Script= { MoneyTypeName = { [0] = "金币",--(ZGame的金币) [1] = "银两",--(ZGame不使用) [2] = "绑元",--ZGame的绑元 [3] = "元宝",--ZGame的元宝 }, exit001 = "\\<#BL离开/@exit>", money001 = "%s不足%d", bag001 = "背包空间不足", --物品使用 UserItem001 = "您在此状态下无法使用该物品.", UserItem002 = "红名不可使用.", --装备修理 equipRepair001 = "该装备不能修理", equipRepair002 = "该装备不需要修理", equipRepair003 = "你身上没有可修理的装备", equipRepair004 = "维修成功,总共消耗%d%s", relive0001 = "你身上没有复活石,是否购买复活石?", relive0002 = "确定", relive0003 = "取消", relive0004 = "您的背包没有%s或者%d元宝,无法原地复活.", relive0005 = "此区域为禁止原地复活区,无法使用原地复活!", relive0006 = "您的等级不足%d级,无法原地复活!", relive0007 = "复活保护", questCommon1 = "接受任务", questCommon2 = "领取%d倍", questCommon3 = "完成任务", questCommon4 = "放弃任务", questCommon5 = "返回", questCommon6 = "花费%d元宝或%d绑定元宝领取%d倍奖励", questCommon7 = "你的任务已超过30个,不可以再接任务喽!", questCommon8 = "该任务本轮接受任务为%d元宝", questCommon9 = "该任务本日次数已消耗完,额外接该任务需要花费%d元宝,你确定要接本任务吗?", questCommon10 = "确定", questCommon11 = "取消", questCommon12 = "你放弃了【%s】任务", questCommon13 = "你已经接过该任务了", questCommon14 = "<(c0xFF00B0F0)任务名称:>", openserverAct001 = "不在开服活动时间内", openserverAct002 = "开服盛典赚翻元宝的参与次数已用完", openserverAct003 = "本天你的充值元宝数不足<(c0xFFFFFF00)%d>,无法赚元宝.请先充值并提取元宝", openserverAct004 = "你的等级不足<(c0xFFFFFF00)%d>级不能参与本活动", openserverAct005 = "你的元宝不足<(c0xFFFFFF00)%d>", openserverAct006 = "赚翻啦!<(n%s)>消耗<(c0xFF21EDFF)%d元宝>赚回来<(c0xFF21EDFF)%d元宝>!&<马上赚元宝/@@showWin,GameOpenServerModule,0>$", openserverAct007 = "开服盛典疯狂冲级奖励", openserverAct008 = "等级到达<(c0xFFFFFF00)%d级>,获得如下奖励!", openserverAct009 = "疯狂冲级!<(n%s)>到达<(c0xFF21EDFF)%d级>获得本级开服奖励!&<奖励详情/@@showWin,GameOpenServerModule,1>$", openserverAct0010 = "开服盛典狩猎BOSS奖励", openserverAct0011 = "狩猎积分到达<(c0xFFFFFF00)%d>,获得如下奖励!", openserverAct0012 = "狩猎BOSS!<(n%s)>狩猎积分到达<(c0xFF21EDFF)%d>,获得本阶狩猎奖励!&<奖励详情/@@showWin,GameOpenServerModule,6>$", openserverAct0013 = "开服盛典激战皇城奖励", openserverAct0014 = "开服首战!王者尊享!\\ 恭喜<(c0xFFFFFF00)%s>拔得头筹取得开服首次攻城战的胜利,获得如下奖励!", openserverAct0015 = "开服首战,王者尊享!恭喜<(c0xFF21EDFF)%s>拔得头筹取得开服首次攻城战的胜利,行会全体成员获得额外奖励!&<奖励详情/@@showWin,GameOpenServerModule,7>$", openserverAct0016 = "经验升升升!<(c0xFF21EDFF)开服第1,2天全天打怪可获得双倍经验!>更多开服盛典活动邀你参加!&<开服盛典/@@showWin,GameOpenServerModule>$", openserverAct0017 = "开服盛典启兵不停奖励", openserverAct0018 = "装备格子全部启兵到达<(c0xFFFFFF00)%d级>,获得如下奖励!", openserverAct0019 = "启兵不停!<(n%s)>启兵等级到达<(c0xFF21EDFF)%d>,获得本阶启兵奖励!&<奖励详情/@@showWin,GameOpenServerModule,3>$", openserverAct0020 = "开服盛典华丽翅膀奖励", openserverAct0021 = "恭喜你激活翅膀%s,获得如下奖励!", openserverAct0022 = "华丽翅膀!<(n%s)>激活翅膀%s,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,3>$", openserverAct0023 = "每日充值有大礼!<(n%s)>已将累计充值%d元宝即可领的超值奖励收入囊中,勇士们还不赶快行动.&<我要领取/@@showWin,GameOSDailyChargeModule>$", openserverAct0024 = "开服盛典座驾竞技奖励", openserverAct0025 = "恭喜你把<(c0xFFFFFF00)%s>激活到<(c0xFFFFFF00)%d阶%d星>,获得如下奖励!", openserverAct0026 = "座驾竞技!<(n%s)>将<(c0xFF21EDFF)%s激活到%d阶%d星>,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,4>$", openserverAct0027 = "开服盛典镶嵌龙珠奖励", openserverAct0028 = "恭喜你全身镶嵌<(c0xFFFFFF00)%d颗%d级>龙珠,获得如下奖励!", openserverAct0029 = "镶嵌龙珠!<(n%s)>将全身镶嵌到<(c0xFF21EDFF)%d颗%d级龙珠>,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,2>$", openserverAct0030 = "开服盛典炫酷兵魂奖励", openserverAct0031 = "恭喜你的兵魂成功升级到<(c0xFFFFFF00)%s-%s>,获得如下奖励!", openserverAct0032 = "炫酷兵魂!<(n%s)>的兵魂成功升级到<(c0xFF21EDFF)%s-%s>,获得本阶奖励!&<奖励详情/@@showWin,GameOpenServerModule,5>$", openserverAct0033 = "奖励已抢光,领取失败", openserverAct0034 = "<(n%s)>击败%s,获得了BOSS积分%d!&<前往挑战BOSS/@@showWin,GameBossModule,0>$", openserverAct00341= "<(n%s)>击败%s,获得了BOSS积分%d!5分钟内对此BOSS进行挖宝有几率掉特戒!&<前往挑战BOSS/@@showWin,GameBossModule,0>$", openserverAct0035 = "获得BOSS积分%d", openserverAct0036 = "疯狂冲级激抢上古装备!<(n%s)>到达<(c0xFF21EDFF)%d级>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,1>$", openserverAct0037 = "座驾竞技激抢上古装备!<(n%s)>座驾到达<(c0xFF21EDFF)%d阶%d星>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,4>$", openserverAct0038 = "翅膀竞技激抢上古装备!<(n%s)>%s升级到<(c0xFF21EDFF)%d%%>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,3>$", openserverAct0039 = "龙珠竞技激抢上古装备!<(n%s)>镶嵌了<(c0xFF21EDFF)%d颗%d级>龙珠,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,2>$", openserverAct0040 = "兵魂竞技激抢上古装备!<(n%s)><(c0xFF21EDFF)%s>升级到<(c0xFF21EDFF)%s>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,5>$", openserverAct0041 = "狩猎boss激抢上古装备!<(n%s)>获得BOSS积分<(c0xFF21EDFF)%s>,距离最高奖励<(c0xFF21EDFF)上古装备>更进一步啦!&<查看奖励/@@showWin,GameOpenServerModule,6>$", openserverAct0042 = "Boss积分奖励", openserverAct0043 = "恭喜你在Boss积分中排名%d,获得以下奖励;附件为对应的排名奖励", --兵魂系统 soldierSoulName001 = "冰极光", soldierSoulName002 = "琉璃雪", soldierSoulName003 = "月苍炎", soldierSoulName004 = "落星痕", soldierSoulName005 = "玄罡雷", soldierSoulStarName0011 = "冰语", soldierSoulStarName0012 = "冰弦", soldierSoulStarName0013 = "冰溪", soldierSoulStarName0014 = "冰骨", soldierSoulStarName0015 = "冰麝", soldierSoulStarName0016 = "冰辉", soldierSoulStarName0017 = "冰河", soldierSoulStarName0018 = "冰极", soldierSoulStarName0019 = "冰光", soldierSoulStarName0021 = "雪霜", soldierSoulStarName0022 = "雪烟", soldierSoulStarName0023 = "雪心", soldierSoulStarName0024 = "雪练", soldierSoulStarName0025 = "雪虹", soldierSoulStarName0026 = "雪漫", soldierSoulStarName0027 = "雪霁", soldierSoulStarName0028 = "雪琉", soldierSoulStarName0029 = "雪璃", soldierSoulStarName0031 = "月落", soldierSoulStarName0032 = "月华", soldierSoulStarName0033 = "月寒", soldierSoulStarName0034 = "月清", soldierSoulStarName0035 = "月凛", soldierSoulStarName0036 = "月影", soldierSoulStarName0037 = "月霁", soldierSoulStarName0038 = "月苍", soldierSoulStarName0039 = "月炎", soldierSoulStarName0041 = "星语", soldierSoulStarName0042 = "星澜", soldierSoulStarName0043 = "星光", soldierSoulStarName0044 = "星海", soldierSoulStarName0045 = "星芒", soldierSoulStarName0046 = "星空", soldierSoulStarName0047 = "星宇", soldierSoulStarName0048 = "星落", soldierSoulStarName0049 = "星痕", soldierSoulStarName0051 = "玄机", soldierSoulStarName0052 = "玄金", soldierSoulStarName0053 = "玄冥", soldierSoulStarName0054 = "玄海", soldierSoulStarName0055 = "玄黄", soldierSoulStarName0056 = "玄空", soldierSoulStarName0057 = "玄天", soldierSoulStarName0058 = "玄雷", soldierSoulStarName0059 = "玄罡", soldierSoulmsg001 = "已经解锁过了", soldierSoulmsg002 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作", soldierSoulmsg003 = "解锁成功", soldierSoulmsg004 = "<(c0xFFFF0000)需要完全激活【%s】兵魂>", soldierSoulmsg005 = "激活成功", soldierSoulmsg006 = "<(n%s)>成功激活<(c0xFF21EDFF)【%s】>!附身武器后更显绚丽了!&<打开兵魂抢先激活/@@showWin,GameArmSoulNewModule>$", soldierSoulmsg007 = "已经达最高等级,不能升级", soldierSoulmsg008 = "升级技能成功", soldierSoulmsg009 = "当前只能附身%d个兵魂", soldierSoulmsg010 = "兵魂附身成功", soldierSoulmsg011 = "等级不足%d, 不能解锁", soldierSoulmsg012 = "兵魂技能<(c0xFF21EDFF)【%s】>暂失效,需附身对应兵魂后重新生效", DepotBag001 = "打开仓库", DepotBag002 = "仓库密码", --激战boss --以下的场景名字会修改,不用了。但不要删,可能是以前的数据先不动。 BossScene001 = "翼族明宫二层", BossScene002 = "万虫窟二层", BossScene003 = "镇妖墓三层", BossScene004 = "祖玛三层", BossScene005 = "蜘蛛洞三层", BossScene006 = "积雷洞三层", BossScene007 = "青丘谷三层", BossScene008 = "熔岩之地三层", BossScene009 = "BOSS之家一层", BossScene010 = "BOSS之家二层", BossScene011 = "BOSS之家三层", BossScene012 = "BOSS之家四层", BossScene013 = "玛雅神殿一层", BossScene014 = "玛雅神殿二层", BossScene015 = "玛雅神殿三层", BossScene016 = "玛雅神殿四层", BossScene017 = "玛雅神殿五层", BossScene018 = "玛雅神殿六层", --可能以后野外地图的就会自动飞到野外地图一层,预留每个野外地图上的npc配置 BossTelportNPCName001 = "传送员", BossTelportNPCName002 = "m英雄遗迹:0:0:BOSS之家", BossTelportNPCName003 = "m英雄遗迹:0:0:玛雅使者", BossTelportNPCName004 = "", BossTelportNPCName005 = "m英雄遗迹:120:93:物品回收员", BossDesc001 = "莽荒兽王(95级)
BOSS积分:806
刷新时间:15分钟", BossDesc002 = "阎凶邪龙(100级)
BOSS积分:1190
刷新时间:30分钟", BossDesc003 = "星牙角王(105级)
BOSS积分:1650
刷新时间:30分钟", BossDesc004 = "忌乱之主(110级)
BOSS积分:2100
刷新时间:45分钟", BossDesc005 = "万妖之母(115级)
BOSS积分:2640
刷新时间:60分钟", BossDesc006 = "天牛魔神(120级)
BOSS积分:3500
刷新时间:60分钟", BossDesc007 = "青丘白浅(125级)
BOSS积分:3937
刷新时间:90分钟", BossDesc008 = "始祸炎龙(130级)
BOSS积分:4890
刷新时间:120分钟", BossDesc009 = "蝠翼蛇(80级)
BOSS积分:350
刷新时间:15分钟", BossDesc010 = "腐毒魔人(90级)
BOSS积分:630
刷新时间:15分钟", BossDesc011 = "寒冰魔人(115级)
BOSS积分:2640
刷新时间:60分钟", BossDesc012 = "劫火魔人(115级)
BOSS积分:2640
刷新时间:60分钟", BossDesc013 = "荒冥邪虫(120级)
BOSS积分:3500
刷新时间:60分钟", BossDesc014 = "祭祀血魔(125级)
BOSS积分:3937
刷新时间:90分钟", BossDesc015 = "远神雕像(130级)
BOSS积分:4890
刷新时间:120分钟", BossDesc016 = "天魔守卫(140级)
BOSS积分:6570
刷新时间:150分钟", BossDesc017 = "青丘父神(150级)
BOSS积分:8830
刷新时间:180分钟", BossDesc018 = "赤炎金猊兽(160级)
BOSS积分:11870
刷新时间:240分钟", BossDesc019 = "血眼毒蜥(90级)
BOSS积分:630
刷新时间:15分钟", BossDesc020 = "翼族离镜(95级)
BOSS积分:806
刷新时间:30分钟", BossDesc021 = "暗化猪王(100级)
BOSS积分:1190
刷新时间:30分钟", BossDesc022 = "魔化司命(105级)
BOSS积分:1650
刷新时间:60分钟", BossDesc023 = "翼族离怨(110级)
BOSS积分:2100
刷新时间:60分钟", BossDesc024 = "翼族擎苍(125级)
BOSS积分:3937
刷新时间:90分钟", BossDesc025 = "青丘凤九(130级)
BOSS积分:4890
刷新时间:120分钟", BossDesc026 = "黑蛇夜华(140级)
BOSS积分:6570
刷新时间:150分钟", --BossDesc027 = "猪妖王(105级)
BOSS积分:2000
刷新时间:30分钟", --BossDesc028 = "邪魔王(110级)
BOSS积分:2500
刷新时间:45分钟", --BossDesc029 = "血妖王(95级)
BOSS积分:1000
刷新时间:30分钟", --BossDesc030 = "毒龙王(100级)
BOSS积分:1500
刷新时间:30分钟", --BossDesc031 = "猪妖王(105级)
BOSS积分:2000
刷新时间:30分钟", --BossDesc032 = "邪魔王(110级)
BOSS积分:2500
刷新时间:45分钟", wildBossMsg001 = "<(c0xFFF11717)兽人王>又率领部下掠夺粮食,为非作歹.望有能之士前往击杀,为民除害!&<查看BOSS/@@showWin,GameBossModule,0>$", wildBossMsg002 = "<(c0xFFF11717)血妖王>其心不死,重新集结手下意欲为害大陆.望有能之士前往击杀,粉碎野心!&<查看BOSS/@@showWin,GameBossModule,0>$", wildBossMsg003 = "<(c0xFFF11717)毒龙王>通过万虫窟的裂口从异界来到了死亡棺材.望有能之士前往击杀,拯救大陆!&<查看BOSS/@@showWin,GameBossModule,0>$", wildBossMsg004 = "<(c0xFFF11717)猪妖王>率领麾下一众猪妖企图占领石墓洞穴,夺取月娘之血.望有能之士前往击杀,保护石墓!&<查看BOSS/@@showWin,GameBossModule,0>$", wildBossMsg005 = "<(c0xFFF11717)邪魔王>觊觎传说中的三圣原力聚众袭击三圣遗迹.望有能之士前往击杀,平息风暴!&<查看BOSS/@@showWin,GameBossModule,0>$", wildBossMsg006 = "<(c0xFFF11717)月魔王>逃出远古封印之牢,重临大陆,意欲将大陆化为炼狱.望有能之士前往击杀,拯救大陆!&<查看BOSS/@@showWin,GameBossModule,0>$", wildBossMsg007 = "<(c0xFFF11717)牛魔王>通过裂变的万虫窟从魔界来到了牛魔大殿,末日齿轮转动.望有能之士前往击杀,逆转齿轮!&<查看BOSS/@@showWin,GameBossModule,0>$", wildBossMsg008 = "<(c0xFFF11717)狐妖王>通过裂变的万虫窟从魔界来到了狐狸祭坛,末日齿轮转动.望有能之士前往击杀,逆转齿轮!&<查看BOSS/@@showWin,GameBossModule,0>$", wildBossMsg009 = "<(c0xFFF11717)伴生龙卫>通过裂变的万虫窟从魔界来到了火龙暗殿,末日齿轮转动.望有能之士前往击杀,逆转齿轮!&<查看BOSS/@@showWin,GameBossModule,0>$", wildBossScene101 = "兽人-兽人洞二层", wildBossScene102 = "血牢-血牢地宫", wildBossScene103 = "万虫窟-死亡棺材", wildBossScene104 = "石墓-石墓大厅", wildBossScene105 = "三圣-三圣大厅", wildBossScene106 = "月魔-月魔巢穴", wildBossScene107 = "牛魔-牛魔大殿", wildBossScene108 = "狐妖-狐妖祭坛", wildBossScene109 = "火龙-火龙暗殿", wildBoss001 = "万虫窟裂变,群魔祸乱,野外BOSS再次降临大陆,望勇士们前往击杀!<查看BOSS/@@showWin,GameBossModule,1>", worldBoss001 = "<(c0xFFF11717)%s>已出现在<(c0xFF21EDFF)英雄遗迹(%d,%d)> <立即前往击杀/M英雄遗迹:90:247:>,若不赶快行动它将摧毁这片大地", worldBoss002 = "<(c0xFF21EDFF)%s>已将<(c0xFFF11717)%s>击杀于脚下,安宁重归英雄遗迹", worldBoss003 = "<(c0xFFF11717)%s>无人能挡,它在英雄遗迹上留下梦魇之种后悄然消失", --个人BOSS PersonBossDesc001 = "万虫窟的领主,以各种毒蛇为食,剧毒无比,被称为黑蛇夜华之王。", PersonBossDesc002 = "腐尸洞的洞主,以腐尸为食,全身散发着含有剧毒的沼气,力大无穷。", PersonBossDesc003 = "藏身于雷神坛的恶神,窃取雷神的秘术,从而在大陆上兴风作浪,为祸一方。", PersonBossDesc004 = "生存于荒冢中的毒物,以死人骨髓为食,被称为大陆第一毒物。", PersonBossDesc005 = "斗兽场的第一猛兽,嗜血狂暴,异常凶猛。", PersonBossDesc006 = "徘徊于废弃古庙的亡灵,对世间存在着非常深的怨念。", PersonBossDesc007 = "传说中邪恶祭师被杀死后附身于青牛身上,通过千百年的修炼终于修成神通。", PersonBossDesc008 = "远古时期的一国之君。后与恶魔订立契约,将他的国家变成了熔岩之地。", PersonBoss001 = "当前你已经在副本中,不能进入个人BOSS副本", PersonBoss002 = "今日次数已满,请明日再来挑战", PersonBoss003 = "免费挑战次数已满,你可通过增加次数再次挑战", PersonBoss004 = "等级不足,不能挑战", PersonBoss005 = "元宝不足,不能增加次数", PersonBoss006 = "今日可增加次数已满", PersonBoss007 = "成功增加一次挑战次数", PersonBoss008 = "该物品今日兑换次数已满", PersonBoss009 = "积分不足,不能购买", PersonBoss010 = "背包空间不足,不能购买", PersonBoss011 = "挑战成功,请领取奖励(5秒不领取,系统自动发放)", PersonBoss012 = "体力不足%d,不能进入副本", PersonBoss013 = "红名不能进入副本", PersonBoss014 = "当前场景不能进入个人副本", PerBossDesc001 = "兽王之影(80级)
BOSS积分:110", PerBossDesc002 = "邪龙之影(90级)
BOSS积分:200", PerBossDesc003 = "角王之影(1转)
BOSS积分:260", PerBossDesc004 = "魔主之影(3转)
BOSS积分:1500", PerBossDesc005 = "妖母之影(5转)
BOSS积分:3800", --世界BOSS <(c0xFF21EDFF)> worldBossDesc001 = "烈毒奇美拉", worldBossDesc002 = "黑煞麒麟", worldBossDesc003 = "巫妖", worldBossDesc004 = "剧毒奇美拉", worldBossDesc005 = "黑光麒麟", worldBossDesc006 = "地狱领主", worldBossDesc007 = "炼狱魔龙", worldBossScene001 = "英雄遗迹", worldBossScene002 = "英雄遗迹", worldBossScene003 = "英雄遗迹", worldBossScene004 = "英雄遗迹", worldBossScene005 = "英雄遗迹", worldBossScene006 = "英雄遗迹", bossAttack001 = "第%d波BOSS来袭!<(c0xFF21EDFF)%s>空降英雄城掀起一场千秋大劫!<谁来阻止/M英雄城:75:104>", bossAttack002 = "距离下一波BOSS来袭还有%d分钟", bossAttack003 = "今日BOSS来袭怪物已全部刷出,各位勇士请抓紧时间击败怪物!", pk00011 = "您已达到%s级,新手保护失效", -- comm001 = "背包空间不足,请预留%d个背包空格", comm002 = "没有加入行会,不能进行操作", comm003 = "<(c0xFF21EDFF) %s x %d >", comm004 = "扣取%d元宝失败, 使用【%s】不成功", comm005 = "你的远不不足", comm006 = "大惊喜!<(n%s)>使用<(c0xFF21EDFF)%s>获得<(c0xFF21EDFF)%s×%d>", comm007 = "使用物品获得道具", comm008 = "不在使用时间内", comm009 = "需要%d个物品才能使用", comm010 = "背包空间不足", comm011 = "您的元宝不足", comm012 = "您的金币不足", comm013 = "行会已经不存在,不能进行操作", comm014 = "钻石贵族方可进入", comm015 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作", comm016 = "%d转", comm017 = "及以上", comm018 = "%s-%s", comm019 = "%s%s", back001 = "\\<#BL返回/@backMain>", back002 = "<#BL返回/@backMain>", exit001 = "\\<#BL离开/@exit>", confirm = "确定", cancel = "取消", --副本右侧面板提示 FubenPanel001 = "剩余时间:", FubenPanel002 = "副本信息:", FubenPanel003 = "%s (%d / %d)", FubenPanel004 = "副本掉落:", --副本操作 FuBen001 = "进入副本 %d", --测试消息 FuBen002 = "等级不足,不能进入副本", FuBen003 = "进入副本的等级不够", FuBen004 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d转%d级,无法进入副本!", FuBen005 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d级,无法进入副本!", FuBen006 = "你队伍中<(c0xFF00FF00)【%s】>进入该副本次数不足,无法进入副本!", FuBen007 = "%s不在附近,无法开启副本", FuBen008 = "队伍人数不够,不能进入副本", FuBen009 = "队伍人数超过最多人数,不能进入副本", FuBen010 = "只有队长可以开启组队副本(你也可以退队后再来挑战)", FuBen011 = "%d转", FuBen012 = "你确定开启并进入<(c0xFF00FF00)【%s】(%s%d级)>吗?", FuBen013 = "进入副本", FuBen014 = "取消进入", FuBen015 = "确定", FuBen016 = "取消", FuBen017 = "队伍副本建议组队挑战.单人挑战该副本可直接进入并创建队伍", FuBen018 = "您的副本次数已用完,请查看系统推荐玩法", FuBen019 = "今日副本数已用完,请明日再来挑战", FuBen020 = "你已在副本中,不能再进入副本", FuBen021 = "跨服不能进入副本", FuBen022 = "该地图不能进入副本。", FuBen023 = "队伍自动进入副本\\队长开启<(c0xFF00FF00)【%s】>副本,你是否前往该副本?", FuBen024 = "%s不足%d个,不能进入副本", FuBen025 = "扣除进入副本所需的道具", FuBen026 = "队伍副本建议组队挑战,单人挑战该副本可直接进入并创建队伍", FuBen027 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d转%d级,无法进入副本!", FuBen028 = "你队伍中<(c0xFF00FF00)【%s】>等级未达到%d级,无法进入副本!", FuBen029 = "你队伍中<(c0xFF00FF00)【%s】>进入该副本次数不足,无法进入副本!", FuBen030 = "你正在摆摊,不能进入副本", FuBen031 = "<(n%s)>正在摆摊,不能进入副本", FuBen032 = "副本通关奖励", FuBen033 = "你刚刚接了【%s】任务", FuBen034 = "只有队长可以发起招募", FuBen035 = "操作太频繁,请%d秒后再操作", FuBen036 = "<(c0xFF00FF00)【%s】(%d级)>开组,<(n%s)>邀请各位勇士一起闯关!<快速进队/j,%s>", FuBen037 = "今天无法再购买该副本次数", FuBen038 = "增加一次进入<(c0xFF00FF00)【%s】>副本次数需【%s】×%d,是否增加次数?", FuBen039 = "只有队长可以发起集结", FuBen040 = "队伍即将开启<(c0xFF00FF00)%s副本>,队长请你即刻前往<(c0xFF00FF00)%s>处", FuBen041 = "队伍集结", FuBen042 = "自动寻路", FuBen043 = "免费传送", FuBen044 = "你的队员都在附近,可直接进入副本", FuBen045 = "成功向其他队员发送集结请求", FuBen046 = "你进入【%s】尚未接【%s】任务,现在是否接受?", FuBen047 = "接受【%s】/acceptQuest,%d", FuBen048 = "谢了,关闭/closeAUi", FuBen049 = "你刚刚接了【%s】任务", FuBen050 = "增加次数", FuBen051 = "副本详情", FuBen052 = "VIP等级达到%d级才能进入该副本", FuBen053 = "进入副本给与物品", FuBen054 = "副本离开销毁物品", FuBen055 = "只有队长可以召唤队友", Fuben056 = "还有%d秒才可再次召唤队友", Fuben057 = "队长正在召集队员集合,并准备开启%s副本,是否立即传送", FuBen058 = "成功向其他队员发送召唤请求", FuBen059 = "没有可以召唤的队员", FuBen060 = "在副本中不能传送", FuBen061 = "队伍已经解散,不能传送", --装备升星 EquipStar001 = "可强化星数不足,请先购买", EquipStar002 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作", EquipStar003 = "该装备已成功强化至%d星", EquipStar004 = "本次强化失败", EquipStar005 = "<(n%s)>把装备<(c0xFF21EDFF)%s>升到<(c0xFFFFFF00)%d>星,实力大增!&<我要升星/@@showWin,GameFoundryModule,0>$", EquipStar006 = "提升强化成功率的费用不足", EquipStar007 = "没有损失的强化星级", EquipStar008 = "要恢复的星级超过最大星级", EquipStar009 = "您成功恢复了第%d个星级", EquipStar010 = "目标装备已经强化过,请先转移目标装备的强化星级", EquipStar011 = "原始装备的强化上限大于目标装备的强化星数上限", EquipStar012 = "强化转移成功", EquipStar013 = "目标装备存在损失的星级,请先恢复强化星级", EquipStar014 = "源装备不存在强化星级", EquipInscript001 = "不是装备,不能铭刻", EquipInscript002 = "此装备的铭刻等级已满", EquipInscript003 = "此物品无法增加铭刻经验", EquipInscript004 = "请先放入铭刻经验丹", EquipInscript005 = "请先放入进行铭刻的装备", EquipInscript006 = "请先放入铭刻转移的源装备或铭刻保护石", EquipInscript007 = "请先放入铭刻转移的目的装备", EquipInscript008 = "目的装备不是装备类型,不能进行铭刻转移", EquipInscript009 = "不是装备或铭刻保护石", EquipInscript010 = "源装备没有铭刻过,不能转移", EquipInscript011 = "没有对应的铭刻保护石,不能转移", EquipInscript012 = "转移材料的等级超过主装备可承受铭刻等级上限,不能转移", EquipInscript013 = "转移材料的经验超过主装备可承受铭刻经验上限,不能转移", EquipInscript014 = "铭刻转移成功", --装备合成 --EquipComposite001 = "60级装备", EquipComposite002 = "80级装备", EquipComposite003 = "90级装备", EquipComposite004 = "1转装备", EquipComposite005 = "2转装备", --[[EquipComposite006 = "3转装备", EquipComposite007 = "4转装备", EquipComposite008 = "5转装备", EquipComposite009 = "6转装备",]] --EquipComposite011 = "60级装备", EquipComposite012 = "80级装备", EquipComposite013 = "90级装备", EquipComposite014 = "1转装备", EquipComposite015 = "2转装备", --[[EquipComposite016 = "3转装备", EquipComposite017 = "4转装备", EquipComposite018 = "5转装备", EquipComposite019 = "6转装备",]] --EquipComposite021 = "60级装备", EquipComposite022 = "80级装备", EquipComposite023 = "90级装备", EquipComposite024 = "1转装备", EquipComposite025 = "2转装备", --[[EquipComposite026 = "3转装备", EquipComposite027 = "4转装备", EquipComposite028 = "5转装备", EquipComposite029 = "6转装备",]] EquipComposite041 = "缺少合成装备", EquipComposite042 = "此类装备无法合成", EquipComposite043 = "开服时间未满%d天,此装备无法合成", EquipIdentify001 = "没有更多的属性槽,不能解锁", EquipIdentify002 = "鉴定属性数量错误,不能鉴定", EquipIdentify003 = "锁定的鉴定属性数量错误,不能鉴定", EquipIdentify004 = "源装备没有鉴定属性,无需转移", EquipIdentify005 = "源装备鉴定属性数量错误,不能转移", EquipIdentify006 = "目的装备与源装备是同一件装备,不能转移", EquipIdentify007 = "不是同部位的装备,不能转移", EquipIdentify008 = "不可鉴定装备,不可解锁属性槽", EquipIdentify009 = "不可鉴定装备,不可进行鉴定", EquipIdentify010 = "源装备不可鉴定,不可进行鉴定属性转移", EquipIdentify011 = "目标装备不可鉴定,不可进行鉴定属性转移", EquipLog001 = "装备强化费用", --for log EquipLog002 = "装备强化增加成功率", --for log EquipLog003 = "恢复损失强化星级费用", --for log EquipLog004 = "装备强化星级转移费用", --for log EquipLog005 = "装备铭刻扣除经验道具", --for log EquipLog006 = "装备铭刻扣除费用", --for log EquipLog007 = "装备铭刻转移扣除费用", --for log EquipLog008 = "装备铭刻转移扣除道具", --for log EquipLog009 = "装备合成扣除装备材料", --for log EquipLog010 = "装备合成增加装备", --for log EquipLog011 = "装备鉴定属性槽解锁", --for log EquipLog012 = "装备鉴定的消费", --for log EquipLog013 = "装备鉴定时的锁定属性", --for log EquipLog014 = "装备鉴定属性转移消费", --for log --技能书使用 UseSkillBook001 = "还没有学习上一级的技能", UseSkillBook002 = "已经学会该技能", UseSkillBook003 = "职业不符,不能使用", --交易行一分类 Consignment01 = "攻击装备", Consignment02 = "防御装备", Consignment03 = "属性道具", Consignment04 = "日常物品", --交易行二分类 Consignment001 = "武器", Consignment002 = "衣服", Consignment003 = "头盔", Consignment004 = "项链", Consignment005 = "勋章", --暂未使用 Consignment006 = "手镯", Consignment007 = "戒指", Consignment008 = "腰带", Consignment009 = "鞋子", Consignment010 = "宝石", Consignment011 = "兵魂材料", Consignment012 = "翅膀相关", Consignment013 = "装备素材", Consignment014 = "回复药品", Consignment015 = "增益药品", Consignment016 = "日常物品", Consignment017 = "行会相关", Consignment018 = "龙珠道具", Consignment019 = "座驾相关", Consignment020 = "其他物品", Consignment021 = "技能秘籍", --战绩系统 Exploit001 = "小试身手", Exploit002 = "杀意波动", Exploit003 = "嗜血狂暴", Exploit004 = "疯狂杀戮", Exploit005 = "杀神附体", Exploit006 = "遇神杀神", Exploit007 = "杀神无双", Exploit008 = "超神杀戮", --行会攻城战 GuildSiege001 = "<(c0xFFF11717)史上最激烈的攻城战>就要开始了!兄弟们上线了吗?", GuildSiege002 = "<(c0xFFF11717)史上最激烈的攻城战>就要开始了!大家准备好装备没?", GuildSiege003 = "<(c0xFFF11717)史上最激烈的攻城战>就要开始了!大家准备好药品没?", GuildSiege004 = "<(c0xFFF11717)史上最激烈的攻城战>马上开始了!首领们准备好带队攻城了!", GuildSiege005 = "战斗号角响起,沙尘漫天地,呐喊冲云霄,<(c0xFFF11717)攻城战>击鼓开始!", GuildSiege006 = "", --本条信息无用 GuildSiege007 = "<(c0xFF21EDFF)守城大将>在英雄城成功被击杀,附近玩家获得一个减伤的buff!", GuildSiege008 = "<(c0xFF21EDFF)皇宫传送门>已激活,有占领皇宫资格的行会成员冲啊!争分夺秒抢占皇宫啊!", GuildSiege009 = "所属:%s", GuildSiege010 = "请留空一个空格放置玉玺", GuildSiege011 = "<(c0xFF21EDFF)皇宫玉玺>被行会<(c0xFF21EDFF)%s>获取。守方兄弟好好守住,攻方兄弟会来袭汹汹啊!", GuildSiege012 = "<(c0xFF21EDFF)皇宫玉玺>重新回到皇位,至高皇位谁敢取下?", GuildSiege013 = "傲视群雄!<(c0xFF21EDFF)%s>的兄弟们齐心协力打退所有敌人!!获得今晚的攻城胜利!!", GuildSiege014 = "可惜本次没有行会有绝对实力占领皇宫,期待下一次攻城再战", GuildSiege015 = "攻城胜利的奖励已通过邮件发给<(c0xFF21EDFF)英雄城、英雄皇宫中奋斗的胜利行会成员>,请及时查收", GuildSiege016 = "攻城战胜利奖励", Guildsiege017 = "恭喜贵行会在本次攻城战获得胜利!请再接再厉在下一次攻城战更激情!", Guildsiege018 = "背包格子不足,不能领取福利", Guildsiege019 = "该官位奖励当天已被领取", Guildsiege020 = "花%d元宝召唤%d名弓箭守卫(%d分钟)", Guildsiege021 = "你的行会没有临时占领皇宫,无法召唤守卫", Guildsiege022 = "守卫仍在,暂无法召唤", Guildsiege023 = "召唤守卫成功,守卫将猛烈攻击来袭敌人", Guildsiege024 = "您的元宝不足,无法召唤", Guildsiege025 = "你当天已领取官位奖励", Guildsiege026 = "膜拜城主(%d/%d)", Guildsiege027 = "贴金(直接花费%d元宝)", Guildsiege028 = "抹黑(直接花费%d元宝)", Guildsiege029 = "英雄城没有被行会占领,无法操作", Guildsiege030 = "今天膜拜次数已满,请明天再膜拜", Guildsiege031 = "背包空间不足,请先清理背包", Guildsiege032 = "您的元宝不足,无法贴金", Guildsiege033 = "您的元宝不足,无法抹黑", Guildsiege034 = "【【虚位以待】】", Guildsiege035 = "<(c0xFF21EDFF)复活旗>已被行会<(c0xFF21EDFF)%s>占领。赶紧蹲守复活点,来他2个干一双!", Guildsiege036 = "<(c0xFF21EDFF)复活旗>被击杀,变回无归属状态", Guildsiege037 = "<(c0xFF21EDFF)皇宫传送门>已激活,有占领皇宫资格的行会成员冲啊!<(c0xFF21EDFF)争分夺秒抢占皇宫>!", Guildsiege038 = "当前不在攻城期间,无需召唤守卫", Guildsiege039 = "<(n%s)>对雕像贴金了,英雄城所有成员<(c0xFF00FF00)伤害加成>了!他们要横扫天下吗?&<威严贴金/M英雄遗迹:0:0:英雄城主>$", Guildsiege040 = "<(n%s)>对雕像抹黑了,英雄城所有成员<(c0xFFFF0000)伤害降低>了!他们要给全服玩家狙击?&<恶意抹黑/M英雄遗迹:0:0:英雄城主>$", Guildsiege041 = "出场景",--清除玉玺原因记录 Guildsiege042 = "被杀",--清除玉玺原因记录 Guildsiege043 = "结束",--清除玉玺原因记录 GuildSiege044 = "城主", --攻城职位名称 GuildSiege045 = "副城主", GuildSiege046 = "长老", GuildSiege047 = "长老", GuildSiege048 = "长老", Guildsiege049 = "皇宫被来势汹汹的<(c0xFF21EDFF)%s>临时占领!攻方兄弟不要急,击杀<(c0xFF21EDFF)守城大将拿减伤Buff>再组织进攻!!", Guildsiege050 = "只有会长可发布攻城战指令", Guildsiege051 = "您已在攻城区域中", Guildsiege052 = "指令冷却中,请稍后再下设置指令", Guildsiege053 = "非攻城战时间,不能发布攻城战指令", Guildsiege054 = "行会资金不足,不能发布攻城战指令", Guildsiege055 = "开服攻城元宝奖励", Guildsiege056 = "伟大的城主!在您的英明带领下,<(c0xFF21EDFF)开服第三天攻城战>,您与您的行会成员一起成功拿下英雄城!\\系统给予<(c0xFFFFFF00)10000元宝>奖励!\\<发红包/@@showWin,GameRobRedPacketModule>犒劳您的勇士们吧!", GuildsiegeCmd051 = "全体进攻,冲啊!", GuildsiegeCmd052 = "全体集合,", GuildsiegeCmd053 = "全体撤退!", --行会相关 Guild001 = "金币不足,不能捐献", Guild002 = "今日捐献总金额超过超过最大可捐献上限", Guild003 = "行会捐献金币", --for log Guild004 = "行会捐献道具不足", Guild005 = "道具%s不足,无法投入", Guild006 = "投入行会升级材料", --for log Guild007 = "你尚未加入行会,无法升级行会等级", Guild008 = "行会资金不足,无法升级行会", Guild009 = "行会升级材料不足,无法升级行会", Guild010 = "行会等级达到上限,无法升级行会", Guild011 = "行会升级冷却中,无法升级行会", Guild012 = "今日捐献道具超过超过最大可捐献上限", Guild013 = "您没有投入任何材料", Guild014 = "您成功投入行会材料: ", Guild015 = "行会神树等级达到上限,无法充能", Guild016 = "神树精华不足,无法充能", Guild017 = "行会神树充能", --for log Guild018 = "行会神树充能扣除道具", --for log Guild019 = "摘取行会神树果实", --for log Guild020 = "捐献金币数量为0,不能捐献", Guild021 = "捐献道具数量为0,不能捐献", Guild022 = "本次捐献无法获得收益,不能捐献", Guild023 = "行会神树果实已经被摘取一空", Guild024 = "行会贡献不足,无法摘取", Guild025 = "神树果实每人每天可摘取%d颗", Guild026 = "今日神树充能次数已满,无法充能", Guild027 = "神树尚未成熟,无法摘取果实", Guild028 = "神树结果期结束!行会神树恢复为幼苗!", Guild029 = "今日捐献道具数量超过超过最大可捐献上限", Guild030 = "%s摘取了一颗<(c0xFF21EDFF)%s>", Guild031 = "神树到达开花期,当前是%s, 回馈行会资金%d", Guild032 = "神树到达结果期,当前是%s, 回馈行会资金%d", Guild033 = "本轮神树果实已被摘取完毕", Guild034 = "本服行会结果期的神树已经回归到幼苗期,未结果的神树进程不变,请成员们继续充能", Guild035 = "今日行会累积捐献资金不足,不能领取福利", Guild036 = "您今天已经过领取行会福利", Guild037 = "领取行会福利", --for log Guild038 = "行会材料数量已满无法投入", Guild039 = "投入材料数量错误,无法投入", Guild040 = "行会捐献令牌", --for log Guild041 = "幼苗期", Guild042 = "成熟期", Guild043 = "开花期", Guild044 = "结果期", --果实品质名称 Guild045 = "缺少营养", Guild046 = "捉虫除草", Guild047 = "缓慢成长", Guild048 = "精神奕奕", Guild049 = "圆润饱满", Guild050 = "硕果累累", Guild051 = "<(c0xFF21EDFF)%s>进行行会捐献,捐献了<(c0xFF21EDFF)金币 x %d>", Guild052 = "<(c0xFF21EDFF)%s>进行行会捐献,捐献了<(c0xFF21EDFF)%s x %d>", Guild053 = "<(c0xFF21EDFF)%s>投入行会材料: ", Guild055 = "开启活动守护神树,需要消耗<(c0xFF21EDFF)行会资金%d>,是否确认开启?", Guild056 = "<(c0xFF21EDFF)%s>进行行会捐献,捐献了<(c0xFF21EDFF)元宝 x %d,行会资金增加 %d>", Guild057 = "捐献%d万金币成功,获得行会贡献<(c0xFF21EDFF)%d>", Guild058 = "捐献%d百元宝成功,获得行会贡献<(c0xFF21EDFF)%d>", GuildDialog01 = "开启守护神树活动", GuildDialog02 = "进入守护神树活动", GuildDialog03 = "进入树海平原", GuildDialog04 = "副本详细说明", GuildDialog05 = "返回", GuildDialog06 = "加入行会", GuildFubenDesc = "守护神树活动说明:\\1、活动仅限<(c0xFFF8B21E)有加入行会的玩家>参与.\\2、每天<(c0xFFF8B21E)19-22点>,行会首领、副首领、官员有权利开启本活动.\\3、活动维持<(c0xFFF8B21E)15分钟>,成员需要击败<(c0xFFF8B21E)10波>怪物守护神树.若神树血量为零,则守护失败.\\3、成功守护神树的行会成员将会获得<(c0xFFF8B21E)邮件奖励>.\\\\树海平原地图说明:\\1、地图<(c0xFFF8B21E)每天上午22:00-23:59>开启,并每<(c0xFFF8B21E)间隔1分钟>刷出新一波精英怪\\2、行会成员可以在本地图完成<(c0xFFF8B21E)行会任务>.", --行会任务 GuildTask001 = "行会任务已经刷新,请各位成员再接再厉", GuildTask002 = "请先完成行会任务", GuildTask003 = "你已经领取过今天的奖励啦", GuildTask004 = "行会贡献不足,不能领取行会任务奖励", GuildTask005 = "领取行会任务奖励", --for log GuildTask006 = "22:00-23:59树海平原才开启", --行会任务描述 GuildTaskDesc101 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海稻草人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc102 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海兽人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc103 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海多角虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc104 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海毒牙><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc201 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海稻草人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc202 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海兽人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc203 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海多角虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc204 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海毒牙><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc301 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海稻草人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc302 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海兽人><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc303 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海多角虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc304 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海毒牙><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc401 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海食人花><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc402 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc403 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海蜥蜴><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc501 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海食人花><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc502 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc503 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海蜥蜴><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc601 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海食人花><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc602 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔虫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc603 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海蜥蜴><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc701 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海玄虎><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc702 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海战魂><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>", GuildTaskDesc703 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魅灵><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>", GuildTaskDesc801 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海玄虎><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc802 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海战魂><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>", GuildTaskDesc803 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魅灵><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,成任务后即可在本界面领取奖励!>", GuildTaskDesc901 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔锤><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc902 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海近卫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc1001 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海魔锤><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", GuildTaskDesc1002 = " <(c0xFFFFDAAD)请本行会全体成员前往><行会长老/M英雄遗迹:0:0:行会长老><(c0xFFFFDAAD)处进入><(c0xFF21EDFF)树海平原><(c0xFFFFDAAD)击败><(c0xFF21EDFF)树海近卫><(c0xFF21EDFF)$value$><(c0xFFFFDAAD)只,完成任务后即可在本界面领取奖励!>", --行会活动-守护神树 GuildTreeAct001 = "守护神树", GuildTreeAct002 = "<(c0xFFFFEA00)活动时间:>\\<(c0xFFFFDAAD)每天><(c0xFF21EDFF)19:00——22:00>\\<(c0xFFFFEA00)活动详情:>\\<(c0xFFFFDAAD)1.在活动时间内,行会官员有权利开启本活动.\\2.活动开启后维持><(c0xFF21EDFF)15分钟><(c0xFFFFDAAD),行会成员可通过福利界面进入活动场景\\3.成员需要击败><(c0xFF21EDFF)10波><(c0xFFFFDAAD)怪物,保护神树.若神树血量为零,则守护失败.>", GuildTreeAct003 = "每天19点——22点才能开启活动", GuildTreeAct004 = "守护神树已经开启", GuildTreeAct005 = "守护神树已经开启,请本行会全体成员投入战斗!<我要参战/@@showWin,GameGuildHallModule,4>", GuildTreeAct006 = "守护神树尚未开启", GuildTreeAct007 = "需要帮主、副帮主或官员才能开启", GuildTreeAct008 = "<(c0xFF21EDFF)第%d>波怪出现!请全体行会成员迅速击败怪物守护神树!<我要参战/@@showWin,GameGuildHallModule,4>", GuildTreeAct009 = "守护神树活动今天已经进行完毕", GuildTreeAct010 = "<(c0xFFF11717)神树被怪物吞噬,守护失败!明天请大家继续努力!>", GuildTreeAct011 = "完胜!<(c0xFF21EDFF)%s >行会击败所有怪物,成功守护神树!全体参战人员获得丰厚奖励!", GuildTreeAct012 = "您已经在副本中,不能进入活动", GuildTreeAct013 = "行会资金不足,不能开启", GuildTreeAct014 = "守护神树活动数据异常", GuildTreeAct015 = "守护神树活动通关", --for log GuildTreeActMTitle = "行会-守护神树活动奖励", GuildTreeActMCont = "由于您的英勇作战,成功守护了行会神树,特此奖励!", GuildTreeActPanel = "怪物波数:%d/%d", GuildWar001 = "攻城战", GuildWar002 = "<(c0xFFFFEA00)活动时间:>\\开服的<(c0xFF21EDFF)第三天>晚上20:00-21:00,然后<(c0xFF21EDFF)每周二、周四、周六>晚上20:00-21:00\\<(c0xFFFFEA00)活动详情:>\\<(c0xFFFFDAAD)1.在活动当天19:00,等级><(c0xFF21EDFF)大于2级><(c0xFFFFDAAD)的行会将获得占领皇宫资格,行会需要抢先临时占领皇宫><(c0xFF21EDFF)一直到21:00><(c0xFFFFDAAD),即可获得攻城战胜利.\\2.活动开启后,玩家可以通过占领场景目标><(c0xFF21EDFF)复活旗><(c0xFFFFDAAD)占领复活点.>\\3.开服第三天<(c0xFF21EDFF)攻城胜利的行会首领>将获得1件<(c0xFF21EDFF)魔神套装>", --装备合成(不使用) EquipHecheng001 = "80级熔铸装备", EquipHecheng002 = "90级熔铸装备", EquipHecheng003 = "100级熔铸装备", EquipHecheng004 = "100级装备", EquipHecheng005 = "100级装备", EquipHecheng006 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作", EquipHecheng007 = "物品合成成功", EquipHecheng008 = "背包空间不足,不能合成", EquipHecheng009 = "经验神珠", EquipHecheng010 = "翅膀材料", EquipHecheng011 = "药物道具", EquipHecheng012 = "攻击龙珠", EquipHecheng013 = "物防龙珠", EquipHecheng014 = "魔防龙珠", EquipHecheng015 = "暴击龙珠", EquipHecheng016 = "内劲龙珠", EquipHecheng017 = "技能道具", EquipHecheng018 = "经验魔盒", EquipHecheng019 = "110级熔铸装备", EquipHecheng020 = "120级熔铸装备", EquipHecheng021 = "11转装备", EquipHecheng022 = "熔铸精华", EquipHecheng023 = "100级上古装备", EquipHecheng024 = "110级上古装备", EquipHecheng025 = "120级上古装备", EquipHecheng026 = "麻痹戒指", EquipHecheng027 = "神力戒指", EquipHecheng028 = "防御戒指", mt00001 = "您的背包空间不足,请至少空余%d个背包空格!", mt00002 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFF0000)%d>,无法进行操作!", mt00003 = "您的%s不足<(c0xFFFF0000)%d>个,无法进行操作!", mt00004 = "确定", mt00005 = "取消", mt00031 = "欢迎使用传送功能,在这里可以直接到达你想要去的地方!\\不过传送可不是免费的,传送到其他地方需要消耗一定的金币\\\\", mt00032 = "等级需达到<(c0xFFF11717)%d级>后才能传送到此地图", mt00051 = "立即购买", mt00052 = "关闭", mt00053 = "(%d级)", mt00054 = "(%d转)", mt00055 = "等级需达到<(c0xFFF11717)%d转>后才能传送到此地图", equipPosStrong001 = "等级不足%d,不能提升", equipPosStrong002 = "<(c0xFFFFFF00)部位提升不能高于当前可提升最高等级,><(c0xFF00FF00)提升人物转数可增加部位提升等级>", equipPosStrong003 = "<(c0xFFFFFF00)部位等级已达最高级,无法提升>", equipPosStrong004 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法提升", equipPosStrong005 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)>,无法全部提升", equipPosStrong006 = "<(c0xFFFFFF00)无可提升部位,请检查><(c0xFF00FF00)是否已达等级上限><(c0xFFFFFF00),未达上限则可><(c0xFF00FF00)提升转数增加等级>", equipPosStrong007 = "<(n%s)>将启兵系统中的所有部位提升至%d级,战力飙升!&<启兵提升/@@showWin,GameFoundryModule,3>$", --战神转生 --转生副本 Circle001 = "当前波数: %d波", Circle002 = "历史最高波数: %d波", Circle003 = "今日重置: %s", Circle004 = "可重置", Circle005 = "无重置次数", Circle006 = "进入副本(%d/%d)", Circle007 = "副本扫荡", Circle008 = "重置副本", Circle009 = "副本详细说明", Circle010 = "<(c0xFFE78424)转生副本说明:>\\<(c0xFFFFDAAD)1、在转生副本中消灭怪物就可以获得修为,修为将在退出副本时统一结算\\2、进入副本除了初始的怪物外,还可以通过按钮召唤额外的怪物\\3、转数越高,进入副本可获得越高的奖励,但召唤的消耗也更多>", Circle011 = "进入转生副本需要角色等级达到%d级或以上,您不符合条件", Circle012 = "今日副本次数已用完,请明天再来挑战", Circle013 = "当前你已经在副本中,不能进入转生副本", Circle014 = "已达到最高层数,你可以选择重置副本重新进入", Circle015 = "已达到最高层数,你可以选择副本扫荡获取收益", Circle016 = "开服第一天不可重置副本", Circle017 = "你今日已经重置过副本,不可再重置", Circle018 = "重置成功,当前波数为第1波", Circle019 = "转生使者", Circle020 = "<(c0xFF1AE51A)%d秒后>将刷出<(c0xFF00FF00)第%d波怪物>,请做好迎战准备!", Circle021 = "<(c0xFF1AE51A)第%d波>怪物已刷出,<(c0xFF00FF00)5分钟内>全部消灭通关,超时通关失败!", Circle022 = "当前波数已是历史最高波数,你可以通过重置副本重新开始扫荡", Circle023 = "当前波数已是历史最高波数,明日可以重新开始扫荡", Circle024 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作", Circle025 = "扫荡成功", Circle026 = "返回", Circle027 = "当前波数为第1波,不可重置副本", Circle028 = "65级以后的玩家,在这里可以进行转生挑战!", Circle029 = "确认", Circle030 = "取消", Circle031 = "<(c0xFFFFDAAD)重置副本会将当前波数重置为第1波\\ 每天只有一次重置机会!\\ 是否确认重置转生副本?>", Circle032 = "<(c0xFF1AE51A)%d秒后>将刷出第%d波怪物,<(c0xFF1AE51A)5分钟内>全部消灭可通关并使<(c0xFF1AE51A)转数突破到%d转>!", Circle033 = "<(c0xFF1AE51A)第%d波>怪物已刷出,<(c0xFF1AE51A)5分钟内>全部消灭可通关并使<(c0xFF1AE51A)转数突破到%d转>!", Circle034 = "通关第%d波,可使转数突破到%d转", Circle035 = "通关第%d波(当前波),可使转数突破达到%d转", Circle036 = "快速购买修为", Circle037 = "<(c0xFF00FF00)第%d波>怪物已出现,<(c0xFF00FF00)全部击败>后会刷出下波怪物", Circle038 = "恭喜您消灭了副本内全部怪物!", Circle039 = "<(c0xFF00FF00) 第%d波>", Circle040 = "当前波数怪物全部消灭后刷出下一波,副本共有%d波,副本结束时将根据已通的波数给予奖励", Circle041 = "上次通关的奖励未领取,请先领取奖励再挑战", Circle042 = "<(c0xFFFFDAAD) 很遗憾,您本次转生副本没有通\\过任何一波挑战,没获得任何奖励\\\\ 请您提升自己实力,再来尝试!>", Circle043 = "<(c0xFFFFDAAD) 您本次副本共通过><(c0xFF00FF00)%d波><(c0xFFFFDAAD)挑战\\ 获得如下奖励: ><(c0xFF00FF00)%d修为>\\\\<(c0xFFFFDAAD)温馨提示:花费><(c0xFF00FF00)%d元宝领取双倍奖励><(c0xFFFFDAAD)\\ 性价比超高哦!>", Circle044 = "单倍领取", Circle045 = "双倍领取", Circle046 = "领奖成功", Circle047 = "领取上次奖励", Circle048 = "<(c0xFFFFDAAD)无上次副本奖励数据>", Circle049 = "<(c0xFFFFDAAD)您上次副本共通过><(c0xFF00FF00)%d波><(c0xFFFFDAAD)挑战\\获得如下奖励: ><(c0xFF00FF00)%d修为>", Circle050 = "免费领取", Circle051 = "双倍领取(%d元宝)", Circle052 = "是否确定花费%d元宝领取双倍奖励%d修为?", Circle053 = "<(c0xFFFFDAAD) 您已通过转生副本><(c0xFF00FF00)全部21波挑战>\\<(c0xFFFFDAAD) 获得如下奖励:> <(c0xFF00FF00)%d修为>\\\\<(c0xFFFFDAAD)温馨提示:花费><(c0xFF00FF00)%d元宝领取双倍奖励><(c0xFFFFDAAD)\\ 性价比超高哦!>", CircleFB001 = "副本剩余怪物<(c0xFFfdd912)(%d/%d)>", CircleFB002 = "副本内怪物已刷出,<(c0xFF00FF00)消灭可得修为>,点击按钮可召唤<(c0xFF00FF00)额外怪物>!", CircleFB003 = "<(c0xFF00FF00)召唤怪物>已刷出,消灭后可获得<(c0xFF00FF00)%d修为>!", CircleFB004 = "当前获得修为:<(c0xFFfdd912)%d>", CircleFB005 = "<(c0xFFfdd912)恭喜您成功通过副本!>\\<(c0xFFFFDAAD) 击败怪物:><(c0xFF00FF00)%d>\\<(c0xFFFFDAAD) 获得修为:><(c0xFF00FF00)%d>", CircleFB006 = "<(c0xFFFFDAAD)您本次副本还有><(c0xFFfdd912)额外召唤怪><(c0xFFFFDAAD)物获\\ 得修为的机会><(c0xFFfdd912)还未使用><(c0xFFFFDAAD)!\\ 是否仍要退出副本?>", CircleFB007 = "暂不退出", CircleFB008 = "退出", CircleFB009 = "该操作你已使用过", CircleFB010 = "转生副本", CircleFB011 = "剩余时间", CircleFB012 = "副本信息", CircleFB013 = "<(c0xFFD1BC8D)副本说明:>在副本中<(c0xFFfdd912)消灭怪物>可获得修为,可以点击<(c0xFFfdd912)按钮召唤>额外的怪物,获得更多的修为哦!\\<(c0xFFfdd912)(修为将在副本结束时给予)>", CircleFB014 = "<(c0xFFFFDAAD) 您在本次副本中><(c0xFFFFFF00)没有获得><(c0xFFFFDAAD)任何修为>\\\\<(c0xFFFFFF00)提示:><(c0xFFFFDAAD)副本中击败怪物就可以获得修为\\ 且可以通过按钮召唤额外的怪物哦>", CircleDialog001 = "转生副本·%d波", CircleDialog002 = "%d修为", CircleDialog003 = "挑战转生副本·%d层需要角色等级达到%d转%d级或以上,您不符合条件", CircleDialog004 = "恭喜您通关转生副本·%d波
您已获得如下奖励:%d修为

是否开始下一波继续挑战?", CircleDialog005 = "您在挑战转生副本·%d波时由于
挑战超时,失败了

请您提升自己实力,再来尝试!
", CircleDialog006 = "恭喜您通过转生副本·%d波挑战
您已获得如下奖励:
%d修为", CircleDialog007 = " 挑战转生副本·%d波需要
等级等于大于
%d级,您不符合条件", CircleDialog008 = "本次扫荡将进行%d-%d波挑战扫荡
将消耗:
%d金币
将获得:%d修为
是否进行扫荡", CircleDialog009 = "您已经挑战成功最高波数", CircleNew001 = "已达最高转数", CircleNew002 = "等级不足,不能转生", CircleNew003 = "需要%s %d个", CircleNew004 = "恭喜你成功转生到<(c0xFF21EDFF)%d转>", CircleNew005 = "<(n%s)>成功转生到<(c0xFF21EDFF)%d转>", CircleNew006 = "当日兑换次数已满", CircleNew007 = "兑换需要修为%d", CircleNew008 = "兑换获得%d经验", WingActivation01 = "还没吞噬满,不能激活", WingActivation02 = "该翅膀已经激活", WingActivation03 = "没有该翅膀", WingActivation04 = "%s已经吞噬满了", WingActivation05 = "激活成功", ir103 = "%s不够", ir105 = "金币不够", ir106 = "绑元不够", ir107 = "元宝不够", ir108 = "羽魂不够", zf045 = "你身上没有可维修的装备.", zf044 = "您所穿戴的装备已全部修理完毕.", RefreshTime001 = "全天", RefreshSpace001 = "5分钟", RefreshTime002 = "全天", RefreshSpace002 = "5分钟", RefreshScene001 = "英雄遗迹", RefreshTime003 = "全天", RefreshSpace003 = "5分钟", RefreshTime004 = "全天", RefreshSpace004 = "5分钟", RefreshScene002 = "万虫窟", RefreshTime005 = "全天", RefreshSpace005 = "5分钟", RefreshTime006 = "全天", RefreshSpace006 = "5分钟", RefreshScene003 = "石墓洞穴", RefreshTime007 = "全天", RefreshSpace007 = "5分钟", RefreshTime008 = "全天", RefreshSpace008 = "5分钟", RefreshScene004 = "三圣寺院", RefreshTime009 = "全天", RefreshSpace009 = "5分钟", RefreshTime010 = "全天", RefreshSpace010 = "5分钟", RefreshScene005 = "月魔洞", RefreshTime011 = "全天", RefreshSpace011 = "5分钟", RefreshTime012 = "全天", RefreshSpace012 = "5分钟", RefreshScene006 = "牛魔墓地", RefreshTime013 = "全天", RefreshSpace013 = "5分钟", RefreshTime014 = "全天", RefreshSpace014 = "5分钟", RefreshScene007 = "狐狸山谷", RefreshTime015 = "全天", RefreshSpace015 = "5分钟", RefreshTime016 = "全天", RefreshSpace016 = "5分钟", RefreshScene008 = "火龙熔岩", --任务导航 QuestNaviTitle1Desc1 = "我要装备", QuestNaviTitle2Desc1 = "我要升级", QuestNaviTitle3Desc1 = "我要金币", QuestNaviTitle4Desc1 = "我要材料", QuestNaviTitle5Desc1 = "我要更强", QuestNaviTitle6Desc1 = "[翅膀]", QuestNaviTitle7Desc1 = "[BOSS]", QuestNaviTitle8Desc1 = "[社交]", QuestNaviTitle9Desc1 = "[装备]", QuestNaviTitle10Desc1 = "[座驾]", QuestNaviHangHui1Desc1 = "<我要加入行会/@@showWin,GameGuildListModule,0>", QuestNaviHangHui2Desc1 = "<我要加入行会/@@showWin,GameGuildListModule,0>", QuestNaviExp1Desc1 = "<闯天关/@@showWin,GameChuangTianGuanModule,0>", QuestNaviExp2Desc1 = "<闯天关/@@showWin,GameChuangTianGuanModule,0> <职业宗师/@@showWin,GameJobMasterModule,0>", QuestNaviDuMo1Desc1 = "<寻宝/@@showWin,GameTreasureModule,0>", QuestNaviDuMo2Desc1 = "<寻宝/@@showWin,GameTreasureModule,0> <激战BOSS/@@showWin,GameBossModule,0>", QuestNaviDuMo3Desc1 = "<魔窟/M英雄遗迹:0:0:魔窟勇士> <副本/@@showWin,GameTeamCopyModule,1> <秘宝/@@showWin,GameTreasureModule,0> ", QuestNaviEquip1Desc1 = "<强化/@@showWin,GameFoundryModule,0>", QuestNaviEquip2Desc1 = "<强化/@@showWin,GameFoundryModule,0> <合成/@@showWin,GameFoundryModule,4>", QuestNaviEquip3Desc1 = "<强化/@@showWin,GameFoundryModule,0> <合成/@@showWin,GameFoundryModule,4> <鉴定/@@showWin,GameFoundryModule,5>", QuestNaviEquip4Desc1 = "<强化/@@showWin,GameFoundryModule,0> <鉴定/@@showWin,GameFoundryModule,5> <铭刻/@@showWin,GameFoundryModule,2>", QuestNaviSoul1Desc1 = "<金砖/@@showWin,GameShopModule,1>", QuestNaviSoul2Desc1 = "<悬赏/M英雄遗迹:0:0:悬赏榜> <金砖/@@showWin,GameShopModule,1>", QuestNaviSoul3Desc1 = "<悬赏/M英雄遗迹:0:0:悬赏榜> <金砖/@@showWin,GameShopModule,1>", QuestNaviWing1Desc1 = "<提升翅膀/@@showWin,GamePropertyRoleModule,1>", QuestNaviWing2Desc1 = "<提升翅膀/@@showWin,GamePropertyRoleModule,1>和<获取材料/M英雄遗迹:255:334:悬赏榜>", QuestBoss1Desc1 = "<野外BOSS/@@showWin,GameBossModule,0>和<世界BOSS/@@showWin,GameBossModule,1>", QuestBoss2Desc1 = "<野外BOSS/@@showWin,GameBossModule,0>和<世界BOSS/@@showWin,GameBossModule,1>", QuestJinBi1Desc1 = "<回收/M英雄遗迹:0:0:物品回收员>", QuestJinBi2Desc1 = "<功勋/@@showWin,GameExploitModule,0> <回收/M英雄遗迹:0:0:物品回收员> <挂机/M英雄遗迹:0:0:传送员>", QuestJinBi3Desc1 = "<副本/@@showWin,GameTeamCopyModule,0> <翅膀/@@showWin,GamePropertyRoleModule,1> <升星/@@showWin,GameFoundryModule,0>", QuestJinBi4Desc1 = "<内劲/M英雄遗迹:0:0:试炼大师> <功勋/@@showWin,GameExploitModule,0> <升星/@@showWin,GameFoundryModule,0> <转生/@@showWin,GamePropertyRoleModule,1>", QuestJinBi5Desc1 = "<爬塔/M英雄遗迹:0:0:幻境守卫> <龙珠/@@showWin,GamePropertyRoleModule,4> <转生/@@showWin,GamePropertyRoleModule,1> <座驾/@@showWin,GameCarModule,0>", QuestJinBi6Desc1 = "<爬塔/M英雄遗迹:0:0:幻境守卫> <转生/@@showWin,GamePropertyRoleModule,1> <龙珠/@@showWin,GamePropertyRoleModule,4> <兵魂/@@showWin,GameArmSoulNewModule,0>", QuestJinBi7Desc1 = "<内劲/M英雄遗迹:0:0:试炼大师> <副本/@@showWin,GameTeamCopyModule,1> <兵魂/@@showWin,GameArmSoulNewModule,0> <启兵/@@showWin,GameFoundryModule,3>", QuestNaviZuoQi1Desc1 = "<提升座驾/@@showWin,GameMountModule,0>和<购买材料/@@showWin,GameShopModule,4>", QuestNaviZuoQi2Desc1 = "<提升座驾/@@showWin,GameMountModule,0>、<购买材料/@@showWin,GameShopModule,4>和<团队爬塔/M英雄遗迹:0:0:幻境守卫>", --强者之路 --我要装备 Navi1Title01 = "激战BOSS", Navi1Desc01 = "<查看/@@showWin,GameBossModule,0>", Navi1Title02 = "闯天关", Navi1Desc02 = "<查看/@@showWin,GameChuangTianGuanModule,0>", Navi1Title03 = "神炉系统", Navi1Desc03 = "<查看/@@showWin,GameGodFurnaceModule,0>", Navi1Title04 = "寻宝", Navi1Desc04 = "<查看/@@showWin,GameTreasureModule,0>", Navi1Title05 = "升阶翅膀", Navi1Desc05 = "<查看/@@showWin,GamePropertyRoleModule,1>", Navi1Title06 = "合成装备", Navi1Desc06 = "<查看/@@showWin,GameFoundryModule,4>", --我要升级 Navi2Title01 = "降妖除魔", Navi2Desc01 = "<前往/M英雄遗迹:0:0:渡魔使者>", Navi2Title02 = "经验副本", Navi2Desc02 = "<前往/M英雄遗迹:0:0:经验副本>", Navi2Title03 = "回收装备", Navi2Desc03 = "<前往/M英雄遗迹:0:0:物品回收员>", Navi2Title04 = "寻宝", Navi2Desc04 = "<查看/@@showWin,GameTreasureModule,0>", Navi2Title05 = "功勋任务", Navi2Desc05 = "<查看/@@showWin,GameExploitModule,0>", Navi2Title06 = "野外挂机", Navi2Desc06 = "<前往/M英雄遗迹:0:0:传送员>", Navi2Title07 = "打捆经验", Navi2Desc07 = "<前往/M英雄遗迹:0:0:打捆商人>", --我要金币 -- Navi3Title01 = "摇钱树", -- Navi3Desc01 = "<查看/@@showWin,GameMoneyTreeModule,0>", --屏蔽强者之路中的摇钱树途径 Navi3Title02 = "功勋任务", Navi3Desc02 = "<查看/@@showWin,GameExploitModule,0>", Navi3Title03 = "寻宝", Navi3Desc03 = "<查看/@@showWin,GameTreasureModule,0>", Navi3Title04 = "超值购", Navi3Desc04 = "<查看/@@showWin,GameOneMoneyBuyModule,0>", Navi3Title05 = "打捆金币", Navi3Desc05 = "<前往/M英雄遗迹:0:0:打捆商人>", --我要材料 Navi4Title01 = "材料副本", Navi4Desc01 = "<前往/M英雄遗迹:0:0:材料副本>", Navi4Title02 = "闯天关", Navi4Desc02 = "<查看/@@showWin,GameChuangTianGuanModule,0>", Navi4Title03 = "圣兽幽谷", Navi4Desc03 = "<前往/M英雄遗迹:0:0:圣兽使者>", Navi4Title04 = "职业宗师", Navi4Desc04 = "<查看/@@showWin,GameJobMasterModule,0>", Navi4Title05 = "个人试炼", Navi4Desc05 = "<前往/M英雄遗迹:0:0:试炼关主>", Navi4Title06 = "宝藏传说", Navi4Desc06 = "<查看/@@showWin,GameActivityModule,0>", Navi4Title07 = "夜战龙城", Navi4Desc07 = "<前往/M英雄遗迹:0:0:龙城暗部队长>", Navi4Title08 = "魔灵秘宝", Navi4Desc08 = "<前往/M英雄遗迹:0:0:摸金校尉>", --我要更强 Navi5Title01 = "锻造系统", Navi5Desc01 = "<查看/@@showWin,GameFoundryModule,0>", Navi5Title02 = "升阶翅膀", Navi5Desc02 = "<查看/@@showWin,GamePropertyRoleModule,1>", Navi5Title03 = "座驾提升", Navi5Desc03 = "<查看/@@showWin,GameCarModule,0>", Navi5Title04 = "技能提升", Navi5Desc04 = "<查看/@@showWin,GameSkillModule,0>", Navi5Title05 = "神炉升级", Navi5Desc05 = "<查看/@@showWin,GameGodFurnaceModule,0>", Navi5Title06 = "转生", Navi5Desc06 = "<查看/@@showWin,GamePropertyRoleModule,2>", Navi5Title07 = "职业宗师", Navi5Desc07 = "<查看/@@showWin,GameJobMasterModule,0>", --任务栏快捷强者之路 Quest1Title = "我要装备", Quest1Desc01 = "<合成/@@showWin,GameFoundryModule,4>", Quest1Desc02 = "<寻宝/@@showWin,GameTreasureModule,0>", Quest1Desc03 = "", Quest2Title = "我要升级", Quest2Desc01 = "<回收/M英雄遗迹:0:0:物品回收员>", Quest2Desc02 = "<除魔/M英雄遗迹:0:0:渡魔使者>", Quest2Desc03 = "<副本/M英雄遗迹:0:0:经验副本>", Quest3Title = "我要挑战", Quest3Desc01 = "<天关/@@showWin,GameChuangTianGuanModule,0>", Quest3Desc02 = "<宗师/@@showWin,GameJobMasterModule,0>", Quest3Desc03 = "<个人试炼/M英雄遗迹:0:0:试炼关主>", --团队副本 TeamFuben001 = "创建或加入队伍等级不足", TeamFuben002 = "你已经在队伍中,不能操作", TeamFuben003 = "你在副本中,不能操作", TeamFuben004 = "体力不足%d,不能操作", TeamFuben005 = "队伍已解散,不能加入", TeamFuben006 = "队伍已进入副本,不能加入", TeamFuben007 = "队伍已满员,不能加入", TeamFuben008 = "<(n%s)>创建了队伍<(c0xFF21EDFF)“%s”>,邀请各路英雄加入!<加入队伍/@@joinTeamFuben,%d,%d>", TeamFuben009 = "创建副本队伍%d秒后才能创建新的队伍", TeamFuben010 = "系统招募冷却时间未到", TeamFuben011 = "您的<(c0xFF00FF00)%s>不足<(c0xFFFFFF00)%d>,无法操作", TeamFuben012 = "好友等级不足,不能加入队伍", TeamFuben013 = "好友体力不足%d,不能加入队伍", TeamFuben014 = "好友在副本中,不能加入队伍", TeamFuben015 = "成功加入队伍", TeamFuben016 = "被该队伍请离%d分钟后,才能再次加入", TeamFuben017 = "好友被请离了队伍,%d分钟内不能入队", TeamFuben018 = "距离上次邀请好友间隔不足%d秒", TeamFuben019 = "好友已经加入副本队伍,不能邀请", TeamFuben020 = "已向好友发出邀请,请等待回应", TeamFuben021 = "创建团队副本队伍成功!", TeamFuben022 = "<(n%s)>发布招募,邀请各路英雄加入队伍<(c0xFF21EDFF)“%s”>!<加入队伍/@@joinTeamFuben,%d,%d>", TeamFuben023 = "发布成功,花费%d%s", TeamFuben024 = "创建队伍成功,已离开之前所在队伍", TeamFuben025 = "加入队伍成功,已离开之前所在队伍", TeamFuben026 = "体力已满,使用道具失败", TeamFuben027 = "你在副本队伍中,不能进入其他副本与活动!", TeamFuben028 = "双方不是互为好友,无法邀请", TeamFuben029 = "<(n%s)>在团队副本<(c0xFF21EDFF)“%s”> 中得到了:%s!", TeamFuben030 = "红名不能进入团队副本队伍", TeamFuben031 = "好友是红名,不能加入队伍", TeamFuben032 = "当前场景不能创建或加入团队副本", --团队副本界面描述 TeamFubenDesc001 = "云夷山谷", TeamFubenDesc002 = "进入等级:78级", TeamFubenDesc003 = "推荐战力:54000", TeamFubenDesc004 = "推荐人数:1人", TeamFubenDesc005 = "羽魂、装备", TeamFubenDesc006 = "血刑地牢", TeamFubenDesc007 = "进入等级:82级", TeamFubenDesc008 = "推荐战力:63000", TeamFubenDesc009 = "推荐人数:3人", TeamFubenDesc010 = "羽魂、装备", TeamFubenDesc011 = "猪王洞穴", TeamFubenDesc012 = "进入等级:90级", TeamFubenDesc013 = "推荐战力:84000", TeamFubenDesc014 = "推荐人数:4人", TeamFubenDesc015 = "羽魂、装备", TeamFubenDesc016 = "熔荒遗城", TeamFubenDesc017 = "进入等级:100级", TeamFubenDesc018 = "推荐战力:141000", TeamFubenDesc019 = "推荐人数:5人", TeamFubenDesc020 = "羽魂、装备", TeamFubenDesc021 = "寒山地洞", TeamFubenDesc022 = "进入等级:110级", TeamFubenDesc023 = "推荐战力:195000", TeamFubenDesc024 = "推荐人数:5人", TeamFubenDesc025 = "羽魂、装备", --团队副本右侧面板提示 TeamFubenPanel001 = "剩余时间:", TeamFubenPanel002 = "副本信息:", TeamFubenPanel003 = "%s (%d / %d)", TeamFubenPanel004 = "通关奖励:", TeamFubenPanel005 = "<寻路/M%s:%d:%d>", --团队副本邮件 TeamFubenMail001 = "团队副本通关成功奖励", TeamFubenMail002 = "恭喜在本次团队副本中获得胜利!请再接再厉!", --团队副本NPC TeamFubenNPC001 = "每日领取体力", TeamFubenNPC002 = "等级不足,不能领取", TeamFubenNPC003 = "已达最高上限,不能领取", TeamFubenNPC004 = "今日已领取过,请明日再来", TeamFubenNPC005 = "领取成功", --膜拜君主 WorshipMonarch001 = "金币不足,无法鼓舞", WorshipMonarch002 = "元宝不足,无法鼓舞", WorshipMonarch003 = "很遗憾,鼓舞失败", WorshipMonarch004 = "鼓舞成功!提升至<(c0xFF21EDFF)%d%>经验加成", WorshipMonarch005 = "已经达到金币鼓舞上限", WorshipMonarch006 = "已经达到元宝鼓舞上限", WorshipMonarch007 = "<(c0xFF21EDFF)膜拜君主>开启,请大家速速前往英雄遗迹的<君主雕像区/M英雄遗迹:0:0:英雄城主>参与", WorshipMonarch008 = "<(c0xFF21EDFF)膜拜君主>结束,请明天同一时间继续参与", WorshipMonarch009 = "不在膜拜时间内,无法鼓舞", WorshipMonarch010 = "膜拜鼓舞扣除金币", --for log WorshipMonarch011 = "膜拜鼓舞扣除元宝", --for log WorshipMonarch012 = "<(n%s)>使用<(c0xFF21EDFF)元宝鼓舞>直接提升膜拜经验加成!!膜拜经验蹭蹭蹭往上增!!", --功能道具脚本 itemFunctionTips000001 = "你身上没穿装备,不能使用祝福油", itemFunctionTips000002 = "武器幸运没有发生变化,当前幸运值为:<(c0xFFFFD900)%d>", itemFunctionTips000003 = "武器被祝福了,<(c0xFF00FF00)幸运增加>,当前幸运值为:<(c0xFF00FF00)%d>", itemFunctionTips000004 = "武器被祝福了,<(c0xFF00FF00)幸运增加>,当前诅咒值为:<(c0xFF00FF00)%d>", itemFunctionTips000005 = "武器被诅咒了,<(c0xFFD9161B)幸运减少>,当前幸运值为:<(c0xFFD9161B)%d>", itemFunctionTips000006 = "武器被诅咒了,<(c0xFFD9161B)幸运减少>,当前诅咒值为:<(c0xFFD9161B)%d>", itemFunctionTips000007 = "当前幸运值为<(c0xFFFFD900)%d>,已达武器幸运上限", --荒灵保卫战(现定时世界BOSS活动) ProtectTuCityNpc001 = "进入世界BOSS活动", ProtectTuCityNpc002 = "活动不在开放时间内或已结束", ProtectTuCityNpc003 = "等级不足%d级,不能参加", ProtectTuCityTitle1 = "世界BOSS", ProtectTuCityTitle2 = "世界BOSS", ProtectTuCityTitle3 = "世界BOSS", ProtectTuCityDesc1 = "累计<(c0xFFFF0000)100000>伤害即可上榜并获参与奖\\排名每3秒刷新且<(c0xFFFF0000)只统计对BOSS的伤害>\\活动结束未击杀BOSS,则不发放任何奖励", ProtectTuCityDesc2 = "累计<(c0xFFFF0000)100000>伤害即可上榜并获参与奖\\排名每3秒刷新且<(c0xFFFF0000)只统计对BOSS的伤害>\\活动结束未击杀BOSS,则不发放任何奖励", ProtectTuCityDesc3 = "累计<(c0xFFFF0000)100000>伤害即可上榜并获参与奖\\排名每3秒刷新且<(c0xFFFF0000)只统计对BOSS的伤害>\\活动结束未击杀BOSS,则不发放任何奖励", ProtectTuCity001 = "各路英雄请注意,世界BOSS活动将在5分钟后开启!&<查看详情/@@showWin,GameActivityModule,0>$", ProtectTuCity002 = "世界BOSS已在活动场景内出现,英雄们请立即前往防守!&<立即前往/M英雄遗迹:0:0:世界BOSS>$", ProtectTuCity003 = "世界BOSS伤害排名奖励", ProtectTuCity004 = "无畏的勇士,恭喜您在世界BOSS活动中累积对BOSS造成%d伤害,位列第%d名,为了表彰您所作出的杰出贡献,特此奖励,请查收", ProtectTuCity005 = "世界BOSS活动最后一击奖励", ProtectTuCity006 = "英勇的战士,感谢您在世界BOSS活动中给予BOSS最后一击,无愧是最英勇的战士,特此奖励,请查收", ProtectTuCity007 = "世界BOSS活动参与奖励", ProtectTuCity008 = "感谢您在世界BOSS活动中英勇地参与战斗,抵抗BOSS做出了突出贡献,特此奖励,请查收", ProtectTuCity009 = "世界BOSS活动结束,很遗憾未能击败BOSS。", ProtectTuCity010 = "世界BOSS已被击败,<(c0xFFFF0000)%s>幸运的获得了最后一击奖励,所有获奖玩家可在邮箱查收活动奖励。", ProtectTuCity011 = "世界BOSS活动开始", ProtectTuCity012 = "世界BOSS活动结束", --赏金任务 RewardQuest001 = "您的等级不足,不能进行赏金任务操作", RewardQuest002 = "您的货币不足,不能重置赏金任务", RewardQuest003 = "重置赏金任务次数已达上限", RewardQuest004 = "重置赏金任务扣除元宝", --for log RewardQuest005 = "不是赏金任务", RewardQuest006 = "不在赏金面板附近,不能重置赏金任务", RewardQuest007 = "不在赏金面板附近,不能接取赏金任务", RewardQuest008 = "不在赏金面板附近,不能立即完成赏金任务", RewardQuest009 = "不在赏金面板附近,不能提交赏金任务", RewardQuest010 = "该赏金任务不是待接取状态", RewardQuest011 = "该赏金任务尚未完成,不能提交", RewardQuest012 = "该赏金任务尚未接取,不能完成", RewardQuest013 = "该赏金任务不在进行中,不能放弃", RewardQuest014 = "您已经接取了赏金任务", RewardQuest015 = "重置赏金任务扣除道具", --for log RewardQuest016 = "重置赏金任务成功", RewardQuest017 = "等级不足,不能操作赏金任务", RewardQuest018 = "等级不足,不能接取赏金任务", RewardQuest019 = "元宝不足,", RewardQuest020 = "立即完成赏金任务扣除", --for log RewardQuest021 = "该赏金任务今日无法接取", --宝藏传说 BaoZang001 = "小道消息!携带宝藏的<(c0xFF00FF00)%s>正在<(c0xFF00FFFF)%s(%d,%d)>附近晃荡!&<点击前往/M%s:%d:%d:>$", BaoZang002 = "携带宝藏的盗贼都被各位大侠击败了!今日宝藏传说活动提前结束!", BaoZang003 = "宝藏传说活动已经结束,无法传送", --经验魔盒 ExpBox001 = "今天使用经验魔盒已达上限,成为<(c0xFFFFFF00)黄钻贵族>使用次数<(c0xFFFFFF00)+5次>", ExpBox002 = "请等待经验魔盒充满经验再使用", ExpBox003 = "获得经验<(c0xFFFF00)%d点>,今日经验魔盒还可使用<(c0xFFFF00)%d次>,成为<(c0xFFFFFF00)黄钻贵族>使用次数<(c0xFFFFFF00)+5次>", --开服充值 OpenServerDailyCharge001 = "未达到领取奖励的条件", OpenServerDailyCharge002 = "已经领取过奖励", OpenServerDailyCharge003 = "背包空间不足,不能领取奖励", OpenServerDailyCharge004 = "每日充值奖励", OpenServerDailyCharge005 = "亲爱的玩家:\\ 您昨日有价值<(c0xFF00FF00)%d>元宝的每日充值礼包忘记领取了,现发到您的邮箱,请查收。", --修为道具 CircleSoul001 = "今天使用修为道具已达上限,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+150次>", CircleSoul002 = "获得修为<(c0xFFFF00)%d点>,今日修为道具还可以使用<(c0xFFFF00)%d次>,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+150次>", ExpMapMenu001 = "精英经验殿(53—58级可进)", ExpMap001 = "等级条件不满足,无法进入", ExpMap002 = "您已达%d级,请不要忘记完成<(c0xFF21EDFF)渡魔任务>", --经验勾玉 ExpJade001 = "今天使用经验勾玉已达上限,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+250次>", ExpJade002 = "获得经验<(c0xFFFF00)%d点>,今日经验勾玉还可以使用<(c0xFFFF00)%d次>,成为<(c0xFF21EDFF)蓝钻贵族>使用次数<(c0xFF21EDFF)+250次>", --游戏补偿 compensate001 = "暖心福利(60级以上可领)", compensate002 = "贴心福利(60级以上可领)", compensate003 = "补偿福利(60级以上可领)", compensate004 = "重大补偿(60级以上可领)", compensate051 = "抱歉,现在不是领取福利时间", compensate052 = "抱歉,等级到达%d才可领取", compensate053 = "抱歉,您已领取过该次福利", compensate054 = "您背包空间不足%d,不能领取", compensate055 = "您角色创建日期不符,不可领取", compensate056 = "恭喜领取成功", compensate057 = "领取每日福利", compensate058 = "龙麟英雄遗迹每日福利", --for log compensate059 = "系统补偿", --雪原争夺 supplyBattle001 = "雪原争夺开启,请各位勇士奋勇立功", supplyBattle002 = "雪原争夺关闭,各位勇士下次再接再厉", supplyBattle003 = "活动已经开始超过5分钟,不能参加活动", supplyBattle004 = "等级不足,不能参与雪原争夺战", supplyBattle005 = "进入雪原争夺战", supplyBattle006 = "活动不在开放时间内或已结束", supplyBattle007 = "上交补给", supplyBattle008 = "您不是本方阵营成员,请本方阵营军需官处上交补给", supplyBattle009 = "您没有获得粮食,无法上交", supplyBattle010 = "雪原争夺", supplyBattle011 = "战神", supplyBattle012 = "魔神", supplyBattle013 = "<(c0xFF21EDFF)战神方资源:>%d", supplyBattle014 = "<(c0xFF21EDFF)魔神方资源:>%d", supplyBattle015 = "剩余时间:", supplyBattle016 = "活动信息:", supplyBattle017 = "资源信息", supplyBattle018 = "采集粮车回本方上缴获得<(c0xFF21EDFF)资源及贡献>,任意阵营<(c0xFFFFFF00)满8000资源>即可获胜,活动结束时<(c0xFF00FF00)个人贡献越高>奖励越好", supplyBattle019 = "<散落的粮车/M雪原争夺:101:32:><(c0xFF1AE51A):><(c0xFFFFFF00)已刷新>", supplyBattle020 = "<散落的粮车/M雪原争夺:101:32:><(c0xFF1AE51A):><(c0xFFFFFF00)运送中(%s)>", supplyBattle021 = "您不在雪原争夺获得中,无法上交", supplyBattle022 = "雪原争夺战获胜奖励", supplyBattle023 = "恭喜您所在阵营获得雪原争夺战的胜利,为表彰您做出的重大贡献,特此奖励", supplyBattle024 = "雪原争夺战失利鼓励", supplyBattle025 = "很遗憾您的阵营在雪原争夺战中失利,为表彰您的努力战斗,以资鼓励,请再接再厉", supplyBattle026 = "雪原争夺活动结束,本日获胜方为<(c0xFF1AE51A)%s>", supplyBattle027 = "雪原争夺活动结束,本日活动无阵营获胜", supplyBattle028 = "粮食补给已被<(c0xFF1AE51A)%s>一方采集,该补给将于<(c0xFF1AE51A)4分钟后消失>,请速上交到本方阵营军需官!", supplyBattle029 = "新的<(c0xFF1AE51A)粮车已刷新>,勇士们速去护送!", supplyBattle030 = "不在活动时间内,不能上缴粮食", supplyBattle031 = "雪原争夺开启", supplyBattle032 = "雪原争夺时间到", supplyBattle033 = "雪原争夺分出胜负", supplyBattle034 = "您不属于争夺战双方阵营,无法上交", supplyBattle035 = "你不在本方阵营军需官附近,无法上交", supplyBattle036 = "您不属于争夺战双方阵营,无法采集", supplyBattle037 = "不在争夺战活动时间内,无法采集", supplyBattle038 = "不在争夺战活动场景中,无法采集", supplyBattle039 = "已经死亡,无法采集", supplyBattle040 = "已经是团队副本组队状态,无法进入", supplyBattle041 = "<(c0xFF21EDFF)个人贡献分:>%d", supplyBattle042 = "任意阵营<(c0xFFFFFF00)累积8000资源>即可获胜,活动结束时<(c0xFF00FF00)个人贡献越高奖励越丰厚>", supplyBattle043 = "活动奖励", --极速押运 --NPC 菜单栏 --Escort001 = "已押运次数:<(c0xFFFFFF00)%d/%d>", --Escort002 = "增加押运次数(需%d个%s)", --Escort003 = "", --Escort004 = "", --Escort005 = "", --Escort006 = "", --Escort007= "活动详情说明", --[[Escort008 = "极速押运活动说明:\\1、每天<(c0xFF21EDFF)16:45-17:15>满足<(c0xFF21EDFF)70级>的玩家有<(c0xFF21EDFF)3次>机会,可以在荒灵城的北郊站长处参加本活动。\\2、在<(c0xFF21EDFF)10分钟>限时内,玩家<(c0xFF21EDFF)安全>将镖车护送到英雄遗迹的南郊站长并<(c0xFF21EDFF)提交>即可获得活动奖励。\\3、押运旅途有非安全区,请保护好自己。镖车若远离玩家,活动追踪会有提示可以寻路回镖车身边。\\4、押运一旦<(c0xFF21EDFF)失败将会不返还押运资金,亦不能获得活动奖励,但不会扣除押运次数需要重新押运。>\\5、玩家可以攻击镖车劫镖,劫镖可以获得劫镖盒子,每人每天可使用劫镖盒子<(c0xFF21EDFF)3次>。\\6、若镖车受损,则押运只能获得基础奖励,<(c0xFF21EDFF)镖车无受损到达终点即可获得百分比经验奖励加成!>",]]-- Escort009= "提交物资", Escort010= "护送物资", Escort011= "本次护送倒计时:", Escort012= "<(c0xFFFFDAAD)剩余次数:><(c0xFF00FF00)%d次>", Escort013= "护送奖励:", --Escort014= "将镖车按时提交到目的地可获得奖励", --Escort015= "英雄遗迹", --Escort016= "英雄遗迹", --Escort017= "(需%d金币)", --Escort018= "(需%d元宝)", --Escort019= "(需%d个%s)", --Escort020= "镖车正在押运中", --Escort021= "<(c0xFFFFFF00)警告:镖车远离> <寻路/M%s:%d:%d>", Escort022= "m桃花林:0:0:商队师爷", --Escort023= "<(c0xFFFFFF00)警告:镖车被攻击> <寻路/M%s:%d:%d>", Escort023= "护送信息:", Escort024= "<(c0xFFFFDAAD)护送对象:><(c0xFF00FF00)%s>", --镖车名称 EscortName001 = "木柴", EscortName002 = "海鱼", EscortName003 = "粮食", EscortName004 = "铁矿", EscortDesc001 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!", EscortDesc002 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!", EscortDesc003 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!", EscortDesc004 = "安全将物资押运到桃花林的商队师爷提交即可获得活动奖励!", --EscortTips001 = "活动尚未开始或已结束", --EscortTips002 = "镖车已经刷出,请将其安全护送到终点!", EscortTips003 = "你身上没有物资,请前往物资队长处领取!", EscortTips004 = "提交物资成功,获得活动奖励!", EscortTips005 = "本日的护送次数已到上限", EscortTips006 = "护送状态不能进入副本", --EscortTips007 = "你的背包没有押镖令不能增加次数", EscortTips008 = "等级不足,不能参与护送物资", EscortTips009 = "护送前请脱离组队", EscortTips010 = "已在护送中,请先放弃本次护送", --EscortTips011 = "本日押运次数已达上限", EscortTips012 = "主动放弃本轮护送", EscortTips013 = "您的物资因<(c0xFFFF0000)护送时间超时>而消失,是否重新领\\取物资进行护送?", EscortTips014 = "您的物资因<(c0xFFFFFF00)角色死亡>而消失,是否重新领取物\\资进行护送?", --EscortTips015 = "附近没有您的镖车,无法提交", EscortTips016 = "是否确定<(c0xFFFFFF00)扣除%d个%s>并增加<(c0xFFFFFF00)1次>护送次数?", EscortTips017 = "恭喜,您已成功增加1次护送次数", EscortTips018 = "本日增加次数已满,无法再增加", --EscortTips019 = "你还有<(c0xFFFFFF00)%d次>押运次数,是否回到起点继续押运?", --EscortTips020 = "继续押运", EscortTips021 = "免费次数已经用完,你可以通过增加次数继续护送", EscortTips022 = "已加入团队副本,不能参与活动请先退出", EscortTips023 = "正在护送,不能使用", EscortTips024 = "当前还有<(c0xFFFFFF00)%d次>护送物资次数, 是否回到起点继续\\护送?", --EscortTips025 = "你还有<(c0xFFFFFF00)%d次>次押运次数,是否回到起点继续押运?", --EscortTips026 = "其中<(c0xFF1AE51A)%d>点为额外押运加成经验", EscortTips027 = "护送次数已达上限,看看还有什么玩。", --EscortTips028 = "", EscortTips029 = "精彩活动", EscortTips030 = "今天使用道具已达上限", EscortTips031 = "今日还可以使用护送物资<(c0xFFFFFF00)%d次>", EscortTips032 = "<(c0xFFFFFF00)提示:>\\<(c0xFF00FF00)目前正在双倍时段内!>", EscortTips033 = "物资已经最大,不能刷新或召唤", EscortTips034 = "刷新或召唤失败,所需物品不足", EscortTips035 = "重新护送", EscortTips036 = "暂不护送", EscortTips037 = "再次护送", EscortTips038 = "<(c0xFFFFFF00)提示:>\\<(c0xFFFF0000)目前不在双倍时段内!>", EscortTips039 = "刷新失败", EscortTips040 = "护送物资中,无法进行该操作", EscortMsg001 = "快到飞起!<(n%s)>成功将<(c0xFF21EDFF)%s>护送到终点,获得大量经验和金币!", EscortMsg002 = "<(n%s)>正在护送物资:<(c0xFF21EDFF)%s>!从新手村出发啦!", EscortMailTitle = "护送物资成功奖励", EscortMailContent = "恭喜你本次护送成功,获得如下奖励!", RedPacket001 = "行会等级1级才能发行会红包", RedPacket002 = "你还没有加入行会<(c0xFFFF0000)不能发行会红包>,请先加入行会", RedPacket003 = "元宝数量不足,不能发送红包", RedPacket004 = "已经过了红包有效期,抢红包失败", RedPacket005 = "红包已抢光!", RedPacket006 = "这个红包已抢过", RedPacket007 = "恭喜你抢到红包!", RedPacket008 = "好手气!<(n%s)>从全服红包中抢得<(c0xFF21EDFF)%d元宝>!", RedPacket009 = "好手气!<(n%s)>从行会红包中抢得<(c0xFF21EDFF)%d元宝>!", RedPacket010 = "还不快抢红包!<(n%s)>给本服玩家发<(c0xFF21EDFF)%d元宝>红包啦,手慢就要被抢光了!", RedPacket011 = "好羡慕!<(c0xFF21EDFF)%s>的<(c0xFF21EDFF)%s><(n%s)>给其行会成员发<(c0xFF21EDFF)%d元宝>红包啦!", RedPacket012 = "<(c0xFF21EDFF)%s>的<(c0xFF21EDFF)%s><(n%s)>给行会成员发<(c0xFF21EDFF)%d>红包,快来抢呀!", RedPacket013 = "发红包返还", RedPacket014 = "零点返还未领取完的红包余额,请及时领取!", RedPacket015 = "发红包失败,请保证每人至少1元宝", RedPacket016 = "元宝总金额最少<(c0xFFFF0000)需要100元宝>,请重新输入", --原来这句话提示的是 红包数量 或者 元宝金额异常的 RedPacket017 = "不在红包所在行会,抢红包失败", --累计充值 totalCharge001 = "你已经领取过该奖励", totalCharge002 = "没达到充值元宝数,不能领取", totalCharge003 = "背包空间不足,不能领取奖励", totalCharge004 = "<(n%s)>在活动期间累充达到%d元宝领取了丰厚的累计充值奖励。&<我要领取/@@showWin,GameTotalChargeModule>$", totalCharge005 = "累计充值奖励", totalCharge006 = "亲爱的玩家:\\您有累计充值礼包忘记领取了,现发到您的邮箱请查收。", totalCharge007 = "1阶累充礼包", totalCharge008 = "2阶累充礼包", totalCharge009 = "3阶累充礼包", --首充大礼 firstCharge001 = "您已经领取过首充奖励", firstCharge002 = "您还没完成首充,不能领奖", firstCharge003 = "背包空间不足%d个格子,不能领取奖励", firstCharge004 = "恭喜<(n%s)>领取<(c0xFF21EDFF)价值8888元宝>的首充大礼包,&<超值首充我也要领取/@@showWin,GameFirstChargeModule>$", newtitle0001 = "已经有头衔了.", newtitle0002 = "恭喜您激活头衔%s成功", --诛魔 ZhuMo001 = "投入诛魔令需要达到<(c0xFFFF0000)%d级>", ZhuMo002 = "在<(c0xFF21EDFF)全民诛魔活动期间(14:45-15:45)>不允许投入诛魔令", ZhuMo003 = "诛魔积分<(c0xFFFF0000)已达最大值>,无法再投入", ZhuMo004 = "您投入诛魔令将超出诛魔积分<(c0xFFFF0000)%d>,请调整后再投入", ZhuMo005 = "投入诛魔令成功,获得<(c0xFF00FF00)%d经验>", ZhuMo006 = "全民诛魔!本轮诛魔积分为:<(c0xFF21EDFF)%d>,击杀三座镇魔柱后将召唤<(c0xFFFF0000)%s>.各位英雄准备好!", ZhuMo007 = "<(c0xFF21EDFF)英雄遗迹三座镇魔柱已出现>,请英雄们一并击杀.&<圣灵镇魔柱/M英雄遗迹:125:246:>、<天灵镇魔柱/M英雄遗迹:125:246:>、<荒灵镇魔柱/M英雄遗迹:125:246:>$", ZhuMo008 = "<(c0xFFFF0000)%s>已被各英雄打破,封印空间逐渐撕裂,&<查看详细/@@showWin,GameBossModule,2>$", ZhuMo009 = "封印空间打开,<(c0xFFFF0000)%s>已降临英雄遗迹大地,英雄们上啊!干翻BOSS!&<前往击杀/M英雄遗迹:125:246:>$", ZhuMo010 = "本轮<(c0xFFFF0000)诛魔BOSS>已被英雄们击杀于脚下,封印大门重新关上!本轮诛魔活动结束!", ZhuMo011 = "<(c0xFFFF0000)三座镇魔柱>最终没有被消灭,本轮诛魔活动结束!", ZhuMo012 = "本轮<(c0xFFFF0000)诛魔BOSS>实力太强,英雄们铩羽而归!本轮诛魔活动结束!", --并行VIP(钻石贵族) vipConc001 = "<(c0xFFFFEA00)皇冠贵族>", vipConc002 = "<(c0xFF21EDFF)蓝钻贵族>", vipConc003 = "<(c0xFFFF00FF)紫钻贵族>", vipConc006 = "贵族专属的安全挂机地图
一键完成渡魔任务3倍领奖
BOSS提醒次数增加2次", vipConc007 = "经验勾玉使用次数+250
修为道具使用次数+150
行会仓库投入件数+2
暗夜魔窟、暗夜祭坛免费进入
贵族专属地图:暗夜幻境、贵族挂机", vipConc008 = "自动回收装备(在锻造-回收窗口设置)
运镖活动参与次数+3
行会仓库投入件数+2
暗夜魔窟、暗夜祭坛免费进入
贵族专属地图:暗夜幻境、贵族挂机", vipConc011 = "您已经是【%s】,请走续费流程", vipConc012 = "您不是【%s】,请走购买流程", vipConc013 = "购买或续费皇冠贵族", --for log vipConc014 = "您当天已经领取【%s】礼包", vipConc015 = "您不是【%s】,不能领取该礼包", vipConc016 = "您的【%s】<(c0xFFF11717)过期了>,<重新成为贵族/@@showWin,GameNobleVIPModule>", vipConc017 = "领取贵族礼包", --for log vipConc018 = "背包空间不足,请整理后再领取", vipConc019 = "精明消费!<(n%s)>快人一步成为%s,享受贵族专属特权!&<成为贵族/@@showWin,GameNobleVIPModule>$", --玩家名,贵族名 vipConc020 = "精明消费!<(n%s)>在贵族期间打折优惠续费%s,贵族专享不能停!&<成为贵族/@@showWin,GameNobleVIPModule>$", --玩家名,贵族名 vipConc021 = "不是贵族类型,不能使用", vipConc022 = "您还不是<(c0xFF21EDFF)贵族玩家>,请成为<(c0xFF21EDFF)贵族玩家>再进入", vipConc023 = "元宝购买贵族", --for log vipConc024 = "元宝续费贵族", --for log vipConc025 = "道具购买贵族", --for log vipConc026 = "道具续费贵族", --for log vipConc027 = "贵族到期", --for log --vip系统 vip001 = "未达到对应vip等级,不能领取", vip002 = "已经领取过这个礼包,不能重复领取", vipAutoSign001 = "自动签到奖励", vipAutoSign002 = "自动签到奖励如下", --登陆器奖励 Launcher001 = "已领取过登陆器奖励", Launcher002 = "背包空间不足,不能领取", Launcher003 = "领取登陆器奖励成功", --七日豪礼 seventGift001 = "没有登录第%d天的豪礼", seventGift002 = "没有您职业的豪礼", seventGift003 = "您已经领取了登录第%d天的豪礼", seventGift004 = "今天还不能领取第%d天的豪礼", seventGift005 = "%d级才可领取本奖励", seventGift006 = "领取七日豪礼", --for log --座驾系统 ride001 = "座驾提升成功", ride002 = "座驾提升失败", ride003 = "座驾已经提升达到<(c0xFFFFFF00)最大阶星>", ride004 = "道具不足,座驾提升失败", ride005 = "元宝不足,座驾提升失败", ride006 = "座驾提升扣除道具", ride007 = "座驾提升扣除元宝", ride008 = "果然是老司机!<(n%s)>将座驾提升至<(c0xFF21EDFF)%d阶>, &<我要提升/@@showWin,GameCarModule>$", ride009 = "金币不足,座驾提升失败", ride010 = "座驾提升扣除金币", ride011 = "官职未达到<(c0xFFFF0000)%s>,您的座驾暂无法提升", ride012 = "座驾获得经验:%d", ride013 = "已经是永久座驾了", ride014 = "没有可以使用的道具", ride015 = "<(n%s)>成功激活<(c0xFF21EDFF)%s>。彰显个性,厉害了我的哥!&<哥要激活/@@showWin,GameCarModule,2>$", ride016 = "<(n%s)>果断续费<(c0xFF21EDFF)%s>。壕的世界你不懂!&<壕来续费/@@showWin,GameCarModule,2>$", ride017 = "您的座驾需<(c0xFF21EDFF)突破>才可继续提升", ride018 = "<(n%s)>使用珍稀的%s,直接提升座驾<(c0xFF21EDFF)%d星>,实力与拉风座驾不容小觑!", ride019 = "<(n%s)>使用珍稀的%s,提升座驾<(c0xFF00FF00)%d经验>,以后要提早使用啊!", ride020 = "没有达到可激活的条件", ride021 = "%d级可激活,努力升级吧", ride022 = "第%d天解锁,明天记得登录哦", ride023 = "VIP%d可激活,充值提升vip等级吧", ride024 = "%d元宝可激活,当前元宝不足", ride025 = "拥有%s可激活,当前物品不足", rideName01 = "狂战之魂", rideDesc01 = "<(c0xFFF3D550)狂战之魂>\\热血不息,战斗不止,兄弟们一起来战斗\\\\<(c0xFF00FF00)20级即可永久拥有>", rideName02 = "红莲业火", rideDesc02 = "一阶座驾,官职为<(c0xFF00FF00)默默无闻>可提升", rideName03 = "谜之飞毯", rideDesc03 = "<(c0xFFF3D550)谜之飞毯>\\据传原是神灯的擦灯布,久而久之拥有了神性\\\\<(c0xFF00FF00)连续登录2天或VIP1即可拥有,过期后需要重新激活>", rideName04 = "菩提莲花", rideDesc04 = "<(c0xFFF3D550)菩提莲花>\\纯洁不染,代表着至高无上的尊荣与祥和\\\\<(c0xFF00FF00)连续登录3天或VIP2即可拥有,过期后需要重新激活>", rideName05 = "大圣斗云", rideDesc05 = "<(c0xFFF3D550)大圣斗云>\\据说坐着它可以一下八千里,逍遥天下四海为家\\\\<(c0xFF00FF00)连续登录7天或VIP3即可拥有,过期后需要重新激活>", rideName06 = "青泠云龙", rideDesc06 = "五阶座驾,骑乘可以增加一定属性", rideName07 = "劫火金乌", rideDesc07 = "六阶座驾,骑乘可以增加一定属性", rideName08 = "天阑绝影", rideDesc08 = "七阶座驾,骑乘可以增加一定属性", rideName09 = "苍炎冥兽", rideDesc09 = "八阶座驾,骑乘可以增加一定属性", --时效座驾从101开始 rideName101 = "黄金盘龙刃", rideDesc101 = "<(c0xFFF3D550)黄金盘龙刃>\\身份象征,拥有它的人每个都是传奇\\\\<(c0xFF00FF00)每日充值即可拥有,过期后需要重新激活>", rideName102 = "斗圣金箍棒", rideDesc102 = "<(c0xFFF3D550)斗圣金箍棒>\\据传该棒一万三千五百斤,开天辟地无所惧\\\\<(c0xFF00FF00)圣兽幽谷BOSS与任务获得,过期后需要重新激活>", rideName103 = "火焰芭蕉扇", rideDesc103 = "<(c0xFFF3D550)火焰芭蕉扇>\\至阳至刚的宝扇,蕴含的火焰毁天灭地,极具破坏力\\\\<(c0xFF00FF00)消耗元宝即可拥有,过期后需要重新激活>", activeText101 = "<(c0xFF00FF00)黄金盘龙刃>激活", activeText102 = "<(c0xFF00FF00)斗圣金箍棒>激活", activeText103 = "<(c0xFF00FF00)火焰芭蕉扇>激活", activeText104 = "<(c0xFF00FF00)大圣斗云>激活", activeText105 = "<(c0xFF00FF00)菩提莲花>激活", activeText106 = "<(c0xFF00FF00)谜之飞毯>激活", activeText107 = "<(c0xFF00FF00)狂战之魂>激活", activeText108 = "<(c0xFF00FF00)红莲业火>激活", firstActiveText101 = "<(c0xFF00FF00)每日充值>赠送", firstActiveText102 = "<(c0xFF00FF00)圣兽幽谷>Boss或任务获得", firstActiveText103 = "花费<(c0xFF00FF00)8888元宝>领取", firstActiveText104 = "<(c0xFF00FF00)第7天>登录或<(c0xFF00FF00)VIP3>领取", firstActiveText105 = "<(c0xFF00FF00)第3天>登录或<(c0xFF00FF00)VIP2>领取", firstActiveText106 = "<(c0xFF00FF00)第2天>登录或<(c0xFF00FF00)VIP1>领取", firstActiveText107 = "<(c0xFF00FF00)20级>领取", firstActiveText108 = "激活条件8", --开服礼包 OpenServerGift001 = "恭喜<(n%s)>抢购到<(c0xFF21EDFF)%s>!超值礼包买到你就赚到啦!&<马上抢购/@@showWin,GameOpenServerPackModule>$", OpenServerGift002 = "开服大礼包活动时间已过", OpenServerGift003 = "购买超值礼包成功", OpenServerGift004 = "该超值礼包你已经购买过", OpenSystemPack001 = "购买礼包成功", OpenSystemPack002 = "该礼包已经购买过", --售卖箱子 SellBox001 = "物品已过期,无法开启", SellBox002 = "物品配置不存在,无法开启", SellBox003 = "开启箱子成功,获得礼物", SellBox004 = "超级划算!<(n%s)>仅花费了<(c0xFF21EDFF)%d元宝>获得原价<(c0xFF21EDFF)%d元宝>的%s里所有道具!", --爬塔tip PaTa001 = "<(c0xFFFFEA00)本周最佳挑战记录:>", PaTa002 = "<(c0xFFFFEA00)本周记录保持者:>", PaTa003 = "<(c0xFFFFEA00)我的排名:>", PaTa004 = "<(c0xFFFFEA00)我的挑战记录:>", PaTa005 = "进入个人试炼场(%d/%d)", PaTa006 = "查看排名", PaTa007 = "规则说明", PaTa008 = "1、满足<(c0xFF21EDFF)90级>的玩家每天可<(c0xFF21EDFF)参与2次>副本.\\2、副本持续<(c0xFF21EDFF)15分钟>.\\3、进入副本场景后即可进行挑战,玩家需尽可能快地击败试炼场的BOSS.\\4、副本中玩家击杀每一战的BOSS均可获得一定的<(c0xFFFFFF00)经验>和<(c0xFFFFFF00)试炼宝箱>.\\5、击杀<(c0xFF21EDFF)10个以上>的BOSS可参与试炼排行榜,击杀越多且总用时越短,可获得更高的排名.\\6、排名<(c0xFF21EDFF)前100位>的玩家在每周日<(c0xFF21EDFF)23点50分>可获得排名奖励,请注意查看邮件.\\7、排行榜将在奖励发放后重置,新的一周请继续努力.\\", PaTa009 = "副本正在结算中,请在周一0点后再来", PaTa010 = "<(c0xFFFFEA00)第%d战:><(c0xFF21EDFF)%s>(%d/1)", PaTa011 = "个人试炼第%d战开启!请尽快击败<(c0xFF21EDFF)%s>!", PaTa012 = "牛逼哄哄!<(n%s)>通过了个人试炼第%d战的历练!&<我要挑战/M英雄遗迹:0:0:试炼关主>$", PaTa013 = "<(n%s)>战力惊人!恭喜他成为了本周个人试炼场挑战记录的保持者!&<我要挑战/M英雄遗迹:0:0:试炼关主>$", PaTa014 = "%d分", PaTa015 = "%d秒", PaTa016 = "%d战(%s)", PaTa017 = "个人试炼场排名奖励", PaTa018 = "恭喜你在上周挑战个人试炼场排行中名列第%d,请查收排名奖励", PaTa019 = "进入虚空幻境(%d/%d)", PaTa020 = "1、<(c0xFF21EDFF)满足3转90级>的玩家每天可组队<(c0xFF21EDFF)参与1次>副本.\\2、副本持续<(c0xFF21EDFF)30分钟>.\\3、副本中玩家击杀每一战的BOSS均可获得一定的奖励,奖励主要为<(c0xFFFFFF00)装备>、<(c0xFFFFFF00)经验>和<(c0xFFFFFF00)炎魂玉>.\\4、本服每周击杀BOSS最多且用时最短的队伍,可在<(c0xFF21EDFF)周日23:50分>获得最佳挑战记录的奖励!\\ \\<(c0xFFFFEA00)奖励说明:>\\<(c0xFF21EDFF)上古神石>x5、<(c0xFF21EDFF)龙珠核心>x2、<(c0xFF21EDFF)大型金砖>x1 ", PaTa021 = "召唤队友", PaTa022 = "未上榜", PaTa023 = "只有队长可以进行操作", PaTa024 = "创建队伍后才可以进入", PaTa025 = "%s不在附近,请召集队友后再进入副本", PaTa026 = "已击杀全部怪物,请退出副本!", PaTa027 = "等级不足%d,不能召唤队友", PaTa028 = "进入下一层", PaTa029 = "退出副本", PaTa030 = "本层BOSS未被击杀,无法进入下一层", PaTa031 = "同心协力!<(n%s)>带领的队伍通过了第%d层的历练!&<我要挑战/M英雄遗迹:0:0:幻境守卫>$", PaTa032 = "同心协力!<(n%s)>的队伍突破重重历练,成为了本周最佳记录保持者!&<我要挑战/M英雄遗迹:0:0:幻境守卫>$", PaTa033 = "%s<(c0xFF21EDFF)(队长)>", PaTa034 = "虚空幻境排名奖励", PaTa035 = "恭喜你的队伍成为本周挑战虚空幻境的最佳记录保持者,请查收奖励", PaTa036 = "<(c0xFFFFEA00)第%d层:><(c0xFF21EDFF)%s>(%d/1)", PaTa037 = "进入第%d层!击杀<(c0xFF21EDFF)%s>后可在幻境使者处进入下一层!", PaTa038 = "%d层(%s)", PaTa039 = "<(特效)下一层/M%s:%d:%d:%s>", PaTa040 = "团队爬塔副本通关成功奖励", PaTa041 = "队伍通关%d层,获得以下奖励", PaTa042 = "个人试炼击杀BOSS奖励", PaTa043 = "您的背包已满,请查收击杀第%d层的试炼BOSS所获的道具奖励", PaTa044 = "个人试炼",--面板信息 PaTa045 = "副本信息",--面板信息 PaTa046 = "通关奖励",--面板信息 PaTa047 = "剩余时间",--面板信息 --经验炼制 ExpRefine001 = "角色当前上限为<(c0xFFFFEA00)%d级>,本次炼制<(c0xFFFFEA00)无法超过该上限等级>,建议转生后再炼制!", ExpRefine002 = "消耗<(c0xFFFFEA00)%d元宝>可获得<(c0xFF1AE51A)%d经验>将角色提升至<(c0xFFFFEA00)%d级>\\ 是否炼制经验?", ExpRefine003 = "炼制成功", ExpRefine004 = "消耗<(c0xFFFFEA00)%d元宝>可获得<(c0xFF1AE51A)%d经验>\\ 是否炼制经验?", ExpRefine005 = "<(n%s)>通过<(c0xFF1AE51A)经验炼制>轻松获得<(c0xFF1AE51A)%d经验>,等级飞速提升", ExpRefine006 = "等级不足%d级,不能炼制", ExpRefine007 = "经验炼制次数已满", --活跃度 ActivityDegDesc001 = "<今日签到/@@showWin,GameWelfareModule,1>", ActivityDegDesc002 = "<渡魔任务/M英雄遗迹:0:0:渡魔使者>", ActivityDegDesc003 = "<赏金任务/M英雄遗迹:0:0:悬赏榜>", ActivityDegDesc004 = "<个人副本/@@showWin,GameTeamCopyModule,0>", ActivityDegDesc005 = "<团队副本/@@showWin,GameTeamCopyModule,1>", ActivityDegDesc006 = "<极速押运/M英雄遗迹:0:0:北郊站长>", ActivityDegDesc007 = "<树海平原/M英雄遗迹:0:0:行会长老>", ActivityDegDesc008 = "<膜拜君主/M英雄遗迹:266:349:墨冥>", ActivityDegDesc009 = "<火域混战/M英雄遗迹:0:0:火域使者>", ActivityDegDesc010 = "<雪原争夺/M英雄遗迹:0:0:雪原粮官>", ActivityDegDesc011 = "<转生副本/M英雄遗迹:0:0:转生使者>", ActivityDegDesc012 = "<魔灵秘宝/M英雄遗迹:0:0:摸金校尉>", ActivityDegDesc013 = "<守护神树/M英雄遗迹:0:0:行会长老>", ActivityDegDesc014 = "<兑换战绩/@@showWin,GamePropertyRoleModule,3>", ActivityDegDesc015 = "<商城购买/@@showWin,GameShopModule,0>", ActivityDegDesc016 = "<钻石礼包/@@showWin,GameNobleVIPModule,0>", ActivityDegDesc017 = "<使用修为/@@showWin,GameShopModule,4>", ActivityDegDesc018 = "<击杀BOSS/@@showWin,GameBossModule,0>", ActivityDegDesc019 = "<装备升星/@@showWin,GameFoundryModule,0>", ActivityDegDesc020 = "<龙珠熔炼/@@showWin,GameFoundryModule,4>", ActivityDegDesc021 = "<装备回收/@@showWin,GameFoundryModule,2>", ActivityDegDesc022 = "<道具合成/@@showWin,GameFoundryModule,1>", ActivityDegDesc023 = "<行会捐献/@@showWin,GameGuildHallModule,1>", ActivityDegDesc024 = "<经验塔防/M英雄遗迹:0:0:塔防大师>", ActivityDegDesc025 = "<个人试炼场/M英雄遗迹:0:0:试炼大师>", ActivityDegDesc026 = "<团队爬塔/M英雄遗迹:0:0:幻境守卫>", ActivityDegDesc027 = "<副本挑战/@@showWin,GameMaterialCopyModule,0>", Activitytips001 = "在<(c0xFFFFFF00)福利大厅>签到,可领取丰富奖励", Activitytips002 = "在英雄遗迹<(c0xFFFFFF00)渡魔使者>接取任务,完成可获得海量经验", Activitytips003 = "在英雄遗迹<(c0xFFFFFF00)悬赏榜>接取任务,完成可获得海量金币", Activitytips004 = "完成<(c0xFFFFFF00)个人副本>可获得珍稀装备与珍稀材料", Activitytips005 = "完成<(c0xFFFFFF00)团队副本>可获得珍稀装备", Activitytips006 = "极速押运在每日<(c0xFFFFFF00)16:45>开启", Activitytips007 = "树海平原在每日<(c0xFFFFFF00)22:00>开启(行会活动)", Activitytips008 = "膜拜君主在每日<(c0xFFFFFF00)12:00、18:00>开启,鼓舞一次获得活跃", Activitytips009 = "火域混战在每日<(c0xFFFFFF00)13:45>开启", Activitytips010 = "雪原争夺在每日<(c0xFFFFFF00)15:45>开启", Activitytips011 = "在英雄遗迹<(c0xFFFFFF00)转生使者>处进入转生副本,完成可获得英灵", Activitytips012 = "魔灵秘宝在每日<(c0xFFFFFF00)21:30>开启", Activitytips013 = "守护神树在每日<(c0xFFFFFF00)19:00>开启(行会活动)", Activitytips014 = "<(c0xFFFFFF00)兑换战绩>可以获得经验", Activitytips015 = "商城可以购买许多<(c0xFFFFFF00)珍稀道具>", Activitytips016 = "成为<(c0xFFFFFF00)钻石贵族>每日可领取珍贵礼包", Activitytips017 = "使用<(c0xFFFFFF00)修为灵气>,获得活跃", Activitytips018 = "<(c0xFFFFFF00)击杀BOSS>可获得珍稀装备(野外BOSS、世界BOSS和全民诛魔)", Activitytips019 = "<(c0xFFFFFF00)装备升星>可以快速提高战力", Activitytips020 = "<(c0xFFFFFF00)熔炼龙珠>可以获得升级龙珠的材料", Activitytips021 = "<(c0xFFFFFF00)装备回收>可获得大量经验", Activitytips022 = "<(c0xFFFFFF00)道具合成>可以合到珍贵道具与装备", Activitytips023 = "行会捐献可以获得<(c0xFFFFFF00)行会贡献>", Activitytips024 = "进入<(c0xFFFFFF00)经验塔防>消灭怪物,可以获得海量经验", Activitytips025 = "在个人试炼场消灭怪物取得排名,可获得<(c0xFFFFFF00)内劲经验>", Activitytips026 = "在虚空幻境消灭怪物取得排名,可获得<(c0xFFFFFF00)珍稀道具>", Activitytips027 = "完成相应副本挑战可以获得<(c0xFFFFFF00)装备、金币和材料>", ActivityDeg001 = "您的活跃度没有达到%d,不能领取", ActivityDeg002 = "今日已经领取过该奖励", ActivityDeg003 = "领取活跃度奖励", --for log --经验塔防 ExpCell001 = "<(c0xFFFFFF00)活动等级:><(c0xFF00FF00)%d级>", ExpCell002 = "剩余参与次数: <(c0xFFFFEA00)%d/%d>", ExpCell003 = "进入经验塔防", ExpCell004 = "领取经验奖励", ExpCell005 = "活动详询说明", ExpCell006 = "经验塔防副本规则说明:\\1.每天满足<(c0xFFFFEA00)78级>的玩家均有<(c0xFFFFEA00)2次机会>参与本活动.\\2.玩家进入副本后,系统自动给予玩家部分英灵使用权次数,玩家可自行站位放置.\\3.<(c0xFFFFEA00)30分钟>内,英灵击败的怪物越多,玩家获得的经验越多!\\4.副本最多可放置<(c0xFFFFEA00)16个英灵>,通过购买英灵进行实力补充,将能获得更多的经验!\\5.副本结束时,玩家可以消耗元宝选择多倍经验领取,经验收益更丰厚!", ExpCell007 = "今日副本参与次数已达上限", ExpCell008 = "没有经验可领取,赶紧进入经验塔防", ExpCell009 = "请先领取经验再进入经验塔防", ExpCell010 = "等级不足<(c0xFFFFEA00)%d级>不能参与本副本", ExpCell012 = "没有经验可领取,赶紧进入经验塔防", ExpCell013 = "购买成功", ExpCell014 = "已启动刷怪,请勿重复操作", ExpCell015 = "刷怪成功,怪物即将来袭", ExpCell016 = "密室入口", ExpCell018 = "召唤英灵: <(c0xFFFFEA00)%d/%d个>", ExpCell019 = "当前刷怪: <(c0xFFFFEA00)第%d/%d波>", ExpCell022 = "收益超丰厚!<(n%s)>多倍领取经验塔防经验,经验暴涨!&<查看详情/@@showWin,GameActivityModule,2>$", ExpCell023 = "恭喜你获得到<(c0xFFFFEA00)%d>经验!\\点击领奖即可获得经验,多倍领奖经验更加丰厚!\\剩余参与次数:<(c0xFFFFEA00)%d/%d>", ExpCell024 = "单倍领奖", ExpCell025 = "%d倍领奖(花费%d%s)", ExpCell026 = "%d倍领奖(花费%d%s)", ExpCell027 = "刷怪尚未结束,现在退出副本<(c0xFFFFEA00)只能获得当前经验>,是否确定退出?\\<(c0xFFFFEA00)提前离开损失惨重,完成副本将获得大量经验!>", ExpCell028 = "<(c0xFFFFEA00)第%d波>怪物已刷出,距离下一波怪物刷出还有<(c0xFFFFEA00)%d秒>!", ExpCell029 = "怪物已刷出,请注意结算后领取经验奖励!", ExpCell030 = "是否确定<(c0xFFFFEA00)消耗%d%s>领取多倍经验?\\<(c0xFFFFEA00)多倍领奖收益更丰厚!>", ExpCell032 = "刷怪状态:<(c0xFFFFEA00)未开始刷怪>", ExpCell033 = "刷怪状态:<(c0xFFFFEA00)正在刷怪>", ExpCell034 = "刷怪状态:<(c0xFFFFEA00)刷怪完毕>", ExpCellNew001 = "当前召唤令购买数量达到上限", ExpCellNew002 = "该召唤师<(c0xFFFF0000)剩余数量为0>,请<(c0xFF21EDFF)购买后再放置>", ExpCellNew003 = "没有可领取的经验", ExpCellNew004 = "需要VIP等级%d级以上才可领取", ExpCellNew005 = "领取经验成功", ExpCellNew006 = "当前位置已存在召唤师,请更换位置", ExpCellNew007 = "今日免费多倍已领取,本次是否花费<(c0xFFFFEA00)%d元宝>领取多倍奖励", ExpCellNew008 = "场景内召唤师数量已达上限", ExpCellNew009 = "是否花费<(c0xFFFF0000)%d>元宝一键召唤?", ExpCellNew010 = "确定", ExpCellNew011 = "取消", ExpItem001 = "角色当前上限为<(c0xFFFFEA00)%d级>,本次使用<(c0xFFFFEA00)无法超过该上限等级>,建议转生后再使用", --强化副本 StrongFBName01 = "金币副本(普通)", StrongFBDesc01 = "通关副本可获得大量金币", StrongFBName02 = "升星副本(初级)", StrongFBDesc02 = "通关副本可获得一定的土玄晶", StrongFBName03 = "升星副本(中级)", StrongFBDesc03 = "通关副本可获得一定的木玄晶", StrongFBName04 = "翅膀副本(普通)", StrongFBDesc04 = "通关副本可获得一定的羽魂碎片", StrongFBName05 = "龙珠副本(普通)", StrongFBDesc05 = "通关副本可获得一定的龙珠结晶", StrongFBName06 = "座驾副本(普通)", StrongFBDesc06 = "通关副本可获得一定的座驾提升丹", StrongFBName07 = "技能副本(普通)", StrongFBDesc07 = "通关副本可获得一定的秘籍残片", StrongFBName08 = "装备副本(1转)", StrongFBDesc08 = "通关副本可获得一定的1转装备精华", StrongFBName09 = "装备副本(3转)", StrongFBDesc09 = "通关副本可获得一定的3转装备精华", StrongFBName10 = "装备副本(5转)", StrongFBDesc10 = "通关副本可获得一定的5转装备精华", StrongFBName11 = "装备副本(6转)", StrongFBDesc11 = "通关副本可获得一定的6转装备精华", ChallengeFB001 = "等级不足,无法进入挑战副本", ChallengeFB002 = "%s的通关评价未达到%d星,无法进入", ChallengeFB003 = "%s的奖励尚未领取,请先领取再继续挑战副本", ChallengeFB004 = "没有可以领取的通关奖励", ChallengeFB005 = "背包空间不足,不能领取通关奖励", ChallengeFB006 = "领取挑战副本通关奖励", --for log ChallengeFB007 = "今日领奖次数已满,请明日再接再厉", ChallengeFB008 = "领取挑战副本双倍通关奖励消耗元宝", ChallengeFBPanel = "%s(%d/%d)", SKillBook001 ="配置不存在", SKillBook002 ="技能%s已激活", SKillBook003 ="恭喜你,技能%s成功激活", SkillExp001 = "增加技能熟练度扣除", --for log SkillExp002 = "技能熟练度已满", SkillExp003 = "技能熟练度增加%d", questMaill0001 = "提升技能小建议", questMaill0002 = "<(c0xFF00FF00) 技能提升>是游戏中经常会被忽视的点,然而如果您努力提升您的技能等级,会发现自己在战斗中往往能<(c0xFF00FF00)发挥更强的实力>!", questMaill0003 = "装备升星小建议", questMaill0004 = "<(c0xFF00FF00) 装备升星>是你变强的<(c0xFF00FF00)最快捷的途径>,建议您在升星时将所有部位装备依次提升到同样的星级,这样可以更快速度激活你的<(c0xFF00FF00)升星衍生属性>哦!", questMaill0005 = "熔铸装备小建议", questMaill0006 = " 装备是您一切<(c0xFF00FF00)实力的基础>,没有更强的装备实力就无从谈起,寻找<(c0xFF00FF00)和您等级匹配的熔铸套装>是您的首要追求!\\ 合成熔铸装备所需<(c0xFF00FF00)材料>可以通过野外BOSS、暗夜地图BOSS、团队副本和商城购买获得,也可以通过龙麟秘宝获得<(c0xFF00FF00)成品装备>!\\ 现在送您一个<(c0xFF00FF00)熔铸礼包>,轻松获得<(c0xFF00FF00)80级熔铸装备和材料>,实力飙升!", questMaill0007 = "龙珠提升小建议", questMaill0008 = " 龙珠是您全面提升<(c0xFF00FF00)各项属性>的不二选择,升级您的龙珠还可以获得<(c0xFF00FF00)龙珠衍生属性和炫酷外形特效>哦!", questMaill0009 = "座驾提升小建议", questMaill0010 = " 座驾既有<(c0xFF00FF00)华丽酷炫的外观>,又能一定程度地提升您的实力,当属游戏中重中之重的追求!\\ 现在送您一个<(c0xFF00FF00)座驾礼包>,让你能在游戏中快马加鞭,快速提升座驾星阶,获得更强的属性。", questMaill0011 = "翅膀提升小建议", questMaill0012 = " <(c0xFF00FF00)炫酷的翅膀>不只会让你成为人群中的焦点,其附带超高的<(c0xFF00FF00)防御>可是会极大的增加你<(c0xFF00FF00)生存能力>,让您正面扛到底更有底气!", questMaill0013 = "兵魂提升小建议", questMaill0014 = " <(c0xFF00FF00)兵魂>是游戏中的<(c0xFF00FF00)高级玩法>,提升兵魂可提升你的战斗属性,完全点亮兵魂后可获得:\\ 1、附身武器的<(c0xFF00FF00)超炫外观>\\ 2、获得特殊的<(c0xFF00FF00)兵魂技能>", questMaill0015 = "启兵提升小建议", questMaill0016 = " 启兵可以按<(c0xFF00FF00)百分比>提升您身上所穿<(c0xFF00FF00)装备的基础属性>,且全部部位<(c0xFF00FF00)每升4级>还有额外的<(c0xFF00FF00)衍生属性>获得,进一步提升实力哦!", MoneyTree001 = "摇钱树需要%d转%d级才能参与", MoneyTree002 = "今日可摇一摇次数已达上限", MoneyTree003 = "财源滚滚来!<(n%s)>在摇钱树中摇一摇获得了<(c0xFF21EDFF)%d金币>!&<马上摇一摇/@@showWin,GameMoneyTreeModule,0>$", MoneyTree004 = "财源滚滚来!你从摇钱树上摇得%d金币", MoneyTree005 = "恭喜<(n%s)>出门遇财神,在摇钱树上摇金币时触发<(c0xFF21EDFF)%d倍>暴击,获得了<(c0xFF21EDFF)%d金币>!&<马上摇一摇/@@showWin,GameMoneyTreeModule,0>$", --不可重置的累积充值 AllChargeGift01 = "累积充值礼包1", AllChargeGift02 = "累积充值礼包2", AllChargeGift03 = "累积充值礼包3", AllChargeGift04 = "累积充值礼包4", AllChargeGift05 = "累积充值礼包5", AllChargeGift06 = "累积充值礼包6", AllChargeGift07 = "累积充值礼包7", AllChargeGift08 = "累积充值礼包8", AllChargeGift09 = "累积充值礼包9", AllChargeGift10 = "累积充值礼包10", AllChargeGift11 = "累积充值礼包11", AllChargeGift12 = "累积充值礼包12", AllCharge001 = "没有该累计充值礼包", AllCharge002 = "已经领取了该累计充值礼包", AllCharge003 = "充值金额尚未达到%d元宝,暂不能领取该累计充值礼包", AllCharge004 = "获得累计充值礼包", --for log AllCharge005 = "领取累计充值礼包", --for log AllCharge006 = "免费豪礼充值送,累计充值大回馈! %s成功领取%s!", --幻武、玄甲装备 ExtraEquip001 = "幻武、玄甲不能被回收", --邮件事件 MailEventTitle0011 = "熔铸装备小建议", MailEventTitle0012 = " 装备是您一切<(c0xFF00FF00)实力的基础>,没有更强的装备实力就无从谈起,寻找<(c0xFF00FF00)和您等级匹配的熔铸套装>是您的首要追求!\\ 合成熔铸装备所需<(c0xFF00FF00)材料>可以通过野外BOSS、暗夜地图BOSS、团队副本和商城购买获得,也可以通过龙麟秘宝获得<(c0xFF00FF00)成品装备>!\\ 现在送您一个<(c0xFF00FF00)熔铸礼包>,轻松获得<(c0xFF00FF00)80级熔铸装备和材料>,实力飙升!", MailEventTitle0021 = "座驾提升小建议", MailEventTitle0022 = " 座驾既有<(c0xFF00FF00)华丽酷炫的外观>,又能一定程度地提升您的实力,当属游戏中重中之重的追求!\\ 现在送您一个<(c0xFF00FF00)座驾礼包>,让你能在游戏中快马加鞭,快速提升座驾星阶,获得更强的属性。", MailEventTitle0031 = "行会相关的小建议", MailEventTitle0032 = " 加入行会,与兄弟们一起<(c0xFF00FF00)抢BOSS、夺圣城>,体验兴奋感觉。每天还能参加<(c0xFF00FF00)守护神树和树海平原>,奖励多多,经验多多,不要犹豫,立刻加入行会,一起激情!\\ 现在送您一个<(c0xFF00FF00)行会宝箱>,加入行会后就可以打开获得奖励哦!", --神炉系统 GodStove001 = "血魄", GodStove002 = "神盾", GodStove003 = "龙印", GodStove004 = "暴珠", GodStoveTip001 = "已达到最大等级,不能升级", GodStoveTip002 = "需求人物<(c0xFFFF0000)%d级>", GodStoveTip003 = "没达到开启等级", --战神系统 HeroName001 = "破军战神", Hero001 = "战神已达最高阶,无法再升阶", Hero002 = "战神成功升级到<(c0xFF00FF00)%d阶>", Hero003 = "战神进阶失败,获得祝福值", Hero004 = "升级该技能需要战神达到<(c0xFFFF0000)%d阶>", Hero005 = "战神技能成功升级", Hero006 = "恭喜你获得新战神", Hero007 = "战神已成功学习新技能", Hero008 = "恭喜!<(n%s)>的战神成功提升到<(c0xFF00FF00)%d阶>!", Hero009 = "战神已达到当前等级上限,请升阶后再使用", Hero010 = "战神进阶次数:%d", Hero011 = "获得战神祝福值:%d", Hero012 = "获得了%u战神经验", Hero013 = "获得了%u战神经验,战神升了%d级。", HeroStage001 = "<(c0xFFFFFF00)二阶战神可提升至40级>\\", HeroStage002 = "<(c0xFFFFFF00)三阶战神可提升至60级>\\", HeroStage003 = "<(c0xFFFFFF00)四阶战神可提升至80级>\\<(c0xFFFFFF00)四阶战神可激活技能><(c0xFF00FF00)燃烧利刃>", HeroStage004 = "<(c0xFFFFFF00)五阶战神可提升至100级>\\", HeroStage005 = "<(c0xFFFFFF00)六阶战神可提升至120级>\\<(c0xFFFFFF00)六阶战神可激活技能><(c0xFF00FF00)利刃强化>", HeroStage006 = "<(c0xFFFFFF00)七阶战神可提升至140级>\\", HeroStage007 = "<(c0xFFFFFF00)八阶战神可提升至160级>\\<(c0xFFFFFF00)八阶战神可激活技能><(c0xFF00FF00)血脉强化>", HeroStage008 = "<(c0xFFFFFF00)九阶战神可提升至180级>\\", HeroStage009 = "<(c0xFFFFFF00)十阶战神可提升至200级>\\<(c0xFFFFFF00)十阶战神可激活技能><(c0xFF00FF00)并肩之谊>", HeroStage010 = "<(c0xFFFFFF00)当前已达到最高阶级>", HeroItem001 = "没有战神经验丹,不能操作", HeroItem002 = "没有出战的战神,不能操作", HeroItem003 = "你使用了<(c0xFF21EDFF)%d个%s>,战神<(c0xFF00FF00)获得%u经验>", HeroItem004 = "没有战神体力丹,不能操作", HeroItem005 = "使用后将超出战神体力上限,不能使用", HeroItem006 = "战神增加体力%d", HeroItem007 = "没有战神,不能操作", HeroItem008 = "今天使用战神体力丹已达上限", HeroItem009 = "今日战神经验丹还可使用<(c0xFFFF00)%d次>", --BOSS BossScene001 = "英雄遗迹", Boss001 = "衰减说明1", Boss002 = "衰减说明2", Boss003 = "衰减说明3", Boss004 = "当前Boss积分不足,不能兑换", Boss005 = "兑换成功,获得%d寻宝积分", Boss006 = "你已在副本中,不能进入", Boss007 = "等级不足,不能进入", Boss008 = "根据BOSS归属,<(n%s)>获得了<(c0xFF21EDFF)%d>点BOSS积分!", Boss009 = "自动去掉上个BOSS提醒,<(c0xFF21EDFF)贵族用户>可增加<(c0xFF21EDFF)BOSS提醒数量>", Boss010 = "领取单倍奖励成功", Boss011 = "领取双倍奖励成功", Boss012 = "%s (%d / %d)", Boss013 = "【<(c0xFFFF0000)%s>】在【<(c0xFF21EDFF)%s>】复活了!击败可获得BOSS积分及大量极品装备! &<立即前往/@@showWin,GameBossModule,0>$", Boss014 = "挑战该个人BOSS次数已满,请明日再来", Boss015 = "你的等级<(c0xFFFF0000)超过BOSS等级35级以上>,无法获得BOSS积分", Boss016 = "极速押运成功奖励", Boss017 = "个人Boss通关奖励", Boss018 = "恭喜你通关个人BOSS,获得如下奖励!", Boss019 = "进入玛雅神殿第%d层等级不足", Boss020 = "Boss尚未刷新,请稍后进入", Boss021 = "等级不满%d级,请继续升级", Boss022 = "<%s/M%s:%d:%d:%s>", RestoreHpMp001 = "满血回复(消耗%d金币)", RestoreHpMp002 = "满血回复(消耗%d绑定元宝)", RestoreHpMp003 = "你当前的血量已满,不需要回复", RestoreHpMp004 = "恭喜你,你的血和蓝已经回满", RecoverEquip001 = "角色的经验已经达到当前等级上限,经验超出部分将被系统忽略。", RecoverEquip002 = "战神的经验已经达到当前等级上限,经验超出部分将被系统忽略。", RecoverEquip003 = "今日兑换经验已满,请明日再来", RecoverEquip004 = "装备回收", --任务提示 questSendTipmsg01 = "击杀BOSS能够获得BOSS积分", --职业宗师 CombatRank001 = "职业宗师<(c0xFF00FF00)第%d名>的<(c0xFF00FFFF)%s>被挑战者<(c0xFF00FFFF)%s>击败了,颜面扫地!", CombatRank002 = "未达到排名要求,无法兑换", CombatRank003 = "职业宗师排名奖励", CombatRank004 = "恭喜你在本日<(c0xFF00FF00)职业宗师>结算时<(c0xFF00FF00)排名[%d]>,获得以下奖励。", CombatRankName001 = "绝顶高手", CombatRankName002 = "一流高手", CombatRankName003 = "二流高手", CombatRankName004 = "三流高手", CombatRankName005 = "擂台新星", --材料副本 MaterialFBName001 = "翅膀副本", MaterialFBName002 = "神盾副本", MaterialFBName003 = "龙印副本", MaterialFBName004 = "暴珠副本", MaterialFuBenPanelContentTitle = "完成条件", MaterialFuBenPanelAwardTitle = "副本奖励", MaterialFuBenPanelTimeTitle = "剩余时间:", MaterialFuBenPanel01 = "击杀怪物(%d/%d)", MaterialFuBenMailTitle = "材料副本通关奖励", MaterialFuBenMailCont = "您成功通过材料副本-%s,特此奖励", MaterialFuBen001 = "当前状态不能进入材料副本", MaterialFuBen002 = "魔神令不足,不能进入副本", MaterialFuBen003 = "进入材料副本扣除消耗", --for log MaterialFuBen004 = "领取材料副本奖励消耗", --for log MaterialFuBen005 = "元宝不足,不能领取奖励", MaterialFuBen006 = "领取材料副本奖励", --for log MaterialFuBen007 = "超过该材料副本每日进入次数", MaterialFuBen008 = "扫荡材料副本扣除消耗", --for log MaterialFuBen009 = "元宝不足,不能扫荡", MaterialFuBen010 = "扫荡材料副本奖励", --for log MaterialFuBen011 = "等级不足,不能进行材料副本", MaterialFuBen012 = "怪物尚未击杀完毕,不能领取副本奖励", MaterialFuBen013 = "不在材料副本中,不能领取副本奖励", MaterialFuBen014 = "已经领取本次材料副本通过奖励,不能再次领取", MaterialFuBen015 = "超过该材料副本的每日扫荡次数", MaterialFuBen016 = "背包空间不足,不能扫荡", MaterialFuBen017 = "等级不足,不能进入材料副本", MaterialFuBen018 = "等级不足,不能领奖材料副本", MaterialFuBen019 = "等级不足,不能扫荡材料副本", MaterialFuBen020 = "您的VIP等级没有达到%d级,不能扫荡该材料副本", YYPurpleDiamond001= "本次副本挑战倒计时:", YYPurpleDiamond002= "副本目标:", YYPurpleDiamond003= "boss掉落:", YYPurpleDiamond004= "您的yy紫钻已经过期", --boss令 UseBossToken001 = "必须在<(c0xFF21EDFF)大漠古城>才能召唤boss", UseBossToken002 = "召唤BOSS!<(n%s)>在<(c0xFF21EDFF)大漠古城>召唤了【<(c0xFFFF0000)%s>】!<立即前往击杀/M大漠古城:%d:%d>", UseBossToken003 = "很遗憾挑战失败,召唤的BOSS消失了", UseBossToken004 = "安全区<(c0xFFFF0000)不能召唤boss>", BossComeOnTitle001 = "BOSS来袭", BossComeOnTitle002 = "金银满地", BossComeOnTitle003 = "BOSS来袭", BossComeOnTitle004 = "金银满地", BossComeOn001 = "BOSS来袭!【<(c0xFFFF0000)%s>】空降英雄城掀起一场血雨腥风!<谁来阻止/M英雄城:75:104>!", BossComeOn101 = "金银满地!【<(c0xFFFF0000)%s>】已潜入英雄城正在四处闲逛!<谁来阻止/M英雄城:75:104>!", BossComeOn002 = "距离下一波怪物刷出还有:", BossComeOn003 = "今日本场活动的所有怪物已经刷完
请尽快打败怪物拾取奖励
", BossComeOn004 = "当前怪物波数:%d/%d
", BossComeOn005 = "未刷出", BossComeOn006 = "已刷出", BossComeOn007 = "已击败", BossComeOn008 = "%s:%s", BossComeOnNotice001 = "<(c0xFF21EDFF)%s活动>还有5分钟开始啦!请各位勇士做好准备!&<查看详情/@@showWin,GameActivityModule,0>$", BossComeOnNotice002 = "<(c0xFF21EDFF)%s活动>开始!请各位勇士前往参与活动!&<查看详情/@@showWin,GameActivityModule,0>$", BossComeOnNotice003 = "本日<(c0xFF21EDFF)%s活动>已经结束!", Guildsiege101 = "领取城主特权", Guildsiege102 = "穿上/脱下龙套", Guildsiege103 = "领取城主buff", Guildsiege104 = "领取没人津贴", Guildsiege105 = "返回", Guildsiege106 = "不是城主", Guildsiege107 = "穿上龙套", Guildsiege108 = "脱下龙套", Guildsiege109 = "获得城主buff", Guildsiege110 = "已经拥有城主buff", --开服主题活动 OpenServeThemeName01 = "涅槃转生", OpenServeThemeDesc01 = "在开服第一天晚上23:00分活动结束时,转数最高的玩家获得神装(需5转以上)", OpenServeThemeBroadMsg1 = "<(c0xFF21EDFF)【涅槃转生】>主题活动现已开启,<(c0xFF21EDFF)5转以上>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$", OpenServeThemeAwardMsg1 = "恭喜<(n%s)>成为开服首日<(c0xFF21EDFF)【涅槃转生】>主题活动获奖者,获得珍稀神装:【%s】", OpenServeThemeAfterMsg10 = "<(c0xFFFF0000)很遗憾开服首日【涅槃转生】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!>", OpenServeThemeAfterMsg11 = "开服首日<(c0xFF21EDFF)【涅槃转生】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者!", OpenServeThemeMailTitle1 = "开服第一天主题活动奖励", OpenServeThemeMailCont1 = "恭喜您获得开服第一天主题活动【涅槃转生】奖励!", OpenServeThemeCircleMsg1 = "<(n%s)>达到<(c0xFF21EDFF)【%d转】>接近首日主题活动胜利!建议该玩家保持绝对领先优势!神装就垂手可得了!", --战士 OpenServeThemeCircleMsg2 = "<(n%s)>达到<(c0xFF21EDFF)【%d转】>接近首日主题活动胜利!建议该玩家保持绝对领先优势!神装就垂手可得了!", --法师 OpenServeThemeCircleMsg3 = "<(n%s)>达到<(c0xFF21EDFF)【%d转】>接近首日主题活动胜利!建议该玩家保持绝对领先优势!神装就垂手可得了!", --巫师 OpenServeThemeName02 = "尊贵VIP", OpenServeThemeDesc02 = "在开服第二天晚上23:00活动结束时,VIP等级最高的玩家获得神装(需VIP6以上)", OpenServeThemeBroadMsg2 = "<(c0xFF21EDFF)【尊贵VIP】>主题活动现已开启,<(c0xFF21EDFF)VIP6及以上>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$", OpenServeThemeAwardMsg2 = "恭喜<(n%s)>成为开服第二天<(c0xFF21EDFF)【尊贵VIP】>主题活动获奖者,获得珍稀神装:【%s】", OpenServeThemeAfterMsg20 = "<(c0xFFFF0000)很遗憾开服第二天【尊贵VIP】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!>", OpenServeThemeAfterMsg21 = "开服第二天<(c0xFF21EDFF)【尊贵VIP】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ", OpenServeThemeMailTitle2 = "开服第二天主题活动奖励", OpenServeThemeMailCont2 = "恭喜您获得开服第二天主题活动【尊贵VIP】奖励!", OpenServeThemeName03 = "英雄霸主", OpenServeThemeDesc03 = "在开服第三天晚上21:00活动结束时,占领英雄城的行会首领获得神装", OpenServeThemeBroadMsg3 = "<(c0xFF21EDFF)【英雄霸主】>主题活动现已开启,<(c0xFF21EDFF)占领英雄城>的行会首领将获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$", OpenServeThemeAwardMsg3 = "恭喜【%s】的首领<(n%s)>成为开服第三天<(c0xFF21EDFF)【英雄霸主】>主题活动获奖者,获得珍稀神装:【%s】", OpenServeThemeAfterMsg30 = "<(c0xFFFF0000)很遗憾开服第三天【英雄霸主】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ", OpenServeThemeAfterMsg31 = "开服第三天<(c0xFF21EDFF)【英雄霸主】>主题活动到此结束,恭喜【%s】的首领<(n%s)>成为最终获奖者! ", OpenServeThemeMailTitle3 = "开服第三天主题活动奖励", OpenServeThemeMailCont3 = "恭喜您获得开服第三天主题活动【英雄霸主】奖励!", OpenServeThemeName04 = "消费排行", OpenServeThemeDesc04 = "开服第四天晚上23:00活动结束时,累积消费最高的玩家获得神装(需累积达120万元宝)", OpenServeThemeBroadMsg4 = "<(c0xFF21EDFF)【消费排行】>主题活动现已开启,<(c0xFF21EDFF)累积消费达1200000元宝>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$", OpenServeThemeAwardMsg4 = "恭喜<(n%s)>成为开服第四天<(c0xFF21EDFF)【消费排行】>主题活动获奖者,获得珍稀神装:【%s】", OpenServeThemeAfterMsg40 = "<(c0xFFFF0000)很遗憾开服第四天【消费排行】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ", OpenServeThemeAfterMsg41 = "开服第四天<(c0xFF21EDFF)【消费排行】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ", OpenServeThemeMailTitle4 = "开服第四天主题活动奖励", OpenServeThemeMailCont4 = "恭喜您获得开服第四天主题活动【消费排行】奖励!", OpenServeThemeName05 = "个人试炼", OpenServeThemeDesc05 = "在开服第五天晚上23:00活动结束时,个人试炼第一名的玩家获得神装(需达16层以上)", OpenServeThemeBroadMsg5 = "<(c0xFF21EDFF)【个人试炼】>主题活动现已开启,<(c0xFF21EDFF)个人试炼第一名>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$", OpenServeThemeAwardMsg5 = "恭喜<(n%s)>成为开服第五天<(c0xFF21EDFF)【个人试炼】>主题活动获奖者,获得珍稀神装:【%s】", OpenServeThemeAfterMsg50 = "<(c0xFFFF0000)很遗憾开服第五天【个人试炼】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ", OpenServeThemeAfterMsg51 = "开服第五天<(c0xFF21EDFF)【个人试炼】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ", OpenServeThemeMailTitle5 = "开服第五天主题活动奖励", OpenServeThemeMailCont5 = "恭喜您获得开服第五天主题活动【个人试炼】奖励!", OpenServeThemeName06 = "羽化翅膀", OpenServeThemeDesc06 = "在开服第六天晚上23:00活动结束时,翅膀最高阶的玩家获得神装(需达6阶以上)", OpenServeThemeBroadMsg6 = "<(c0xFF21EDFF)【羽化翅膀】>主题活动现已开启,<(c0xFF21EDFF)6阶以上翅膀>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$", OpenServeThemeAwardMsg6 = "恭喜<(n%s)>成为开服第六天<(c0xFF21EDFF)【羽化翅膀】>主题活动获奖者,获得珍稀神装:【%s】", OpenServeThemeAfterMsg60 = "<(c0xFFFF0000)很遗憾开服第六天【羽化翅膀】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ", OpenServeThemeAfterMsg61 = "开服第六天<(c0xFF21EDFF)【羽化翅膀】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ", OpenServeThemeMailTitle6 = "开服第六天主题活动奖励", OpenServeThemeMailCont6 = "恭喜您获得开服第六天主题活动【羽化翅膀】奖励!", OpenServeThemeName07 = "最大攻击", OpenServeThemeDesc07 = "在开服第七天晚上23:00活动结束时,最大攻击最高的玩家获得神装(需达10000以上)", OpenServeThemeBroadMsg7 = "<(c0xFF21EDFF)【最大攻击】>主题活动现已开启,<(c0xFF21EDFF)最大攻击达8000>的玩家将有机会获得神装奖励。&<查看开服神装/@@showWin,GameOpenServerModule,2>$", OpenServeThemeAwardMsg7 = "恭喜<(n%s)>成为开服第七天<(c0xFF21EDFF)【最大攻击】>主题活动获奖者,获得珍稀神装:【%s】", OpenServeThemeAfterMsg70 = "<(c0xFFFF0000)很遗憾开服第七天【最大攻击】没有获奖者,本服珍稀神装与之失之交臂,可惜可惜!!!> ", OpenServeThemeAfterMsg71 = "开服第七天<(c0xFF21EDFF)【最大攻击】>主题活动到此结束,恭喜<(n%s)>成为最终获奖者! ", OpenServeThemeMailTitle7 = "开服第七天主题活动奖励", OpenServeThemeMailCont7 = "恭喜您获得开服第七天主题活动【最大攻击】奖励!", OpenServeThemeLog001 = "发送开服主题活动奖励", --for log --每日充值 DailyCharge001 = "本日充值达到%d元宝才能领取本档次充值奖励", DailyCharge002 = "已经领取了本档次充值奖励", DailyCharge003 = "领取每日充值奖励", --for log DailyCharge004 = "每日充值奖励补发和重置", --for log DailyCharge005 = "恭喜<(n%s)>领取价值<(c0xFF21EDFF)%d元宝>的每日充值大礼,&<超值每日礼包我也要领取/@@showWin,GameDailyChargeModule>$", DailyChargeMailTitle = "每日充值奖励", DailyChargeMailCont = "您没有领取今日充值%d元宝的奖励,特此补发,请查收", UseRedNameMedical001 = "没有PK值,不需要使用红名药水", UseRedNameMedical002 = "PK值降低%d", ItemUseCount001 = "物品今日使用次数已达上限", --锁妖塔 LockBoss001 = "进入第%d层(%s) 消耗魔神令%d", LockBoss002 = "【<(c0xFFFF0000)%s>】在【<(c0xFF21EDFF)%s>】复活了!赶紧前往击杀抢夺高级转生装备!&<立即前往/M英雄遗迹:0:0:锁妖塔>$", LockBoss003 = "团队副本组队状态,无法进入", LockBoss004 = "进入锁妖塔场景费用", --for log TestLevelMailYb001 = "发元宝-删档测试", TestLevelMailYb002 = " 感谢您参与《魔神》本次删档测试!发送元宝体验的等级分别为<(c0xFF21EDFF)45级、75级、80级、82级、85级、90级、1至5转>。\\ 如您在游戏中发现任何bug,以及对游戏的建议,请通过<(c0xFF21EDFF)“你提我改”>提出您的宝贵意见,<(c0xFF00FF00)我们将认真审读您的反馈,一些有趣的建议还可以实现到游戏中哦>!\\ 祝您游戏愉快!\\ 《魔神》研发团队", TestMailVip001 = "送VIP5-删档测试", TestMailVip002 = " 感谢您参与《魔神》本次删档测试!当您角色等级满<(c0xFF21EDFF)90级>,系统将提升您的VIP等级至<(c0xFF21EDFF)VIP5>!让您更好体验游戏!\\ 如您在游戏中发现任何bug,以及对游戏的建议,请通过<(c0xFF21EDFF)“你提我改”>提出您的宝贵意见,<(c0xFF00FF00)我们将认真审读您的反馈,一些有趣的建议还可以实现到游戏中哦>!\\ 祝您游戏愉快!\\ 《魔神》研发团队", --[[ LockBoss011 = "进入锁妖塔第1层(1转-2转) 消耗魔神令 20 ", LockBoss012 = "进入锁妖塔第2层(3转-4转) 消耗魔神令 30 ", LockBoss013 = "进入锁妖塔第3层(5转-8转) 消耗魔神令 40 ", LockBoss014 = "进入锁妖塔第4层(7转-8转) 消耗魔神令 50 ", LockBoss015 = "进入锁妖塔第5层(9转-10转) 消耗魔神令 60 ", LockBoss016 = "进入锁妖塔第6层(11转-12转) 消耗魔神令 70 ", LockBoss017 = "进入锁妖塔第7层(13转及以上) 消耗魔神令 80 ", ]] ShengShou001 = "进入圣兽幽谷", ShengShou002 = "进入圣兽幽谷等级需要%d级以上并加入行会。", ShengShou003 = "圣兽挑战只能由<(c0xFF21EDFF)行会人员>参与,请加入行会。", ShengShou004 = "圣兽幽谷挑战尚未开启。", ShengShou005 = "活动入口已关,请在下次活动开启时参与。", ShengShou006 = "圣兽幽谷封印柱已刷出,请<行会结队前往挑战圣兽/M英雄遗迹:0:0:圣兽使者>!抢夺高阶装备与稀有物品!", ShengShou007 = "封印柱已被破坏,<(c0xFFFF0000)%s>从封印中苏醒,击败其抢夺高阶装备吧!", ShengShou008 = "本次圣兽幽谷结束,可惜封印柱仍在未能召唤出圣兽!", ShengShou009 = "本次圣兽幽谷结束,可惜圣兽实力太强大,勇士们眼睁睁看它消失在幽谷中!", ShengShou010 = "本次圣兽幽谷结束,本轮圣兽成功被击败,期待明天同一时间继续挑战圣兽幽谷!", ShengShou011 = "行会人多力量大,直捣幽谷三层击败圣兽,众勇士瓜分了所有稀有掉落!", ShengShou012 = "本活动默认<(c0xFF3563FE)行会模式>。\\沿路的小怪击败后仍会刷出,请不要逗留。\\请抓紧时间冲到第三层<(c0xFFFF0000)击败封印柱召唤圣兽>。", ShengShou013 = "本活动默认<(c0xFF3563FE)行会模式>。\\沿路的小怪击败后仍会刷出,请不要逗留。\\请抓紧时间冲到第三层<(c0xFFFF0000)击败封印柱召唤圣兽>。", ShengShou014 = "本层<(c0xFFFF0000)无法回到上一层>。\\击败四座封印柱后,会<(c0xFF21EDFF)随机出现四圣兽的其中一只>。\\击败四圣兽获得<(c0xFF21EDFF)高阶装备及稀有材料。>", ShengShou015 = "剩余时间:", --装备打捆 PackItemTitle001 = "1000W经验丹", PackItemTitle002 = "1500W经验丹", PackItemTitle003 = "2000W经验丹", PackItemTitle004 = "金砖(中)", PackItemTitle005 = "金砖(大)", PackItemTitle006 = "真·魔神装备", PackItemTitle007 = "真·魔神幻盔", PackItemTitle008 = "真·魔神幻链", PackItemTitle009 = "真·魔神幻镯", PackItemTitle010 = "真·魔神幻指", PackItemTitle011 = "真·魔神幻带", PackItemTitle012 = "真·魔神幻靴", PackItemTitle013 = "真·魔神幻甲(男)", PackItemTitle014 = "真·魔神幻甲(女)", PackItemTitle015 = "部位精华", PackItem001 = "打捆成功", PackItem002 = "合成成功", PackItem003= "需要身上有%s装备才能合成", --每日竞技 DayMatchTitle001 = "职业宗师", DayMatchTitle002 = "勇闯天关", DayMatchTitle003 = "强化大师", DayMatchTitle004 = "神炉炼制", DayMatchTitle005 = "冲击技能", DayMatchTitle006 = "进阶翅膀", DayMatchTitle007 = "战力比拼", DayMatch001 = "尚未达标,不能领奖", DayMatch002 = "已领取过该达标奖励", DayMatch003 = "达标奖励已被领取完", DayMatch004 = "领取达标奖励成功", DayMatch005 = "恭喜<(n%s)>经过不懈努力,获得%s中排名%d。", DayMatch006 = "%s排名%d奖励", DayMatch007 = "恭喜你在%s中排名%d,获得以下奖励;", DayMatch008 = "你已经购买过该礼包", DayMatch009 = "购买礼包成功", Intercede = "操作太频繁,请稍后再操作", ComboServer001 = "领取成功", ComboServer002 = "尚未达成,不能领取", ComboServer003 = "该奖励已经领取过", ComboServer004 = "合服攻城-首领奖励", ComboServer005 = "恭喜获得合服攻城首领奖励:", ComboServer006 = "合服攻城-成员奖励", ComboServer007 = "恭喜获得合服攻城成员奖励:", ComboServer008 = "寻宝狂欢50次额外奖励", ComboServer009 = "恭喜获得寻宝狂欢50次额外奖励:", ComboServer010 = "满额豪礼额外奖励", ComboServer011 = "恭喜获得满额豪礼额外奖励:", ComboServer012 = "满额豪礼奖励", ComboServer013 = "恭喜获得满额豪礼奖励:", ComboServer014 = "购买成功", ComboServer015 = "该物品已购买过", ComboServer016 = "连续累充奖励", ComboServer017 = "恭喜获得连续累充奖励:", ComboServer018 = "合服BOSS【<(c0xFFFF0000)%s>】悄悄的出现在攻城区,英雄们请速前往击杀!<立即前往/M%s:%d:%d>", OpenServerBoss001 = "未达标,不能领奖", OpenServerBoss002 = "已领奖,不能重复领取", OpenServerBoss003 = "恭喜你,领奖成功", OpenServerBossNpc001 = "m英雄遗迹:104:92:未知暗殿", OpenServerBossNpc002 = "m英雄遗迹:102:90:BOSS之家", OpenServerBossNpc003 = "m英雄遗迹:108:96:玛雅使者", OpenServerBossNpc004 = "m英雄遗迹:101:84:圣兽使者", EnterSceneNotice001 = "<(n%s)>进入了<(c0xFF00CBFE)%s>,BOSS多刷新快,是前期必来的宝地!", --未知暗殿 EnterSceneNotice002 = "<(n%s)>进入了<(c0xFF00CBFE)%s>,BOSS多爆率高,层数越高,掉落装备越极品", --玛雅神殿每层 EnterSceneNotice003 = "<(n%s)>进入了<(c0xFF00CBFE)%s>,层数越高,掉落装备越极品,锁妖塔可以从英雄遗迹NPC锁妖塔进入!", --锁妖塔 BiGuan001 = "激情闭关奖励", BiGuan002 = "恭喜你在参加本日激情闭关活动中获得以下奖励。", BiGuan003 = "当前抢占泡点:<(c0xFF00DB00)%d倍奖励>", BiGuan004 = "当前获得经验:<(c0xFF00DB00)%u>", BiGuan005 = "<(c0xFF00DB00)1倍>经验泡点:全地图", BiGuan006 = "<(c0xFF2CA0F1)2倍>经验泡点:%d个", BiGuan008 = "<(c0xFFCE1AF5)3倍>经验泡点:%d个", BiGuan009 = "<(c0xFFFF0000)5倍>经验泡点:%d个", BiGuan010 = "活动不在开放时间内或已结束", BiGuan011 = "当前获得血魄:<(c0xFF00DB00)%u>", BiGuan012 = "请先脱离队伍再进入", FubenRole001 = "新手副本", FubenRole002 = "击杀BOSS获得大量奖励。", FubenRole003 = "剩余时间:", FubenRole004 = "任务%s的奖励", FubenRole005 = "因背包空间不足,任务奖励发送邮件给你。", FubenRoleNpc001 = "m兽人洞:143:54:诺冉", FubenRoleNpc002 = "m桃花林:99:34:王朝史官", FubenRoleNpc003 = "m翼族明宫一层:54:84:铁头", FubenRoleNpc004 = "m镇妖墓一层:36:34:日循", --限时礼包 GiftTips1= "<(c0xFF00DB00)8件80级装备,直接完成装备达人任务>", --80级装备礼包 GiftTips2= "<(c0xFF00DB00)打开获得修为丹,转生直达2转>", --高手礼包 GiftTips3= "<(c0xFF00DB00)至少可得12000万经验,挂机升级飞起来>", --升级特惠礼包 GiftTips4= "<(c0xFF00DB00)180个魔神令加战神体力药水,天关任意闯>", --魔神令特惠礼包 GiftTips5= "<(c0xFF00DB00)暴珠直达15级,暴击力直加2792>", --暴珠特惠礼包 GiftTips6= "<(c0xFF00DB00)龙印直达20级,攻击直加1074>", --龙印特惠礼包 GiftTips7= "<(c0xFF00DB00)打开获得技能书,助你技能直达6级>", --技能特惠礼包 GiftTips8= "<(c0xFF00DB00)获得战神技能书,助你战神技能直达4级>", --战神礼盒 GiftTips9= "<(c0xFF00DB00)打开获得修为丹,助你转生直达5转>", --5转礼盒 GiftTips10= "<(c0xFF00DB00)3转武器加强10金币,攻击直加1502>", --霸服礼盒 GiftTips11= "<(c0xFF00DB00)打开获得修为丹,转生直达3转>", --至尊礼盒 }