350 lines
9.9 KiB
Plaintext
Executable File
350 lines
9.9 KiB
Plaintext
Executable File
--刷选职业性别奖励
|
||
--sex表示玩家的性别,-1 不限 0表示男的,1表示女的
|
||
--job -1,0 表示任何职业 1 - 3 , 战法道
|
||
function SelectAwards(sysarg,awards)
|
||
local tab = {}
|
||
local job = Actor.getIntProperty( sysarg, PROP_ACTOR_VOCATION)
|
||
local sex = Actor.getIntProperty( sysarg, PROP_ACTOR_SEX)
|
||
for k,v in ipairs(awards) do
|
||
if ((v.sex == -1) or (v.sex == sex) or (v.sex == nil) ) and ((v.job == -1) or (v.job == 0) or (v.job == job) or (v.job == nil)) then
|
||
table.insert(tab,v)
|
||
end
|
||
end
|
||
return tab
|
||
end
|
||
|
||
--系统加成通用函数
|
||
function GetSysAddCfg()
|
||
return 0,0
|
||
--[[
|
||
local day = System.getDaysSinceOpenServer()
|
||
local length = #OpenServerConfig.SysAdd.AddRate
|
||
if day < OpenServerConfig.SysAdd.day then
|
||
return 0,0
|
||
else
|
||
local i = day % length + 1
|
||
return i, OpenServerConfig.SysAdd.AddRate[i] or 0
|
||
end
|
||
--]]
|
||
end
|
||
|
||
--给玩家发送物品
|
||
function MailItemsToPlayer(actorId, Items, sTitle, sContent)
|
||
local nType1, nID1, nCount1, nType2, nID2, nCount2, nType3, nID3, nCount3, nType4, nID4, nCount4,
|
||
nType5, nID5, nCount5, nType6, nID6, nCount6 = GetActivityAnswerAwards(Items)
|
||
System.sendSysMail(actorId, sTitle, sContent, nType1, nID1, nCount1, nType2, nID2, nCount2,
|
||
nType3, nID3, nCount3, nType4, nID4, nCount4, nType5, nID5, nCount5, nType6, nID6, nCount6,1) --默认是非绑定的,1-绑定
|
||
end
|
||
|
||
--校验背包物品是否足够
|
||
--Item格式{{id1, count1},{id2,count2}}
|
||
function CheckBagItems(sysarg, Items)
|
||
for _, item in pairs(Items) do
|
||
local id = item[1]
|
||
local count = item[2]
|
||
--print("CheckBagItems, id="..id..", count="..count)
|
||
if id > 3 then --物品
|
||
if Actor.getItemCount(sysarg, id) < count then
|
||
return false
|
||
end
|
||
else --金钱
|
||
if Actor.getMoneyCount(sysarg, id) < count then
|
||
return false
|
||
end
|
||
end
|
||
end
|
||
return true
|
||
end
|
||
|
||
--检查物品所占格子的数量
|
||
-- item为{ type = 0, id=258, count = 5, strong = 0, quality = 0, bind = 0,} 类型
|
||
function GetItemGrid(sysarg, item)
|
||
return Item.getAddItemNeedGridCount( sysarg, item.id, item.count, item.quality, item.strong)
|
||
end
|
||
|
||
--[[给奖励
|
||
使用commonFunc.txt的方法
|
||
function GiveCommonAward(sysarg, Awards, logId, LogDesc)
|
||
for _, v in ipairs(Awards) do
|
||
if v.qualityDataIndex then
|
||
Actor.giveAward(sysarg, v.type, v.id, v.count, v.quality or 0, v.strong or 0, v.bind or 0, 0, logId, LogDesc,
|
||
v.qualityDataIndex)
|
||
else
|
||
Actor.giveAward(sysarg, v.type, v.id, v.count, v.quality or 0, v.strong or 0, v.bind or 0, 0, logId, LogDesc)
|
||
end
|
||
end
|
||
end
|
||
]]
|
||
|
||
|
||
--检查背包格子是否足够,返回需要空闲的格子数量,
|
||
--0-不缺
|
||
function CheckBagGridForAwards(sysarg, Awards)
|
||
local needGirds = 0
|
||
for _, v in ipairs( Awards ) do
|
||
if v.type == 0 then
|
||
needGirds = needGirds + Item.getAddItemNeedGridCount( sysarg, v.id, v.count, v.quality, v.strong)
|
||
end
|
||
end
|
||
--local hasEmptyIdxs = Item.getBagEmptyGridCount( sysarg )
|
||
local hasEmptyIdxs = Item.getAllBagMinEmptyGridCount( sysarg )
|
||
if hasEmptyIdxs >= needGirds then
|
||
return 0
|
||
else
|
||
return needGirds
|
||
end
|
||
end
|
||
|
||
function GetCommonAwardByRange( diffAwards, diff )
|
||
--print("GetCommonAwardByRange, diff="..diff)
|
||
for i,diffAward in ipairs(diffAwards) do
|
||
if diffAward.range[1] <= diff and diff <= diffAward.range[2] then
|
||
return diffAward
|
||
end
|
||
end
|
||
return nil
|
||
end
|
||
|
||
function GetElemByRange( elems, value )
|
||
for i,elem in ipairs(elems) do
|
||
if elem.range[1] <= value and value <= elem.range[2] then
|
||
return elem
|
||
end
|
||
end
|
||
return nil
|
||
end
|
||
|
||
--------------------------------常用公共接口-------------------------------
|
||
|
||
-- 从a~b范围内随机出N个不重复的数
|
||
BaseFuc_Random = function( nMin, nMax, nRandCount )
|
||
local nRange = nMax + 1 - nMin
|
||
if nRange <= 1 or nRandCount > nRange then
|
||
--local szError = string.format( "Error: can't from %d to %d random %d times", nMin, nMax, nRandCount )
|
||
--BaseFuc_Print( szError )
|
||
return {}
|
||
end
|
||
local tabRet ={}
|
||
local tabTemp = {}
|
||
local nTop = nMax
|
||
for i = 1, nRandCount do
|
||
local nRandResult = math.random( nMin, nTop )
|
||
local nResult = tabTemp[nRandResult] or nRandResult
|
||
table.insert( tabRet, nResult )
|
||
if nRandResult ~= nTop then
|
||
tabTemp[nRandResult] = tabTemp[nTop] or nTop
|
||
end
|
||
nTop = nTop - 1
|
||
end
|
||
return tabRet
|
||
end
|
||
|
||
--自动拼接打印参数
|
||
BaseFuc_Print = function(...)
|
||
local strContent=""
|
||
for i=1,arg.n,1 do
|
||
strContent = tostring(strContent)..tostring(arg[i])
|
||
if i ~= arg.n then
|
||
strContent = strContent.."\t"
|
||
end
|
||
end
|
||
print(strContent)
|
||
end
|
||
|
||
--table to string
|
||
BaseFuc_serialize = function( obj )
|
||
local lua = ""
|
||
local t = type( obj )
|
||
if t == "number" then
|
||
lua = lua .. obj
|
||
elseif t == "boolean" then
|
||
lua = lua .. tostring( obj )
|
||
elseif t == "string" then
|
||
lua = lua .. string.format( "%q", obj )
|
||
elseif t == "table" then
|
||
lua = lua .. "{"
|
||
for k, v in pairs( obj ) do
|
||
lua = lua .. "[" .. BaseFuc_serialize( k ) .. "]=" .. BaseFuc_serialize( v ) .. ","
|
||
end
|
||
local metatable = getmetatable( obj )
|
||
if metatable ~= nil and type( metatable.__index ) == "table" then
|
||
for k, v in pairs( metatable.__index ) do
|
||
lua = lua .. "[" .. BaseFuc_serialize( k ) .. "]=" .. BaseFuc_serialize( v ) .. ","
|
||
end
|
||
end
|
||
lua = lua .. "}"
|
||
elseif t == "nil" then
|
||
return nil
|
||
else
|
||
error( "can not BaseFuc_serialize a " .. t .. " type." )
|
||
end
|
||
return lua
|
||
end
|
||
|
||
--string to table
|
||
BaseFuc_unserialize = function( lua )
|
||
local t = type( lua )
|
||
if t == "nil" or lua == "" then
|
||
return nil
|
||
elseif t == "number" or t == "string" or t == "boolean" then
|
||
lua = tostring( lua )
|
||
else
|
||
error( "can not unserialize a " .. t .. " type." )
|
||
end
|
||
lua = "return " .. lua
|
||
local func = loadstring( lua )
|
||
if func == nil then
|
||
return nil
|
||
end
|
||
return func()
|
||
end
|
||
|
||
--获取元素列表长度(支持离散列表)
|
||
function GetElemsLen( elems )
|
||
local num = 0
|
||
for k,elem in pairs(elems) do
|
||
num = num + 1
|
||
end
|
||
return num
|
||
end
|
||
|
||
--检查物品是否足够(包括金钱)
|
||
function CheckSingleEnoughByType(sysarg, nType, nId , nCount)
|
||
if(sysarg == nil or type(nType)~='number' or type(nId)~='number' or type(nCount)~='number')then
|
||
print("CheckSingleEnoughByType Error")
|
||
return false
|
||
end
|
||
if(nType == 0)then -- 道具
|
||
if (Actor.getItemCount(sysarg, nId, -1, -1) < nCount) then --不足
|
||
local strName = Item.getItemName(nId)
|
||
local strNotice = string.format(OldLang.Script.ir103,strName)
|
||
Actor.sendTipmsg(sysarg, strNotice, ttFlyTip)
|
||
return false
|
||
end
|
||
elseif(nType == 3)then -- 金币
|
||
if (Actor.getMoneyCount(sysarg,0) < nCount)then
|
||
Actor.sendTipmsg(sysarg, OldLang.Script.ir105, ttFlyTip)
|
||
return false
|
||
end
|
||
elseif(nType == 5)then -- 绑定元宝
|
||
if (Actor.getMoneyCount(sysarg,2) < nCount)then
|
||
Actor.sendTipmsg(sysarg, OldLang.Script.ir106, ttFlyTip)
|
||
return false
|
||
end
|
||
elseif(nType == 10)then -- 元宝
|
||
if (Actor.getMoneyCount(sysarg,3) < nCount)then
|
||
Actor.sendTipmsg(sysarg, OldLang.Script.ir107, ttFlyTip)
|
||
return false
|
||
end
|
||
elseif(nType == 27)then -- 羽魂
|
||
local myWingSoul = Actor.getMoneyCount(sysarg, mtWingSoul)
|
||
if ( myWingSoul < nCount)then
|
||
--Actor.sendTipmsg(sysarg, OldLang.Script.ir108, ttFlyTip)
|
||
Actor.sendNotEnoughMoney(sysarg, mtWingSoul, nCount)
|
||
return false
|
||
end
|
||
else
|
||
return false
|
||
end
|
||
return true
|
||
end
|
||
|
||
--扣除物品(包括金钱)
|
||
function SubSingleItemByType(sysarg, nType, nId , nCount, logId, logStr)
|
||
if(nCount == 0)then
|
||
return true
|
||
end
|
||
if(sysarg == nil or type(nType)~='number' or type(nId)~='number' or type(nCount)~='number')then
|
||
print("SubSingleItemByType Error")
|
||
return false
|
||
end
|
||
if(type(logId) ~= 'number' or type(logStr)~='string')then
|
||
print("SubSingleItemByType Error")
|
||
return false
|
||
end
|
||
if(nType == 0)then --道具
|
||
if Actor.getItemCount(sysarg, nId, -1, -1) < nCount then
|
||
return false
|
||
end
|
||
|
||
if not Actor.removeItem(sysarg, nId, nCount,-1, -1, -1, logStr, logId)then
|
||
return false
|
||
end
|
||
elseif(nType == 3)then -- 金币
|
||
if (Actor.changeMoney(sysarg,0, -nCount, logId, logStr) == false)then
|
||
return false
|
||
end
|
||
elseif(nType == 5)then -- 礼券
|
||
if (Actor.changeMoney(sysarg,2, -nCount, logId, logStr) == false)then
|
||
return false
|
||
end
|
||
elseif(nType == 10)then -- 元宝
|
||
if (Actor.changeMoney(sysarg,3, -nCount, logId, logStr) == false)then
|
||
return false
|
||
end
|
||
elseif(nType == 27)then
|
||
if (Actor.changeMoney(sysarg,6, -nCount, logId, logStr) == false)then
|
||
return false
|
||
end
|
||
else
|
||
return false
|
||
end
|
||
return true
|
||
end
|
||
|
||
--批量扣除物品(包括金钱)
|
||
function SubBatchItemByType(sysarg, ItemList, logId, logStr)
|
||
if(sysarg == nil or type(ItemList)~='table' or type(logId)~='number' or type(logStr)~='string')then
|
||
print("SubBatchItemByType Error")
|
||
return false
|
||
end
|
||
for k,v in pairs(ItemList)do --先判断够不够
|
||
if(v.type == nil or v.id == nil or v.count == nil)then
|
||
BaseFuc_Print("SubBatchItemByType ItemList Error",v.type,v.id,v.count)
|
||
return false
|
||
end
|
||
if(CheckSingleEnoughByType(sysarg, v.type, v.id , v.count) ~= true)then
|
||
return false
|
||
end
|
||
end
|
||
for k,v in pairs(ItemList)do --再批量扣除物品(包括金钱)
|
||
if(SubSingleItemByType(sysarg, v.type, v.id , v.count, logId, logStr) ~= true)then
|
||
return false
|
||
end
|
||
end
|
||
return true
|
||
end
|
||
|
||
--扣除货币
|
||
--nCount:必须 >= 0
|
||
function SubSingleMoneyByType(sysarg, nType, nCount, logId, logStr)
|
||
--print("SubSingleMoneyByType, nType="..nType..", nCount="..nCount)
|
||
if(sysarg == nil or type(nType)~='number' or type(nCount)~='number')then
|
||
print("SubSingleMoneyByType type Error")
|
||
return false
|
||
end
|
||
if(type(logId) ~= 'number' or type(logStr)~='string')then
|
||
print("SubSingleMoneyByType log Error")
|
||
return false
|
||
end
|
||
if nCount < 0 then
|
||
return false
|
||
end
|
||
if(nType == 0)then -- 金币
|
||
if (Actor.changeMoney(sysarg,0, -nCount, logId, logStr) == false)then
|
||
return false
|
||
end
|
||
elseif(nType == 5)then -- 礼券
|
||
if (Actor.changeMoney(sysarg,2, -nCount, logId, logStr) == false)then
|
||
return false
|
||
end
|
||
elseif(nType == 10)then -- 元宝
|
||
if (Actor.changeMoney(sysarg,3, -nCount, logId, logStr) == false)then
|
||
return false
|
||
end
|
||
else
|
||
return false
|
||
end
|
||
return true
|
||
end
|