
RedPacket011 = "好羡慕!<(c0xFF21EDFF)%s>的<(c0xFF21EDFF)%s><(n%s)>给其行会成员发<(c0xFF21EDFF)%d元宝>红包啦!",
|
||
RedPacket012 = "<(c0xFF21EDFF)%s>的<(c0xFF21EDFF)%s><(n%s)>给行会成员发<(c0xFF21EDFF)%d>红包,快来抢呀!",
|
||
RedPacket013 = "发红包返还",
|
||
RedPacket014 = "零点返还未领取完的红包余额,请及时领取!",
|
||
RedPacket015 = "发红包失败,请保证每人至少1元宝",
|
||
RedPacket016 = "元宝总金额最少<(c0xFFFF0000)需要100元宝>,请重新输入", --原来这句话提示的是 红包数量 或者 元宝金额异常的
|
||
RedPacket017 = "不在红包所在行会,抢红包失败",
|
||
|
||
--累计充值
|
||
totalCharge001 = "你已经领取过该奖励",
|
||
totalCharge002 = "没达到充值元宝数,不能领取",
|
||
totalCharge003 = "背包空间不足,不能领取奖励",
|
||
totalCharge004 = "<(n%s)>在活动期间累充达到%d元宝领取了丰厚的累计充值奖励。&<我要领取/@@showWin,GameTotalChargeModule>$",
|
||
totalCharge005 = "累计充值奖励",
|
||
totalCharge006 = "亲爱的玩家:\\您有累计充值礼包忘记领取了,现发到您的邮箱请查收。",
|
||
totalCharge007 = "1阶累充礼包",
|
||
totalCharge008 = "2阶累充礼包",
|
||
totalCharge009 = "3阶累充礼包",
|
||
--首充大礼
|
||
firstCharge001 = "您已经领取过首充奖励",
|
||
firstCharge002 = "您还没完成首充,不能领奖",
|
||
firstCharge003 = "背包空间不足%d个格子,不能领取奖励",
|
||
firstCharge004 = "恭喜<(n%s)>领取<(c0xFF21EDFF)价值8888元宝>的首充大礼包,&<超值首充我也要领取/@@showWin,GameFirstChargeModule>$",
|
||
|
||
newtitle0001 = "已经有头衔了.",
|
||
newtitle0002 = "恭喜您激活头衔%s成功",
|
||
|
||
--诛魔
|
||
ZhuMo001 = "投入诛魔令需要达到<(c0xFFFF0000)%d级>",
|
||
ZhuMo002 = "在<(c0xFF21EDFF)全民诛魔活动期间(14:45-15:45)>不允许投入诛魔令",
|
||
ZhuMo003 = "诛魔积分<(c0xFFFF0000)已达最大值>,无法再投入",
|
||
ZhuMo004 = "您投入诛魔令将超出诛魔积分<(c0xFFFF0000)%d>,请调整后再投入",
|
||
ZhuMo005 = "投入诛魔令成功,获得<(c0xFF00FF00)%d经验>",
|
||
ZhuMo006 = "全民诛魔!本轮诛魔积分为:<(c0xFF21EDFF)%d>,击杀三座镇魔柱后将召唤<(c0xFFFF0000)%s>.各位英雄准备好!",
|
||
ZhuMo007 = "<(c0xFF21EDFF)英雄遗迹三座镇魔柱已出现>,请英雄们一并击杀.&<圣灵镇魔柱/M英雄遗迹:125:246:>、<天灵镇魔柱/M英雄遗迹:125:246:>、<荒灵镇魔柱/M英雄遗迹:125:246:>$",
|
||
ZhuMo008 = "<(c0xFFFF0000)%s>已被各英雄打破,封印空间逐渐撕裂,&<查看详细/@@showWin,GameBossModule,2>$",
|
||
ZhuMo009 = "封印空间打开,<(c0xFFFF0000)%s>已降临英雄遗迹大地,英雄们上啊!干翻BOSS!&<前往击杀/M英雄遗迹:125:246:>$",
|
||
ZhuMo010 = "本轮<(c0xFFFF0000)诛魔BOSS>已被英雄们击杀于脚下,封印大门重新关上!本轮诛魔活动结束!",
|
||
ZhuMo011 = "<(c0xFFFF0000)三座镇魔柱>最终没有被消灭,本轮诛魔活动结束!",
|
||
ZhuMo012 = "本轮<(c0xFFFF0000)诛魔BOSS>实力太强,英雄们铩羽而归!本轮诛魔活动结束!",
|
||
|
||
|
||
|
||
--并行VIP(钻石贵族)
|
||
vipConc001 = "<(c0xFFFFEA00)皇冠贵族>",
|
||
vipConc002 = "<(c0xFF21EDFF)蓝钻贵族>",
|
||
vipConc003 = "<(c0xFFFF00FF)紫钻贵族>",
|
||
|
||
vipConc006 = "贵族专属的<font color='#21EDFF'>安全挂机</font>地图<br>一键完成<font color='#21EDFF'>渡魔任务</font>并<font color='#21EDFF'>3倍领奖</font><br><font color='#21EDFF'>BOSS提醒</font>次数增加<font color='#21EDFF'>2次</font>",
|
||
vipConc007 = "<font color='#21EDFF'>经验勾玉</font>使用次数<font color='#21EDFF'>+250</font><br><font color='#21EDFF'>修为道具</font>使用次数<font color='#21EDFF'>+150</font><br><font color='#21EDFF'>行会仓库</font>投入件数<font color='#21EDFF'>+2</font><br><font color='#21EDFF'>暗夜魔窟、暗夜祭坛</font>免费进入<br>贵族专属地图:<font color='#21EDFF'>暗夜幻境、贵族挂机</font>",
|
||
vipConc008 = "<font color='#21EDFF'>自动回收装备</font>(在锻造-回收窗口设置)<br><font color='#21EDFF'>运镖活动</font>参与次数<font color='#21EDFF'>+3</font><br><font color='#21EDFF'>行会仓库</font>投入件数<font color='#21EDFF'>+2</font><br><font color='#21EDFF'>暗夜魔窟、暗夜祭坛</font>免费进入<br>贵族专属地图:<font color='#21EDFF'>暗夜幻境、贵族挂机</font>",
|
||
|
||
vipConc011 = "您已经是【%s】,请走续费流程",
|
||
vipConc012 = "您不是【%s】,请走购买流程",
|
||
vipConc013 = "购买或续费皇冠贵族", --for log
|
||
vipConc014 = "您当天已经领取【%s】礼包",
|
||
vipConc015 = "您不是【%s】,不能领取该礼包",
|
||
vipConc016 = "您的【%s】<(c0xFFF11717)过期了>,<重新成为贵族/@@showWin,GameNobleVIPModule>",
|
||
vipConc017 = "领取贵族礼包", --for log
|
||
vipConc018 = "背包空间不足,请整理后再领取",
|
||
|
||
vipConc019 = "精明消费!<(n%s)>快人一步成为%s,享受贵族专属特权!&<成为贵族/@@showWin,GameNobleVIPModule>$", --玩家名,贵族名
|
||
vipConc020 = "精明消费!<(n%s)>在贵族期间打折优惠续费%s,贵族专享不能停!&<成为贵族/@@showWin,GameNobleVIPModule>$", --玩家名,贵族名
|
||
|
||
vipConc021 = "不是贵族类型,不能使用",
|
||
vipConc022 = "您还不是<(c0xFF21EDFF)贵族玩家>,请成为<(c0xFF21EDFF)贵族玩家>再进入",
|
||
vipConc023 = "元宝购买贵族", --for log
|
||
vipConc024 = "元宝续费贵族", --for log
|
||
vipConc025 = "道具购买贵族", --for log
|
||
vipConc026 = "道具续费贵族", --for log
|
||
vipConc027 = "贵族到期", --for log
|
||
|
||
--vip系统
|
||
vip001 = "未达到对应vip等级,不能领取",
|
||
vip002 = "已经领取过这个礼包,不能重复领取",
|
||
vipAutoSign001 = "自动签到奖励",
|
||
vipAutoSign002 = "自动签到奖励如下",
|
||
--登陆器奖励
|
||
Launcher001 = "已领取过登陆器奖励",
|
||
Launcher002 = "背包空间不足,不能领取",
|
||
Launcher003 = "领取登陆器奖励成功",
|
||
|
||
--七日豪礼
|
||
seventGift001 = "没有登录第%d天的豪礼",
|
||
seventGift002 = "没有您职业的豪礼",
|
||
seventGift003 = "您已经领取了登录第%d天的豪礼",
|
||
seventGift004 = "今天还不能领取第%d天的豪礼",
|
||
seventGift005 = "%d级才可领取本奖励",
|
||
seventGift006 = "领取七日豪礼", --for log
|
||
|
||
--座驾系统
|
||
ride001 = "座驾提升成功",
|
||
ride002 = "座驾提升失败",
|
||
ride003 = "座驾已经提升达到<(c0xFFFFFF00)最大阶星>",
|
||
ride004 = "道具不足,座驾提升失败",
|
||
ride005 = "元宝不足,座驾提升失败",
|
||
ride006 = "座驾提升扣除道具",
|
||
ride007 = "座驾提升扣除元宝",
|
||
ride008 = "果然是老司机!<(n%s)>将座驾提升至<(c0xFF21EDFF)%d阶>, &<我要提升/@@showWin,GameCarModule>$",
|
||
ride009 = "金币不足,座驾提升失败",
|
||
ride010 = "座驾提升扣除金币",
|
||
ride011 = "官职未达到<(c0xFFFF0000)%s>,您的座驾暂无法提升",
|
||
ride012 = "座驾获得经验:%d",
|
||
ride013 = "已经是永久座驾了",
|
||
ride014 = "没有可以使用的道具",
|
||
ride015 = "<(n%s)>成功激活<(c0xFF21EDFF)%s>。彰显个性,厉害了我的哥!&<哥要激活/@@showWin,GameCarModule,2>$",
|
||
ride016 = "<(n%s)>果断续费<(c0xFF21EDFF)%s>。壕的世界你不懂!&<壕来续费/@@showWin,GameCarModule,2>$",
|
||
ride017 = "您的座驾需<(c0xFF21EDFF)突破>才可继续提升",
|
||
ride018 = "<(n%s)>使用珍稀的%s,直接提升座驾<(c0xFF21EDFF)%d星>,实力与拉风座驾不容小觑!",
|
||
ride019 = "<(n%s)>使用珍稀的%s,提升座驾<(c0xFF00FF00)%d经验>,以后要提早使用啊!",
|
||
ride020 = "没有达到可激活的条件",
|
||
ride021 = "%d级可激活,努力升级吧",
|
||
ride022 = "第%d天解锁,明天记得登录哦",
|
||
ride023 = "VIP%d可激活,充值提升vip等级吧",
|
||
ride024 = "%d元宝可激活,当前元宝不足",
|
||
ride025 = "拥有%s可激活,当前物品不足",
|
||
|
||
rideName01 = "狂战之魂",
|
||
rideDesc01 = "<(c0xFFF3D550)狂战之魂>\\热血不息,战斗不止,兄弟们一起来战斗\\\\<(c0xFF00FF00)20级即可永久拥有>",
|
||
rideName02 = "红莲业火",
|
||
rideDesc02 = "一阶座驾,官职为<(c0xFF00FF00)默默无闻>可提升",
|
||
rideName03 = "谜之飞毯",
|
||
rideDesc03 = "<(c0xFFF3D550)谜之飞毯>\\据传原是神灯的擦灯布,久而久之拥有了神性\\\\<(c0xFF00FF00)连续登录2天或VIP1即可拥有,过期后需要重新激活>",
|
||
rideName04 = "菩提莲花",
|
||
rideDesc04 = "<(c0xFFF3D550)菩提莲花>\\纯洁不染,代表着至高无上的尊荣与祥和\\\\<(c0xFF00FF00)连续登录3天或VIP2即可拥有,过期后需要重新激活>",
|
||
rideName05 = "大圣斗云",
|
||
rideDesc05 = "<(c0xFFF3D550)大圣斗云>\\据说坐着它可以一下八千里,逍遥天下四海为家\\\\<(c0xFF00FF00)连续登录7天或VIP3即可拥有,过期后需要重新激活>",
|
||
rideName06 = "青泠云龙",
|
||
rideDesc06 = "五阶座驾,骑乘可以增加一定属性",
|
||
rideName07 = "劫火金乌",
|
||
rideDesc07 = "六阶座驾,骑乘可以增加一定属性",
|
||
rideName08 = "天阑绝影",
|
||
rideDesc08 = "七阶座驾,骑乘可以增加一定属性",
|
||
rideName09 = "苍炎冥兽",
|
||
rideDesc09 = "八阶座驾,骑乘可以增加一定属性",
|
||
--时效座驾从101开始
|
||
rideName101 = "黄金盘龙刃",
|
||
rideDesc101 = "<(c0xFFF3D550)黄金盘龙刃>\\身份象征,拥有它的人每个都是传奇\\\\<(c0xFF00FF00)每日充值即可拥有,过期后需要重新激活>",
|
||
rideName102 = "斗圣金箍棒",
|
||
rideDesc102 = "<(c0xFFF3D550)斗圣金箍棒>\\据传该棒一万三千五百斤,开天辟地无所惧\\\\<(c0xFF00FF00)圣兽幽谷BOSS与任务获得,过期后需要重新激活>",
|
||
rideName103 = "火焰芭蕉扇",
|
||
rideDesc103 = "<(c0xFFF3D550)火焰芭蕉扇>\\至阳至刚的宝扇,蕴含的火焰毁天灭地,极具破坏力\\\\<(c0xFF00FF00)消耗元宝即可拥有,过期后需要重新激活>",
|
||
|
||
activeText101 = "<(c0xFF00FF00)黄金盘龙刃>激活",
|
||
activeText102 = "<(c0xFF00FF00)斗圣金箍棒>激活",
|
||
activeText103 = "<(c0xFF00FF00)火焰芭蕉扇>激活",
|
||
activeText104 = "<(c0xFF00FF00)大圣斗云>激活",
|
||
activeText105 = "<(c0xFF00FF00)菩提莲花>激活",
|
||
activeText106 = "<(c0xFF00FF00)谜之飞毯>激活",
|
||
activeText107 = "<(c0xFF00FF00)狂战之魂>激活",
|
||
activeText108 = "<(c0xFF00FF00)红莲业火>激活",
|
||
|
||
firstActiveText101 = "<(c0xFF00FF00)每日充值>赠送",
|
||
firstActiveText102 = "<(c0xFF00FF00)圣兽幽谷>Boss或任务获得",
|
||
firstActiveText103 = "花费<(c0xFF00FF00)8888元宝>领取",
|
||
firstActiveText104 = "<(c0xFF00FF00)第7天>登录或<(c0xFF00FF00)VIP3>领取",
|
||
firstActiveText105 = "<(c0xFF00FF00)第3天>登录或<(c0xFF00FF00)VIP2>领取",
|
||
firstActiveText106 = "<(c0xFF00FF00)第2天>登录或<(c0xFF00FF00)VIP1>领取",
|
||
firstActiveText107 = "<(c0xFF00FF00)20级>领取",
|
||
firstActiveText108 = "激活条件8",
|
||
|
||
--开服礼包
|
||
OpenServerGift001 = "恭喜<(n%s)>抢购到<(c0xFF21EDFF)%s>!超值礼包买到你就赚到啦!&<马上抢购/@@showWin,GameOpenServerPackModule>$",
|
||
OpenServerGift002 = "开服大礼包活动时间已过",
|
||
OpenServerGift003 = "购买超值礼包成功",
|
||
OpenServerGift004 = "该超值礼包你已经购买过",
|
||
|
||
OpenSystemPack001 = "购买礼包成功",
|
||
OpenSystemPack002 = "该礼包已经购买过",
|
||
--售卖箱子
|
||
SellBox001 = "物品已过期,无法开启",
|
||
SellBox002 = "物品配置不存在,无法开启",
|
||
SellBox003 = "开启箱子成功,获得礼物",
|
||
SellBox004 = "超级划算!<(n%s)>仅花费了<(c0xFF21EDFF)%d元宝>获得原价<(c0xFF21EDFF)%d元宝>的%s里所有道具!",
|
||
|
||
--爬塔tip
|
||
PaTa001 = "<(c0xFFFFEA00)本周最佳挑战记录:>",
|
||
PaTa002 = "<(c0xFFFFEA00)本周记录保持者:>",
|
||
PaTa003 = "<(c0xFFFFEA00)我的排名:>",
|
||
PaTa004 = "<(c0xFFFFEA00)我的挑战记录:>",
|
||
PaTa005 = "进入个人试炼场(%d/%d)",
|
||
PaTa006 = "查看排名",
|
||
PaTa007 = "规则说明",
|
||
PaTa008 = "1、满足<(c0xFF21EDFF)90级>的玩家每天可<(c0xFF21EDFF)参与2次>副本.\\2、副本持续<(c0xFF21EDFF)15分钟>.\\3、进入副本场景后即可进行挑战,玩家需尽可能快地击败试炼场的BOSS.\\4、副本中玩家击杀每一战的BOSS均可获得一定的<(c0xFFFFFF00)经验>和<(c0xFFFFFF00)试炼宝箱>.\\5、击杀<(c0xFF21EDFF)10个以上>的BOSS可参与试炼排行榜,击杀越多且总用时越短,可获得更高的排名.\\6、排名<(c0xFF21EDFF)前100位>的玩家在每周日<(c0xFF21EDFF)23点50分>可获得排名奖励,请注意查看邮件.\\7、排行榜将在奖励发放后重置,新的一周请继续努力.\\",
|
||
PaTa009 = "副本正在结算中,请在周一0点后再来",
|
||
PaTa010 = "<(c0xFFFFEA00)第%d战:><(c0xFF21EDFF)%s>(%d/1)",
|
||
PaTa011 = "个人试炼第%d战开启!请尽快击败<(c0xFF21EDFF)%s>!",
|
||
PaTa012 = "牛逼哄哄!<(n%s)>通过了个人试炼第%d战的历练!&<我要挑战/M英雄遗迹:0:0:试炼关主>$",
|
||
PaTa013 = "<(n%s)>战力惊人!恭喜他成为了本周个人试炼场挑战记录的保持者!&<我要挑战/M英雄遗迹:0:0:试炼关主>$",
|
||
PaTa014 = "%d分",
|
||
PaTa015 = "%d秒",
|
||
PaTa016 = "%d战(%s)",
|
||
PaTa017 = "个人试炼场排名奖励",
|
||
PaTa018 = "恭喜你在上周挑战个人试炼场排行中名列第%d,请查收排名奖励",
|
||
PaTa019 = "进入虚空幻境(%d/%d)",
|
||
PaTa020 = "1、<(c0xFF21EDFF)满足3转90级>的玩家每天可组队<(c0xFF21EDFF)参与1次>副本.\\2、副本持续<(c0xFF21EDFF)30分钟>.\\3、副本中玩家击杀每一战的BOSS均可获得一定的奖励,奖励主要为<(c0xFFFFFF00)装备>、<(c0xFFFFFF00)经验>和<(c0xFFFFFF00)炎魂玉>.\\4、本服每周击杀BOSS最多且用时最短的队伍,可在<(c0xFF21EDFF)周日23:50分>获得最佳挑战记录的奖励!\\ \\<(c0xFFFFEA00)奖励说明:>\\<(c0xFF21EDFF)上古神石>x5、<(c0xFF21EDFF)龙珠核心>x2、<(c0xFF21EDFF)大型金砖>x1 ",
|
||
PaTa021 = "召唤队友",
|
||
PaTa022 = "未上榜",
|
||
PaTa023 = "只有队长可以进行操作",
|
||
PaTa024 = "创建队伍后才可以进入",
|
||
PaTa025 = "%s不在附近,请召集队友后再进入副本",
|
||
PaTa026 = "已击杀全部怪物,请退出副本!",
|
||
PaTa027 = "等级不足%d,不能召唤队友",
|
||
PaTa028 = "进入下一层",
|
||
PaTa029 = "退出副本",
|
||
PaTa030 = "本层BOSS未被击杀,无法进入下一层",
|
||
PaTa031 = "同心协力!<(n%s)>带领的队伍通过了第%d层的历练!&<我要挑战/M英雄遗迹:0:0:幻境守卫>$",
|
||
PaTa032 = "同心协力!<(n%s)>的队伍突破重重历练,成为了本周最佳记录保持者!&<我要挑战/M英雄遗迹:0:0:幻境守卫>$",
|
||
PaTa033 = "%s<(c0xFF21EDFF)(队长)>",
|
||
PaTa034 = "虚空幻境排名奖励",
|
||
PaTa035 = "恭喜你的队伍成为本周挑战虚空幻境的最佳记录保持者,请查收奖励",
|
||
PaTa036 = "<(c0xFFFFEA00)第%d层:><(c0xFF21EDFF)%s>(%d/1)",
|
||
PaTa037 = "进入第%d层!击杀<(c0xFF21EDFF)%s>后可在幻境使者处进入下一层!",
|
||
PaTa038 = "%d层(%s)",
|
||
PaTa039 = "<(特效)下一层/M%s:%d:%d:%s>",
|
||
PaTa040 = "团队爬塔副本通关成功奖励",
|
||
PaTa041 = "队伍通关%d层,获得以下奖励",
|
||
PaTa042 = "个人试炼击杀BOSS奖励",
|
||
PaTa043 = "您的背包已满,请查收击杀第%d层的试炼BOSS所获的道具奖励",
|
||
PaTa044 = "个人试炼",--面板信息
|
||
PaTa045 = "副本信息",--面板信息
|
||
PaTa046 = "通关奖励",--面板信息
|
||
PaTa047 = "剩余时间",--面板信息
|
||
|
||
--经验炼制
|
||
ExpRefine001 = "角色当前上限为<(c0xFFFFEA00)%d级>,本次炼制<(c0xFFFFEA00)无法超过该上限等级>,建议转生后再炼制!",
|
||
ExpRefine002 = "消耗<(c0xFFFFEA00)%d元宝>可获得<(c0xFF1AE51A)%d经验>将角色提升至<(c0xFFFFEA00)%d级>\\ 是否炼制经验?",
|
||
ExpRefine003 = "炼制成功",
|
||
ExpRefine004 = "消耗<(c0xFFFFEA00)%d元宝>可获得<(c0xFF1AE51A)%d经验>\\ 是否炼制经验?",
|
||
ExpRefine005 = "<(n%s)>通过<(c0xFF1AE51A)经验炼制>轻松获得<(c0xFF1AE51A)%d经验>,等级飞速提升",
|
||
ExpRefine006 = "等级不足%d级,不能炼制",
|
||
ExpRefine007 = "经验炼制次数已满",
|
||
|
||
--活跃度
|
||
ActivityDegDesc001 = "<今日签到/@@showWin,GameWelfareModule,1>",
|
||
ActivityDegDesc002 = "<渡魔任务/M英雄遗迹:0:0:渡魔使者>",
|
||
ActivityDegDesc003 = "<赏金任务/M英雄遗迹:0:0:悬赏榜>",
|
||
ActivityDegDesc004 = "<个人副本/@@showWin,GameTeamCopyModule,0>",
|
||
ActivityDegDesc005 = "<团队副本/@@showWin,GameTeamCopyModule,1>",
|
||
ActivityDegDesc006 = "<极速押运/M英雄遗迹:0:0:北郊站长>",
|
||
ActivityDegDesc007 = "<树海平原/M英雄遗迹:0:0:行会长老>",
|
||
ActivityDegDesc008 = "<膜拜君主/M英雄遗迹:266:349:墨冥>",
|
||
ActivityDegDesc009 = "<火域混战/M英雄遗迹:0:0:火域使者>",
|
||
ActivityDegDesc010 = "<雪原争夺/M英雄遗迹:0:0:雪原粮官>",
|
||
ActivityDegDesc011 = "<转生副本/M英雄遗迹:0:0:转生使者>",
|
||
ActivityDegDesc012 = "<魔灵秘宝/M英雄遗迹:0:0:摸金校尉>",
|
||
ActivityDegDesc013 = "<守护神树/M英雄遗迹:0:0:行会长老>",
|
||
ActivityDegDesc014 = "<兑换战绩/@@showWin,GamePropertyRoleModule,3>",
|
||
ActivityDegDesc015 = "<商城购买/@@showWin,GameShopModule,0>",
|
||
ActivityDegDesc016 = "<钻石礼包/@@showWin,GameNobleVIPModule,0>",
|
||
ActivityDegDesc017 = "<使用修为/@@showWin,GameShopModule,4>",
|
||
ActivityDegDesc018 = "<击杀BOSS/@@showWin,GameBossModule,0>",
|
||
ActivityDegDesc019 = "<装备升星/@@showWin,GameFoundryModule,0>",
|
||
ActivityDegDesc020 = "<龙珠熔炼/@@showWin,GameFoundryModule,4>",
|
||
ActivityDegDesc021 = "<装备回收/@@showWin,GameFoundryModule,2>",
|
||
ActivityDegDesc022 = "<道具合成/@@showWin,GameFoundryModule,1>",
|
||
ActivityDegDesc023 = "<行会捐献/@@showWin,GameGuildHallModule,1>",
|
||
ActivityDegDesc024 = "<经验塔防/M英雄遗迹:0:0:塔防大师>",
|
||
ActivityDegDesc025 = "<个人试炼场/M英雄遗迹:0:0:试炼大师>",
|
||
ActivityDegDesc026 = "<团队爬塔/M英雄遗迹:0:0:幻境守卫>",
|
||
ActivityDegDesc027 = "<副本挑战/@@showWin,GameMaterialCopyModule,0>",
|
||
|
||
Activitytips001 = "在<(c0xFFFFFF00)福利大厅>签到,可领取丰富奖励",
|
||
Activitytips002 = "在英雄遗迹<(c0xFFFFFF00)渡魔使者>接取任务,完成可获得海量经验",
|
||
Activitytips003 = "在英雄遗迹<(c0xFFFFFF00)悬赏榜>接取任务,完成可获得海量金币",
|
||
Activitytips004 = "完成<(c0xFFFFFF00)个人副本>可获得珍稀装备与珍稀材料",
|
||
Activitytips005 = "完成<(c0xFFFFFF00)团队副本>可获得珍稀装备",
|
||
Activitytips006 = "极速押运在每日<(c0xFFFFFF00)16:45>开启",
|
||
Activitytips007 = "树海平原在每日<(c0xFFFFFF00)22:00>开启(行会活动)",
|
||
Activitytips008 = "膜拜君主在每日<(c0xFFFFFF00)12:00、18:00>开启,鼓舞一次获得活跃",
|
||
Activitytips009 = "火域混战在每日<(c0xFFFFFF00)13:45>开启",
|
||
Activitytips010 = "雪原争夺在每日<(c0xFFFFFF00)15:45>开启",
|
||
Activitytips011 = "在英雄遗迹<(c0xFFFFFF00)转生使者>处进入转生副本,完成可获得英灵",
|
||
Activitytips012 = "魔灵秘宝在每日<(c0xFFFFFF00)21:30>开启",
|
||
Activitytips013 = "守护神树在每日<(c0xFFFFFF00)19:00>开启(行会活动)",
|
||
Activitytips014 = "<(c0xFFFFFF00)兑换战绩>可以获得经验",
|
||
Activitytips015 = "商城可以购买许多<(c0xFFFFFF00)珍稀道具>",
|
||
Activitytips016 = "成为<(c0xFFFFFF00)钻石贵族>每日可领取珍贵礼包",
|
||
Activitytips017 = "使用<(c0xFFFFFF00)修为灵气>,获得活跃",
|
||
Activitytips018 = "<(c0xFFFFFF00)击杀BOSS>可获得珍稀装备(野外BOSS、世界BOSS和全民诛魔)",
|
||
Activitytips019 = "<(c0xFFFFFF00)装备升星>可以快速提高战力",
|
||
Activitytips020 = "<(c0xFFFFFF00)熔炼龙珠>可以获得升级龙珠的材料",
|
||
Activitytips021 = "<(c0xFFFFFF00)装备回收>可获得大量经验",
|
||
Activitytips022 = "<(c0xFFFFFF00)道具合成>可以合到珍贵道具与装备",
|
||
Activitytips023 = "行会捐献可以获得<(c0xFFFFFF00)行会贡献>",
|
||
Activitytips024 = "进入<(c0xFFFFFF00)经验塔防>消灭怪物,可以获得海量经验",
|
||
Activitytips025 = "在个人试炼场消灭怪物取得排名,可获得<(c0xFFFFFF00)内劲经验>",
|
||
Activitytips026 = "在虚空幻境消灭怪物取得排名,可获得<(c0xFFFFFF00)珍稀道具>",
|
||
Activitytips027 = "完成相应副本挑战可以获得<(c0xFFFFFF00)装备、金币和材料>",
|
||
|
||
|
||
|
||
ActivityDeg001 = "您的活跃度没有达到%d,不能领取",
|
||
ActivityDeg002 = "今日已经领取过该奖励",
|
||
ActivityDeg003 = "领取活跃度奖励", --for log
|
||
|
||
--经验塔防
|
||
ExpCell001 = "<(c0xFFFFFF00)活动等级:><(c0xFF00FF00)%d级>",
|
||
ExpCell002 = "剩余参与次数: <(c0xFFFFEA00)%d/%d>",
|
||
ExpCell003 = "进入经验塔防",
|
||
ExpCell004 = "领取经验奖励",
|
||
ExpCell005 = "活动详询说明",
|
||
ExpCell006 = "经验塔防副本规则说明:\\1.每天满足<(c0xFFFFEA00)78级>的玩家均有<(c0xFFFFEA00)2次机会>参与本活动.\\2.玩家进入副本后,系统自动给予玩家部分英灵使用权次数,玩家可自行站位放置.\\3.<(c0xFFFFEA00)30分钟>内,英灵击败的怪物越多,玩家获得的经验越多!\\4.副本最多可放置<(c0xFFFFEA00)16个英灵>,通过购买英灵进行实力补充,将能获得更多的经验!\\5.副本结束时,玩家可以消耗元宝选择多倍经验领取,经验收益更丰厚!",
|
||
ExpCell007 = "今日副本参与次数已达上限",
|
||
ExpCell008 = "没有经验可领取,赶紧进入经验塔防",
|
||
ExpCell009 = "请先领取经验再进入经验塔防",
|
||
ExpCell010 = "等级不足<(c0xFFFFEA00)%d级>不能参与本副本",
|
||
ExpCell012 = "没有经验可领取,赶紧进入经验塔防",
|
||
ExpCell013 = "购买成功",
|
||
ExpCell014 = "已启动刷怪,请勿重复操作",
|
||
ExpCell015 = "刷怪成功,怪物即将来袭",
|
||
ExpCell016 = "密室入口",
|
||
ExpCell018 = "召唤英灵: <(c0xFFFFEA00)%d/%d个>",
|
||
ExpCell019 = "当前刷怪: <(c0xFFFFEA00)第%d/%d波>",
|
||
ExpCell022 = "收益超丰厚!<(n%s)>多倍领取经验塔防经验,经验暴涨!&<查看详情/@@showWin,GameActivityModule,2>$",
|
||
ExpCell023 = "恭喜你获得到<(c0xFFFFEA00)%d>经验!\\点击领奖即可获得经验,多倍领奖经验更加丰厚!\\剩余参与次数:<(c0xFFFFEA00)%d/%d>",
|
||
ExpCell024 = "单倍领奖",
|
||
ExpCell025 = "%d倍领奖(花费%d%s)",
|
||
ExpCell026 = "%d倍领奖(花费%d%s)",
|
||
ExpCell027 = "刷怪尚未结束,现在退出副本<(c0xFFFFEA00)只能获得当前经验>,是否确定退出?\\<(c0xFFFFEA00)提前离开损失惨重,完成副本将获得大量经验!>",
|
||
ExpCell028 = "<(c0xFFFFEA00)第%d波>怪物已刷出,距离下一波怪物刷出还有<(c0xFFFFEA00)%d秒>!",
|
||
ExpCell029 = "怪物已刷出,请注意结算后领取经验奖励!",
|
||
ExpCell030 = "是否确定<(c0xFFFFEA00)消耗%d%s>领取多倍经验?\\<(c0xFFFFEA00)多倍领奖收益更丰厚!>",
|
||
ExpCell032 = "刷怪状态:<(c0xFFFFEA00)未开始刷怪>",
|
||
ExpCell033 = "刷怪状态:<(c0xFFFFEA00)正在刷怪>",
|
||
ExpCell034 = "刷怪状态:<(c0xFFFFEA00)刷怪完毕>",
|
||
|
||
ExpCellNew001 = "当前召唤令购买数量达到上限",
|
||
ExpCellNew002 = "该召唤师<(c0xFFFF0000)剩余数量为0>,请<(c0xFF21EDFF)购买后再放置>",
|
||
ExpCellNew003 = "没有可领取的经验",
|
||
ExpCellNew004 = "需要VIP等级%d级以上才可领取",
|
||
ExpCellNew005 = "领取经验成功",
|
||
ExpCellNew006 = "当前位置已存在召唤师,请更换位置",
|
||
ExpCellNew007 = "今日免费多倍已领取,本次是否花费<(c0xFFFFEA00)%d元宝>领取多倍奖励",
|
||
ExpCellNew008 = "场景内召唤师数量已达上限",
|
||
ExpCellNew009 = "是否花费<(c0xFFFF0000)%d>元宝一键召唤?",
|
||
ExpCellNew010 = "确定",
|
||
ExpCellNew011 = "取消",
|
||
|
||
|
||
ExpItem001 = "角色当前上限为<(c0xFFFFEA00)%d级>,本次使用<(c0xFFFFEA00)无法超过该上限等级>,建议转生后再使用",
|
||
|
||
--强化副本
|
||
StrongFBName01 = "金币副本(普通)",
|
||
StrongFBDesc01 = "通关副本可获得大量金币",
|
||
StrongFBName02 = "升星副本(初级)",
|
||
StrongFBDesc02 = "通关副本可获得一定的土玄晶",
|
||
StrongFBName03 = "升星副本(中级)",
|
||
StrongFBDesc03 = "通关副本可获得一定的木玄晶",
|
||
StrongFBName04 = "翅膀副本(普通)",
|
||
StrongFBDesc04 = "通关副本可获得一定的羽魂碎片",
|
||
StrongFBName05 = "龙珠副本(普通)",
|
||
StrongFBDesc05 = "通关副本可获得一定的龙珠结晶",
|
||
StrongFBName06 = "座驾副本(普通)",
|
||
StrongFBDesc06 = "通关副本可获得一定的座驾提升丹",
|
||
StrongFBName07 = "技能副本(普通)",
|
||
StrongFBDesc07 = "通关副本可获得一定的秘籍残片",
|
||
StrongFBName08 = "装备副本(1转)",
|
||
StrongFBDesc08 = "通关副本可获得一定的1转装备精华",
|
||
StrongFBName09 = "装备副本(3转)",
|
||
StrongFBDesc09 = "通关副本可获得一定的3转装备精华",
|
||
StrongFBName10 = "装备副本(5转)",
|
||
StrongFBDesc10 = "通关副本可获得一定的5转装备精华",
|
||
StrongFBName11 = "装备副本(6转)",
|
||
StrongFBDesc11 = "通关副本可获得一定的6转装备精华",
|
||
|
||
|
||
ChallengeFB001 = "等级不足,无法进入挑战副本",
|
||
ChallengeFB002 = "%s的通关评价未达到%d星,无法进入",
|
||
ChallengeFB003 = "%s的奖励尚未领取,请先领取再继续挑战副本",
|
||
ChallengeFB004 = "没有可以领取的通关奖励",
|
||
ChallengeFB005 = "背包空间不足,不能领取通关奖励",
|
||
ChallengeFB006 = "领取挑战副本通关奖励", --for log
|
||
ChallengeFB007 = "今日领奖次数已满,请明日再接再厉",
|
||
ChallengeFB008 = "领取挑战副本双倍通关奖励消耗元宝",
|
||
|
||
ChallengeFBPanel = "%s(%d/%d)",
|
||
|
||
SKillBook001 ="配置不存在",
|
||
SKillBook002 ="技能%s已激活",
|
||
SKillBook003 ="恭喜你,技能%s成功激活",
|
||
|
||
SkillExp001 = "增加技能熟练度扣除", --for log
|
||
SkillExp002 = "技能熟练度已满",
|
||
SkillExp003 = "技能熟练度增加%d",
|
||
|
||
questMaill0001 = "提升技能小建议",
|
||
questMaill0002 = "<(c0xFF00FF00) 技能提升>是游戏中经常会被忽视的点,然而如果您努力提升您的技能等级,会发现自己在战斗中往往能<(c0xFF00FF00)发挥更强的实力>!",
|
||
questMaill0003 = "装备升星小建议",
|
||
questMaill0004 = "<(c0xFF00FF00) 装备升星>是你变强的<(c0xFF00FF00)最快捷的途径>,建议您在升星时将所有部位装备依次提升到同样的星级,这样可以更快速度激活你的<(c0xFF00FF00)升星衍生属性>哦!",
|
||
questMaill0005 = "熔铸装备小建议",
|
||
questMaill0006 = " 装备是您一切<(c0xFF00FF00)实力的基础>,没有更强的装备实力就无从谈起,寻找<(c0xFF00FF00)和您等级匹配的熔铸套装>是您的首要追求!\\ 合成熔铸装备所需<(c0xFF00FF00)材料>可以通过野外BOSS、暗夜地图BOSS、团队副本和商城购买获得,也可以通过龙麟秘宝获得<(c0xFF00FF00)成品装备>!\\ 现在送您一个<(c0xFF00FF00)熔铸礼包>,轻松获得<(c0xFF00FF00)80级熔铸装备和材料>,实力飙升!",
|
||
questMaill0007 = "龙珠提升小建议",
|
||
questMaill0008 = " 龙珠是您全面提升<(c0xFF00FF00)各项属性>的不二选择,升级您的龙珠还可以获得<(c0xFF00FF00)龙珠衍生属性和炫酷外形特效>哦!",
|
||
questMaill0009 = "座驾提升小建议",
|
||
questMaill0010 = " 座驾既有<(c0xFF00FF00)华丽酷炫的外观>,又能一定程度地提升您的实力,当属游戏中重中之重的追求!\\ 现在送您一个<(c0xFF00FF00)座驾礼包>,让你能在游戏中快马加鞭,快速提升座驾星阶,获得更强的属性。",
|
||
questMaill0011 = "翅膀提升小建议",
|
||
questMaill0012 = " <(c0xFF00FF00)炫酷的翅膀>不只会让你成为人群中的焦点,其附带超高的<(c0xFF00FF00)防御>可是会极大的增加你<(c0xFF00FF00)生存能力>,让您正面扛到底更有底气!",
|
||
questMaill0013 = "兵魂提升小建议",
|
||
questMaill0014 = " <(c0xFF00FF00)兵魂>是游戏中的<(c0xFF00FF00)高级玩法>,提升兵魂可提升你的战斗属性,完全点亮兵魂后可获得:\\ 1、附身武器的<(c0xFF00FF00)超炫外观>\\ 2、获得特殊的<(c0xFF00FF00)兵魂技能>",
|
||
questMaill0015 = "启兵提升小建议",
|
||
questMaill0016 = " 启兵可以按<(c0xFF00FF00)百分比>提升您身上所穿<(c0xFF00FF00)装备的基础属性>,且全部部位<(c0xFF00FF00)每升4级>还有额外的<(c0xFF00FF00)衍生属性>获得,进一步提升实力哦!",
|
||
|
||
MoneyTree001 = "摇钱树需要%d转%d级才能参与",
|
||
MoneyTree002 = "今日可摇一摇次数已达上限",
|
||
MoneyTree003 = "财源滚滚来!<(n%s)>在摇钱树中摇一摇获得了<(c0xFF21EDFF)%d金币>!&<马上摇一摇/@@showWin,GameMoneyTreeModule,0>$",
|
||
MoneyTree004 = "<font color='#FFFF00' size='25'>财源滚滚来!你从摇钱树上摇得</font><font color='#21EDFF' size='25'>%d金币</font>",
|
||
MoneyTree005 = "恭喜<(n%s)>出门遇财神,在摇钱树上摇金币时触发<(c0xFF21EDFF)%d倍>暴击,获得了<(c0xFF21EDFF)%d金币>!&<马上摇一摇/@@showWin,GameMoneyTreeModule,0>$",
|
||
|
||
--不可重置的累积充值
|
||
AllChargeGift01 = "累积充值礼包1",
|
||
AllChargeGift02 = "累积充值礼包2",
|
||
AllChargeGift03 = "累积充值礼包3",
|
||
AllChargeGift04 = "累积充值礼包4",
|
||
AllChargeGift05 = "累积充值礼包5",
|
||
AllChargeGift06 = "累积充值礼包6",
|
||
AllChargeGift07 = "累积充值礼包7",
|
||
AllChargeGift08 = "累积充值礼包8",
|
||
AllChargeGift09 = "累积充值礼包9",
|
||
AllChargeGift10 = "累积充值礼包10",
|
||
AllChargeGift11 = "累积充值礼包11",
|
||
AllChargeGift12 = "累积充值礼包12",
|
||
|
||
AllCharge001 = "没有该累计充值礼包",
|
||
AllCharge002 = "已经领取了该累计充值礼包",
|
||
AllCharge003 = "充值金额尚未达到%d元宝,暂不能领取该累计充值礼包",
|
||
AllCharge004 = "获得累计充值礼包", --for log
|
||
AllCharge005 = "领取累计充值礼包", --for log
|
||
AllCharge006 = "免费豪礼充值送,累计充值大回馈! %s成功领取%s!",
|
||
|
||
--幻武、玄甲装备
|
||
ExtraEquip001 = "幻武、玄甲不能被回收",
|
||
|
||
--邮件事件
|
||
MailEventTitle0011 = "熔铸装备小建议",
|
||
MailEventTitle0012 = " 装备是您一切<(c0xFF00FF00)实力的基础>,没有更强的装备实力就无从谈起,寻找<(c0xFF00FF00)和您等级匹配的熔铸套装>是您的首要追求!\\ 合成熔铸装备所需<(c0xFF00FF00)材料>可以通过野外BOSS、暗夜地图BOSS、团队副本和商城购买获得,也可以通过龙麟秘宝获得<(c0xFF00FF00)成品装备>!\\ 现在送您一个<(c0xFF00FF00)熔铸礼包>,轻松获得<(c0xFF00FF00)80级熔铸装备和材料>,实力飙升!",
|
||
|
||
MailEventTitle0021 = "座驾提升小建议",
|
||
MailEventTitle0022 = " 座驾既有<(c0xFF00FF00)华丽酷炫的外观>,又能一定程度地提升您的实力,当属游戏中重中之重的追求!\\ 现在送您一个<(c0xFF00FF00)座驾礼包>,让你能在游戏中快马加鞭,快速提升座驾星阶,获得更强的属性。",
|
||
|
||
MailEventTitle0031 = "行会相关的小建议",
|
||
MailEventTitle0032 = " 加入行会,与兄弟们一起<(c0xFF00FF00)抢BOSS、夺圣城>,体验兴奋感觉。每天还能参加<(c0xFF00FF00)守护神树和树海平原>,奖励多多,经验多多,不要犹豫,立刻加入行会,一起激情!\\ 现在送您一个<(c0xFF00FF00)行会宝箱>,加入行会后就可以打开获得奖励哦!",
|
||
|
||
--神炉系统
|
||
GodStove001 = "血魄",
|
||
GodStove002 = "神盾",
|
||
GodStove003 = "龙印",
|
||
GodStove004 = "暴珠",
|
||
GodStoveTip001 = "已达到最大等级,不能升级",
|
||
GodStoveTip002 = "需求人物<(c0xFFFF0000)%d级>",
|
||
GodStoveTip003 = "没达到开启等级",
|
||
|
||
--战神系统
|
||
HeroName001 = "破军战神",
|
||
Hero001 = "战神已达最高阶,无法再升阶",
|
||
Hero002 = "战神成功升级到<(c0xFF00FF00)%d阶>",
|
||
Hero003 = "战神进阶失败,获得祝福值",
|
||
Hero004 = "升级该技能需要战神达到<(c0xFFFF0000)%d阶>",
|
||
Hero005 = "战神技能成功升级",
|
||
Hero006 = "恭喜你获得新战神",
|
||
Hero007 = "战神已成功学习新技能",
|
||
Hero008 = "恭喜!<(n%s)>的战神成功提升到<(c0xFF00FF00)%d阶>!",
|
||
Hero009 = "战神已达到当前等级上限,请升阶后再使用",
|
||
Hero010 = "战神进阶次数:%d",
|
||
Hero011 = "获得战神祝福值:%d",
|
||
Hero012 = "获得了%u战神经验",
|
||
Hero013 = "获得了%u战神经验,战神升了%d级。",
|
||
|
||
HeroStage001 = "<(c0xFFFFFF00)二阶战神可提升至40级>\\",
|
||
HeroStage002 = "<(c0xFFFFFF00)三阶战神可提升至60级>\\",
|
||
HeroStage003 = "<(c0xFFFFFF00)四阶战神可提升至80级>\\<(c0xFFFFFF00)四阶战神可激活技能><(c0xFF00FF00)燃烧利刃>",
|
||
HeroStage004 = "<(c0xFFFFFF00)五阶战神可提升至100级>\\",
|
||
HeroStage005 = "<(c0xFFFFFF00)六阶战神可提升至120级>\\<(c0xFFFFFF00)六阶战神可激活技能><(c0xFF00FF00)利刃强化>",
|
||
HeroStage006 = "<(c0xFFFFFF00)七阶战神可提升至140级>\\",
|
||
HeroStage007 = "<(c0xFFFFFF00)八阶战神可提升至160级>\\<(c0xFFFFFF00)八阶战神可激活技能><(c0xFF00FF00)血脉强化>",
|
||
HeroStage008 = "<(c0xFFFFFF00)九阶战神可提升至180级>\\",
|
||
HeroStage009 = "<(c0xFFFFFF00)十阶战神可提升至200级>\\<(c0xFFFFFF00)十阶战神可激活技能><(c0xFF00FF00)并肩之谊>",
|
||
HeroStage010 = "<(c0xFFFFFF00)当前已达到最高阶级>",
|
||
|
||
HeroItem001 = "没有战神经验丹,不能操作",
|
||
HeroItem002 = "没有出战的战神,不能操作",
|
||
HeroItem003 = "你使用了<(c0xFF21EDFF)%d个%s>,战神<(c0xFF00FF00)获得%u经验>",
|
||
HeroItem004 = "没有战神体力丹,不能操作",
|
||
HeroItem005 = "使用后将超出战神体力上限,不能使用",
|
||
HeroItem006 = "战神增加体力%d",
|
||
HeroItem007 = "没有战神,不能操作",
|
||
HeroItem008 = "今天使用战神体力丹已达上限",
|
||
HeroItem009 = "今日战神经验丹还可使用<(c0xFFFF00)%d次>",
|
||
--BOSS
|
||
BossScene001 = "英雄遗迹",
|
||
Boss001 = "衰减说明1",
|
||
Boss002 = "衰减说明2",
|
||
Boss003 = "衰减说明3",
|
||
Boss004 = "当前Boss积分不足,不能兑换",
|
||
Boss005 = "兑换成功,获得%d寻宝积分",
|
||
Boss006 = "你已在副本中,不能进入",
|
||
Boss007 = "等级不足,不能进入",
|
||
Boss008 = "根据BOSS归属,<(n%s)>获得了<(c0xFF21EDFF)%d>点BOSS积分!",
|
||
Boss009 = "自动去掉上个BOSS提醒,<(c0xFF21EDFF)贵族用户>可增加<(c0xFF21EDFF)BOSS提醒数量>",
|
||
Boss010 = "领取单倍奖励成功",
|
||
Boss011 = "领取双倍奖励成功",
|
||
Boss012 = "%s (%d / %d)",
|
||
Boss013 = "【<(c0xFFFF0000)%s>】在【<(c0xFF21EDFF)%s>】复活了!击败可获得BOSS积分及大量极品装备! &<立即前往/@@showWin,GameBossModule,0>$",
|
||
Boss014 = "挑战该个人BOSS次数已满,请明日再来",
|
||
Boss015 = "你的等级<(c0xFFFF0000)超过BOSS等级35级以上>,无法获得BOSS积分",
|
||
Boss016 = "极速押运成功奖励",
|
||
Boss017 = "个人Boss通关奖励",
|
||
Boss018 = "恭喜你通关个人BOSS,获得如下奖励!",
|
||
Boss019 = "进入玛雅神殿第%d层等级不足",
|
||
Boss020 = "Boss尚未刷新,请稍后进入",
|
||
Boss021 = "等级不满%d级,请继续升级",
|
||
Boss022 = "<%s/M%s:%d:%d:%s>",
|
||
|
||
RestoreHpMp001 = "满血回复(消耗%d金币)",
|
||
RestoreHpMp002 = "满血回复(消耗%d绑定元宝)",
|
||
RestoreHpMp003 = "你当前的血量已满,不需要回复",
|
||
RestoreHpMp004 = "恭喜你,你的血和蓝已经回满",
|
||
|
||
RecoverEquip001 = "角色的经验已经达到当前等级上限,经验超出部分将被系统忽略。",
|
||
RecoverEquip002 = "战神的经验已经达到当前等级上限,经验超出部分将被系统忽略。",
|
||
RecoverEquip003 = "今日兑换经验已满,请明日再来",
|
||
RecoverEquip004 = "装备回收",
|
||
|
||
--任务提示
|
||
questSendTipmsg01 = "击杀BOSS能够获得BOSS积分",
|
||
|
||
--职业宗师
|
||
CombatRank001 = "职业宗师<(c0xFF00FF00)第%d名>的<(c0xFF00FFFF)%s>被挑战者<(c0xFF00FFFF)%s>击败了,颜面扫地!",
|
||
CombatRank002 = "未达到排名要求,无法兑换",
|
||
CombatRank003 = "职业宗师排名奖励",
|
||
CombatRank004 = "恭喜你在本日<(c0xFF00FF00)职业宗师>结算时<(c0xFF00FF00)排名[%d]>,获得以下奖励。",
|
||
CombatRankName001 = "绝顶高手",
|
||
CombatRankName002 = "一流高手",
|
||
CombatRankName003 = "二流高手",
|
||
CombatRankName004 = "三流高手",
|
||
CombatRankName005 = "擂台新星",
|
||
|
||
--材料副本
|
||
MaterialFBName001 = "翅膀副本",
|
||
MaterialFBName002 = "神盾副本",
|
||
MaterialFBName003 = "龙印副本",
|
||
MaterialFBName004 = "暴珠副本",
|
||
|
||
MaterialFuBenPanelContentTitle = "完成条件",
|
||
MaterialFuBenPanelAwardTitle = "副本奖励",
|
||
MaterialFuBenPanelTimeTitle = "剩余时间:",
|
||
MaterialFuBenPanel01 = "击杀怪物(%d/%d)",
|
||
|
||
MaterialFuBenMailTitle = "材料副本通关奖励",
|
||
MaterialFuBenMailCont = "您成功通过材料副本-%s,特此奖励",
|
||
|
||
MaterialFuBen001 = "当前状态不能进入材料副本",
|
||
MaterialFuBen002 = "魔神令不足,不能进入副本",
|
||
MaterialFuBen003 = "进入材料副本扣除消耗", --for log
|
||
MaterialFuBen004 = "领取材料副本奖励消耗", --for log
|
||
MaterialFuBen005 = "元宝不足,不能领取奖励",
|
||
MaterialFuBen006 = "领取材料副本奖励", --for log
|
||
MaterialFuBen007 = "超过该材料副本每日进入次数",
|
||
MaterialFuBen008 = "扫荡材料副本扣除消耗", --for log
|
||
MaterialFuBen009 = "元宝不足,不能扫荡",
|
||
MaterialFuBen010 = "扫荡材料副本奖励", --for log
|
||
MaterialFuBen011 = "等级不足,不能进行材料副本",
|
||
MaterialFuBen012 = "怪物尚未击杀完毕,不能领取副本奖励",
|
||
MaterialFuBen013 = "不在材料副本中,不能领取副本奖励",
|
||
MaterialFuBen014 = "已经领取本次材料副本通过奖励,不能再次领取",
|
||
MaterialFuBen015 = "超过该材料副本的每日扫荡次数",
|
||
MaterialFuBen016 = "背包空间不足,不能扫荡",
|
||
MaterialFuBen017 = "等级不足,不能进入材料副本",
|
||
MaterialFuBen018 = "等级不足,不能领奖材料副本",
|
||
MaterialFuBen019 = "等级不足,不能扫荡材料副本",
|
||
MaterialFuBen020 = "您的VIP等级没有达到%d级,不能扫荡该材料副本",
|
||
|
||
YYPurpleDiamond001= "本次副本挑战倒计时:",
|
||
YYPurpleDiamond002= "副本目标:",
|
||
YYPurpleDiamond003= "boss掉落:",
|
||
YYPurpleDiamond004= "您的yy紫钻已经过期",
|
||
|
||
--boss令
|
||
UseBossToken001 = "必须在<(c0xFF21EDFF)大漠古城>才能召唤boss",
|
||
UseBossToken002 = "召唤BOSS!<(n%s)>在<(c0xFF21EDFF)大漠古城>召唤了【<(c0xFFFF0000)%s>】!<立即前往击杀/M大漠古城:%d:%d>",
|
||
UseBossToken003 = "很遗憾挑战失败,召唤的BOSS消失了",
|
||
UseBossToken004 = "安全区<(c0xFFFF0000)不能召唤boss>",
|
||
|
||
BossComeOnTitle001 = "<font color='#FF9224' size='16'>BOSS来袭</font>",
|
||
BossComeOnTitle002 = "<font color='#FF9224' size='16'>金银满地</font>",
|
||
BossComeOnTitle003 = "BOSS来袭",
|
||
BossComeOnTitle004 = "金银满地",
|
||
|
||
BossComeOn001 = "BOSS来袭!【<(c0xFFFF0000)%s>】空降英雄城掀起一场血雨腥风!<谁来阻止/M英雄城:75:104>!",
|
||
BossComeOn101 = "金银满地!【<(c0xFFFF0000)%s>】已潜入英雄城正在四处闲逛!<谁来阻止/M英雄城:75:104>!",
|
||
BossComeOn002 = "距离下一波怪物刷出还有:",
|
||
BossComeOn003 = "<font color='#F0F8FF' size='12'>今日本场活动的所有怪物已经刷完<BR> 请尽快打败怪物拾取奖励</font>",
|
||
BossComeOn004 = "<font color='#21EDFF' size='14'>当前怪物波数:%d/%d</font><BR>",
|
||
BossComeOn005 = "<font color='#FF0000' size='14'>未刷出</font>",
|
||
BossComeOn006 = "<font color='#00BB00' size='14'>已刷出</font>",
|
||
BossComeOn007 = "<font color='#F9F900' size='14'>已击败</font>",
|
||
BossComeOn008 = "<font color='#FF9224' size='14'>%s</font>:%s",
|
||
|
||
BossComeOnNotice001 = "<(c0xFF21EDFF)%s活动>还有5分钟开始啦!请各位勇士做好准备!&<查看详情/@@showWin,GameActivityModule,0>$",
|
||
BossComeOnNotice002 = "<(c0xFF21EDFF)%s活动>开始!请各位勇士前往参与活动!&<查看详情/@@showWin,GameActivityModule,0>$",
|
||
BossComeOnNotice003 = "本日<(c0xFF21EDFF)%s活动>已经结束!",
|
||
|
||
Guildsiege101 = "领取城主特权",
|
||
Guildsiege102 = "穿上/脱下龙套",
|
||
Guildsiege103 = "领取城主buff",
|
||
Guildsiege104 = "领取没人津贴",
|
||
Guildsiege105 = "返回",
|
||
Guildsiege106 = "不是城主",
|
||
Guildsiege107 = "穿上龙套",
|
||
Guildsiege108 = "脱下龙套",
|
||
Guildsiege109 = "获得城主buff",
|
||
Guildsiege110 = "已经拥有城主buff",
|
||
|
||
|
||
--开服主题活动
|
||
OpenServeThemeName01 = "涅槃转生",
|
||
OpenServeThemeDesc01 = "<b><font size='14'>在开服<font color='#21EDFF'>第一天</font>晚上23:00分活动结束时,<font color='#21EDFF'>转数最高</font>的玩家获得神装(<font color='#FF0000'>需5转以上</font>)</font></b>",
|
||
OpenServeThemeBroadMsg1 = "<(c0xFF21EDFF)【涅槃转生】>主题活动现已开启,<(c0xFF21EDFF)5转以上>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
|
||
OpenServeThemeAwardMsg1 = "恭喜<(n%s)>成为开服首日<(c0xFF21EDFF)【涅槃转生】>主题活动获奖者,获得珍稀神装:【%s】",
|
||
OpenServeThemeAfterMsg10 = "<(c0xFFFF0000)很遗憾开服首日【涅槃转生】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!>",
|
||
OpenServeThemeAfterMsg11 = "开服首日<(c0xFF21EDFF)【涅槃转生】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者!",
|
||
OpenServeThemeMailTitle1 = "开服第一天主题活动奖励",
|
||
OpenServeThemeMailCont1 = "恭喜您获得开服第一天主题活动【涅槃转生】奖励!",
|
||
OpenServeThemeCircleMsg1 = "<(n%s)>达到<(c0xFF21EDFF)【%d转】>接近首日主题活动胜利!建议该玩家保持绝对领先优势!神装就垂手可得了!", --战士
|
||
OpenServeThemeCircleMsg2 = "<(n%s)>达到<(c0xFF21EDFF)【%d转】>接近首日主题活动胜利!建议该玩家保持绝对领先优势!神装就垂手可得了!", --法师
|
||
OpenServeThemeCircleMsg3 = "<(n%s)>达到<(c0xFF21EDFF)【%d转】>接近首日主题活动胜利!建议该玩家保持绝对领先优势!神装就垂手可得了!", --巫师
|
||
|
||
OpenServeThemeName02 = "尊贵VIP",
|
||
OpenServeThemeDesc02 = "<b><font size='14'>在开服<font color='#21EDFF'>第二天</font>晚上23:00活动结束时,<font color='#21EDFF'>VIP等级最高</font>的玩家获得神装(<font color='#FF0000'>需VIP6以上</font>)</font></b>",
|
||
OpenServeThemeBroadMsg2 = "<(c0xFF21EDFF)【尊贵VIP】>主题活动现已开启,<(c0xFF21EDFF)VIP6及以上>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
|
||
OpenServeThemeAwardMsg2 = "恭喜<(n%s)>成为开服第二天<(c0xFF21EDFF)【尊贵VIP】>主题活动获奖者,获得珍稀神装:【%s】",
|
||
OpenServeThemeAfterMsg20 = "<(c0xFFFF0000)很遗憾开服第二天【尊贵VIP】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!>",
|
||
OpenServeThemeAfterMsg21 = "开服第二天<(c0xFF21EDFF)【尊贵VIP】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ",
|
||
OpenServeThemeMailTitle2 = "开服第二天主题活动奖励",
|
||
OpenServeThemeMailCont2 = "恭喜您获得开服第二天主题活动【尊贵VIP】奖励!",
|
||
|
||
OpenServeThemeName03 = "英雄霸主",
|
||
OpenServeThemeDesc03 = "<b><font size='14'>在开服<font color='#21EDFF'>第三天</font>晚上21:00活动结束时,<font color='#21EDFF'>占领英雄城的行会首领</font>获得神装</font></b>",
|
||
OpenServeThemeBroadMsg3 = "<(c0xFF21EDFF)【英雄霸主】>主题活动现已开启,<(c0xFF21EDFF)占领英雄城>的行会首领将获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
|
||
OpenServeThemeAwardMsg3 = "恭喜【%s】的首领<(n%s)>成为开服第三天<(c0xFF21EDFF)【英雄霸主】>主题活动获奖者,获得珍稀神装:【%s】",
|
||
OpenServeThemeAfterMsg30 = "<(c0xFFFF0000)很遗憾开服第三天【英雄霸主】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ",
|
||
OpenServeThemeAfterMsg31 = "开服第三天<(c0xFF21EDFF)【英雄霸主】>主题活动到此结束,恭喜【%s】的首领<(n%s)>成为最终获奖者! ",
|
||
OpenServeThemeMailTitle3 = "开服第三天主题活动奖励",
|
||
OpenServeThemeMailCont3 = "恭喜您获得开服第三天主题活动【英雄霸主】奖励!",
|
||
|
||
|
||
OpenServeThemeName04 = "消费排行",
|
||
OpenServeThemeDesc04 = "<b><font size='14'>开服<font color='#21EDFF'>第四天</font>晚上23:00活动结束时,<font color='#21EDFF'>累积消费最高</font>的玩家获得神装(<font color='#FF0000'>需累积达120万元宝</font>)</font></b>",
|
||
OpenServeThemeBroadMsg4 = "<(c0xFF21EDFF)【消费排行】>主题活动现已开启,<(c0xFF21EDFF)累积消费达1200000元宝>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
|
||
OpenServeThemeAwardMsg4 = "恭喜<(n%s)>成为开服第四天<(c0xFF21EDFF)【消费排行】>主题活动获奖者,获得珍稀神装:【%s】",
|
||
OpenServeThemeAfterMsg40 = "<(c0xFFFF0000)很遗憾开服第四天【消费排行】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ",
|
||
OpenServeThemeAfterMsg41 = "开服第四天<(c0xFF21EDFF)【消费排行】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ",
|
||
OpenServeThemeMailTitle4 = "开服第四天主题活动奖励",
|
||
OpenServeThemeMailCont4 = "恭喜您获得开服第四天主题活动【消费排行】奖励!",
|
||
|
||
|
||
OpenServeThemeName05 = "个人试炼",
|
||
OpenServeThemeDesc05 = "<b><font size='14'>在开服<font color='#21EDFF'>第五天</font>晚上23:00活动结束时,<font color='#21EDFF'>个人试炼第一名</font>的玩家获得神装(<font color='#FF0000'>需达16层以上</font>)</font></b>",
|
||
OpenServeThemeBroadMsg5 = "<(c0xFF21EDFF)【个人试炼】>主题活动现已开启,<(c0xFF21EDFF)个人试炼第一名>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
|
||
OpenServeThemeAwardMsg5 = "恭喜<(n%s)>成为开服第五天<(c0xFF21EDFF)【个人试炼】>主题活动获奖者,获得珍稀神装:【%s】",
|
||
OpenServeThemeAfterMsg50 = "<(c0xFFFF0000)很遗憾开服第五天【个人试炼】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ",
|
||
OpenServeThemeAfterMsg51 = "开服第五天<(c0xFF21EDFF)【个人试炼】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ",
|
||
OpenServeThemeMailTitle5 = "开服第五天主题活动奖励",
|
||
OpenServeThemeMailCont5 = "恭喜您获得开服第五天主题活动【个人试炼】奖励!",
|
||
|
||
OpenServeThemeName06 = "羽化翅膀",
|
||
OpenServeThemeDesc06 = "<b><font size='14'>在开服<font color='#21EDFF'>第六天</font>晚上23:00活动结束时,<font color='#21EDFF'>翅膀最高阶</font>的玩家获得神装(<font color='#FF0000'>需达6阶以上</font>)</font></b>",
|
||
OpenServeThemeBroadMsg6 = "<(c0xFF21EDFF)【羽化翅膀】>主题活动现已开启,<(c0xFF21EDFF)6阶以上翅膀>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
|
||
OpenServeThemeAwardMsg6 = "恭喜<(n%s)>成为开服第六天<(c0xFF21EDFF)【羽化翅膀】>主题活动获奖者,获得珍稀神装:【%s】",
|
||
OpenServeThemeAfterMsg60 = "<(c0xFFFF0000)很遗憾开服第六天【羽化翅膀】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ",
|
||
OpenServeThemeAfterMsg61 = "开服第六天<(c0xFF21EDFF)【羽化翅膀】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ",
|
||
OpenServeThemeMailTitle6 = "开服第六天主题活动奖励",
|
||
OpenServeThemeMailCont6 = "恭喜您获得开服第六天主题活动【羽化翅膀】奖励!",
|
||
|
||
OpenServeThemeName07 = "最大攻击",
|
||
OpenServeThemeDesc07 = "<b><font size='14'>在开服<font color='#21EDFF'>第七天</font>晚上23:00活动结束时,<font color='#21EDFF'>最大攻击最高</font>的玩家获得神装(<font color='#FF0000'>需达10000以上</font>)</font></b>",
|
||
OpenServeThemeBroadMsg7 = "<(c0xFF21EDFF)【最大攻击】>主题活动现已开启,<(c0xFF21EDFF)最大攻击达8000>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
|
||
OpenServeThemeAwardMsg7 = "恭喜<(n%s)>成为开服第七天<(c0xFF21EDFF)【最大攻击】>主题活动获奖者,获得珍稀神装:【%s】",
|
||
OpenServeThemeAfterMsg70 = "<(c0xFFFF0000)很遗憾开服第七天【最大攻击】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ",
|
||
OpenServeThemeAfterMsg71 = "开服第七天<(c0xFF21EDFF)【最大攻击】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ",
|
||
OpenServeThemeMailTitle7 = "开服第七天主题活动奖励",
|
||
OpenServeThemeMailCont7 = "恭喜您获得开服第七天主题活动【最大攻击】奖励!",
|
||
|
||
OpenServeThemeLog001 = "发送开服主题活动奖励", --for log
|
||
|
||
--每日充值
|
||
DailyCharge001 = "本日充值达到%d元宝才能领取本档次充值奖励",
|
||
DailyCharge002 = "已经领取了本档次充值奖励",
|
||
DailyCharge003 = "领取每日充值奖励", --for log
|
||
DailyCharge004 = "每日充值奖励补发和重置", --for log
|
||
DailyCharge005 = "恭喜<(n%s)>领取价值<(c0xFF21EDFF)%d元宝>的每日充值大礼,&<超值每日礼包我也要领取/@@showWin,GameDailyChargeModule>$",
|
||
|
||
DailyChargeMailTitle = "每日充值奖励",
|
||
DailyChargeMailCont = "您没有领取今日充值%d元宝的奖励,特此补发,请查收",
|
||
|
||
UseRedNameMedical001 = "没有PK值,不需要使用红名药水",
|
||
UseRedNameMedical002 = "PK值降低%d",
|
||
|
||
ItemUseCount001 = "物品今日使用次数已达上限",
|
||
|
||
--锁妖塔
|
||
LockBoss001 = "进入第%d层(%s) 消耗魔神令%d",
|
||
LockBoss002 = "【<(c0xFFFF0000)%s>】在【<(c0xFF21EDFF)%s>】复活了!赶紧前往击杀抢夺高级转生装备!&<立即前往/M英雄遗迹:0:0:锁妖塔>$",
|
||
LockBoss003 = "团队副本组队状态,无法进入",
|
||
LockBoss004 = "进入锁妖塔场景费用", --for log
|
||
|
||
TestLevelMailYb001 = "发元宝-删档测试",
|
||
TestLevelMailYb002 = " 感谢您参与《魔神》本次删档测试!发送元宝体验的等级分别为<(c0xFF21EDFF)45级、75级、80级、82级、85级、90级、1至5转>。\\ 如您在游戏中发现任何bug,以及对游戏的建议,请通过<(c0xFF21EDFF)“你提我改”>提出您的宝贵意见,<(c0xFF00FF00)我们将认真审读您的反馈,一些有趣的建议还可以实现到游戏中哦>!\\ 祝您游戏愉快!\\ 《魔神》研发团队",
|
||
TestMailVip001 = "送VIP5-删档测试",
|
||
TestMailVip002 = " 感谢您参与《魔神》本次删档测试!当您角色等级满<(c0xFF21EDFF)90级>,系统将提升您的VIP等级至<(c0xFF21EDFF)VIP5>!让您更好体验游戏!\\ 如您在游戏中发现任何bug,以及对游戏的建议,请通过<(c0xFF21EDFF)“你提我改”>提出您的宝贵意见,<(c0xFF00FF00)我们将认真审读您的反馈,一些有趣的建议还可以实现到游戏中哦>!\\ 祝您游戏愉快!\\ 《魔神》研发团队",
|
||
--[[
|
||
LockBoss011 = "进入锁妖塔第1层(1转-2转) 消耗魔神令 20 ",
|
||
LockBoss012 = "进入锁妖塔第2层(3转-4转) 消耗魔神令 30 ",
|
||
LockBoss013 = "进入锁妖塔第3层(5转-8转) 消耗魔神令 40 ",
|
||
LockBoss014 = "进入锁妖塔第4层(7转-8转) 消耗魔神令 50 ",
|
||
LockBoss015 = "进入锁妖塔第5层(9转-10转) 消耗魔神令 60 ",
|
||
LockBoss016 = "进入锁妖塔第6层(11转-12转) 消耗魔神令 70 ",
|
||
LockBoss017 = "进入锁妖塔第7层(13转及以上) 消耗魔神令 80 ",
|
||
]]
|
||
|
||
ShengShou001 = "进入圣兽幽谷",
|
||
ShengShou002 = "进入圣兽幽谷等级需要%d级以上并加入行会。",
|
||
ShengShou003 = "圣兽挑战只能由<(c0xFF21EDFF)行会人员>参与,请加入行会。",
|
||
ShengShou004 = "圣兽幽谷挑战尚未开启。",
|
||
ShengShou005 = "活动入口已关,请在下次活动开启时参与。",
|
||
ShengShou006 = "圣兽幽谷封印柱已刷出,请<行会结队前往挑战圣兽/M英雄遗迹:0:0:圣兽使者>!抢夺高阶装备与稀有物品!",
|
||
ShengShou007 = "封印柱已被破坏,<(c0xFFFF0000)%s>从封印中苏醒,击败其抢夺高阶装备吧!",
|
||
ShengShou008 = "本次圣兽幽谷结束,可惜封印柱仍在未能召唤出圣兽!",
|
||
ShengShou009 = "本次圣兽幽谷结束,可惜圣兽实力太强大,勇士们眼睁睁看它消失在幽谷中!",
|
||
ShengShou010 = "本次圣兽幽谷结束,本轮圣兽成功被击败,期待明天同一时间继续挑战圣兽幽谷!",
|
||
ShengShou011 = "行会人多力量大,直捣幽谷三层击败圣兽,众勇士瓜分了所有稀有掉落!",
|
||
ShengShou012 = "本活动默认<(c0xFF3563FE)行会模式>。\\沿路的小怪击败后仍会刷出,请不要逗留。\\请抓紧时间冲到第三层<(c0xFFFF0000)击败封印柱召唤圣兽>。",
|
||
ShengShou013 = "本活动默认<(c0xFF3563FE)行会模式>。\\沿路的小怪击败后仍会刷出,请不要逗留。\\请抓紧时间冲到第三层<(c0xFFFF0000)击败封印柱召唤圣兽>。",
|
||
ShengShou014 = "本层<(c0xFFFF0000)无法回到上一层>。\\击败四座封印柱后,会<(c0xFF21EDFF)随机出现四圣兽的其中一只>。\\击败四圣兽获得<(c0xFF21EDFF)高阶装备及稀有材料。>",
|
||
ShengShou015 = "剩余时间:",
|
||
|
||
--装备打捆
|
||
PackItemTitle001 = "1000W经验丹",
|
||
PackItemTitle002 = "1500W经验丹",
|
||
PackItemTitle003 = "2000W经验丹",
|
||
PackItemTitle004 = "金砖(中)",
|
||
PackItemTitle005 = "金砖(大)",
|
||
PackItemTitle006 = "真·魔神装备",
|
||
PackItemTitle007 = "真·魔神幻盔",
|
||
PackItemTitle008 = "真·魔神幻链",
|
||
PackItemTitle009 = "真·魔神幻镯",
|
||
PackItemTitle010 = "真·魔神幻指",
|
||
PackItemTitle011 = "真·魔神幻带",
|
||
PackItemTitle012 = "真·魔神幻靴",
|
||
PackItemTitle013 = "真·魔神幻甲(男)",
|
||
PackItemTitle014 = "真·魔神幻甲(女)",
|
||
PackItemTitle015 = "部位精华",
|
||
PackItem001 = "打捆成功",
|
||
PackItem002 = "合成成功",
|
||
PackItem003= "需要身上有%s装备才能合成",
|
||
|
||
--每日竞技
|
||
DayMatchTitle001 = "职业宗师",
|
||
DayMatchTitle002 = "勇闯天关",
|
||
DayMatchTitle003 = "强化大师",
|
||
DayMatchTitle004 = "神炉炼制",
|
||
DayMatchTitle005 = "冲击技能",
|
||
DayMatchTitle006 = "进阶翅膀",
|
||
DayMatchTitle007 = "战力比拼",
|
||
|
||
DayMatch001 = "尚未达标,不能领奖",
|
||
DayMatch002 = "已领取过该达标奖励",
|
||
DayMatch003 = "达标奖励已被领取完",
|
||
DayMatch004 = "领取达标奖励成功",
|
||
DayMatch005 = "恭喜<(n%s)>经过不懈努力,获得%s中排名%d。",
|
||
DayMatch006 = "%s排名%d奖励",
|
||
DayMatch007 = "恭喜你在%s中排名%d,获得以下奖励;",
|
||
DayMatch008 = "你已经购买过该礼包",
|
||
DayMatch009 = "购买礼包成功",
|
||
|
||
Intercede = "操作太频繁,请稍后再操作",
|
||
|
||
ComboServer001 = "领取成功",
|
||
ComboServer002 = "尚未达成,不能领取",
|
||
ComboServer003 = "该奖励已经领取过",
|
||
ComboServer004 = "合服攻城-首领奖励",
|
||
ComboServer005 = "恭喜获得合服攻城首领奖励:",
|
||
ComboServer006 = "合服攻城-成员奖励",
|
||
ComboServer007 = "恭喜获得合服攻城成员奖励:",
|
||
ComboServer008 = "寻宝狂欢50次额外奖励",
|
||
ComboServer009 = "恭喜获得寻宝狂欢50次额外奖励:",
|
||
ComboServer010 = "满额豪礼额外奖励",
|
||
ComboServer011 = "恭喜获得满额豪礼额外奖励:",
|
||
ComboServer012 = "满额豪礼奖励",
|
||
ComboServer013 = "恭喜获得满额豪礼奖励:",
|
||
ComboServer014 = "购买成功",
|
||
ComboServer015 = "该物品已购买过",
|
||
ComboServer016 = "连续累充奖励",
|
||
ComboServer017 = "恭喜获得连续累充奖励:",
|
||
ComboServer018 = "合服BOSS【<(c0xFFFF0000)%s>】悄悄的出现在攻城区,英雄们请速前往击杀!<立即前往/M%s:%d:%d>",
|
||
|
||
OpenServerBoss001 = "未达标,不能领奖",
|
||
OpenServerBoss002 = "已领奖,不能重复领取",
|
||
OpenServerBoss003 = "恭喜你,领奖成功",
|
||
|
||
OpenServerBossNpc001 = "m英雄遗迹:104:92:未知暗殿",
|
||
OpenServerBossNpc002 = "m英雄遗迹:102:90:BOSS之家",
|
||
OpenServerBossNpc003 = "m英雄遗迹:108:96:玛雅使者",
|
||
OpenServerBossNpc004 = "m英雄遗迹:101:84:圣兽使者",
|
||
|
||
EnterSceneNotice001 = "<(n%s)>进入了<(c0xFF00CBFE)%s>,BOSS多刷新快,是前期必来的宝地!", --未知暗殿
|
||
EnterSceneNotice002 = "<(n%s)>进入了<(c0xFF00CBFE)%s>,BOSS多爆率高,层数越高,掉落装备越极品", --玛雅神殿每层
|
||
EnterSceneNotice003 = "<(n%s)>进入了<(c0xFF00CBFE)%s>,层数越高,掉落装备越极品,锁妖塔可以从英雄遗迹NPC锁妖塔进入!", --锁妖塔
|
||
|
||
|
||
BiGuan001 = "激情闭关奖励",
|
||
BiGuan002 = "恭喜你在参加本日激情闭关活动中获得以下奖励。",
|
||
BiGuan003 = "当前抢占泡点:<(c0xFF00DB00)%d倍奖励>",
|
||
BiGuan004 = "当前获得经验:<(c0xFF00DB00)%u>",
|
||
BiGuan005 = "<(c0xFF00DB00)1倍>经验泡点:全地图",
|
||
BiGuan006 = "<(c0xFF2CA0F1)2倍>经验泡点:%d个",
|
||
BiGuan008 = "<(c0xFFCE1AF5)3倍>经验泡点:%d个",
|
||
BiGuan009 = "<(c0xFFFF0000)5倍>经验泡点:%d个",
|
||
BiGuan010 = "活动不在开放时间内或已结束",
|
||
BiGuan011 = "当前获得血魄:<(c0xFF00DB00)%u>",
|
||
BiGuan012 = "请先脱离队伍再进入",
|
||
|
||
FubenRole001 = "新手副本",
|
||
FubenRole002 = "击杀BOSS获得大量奖励。",
|
||
FubenRole003 = "剩余时间:",
|
||
FubenRole004 = "任务%s的奖励",
|
||
FubenRole005 = "因背包空间不足,任务奖励发送邮件给你。",
|
||
|
||
FubenRoleNpc001 = "m兽人洞:143:54:诺冉",
|
||
FubenRoleNpc002 = "m桃花林:99:34:王朝史官",
|
||
FubenRoleNpc003 = "m翼族明宫一层:54:84:铁头",
|
||
FubenRoleNpc004 = "m镇妖墓一层:36:34:日循",
|
||
|
||
--限时礼包
|
||
GiftTips1= "<(c0xFF00DB00)8件80级装备,直接完成装备达人任务>", --80级装备礼包
|
||
GiftTips2= "<(c0xFF00DB00)打开获得修为丹,转生直达2转>", --高手礼包
|
||
GiftTips3= "<(c0xFF00DB00)至少可得12000万经验,挂机升级飞起来>", --升级特惠礼包
|
||
GiftTips4= "<(c0xFF00DB00)180个魔神令加战神体力药水,天关任意闯>", --魔神令特惠礼包
|
||
GiftTips5= "<(c0xFF00DB00)暴珠直达15级,暴击力直加2792>", --暴珠特惠礼包
|
||
GiftTips6= "<(c0xFF00DB00)龙印直达20级,攻击直加1074>", --龙印特惠礼包
|
||
GiftTips7= "<(c0xFF00DB00)打开获得技能书,助你技能直达6级>", --技能特惠礼包
|
||
GiftTips8= "<(c0xFF00DB00)获得战神技能书,助你战神技能直达4级>", --战神礼盒
|
||
GiftTips9= "<(c0xFF00DB00)打开获得修为丹,助你转生直达5转>", --5转礼盒
|
||
GiftTips10= "<(c0xFF00DB00)3转武器加强10金币,攻击直加1502>", --霸服礼盒
|
||
GiftTips11= "<(c0xFF00DB00)打开获得修为丹,转生直达3转>", --至尊礼盒
|
||
|
||
|
||
|
||
}
|
||
|