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chuanqi-server-instance/LogicServer/data/language/Zh-CN/Script.txt
aixianling 00ee9dd8ea init
2024-12-16 13:51:31 +08:00

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Script=
{
MoneyTypeName =
{
[0] = "金币",--(ZGame的金币)
[1] = "银两",--(ZGame不使用)
[2] = "绑元",--ZGame的绑元
[3] = "元宝",--ZGame的元宝
},
exit001 = "\\<#BL离开/@exit>",
money001 = "%s不足%d",
bag001 = "背包空间不足",
--物品使用
UserItem001 = "您在此状态下无法使用该物品.",
UserItem002 = "红名不可使用.",
--装备修理
equipRepair001 = "该装备不能修理",
equipRepair002 = "该装备不需要修理",
equipRepair003 = "你身上没有可修理的装备",
equipRepair004 = "维修成功,总共消耗%d%s",
relive0001 = "你身上没有复活石,是否购买复活石?",
relive0002 = "确定",
relive0003 = "取消",
relive0004 = "您的背包没有%s或者%d元宝,无法原地复活.",
relive0005 = "此区域为禁止原地复活区,无法使用原地复活!",
relive0006 = "您的等级不足%d级,无法原地复活!",
relive0007 = "复活保护",
questCommon1 = "接受任务",
questCommon2 = "领取%d倍",
questCommon3 = "完成任务",
questCommon4 = "放弃任务",
questCommon5 = "返回",
questCommon6 = "花费%d元宝或%d绑定元宝领取%d倍奖励",
questCommon7 = "你的任务已超过30个,不可以再接任务喽!",
questCommon8 = "该任务本轮接受任务为%d元宝",
questCommon9 = "该任务本日次数已消耗完,额外接该任务需要花费%d元宝,你确定要接本任务吗?",
questCommon10 = "确定",
questCommon11 = "取消",
questCommon12 = "你放弃了【%s】任务",
questCommon13 = "你已经接过该任务了",
questCommon14 = "<(c0xFF00B0F0)任务名称:>",
openserverAct001 = "不在开服活动时间内",
openserverAct002 = "开服盛典赚翻元宝的参与次数已用完",
openserverAct003 = "本天你的充值元宝数不足<(c0xFFFFFF00)%d>,无法赚元宝.请先充值并提取元宝",
openserverAct004 = "你的等级不足<(c0xFFFFFF00)%d>级不能参与本活动",
openserverAct005 = "你的元宝不足<(c0xFFFFFF00)%d>",
openserverAct006 = "赚翻啦!<(n%s)>消耗<(c0xFF21EDFF)%d元宝>赚回来<(c0xFF21EDFF)%d元宝>!&<马上赚元宝/@@showWin,GameOpenServerModule,0>$",
openserverAct007 = "开服盛典疯狂冲级奖励",
openserverAct008 = "等级到达<(c0xFFFFFF00)%d级>,获得如下奖励!",
openserverAct009 = "疯狂冲级!<(n%s)>到达<(c0xFF21EDFF)%d级>获得本级开服奖励!&<奖励详情/@@showWin,GameOpenServerModule,1>$",
openserverAct0010 = "开服盛典狩猎BOSS奖励",
openserverAct0011 = "狩猎积分到达<(c0xFFFFFF00)%d>,获得如下奖励!",
openserverAct0012 = "狩猎BOSS!<(n%s)>狩猎积分到达<(c0xFF21EDFF)%d>,获得本阶狩猎奖励!&<奖励详情/@@showWin,GameOpenServerModule,6>$",
openserverAct0013 = "开服盛典激战皇城奖励",
openserverAct0014 = "开服首战!王者尊享!\\ 恭喜<(c0xFFFFFF00)%s>拔得头筹取得开服首次攻城战的胜利,获得如下奖励!",
openserverAct0015 = "开服首战,王者尊享!恭喜<(c0xFF21EDFF)%s>拔得头筹取得开服首次攻城战的胜利,行会全体成员获得额外奖励!&<奖励详情/@@showWin,GameOpenServerModule,7>$",
openserverAct0016 = "经验升升升!<(c0xFF21EDFF)开服第1,2天全天打怪可获得双倍经验!>更多开服盛典活动邀你参加!&<开服盛典/@@showWin,GameOpenServerModule>$",
openserverAct0017 = "开服盛典启兵不停奖励",
openserverAct0018 = "装备格子全部启兵到达<(c0xFFFFFF00)%d级>,获得如下奖励!",
openserverAct0019 = "启兵不停!<(n%s)>启兵等级到达<(c0xFF21EDFF)%d>,获得本阶启兵奖励!&<奖励详情/@@showWin,GameOpenServerModule,3>$",
openserverAct0020 = "开服盛典华丽翅膀奖励",
openserverAct0021 = "恭喜你激活翅膀%s获得如下奖励",
openserverAct0022 = "华丽翅膀!<(n%s)>激活翅膀%s,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,3>$",
openserverAct0023 = "每日充值有大礼!<(n%s)>已将累计充值%d元宝即可领的超值奖励收入囊中,勇士们还不赶快行动.&<我要领取/@@showWin,GameOSDailyChargeModule>$",
openserverAct0024 = "开服盛典座驾竞技奖励",
openserverAct0025 = "恭喜你把<(c0xFFFFFF00)%s>激活到<(c0xFFFFFF00)%d阶%d星>,获得如下奖励!",
openserverAct0026 = "座驾竞技!<(n%s)>将<(c0xFF21EDFF)%s激活到%d阶%d星>,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,4>$",
openserverAct0027 = "开服盛典镶嵌龙珠奖励",
openserverAct0028 = "恭喜你全身镶嵌<(c0xFFFFFF00)%d颗%d级>龙珠,获得如下奖励!",
openserverAct0029 = "镶嵌龙珠!<(n%s)>将全身镶嵌到<(c0xFF21EDFF)%d颗%d级龙珠>,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,2>$",
openserverAct0030 = "开服盛典炫酷兵魂奖励",
openserverAct0031 = "恭喜你的兵魂成功升级到<(c0xFFFFFF00)%s-%s>,获得如下奖励!",
openserverAct0032 = "炫酷兵魂!<(n%s)>的兵魂成功升级到<(c0xFF21EDFF)%s-%s>,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,5>$",
openserverAct0033 = "奖励已抢光,领取失败",
openserverAct0034 = "<(n%s)>击败%s,获得了BOSS积分%d!&<前往挑战BOSS/@@showWin,GameBossModule,0>$",
openserverAct00341= "<(n%s)>击败%s,获得了BOSS积分%d!5分钟内对此BOSS进行挖宝有几率掉特戒&<前往挑战BOSS/@@showWin,GameBossModule,0>$",
openserverAct0035 = "获得BOSS积分%d",
openserverAct0036 = "疯狂冲级激抢上古装备!<(n%s)>到达<(c0xFF21EDFF)%d级>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,1>$",
openserverAct0037 = "座驾竞技激抢上古装备!<(n%s)>座驾到达<(c0xFF21EDFF)%d阶%d星>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,4>$",
openserverAct0038 = "翅膀竞技激抢上古装备!<(n%s)>%s升级到<(c0xFF21EDFF)%d%%>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,3>$",
openserverAct0039 = "龙珠竞技激抢上古装备!<(n%s)>镶嵌了<(c0xFF21EDFF)%d颗%d级>龙珠,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,2>$",
openserverAct0040 = "兵魂竞技激抢上古装备!<(n%s)><(c0xFF21EDFF)%s>升级到<(c0xFF21EDFF)%s>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,5>$",
openserverAct0041 = "狩猎boss激抢上古装备!<(n%s)>获得BOSS积分<(c0xFF21EDFF)%s>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,6>$",
openserverAct0042 = "Boss积分奖励",
openserverAct0043 = "恭喜你在Boss积分中排名%d获得以下奖励附件为对应的排名奖励",
--兵魂系统
soldierSoulName001 = "冰极光",
soldierSoulName002 = "琉璃雪",
soldierSoulName003 = "月苍炎",
soldierSoulName004 = "落星痕",
soldierSoulName005 = "玄罡雷",
soldierSoulStarName0011 = "冰语",
soldierSoulStarName0012 = "冰弦",
soldierSoulStarName0013 = "冰溪",
soldierSoulStarName0014 = "冰骨",
soldierSoulStarName0015 = "冰麝",
soldierSoulStarName0016 = "冰辉",
soldierSoulStarName0017 = "冰河",
soldierSoulStarName0018 = "冰极",
soldierSoulStarName0019 = "冰光",
soldierSoulStarName0021 = "雪霜",
soldierSoulStarName0022 = "雪烟",
soldierSoulStarName0023 = "雪心",
soldierSoulStarName0024 = "雪练",
soldierSoulStarName0025 = "雪虹",
soldierSoulStarName0026 = "雪漫",
soldierSoulStarName0027 = "雪霁",
soldierSoulStarName0028 = "雪琉",
soldierSoulStarName0029 = "雪璃",
soldierSoulStarName0031 = "月落",
soldierSoulStarName0032 = "月华",
soldierSoulStarName0033 = "月寒",
soldierSoulStarName0034 = "月清",
soldierSoulStarName0035 = "月凛",
soldierSoulStarName0036 = "月影",
soldierSoulStarName0037 = "月霁",
soldierSoulStarName0038 = "月苍",
soldierSoulStarName0039 = "月炎",
soldierSoulStarName0041 = "星语",
soldierSoulStarName0042 = "星澜",
soldierSoulStarName0043 = "星光",
soldierSoulStarName0044 = "星海",
soldierSoulStarName0045 = "星芒",
soldierSoulStarName0046 = "星空",
soldierSoulStarName0047 = "星宇",
soldierSoulStarName0048 = "星落",
soldierSoulStarName0049 = "星痕",
soldierSoulStarName0051 = "玄机",
soldierSoulStarName0052 = "玄金",
soldierSoulStarName0053 = "玄冥",
soldierSoulStarName0054 = "玄海",
soldierSoulStarName0055 = "玄黄",
soldierSoulStarName0056 = "玄空",
soldierSoulStarName0057 = "玄天",
soldierSoulStarName0058 = "玄雷",
soldierSoulStarName0059 = "玄罡",
soldierSoulmsg001 = "已经解锁过了",
soldierSoulmsg002 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
soldierSoulmsg003 = "解锁成功",
soldierSoulmsg004 = "<(c0xFFFF0000)需要完全激活【%s】兵魂>",
soldierSoulmsg005 = "激活成功",
soldierSoulmsg006 = "<(n%s)>成功激活<(c0xFF21EDFF)【%s】>!附身武器后更显绚丽了!&<打开兵魂抢先激活/@@showWin,GameArmSoulNewModule>$",
soldierSoulmsg007 = "已经达最高等级,不能升级",
soldierSoulmsg008 = "升级技能成功",
soldierSoulmsg009 = "当前只能附身%d个兵魂",
soldierSoulmsg010 = "兵魂附身成功",
soldierSoulmsg011 = "等级不足%d, 不能解锁",
soldierSoulmsg012 = "兵魂技能<(c0xFF21EDFF)【%s】>暂失效,需附身对应兵魂后重新生效",
DepotBag001 = "打开仓库",
DepotBag002 = "仓库密码",
--激战boss
--以下的场景名字会修改,不用了。但不要删,可能是以前的数据先不动。
BossScene001 = "翼族明宫二层",
BossScene002 = "万虫窟二层",
BossScene003 = "镇妖墓三层",
BossScene004 = "祖玛三层",
BossScene005 = "蜘蛛洞三层",
BossScene006 = "积雷洞三层",
BossScene007 = "青丘谷三层",
BossScene008 = "熔岩之地三层",
BossScene009 = "BOSS之家一层",
BossScene010 = "BOSS之家二层",
BossScene011 = "BOSS之家三层",
BossScene012 = "BOSS之家四层",
BossScene013 = "玛雅神殿一层",
BossScene014 = "玛雅神殿二层",
BossScene015 = "玛雅神殿三层",
BossScene016 = "玛雅神殿四层",
BossScene017 = "玛雅神殿五层",
BossScene018 = "玛雅神殿六层",
--可能以后野外地图的就会自动飞到野外地图一层预留每个野外地图上的npc配置
BossTelportNPCName001 = "传送员",
BossTelportNPCName002 = "m英雄遗迹:0:0:BOSS之家",
BossTelportNPCName003 = "m英雄遗迹:0:0:玛雅使者",
BossTelportNPCName004 = "",
BossTelportNPCName005 = "m英雄遗迹:120:93:物品回收员",
BossDesc001 = "<font color='#FFFF00' size='14'><b>莽荒兽王(95级)</b></font><BR>BOSS积分806<BR>刷新时间15分钟",
BossDesc002 = "<font color='#FFFF00' size='14'><b>阎凶邪龙(100级)</b></font><BR>BOSS积分1190<BR>刷新时间30分钟",
BossDesc003 = "<font color='#FFFF00' size='14'><b>星牙角王(105级)</b></font><BR>BOSS积分1650<BR>刷新时间30分钟",
BossDesc004 = "<font color='#FFFF00' size='14'><b>忌乱之主(110级)</b></font><BR>BOSS积分2100<BR>刷新时间45分钟",
BossDesc005 = "<font color='#FFFF00' size='14'><b>万妖之母(115级)</b></font><BR>BOSS积分2640<BR>刷新时间60分钟",
BossDesc006 = "<font color='#FFFF00' size='14'><b>天牛魔神(120级)</b></font><BR>BOSS积分3500<BR>刷新时间60分钟",
BossDesc007 = "<font color='#FFFF00' size='14'><b>青丘白浅(125级)</b></font><BR>BOSS积分3937<BR>刷新时间90分钟",
BossDesc008 = "<font color='#FFFF00' size='14'><b>始祸炎龙(130级)</b></font><BR>BOSS积分4890<BR>刷新时间120分钟",
BossDesc009 = "<font color='#FFFF00' size='14'><b>蝠翼蛇(80级)</b></font><BR>BOSS积分350<BR>刷新时间15分钟",
BossDesc010 = "<font color='#FFFF00' size='14'><b>腐毒魔人(90级)</b></font><BR>BOSS积分630<BR>刷新时间15分钟",
BossDesc011 = "<font color='#FFFF00' size='14'><b>寒冰魔人(115级)</b></font><BR>BOSS积分2640<BR>刷新时间60分钟",
BossDesc012 = "<font color='#FFFF00' size='14'><b>劫火魔人(115级)</b></font><BR>BOSS积分2640<BR>刷新时间60分钟",
BossDesc013 = "<font color='#FFFF00' size='14'><b>荒冥邪虫(120级)</b></font><BR>BOSS积分3500<BR>刷新时间60分钟",
BossDesc014 = "<font color='#FFFF00' size='14'><b>祭祀血魔(125级)</b></font><BR>BOSS积分3937<BR>刷新时间90分钟",
BossDesc015 = "<font color='#FFFF00' size='14'><b>远神雕像(130级)</b></font><BR>BOSS积分4890<BR>刷新时间120分钟",
BossDesc016 = "<font color='#FFFF00' size='14'><b>天魔守卫(140级)</b></font><BR>BOSS积分6570<BR>刷新时间150分钟",
BossDesc017 = "<font color='#FFFF00' size='14'><b>青丘父神(150级)</b></font><BR>BOSS积分8830<BR>刷新时间180分钟",
BossDesc018 = "<font color='#FFFF00' size='14'><b>赤炎金猊兽(160级)</b></font><BR>BOSS积分11870<BR>刷新时间240分钟",
BossDesc019 = "<font color='#FFFF00' size='14'><b>血眼毒蜥(90级)</b></font><BR>BOSS积分630<BR>刷新时间15分钟",
BossDesc020 = "<font color='#FFFF00' size='14'><b>翼族离镜(95级)</b></font><BR>BOSS积分806<BR>刷新时间30分钟",
BossDesc021 = "<font color='#FFFF00' size='14'><b>暗化猪王(100级)</b></font><BR>BOSS积分1190<BR>刷新时间30分钟",
BossDesc022 = "<font color='#FFFF00' size='14'><b>魔化司命(105级)</b></font><BR>BOSS积分1650<BR>刷新时间60分钟",
BossDesc023 = "<font color='#FFFF00' size='14'><b>翼族离怨(110级)</b></font><BR>BOSS积分2100<BR>刷新时间60分钟",
BossDesc024 = "<font color='#FFFF00' size='14'><b>翼族擎苍(125级)</b></font><BR>BOSS积分3937<BR>刷新时间90分钟",
BossDesc025 = "<font color='#FFFF00' size='14'><b>青丘凤九(130级)</b></font><BR>BOSS积分4890<BR>刷新时间120分钟",
BossDesc026 = "<font color='#FFFF00' size='14'><b>黑蛇夜华(140级)</b></font><BR>BOSS积分6570<BR>刷新时间150分钟",
--BossDesc027 = "<font color='#FFFF00' size='14'><b>猪妖王(105级)</b></font><BR>BOSS积分2000<BR>刷新时间30分钟",
--BossDesc028 = "<font color='#FFFF00' size='14'><b>邪魔王(110级)</b></font><BR>BOSS积分2500<BR>刷新时间45分钟",
--BossDesc029 = "<font color='#FFFF00' size='14'><b>血妖王(95级)</b></font><BR>BOSS积分1000<BR>刷新时间30分钟",
--BossDesc030 = "<font color='#FFFF00' size='14'><b>毒龙王(100级)</b></font><BR>BOSS积分1500<BR>刷新时间30分钟",
--BossDesc031 = "<font color='#FFFF00' size='14'><b>猪妖王(105级)</b></font><BR>BOSS积分2000<BR>刷新时间30分钟",
--BossDesc032 = "<font color='#FFFF00' size='14'><b>邪魔王(110级)</b></font><BR>BOSS积分2500<BR>刷新时间45分钟",
wildBossMsg001 = "<(c0xFFF11717)兽人王>又率领部下掠夺粮食,为非作歹.望有能之士前往击杀,为民除害!&<查看BOSS/@@showWin,GameBossModule,0>$",
wildBossMsg002 = "<(c0xFFF11717)血妖王>其心不死,重新集结手下意欲为害大陆.望有能之士前往击杀,粉碎野心!&<查看BOSS/@@showWin,GameBossModule,0>$",
wildBossMsg003 = "<(c0xFFF11717)毒龙王>通过万虫窟的裂口从异界来到了死亡棺材.望有能之士前往击杀,拯救大陆!&<查看BOSS/@@showWin,GameBossModule,0>$",
wildBossMsg004 = "<(c0xFFF11717)猪妖王>率领麾下一众猪妖企图占领石墓洞穴,夺取月娘之血.望有能之士前往击杀,保护石墓!&<查看BOSS/@@showWin,GameBossModule,0>$",
wildBossMsg005 = "<(c0xFFF11717)邪魔王>觊觎传说中的三圣原力聚众袭击三圣遗迹.望有能之士前往击杀,平息风暴!&<查看BOSS/@@showWin,GameBossModule,0>$",
wildBossMsg006 = "<(c0xFFF11717)月魔王>逃出远古封印之牢,重临大陆,意欲将大陆化为炼狱.望有能之士前往击杀,拯救大陆!&<查看BOSS/@@showWin,GameBossModule,0>$",
wildBossMsg007 = "<(c0xFFF11717)牛魔王>通过裂变的万虫窟从魔界来到了牛魔大殿,末日齿轮转动.望有能之士前往击杀,逆转齿轮!&<查看BOSS/@@showWin,GameBossModule,0>$",
wildBossMsg008 = "<(c0xFFF11717)狐妖王>通过裂变的万虫窟从魔界来到了狐狸祭坛,末日齿轮转动.望有能之士前往击杀,逆转齿轮!&<查看BOSS/@@showWin,GameBossModule,0>$",
wildBossMsg009 = "<(c0xFFF11717)伴生龙卫>通过裂变的万虫窟从魔界来到了火龙暗殿,末日齿轮转动.望有能之士前往击杀,逆转齿轮!&<查看BOSS/@@showWin,GameBossModule,0>$",
wildBossScene101 = "兽人-兽人洞二层",
wildBossScene102 = "血牢-血牢地宫",
wildBossScene103 = "万虫窟-死亡棺材",
wildBossScene104 = "石墓-石墓大厅",
wildBossScene105 = "三圣-三圣大厅",
wildBossScene106 = "月魔-月魔巢穴",
wildBossScene107 = "牛魔-牛魔大殿",
wildBossScene108 = "狐妖-狐妖祭坛",
wildBossScene109 = "火龙-火龙暗殿",
wildBoss001 = "万虫窟裂变群魔祸乱野外BOSS再次降临大陆望勇士们前往击杀<查看BOSS/@@showWin,GameBossModule,1>",
worldBoss001 = "<(c0xFFF11717)%s>已出现在<(c0xFF21EDFF)英雄遗迹(%d%d> <立即前往击杀/M英雄遗迹:90:247:>,若不赶快行动它将摧毁这片大地",
worldBoss002 = "<(c0xFF21EDFF)%s>已将<(c0xFFF11717)%s>击杀于脚下,安宁重归英雄遗迹",
worldBoss003 = "<(c0xFFF11717)%s>无人能挡,它在英雄遗迹上留下梦魇之种后悄然消失",
--个人BOSS
PersonBossDesc001 = "万虫窟的领主,以各种毒蛇为食,剧毒无比,被称为黑蛇夜华之王。",
PersonBossDesc002 = "腐尸洞的洞主,以腐尸为食,全身散发着含有剧毒的沼气,力大无穷。",
PersonBossDesc003 = "藏身于雷神坛的恶神,窃取雷神的秘术,从而在大陆上兴风作浪,为祸一方。",
PersonBossDesc004 = "生存于荒冢中的毒物,以死人骨髓为食,被称为大陆第一毒物。",
PersonBossDesc005 = "斗兽场的第一猛兽,嗜血狂暴,异常凶猛。",
PersonBossDesc006 = "徘徊于废弃古庙的亡灵,对世间存在着非常深的怨念。",
PersonBossDesc007 = "传说中邪恶祭师被杀死后附身于青牛身上,通过千百年的修炼终于修成神通。",
PersonBossDesc008 = "远古时期的一国之君。后与恶魔订立契约,将他的国家变成了熔岩之地。",
PersonBoss001 = "当前你已经在副本中不能进入个人BOSS副本",
PersonBoss002 = "今日次数已满,请明日再来挑战",
PersonBoss003 = "免费挑战次数已满,你可通过增加次数再次挑战",
PersonBoss004 = "等级不足,不能挑战",
PersonBoss005 = "元宝不足,不能增加次数",
PersonBoss006 = "今日可增加次数已满",
PersonBoss007 = "成功增加一次挑战次数",
PersonBoss008 = "该物品今日兑换次数已满",
PersonBoss009 = "积分不足,不能购买",
PersonBoss010 = "背包空间不足,不能购买",
PersonBoss011 = "挑战成功,请领取奖励(5秒不领取系统自动发放)",
PersonBoss012 = "体力不足%d,不能进入副本",
PersonBoss013 = "红名不能进入副本",
PersonBoss014 = "当前场景不能进入个人副本",
PerBossDesc001 = "<font color='#FFFF00' size='14'><b>兽王之影(80级)</b></font><BR>BOSS积分110",
PerBossDesc002 = "<font color='#FFFF00' size='14'><b>邪龙之影(90级)</b></font><BR>BOSS积分200",
PerBossDesc003 = "<font color='#FFFF00' size='14'><b>角王之影(1转)</b></font><BR>BOSS积分260",
PerBossDesc004 = "<font color='#FFFF00' size='14'><b>魔主之影(3转)</b></font><BR>BOSS积分1500",
PerBossDesc005 = "<font color='#FFFF00' size='14'><b>妖母之影(5转)</b></font><BR>BOSS积分3800",
--世界BOSS <(c0xFF21EDFF)>
worldBossDesc001 = "烈毒奇美拉",
worldBossDesc002 = "黑煞麒麟",
worldBossDesc003 = "巫妖",
worldBossDesc004 = "剧毒奇美拉",
worldBossDesc005 = "黑光麒麟",
worldBossDesc006 = "地狱领主",
worldBossDesc007 = "炼狱魔龙",
worldBossScene001 = "英雄遗迹",
worldBossScene002 = "英雄遗迹",
worldBossScene003 = "英雄遗迹",
worldBossScene004 = "英雄遗迹",
worldBossScene005 = "英雄遗迹",
worldBossScene006 = "英雄遗迹",
bossAttack001 = "第%d波BOSS来袭!<(c0xFF21EDFF)%s>空降英雄城掀起一场千秋大劫!<谁来阻止/M英雄城:75:104>",
bossAttack002 = "<font size='16'>距离下一波BOSS来袭还有%d分钟</font>",
bossAttack003 = "今日BOSS来袭怪物已全部刷出,各位勇士请抓紧时间击败怪物!",
pk00011 = "您已达到%s级,新手保护失效",
--
comm001 = "背包空间不足,请预留%d个背包空格",
comm002 = "没有加入行会,不能进行操作",
comm003 = "<(c0xFF21EDFF) %s x %d >",
comm004 = "扣取%d元宝失败, 使用【%s】不成功",
comm005 = "你的远不不足",
comm006 = "大惊喜!<(n%s)>使用<(c0xFF21EDFF)%s>获得<(c0xFF21EDFF)%s×%d>",
comm007 = "使用物品获得道具",
comm008 = "不在使用时间内",
comm009 = "需要%d个物品才能使用",
comm010 = "背包空间不足",
comm011 = "您的元宝不足",
comm012 = "您的金币不足",
comm013 = "行会已经不存在,不能进行操作",
comm014 = "钻石贵族方可进入",
comm015 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
comm016 = "%d转",
comm017 = "及以上",
comm018 = "%s-%s",
comm019 = "%s%s",
back001 = "\\<#BL返回/@backMain>",
back002 = "<#BL返回/@backMain>",
exit001 = "\\<#BL离开/@exit>",
confirm = "确定",
cancel = "取消",
--副本右侧面板提示
FubenPanel001 = "剩余时间:",
FubenPanel002 = "副本信息:",
FubenPanel003 = "%s (%d / %d)",
FubenPanel004 = "副本掉落:",
--副本操作
FuBen001 = "进入副本 %d", --测试消息
FuBen002 = "等级不足,不能进入副本",
FuBen003 = "进入副本的等级不够",
FuBen004 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d转%d级,无法进入副本!",
FuBen005 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d级,无法进入副本!",
FuBen006 = "你队伍中<(c0xFF00FF00)【%s】>进入该副本次数不足,无法进入副本!",
FuBen007 = "%s不在附近,无法开启副本",
FuBen008 = "队伍人数不够,不能进入副本",
FuBen009 = "队伍人数超过最多人数,不能进入副本",
FuBen010 = "只有队长可以开启组队副本(你也可以退队后再来挑战)",
FuBen011 = "%d转",
FuBen012 = "你确定开启并进入<(c0xFF00FF00)【%s】%s%d级>吗?",
FuBen013 = "进入副本",
FuBen014 = "取消进入",
FuBen015 = "确定",
FuBen016 = "取消",
FuBen017 = "队伍副本建议组队挑战.单人挑战该副本可直接进入并创建队伍",
FuBen018 = "您的副本次数已用完,请查看系统推荐玩法",
FuBen019 = "今日副本数已用完,请明日再来挑战",
FuBen020 = "你已在副本中,不能再进入副本",
FuBen021 = "跨服不能进入副本",
FuBen022 = "该地图不能进入副本。",
FuBen023 = "队伍自动进入副本\\队长开启<(c0xFF00FF00)【%s】>副本,你是否前往该副本?",
FuBen024 = "%s不足%d个不能进入副本",
FuBen025 = "扣除进入副本所需的道具",
FuBen026 = "队伍副本建议组队挑战,单人挑战该副本可直接进入并创建队伍",
FuBen027 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d转%d级,无法进入副本!",
FuBen028 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d级,无法进入副本!",
FuBen029 = "你队伍中<(c0xFF00FF00)【%s】>进入该副本次数不足,无法进入副本!",
FuBen030 = "你正在摆摊,不能进入副本",
FuBen031 = "<(n%s)>正在摆摊,不能进入副本",
FuBen032 = "副本通关奖励",
FuBen033 = "你刚刚接了【%s】任务",
FuBen034 = "只有队长可以发起招募",
FuBen035 = "操作太频繁,请%d秒后再操作",
FuBen036 = "<(c0xFF00FF00)【%s】%d级>开组,<(n%s)>邀请各位勇士一起闯关!<快速进队/j,%s>",
FuBen037 = "今天无法再购买该副本次数",
FuBen038 = "增加一次进入<(c0xFF00FF00)【%s】>副本次数需【%s】×%d,是否增加次数?",
FuBen039 = "只有队长可以发起集结",
FuBen040 = "队伍即将开启<(c0xFF00FF00)%s副本>,队长请你即刻前往<(c0xFF00FF00)%s>处",
FuBen041 = "队伍集结",
FuBen042 = "自动寻路",
FuBen043 = "免费传送",
FuBen044 = "你的队员都在附近,可直接进入副本",
FuBen045 = "成功向其他队员发送集结请求",
FuBen046 = "你进入【%s】尚未接【%s】任务,现在是否接受?",
FuBen047 = "接受【%s】/acceptQuest,%d",
FuBen048 = "谢了,关闭/closeAUi",
FuBen049 = "你刚刚接了【%s】任务",
FuBen050 = "增加次数",
FuBen051 = "副本详情",
FuBen052 = "VIP等级达到%d级才能进入该副本",
FuBen053 = "进入副本给与物品",
FuBen054 = "副本离开销毁物品",
FuBen055 = "只有队长可以召唤队友",
Fuben056 = "还有%d秒才可再次召唤队友",
Fuben057 = "队长正在召集队员集合,并准备开启%s副本是否立即传送",
FuBen058 = "成功向其他队员发送召唤请求",
FuBen059 = "没有可以召唤的队员",
FuBen060 = "在副本中不能传送",
FuBen061 = "队伍已经解散,不能传送",
--装备升星
EquipStar001 = "可强化星数不足,请先购买",
EquipStar002 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
EquipStar003 = "该装备已成功强化至%d星",
EquipStar004 = "本次强化失败",
EquipStar005 = "<(n%s)>把装备<(c0xFF21EDFF)%s>升到<(c0xFFFFFF00)%d>星,实力大增!&<我要升星/@@showWin,GameFoundryModule,0>$",
EquipStar006 = "提升强化成功率的费用不足",
EquipStar007 = "没有损失的强化星级",
EquipStar008 = "要恢复的星级超过最大星级",
EquipStar009 = "您成功恢复了第%d个星级",
EquipStar010 = "目标装备已经强化过,请先转移目标装备的强化星级",
EquipStar011 = "原始装备的强化上限大于目标装备的强化星数上限",
EquipStar012 = "强化转移成功",
EquipStar013 = "目标装备存在损失的星级,请先恢复强化星级",
EquipStar014 = "源装备不存在强化星级",
EquipInscript001 = "不是装备,不能铭刻",
EquipInscript002 = "此装备的铭刻等级已满",
EquipInscript003 = "此物品无法增加铭刻经验",
EquipInscript004 = "请先放入铭刻经验丹",
EquipInscript005 = "请先放入进行铭刻的装备",
EquipInscript006 = "请先放入铭刻转移的源装备或铭刻保护石",
EquipInscript007 = "请先放入铭刻转移的目的装备",
EquipInscript008 = "目的装备不是装备类型,不能进行铭刻转移",
EquipInscript009 = "不是装备或铭刻保护石",
EquipInscript010 = "源装备没有铭刻过,不能转移",
EquipInscript011 = "没有对应的铭刻保护石,不能转移",
EquipInscript012 = "转移材料的等级超过主装备可承受铭刻等级上限,不能转移",
EquipInscript013 = "转移材料的经验超过主装备可承受铭刻经验上限,不能转移",
EquipInscript014 = "铭刻转移成功",
--装备合成
--EquipComposite001 = "<font color='#147ED7'>60级装备</font>",
EquipComposite002 = "<font color='#BC40F6'>80级装备</font>",
EquipComposite003 = "<font color='#BC40F6'>90级装备</font>",
EquipComposite004 = "<font color='#FF8F45'>1转装备</font>",
EquipComposite005 = "<font color='#FF8F45'>2转装备</font>",
--[[EquipComposite006 = "3转装备",
EquipComposite007 = "4转装备",
EquipComposite008 = "5转装备",
EquipComposite009 = "6转装备",]]
--EquipComposite011 = "<font color='#147ED7'>60级装备</font>",
EquipComposite012 = "<font color='#BC40F6'>80级装备</font>",
EquipComposite013 = "<font color='#BC40F6'>90级装备</font>",
EquipComposite014 = "<font color='#FF8F45'>1转装备</font>",
EquipComposite015 = "<font color='#FF8F45'>2转装备</font>",
--[[EquipComposite016 = "3转装备",
EquipComposite017 = "4转装备",
EquipComposite018 = "5转装备",
EquipComposite019 = "6转装备",]]
--EquipComposite021 = "<font color='#147ED7'>60级装备</font>",
EquipComposite022 = "<font color='#BC40F6'>80级装备</font>",
EquipComposite023 = "<font color='#BC40F6'>90级装备</font>",
EquipComposite024 = "<font color='#FF8F45'>1转装备</font>",
EquipComposite025 = "<font color='#FF8F45'>2转装备</font>",
--[[EquipComposite026 = "3转装备",
EquipComposite027 = "4转装备",
EquipComposite028 = "5转装备",
EquipComposite029 = "6转装备",]]
EquipComposite041 = "缺少合成装备",
EquipComposite042 = "此类装备无法合成",
EquipComposite043 = "开服时间未满%d天此装备无法合成",
EquipIdentify001 = "没有更多的属性槽,不能解锁",
EquipIdentify002 = "鉴定属性数量错误,不能鉴定",
EquipIdentify003 = "锁定的鉴定属性数量错误,不能鉴定",
EquipIdentify004 = "源装备没有鉴定属性,无需转移",
EquipIdentify005 = "源装备鉴定属性数量错误,不能转移",
EquipIdentify006 = "目的装备与源装备是同一件装备,不能转移",
EquipIdentify007 = "不是同部位的装备,不能转移",
EquipIdentify008 = "不可鉴定装备,不可解锁属性槽",
EquipIdentify009 = "不可鉴定装备,不可进行鉴定",
EquipIdentify010 = "源装备不可鉴定,不可进行鉴定属性转移",
EquipIdentify011 = "目标装备不可鉴定,不可进行鉴定属性转移",
EquipLog001 = "装备强化费用", --for log
EquipLog002 = "装备强化增加成功率", --for log
EquipLog003 = "恢复损失强化星级费用", --for log
EquipLog004 = "装备强化星级转移费用", --for log
EquipLog005 = "装备铭刻扣除经验道具", --for log
EquipLog006 = "装备铭刻扣除费用", --for log
EquipLog007 = "装备铭刻转移扣除费用", --for log
EquipLog008 = "装备铭刻转移扣除道具", --for log
EquipLog009 = "装备合成扣除装备材料", --for log
EquipLog010 = "装备合成增加装备", --for log
EquipLog011 = "装备鉴定属性槽解锁", --for log
EquipLog012 = "装备鉴定的消费", --for log
EquipLog013 = "装备鉴定时的锁定属性", --for log
EquipLog014 = "装备鉴定属性转移消费", --for log
--技能书使用
UseSkillBook001 = "还没有学习上一级的技能",
UseSkillBook002 = "已经学会该技能",
UseSkillBook003 = "职业不符,不能使用",
--交易行一分类
Consignment01 = "攻击装备",
Consignment02 = "防御装备",
Consignment03 = "属性道具",
Consignment04 = "日常物品",
--交易行二分类
Consignment001 = "武器",
Consignment002 = "衣服",
Consignment003 = "头盔",
Consignment004 = "项链",
Consignment005 = "勋章", --暂未使用
Consignment006 = "手镯",
Consignment007 = "戒指",
Consignment008 = "腰带",
Consignment009 = "鞋子",
Consignment010 = "宝石",
Consignment011 = "兵魂材料",
Consignment012 = "翅膀相关",
Consignment013 = "装备素材",
Consignment014 = "回复药品",
Consignment015 = "增益药品",
Consignment016 = "日常物品",
Consignment017 = "行会相关",
Consignment018 = "龙珠道具",
Consignment019 = "座驾相关",
Consignment020 = "其他物品",
Consignment021 = "技能秘籍",
--战绩系统
Exploit001 = "小试身手",
Exploit002 = "杀意波动",
Exploit003 = "嗜血狂暴",
Exploit004 = "疯狂杀戮",
Exploit005 = "杀神附体",
Exploit006 = "遇神杀神",
Exploit007 = "杀神无双",
Exploit008 = "超神杀戮",
--行会攻城战
GuildSiege001 = "<(c0xFFF11717)史上最激烈的攻城战>就要开始了!兄弟们上线了吗?",
GuildSiege002 = "<(c0xFFF11717)史上最激烈的攻城战>就要开始了!大家准备好装备没?",
GuildSiege003 = "<(c0xFFF11717)史上最激烈的攻城战>就要开始了!大家准备好药品没?",
GuildSiege004 = "<(c0xFFF11717)史上最激烈的攻城战>马上开始了!首领们准备好带队攻城了!",
GuildSiege005 = "战斗号角响起,沙尘漫天地,呐喊冲云霄,<(c0xFFF11717)攻城战>击鼓开始!",
GuildSiege006 = "", --本条信息无用
GuildSiege007 = "<(c0xFF21EDFF)守城大将>在英雄城成功被击杀附近玩家获得一个减伤的buff!",
GuildSiege008 = "<(c0xFF21EDFF)皇宫传送门>已激活,有占领皇宫资格的行会成员冲啊!争分夺秒抢占皇宫啊!",
GuildSiege009 = "所属:%s",
GuildSiege010 = "请留空一个空格放置玉玺",
GuildSiege011 = "<(c0xFF21EDFF)皇宫玉玺>被行会<(c0xFF21EDFF)%s>获取。守方兄弟好好守住,攻方兄弟会来袭汹汹啊!",
GuildSiege012 = "<(c0xFF21EDFF)皇宫玉玺>重新回到皇位,至高皇位谁敢取下?",
GuildSiege013 = "傲视群雄!<(c0xFF21EDFF)%s>的兄弟们齐心协力打退所有敌人!!获得今晚的攻城胜利!!",
GuildSiege014 = "可惜本次没有行会有绝对实力占领皇宫,期待下一次攻城再战",
GuildSiege015 = "攻城胜利的奖励已通过邮件发给<(c0xFF21EDFF)英雄城、英雄皇宫中奋斗的胜利行会成员>,请及时查收",
GuildSiege016 = "攻城战胜利奖励",
Guildsiege017 = "恭喜贵行会在本次攻城战获得胜利!请再接再厉在下一次攻城战更激情!",
Guildsiege018 = "背包格子不足,不能领取福利",
Guildsiege019 = "该官位奖励当天已被领取",
Guildsiege020 = "花%d元宝召唤%d名弓箭守卫%d分钟",
Guildsiege021 = "你的行会没有临时占领皇宫,无法召唤守卫",
Guildsiege022 = "守卫仍在,暂无法召唤",
Guildsiege023 = "召唤守卫成功,守卫将猛烈攻击来袭敌人",
Guildsiege024 = "您的元宝不足,无法召唤",
Guildsiege025 = "你当天已领取官位奖励",
Guildsiege026 = "膜拜城主(%d/%d)",
Guildsiege027 = "贴金(直接花费%d元宝)",
Guildsiege028 = "抹黑(直接花费%d元宝)",
Guildsiege029 = "英雄城没有被行会占领,无法操作",
Guildsiege030 = "今天膜拜次数已满,请明天再膜拜",
Guildsiege031 = "背包空间不足,请先清理背包",
Guildsiege032 = "您的元宝不足,无法贴金",
Guildsiege033 = "您的元宝不足,无法抹黑",
Guildsiege034 = "【【虚位以待】】",
Guildsiege035 = "<(c0xFF21EDFF)复活旗>已被行会<(c0xFF21EDFF)%s>占领。赶紧蹲守复活点来他2个干一双!",
Guildsiege036 = "<(c0xFF21EDFF)复活旗>被击杀,变回无归属状态",
Guildsiege037 = "<(c0xFF21EDFF)皇宫传送门>已激活,有占领皇宫资格的行会成员冲啊!<(c0xFF21EDFF)争分夺秒抢占皇宫>!",
Guildsiege038 = "当前不在攻城期间,无需召唤守卫",
Guildsiege039 = "<(n%s)>对雕像贴金了,英雄城所有成员<(c0xFF00FF00)伤害加成>了!他们要横扫天下吗?&<威严贴金/M英雄遗迹:0:0:英雄城主>$",
Guildsiege040 = "<(n%s)>对雕像抹黑了,英雄城所有成员<(c0xFFFF0000)伤害降低>了!他们要给全服玩家狙击?&<恶意抹黑/M英雄遗迹:0:0:英雄城主>$",
Guildsiege041 = "出场景",--清除玉玺原因记录
Guildsiege042 = "被杀",--清除玉玺原因记录
Guildsiege043 = "结束",--清除玉玺原因记录
GuildSiege044 = "城主", --攻城职位名称
GuildSiege045 = "副城主",
GuildSiege046 = "长老",
GuildSiege047 = "长老",
GuildSiege048 = "长老",
Guildsiege049 = "皇宫被来势汹汹的<(c0xFF21EDFF)%s>临时占领!攻方兄弟不要急,击杀<(c0xFF21EDFF)守城大将拿减伤Buff>再组织进攻!!",
Guildsiege050 = "只有会长可发布攻城战指令",
Guildsiege051 = "您已在攻城区域中",
Guildsiege052 = "指令冷却中,请稍后再下设置指令",
Guildsiege053 = "非攻城战时间,不能发布攻城战指令",
Guildsiege054 = "行会资金不足,不能发布攻城战指令",
Guildsiege055 = "开服攻城元宝奖励",
Guildsiege056 = "伟大的城主!在您的英明带领下,<(c0xFF21EDFF)开服第三天攻城战>,您与您的行会成员一起成功拿下英雄城!\\系统给予<(c0xFFFFFF00)10000元宝>奖励!\\<发红包/@@showWin,GameRobRedPacketModule>犒劳您的勇士们吧!",
GuildsiegeCmd051 = "全体进攻,冲啊!",
GuildsiegeCmd052 = "全体集合,",
GuildsiegeCmd053 = "全体撤退!",
--行会相关
Guild001 = "金币不足,不能捐献",
Guild002 = "今日捐献总金额超过超过最大可捐献上限",
Guild003 = "行会捐献金币", --for log
Guild004 = "行会捐献道具不足",
Guild005 = "道具%s不足,无法投入",
Guild006 = "投入行会升级材料", --for log
Guild007 = "你尚未加入行会,无法升级行会等级",
Guild008 = "行会资金不足,无法升级行会",
Guild009 = "行会升级材料不足,无法升级行会",
Guild010 = "行会等级达到上限,无法升级行会",
Guild011 = "行会升级冷却中,无法升级行会",
Guild012 = "今日捐献道具超过超过最大可捐献上限",
Guild013 = "您没有投入任何材料",
Guild014 = "您成功投入行会材料: ",
Guild015 = "行会神树等级达到上限,无法充能",
Guild016 = "神树精华不足,无法充能",
Guild017 = "行会神树充能", --for log
Guild018 = "行会神树充能扣除道具", --for log
Guild019 = "摘取行会神树果实", --for log
Guild020 = "捐献金币数量为0,不能捐献",
Guild021 = "捐献道具数量为0,不能捐献",
Guild022 = "本次捐献无法获得收益,不能捐献",
Guild023 = "行会神树果实已经被摘取一空",
Guild024 = "行会贡献不足,无法摘取",
Guild025 = "神树果实每人每天可摘取%d颗",
Guild026 = "今日神树充能次数已满,无法充能",
Guild027 = "神树尚未成熟,无法摘取果实",
Guild028 = "神树结果期结束!行会神树恢复为幼苗!",
Guild029 = "今日捐献道具数量超过超过最大可捐献上限",
Guild030 = "%s摘取了一颗<(c0xFF21EDFF)%s>",
Guild031 = "神树到达开花期,当前是%s, 回馈行会资金%d",
Guild032 = "神树到达结果期,当前是%s, 回馈行会资金%d",
Guild033 = "本轮神树果实已被摘取完毕",
Guild034 = "本服行会结果期的神树已经回归到幼苗期,未结果的神树进程不变,请成员们继续充能",
Guild035 = "今日行会累积捐献资金不足,不能领取福利",
Guild036 = "您今天已经过领取行会福利",
Guild037 = "领取行会福利", --for log
Guild038 = "行会材料数量已满无法投入",
Guild039 = "投入材料数量错误,无法投入",
Guild040 = "行会捐献令牌", --for log
Guild041 = "幼苗期",
Guild042 = "成熟期",
Guild043 = "开花期",
Guild044 = "结果期",
--果实品质名称
Guild045 = "缺少营养",
Guild046 = "捉虫除草",
Guild047 = "缓慢成长",
Guild048 = "精神奕奕",
Guild049 = "圆润饱满",
Guild050 = "硕果累累",
Guild051 = "<(c0xFF21EDFF)%s>进行行会捐献,捐献了<(c0xFF21EDFF)金币 x %d>",
Guild052 = "<(c0xFF21EDFF)%s>进行行会捐献,捐献了<(c0xFF21EDFF)%s x %d>",
Guild053 = "<(c0xFF21EDFF)%s>投入行会材料: ",
Guild055 = "开启活动守护神树,需要消耗<(c0xFF21EDFF)行会资金%d>,是否确认开启?",
Guild056 = "<(c0xFF21EDFF)%s>进行行会捐献,捐献了<(c0xFF21EDFF)元宝 x %d行会资金增加 %d>",
Guild057 = "捐献%d万金币成功获得行会贡献<(c0xFF21EDFF)%d>",
Guild058 = "捐献%d百元宝成功获得行会贡献<(c0xFF21EDFF)%d>",
GuildDialog01 = "开启守护神树活动",
GuildDialog02 = "进入守护神树活动",
GuildDialog03 = "进入树海平原",
GuildDialog04 = "副本详细说明",
GuildDialog05 = "返回",
GuildDialog06 = "加入行会",
GuildFubenDesc = "守护神树活动说明:\\1、活动仅限<(c0xFFF8B21E)有加入行会的玩家>参与.\\2、每天<(c0xFFF8B21E)19-22点>,行会首领、副首领、官员有权利开启本活动.\\3、活动维持<(c0xFFF8B21E)15分钟>,成员需要击败<(c0xFFF8B21E)10波>怪物守护神树.若神树血量为零,则守护失败.\\3、成功守护神树的行会成员将会获得<(c0xFFF8B21E)邮件奖励>.\\\\树海平原地图说明:\\1、地图<(c0xFFF8B21E)每天上午22:00-23:59>开启,并每<(c0xFFF8B21E)间隔1分钟>刷出新一波精英怪\\2、行会成员可以在本地图完成<(c0xFFF8B21E)行会任务>.",
--行会任务
GuildTask001 = "行会任务已经刷新,请各位成员再接再厉",
GuildTask002 = "请先完成行会任务",
GuildTask003 = "你已经领取过今天的奖励啦",
GuildTask004 = "行会贡献不足,不能领取行会任务奖励",
GuildTask005 = "领取行会任务奖励", --for log
GuildTask006 = "22:00-23:59树海平原才开启",
--行会任务描述
GuildTaskDesc101 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海稻草人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc102 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海兽人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc103 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海多角虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc104 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海毒牙><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc201 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海稻草人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc202 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海兽人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc203 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海多角虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc204 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海毒牙><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc301 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海稻草人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc302 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海兽人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc303 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海多角虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc304 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海毒牙><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc401 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海食人花><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc402 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc403 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海蜥蜴><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc501 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海食人花><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc502 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc503 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海蜥蜴><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc601 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海食人花><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc602 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc603 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海蜥蜴><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc701 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海玄虎><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc702 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海战魂><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>",
GuildTaskDesc703 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魅灵><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>",
GuildTaskDesc801 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海玄虎><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc802 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海战魂><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>",
GuildTaskDesc803 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魅灵><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>",
GuildTaskDesc901 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔锤><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc902 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海近卫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc1001 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔锤><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
GuildTaskDesc1002 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海近卫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>",
--行会活动-守护神树
GuildTreeAct001 = "<FONT COLOR='#FFEA00'>守护神树</FONT>",
GuildTreeAct002 = "<(c0xFFFFEA00)活动时间:>\\<(c0xFFFFDAAD)每天><(c0xFF21EDFF)19:00——22:00>\\<(c0xFFFFEA00)活动详情:>\\<(c0xFFFFDAAD)1.在活动时间内,行会官员有权利开启本活动.\\2.活动开启后维持><(c0xFF21EDFF)15分钟><(c0xFFFFDAAD),行会成员可通过福利界面进入活动场景\\3.成员需要击败><(c0xFF21EDFF)10波><(c0xFFFFDAAD)怪物,保护神树.若神树血量为零,则守护失败.>",
GuildTreeAct003 = "每天19点——22点才能开启活动",
GuildTreeAct004 = "守护神树已经开启",
GuildTreeAct005 = "守护神树已经开启,请本行会全体成员投入战斗!<我要参战/@@showWin,GameGuildHallModule,4>",
GuildTreeAct006 = "守护神树尚未开启",
GuildTreeAct007 = "需要帮主、副帮主或官员才能开启",
GuildTreeAct008 = "<(c0xFF21EDFF)第%d>波怪出现!请全体行会成员迅速击败怪物守护神树!<我要参战/@@showWin,GameGuildHallModule,4>",
GuildTreeAct009 = "守护神树活动今天已经进行完毕",
GuildTreeAct010 = "<(c0xFFF11717)神树被怪物吞噬,守护失败!明天请大家继续努力!>",
GuildTreeAct011 = "完胜!<(c0xFF21EDFF)%s >行会击败所有怪物,成功守护神树!全体参战人员获得丰厚奖励!",
GuildTreeAct012 = "您已经在副本中,不能进入活动",
GuildTreeAct013 = "行会资金不足,不能开启",
GuildTreeAct014 = "守护神树活动数据异常",
GuildTreeAct015 = "守护神树活动通关", --for log
GuildTreeActMTitle = "行会-守护神树活动奖励",
GuildTreeActMCont = "由于您的英勇作战,成功守护了行会神树,特此奖励!",
GuildTreeActPanel = "怪物波数:%d/%d",
GuildWar001 = "<FONT COLOR='#FFEA00'>攻城战</FONT>",
GuildWar002 = "<(c0xFFFFEA00)活动时间:>\\开服的<(c0xFF21EDFF)第三天>晚上20:00-21:00,然后<(c0xFF21EDFF)每周二、周四、周六>晚上20:00-21:00\\<(c0xFFFFEA00)活动详情:>\\<(c0xFFFFDAAD)1.在活动当天19:00,等级><(c0xFF21EDFF)大于2级><(c0xFFFFDAAD)的行会将获得占领皇宫资格,行会需要抢先临时占领皇宫><(c0xFF21EDFF)一直到21:00><(c0xFFFFDAAD),即可获得攻城战胜利.\\2.活动开启后,玩家可以通过占领场景目标><(c0xFF21EDFF)复活旗><(c0xFFFFDAAD)占领复活点.>\\3.开服第三天<(c0xFF21EDFF)攻城胜利的行会首领>将获得1件<(c0xFF21EDFF)魔神套装>",
--装备合成(不使用)
EquipHecheng001 = "<FONT COLOR='#BC40F6'>80级熔铸装备</FONT>",
EquipHecheng002 = "<FONT COLOR='#BC40F6'>90级熔铸装备</FONT>",
EquipHecheng003 = "<FONT COLOR='#BC40F6'>100级熔铸装备</FONT>",
EquipHecheng004 = "100级装备",
EquipHecheng005 = "100级装备",
EquipHecheng006 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
EquipHecheng007 = "物品合成成功",
EquipHecheng008 = "背包空间不足,不能合成",
EquipHecheng009 = "经验神珠",
EquipHecheng010 = "翅膀材料",
EquipHecheng011 = "药物道具",
EquipHecheng012 = "攻击龙珠",
EquipHecheng013 = "物防龙珠",
EquipHecheng014 = "魔防龙珠",
EquipHecheng015 = "暴击龙珠",
EquipHecheng016 = "内劲龙珠",
EquipHecheng017 = "技能道具",
EquipHecheng018 = "经验魔盒",
EquipHecheng019 = "<FONT COLOR='#BC40F6'>110级熔铸装备</FONT>",
EquipHecheng020 = "<FONT COLOR='#BC40F6'>120级熔铸装备</FONT>",
EquipHecheng021 = "11转装备",
EquipHecheng022 = "熔铸精华",
EquipHecheng023 = "<FONT COLOR='#F11717'>100级上古装备</FONT>",
EquipHecheng024 = "<FONT COLOR='#F11717'>110级上古装备</FONT>",
EquipHecheng025 = "<FONT COLOR='#F11717'>120级上古装备</FONT>",
EquipHecheng026 = "<FONT COLOR='#F11717'>麻痹戒指</FONT>",
EquipHecheng027 = "<FONT COLOR='#F11717'>神力戒指</FONT>",
EquipHecheng028 = "<FONT COLOR='#F11717'>防御戒指</FONT>",
mt00001 = "您的背包空间不足,请至少空余%d个背包空格!",
mt00002 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFF0000)%d>,无法进行操作!",
mt00003 = "您的%s不足<(c0xFFFF0000)%d>个,无法进行操作!",
mt00004 = "确定",
mt00005 = "取消",
mt00031 = "欢迎使用传送功能,在这里可以直接到达你想要去的地方!\\不过传送可不是免费的,传送到其他地方需要消耗一定的金币\\\\",
mt00032 = "等级需达到<(c0xFFF11717)%d级>后才能传送到此地图",
mt00051 = "立即购买",
mt00052 = "关闭",
mt00053 = "(%d级)",
mt00054 = "(%d转)",
mt00055 = "等级需达到<(c0xFFF11717)%d转>后才能传送到此地图",
equipPosStrong001 = "等级不足%d,不能提升",
equipPosStrong002 = "<(c0xFFFFFF00)部位提升不能高于当前可提升最高等级,><(c0xFF00FF00)提升人物转数可增加部位提升等级>",
equipPosStrong003 = "<(c0xFFFFFF00)部位等级已达最高级,无法提升>",
equipPosStrong004 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法提升",
equipPosStrong005 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)>,无法全部提升",
equipPosStrong006 = "<(c0xFFFFFF00)无可提升部位,请检查><(c0xFF00FF00)是否已达等级上限><(c0xFFFFFF00),未达上限则可><(c0xFF00FF00)提升转数增加等级>",
equipPosStrong007 = "<(n%s)>将启兵系统中的所有部位提升至%d级战力飙升&<启兵提升/@@showWin,GameFoundryModule,3>$",
--战神转生
--转生副本
Circle001 = "当前波数: %d波",
Circle002 = "历史最高波数: %d波",
Circle003 = "今日重置: %s",
Circle004 = "可重置",
Circle005 = "无重置次数",
Circle006 = "进入副本(%d/%d)",
Circle007 = "副本扫荡",
Circle008 = "重置副本",
Circle009 = "副本详细说明",
Circle010 = "<(c0xFFE78424)转生副本说明:>\\<(c0xFFFFDAAD)1、在转生副本中消灭怪物就可以获得修为修为将在退出副本时统一结算\\2、进入副本除了初始的怪物外还可以通过按钮召唤额外的怪物\\3、转数越高进入副本可获得越高的奖励但召唤的消耗也更多>",
Circle011 = "进入转生副本需要角色等级达到%d级或以上,您不符合条件",
Circle012 = "今日副本次数已用完,请明天再来挑战",
Circle013 = "当前你已经在副本中,不能进入转生副本",
Circle014 = "已达到最高层数,你可以选择重置副本重新进入",
Circle015 = "已达到最高层数,你可以选择副本扫荡获取收益",
Circle016 = "开服第一天不可重置副本",
Circle017 = "你今日已经重置过副本,不可再重置",
Circle018 = "重置成功,当前波数为第1波",
Circle019 = "转生使者",
Circle020 = "<(c0xFF1AE51A)%d秒后>将刷出<(c0xFF00FF00)第%d波怪物>,请做好迎战准备!",
Circle021 = "<(c0xFF1AE51A)第%d波>怪物已刷出,<(c0xFF00FF00)5分钟内>全部消灭通关,超时通关失败!",
Circle022 = "当前波数已是历史最高波数,你可以通过重置副本重新开始扫荡",
Circle023 = "当前波数已是历史最高波数,明日可以重新开始扫荡",
Circle024 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
Circle025 = "扫荡成功",
Circle026 = "返回",
Circle027 = "当前波数为第1波不可重置副本",
Circle028 = "65级以后的玩家在这里可以进行转生挑战!",
Circle029 = "确认",
Circle030 = "取消",
Circle031 = "<(c0xFFFFDAAD)重置副本会将当前波数重置为第1波\\ 每天只有一次重置机会!\\ 是否确认重置转生副本?>",
Circle032 = "<(c0xFF1AE51A)%d秒后>将刷出第%d波怪物<(c0xFF1AE51A)5分钟内>全部消灭可通关并使<(c0xFF1AE51A)转数突破到%d转>",
Circle033 = "<(c0xFF1AE51A)第%d波>怪物已刷出,<(c0xFF1AE51A)5分钟内>全部消灭可通关并使<(c0xFF1AE51A)转数突破到%d转>",
Circle034 = "通关第%d波可使转数突破到%d转",
Circle035 = "通关第%d波(当前波),可使转数突破达到%d转",
Circle036 = "快速购买修为",
Circle037 = "<(c0xFF00FF00)第%d波>怪物已出现,<(c0xFF00FF00)全部击败>后会刷出下波怪物",
Circle038 = "恭喜您消灭了副本内全部怪物!",
Circle039 = "<(c0xFF00FF00) 第%d波>",
Circle040 = "当前波数怪物全部消灭后刷出下一波,副本共有%d波副本结束时将根据已通的波数给予奖励",
Circle041 = "上次通关的奖励未领取,请先领取奖励再挑战",
Circle042 = "<(c0xFFFFDAAD) 很遗憾,您本次转生副本没有通\\过任何一波挑战,没获得任何奖励\\\\ 请您提升自己实力,再来尝试!>",
Circle043 = "<(c0xFFFFDAAD) 您本次副本共通过><(c0xFF00FF00)%d波><(c0xFFFFDAAD)挑战\\ 获得如下奖励: ><(c0xFF00FF00)%d修为>\\\\<(c0xFFFFDAAD)温馨提示:花费><(c0xFF00FF00)%d元宝领取双倍奖励><(c0xFFFFDAAD)\\ 性价比超高哦!>",
Circle044 = "单倍领取",
Circle045 = "双倍领取",
Circle046 = "领奖成功",
Circle047 = "领取上次奖励",
Circle048 = "<(c0xFFFFDAAD)无上次副本奖励数据>",
Circle049 = "<(c0xFFFFDAAD)您上次副本共通过><(c0xFF00FF00)%d波><(c0xFFFFDAAD)挑战\\获得如下奖励: ><(c0xFF00FF00)%d修为>",
Circle050 = "免费领取",
Circle051 = "双倍领取(%d元宝)",
Circle052 = "是否确定花费%d元宝领取双倍奖励%d修为",
Circle053 = "<(c0xFFFFDAAD) 您已通过转生副本><(c0xFF00FF00)全部21波挑战>\\<(c0xFFFFDAAD) 获得如下奖励:> <(c0xFF00FF00)%d修为>\\\\<(c0xFFFFDAAD)温馨提示:花费><(c0xFF00FF00)%d元宝领取双倍奖励><(c0xFFFFDAAD)\\ 性价比超高哦!>",
CircleFB001 = "副本剩余怪物<(c0xFFfdd912)(%d/%d)>",
CircleFB002 = "副本内怪物已刷出,<(c0xFF00FF00)消灭可得修为>,点击按钮可召唤<(c0xFF00FF00)额外怪物>",
CircleFB003 = "<(c0xFF00FF00)召唤怪物>已刷出,消灭后可获得<(c0xFF00FF00)%d修为>",
CircleFB004 = "当前获得修为:<(c0xFFfdd912)%d>",
CircleFB005 = "<(c0xFFfdd912)恭喜您成功通过副本!>\\<(c0xFFFFDAAD) 击败怪物:><(c0xFF00FF00)%d>\\<(c0xFFFFDAAD) 获得修为:><(c0xFF00FF00)%d>",
CircleFB006 = "<(c0xFFFFDAAD)您本次副本还有><(c0xFFfdd912)额外召唤怪><(c0xFFFFDAAD)物获\\ 得修为的机会><(c0xFFfdd912)还未使用><(c0xFFFFDAAD)\\ 是否仍要退出副本?>",
CircleFB007 = "暂不退出",
CircleFB008 = "退出",
CircleFB009 = "该操作你已使用过",
CircleFB010 = "转生副本",
CircleFB011 = "剩余时间",
CircleFB012 = "副本信息",
CircleFB013 = "<(c0xFFD1BC8D)副本说明:>在副本中<(c0xFFfdd912)消灭怪物>可获得修为,可以点击<(c0xFFfdd912)按钮召唤>额外的怪物,获得更多的修为哦!\\<(c0xFFfdd912)(修为将在副本结束时给予)>",
CircleFB014 = "<(c0xFFFFDAAD) 您在本次副本中><(c0xFFFFFF00)没有获得><(c0xFFFFDAAD)任何修为>\\\\<(c0xFFFFFF00)提示:><(c0xFFFFDAAD)副本中击败怪物就可以获得修为\\ 且可以通过按钮召唤额外的怪物哦>",
CircleDialog001 = "转生副本·%d波",
CircleDialog002 = "%d修为",
CircleDialog003 = "挑战转生副本·%d层需要角色等级达到%d转%d级或以上您不符合条件",
CircleDialog004 = "<font color='#FFDAAD'>恭喜您通关</font><font color='#F8B21E'>转生副本·%d波</font><br><font color='#FFDAAD'>您已获得如下奖励:</font><font color='#F8B21E'>%d修为</font><br><br><font color='#FFDAAD'>是否开始下一波继续挑战?</font>",
CircleDialog005 = "<font color='#FFDAAD'>您在挑战</font><font color='#F8B21E'>转生副本·%d波</font><font color='#FFDAAD'>时由于<br>挑战超时,失败了<br><br>请您提升自己实力,再来尝试!</font>",
CircleDialog006 = "<font color='#FFDAAD'>恭喜您通过</font><font color='#F8B21E'>转生副本·%d波</font><font color='#FFDAAD'>挑战<br>您已获得如下奖励:</font><font color='#F8B21E'>%d修为</font>",
CircleDialog007 = "<font color='#FFDAAD'> 挑战</font><font color='#F8B21E'>转生副本·%d波</font><font color='#FFDAAD'>需要<br>等级等于大于</font><font color='#F8B21E'>%d级</font><font color='#FFDAAD'>,您不符合条件</font>",
CircleDialog008 = "<font color='#FFDAAD'>本次扫荡将进行</font><font color='#F8B21E'>%d-%d波</font><font color='#FFDAAD'>挑战扫荡<br>将消耗:</font>%d金币<br><font color='#FFDAAD'>将获得:</font>%d修为<br><font color='#FFDAAD'>是否进行扫荡</font>",
CircleDialog009 = "您已经挑战成功最高波数",
CircleNew001 = "已达最高转数",
CircleNew002 = "等级不足,不能转生",
CircleNew003 = "需要%s %d个",
CircleNew004 = "恭喜你成功转生到<(c0xFF21EDFF)%d转>",
CircleNew005 = "<(n%s)>成功转生到<(c0xFF21EDFF)%d转>",
CircleNew006 = "当日兑换次数已满",
CircleNew007 = "兑换需要修为%d",
CircleNew008 = "兑换获得%d经验",
WingActivation01 = "还没吞噬满,不能激活",
WingActivation02 = "该翅膀已经激活",
WingActivation03 = "没有该翅膀",
WingActivation04 = "%s已经吞噬满了",
WingActivation05 = "激活成功",
ir103 = "%s不够",
ir105 = "金币不够",
ir106 = "绑元不够",
ir107 = "元宝不够",
ir108 = "羽魂不够",
zf045 = "你身上没有可维修的装备.",
zf044 = "您所穿戴的装备已全部修理完毕.",
RefreshTime001 = "全天",
RefreshSpace001 = "5分钟",
RefreshTime002 = "全天",
RefreshSpace002 = "5分钟",
RefreshScene001 = "英雄遗迹",
RefreshTime003 = "全天",
RefreshSpace003 = "5分钟",
RefreshTime004 = "全天",
RefreshSpace004 = "5分钟",
RefreshScene002 = "万虫窟",
RefreshTime005 = "全天",
RefreshSpace005 = "5分钟",
RefreshTime006 = "全天",
RefreshSpace006 = "5分钟",
RefreshScene003 = "石墓洞穴",
RefreshTime007 = "全天",
RefreshSpace007 = "5分钟",
RefreshTime008 = "全天",
RefreshSpace008 = "5分钟",
RefreshScene004 = "三圣寺院",
RefreshTime009 = "全天",
RefreshSpace009 = "5分钟",
RefreshTime010 = "全天",
RefreshSpace010 = "5分钟",
RefreshScene005 = "月魔洞",
RefreshTime011 = "全天",
RefreshSpace011 = "5分钟",
RefreshTime012 = "全天",
RefreshSpace012 = "5分钟",
RefreshScene006 = "牛魔墓地",
RefreshTime013 = "全天",
RefreshSpace013 = "5分钟",
RefreshTime014 = "全天",
RefreshSpace014 = "5分钟",
RefreshScene007 = "狐狸山谷",
RefreshTime015 = "全天",
RefreshSpace015 = "5分钟",
RefreshTime016 = "全天",
RefreshSpace016 = "5分钟",
RefreshScene008 = "火龙熔岩",
--任务导航
QuestNaviTitle1Desc1 = "我要装备",
QuestNaviTitle2Desc1 = "我要升级",
QuestNaviTitle3Desc1 = "我要金币",
QuestNaviTitle4Desc1 = "我要材料",
QuestNaviTitle5Desc1 = "我要更强",
QuestNaviTitle6Desc1 = "<FONT COLOR='#21EDFF'>[翅膀]</FONT>",
QuestNaviTitle7Desc1 = "<FONT COLOR='#FFEA00'>[BOSS]</FONT>",
QuestNaviTitle8Desc1 = "<FONT COLOR='#B0E2FF'>[社交]</FONT>",
QuestNaviTitle9Desc1 = "<FONT COLOR='#FF00FF'>[装备]</FONT>",
QuestNaviTitle10Desc1 = "<FONT COLOR='#21EDFF'>[座驾]</FONT>",
QuestNaviHangHui1Desc1 = "<我要加入行会/@@showWin,GameGuildListModule,0>",
QuestNaviHangHui2Desc1 = "<我要加入行会/@@showWin,GameGuildListModule,0>",
QuestNaviExp1Desc1 = "<闯天关/@@showWin,GameChuangTianGuanModule,0>",
QuestNaviExp2Desc1 = "<闯天关/@@showWin,GameChuangTianGuanModule,0> <职业宗师/@@showWin,GameJobMasterModule,0>",
QuestNaviDuMo1Desc1 = "<寻宝/@@showWin,GameTreasureModule,0>",
QuestNaviDuMo2Desc1 = "<寻宝/@@showWin,GameTreasureModule,0> <激战BOSS/@@showWin,GameBossModule,0>",
QuestNaviDuMo3Desc1 = "<魔窟/M英雄遗迹:0:0:魔窟勇士> <副本/@@showWin,GameTeamCopyModule,1> <秘宝/@@showWin,GameTreasureModule,0> <BOSS/@@showWin,GameBossModule,0>",
QuestNaviEquip1Desc1 = "<强化/@@showWin,GameFoundryModule,0>",
QuestNaviEquip2Desc1 = "<强化/@@showWin,GameFoundryModule,0> <合成/@@showWin,GameFoundryModule,4>",
QuestNaviEquip3Desc1 = "<强化/@@showWin,GameFoundryModule,0> <合成/@@showWin,GameFoundryModule,4> <鉴定/@@showWin,GameFoundryModule,5>",
QuestNaviEquip4Desc1 = "<强化/@@showWin,GameFoundryModule,0> <鉴定/@@showWin,GameFoundryModule,5> <铭刻/@@showWin,GameFoundryModule,2>",
QuestNaviSoul1Desc1 = "<金砖/@@showWin,GameShopModule,1>",
QuestNaviSoul2Desc1 = "<悬赏/M英雄遗迹:0:0:悬赏榜> <金砖/@@showWin,GameShopModule,1>",
QuestNaviSoul3Desc1 = "<悬赏/M英雄遗迹:0:0:悬赏榜> <金砖/@@showWin,GameShopModule,1>",
QuestNaviWing1Desc1 = "<提升翅膀/@@showWin,GamePropertyRoleModule,1>",
QuestNaviWing2Desc1 = "<提升翅膀/@@showWin,GamePropertyRoleModule,1>和<获取材料/M英雄遗迹:255:334:悬赏榜>",
QuestBoss1Desc1 = "<野外BOSS/@@showWin,GameBossModule,0>和<世界BOSS/@@showWin,GameBossModule,1>",
QuestBoss2Desc1 = "<野外BOSS/@@showWin,GameBossModule,0>和<世界BOSS/@@showWin,GameBossModule,1>",
QuestJinBi1Desc1 = "<回收/M英雄遗迹:0:0:物品回收员>",
QuestJinBi2Desc1 = "<功勋/@@showWin,GameExploitModule,0> <回收/M英雄遗迹:0:0:物品回收员> <挂机/M英雄遗迹:0:0:传送员>",
QuestJinBi3Desc1 = "<副本/@@showWin,GameTeamCopyModule,0> <翅膀/@@showWin,GamePropertyRoleModule,1> <升星/@@showWin,GameFoundryModule,0>",
QuestJinBi4Desc1 = "<内劲/M英雄遗迹:0:0:试炼大师> <功勋/@@showWin,GameExploitModule,0> <升星/@@showWin,GameFoundryModule,0> <转生/@@showWin,GamePropertyRoleModule,1>",
QuestJinBi5Desc1 = "<爬塔/M英雄遗迹:0:0:幻境守卫> <龙珠/@@showWin,GamePropertyRoleModule,4> <转生/@@showWin,GamePropertyRoleModule,1> <座驾/@@showWin,GameCarModule,0>",
QuestJinBi6Desc1 = "<爬塔/M英雄遗迹:0:0:幻境守卫> <转生/@@showWin,GamePropertyRoleModule,1> <龙珠/@@showWin,GamePropertyRoleModule,4> <兵魂/@@showWin,GameArmSoulNewModule,0>",
QuestJinBi7Desc1 = "<内劲/M英雄遗迹:0:0:试炼大师> <副本/@@showWin,GameTeamCopyModule,1> <兵魂/@@showWin,GameArmSoulNewModule,0> <启兵/@@showWin,GameFoundryModule,3>",
QuestNaviZuoQi1Desc1 = "<提升座驾/@@showWin,GameMountModule,0>和<购买材料/@@showWin,GameShopModule,4>",
QuestNaviZuoQi2Desc1 = "<提升座驾/@@showWin,GameMountModule,0>、<购买材料/@@showWin,GameShopModule,4>和<团队爬塔/M英雄遗迹:0:0:幻境守卫>",
--强者之路
--我要装备
Navi1Title01 = "激战BOSS",
Navi1Desc01 = "<查看/@@showWin,GameBossModule,0>",
Navi1Title02 = "闯天关",
Navi1Desc02 = "<查看/@@showWin,GameChuangTianGuanModule,0>",
Navi1Title03 = "神炉系统",
Navi1Desc03 = "<查看/@@showWin,GameGodFurnaceModule,0>",
Navi1Title04 = "寻宝",
Navi1Desc04 = "<查看/@@showWin,GameTreasureModule,0>",
Navi1Title05 = "升阶翅膀",
Navi1Desc05 = "<查看/@@showWin,GamePropertyRoleModule,1>",
Navi1Title06 = "合成装备",
Navi1Desc06 = "<查看/@@showWin,GameFoundryModule,4>",
--我要升级
Navi2Title01 = "降妖除魔",
Navi2Desc01 = "<前往/M英雄遗迹:0:0:渡魔使者>",
Navi2Title02 = "经验副本",
Navi2Desc02 = "<前往/M英雄遗迹:0:0:经验副本>",
Navi2Title03 = "回收装备",
Navi2Desc03 = "<前往/M英雄遗迹:0:0:物品回收员>",
Navi2Title04 = "寻宝",
Navi2Desc04 = "<查看/@@showWin,GameTreasureModule,0>",
Navi2Title05 = "功勋任务",
Navi2Desc05 = "<查看/@@showWin,GameExploitModule,0>",
Navi2Title06 = "野外挂机",
Navi2Desc06 = "<前往/M英雄遗迹:0:0:传送员>",
Navi2Title07 = "打捆经验",
Navi2Desc07 = "<前往/M英雄遗迹:0:0:打捆商人>",
--我要金币
-- Navi3Title01 = "摇钱树",
-- Navi3Desc01 = "<查看/@@showWin,GameMoneyTreeModule,0>", --屏蔽强者之路中的摇钱树途径
Navi3Title02 = "功勋任务",
Navi3Desc02 = "<查看/@@showWin,GameExploitModule,0>",
Navi3Title03 = "寻宝",
Navi3Desc03 = "<查看/@@showWin,GameTreasureModule,0>",
Navi3Title04 = "超值购",
Navi3Desc04 = "<查看/@@showWin,GameOneMoneyBuyModule,0>",
Navi3Title05 = "打捆金币",
Navi3Desc05 = "<前往/M英雄遗迹:0:0:打捆商人>",
--我要材料
Navi4Title01 = "材料副本",
Navi4Desc01 = "<前往/M英雄遗迹:0:0:材料副本>",
Navi4Title02 = "闯天关",
Navi4Desc02 = "<查看/@@showWin,GameChuangTianGuanModule,0>",
Navi4Title03 = "圣兽幽谷",
Navi4Desc03 = "<前往/M英雄遗迹:0:0:圣兽使者>",
Navi4Title04 = "职业宗师",
Navi4Desc04 = "<查看/@@showWin,GameJobMasterModule,0>",
Navi4Title05 = "个人试炼",
Navi4Desc05 = "<前往/M英雄遗迹:0:0:试炼关主>",
Navi4Title06 = "宝藏传说",
Navi4Desc06 = "<查看/@@showWin,GameActivityModule,0>",
Navi4Title07 = "夜战龙城",
Navi4Desc07 = "<前往/M英雄遗迹:0:0:龙城暗部队长>",
Navi4Title08 = "魔灵秘宝",
Navi4Desc08 = "<前往/M英雄遗迹:0:0:摸金校尉>",
--我要更强
Navi5Title01 = "锻造系统",
Navi5Desc01 = "<查看/@@showWin,GameFoundryModule,0>",
Navi5Title02 = "升阶翅膀",
Navi5Desc02 = "<查看/@@showWin,GamePropertyRoleModule,1>",
Navi5Title03 = "座驾提升",
Navi5Desc03 = "<查看/@@showWin,GameCarModule,0>",
Navi5Title04 = "技能提升",
Navi5Desc04 = "<查看/@@showWin,GameSkillModule,0>",
Navi5Title05 = "神炉升级",
Navi5Desc05 = "<查看/@@showWin,GameGodFurnaceModule,0>",
Navi5Title06 = "转生",
Navi5Desc06 = "<查看/@@showWin,GamePropertyRoleModule,2>",
Navi5Title07 = "职业宗师",
Navi5Desc07 = "<查看/@@showWin,GameJobMasterModule,0>",
--任务栏快捷强者之路
Quest1Title = "我要装备",
Quest1Desc01 = "<合成/@@showWin,GameFoundryModule,4>",
Quest1Desc02 = "<寻宝/@@showWin,GameTreasureModule,0>",
Quest1Desc03 = "<BOSS/@@showWin,GameBossModule,0>",
Quest2Title = "我要升级",
Quest2Desc01 = "<回收/M英雄遗迹:0:0:物品回收员>",
Quest2Desc02 = "<除魔/M英雄遗迹:0:0:渡魔使者>",
Quest2Desc03 = "<副本/M英雄遗迹:0:0:经验副本>",
Quest3Title = "我要挑战",
Quest3Desc01 = "<天关/@@showWin,GameChuangTianGuanModule,0>",
Quest3Desc02 = "<宗师/@@showWin,GameJobMasterModule,0>",
Quest3Desc03 = "<个人试炼/M英雄遗迹:0:0:试炼关主>",
--团队副本
TeamFuben001 = "创建或加入队伍等级不足",
TeamFuben002 = "你已经在队伍中,不能操作",
TeamFuben003 = "你在副本中,不能操作",
TeamFuben004 = "体力不足%d,不能操作",
TeamFuben005 = "队伍已解散,不能加入",
TeamFuben006 = "队伍已进入副本,不能加入",
TeamFuben007 = "队伍已满员,不能加入",
TeamFuben008 = "<(n%s)>创建了队伍<(c0xFF21EDFF)“%s”>,邀请各路英雄加入!<加入队伍/@@joinTeamFuben,%d,%d>",
TeamFuben009 = "创建副本队伍%d秒后才能创建新的队伍",
TeamFuben010 = "系统招募冷却时间未到",
TeamFuben011 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作",
TeamFuben012 = "好友等级不足,不能加入队伍",
TeamFuben013 = "好友体力不足%d,不能加入队伍",
TeamFuben014 = "好友在副本中,不能加入队伍",
TeamFuben015 = "成功加入队伍",
TeamFuben016 = "被该队伍请离%d分钟后,才能再次加入",
TeamFuben017 = "好友被请离了队伍,%d分钟内不能入队",
TeamFuben018 = "距离上次邀请好友间隔不足%d秒",
TeamFuben019 = "好友已经加入副本队伍,不能邀请",
TeamFuben020 = "已向好友发出邀请,请等待回应",
TeamFuben021 = "创建团队副本队伍成功!",
TeamFuben022 = "<(n%s)>发布招募,邀请各路英雄加入队伍<(c0xFF21EDFF)“%s”>!<加入队伍/@@joinTeamFuben,%d,%d>",
TeamFuben023 = "发布成功,花费%d%s",
TeamFuben024 = "创建队伍成功,已离开之前所在队伍",
TeamFuben025 = "加入队伍成功,已离开之前所在队伍",
TeamFuben026 = "体力已满,使用道具失败",
TeamFuben027 = "你在副本队伍中,不能进入其他副本与活动!",
TeamFuben028 = "双方不是互为好友,无法邀请",
TeamFuben029 = "<(n%s)>在团队副本<(c0xFF21EDFF)“%s”> 中得到了:%s!",
TeamFuben030 = "红名不能进入团队副本队伍",
TeamFuben031 = "好友是红名,不能加入队伍",
TeamFuben032 = "当前场景不能创建或加入团队副本",
--团队副本界面描述
TeamFubenDesc001 = "云夷山谷",
TeamFubenDesc002 = "进入等级:78级",
TeamFubenDesc003 = "推荐战力:54000",
TeamFubenDesc004 = "推荐人数:1人",
TeamFubenDesc005 = "羽魂、装备",
TeamFubenDesc006 = "血刑地牢",
TeamFubenDesc007 = "进入等级:82级",
TeamFubenDesc008 = "推荐战力:63000",
TeamFubenDesc009 = "推荐人数:3人",
TeamFubenDesc010 = "羽魂、装备",
TeamFubenDesc011 = "猪王洞穴",
TeamFubenDesc012 = "进入等级:90级",
TeamFubenDesc013 = "推荐战力:84000",
TeamFubenDesc014 = "推荐人数:4人",
TeamFubenDesc015 = "羽魂、装备",
TeamFubenDesc016 = "熔荒遗城",
TeamFubenDesc017 = "进入等级:100级",
TeamFubenDesc018 = "推荐战力:141000",
TeamFubenDesc019 = "推荐人数:5人",
TeamFubenDesc020 = "羽魂、装备",
TeamFubenDesc021 = "寒山地洞",
TeamFubenDesc022 = "进入等级:110级",
TeamFubenDesc023 = "推荐战力:195000",
TeamFubenDesc024 = "推荐人数:5人",
TeamFubenDesc025 = "羽魂、装备",
--团队副本右侧面板提示
TeamFubenPanel001 = "剩余时间:",
TeamFubenPanel002 = "副本信息:",
TeamFubenPanel003 = "%s (%d / %d)",
TeamFubenPanel004 = "通关奖励:",
TeamFubenPanel005 = "<寻路/M%s:%d:%d>",
--团队副本邮件
TeamFubenMail001 = "团队副本通关成功奖励",
TeamFubenMail002 = "恭喜在本次团队副本中获得胜利!请再接再厉!",
--团队副本NPC
TeamFubenNPC001 = "每日领取体力",
TeamFubenNPC002 = "等级不足,不能领取",
TeamFubenNPC003 = "已达最高上限,不能领取",
TeamFubenNPC004 = "今日已领取过,请明日再来",
TeamFubenNPC005 = "领取成功",
--膜拜君主
WorshipMonarch001 = "金币不足,无法鼓舞",
WorshipMonarch002 = "元宝不足,无法鼓舞",
WorshipMonarch003 = "很遗憾,鼓舞失败",
WorshipMonarch004 = "鼓舞成功!提升至<(c0xFF21EDFF)%d>经验加成",
WorshipMonarch005 = "已经达到金币鼓舞上限",
WorshipMonarch006 = "已经达到元宝鼓舞上限",
WorshipMonarch007 = "<(c0xFF21EDFF)膜拜君主>开启,请大家速速前往英雄遗迹的<君主雕像区/M英雄遗迹:0:0:英雄城主>参与",
WorshipMonarch008 = "<(c0xFF21EDFF)膜拜君主>结束,请明天同一时间继续参与",
WorshipMonarch009 = "不在膜拜时间内,无法鼓舞",
WorshipMonarch010 = "膜拜鼓舞扣除金币", --for log
WorshipMonarch011 = "膜拜鼓舞扣除元宝", --for log
WorshipMonarch012 = "<(n%s)>使用<(c0xFF21EDFF)元宝鼓舞>直接提升膜拜经验加成!!膜拜经验蹭蹭蹭往上增!!",
--功能道具脚本
itemFunctionTips000001 = "你身上没穿装备,不能使用祝福油",
itemFunctionTips000002 = "武器幸运没有发生变化,当前幸运值为:<(c0xFFFFD900)%d>",
itemFunctionTips000003 = "武器被祝福了,<(c0xFF00FF00)幸运增加>,当前幸运值为:<(c0xFF00FF00)%d>",
itemFunctionTips000004 = "武器被祝福了,<(c0xFF00FF00)幸运增加>,当前诅咒值为:<(c0xFF00FF00)%d>",
itemFunctionTips000005 = "武器被诅咒了,<(c0xFFD9161B)幸运减少>,当前幸运值为:<(c0xFFD9161B)%d>",
itemFunctionTips000006 = "武器被诅咒了,<(c0xFFD9161B)幸运减少>,当前诅咒值为:<(c0xFFD9161B)%d>",
itemFunctionTips000007 = "当前幸运值为<(c0xFFFFD900)%d>,已达武器幸运上限",
--荒灵保卫战现定时世界BOSS活动
ProtectTuCityNpc001 = "进入世界BOSS活动",
ProtectTuCityNpc002 = "活动不在开放时间内或已结束",
ProtectTuCityNpc003 = "等级不足%d级不能参加",
ProtectTuCityTitle1 = "世界BOSS",
ProtectTuCityTitle2 = "世界BOSS",
ProtectTuCityTitle3 = "世界BOSS",
ProtectTuCityDesc1 = "累计<(c0xFFFF0000)100000>伤害即可上榜并获参与奖\\排名每3秒刷新且<(c0xFFFF0000)只统计对BOSS的伤害>\\活动结束未击杀BOSS则不发放任何奖励",
ProtectTuCityDesc2 = "累计<(c0xFFFF0000)100000>伤害即可上榜并获参与奖\\排名每3秒刷新且<(c0xFFFF0000)只统计对BOSS的伤害>\\活动结束未击杀BOSS则不发放任何奖励",
ProtectTuCityDesc3 = "累计<(c0xFFFF0000)100000>伤害即可上榜并获参与奖\\排名每3秒刷新且<(c0xFFFF0000)只统计对BOSS的伤害>\\活动结束未击杀BOSS则不发放任何奖励",
ProtectTuCity001 = "各路英雄请注意世界BOSS活动将在5分钟后开启&<查看详情/@@showWin,GameActivityModule,0>$",
ProtectTuCity002 = "世界BOSS已在活动场景内出现英雄们请立即前往防守&<立即前往/M英雄遗迹:0:0:世界BOSS>$",
ProtectTuCity003 = "世界BOSS伤害排名奖励",
ProtectTuCity004 = "无畏的勇士恭喜您在世界BOSS活动中累积对BOSS造成%d伤害位列第%d名为了表彰您所作出的杰出贡献特此奖励请查收",
ProtectTuCity005 = "世界BOSS活动最后一击奖励",
ProtectTuCity006 = "英勇的战士感谢您在世界BOSS活动中给予BOSS最后一击无愧是最英勇的战士特此奖励请查收",
ProtectTuCity007 = "世界BOSS活动参与奖励",
ProtectTuCity008 = "感谢您在世界BOSS活动中英勇地参与战斗抵抗BOSS做出了突出贡献特此奖励请查收",
ProtectTuCity009 = "世界BOSS活动结束很遗憾未能击败BOSS。",
ProtectTuCity010 = "世界BOSS已被击败<(c0xFFFF0000)%s>幸运的获得了最后一击奖励,所有获奖玩家可在邮箱查收活动奖励。",
ProtectTuCity011 = "世界BOSS活动开始",
ProtectTuCity012 = "世界BOSS活动结束",
--赏金任务
RewardQuest001 = "您的等级不足,不能进行赏金任务操作",
RewardQuest002 = "您的货币不足,不能重置赏金任务",
RewardQuest003 = "重置赏金任务次数已达上限",
RewardQuest004 = "重置赏金任务扣除元宝", --for log
RewardQuest005 = "不是赏金任务",
RewardQuest006 = "不在赏金面板附近,不能重置赏金任务",
RewardQuest007 = "不在赏金面板附近,不能接取赏金任务",
RewardQuest008 = "不在赏金面板附近,不能立即完成赏金任务",
RewardQuest009 = "不在赏金面板附近,不能提交赏金任务",
RewardQuest010 = "该赏金任务不是待接取状态",
RewardQuest011 = "该赏金任务尚未完成,不能提交",
RewardQuest012 = "该赏金任务尚未接取,不能完成",
RewardQuest013 = "该赏金任务不在进行中,不能放弃",
RewardQuest014 = "您已经接取了赏金任务",
RewardQuest015 = "重置赏金任务扣除道具", --for log
RewardQuest016 = "重置赏金任务成功",
RewardQuest017 = "等级不足,不能操作赏金任务",
RewardQuest018 = "等级不足,不能接取赏金任务",
RewardQuest019 = "元宝不足,",
RewardQuest020 = "立即完成赏金任务扣除", --for log
RewardQuest021 = "该赏金任务今日无法接取",
--宝藏传说
BaoZang001 = "小道消息!携带宝藏的<(c0xFF00FF00)%s>正在<(c0xFF00FFFF)%s(%d,%d)>附近晃荡!&<点击前往/M%s:%d:%d:>$",
BaoZang002 = "携带宝藏的盗贼都被各位大侠击败了!今日宝藏传说活动提前结束!",
BaoZang003 = "宝藏传说活动已经结束,无法传送",
--经验魔盒
ExpBox001 = "今天使用经验魔盒已达上限,成为<(c0xFFFFFF00)黄钻贵族>使用次数<(c0xFFFFFF00)+5次>",
ExpBox002 = "请等待经验魔盒充满经验再使用",
ExpBox003 = "获得经验<(c0xFFFF00)%d点>,今日经验魔盒还可使用<(c0xFFFF00)%d次>,成为<(c0xFFFFFF00)黄钻贵族>使用次数<(c0xFFFFFF00)+5次>",
--开服充值
OpenServerDailyCharge001 = "未达到领取奖励的条件",
OpenServerDailyCharge002 = "已经领取过奖励",
OpenServerDailyCharge003 = "背包空间不足,不能领取奖励",
OpenServerDailyCharge004 = "每日充值奖励",
OpenServerDailyCharge005 = "亲爱的玩家:\\ 您昨日有价值<(c0xFF00FF00)%d>元宝的每日充值礼包忘记领取了,现发到您的邮箱,请查收。",
--修为道具
CircleSoul001 = "今天使用修为道具已达上限,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+150次>",
CircleSoul002 = "获得修为<(c0xFFFF00)%d点>,今日修为道具还可以使用<(c0xFFFF00)%d次>,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+150次>",
ExpMapMenu001 = "精英经验殿(53—58级可进)",
ExpMap001 = "等级条件不满足,无法进入",
ExpMap002 = "您已达%d级请不要忘记完成<(c0xFF21EDFF)渡魔任务>",
--经验勾玉
ExpJade001 = "今天使用经验勾玉已达上限,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+250次>",
ExpJade002 = "获得经验<(c0xFFFF00)%d点>,今日经验勾玉还可以使用<(c0xFFFF00)%d次>,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+250次>",
--游戏补偿
compensate001 = "暖心福利(60级以上可领)",
compensate002 = "贴心福利(60级以上可领)",
compensate003 = "补偿福利(60级以上可领)",
compensate004 = "重大补偿(60级以上可领)",
compensate051 = "抱歉,现在不是领取福利时间",
compensate052 = "抱歉,等级到达%d才可领取",
compensate053 = "抱歉,您已领取过该次福利",
compensate054 = "您背包空间不足%d不能领取",
compensate055 = "您角色创建日期不符,不可领取",
compensate056 = "恭喜领取成功",
compensate057 = "领取每日福利",
compensate058 = "龙麟英雄遗迹每日福利", --for log
compensate059 = "系统补偿",
--雪原争夺
supplyBattle001 = "雪原争夺开启,请各位勇士奋勇立功",
supplyBattle002 = "雪原争夺关闭,各位勇士下次再接再厉",
supplyBattle003 = "活动已经开始超过5分钟不能参加活动",
supplyBattle004 = "等级不足,不能参与雪原争夺战",
supplyBattle005 = "进入雪原争夺战",
supplyBattle006 = "活动不在开放时间内或已结束",
supplyBattle007 = "上交补给",
supplyBattle008 = "您不是本方阵营成员,请本方阵营军需官处上交补给",
supplyBattle009 = "您没有获得粮食,无法上交",
supplyBattle010 = "雪原争夺",
supplyBattle011 = "战神",
supplyBattle012 = "魔神",
supplyBattle013 = "<(c0xFF21EDFF)战神方资源:>%d",
supplyBattle014 = "<(c0xFF21EDFF)魔神方资源:>%d",
supplyBattle015 = "剩余时间:",
supplyBattle016 = "活动信息:",
supplyBattle017 = "资源信息",
supplyBattle018 = "采集粮车回本方上缴获得<(c0xFF21EDFF)资源及贡献>,任意阵营<(c0xFFFFFF00)满8000资源>即可获胜,活动结束时<(c0xFF00FF00)个人贡献越高>奖励越好",
supplyBattle019 = "<散落的粮车/M雪原争夺:101:32:><(c0xFF1AE51A)><(c0xFFFFFF00)已刷新>",
supplyBattle020 = "<散落的粮车/M雪原争夺:101:32:><(c0xFF1AE51A)><(c0xFFFFFF00)运送中(%s)>",
supplyBattle021 = "您不在雪原争夺获得中,无法上交",
supplyBattle022 = "雪原争夺战获胜奖励",
supplyBattle023 = "恭喜您所在阵营获得雪原争夺战的胜利,为表彰您做出的重大贡献,特此奖励",
supplyBattle024 = "雪原争夺战失利鼓励",
supplyBattle025 = "很遗憾您的阵营在雪原争夺战中失利,为表彰您的努力战斗,以资鼓励,请再接再厉",
supplyBattle026 = "雪原争夺活动结束,本日获胜方为<(c0xFF1AE51A)%s>",
supplyBattle027 = "雪原争夺活动结束,本日活动无阵营获胜",
supplyBattle028 = "粮食补给已被<(c0xFF1AE51A)%s>一方采集,该补给将于<(c0xFF1AE51A)4分钟后消失>,请速上交到本方阵营军需官!",
supplyBattle029 = "新的<(c0xFF1AE51A)粮车已刷新>,勇士们速去护送!",
supplyBattle030 = "不在活动时间内,不能上缴粮食",
supplyBattle031 = "雪原争夺开启",
supplyBattle032 = "雪原争夺时间到",
supplyBattle033 = "雪原争夺分出胜负",
supplyBattle034 = "您不属于争夺战双方阵营,无法上交",
supplyBattle035 = "你不在本方阵营军需官附近,无法上交",
supplyBattle036 = "您不属于争夺战双方阵营,无法采集",
supplyBattle037 = "不在争夺战活动时间内,无法采集",
supplyBattle038 = "不在争夺战活动场景中,无法采集",
supplyBattle039 = "已经死亡,无法采集",
supplyBattle040 = "已经是团队副本组队状态,无法进入",
supplyBattle041 = "<(c0xFF21EDFF)个人贡献分:>%d",
supplyBattle042 = "任意阵营<(c0xFFFFFF00)累积8000资源>即可获胜,活动结束时<(c0xFF00FF00)个人贡献越高奖励越丰厚>",
supplyBattle043 = "活动奖励",
--极速押运
--NPC 菜单栏
--Escort001 = "已押运次数:<(c0xFFFFFF00)%d/%d>",
--Escort002 = "增加押运次数(需%d个%s)",
--Escort003 = "",
--Escort004 = "",
--Escort005 = "",
--Escort006 = "",
--Escort007= "活动详情说明",
--[[Escort008 = "极速押运活动说明:\\1、每天<(c0xFF21EDFF)16:45-17:15>满足<(c0xFF21EDFF)70级>的玩家有<(c0xFF21EDFF)3次>机会,可以在荒灵城的北郊站长处参加本活动。\\2、在<(c0xFF21EDFF)10分钟>限时内,玩家<(c0xFF21EDFF)安全>将镖车护送到英雄遗迹的南郊站长并<(c0xFF21EDFF)提交>即可获得活动奖励。\\3、押运旅途有非安全区,请保护好自己。镖车若远离玩家,活动追踪会有提示可以寻路回镖车身边。\\4、押运一旦<(c0xFF21EDFF)失败将会不返还押运资金,亦不能获得活动奖励,但不会扣除押运次数需要重新押运。>\\5、玩家可以攻击镖车劫镖,劫镖可以获得劫镖盒子,每人每天可使用劫镖盒子<(c0xFF21EDFF)3次>。\\6、若镖车受损,则押运只能获得基础奖励,<(c0xFF21EDFF)镖车无受损到达终点即可获得百分比经验奖励加成!>",]]--
Escort009= "提交物资",
Escort010= "护送物资",
Escort011= "本次护送倒计时:",
Escort012= "<(c0xFFFFDAAD)剩余次数:><(c0xFF00FF00)%d次>",
Escort013= "护送奖励:",
--Escort014= "将镖车按时提交到目的地可获得奖励",
--Escort015= "英雄遗迹",
--Escort016= "英雄遗迹",
--Escort017= "(需%d金币)",
--Escort018= "(需%d元宝)",
--Escort019= "(需%d个%s)",
--Escort020= "镖车正在押运中",
--Escort021= "<(c0xFFFFFF00)警告:镖车远离> <寻路/M%s:%d:%d>",
Escort022= "m桃花林:0:0:商队师爷",
--Escort023= "<(c0xFFFFFF00)警告:镖车被攻击> <寻路/M%s:%d:%d>",
Escort023= "护送信息:",
Escort024= "<(c0xFFFFDAAD)护送对象:><(c0xFF00FF00)%s>",
--镖车名称
EscortName001 = "木柴",
EscortName002 = "海鱼",
EscortName003 = "粮食",
EscortName004 = "铁矿",
EscortDesc001 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!",
EscortDesc002 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!",
EscortDesc003 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!",
EscortDesc004 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!",
--EscortTips001 = "活动尚未开始或已结束",
--EscortTips002 = "镖车已经刷出,请将其安全护送到终点!",
EscortTips003 = "你身上没有物资,请前往物资队长处领取!",
EscortTips004 = "提交物资成功,获得活动奖励!",
EscortTips005 = "本日的护送次数已到上限",
EscortTips006 = "护送状态不能进入副本",
--EscortTips007 = "你的背包没有押镖令不能增加次数",
EscortTips008 = "等级不足,不能参与护送物资",
EscortTips009 = "护送前请脱离组队",
EscortTips010 = "已在护送中,请先放弃本次护送",
--EscortTips011 = "本日押运次数已达上限",
EscortTips012 = "主动放弃本轮护送",
EscortTips013 = "您的物资因<(c0xFFFF0000)护送时间超时>而消失,是否重新领\\取物资进行护送?",
EscortTips014 = "您的物资因<(c0xFFFFFF00)角色死亡>而消失,是否重新领取物\\资进行护送?",
--EscortTips015 = "附近没有您的镖车,无法提交",
EscortTips016 = "是否确定<(c0xFFFFFF00)扣除%d个%s>并增加<(c0xFFFFFF00)1次>护送次数?",
EscortTips017 = "恭喜,您已成功增加1次护送次数",
EscortTips018 = "本日增加次数已满,无法再增加",
--EscortTips019 = "你还有<(c0xFFFFFF00)%d次>押运次数,是否回到起点继续押运?",
--EscortTips020 = "继续押运",
EscortTips021 = "免费次数已经用完,你可以通过增加次数继续护送",
EscortTips022 = "已加入团队副本,不能参与活动请先退出",
EscortTips023 = "正在护送,不能使用",
EscortTips024 = "当前还有<(c0xFFFFFF00)%d次>护送物资次数, 是否回到起点继续\\护送?",
--EscortTips025 = "你还有<(c0xFFFFFF00)%d次>次押运次数,是否回到起点继续押运?",
--EscortTips026 = "其中<(c0xFF1AE51A)%d>点为额外押运加成经验",
EscortTips027 = "护送次数已达上限,看看还有什么玩。",
--EscortTips028 = "",
EscortTips029 = "精彩活动",
EscortTips030 = "今天使用道具已达上限",
EscortTips031 = "今日还可以使用护送物资<(c0xFFFFFF00)%d次>",
EscortTips032 = "<(c0xFFFFFF00)提示:>\\<(c0xFF00FF00)目前正在双倍时段内!>",
EscortTips033 = "物资已经最大,不能刷新或召唤",
EscortTips034 = "刷新或召唤失败,所需物品不足",
EscortTips035 = "重新护送",
EscortTips036 = "暂不护送",
EscortTips037 = "再次护送",
EscortTips038 = "<(c0xFFFFFF00)提示:>\\<(c0xFFFF0000)目前不在双倍时段内!>",
EscortTips039 = "刷新失败",
EscortTips040 = "护送物资中,无法进行该操作",
EscortMsg001 = "快到飞起!<(n%s)>成功将<(c0xFF21EDFF)%s>护送到终点,获得大量经验和金币!",
EscortMsg002 = "<(n%s)>正在护送物资:<(c0xFF21EDFF)%s>!从新手村出发啦!",
EscortMailTitle = "护送物资成功奖励",
EscortMailContent = "恭喜你本次护送成功,获得如下奖励!",
RedPacket001 = "行会等级1级才能发行会红包",
RedPacket002 = "你还没有加入行会<(c0xFFFF0000)不能发行会红包>,请先加入行会",
RedPacket003 = "元宝数量不足,不能发送红包",
RedPacket004 = "已经过了红包有效期,抢红包失败",
RedPacket005 = "红包已抢光!",
RedPacket006 = "这个红包已抢过",
RedPacket007 = "恭喜你抢到红包!",
RedPacket008 = "好手气!<(n%s)>从全服红包中抢得<(c0xFF21EDFF)%d元宝>!",
RedPacket009 = "好手气!<(n%s)>从行会红包中抢得<(c0xFF21EDFF)%d元宝>!",
RedPacket010 = "还不快抢红包!<(n%s)>给本服玩家发<(c0xFF21EDFF)%d元宝>红包啦,手慢就要被抢光了!",
RedPacket011 = "好羡慕!<(c0xFF21EDFF)%s>的<(c0xFF21EDFF)%s><(n%s)>给其行会成员发<(c0xFF21EDFF)%d元宝>红包啦!",
RedPacket012 = "<(c0xFF21EDFF)%s>的<(c0xFF21EDFF)%s><(n%s)>给行会成员发<(c0xFF21EDFF)%d>红包,快来抢呀!",
RedPacket013 = "发红包返还",
RedPacket014 = "零点返还未领取完的红包余额,请及时领取!",
RedPacket015 = "发红包失败请保证每人至少1元宝",
RedPacket016 = "元宝总金额最少<(c0xFFFF0000)需要100元宝>,请重新输入", --原来这句话提示的是 红包数量 或者 元宝金额异常的
RedPacket017 = "不在红包所在行会,抢红包失败",
--累计充值
totalCharge001 = "你已经领取过该奖励",
totalCharge002 = "没达到充值元宝数,不能领取",
totalCharge003 = "背包空间不足,不能领取奖励",
totalCharge004 = "<(n%s)>在活动期间累充达到%d元宝领取了丰厚的累计充值奖励。&<我要领取/@@showWin,GameTotalChargeModule>$",
totalCharge005 = "累计充值奖励",
totalCharge006 = "亲爱的玩家:\\您有累计充值礼包忘记领取了,现发到您的邮箱请查收。",
totalCharge007 = "1阶累充礼包",
totalCharge008 = "2阶累充礼包",
totalCharge009 = "3阶累充礼包",
--首充大礼
firstCharge001 = "您已经领取过首充奖励",
firstCharge002 = "您还没完成首充,不能领奖",
firstCharge003 = "背包空间不足%d个格子不能领取奖励",
firstCharge004 = "恭喜<(n%s)>领取<(c0xFF21EDFF)价值8888元宝>的首充大礼包,&<超值首充我也要领取/@@showWin,GameFirstChargeModule>$",
newtitle0001 = "已经有头衔了.",
newtitle0002 = "恭喜您激活头衔%s成功",
--诛魔
ZhuMo001 = "投入诛魔令需要达到<(c0xFFFF0000)%d级>",
ZhuMo002 = "在<(c0xFF21EDFF)全民诛魔活动期间(14:45-15:45)>不允许投入诛魔令",
ZhuMo003 = "诛魔积分<(c0xFFFF0000)已达最大值>,无法再投入",
ZhuMo004 = "您投入诛魔令将超出诛魔积分<(c0xFFFF0000)%d>,请调整后再投入",
ZhuMo005 = "投入诛魔令成功,获得<(c0xFF00FF00)%d经验>",
ZhuMo006 = "全民诛魔!本轮诛魔积分为:<(c0xFF21EDFF)%d>,击杀三座镇魔柱后将召唤<(c0xFFFF0000)%s>.各位英雄准备好!",
ZhuMo007 = "<(c0xFF21EDFF)英雄遗迹三座镇魔柱已出现>,请英雄们一并击杀.&<圣灵镇魔柱/M英雄遗迹:125:246:>、<天灵镇魔柱/M英雄遗迹:125:246:>、<荒灵镇魔柱/M英雄遗迹:125:246:>$",
ZhuMo008 = "<(c0xFFFF0000)%s>已被各英雄打破,封印空间逐渐撕裂,&<查看详细/@@showWin,GameBossModule,2>$",
ZhuMo009 = "封印空间打开,<(c0xFFFF0000)%s>已降临英雄遗迹大地,英雄们上啊!干翻BOSS!&<前往击杀/M英雄遗迹:125:246:>$",
ZhuMo010 = "本轮<(c0xFFFF0000)诛魔BOSS>已被英雄们击杀于脚下,封印大门重新关上!本轮诛魔活动结束!",
ZhuMo011 = "<(c0xFFFF0000)三座镇魔柱>最终没有被消灭,本轮诛魔活动结束!",
ZhuMo012 = "本轮<(c0xFFFF0000)诛魔BOSS>实力太强,英雄们铩羽而归!本轮诛魔活动结束!",
--并行VIP钻石贵族
vipConc001 = "<(c0xFFFFEA00)皇冠贵族>",
vipConc002 = "<(c0xFF21EDFF)蓝钻贵族>",
vipConc003 = "<(c0xFFFF00FF)紫钻贵族>",
vipConc006 = "贵族专属的<font color='#21EDFF'>安全挂机</font>地图<br>一键完成<font color='#21EDFF'>渡魔任务</font>并<font color='#21EDFF'>3倍领奖</font><br><font color='#21EDFF'>BOSS提醒</font>次数增加<font color='#21EDFF'>2次</font>",
vipConc007 = "<font color='#21EDFF'>经验勾玉</font>使用次数<font color='#21EDFF'>+250</font><br><font color='#21EDFF'>修为道具</font>使用次数<font color='#21EDFF'>+150</font><br><font color='#21EDFF'>行会仓库</font>投入件数<font color='#21EDFF'>+2</font><br><font color='#21EDFF'>暗夜魔窟、暗夜祭坛</font>免费进入<br>贵族专属地图:<font color='#21EDFF'>暗夜幻境、贵族挂机</font>",
vipConc008 = "<font color='#21EDFF'>自动回收装备</font>(在锻造-回收窗口设置)<br><font color='#21EDFF'>运镖活动</font>参与次数<font color='#21EDFF'>+3</font><br><font color='#21EDFF'>行会仓库</font>投入件数<font color='#21EDFF'>+2</font><br><font color='#21EDFF'>暗夜魔窟、暗夜祭坛</font>免费进入<br>贵族专属地图:<font color='#21EDFF'>暗夜幻境、贵族挂机</font>",
vipConc011 = "您已经是【%s】,请走续费流程",
vipConc012 = "您不是【%s】,请走购买流程",
vipConc013 = "购买或续费皇冠贵族", --for log
vipConc014 = "您当天已经领取【%s】礼包",
vipConc015 = "您不是【%s】,不能领取该礼包",
vipConc016 = "您的【%s】<(c0xFFF11717)过期了>,<重新成为贵族/@@showWin,GameNobleVIPModule>",
vipConc017 = "领取贵族礼包", --for log
vipConc018 = "背包空间不足,请整理后再领取",
vipConc019 = "精明消费!<(n%s)>快人一步成为%s,享受贵族专属特权!&<成为贵族/@@showWin,GameNobleVIPModule>$", --玩家名,贵族名
vipConc020 = "精明消费!<(n%s)>在贵族期间打折优惠续费%s,贵族专享不能停!&<成为贵族/@@showWin,GameNobleVIPModule>$", --玩家名,贵族名
vipConc021 = "不是贵族类型,不能使用",
vipConc022 = "您还不是<(c0xFF21EDFF)贵族玩家>,请成为<(c0xFF21EDFF)贵族玩家>再进入",
vipConc023 = "元宝购买贵族", --for log
vipConc024 = "元宝续费贵族", --for log
vipConc025 = "道具购买贵族", --for log
vipConc026 = "道具续费贵族", --for log
vipConc027 = "贵族到期", --for log
--vip系统
vip001 = "未达到对应vip等级,不能领取",
vip002 = "已经领取过这个礼包,不能重复领取",
vipAutoSign001 = "自动签到奖励",
vipAutoSign002 = "自动签到奖励如下",
--登陆器奖励
Launcher001 = "已领取过登陆器奖励",
Launcher002 = "背包空间不足,不能领取",
Launcher003 = "领取登陆器奖励成功",
--七日豪礼
seventGift001 = "没有登录第%d天的豪礼",
seventGift002 = "没有您职业的豪礼",
seventGift003 = "您已经领取了登录第%d天的豪礼",
seventGift004 = "今天还不能领取第%d天的豪礼",
seventGift005 = "%d级才可领取本奖励",
seventGift006 = "领取七日豪礼", --for log
--座驾系统
ride001 = "座驾提升成功",
ride002 = "座驾提升失败",
ride003 = "座驾已经提升达到<(c0xFFFFFF00)最大阶星>",
ride004 = "道具不足,座驾提升失败",
ride005 = "元宝不足,座驾提升失败",
ride006 = "座驾提升扣除道具",
ride007 = "座驾提升扣除元宝",
ride008 = "果然是老司机!<(n%s)>将座驾提升至<(c0xFF21EDFF)%d阶>, &<我要提升/@@showWin,GameCarModule>$",
ride009 = "金币不足,座驾提升失败",
ride010 = "座驾提升扣除金币",
ride011 = "官职未达到<(c0xFFFF0000)%s>,您的座驾暂无法提升",
ride012 = "座驾获得经验:%d",
ride013 = "已经是永久座驾了",
ride014 = "没有可以使用的道具",
ride015 = "<(n%s)>成功激活<(c0xFF21EDFF)%s>。彰显个性,厉害了我的哥!&<哥要激活/@@showWin,GameCarModule,2>$",
ride016 = "<(n%s)>果断续费<(c0xFF21EDFF)%s>。壕的世界你不懂!&<壕来续费/@@showWin,GameCarModule,2>$",
ride017 = "您的座驾需<(c0xFF21EDFF)突破>才可继续提升",
ride018 = "<(n%s)>使用珍稀的%s直接提升座驾<(c0xFF21EDFF)%d星>,实力与拉风座驾不容小觑!",
ride019 = "<(n%s)>使用珍稀的%s提升座驾<(c0xFF00FF00)%d经验>,以后要提早使用啊!",
ride020 = "没有达到可激活的条件",
ride021 = "%d级可激活努力升级吧",
ride022 = "第%d天解锁明天记得登录哦",
ride023 = "VIP%d可激活,充值提升vip等级吧",
ride024 = "%d元宝可激活,当前元宝不足",
ride025 = "拥有%s可激活当前物品不足",
rideName01 = "狂战之魂",
rideDesc01 = "<(c0xFFF3D550)狂战之魂>\\热血不息,战斗不止,兄弟们一起来战斗\\\\<(c0xFF00FF00)20级即可永久拥有>",
rideName02 = "红莲业火",
rideDesc02 = "一阶座驾,官职为<(c0xFF00FF00)默默无闻>可提升",
rideName03 = "谜之飞毯",
rideDesc03 = "<(c0xFFF3D550)谜之飞毯>\\据传原是神灯的擦灯布,久而久之拥有了神性\\\\<(c0xFF00FF00)连续登录2天或VIP1即可拥有过期后需要重新激活>",
rideName04 = "菩提莲花",
rideDesc04 = "<(c0xFFF3D550)菩提莲花>\\纯洁不染,代表着至高无上的尊荣与祥和\\\\<(c0xFF00FF00)连续登录3天或VIP2即可拥有过期后需要重新激活>",
rideName05 = "大圣斗云",
rideDesc05 = "<(c0xFFF3D550)大圣斗云>\\据说坐着它可以一下八千里,逍遥天下四海为家\\\\<(c0xFF00FF00)连续登录7天或VIP3即可拥有过期后需要重新激活>",
rideName06 = "青泠云龙",
rideDesc06 = "五阶座驾,骑乘可以增加一定属性",
rideName07 = "劫火金乌",
rideDesc07 = "六阶座驾,骑乘可以增加一定属性",
rideName08 = "天阑绝影",
rideDesc08 = "七阶座驾,骑乘可以增加一定属性",
rideName09 = "苍炎冥兽",
rideDesc09 = "八阶座驾,骑乘可以增加一定属性",
--时效座驾从101开始
rideName101 = "黄金盘龙刃",
rideDesc101 = "<(c0xFFF3D550)黄金盘龙刃>\\身份象征,拥有它的人每个都是传奇\\\\<(c0xFF00FF00)每日充值即可拥有,过期后需要重新激活>",
rideName102 = "斗圣金箍棒",
rideDesc102 = "<(c0xFFF3D550)斗圣金箍棒>\\据传该棒一万三千五百斤,开天辟地无所惧\\\\<(c0xFF00FF00)圣兽幽谷BOSS与任务获得过期后需要重新激活>",
rideName103 = "火焰芭蕉扇",
rideDesc103 = "<(c0xFFF3D550)火焰芭蕉扇>\\至阳至刚的宝扇,蕴含的火焰毁天灭地,极具破坏力\\\\<(c0xFF00FF00)消耗元宝即可拥有,过期后需要重新激活>",
activeText101 = "<(c0xFF00FF00)黄金盘龙刃>激活",
activeText102 = "<(c0xFF00FF00)斗圣金箍棒>激活",
activeText103 = "<(c0xFF00FF00)火焰芭蕉扇>激活",
activeText104 = "<(c0xFF00FF00)大圣斗云>激活",
activeText105 = "<(c0xFF00FF00)菩提莲花>激活",
activeText106 = "<(c0xFF00FF00)谜之飞毯>激活",
activeText107 = "<(c0xFF00FF00)狂战之魂>激活",
activeText108 = "<(c0xFF00FF00)红莲业火>激活",
firstActiveText101 = "<(c0xFF00FF00)每日充值>赠送",
firstActiveText102 = "<(c0xFF00FF00)圣兽幽谷>Boss或任务获得",
firstActiveText103 = "花费<(c0xFF00FF00)8888元宝>领取",
firstActiveText104 = "<(c0xFF00FF00)第7天>登录或<(c0xFF00FF00)VIP3>领取",
firstActiveText105 = "<(c0xFF00FF00)第3天>登录或<(c0xFF00FF00)VIP2>领取",
firstActiveText106 = "<(c0xFF00FF00)第2天>登录或<(c0xFF00FF00)VIP1>领取",
firstActiveText107 = "<(c0xFF00FF00)20级>领取",
firstActiveText108 = "激活条件8",
--开服礼包
OpenServerGift001 = "恭喜<(n%s)>抢购到<(c0xFF21EDFF)%s>!超值礼包买到你就赚到啦!&<马上抢购/@@showWin,GameOpenServerPackModule>$",
OpenServerGift002 = "开服大礼包活动时间已过",
OpenServerGift003 = "购买超值礼包成功",
OpenServerGift004 = "该超值礼包你已经购买过",
OpenSystemPack001 = "购买礼包成功",
OpenSystemPack002 = "该礼包已经购买过",
--售卖箱子
SellBox001 = "物品已过期,无法开启",
SellBox002 = "物品配置不存在,无法开启",
SellBox003 = "开启箱子成功,获得礼物",
SellBox004 = "超级划算!<(n%s)>仅花费了<(c0xFF21EDFF)%d元宝>获得原价<(c0xFF21EDFF)%d元宝>的%s里所有道具!",
--爬塔tip
PaTa001 = "<(c0xFFFFEA00)本周最佳挑战记录:>",
PaTa002 = "<(c0xFFFFEA00)本周记录保持者:>",
PaTa003 = "<(c0xFFFFEA00)我的排名:>",
PaTa004 = "<(c0xFFFFEA00)我的挑战记录:>",
PaTa005 = "进入个人试炼场(%d/%d)",
PaTa006 = "查看排名",
PaTa007 = "规则说明",
PaTa008 = "1、满足<(c0xFF21EDFF)90级>的玩家每天可<(c0xFF21EDFF)参与2次>副本.\\2、副本持续<(c0xFF21EDFF)15分钟>.\\3、进入副本场景后即可进行挑战玩家需尽可能快地击败试炼场的BOSS.\\4、副本中玩家击杀每一战的BOSS均可获得一定的<(c0xFFFFFF00)经验>和<(c0xFFFFFF00)试炼宝箱>.\\5、击杀<(c0xFF21EDFF)10个以上>的BOSS可参与试炼排行榜击杀越多且总用时越短可获得更高的排名.\\6、排名<(c0xFF21EDFF)前100位>的玩家在每周日<(c0xFF21EDFF)23点50分>可获得排名奖励,请注意查看邮件.\\7、排行榜将在奖励发放后重置新的一周请继续努力.\\",
PaTa009 = "副本正在结算中请在周一0点后再来",
PaTa010 = "<(c0xFFFFEA00)第%d战:><(c0xFF21EDFF)%s>(%d/1)",
PaTa011 = "个人试炼第%d战开启请尽快击败<(c0xFF21EDFF)%s>",
PaTa012 = "牛逼哄哄!<(n%s)>通过了个人试炼第%d战的历练&<我要挑战/M英雄遗迹:0:0:试炼关主>$",
PaTa013 = "<(n%s)>战力惊人!恭喜他成为了本周个人试炼场挑战记录的保持者!&<我要挑战/M英雄遗迹:0:0:试炼关主>$",
PaTa014 = "%d分",
PaTa015 = "%d秒",
PaTa016 = "%d战(%s)",
PaTa017 = "个人试炼场排名奖励",
PaTa018 = "恭喜你在上周挑战个人试炼场排行中名列第%d请查收排名奖励",
PaTa019 = "进入虚空幻境(%d/%d)",
PaTa020 = "1、<(c0xFF21EDFF)满足3转90级>的玩家每天可组队<(c0xFF21EDFF)参与1次>副本.\\2、副本持续<(c0xFF21EDFF)30分钟>.\\3、副本中玩家击杀每一战的BOSS均可获得一定的奖励奖励主要为<(c0xFFFFFF00)装备>、<(c0xFFFFFF00)经验>和<(c0xFFFFFF00)炎魂玉>.\\4、本服每周击杀BOSS最多且用时最短的队伍可在<(c0xFF21EDFF)周日23:50分>获得最佳挑战记录的奖励!\\ \\<(c0xFFFFEA00)奖励说明:>\\<(c0xFF21EDFF)上古神石>x5、<(c0xFF21EDFF)龙珠核心>x2、<(c0xFF21EDFF)大型金砖>x1 ",
PaTa021 = "召唤队友",
PaTa022 = "未上榜",
PaTa023 = "只有队长可以进行操作",
PaTa024 = "创建队伍后才可以进入",
PaTa025 = "%s不在附近,请召集队友后再进入副本",
PaTa026 = "已击杀全部怪物,请退出副本!",
PaTa027 = "等级不足%d,不能召唤队友",
PaTa028 = "进入下一层",
PaTa029 = "退出副本",
PaTa030 = "本层BOSS未被击杀无法进入下一层",
PaTa031 = "同心协力!<(n%s)>带领的队伍通过了第%d层的历练&<我要挑战/M英雄遗迹:0:0:幻境守卫>$",
PaTa032 = "同心协力!<(n%s)>的队伍突破重重历练,成为了本周最佳记录保持者!&<我要挑战/M英雄遗迹:0:0:幻境守卫>$",
PaTa033 = "%s<(c0xFF21EDFF)(队长)>",
PaTa034 = "虚空幻境排名奖励",
PaTa035 = "恭喜你的队伍成为本周挑战虚空幻境的最佳记录保持者,请查收奖励",
PaTa036 = "<(c0xFFFFEA00)第%d层:><(c0xFF21EDFF)%s>(%d/1)",
PaTa037 = "进入第%d层击杀<(c0xFF21EDFF)%s>后可在幻境使者处进入下一层!",
PaTa038 = "%d层(%s)",
PaTa039 = "<(特效)下一层/M%s:%d:%d:%s>",
PaTa040 = "团队爬塔副本通关成功奖励",
PaTa041 = "队伍通关%d层获得以下奖励",
PaTa042 = "个人试炼击杀BOSS奖励",
PaTa043 = "您的背包已满,请查收击杀第%d层的试炼BOSS所获的道具奖励",
PaTa044 = "个人试炼",--面板信息
PaTa045 = "副本信息",--面板信息
PaTa046 = "通关奖励",--面板信息
PaTa047 = "剩余时间",--面板信息
--经验炼制
ExpRefine001 = "角色当前上限为<(c0xFFFFEA00)%d级>,本次炼制<(c0xFFFFEA00)无法超过该上限等级>,建议转生后再炼制!",
ExpRefine002 = "消耗<(c0xFFFFEA00)%d元宝>可获得<(c0xFF1AE51A)%d经验>将角色提升至<(c0xFFFFEA00)%d级>\\ 是否炼制经验?",
ExpRefine003 = "炼制成功",
ExpRefine004 = "消耗<(c0xFFFFEA00)%d元宝>可获得<(c0xFF1AE51A)%d经验>\\ 是否炼制经验?",
ExpRefine005 = "<(n%s)>通过<(c0xFF1AE51A)经验炼制>轻松获得<(c0xFF1AE51A)%d经验>,等级飞速提升",
ExpRefine006 = "等级不足%d级,不能炼制",
ExpRefine007 = "经验炼制次数已满",
--活跃度
ActivityDegDesc001 = "<今日签到/@@showWin,GameWelfareModule,1>",
ActivityDegDesc002 = "<渡魔任务/M英雄遗迹:0:0:渡魔使者>",
ActivityDegDesc003 = "<赏金任务/M英雄遗迹:0:0:悬赏榜>",
ActivityDegDesc004 = "<个人副本/@@showWin,GameTeamCopyModule,0>",
ActivityDegDesc005 = "<团队副本/@@showWin,GameTeamCopyModule,1>",
ActivityDegDesc006 = "<极速押运/M英雄遗迹:0:0:北郊站长>",
ActivityDegDesc007 = "<树海平原/M英雄遗迹:0:0:行会长老>",
ActivityDegDesc008 = "<膜拜君主/M英雄遗迹:266:349:墨冥>",
ActivityDegDesc009 = "<火域混战/M英雄遗迹:0:0:火域使者>",
ActivityDegDesc010 = "<雪原争夺/M英雄遗迹:0:0:雪原粮官>",
ActivityDegDesc011 = "<转生副本/M英雄遗迹:0:0:转生使者>",
ActivityDegDesc012 = "<魔灵秘宝/M英雄遗迹:0:0:摸金校尉>",
ActivityDegDesc013 = "<守护神树/M英雄遗迹:0:0:行会长老>",
ActivityDegDesc014 = "<兑换战绩/@@showWin,GamePropertyRoleModule,3>",
ActivityDegDesc015 = "<商城购买/@@showWin,GameShopModule,0>",
ActivityDegDesc016 = "<钻石礼包/@@showWin,GameNobleVIPModule,0>",
ActivityDegDesc017 = "<使用修为/@@showWin,GameShopModule,4>",
ActivityDegDesc018 = "<击杀BOSS/@@showWin,GameBossModule,0>",
ActivityDegDesc019 = "<装备升星/@@showWin,GameFoundryModule,0>",
ActivityDegDesc020 = "<龙珠熔炼/@@showWin,GameFoundryModule,4>",
ActivityDegDesc021 = "<装备回收/@@showWin,GameFoundryModule,2>",
ActivityDegDesc022 = "<道具合成/@@showWin,GameFoundryModule,1>",
ActivityDegDesc023 = "<行会捐献/@@showWin,GameGuildHallModule,1>",
ActivityDegDesc024 = "<经验塔防/M英雄遗迹:0:0:塔防大师>",
ActivityDegDesc025 = "<个人试炼场/M英雄遗迹:0:0:试炼大师>",
ActivityDegDesc026 = "<团队爬塔/M英雄遗迹:0:0:幻境守卫>",
ActivityDegDesc027 = "<副本挑战/@@showWin,GameMaterialCopyModule,0>",
Activitytips001 = "在<(c0xFFFFFF00)福利大厅>签到,可领取丰富奖励",
Activitytips002 = "在英雄遗迹<(c0xFFFFFF00)渡魔使者>接取任务,完成可获得海量经验",
Activitytips003 = "在英雄遗迹<(c0xFFFFFF00)悬赏榜>接取任务,完成可获得海量金币",
Activitytips004 = "完成<(c0xFFFFFF00)个人副本>可获得珍稀装备与珍稀材料",
Activitytips005 = "完成<(c0xFFFFFF00)团队副本>可获得珍稀装备",
Activitytips006 = "极速押运在每日<(c0xFFFFFF00)16:45>开启",
Activitytips007 = "树海平原在每日<(c0xFFFFFF00)22:00>开启(行会活动)",
Activitytips008 = "膜拜君主在每日<(c0xFFFFFF00)12:00、18:00>开启,鼓舞一次获得活跃",
Activitytips009 = "火域混战在每日<(c0xFFFFFF00)13:45>开启",
Activitytips010 = "雪原争夺在每日<(c0xFFFFFF00)15:45>开启",
Activitytips011 = "在英雄遗迹<(c0xFFFFFF00)转生使者>处进入转生副本,完成可获得英灵",
Activitytips012 = "魔灵秘宝在每日<(c0xFFFFFF00)21:30>开启",
Activitytips013 = "守护神树在每日<(c0xFFFFFF00)19:00>开启(行会活动)",
Activitytips014 = "<(c0xFFFFFF00)兑换战绩>可以获得经验",
Activitytips015 = "商城可以购买许多<(c0xFFFFFF00)珍稀道具>",
Activitytips016 = "成为<(c0xFFFFFF00)钻石贵族>每日可领取珍贵礼包",
Activitytips017 = "使用<(c0xFFFFFF00)修为灵气>,获得活跃",
Activitytips018 = "<(c0xFFFFFF00)击杀BOSS>可获得珍稀装备野外BOSS、世界BOSS和全民诛魔",
Activitytips019 = "<(c0xFFFFFF00)装备升星>可以快速提高战力",
Activitytips020 = "<(c0xFFFFFF00)熔炼龙珠>可以获得升级龙珠的材料",
Activitytips021 = "<(c0xFFFFFF00)装备回收>可获得大量经验",
Activitytips022 = "<(c0xFFFFFF00)道具合成>可以合到珍贵道具与装备",
Activitytips023 = "行会捐献可以获得<(c0xFFFFFF00)行会贡献>",
Activitytips024 = "进入<(c0xFFFFFF00)经验塔防>消灭怪物,可以获得海量经验",
Activitytips025 = "在个人试炼场消灭怪物取得排名,可获得<(c0xFFFFFF00)内劲经验>",
Activitytips026 = "在虚空幻境消灭怪物取得排名,可获得<(c0xFFFFFF00)珍稀道具>",
Activitytips027 = "完成相应副本挑战可以获得<(c0xFFFFFF00)装备、金币和材料>",
ActivityDeg001 = "您的活跃度没有达到%d,不能领取",
ActivityDeg002 = "今日已经领取过该奖励",
ActivityDeg003 = "领取活跃度奖励", --for log
--经验塔防
ExpCell001 = "<(c0xFFFFFF00)活动等级:><(c0xFF00FF00)%d级>",
ExpCell002 = "剩余参与次数: <(c0xFFFFEA00)%d/%d>",
ExpCell003 = "进入经验塔防",
ExpCell004 = "领取经验奖励",
ExpCell005 = "活动详询说明",
ExpCell006 = "经验塔防副本规则说明:\\1.每天满足<(c0xFFFFEA00)78级>的玩家均有<(c0xFFFFEA00)2次机会>参与本活动.\\2.玩家进入副本后,系统自动给予玩家部分英灵使用权次数,玩家可自行站位放置.\\3.<(c0xFFFFEA00)30分钟>内,英灵击败的怪物越多,玩家获得的经验越多!\\4.副本最多可放置<(c0xFFFFEA00)16个英灵>,通过购买英灵进行实力补充,将能获得更多的经验!\\5.副本结束时,玩家可以消耗元宝选择多倍经验领取,经验收益更丰厚!",
ExpCell007 = "今日副本参与次数已达上限",
ExpCell008 = "没有经验可领取,赶紧进入经验塔防",
ExpCell009 = "请先领取经验再进入经验塔防",
ExpCell010 = "等级不足<(c0xFFFFEA00)%d级>不能参与本副本",
ExpCell012 = "没有经验可领取,赶紧进入经验塔防",
ExpCell013 = "购买成功",
ExpCell014 = "已启动刷怪,请勿重复操作",
ExpCell015 = "刷怪成功,怪物即将来袭",
ExpCell016 = "密室入口",
ExpCell018 = "召唤英灵: <(c0xFFFFEA00)%d/%d个>",
ExpCell019 = "当前刷怪: <(c0xFFFFEA00)第%d/%d波>",
ExpCell022 = "收益超丰厚!<(n%s)>多倍领取经验塔防经验,经验暴涨!&<查看详情/@@showWin,GameActivityModule,2>$",
ExpCell023 = "恭喜你获得到<(c0xFFFFEA00)%d>经验!\\点击领奖即可获得经验,多倍领奖经验更加丰厚!\\剩余参与次数:<(c0xFFFFEA00)%d/%d>",
ExpCell024 = "单倍领奖",
ExpCell025 = "%d倍领奖花费%d%s",
ExpCell026 = "%d倍领奖花费%d%s)",
ExpCell027 = "刷怪尚未结束,现在退出副本<(c0xFFFFEA00)只能获得当前经验>,是否确定退出?\\<(c0xFFFFEA00)提前离开损失惨重,完成副本将获得大量经验!>",
ExpCell028 = "<(c0xFFFFEA00)第%d波>怪物已刷出,距离下一波怪物刷出还有<(c0xFFFFEA00)%d秒>!",
ExpCell029 = "怪物已刷出,请注意结算后领取经验奖励!",
ExpCell030 = "是否确定<(c0xFFFFEA00)消耗%d%s>领取多倍经验?\\<(c0xFFFFEA00)多倍领奖收益更丰厚!>",
ExpCell032 = "刷怪状态:<(c0xFFFFEA00)未开始刷怪>",
ExpCell033 = "刷怪状态:<(c0xFFFFEA00)正在刷怪>",
ExpCell034 = "刷怪状态:<(c0xFFFFEA00)刷怪完毕>",
ExpCellNew001 = "当前召唤令购买数量达到上限",
ExpCellNew002 = "该召唤师<(c0xFFFF0000)剩余数量为0>,请<(c0xFF21EDFF)购买后再放置>",
ExpCellNew003 = "没有可领取的经验",
ExpCellNew004 = "需要VIP等级%d级以上才可领取",
ExpCellNew005 = "领取经验成功",
ExpCellNew006 = "当前位置已存在召唤师,请更换位置",
ExpCellNew007 = "今日免费多倍已领取,本次是否花费<(c0xFFFFEA00)%d元宝>领取多倍奖励",
ExpCellNew008 = "场景内召唤师数量已达上限",
ExpCellNew009 = "是否花费<(c0xFFFF0000)%d>元宝一键召唤?",
ExpCellNew010 = "确定",
ExpCellNew011 = "取消",
ExpItem001 = "角色当前上限为<(c0xFFFFEA00)%d级>,本次使用<(c0xFFFFEA00)无法超过该上限等级>,建议转生后再使用",
--强化副本
StrongFBName01 = "金币副本(普通)",
StrongFBDesc01 = "通关副本可获得大量金币",
StrongFBName02 = "升星副本(初级)",
StrongFBDesc02 = "通关副本可获得一定的土玄晶",
StrongFBName03 = "升星副本(中级)",
StrongFBDesc03 = "通关副本可获得一定的木玄晶",
StrongFBName04 = "翅膀副本(普通)",
StrongFBDesc04 = "通关副本可获得一定的羽魂碎片",
StrongFBName05 = "龙珠副本(普通)",
StrongFBDesc05 = "通关副本可获得一定的龙珠结晶",
StrongFBName06 = "座驾副本(普通)",
StrongFBDesc06 = "通关副本可获得一定的座驾提升丹",
StrongFBName07 = "技能副本(普通)",
StrongFBDesc07 = "通关副本可获得一定的秘籍残片",
StrongFBName08 = "装备副本(1转)",
StrongFBDesc08 = "通关副本可获得一定的1转装备精华",
StrongFBName09 = "装备副本(3转)",
StrongFBDesc09 = "通关副本可获得一定的3转装备精华",
StrongFBName10 = "装备副本(5转)",
StrongFBDesc10 = "通关副本可获得一定的5转装备精华",
StrongFBName11 = "装备副本(6转)",
StrongFBDesc11 = "通关副本可获得一定的6转装备精华",
ChallengeFB001 = "等级不足,无法进入挑战副本",
ChallengeFB002 = "%s的通关评价未达到%d星无法进入",
ChallengeFB003 = "%s的奖励尚未领取请先领取再继续挑战副本",
ChallengeFB004 = "没有可以领取的通关奖励",
ChallengeFB005 = "背包空间不足,不能领取通关奖励",
ChallengeFB006 = "领取挑战副本通关奖励", --for log
ChallengeFB007 = "今日领奖次数已满,请明日再接再厉",
ChallengeFB008 = "领取挑战副本双倍通关奖励消耗元宝",
ChallengeFBPanel = "%s(%d/%d)",
SKillBook001 ="配置不存在",
SKillBook002 ="技能%s已激活",
SKillBook003 ="恭喜你,技能%s成功激活",
SkillExp001 = "增加技能熟练度扣除", --for log
SkillExp002 = "技能熟练度已满",
SkillExp003 = "技能熟练度增加%d",
questMaill0001 = "提升技能小建议",
questMaill0002 = "<(c0xFF00FF00) 技能提升>是游戏中经常会被忽视的点,然而如果您努力提升您的技能等级,会发现自己在战斗中往往能<(c0xFF00FF00)发挥更强的实力>!",
questMaill0003 = "装备升星小建议",
questMaill0004 = "<(c0xFF00FF00) 装备升星>是你变强的<(c0xFF00FF00)最快捷的途径>,建议您在升星时将所有部位装备依次提升到同样的星级,这样可以更快速度激活你的<(c0xFF00FF00)升星衍生属性>哦!",
questMaill0005 = "熔铸装备小建议",
questMaill0006 = " 装备是您一切<(c0xFF00FF00)实力的基础>,没有更强的装备实力就无从谈起,寻找<(c0xFF00FF00)和您等级匹配的熔铸套装>是您的首要追求!\\ 合成熔铸装备所需<(c0xFF00FF00)材料>可以通过野外BOSS、暗夜地图BOSS、团队副本和商城购买获得也可以通过龙麟秘宝获得<(c0xFF00FF00)成品装备>!\\ 现在送您一个<(c0xFF00FF00)熔铸礼包>,轻松获得<(c0xFF00FF00)80级熔铸装备和材料>,实力飙升!",
questMaill0007 = "龙珠提升小建议",
questMaill0008 = " 龙珠是您全面提升<(c0xFF00FF00)各项属性>的不二选择,升级您的龙珠还可以获得<(c0xFF00FF00)龙珠衍生属性和炫酷外形特效>哦!",
questMaill0009 = "座驾提升小建议",
questMaill0010 = " 座驾既有<(c0xFF00FF00)华丽酷炫的外观>,又能一定程度地提升您的实力,当属游戏中重中之重的追求!\\ 现在送您一个<(c0xFF00FF00)座驾礼包>,让你能在游戏中快马加鞭,快速提升座驾星阶,获得更强的属性。",
questMaill0011 = "翅膀提升小建议",
questMaill0012 = " <(c0xFF00FF00)炫酷的翅膀>不只会让你成为人群中的焦点,其附带超高的<(c0xFF00FF00)防御>可是会极大的增加你<(c0xFF00FF00)生存能力>,让您正面扛到底更有底气!",
questMaill0013 = "兵魂提升小建议",
questMaill0014 = " <(c0xFF00FF00)兵魂>是游戏中的<(c0xFF00FF00)高级玩法>,提升兵魂可提升你的战斗属性,完全点亮兵魂后可获得:\\ 1、附身武器的<(c0xFF00FF00)超炫外观>\\ 2、获得特殊的<(c0xFF00FF00)兵魂技能>",
questMaill0015 = "启兵提升小建议",
questMaill0016 = " 启兵可以按<(c0xFF00FF00)百分比>提升您身上所穿<(c0xFF00FF00)装备的基础属性>,且全部部位<(c0xFF00FF00)每升4级>还有额外的<(c0xFF00FF00)衍生属性>获得,进一步提升实力哦!",
MoneyTree001 = "摇钱树需要%d转%d级才能参与",
MoneyTree002 = "今日可摇一摇次数已达上限",
MoneyTree003 = "财源滚滚来!<(n%s)>在摇钱树中摇一摇获得了<(c0xFF21EDFF)%d金币>!&<马上摇一摇/@@showWin,GameMoneyTreeModule,0>$",
MoneyTree004 = "<font color='#FFFF00' size='25'>财源滚滚来!你从摇钱树上摇得</font><font color='#21EDFF' size='25'>%d金币</font>",
MoneyTree005 = "恭喜<(n%s)>出门遇财神,在摇钱树上摇金币时触发<(c0xFF21EDFF)%d倍>暴击,获得了<(c0xFF21EDFF)%d金币>!&<马上摇一摇/@@showWin,GameMoneyTreeModule,0>$",
--不可重置的累积充值
AllChargeGift01 = "累积充值礼包1",
AllChargeGift02 = "累积充值礼包2",
AllChargeGift03 = "累积充值礼包3",
AllChargeGift04 = "累积充值礼包4",
AllChargeGift05 = "累积充值礼包5",
AllChargeGift06 = "累积充值礼包6",
AllChargeGift07 = "累积充值礼包7",
AllChargeGift08 = "累积充值礼包8",
AllChargeGift09 = "累积充值礼包9",
AllChargeGift10 = "累积充值礼包10",
AllChargeGift11 = "累积充值礼包11",
AllChargeGift12 = "累积充值礼包12",
AllCharge001 = "没有该累计充值礼包",
AllCharge002 = "已经领取了该累计充值礼包",
AllCharge003 = "充值金额尚未达到%d元宝暂不能领取该累计充值礼包",
AllCharge004 = "获得累计充值礼包", --for log
AllCharge005 = "领取累计充值礼包", --for log
AllCharge006 = "免费豪礼充值送,累计充值大回馈! %s成功领取%s!",
--幻武、玄甲装备
ExtraEquip001 = "幻武、玄甲不能被回收",
--邮件事件
MailEventTitle0011 = "熔铸装备小建议",
MailEventTitle0012 = " 装备是您一切<(c0xFF00FF00)实力的基础>,没有更强的装备实力就无从谈起,寻找<(c0xFF00FF00)和您等级匹配的熔铸套装>是您的首要追求!\\ 合成熔铸装备所需<(c0xFF00FF00)材料>可以通过野外BOSS、暗夜地图BOSS、团队副本和商城购买获得也可以通过龙麟秘宝获得<(c0xFF00FF00)成品装备>!\\ 现在送您一个<(c0xFF00FF00)熔铸礼包>,轻松获得<(c0xFF00FF00)80级熔铸装备和材料>,实力飙升!",
MailEventTitle0021 = "座驾提升小建议",
MailEventTitle0022 = " 座驾既有<(c0xFF00FF00)华丽酷炫的外观>,又能一定程度地提升您的实力,当属游戏中重中之重的追求!\\ 现在送您一个<(c0xFF00FF00)座驾礼包>,让你能在游戏中快马加鞭,快速提升座驾星阶,获得更强的属性。",
MailEventTitle0031 = "行会相关的小建议",
MailEventTitle0032 = " 加入行会,与兄弟们一起<(c0xFF00FF00)抢BOSS、夺圣城>,体验兴奋感觉。每天还能参加<(c0xFF00FF00)守护神树和树海平原>,奖励多多,经验多多,不要犹豫,立刻加入行会,一起激情!\\ 现在送您一个<(c0xFF00FF00)行会宝箱>,加入行会后就可以打开获得奖励哦!",
--神炉系统
GodStove001 = "血魄",
GodStove002 = "神盾",
GodStove003 = "龙印",
GodStove004 = "暴珠",
GodStoveTip001 = "已达到最大等级,不能升级",
GodStoveTip002 = "需求人物<(c0xFFFF0000)%d级>",
GodStoveTip003 = "没达到开启等级",
--战神系统
HeroName001 = "破军战神",
Hero001 = "战神已达最高阶,无法再升阶",
Hero002 = "战神成功升级到<(c0xFF00FF00)%d阶>",
Hero003 = "战神进阶失败,获得祝福值",
Hero004 = "升级该技能需要战神达到<(c0xFFFF0000)%d阶>",
Hero005 = "战神技能成功升级",
Hero006 = "恭喜你获得新战神",
Hero007 = "战神已成功学习新技能",
Hero008 = "恭喜!<(n%s)>的战神成功提升到<(c0xFF00FF00)%d阶>",
Hero009 = "战神已达到当前等级上限,请升阶后再使用",
Hero010 = "战神进阶次数:%d",
Hero011 = "获得战神祝福值:%d",
Hero012 = "获得了%u战神经验",
Hero013 = "获得了%u战神经验战神升了%d级。",
HeroStage001 = "<(c0xFFFFFF00)二阶战神可提升至40级>\\",
HeroStage002 = "<(c0xFFFFFF00)三阶战神可提升至60级>\\",
HeroStage003 = "<(c0xFFFFFF00)四阶战神可提升至80级>\\<(c0xFFFFFF00)四阶战神可激活技能><(c0xFF00FF00)燃烧利刃>",
HeroStage004 = "<(c0xFFFFFF00)五阶战神可提升至100级>\\",
HeroStage005 = "<(c0xFFFFFF00)六阶战神可提升至120级>\\<(c0xFFFFFF00)六阶战神可激活技能><(c0xFF00FF00)利刃强化>",
HeroStage006 = "<(c0xFFFFFF00)七阶战神可提升至140级>\\",
HeroStage007 = "<(c0xFFFFFF00)八阶战神可提升至160级>\\<(c0xFFFFFF00)八阶战神可激活技能><(c0xFF00FF00)血脉强化>",
HeroStage008 = "<(c0xFFFFFF00)九阶战神可提升至180级>\\",
HeroStage009 = "<(c0xFFFFFF00)十阶战神可提升至200级>\\<(c0xFFFFFF00)十阶战神可激活技能><(c0xFF00FF00)并肩之谊>",
HeroStage010 = "<(c0xFFFFFF00)当前已达到最高阶级>",
HeroItem001 = "没有战神经验丹,不能操作",
HeroItem002 = "没有出战的战神,不能操作",
HeroItem003 = "你使用了<(c0xFF21EDFF)%d个%s>,战神<(c0xFF00FF00)获得%u经验>",
HeroItem004 = "没有战神体力丹,不能操作",
HeroItem005 = "使用后将超出战神体力上限,不能使用",
HeroItem006 = "战神增加体力%d",
HeroItem007 = "没有战神,不能操作",
HeroItem008 = "今天使用战神体力丹已达上限",
HeroItem009 = "今日战神经验丹还可使用<(c0xFFFF00)%d次>",
--BOSS
BossScene001 = "英雄遗迹",
Boss001 = "衰减说明1",
Boss002 = "衰减说明2",
Boss003 = "衰减说明3",
Boss004 = "当前Boss积分不足不能兑换",
Boss005 = "兑换成功,获得%d寻宝积分",
Boss006 = "你已在副本中,不能进入",
Boss007 = "等级不足,不能进入",
Boss008 = "根据BOSS归属,<(n%s)>获得了<(c0xFF21EDFF)%d>点BOSS积分!",
Boss009 = "自动去掉上个BOSS提醒<(c0xFF21EDFF)贵族用户>可增加<(c0xFF21EDFF)BOSS提醒数量>",
Boss010 = "领取单倍奖励成功",
Boss011 = "领取双倍奖励成功",
Boss012 = "%s (%d / %d)",
Boss013 = "【<(c0xFFFF0000)%s>】在【<(c0xFF21EDFF)%s>】复活了!击败可获得BOSS积分及大量极品装备! &<立即前往/@@showWin,GameBossModule,0>$",
Boss014 = "挑战该个人BOSS次数已满请明日再来",
Boss015 = "你的等级<(c0xFFFF0000)超过BOSS等级35级以上>,无法获得BOSS积分",
Boss016 = "极速押运成功奖励",
Boss017 = "个人Boss通关奖励",
Boss018 = "恭喜你通关个人BOSS,获得如下奖励!",
Boss019 = "进入玛雅神殿第%d层等级不足",
Boss020 = "Boss尚未刷新请稍后进入",
Boss021 = "等级不满%d级请继续升级",
Boss022 = "<%s/M%s:%d:%d:%s>",
RestoreHpMp001 = "满血回复(消耗%d金币)",
RestoreHpMp002 = "满血回复(消耗%d绑定元宝)",
RestoreHpMp003 = "你当前的血量已满,不需要回复",
RestoreHpMp004 = "恭喜你,你的血和蓝已经回满",
RecoverEquip001 = "角色的经验已经达到当前等级上限,经验超出部分将被系统忽略。",
RecoverEquip002 = "战神的经验已经达到当前等级上限,经验超出部分将被系统忽略。",
RecoverEquip003 = "今日兑换经验已满,请明日再来",
RecoverEquip004 = "装备回收",
--任务提示
questSendTipmsg01 = "击杀BOSS能够获得BOSS积分",
--职业宗师
CombatRank001 = "职业宗师<(c0xFF00FF00)第%d名>的<(c0xFF00FFFF)%s>被挑战者<(c0xFF00FFFF)%s>击败了,颜面扫地!",
CombatRank002 = "未达到排名要求,无法兑换",
CombatRank003 = "职业宗师排名奖励",
CombatRank004 = "恭喜你在本日<(c0xFF00FF00)职业宗师>结算时<(c0xFF00FF00)排名[%d]>,获得以下奖励。",
CombatRankName001 = "绝顶高手",
CombatRankName002 = "一流高手",
CombatRankName003 = "二流高手",
CombatRankName004 = "三流高手",
CombatRankName005 = "擂台新星",
--材料副本
MaterialFBName001 = "翅膀副本",
MaterialFBName002 = "神盾副本",
MaterialFBName003 = "龙印副本",
MaterialFBName004 = "暴珠副本",
MaterialFuBenPanelContentTitle = "完成条件",
MaterialFuBenPanelAwardTitle = "副本奖励",
MaterialFuBenPanelTimeTitle = "剩余时间:",
MaterialFuBenPanel01 = "击杀怪物(%d/%d)",
MaterialFuBenMailTitle = "材料副本通关奖励",
MaterialFuBenMailCont = "您成功通过材料副本-%s,特此奖励",
MaterialFuBen001 = "当前状态不能进入材料副本",
MaterialFuBen002 = "魔神令不足,不能进入副本",
MaterialFuBen003 = "进入材料副本扣除消耗", --for log
MaterialFuBen004 = "领取材料副本奖励消耗", --for log
MaterialFuBen005 = "元宝不足,不能领取奖励",
MaterialFuBen006 = "领取材料副本奖励", --for log
MaterialFuBen007 = "超过该材料副本每日进入次数",
MaterialFuBen008 = "扫荡材料副本扣除消耗", --for log
MaterialFuBen009 = "元宝不足,不能扫荡",
MaterialFuBen010 = "扫荡材料副本奖励", --for log
MaterialFuBen011 = "等级不足,不能进行材料副本",
MaterialFuBen012 = "怪物尚未击杀完毕,不能领取副本奖励",
MaterialFuBen013 = "不在材料副本中,不能领取副本奖励",
MaterialFuBen014 = "已经领取本次材料副本通过奖励,不能再次领取",
MaterialFuBen015 = "超过该材料副本的每日扫荡次数",
MaterialFuBen016 = "背包空间不足,不能扫荡",
MaterialFuBen017 = "等级不足,不能进入材料副本",
MaterialFuBen018 = "等级不足,不能领奖材料副本",
MaterialFuBen019 = "等级不足,不能扫荡材料副本",
MaterialFuBen020 = "您的VIP等级没有达到%d级不能扫荡该材料副本",
YYPurpleDiamond001= "本次副本挑战倒计时:",
YYPurpleDiamond002= "副本目标:",
YYPurpleDiamond003= "boss掉落:",
YYPurpleDiamond004= "您的yy紫钻已经过期",
--boss令
UseBossToken001 = "必须在<(c0xFF21EDFF)大漠古城>才能召唤boss",
UseBossToken002 = "召唤BOSS<(n%s)>在<(c0xFF21EDFF)大漠古城>召唤了【<(c0xFFFF0000)%s>】!<立即前往击杀/M大漠古城:%d:%d>",
UseBossToken003 = "很遗憾挑战失败召唤的BOSS消失了",
UseBossToken004 = "安全区<(c0xFFFF0000)不能召唤boss>",
BossComeOnTitle001 = "<font color='#FF9224' size='16'>BOSS来袭</font>",
BossComeOnTitle002 = "<font color='#FF9224' size='16'>金银满地</font>",
BossComeOnTitle003 = "BOSS来袭",
BossComeOnTitle004 = "金银满地",
BossComeOn001 = "BOSS来袭!【<(c0xFFFF0000)%s>】空降英雄城掀起一场血雨腥风!<谁来阻止/M英雄城:75:104>!",
BossComeOn101 = "金银满地!【<(c0xFFFF0000)%s>】已潜入英雄城正在四处闲逛!<谁来阻止/M英雄城:75:104>!",
BossComeOn002 = "距离下一波怪物刷出还有:",
BossComeOn003 = "<font color='#F0F8FF' size='12'>今日本场活动的所有怪物已经刷完<BR> 请尽快打败怪物拾取奖励</font>",
BossComeOn004 = "<font color='#21EDFF' size='14'>当前怪物波数:%d/%d</font><BR>",
BossComeOn005 = "<font color='#FF0000' size='14'>未刷出</font>",
BossComeOn006 = "<font color='#00BB00' size='14'>已刷出</font>",
BossComeOn007 = "<font color='#F9F900' size='14'>已击败</font>",
BossComeOn008 = "<font color='#FF9224' size='14'>%s</font>:%s",
BossComeOnNotice001 = "<(c0xFF21EDFF)%s活动>还有5分钟开始啦!请各位勇士做好准备!&<查看详情/@@showWin,GameActivityModule,0>$",
BossComeOnNotice002 = "<(c0xFF21EDFF)%s活动>开始!请各位勇士前往参与活动!&<查看详情/@@showWin,GameActivityModule,0>$",
BossComeOnNotice003 = "本日<(c0xFF21EDFF)%s活动>已经结束!",
Guildsiege101 = "领取城主特权",
Guildsiege102 = "穿上/脱下龙套",
Guildsiege103 = "领取城主buff",
Guildsiege104 = "领取没人津贴",
Guildsiege105 = "返回",
Guildsiege106 = "不是城主",
Guildsiege107 = "穿上龙套",
Guildsiege108 = "脱下龙套",
Guildsiege109 = "获得城主buff",
Guildsiege110 = "已经拥有城主buff",
--开服主题活动
OpenServeThemeName01 = "涅槃转生",
OpenServeThemeDesc01 = "<b><font size='14'>在开服<font color='#21EDFF'>第一天</font>晚上23:00分活动结束时<font color='#21EDFF'>转数最高</font>的玩家获得神装(<font color='#FF0000'>需5转以上</font>)</font></b>",
OpenServeThemeBroadMsg1 = "<(c0xFF21EDFF)【涅槃转生】>主题活动现已开启,<(c0xFF21EDFF)5转以上>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
OpenServeThemeAwardMsg1 = "恭喜<(n%s)>成为开服首日<(c0xFF21EDFF)【涅槃转生】>主题活动获奖者,获得珍稀神装:【%s】",
OpenServeThemeAfterMsg10 = "<(c0xFFFF0000)很遗憾开服首日【涅槃转生】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!>",
OpenServeThemeAfterMsg11 = "开服首日<(c0xFF21EDFF)【涅槃转生】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者!",
OpenServeThemeMailTitle1 = "开服第一天主题活动奖励",
OpenServeThemeMailCont1 = "恭喜您获得开服第一天主题活动【涅槃转生】奖励!",
OpenServeThemeCircleMsg1 = "<(n%s)>达到<(c0xFF21EDFF)【%d转】>接近首日主题活动胜利!建议该玩家保持绝对领先优势!神装就垂手可得了!", --战士
OpenServeThemeCircleMsg2 = "<(n%s)>达到<(c0xFF21EDFF)【%d转】>接近首日主题活动胜利!建议该玩家保持绝对领先优势!神装就垂手可得了!", --法师
OpenServeThemeCircleMsg3 = "<(n%s)>达到<(c0xFF21EDFF)【%d转】>接近首日主题活动胜利!建议该玩家保持绝对领先优势!神装就垂手可得了!", --巫师
OpenServeThemeName02 = "尊贵VIP",
OpenServeThemeDesc02 = "<b><font size='14'>在开服<font color='#21EDFF'>第二天</font>晚上23:00活动结束时<font color='#21EDFF'>VIP等级最高</font>的玩家获得神装(<font color='#FF0000'>需VIP6以上</font>)</font></b>",
OpenServeThemeBroadMsg2 = "<(c0xFF21EDFF)【尊贵VIP】>主题活动现已开启,<(c0xFF21EDFF)VIP6及以上>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
OpenServeThemeAwardMsg2 = "恭喜<(n%s)>成为开服第二天<(c0xFF21EDFF)【尊贵VIP】>主题活动获奖者,获得珍稀神装:【%s】",
OpenServeThemeAfterMsg20 = "<(c0xFFFF0000)很遗憾开服第二天【尊贵VIP】没有获奖者本服珍稀神装与之失之交臂可惜可惜>",
OpenServeThemeAfterMsg21 = "开服第二天<(c0xFF21EDFF)【尊贵VIP】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ",
OpenServeThemeMailTitle2 = "开服第二天主题活动奖励",
OpenServeThemeMailCont2 = "恭喜您获得开服第二天主题活动【尊贵VIP】奖励",
OpenServeThemeName03 = "英雄霸主",
OpenServeThemeDesc03 = "<b><font size='14'>在开服<font color='#21EDFF'>第三天</font>晚上21:00活动结束时<font color='#21EDFF'>占领英雄城的行会首领</font>获得神装</font></b>",
OpenServeThemeBroadMsg3 = "<(c0xFF21EDFF)【英雄霸主】>主题活动现已开启,<(c0xFF21EDFF)占领英雄城>的行会首领将获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
OpenServeThemeAwardMsg3 = "恭喜【%s】的首领<(n%s)>成为开服第三天<(c0xFF21EDFF)【英雄霸主】>主题活动获奖者,获得珍稀神装:【%s】",
OpenServeThemeAfterMsg30 = "<(c0xFFFF0000)很遗憾开服第三天【英雄霸主】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ",
OpenServeThemeAfterMsg31 = "开服第三天<(c0xFF21EDFF)【英雄霸主】>主题活动到此结束,恭喜【%s】的首领<(n%s)>成为最终获奖者! ",
OpenServeThemeMailTitle3 = "开服第三天主题活动奖励",
OpenServeThemeMailCont3 = "恭喜您获得开服第三天主题活动【英雄霸主】奖励!",
OpenServeThemeName04 = "消费排行",
OpenServeThemeDesc04 = "<b><font size='14'>开服<font color='#21EDFF'>第四天</font>晚上23:00活动结束时<font color='#21EDFF'>累积消费最高</font>的玩家获得神装(<font color='#FF0000'>需累积达120万元宝</font>)</font></b>",
OpenServeThemeBroadMsg4 = "<(c0xFF21EDFF)【消费排行】>主题活动现已开启,<(c0xFF21EDFF)累积消费达1200000元宝>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
OpenServeThemeAwardMsg4 = "恭喜<(n%s)>成为开服第四天<(c0xFF21EDFF)【消费排行】>主题活动获奖者,获得珍稀神装:【%s】",
OpenServeThemeAfterMsg40 = "<(c0xFFFF0000)很遗憾开服第四天【消费排行】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ",
OpenServeThemeAfterMsg41 = "开服第四天<(c0xFF21EDFF)【消费排行】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ",
OpenServeThemeMailTitle4 = "开服第四天主题活动奖励",
OpenServeThemeMailCont4 = "恭喜您获得开服第四天主题活动【消费排行】奖励!",
OpenServeThemeName05 = "个人试炼",
OpenServeThemeDesc05 = "<b><font size='14'>在开服<font color='#21EDFF'>第五天</font>晚上23:00活动结束时<font color='#21EDFF'>个人试炼第一名</font>的玩家获得神装(<font color='#FF0000'>需达16层以上</font>)</font></b>",
OpenServeThemeBroadMsg5 = "<(c0xFF21EDFF)【个人试炼】>主题活动现已开启,<(c0xFF21EDFF)个人试炼第一名>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
OpenServeThemeAwardMsg5 = "恭喜<(n%s)>成为开服第五天<(c0xFF21EDFF)【个人试炼】>主题活动获奖者,获得珍稀神装:【%s】",
OpenServeThemeAfterMsg50 = "<(c0xFFFF0000)很遗憾开服第五天【个人试炼】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ",
OpenServeThemeAfterMsg51 = "开服第五天<(c0xFF21EDFF)【个人试炼】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ",
OpenServeThemeMailTitle5 = "开服第五天主题活动奖励",
OpenServeThemeMailCont5 = "恭喜您获得开服第五天主题活动【个人试炼】奖励!",
OpenServeThemeName06 = "羽化翅膀",
OpenServeThemeDesc06 = "<b><font size='14'>在开服<font color='#21EDFF'>第六天</font>晚上23:00活动结束时<font color='#21EDFF'>翅膀最高阶</font>的玩家获得神装(<font color='#FF0000'>需达6阶以上</font>)</font></b>",
OpenServeThemeBroadMsg6 = "<(c0xFF21EDFF)【羽化翅膀】>主题活动现已开启,<(c0xFF21EDFF)6阶以上翅膀>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
OpenServeThemeAwardMsg6 = "恭喜<(n%s)>成为开服第六天<(c0xFF21EDFF)【羽化翅膀】>主题活动获奖者,获得珍稀神装:【%s】",
OpenServeThemeAfterMsg60 = "<(c0xFFFF0000)很遗憾开服第六天【羽化翅膀】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ",
OpenServeThemeAfterMsg61 = "开服第六天<(c0xFF21EDFF)【羽化翅膀】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ",
OpenServeThemeMailTitle6 = "开服第六天主题活动奖励",
OpenServeThemeMailCont6 = "恭喜您获得开服第六天主题活动【羽化翅膀】奖励!",
OpenServeThemeName07 = "最大攻击",
OpenServeThemeDesc07 = "<b><font size='14'>在开服<font color='#21EDFF'>第七天</font>晚上23:00活动结束时<font color='#21EDFF'>最大攻击最高</font>的玩家获得神装(<font color='#FF0000'>需达10000以上</font>)</font></b>",
OpenServeThemeBroadMsg7 = "<(c0xFF21EDFF)【最大攻击】>主题活动现已开启,<(c0xFF21EDFF)最大攻击达8000>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$",
OpenServeThemeAwardMsg7 = "恭喜<(n%s)>成为开服第七天<(c0xFF21EDFF)【最大攻击】>主题活动获奖者,获得珍稀神装:【%s】",
OpenServeThemeAfterMsg70 = "<(c0xFFFF0000)很遗憾开服第七天【最大攻击】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ",
OpenServeThemeAfterMsg71 = "开服第七天<(c0xFF21EDFF)【最大攻击】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ",
OpenServeThemeMailTitle7 = "开服第七天主题活动奖励",
OpenServeThemeMailCont7 = "恭喜您获得开服第七天主题活动【最大攻击】奖励!",
OpenServeThemeLog001 = "发送开服主题活动奖励", --for log
--每日充值
DailyCharge001 = "本日充值达到%d元宝才能领取本档次充值奖励",
DailyCharge002 = "已经领取了本档次充值奖励",
DailyCharge003 = "领取每日充值奖励", --for log
DailyCharge004 = "每日充值奖励补发和重置", --for log
DailyCharge005 = "恭喜<(n%s)>领取价值<(c0xFF21EDFF)%d元宝>的每日充值大礼,&<超值每日礼包我也要领取/@@showWin,GameDailyChargeModule>$",
DailyChargeMailTitle = "每日充值奖励",
DailyChargeMailCont = "您没有领取今日充值%d元宝的奖励特此补发请查收",
UseRedNameMedical001 = "没有PK值不需要使用红名药水",
UseRedNameMedical002 = "PK值降低%d",
ItemUseCount001 = "物品今日使用次数已达上限",
--锁妖塔
LockBoss001 = "进入第%d层(%s) 消耗魔神令%d",
LockBoss002 = "【<(c0xFFFF0000)%s>】在【<(c0xFF21EDFF)%s>】复活了!赶紧前往击杀抢夺高级转生装备!&<立即前往/M英雄遗迹:0:0:锁妖塔>$",
LockBoss003 = "团队副本组队状态,无法进入",
LockBoss004 = "进入锁妖塔场景费用", --for log
TestLevelMailYb001 = "发元宝-删档测试",
TestLevelMailYb002 = " 感谢您参与《魔神》本次删档测试!发送元宝体验的等级分别为<(c0xFF21EDFF)45级、75级、80级、82级、85级、90级、1至5转>。\\ 如您在游戏中发现任何bug以及对游戏的建议请通过<(c0xFF21EDFF)“你提我改”>提出您的宝贵意见,<(c0xFF00FF00)我们将认真审读您的反馈,一些有趣的建议还可以实现到游戏中哦>\\ 祝您游戏愉快!\\ 《魔神》研发团队",
TestMailVip001 = "送VIP5-删档测试",
TestMailVip002 = " 感谢您参与《魔神》本次删档测试!当您角色等级满<(c0xFF21EDFF)90级>系统将提升您的VIP等级至<(c0xFF21EDFF)VIP5>!让您更好体验游戏!\\ 如您在游戏中发现任何bug以及对游戏的建议请通过<(c0xFF21EDFF)“你提我改”>提出您的宝贵意见,<(c0xFF00FF00)我们将认真审读您的反馈,一些有趣的建议还可以实现到游戏中哦>\\ 祝您游戏愉快!\\ 《魔神》研发团队",
--[[
LockBoss011 = "进入锁妖塔第1层(1转-2转) 消耗魔神令 20 ",
LockBoss012 = "进入锁妖塔第2层(3转-4转) 消耗魔神令 30 ",
LockBoss013 = "进入锁妖塔第3层(5转-8转) 消耗魔神令 40 ",
LockBoss014 = "进入锁妖塔第4层(7转-8转) 消耗魔神令 50 ",
LockBoss015 = "进入锁妖塔第5层(9转-10转) 消耗魔神令 60 ",
LockBoss016 = "进入锁妖塔第6层(11转-12转) 消耗魔神令 70 ",
LockBoss017 = "进入锁妖塔第7层(13转及以上) 消耗魔神令 80 ",
]]
ShengShou001 = "进入圣兽幽谷",
ShengShou002 = "进入圣兽幽谷等级需要%d级以上并加入行会。",
ShengShou003 = "圣兽挑战只能由<(c0xFF21EDFF)行会人员>参与,请加入行会。",
ShengShou004 = "圣兽幽谷挑战尚未开启。",
ShengShou005 = "活动入口已关,请在下次活动开启时参与。",
ShengShou006 = "圣兽幽谷封印柱已刷出,请<行会结队前往挑战圣兽/M英雄遗迹:0:0:圣兽使者>!抢夺高阶装备与稀有物品!",
ShengShou007 = "封印柱已被破坏,<(c0xFFFF0000)%s>从封印中苏醒,击败其抢夺高阶装备吧!",
ShengShou008 = "本次圣兽幽谷结束,可惜封印柱仍在未能召唤出圣兽!",
ShengShou009 = "本次圣兽幽谷结束,可惜圣兽实力太强大,勇士们眼睁睁看它消失在幽谷中!",
ShengShou010 = "本次圣兽幽谷结束,本轮圣兽成功被击败,期待明天同一时间继续挑战圣兽幽谷!",
ShengShou011 = "行会人多力量大,直捣幽谷三层击败圣兽,众勇士瓜分了所有稀有掉落!",
ShengShou012 = "本活动默认<(c0xFF3563FE)行会模式>。\\沿路的小怪击败后仍会刷出,请不要逗留。\\请抓紧时间冲到第三层<(c0xFFFF0000)击败封印柱召唤圣兽>。",
ShengShou013 = "本活动默认<(c0xFF3563FE)行会模式>。\\沿路的小怪击败后仍会刷出,请不要逗留。\\请抓紧时间冲到第三层<(c0xFFFF0000)击败封印柱召唤圣兽>。",
ShengShou014 = "本层<(c0xFFFF0000)无法回到上一层>。\\击败四座封印柱后,会<(c0xFF21EDFF)随机出现四圣兽的其中一只>。\\击败四圣兽获得<(c0xFF21EDFF)高阶装备及稀有材料。>",
ShengShou015 = "剩余时间:",
--装备打捆
PackItemTitle001 = "1000W经验丹",
PackItemTitle002 = "1500W经验丹",
PackItemTitle003 = "2000W经验丹",
PackItemTitle004 = "金砖(中)",
PackItemTitle005 = "金砖(大)",
PackItemTitle006 = "真·魔神装备",
PackItemTitle007 = "真·魔神幻盔",
PackItemTitle008 = "真·魔神幻链",
PackItemTitle009 = "真·魔神幻镯",
PackItemTitle010 = "真·魔神幻指",
PackItemTitle011 = "真·魔神幻带",
PackItemTitle012 = "真·魔神幻靴",
PackItemTitle013 = "真·魔神幻甲(男)",
PackItemTitle014 = "真·魔神幻甲(女)",
PackItemTitle015 = "部位精华",
PackItem001 = "打捆成功",
PackItem002 = "合成成功",
PackItem003= "需要身上有%s装备才能合成",
--每日竞技
DayMatchTitle001 = "职业宗师",
DayMatchTitle002 = "勇闯天关",
DayMatchTitle003 = "强化大师",
DayMatchTitle004 = "神炉炼制",
DayMatchTitle005 = "冲击技能",
DayMatchTitle006 = "进阶翅膀",
DayMatchTitle007 = "战力比拼",
DayMatch001 = "尚未达标,不能领奖",
DayMatch002 = "已领取过该达标奖励",
DayMatch003 = "达标奖励已被领取完",
DayMatch004 = "领取达标奖励成功",
DayMatch005 = "恭喜<(n%s)>经过不懈努力,获得%s中排名%d。",
DayMatch006 = "%s排名%d奖励",
DayMatch007 = "恭喜你在%s中排名%d获得以下奖励",
DayMatch008 = "你已经购买过该礼包",
DayMatch009 = "购买礼包成功",
Intercede = "操作太频繁,请稍后再操作",
ComboServer001 = "领取成功",
ComboServer002 = "尚未达成,不能领取",
ComboServer003 = "该奖励已经领取过",
ComboServer004 = "合服攻城-首领奖励",
ComboServer005 = "恭喜获得合服攻城首领奖励:",
ComboServer006 = "合服攻城-成员奖励",
ComboServer007 = "恭喜获得合服攻城成员奖励:",
ComboServer008 = "寻宝狂欢50次额外奖励",
ComboServer009 = "恭喜获得寻宝狂欢50次额外奖励:",
ComboServer010 = "满额豪礼额外奖励",
ComboServer011 = "恭喜获得满额豪礼额外奖励:",
ComboServer012 = "满额豪礼奖励",
ComboServer013 = "恭喜获得满额豪礼奖励:",
ComboServer014 = "购买成功",
ComboServer015 = "该物品已购买过",
ComboServer016 = "连续累充奖励",
ComboServer017 = "恭喜获得连续累充奖励:",
ComboServer018 = "合服BOSS【<(c0xFFFF0000)%s>】悄悄的出现在攻城区,英雄们请速前往击杀!<立即前往/M%s:%d:%d>",
OpenServerBoss001 = "未达标,不能领奖",
OpenServerBoss002 = "已领奖,不能重复领取",
OpenServerBoss003 = "恭喜你,领奖成功",
OpenServerBossNpc001 = "m英雄遗迹:104:92:未知暗殿",
OpenServerBossNpc002 = "m英雄遗迹:102:90:BOSS之家",
OpenServerBossNpc003 = "m英雄遗迹:108:96:玛雅使者",
OpenServerBossNpc004 = "m英雄遗迹:101:84:圣兽使者",
EnterSceneNotice001 = "<(n%s)>进入了<(c0xFF00CBFE)%s>,BOSS多刷新快是前期必来的宝地", --未知暗殿
EnterSceneNotice002 = "<(n%s)>进入了<(c0xFF00CBFE)%s>,BOSS多爆率高层数越高掉落装备越极品", --玛雅神殿每层
EnterSceneNotice003 = "<(n%s)>进入了<(c0xFF00CBFE)%s>,层数越高掉落装备越极品锁妖塔可以从英雄遗迹NPC锁妖塔进入", --锁妖塔
BiGuan001 = "激情闭关奖励",
BiGuan002 = "恭喜你在参加本日激情闭关活动中获得以下奖励。",
BiGuan003 = "当前抢占泡点:<(c0xFF00DB00)%d倍奖励>",
BiGuan004 = "当前获得经验:<(c0xFF00DB00)%u>",
BiGuan005 = "<(c0xFF00DB00)1倍>经验泡点:全地图",
BiGuan006 = "<(c0xFF2CA0F1)2倍>经验泡点:%d个",
BiGuan008 = "<(c0xFFCE1AF5)3倍>经验泡点:%d个",
BiGuan009 = "<(c0xFFFF0000)5倍>经验泡点:%d个",
BiGuan010 = "活动不在开放时间内或已结束",
BiGuan011 = "当前获得血魄:<(c0xFF00DB00)%u>",
BiGuan012 = "请先脱离队伍再进入",
FubenRole001 = "新手副本",
FubenRole002 = "击杀BOSS获得大量奖励。",
FubenRole003 = "剩余时间:",
FubenRole004 = "任务%s的奖励",
FubenRole005 = "因背包空间不足,任务奖励发送邮件给你。",
FubenRoleNpc001 = "m兽人洞:143:54:诺冉",
FubenRoleNpc002 = "m桃花林:99:34:王朝史官",
FubenRoleNpc003 = "m翼族明宫一层:54:84:铁头",
FubenRoleNpc004 = "m镇妖墓一层:36:34:日循",
--限时礼包
GiftTips1= "<(c0xFF00DB00)8件80级装备直接完成装备达人任务>", --80级装备礼包
GiftTips2= "<(c0xFF00DB00)打开获得修为丹转生直达2转>", --高手礼包
GiftTips3= "<(c0xFF00DB00)至少可得12000万经验挂机升级飞起来>", --升级特惠礼包
GiftTips4= "<(c0xFF00DB00)180个魔神令加战神体力药水天关任意闯>", --魔神令特惠礼包
GiftTips5= "<(c0xFF00DB00)暴珠直达15级暴击力直加2792>", --暴珠特惠礼包
GiftTips6= "<(c0xFF00DB00)龙印直达20级攻击直加1074>", --龙印特惠礼包
GiftTips7= "<(c0xFF00DB00)打开获得技能书助你技能直达6级>", --技能特惠礼包
GiftTips8= "<(c0xFF00DB00)获得战神技能书助你战神技能直达4级>", --战神礼盒
GiftTips9= "<(c0xFF00DB00)打开获得修为丹助你转生直达5转>", --5转礼盒
GiftTips10= "<(c0xFF00DB00)3转武器加强10金币攻击直加1502>", --霸服礼盒
GiftTips11= "<(c0xFF00DB00)打开获得修为丹转生直达3转>", --至尊礼盒
}