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chuanqi-server-instance/LogicServer/data/functions/ItemEvent/UseHeroExp.txt
2024-12-16 20:45:03 +08:00

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--#include "data\functions\ItemEvent\ItemUseCount.txt" once
--#include "data\functions\GlobalMiscExpand\GlobalMisc.txt" once
--#include "data\config\item\HeroExp.txt" once
--#include "data\config\Hero\HeroConfig.txt" once
--英雄经验丹
function UseHeroExpItem(sysarg, count, itemidx, itemPtr,ItemTable, delType, param)
if(Actor.getItemCount(sysarg, itemidx) == 0) then
Actor.sendTipmsg( sysarg,OldLang.Script.HeroItem001,ttFlyTip)
return
end
local nHeroId = Hero.getBattleHeroId(sysarg)
if nHeroId == -1 then
Actor.sendTipmsg( sysarg,OldLang.Script.HeroItem002,ttFlyTip)
return
end
--判断英雄等级是否已经到了本阶最高等级
local Stage = Hero.getHeroProperty(sysarg,nHeroId,enHeroStage)
local Level = Hero.getHeroProperty(sysarg,nHeroId,enHeroLevel)
local Exp = Hero.getHeroProperty(sysarg,nHeroId,enHeroExp)
local cfg = HeroConfig.HeroList[nHeroId]
if not cfg then
return
end
local LevelCfg = cfg.Levels[Level]
local StageCfg = cfg.Stages[Stage]
if not StageCfg or not LevelCfg then
return
end
local MaxLevel = StageCfg.MaxLevel
local MaxExp = LevelCfg.LevelUpExp
if Level == MaxLevel and Exp >= MaxExp then
Actor.sendTipmsg( sysarg,OldLang.Script.Hero009,ttFlyTip)
return
end
local canAddExp = MaxExp - Exp
if Level < MaxLevel then
for idx = Level + 1, MaxLevel do
LevelCfg = cfg.Levels[idx]
canAddExp = canAddExp + LevelCfg.LevelUpExp
end
end
local useCount = math.ceil(canAddExp/ItemTable.exp)
if useCount > count then
useCount = count
end
useCount = Actor.removeItemByPtr(sysarg, itemPtr, useCount, true, "HeroExp",303)
if useCount > 0 then
local addExp = ItemTable.exp * useCount
if addExp > canAddExp then
addExp = canAddExp
end
Hero.addExp(sysarg, addExp)
local ItemName = Item.getItemName(ItemTable.itemid)
Actor.sendTipmsg( sysarg, string.format(OldLang.Script.HeroItem003, useCount, ItemName,addExp), ttFlyTip )
return true,useCount
end
end
function UseHeroExpInit(sysarg)
for i = 1,table.getn(HeroExpConfig) do
local x = HeroExpConfig[i]
GlobalItemFn[x.itemid] = { func = UseHeroExpItem, params = x }
end
end
table.insert(InitFnTable, UseHeroExpInit)