Files
chuanqi-server-instance/LogicServer/data/config/boss/EliteMonsterCfg.txt
2024-12-16 20:45:03 +08:00

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Executable File

--#include "..\..\language\LangCode.txt" once
EliteMonsterCfg =
{
{ --玛法之城
sceneName = OldLang.Script.RefreshScene001,
monster =
{
{
sceneId=46,
monsterId= 257, --怪物ID
num=0,
pos={76,207,76,207}, --{x1,y1,x2,y2}
livetime= 0,
RefreshTime = OldLang.Script.RefreshTime001, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace001, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 20,--偏移量y
},
{
sceneId=46,
monsterId= 258, --怪物ID
num=0,
pos={419,232,419,232}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime002, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace002, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 30,--偏移量y
},
},
award = --仅供显示,怪物掉落
{
{type = 0, id = 453, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--1级技能书
{type = 0, id = 703, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--动燃精华
{type = 0, id = 91, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--战圣
{type = 0, id = 101, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--法神
},
},
{ --黑暗地带
sceneName = OldLang.Script.RefreshScene002,
monster =
{
{
sceneId=44,
monsterId= 259, --怪物ID
num=0,
pos={67,91,67,91}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime003, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace003, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 20,--偏移量y
},
{
sceneId=44,
monsterId= 260, --怪物ID
num=0,
pos={34,104,34,104}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime004, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace004, --时间间隔
DeviationX = -5, --偏移量x
DeviationY = 20,--偏移量y
},
},
award = --仅供显示,怪物掉落
{
{type = 0, id = 453, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--1级技能书
{type = 0, id = 703, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--动燃精华
{type = 0, id = 111, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--道尊
{type = 0, id = 100, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--战圣之石
},
},
{ --石墓洞穴
sceneName = OldLang.Script.RefreshScene003,
monster =
{
{
sceneId=12,
monsterId= 261, --怪物ID
num=0,
pos={24,31,24,31}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime005, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace005, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 20,--偏移量y
},
{
sceneId=12,
monsterId= 262, --怪物ID
num=0,
pos={36,45,36,45}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime006, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace006, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 20,--偏移量y
},
},
award = --仅供显示,怪物掉落
{
{type = 0, id = 453, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--1级技能书
{type = 0, id = 703, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--动燃精华
{type = 0, id = 110, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--虎翼
{type = 0, id = 120, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--犬神
},
},
{ --祖玛寺院
sceneName = OldLang.Script.RefreshScene004,
monster =
{
{
sceneId=19,
monsterId= 263, --怪物ID
num=0,
pos={285,77,285,77}, --{x1,y1,x2,y2}
livetime=900,
RefreshTime = OldLang.Script.RefreshTime007, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace007, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 20,--偏移量y
},
{
sceneId=43,
monsterId= 264, --怪物ID
num=0,
pos={81,82,81,82}, --{x1,y1,x2,y2}
livetime=900,
RefreshTime = OldLang.Script.RefreshTime008, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace008, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 20,--偏移量y
},
},
award = --仅供显示,怪物掉落
{
{type = 0, id = 453, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--2级技能书
{type = 0, id = 703, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--动燃精华
{type = 0, id = 121, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--龙牙
{type = 0, id = 131, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--犬神之石
},
},
{ --赤血洞
sceneName = OldLang.Script.RefreshScene005,
monster =
{
{
sceneId=24,
monsterId= 265, --怪物ID
num=0,
pos={104,85,104,85}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime009, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace009, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 20,--偏移量y
},
{
sceneId=26,
monsterId= 266, --怪物ID
num=0,
pos={110,91,110,91}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime010, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace010, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 20,--偏移量y
},
},
award = --仅供显示,怪物掉落
{
{type = 0, id = 453, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--2级技能书
{type = 0, id = 703, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--动燃精华
{type = 0, id = 141, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--虎翼板甲(男)
{type = 0, id = 130, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--犬神罩袍(女)
},
},
{ --牛魔洞
sceneName = OldLang.Script.RefreshScene006,
monster =
{
{
sceneId=35,
monsterId= 267, --怪物ID
num=0,
pos={75,65,75,65}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime011, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace011, --时间间隔
DeviationX = 10, --偏移量x
DeviationY = 20,--偏移量y
},
{
sceneId=36,
monsterId= 268, --怪物ID
num=0,
pos={155,67,155,67}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime012, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace012, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 20,--偏移量y
},
},
award = --仅供显示,怪物掉落
{
{type = 0, id = 453, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--2级技能书
{type = 0, id = 703, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--动燃精华
{type = 0, id = 151, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--虎翼板甲(男)
{type = 0, id = 161, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--犬神罩袍(女)
},
},
{ --狐狸洞
sceneName = OldLang.Script.RefreshScene007,
monster =
{
{
sceneId=60,
monsterId= 269, --怪物ID
num=0,
pos={43,107,43,107}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime013, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace013, --时间间隔
DeviationX = 10, --偏移量x
DeviationY = 20,--偏移量y
},
{
sceneId=54,
monsterId= 270, --怪物ID
num=0,
pos={48,59,48,59}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime014, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace014, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 20,--偏移量y
},
},
award = --仅供显示,怪物掉落
{
{type = 0, id = 453, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--2级技能书
{type = 0, id = 703, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--动燃精华
{type = 0, id = 171, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--虎翼板甲(男)
{type = 0, id = 180, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--犬神罩袍(女)
},
},
{ --火龙前厅
sceneName = OldLang.Script.RefreshScene008,
monster =
{
{
sceneId=58,
monsterId= 271, --怪物ID
num=0,
pos={171,139,171,139}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime015, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace015, --时间间隔
DeviationX = 10, --偏移量x
DeviationY = 20,--偏移量y
},
{
sceneId=59,
monsterId= 272, --怪物ID
num=0,
pos={113,125,113,125}, --{x1,y1,x2,y2}
livetime=0,
RefreshTime = OldLang.Script.RefreshTime016, --刷新时间
RefreshSpace = OldLang.Script.RefreshSpace016, --时间间隔
DeviationX = 1, --偏移量x
DeviationY = 20,--偏移量y
},
},
award = --仅供显示,怪物掉落
{
{type = 0, id = 454, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--2级技能书
{type = 0, id = 703, count = 1, bind = 1 , strong = 0 ,quality = 0 ,},--动燃精华
{type = 0, id = 181, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--虎翼板甲(男)
{type = 0, id = 191, count = 1, bind = 1 , strong = 0 ,quality = 3 ,},--犬神罩袍(女)
},
},
}