--J-技能配置.xlsx 技能等级总表 SkillsLevelConf={ [1] = { [1] = { id = 1, level = 1, upgradeConds = { {cond = 1, value=7, consume = false}, }, actRange = {1}, skillName = "skillicon_zs1", }, [2] = { id = 1, level = 2, upgradeConds = { {cond = 1, value=10, consume = false}, }, actRange = {2}, skillName = "skillicon_zs1", }, [3] = { id = 1, level = 3, upgradeConds = { {cond = 1, value=13, consume = false}, }, actRange = {3}, skillName = "skillicon_zs1", }, [4] = { id = 1, level = 4, upgradeConds = { {cond = 1, value=16, consume = false}, {cond = 3,value = 261, count=10,consume = true} }, actRange = {4}, skillName = "skillicon_zs1", }, [5] = { id = 1, level = 5, upgradeConds = { {cond = 1, value=19, consume = false}, {cond = 3,value = 261, count=30,consume = true} }, actRange = {5}, skillName = "skillicon_zs1", }, [6] = { id = 1, level = 6, upgradeConds = { {cond = 1, value=22, consume = false}, {cond = 3,value = 261, count=50,consume = true} }, actRange = {6}, skillName = "skillicon_zs1", }, [7] = { id = 1, level = 7, upgradeConds = { {cond = 1, value=25, consume = false}, {cond = 3,value = 261, count=70,consume = true} }, actRange = {7}, skillName = "skillicon_zs1", }, [8] = { id = 1, level = 8, upgradeConds = { {cond = 1, value=28, consume = false}, {cond = 3,value = 261, count=70,consume = true} }, actRange = {8}, skillName = "skillicon_zs1", }, [9] = { id = 1, level = 9, upgradeConds = { {cond = 1, value=31, consume = false}, {cond = 3,value = 261, count=90,consume = true} }, actRange = {9}, skillName = "skillicon_zs1", }, [10] = { id = 1, level = 10, upgradeConds = { {cond = 1, value=34, consume = false}, {cond = 3,value = 261, count=110,consume = true} }, actRange = {10}, skillName = "skillicon_zs1", }, }, [2] = { [1] = { id = 2, level = 1, upgradeConds = { {cond = 1, value=12, consume = false}, }, actRange = {11,322}, prepareId = 1, skillName = "skillicon_zs2", }, [2] = { id = 2, level = 2, upgradeConds = { {cond = 1, value=15, consume = false}, }, actRange = {12,323}, prepareId = 1, skillName = "skillicon_zs2", }, [3] = { id = 2, level = 3, upgradeConds = { {cond = 1, value=18, consume = false}, }, actRange = {13,324}, prepareId = 1, skillName = "skillicon_zs2", }, [4] = { id = 2, level = 4, upgradeConds = { {cond = 1, value=21, consume = false}, {cond = 3,value = 261, count=20,consume = true} }, actRange = {14,325}, prepareId = 1, skillName = "skillicon_zs2", }, [5] = { id = 2, level = 5, upgradeConds = { {cond = 1, value=24, consume = false}, {cond = 3,value = 261, count=40,consume = true} }, actRange = {15,326}, prepareId = 2, skillName = "skillicon_zs2", }, [6] = { id = 2, level = 6, upgradeConds = { {cond = 1, value=27, consume = false}, {cond = 3,value = 261, count=60,consume = true} }, actRange = {16,327}, prepareId = 2, skillName = "skillicon_zs2", }, [7] = { id = 2, level = 7, upgradeConds = { {cond = 1, value=30, consume = false}, {cond = 3,value = 261, count=80,consume = true} }, actRange = {17,328}, prepareId = 2, skillName = "skillicon_zs2", }, [8] = { id = 2, level = 8, upgradeConds = { {cond = 1, value=33, consume = false}, {cond = 3,value = 261, count=100,consume = true} }, actRange = {18,329}, prepareId = 2, skillName = "skillicon_zs2", }, [9] = { id = 2, level = 9, upgradeConds = { {cond = 1, value=36, consume = false}, {cond = 3,value = 261, count=200,consume = true} }, actRange = {19,330}, prepareId = 2, skillName = "skillicon_zs2", }, [10] = { id = 2, level = 10, upgradeConds = { {cond = 1, value=39, consume = false}, {cond = 3,value = 261, count=300,consume = true} }, actRange = {20,331}, prepareId = 94, skillName = "skillicon_zs2", }, }, [3] = { [1] = { id = 3, level = 1, delayTime = 0, cooldownTime = 5000, upgradeConds = { {cond = 1, value=7, consume = false}, }, actRange = {21}, prepareId = 3, skillName = "skillicon_zs3", }, [2] = { id = 3, level = 2, delayTime = 0, cooldownTime = 5000, upgradeConds = { {cond = 1, value=40, consume = false}, }, actRange = {22}, prepareId = 3, skillName = "skillicon_zs3", }, [3] = { id = 3, level = 3, delayTime = 0, cooldownTime = 5000, upgradeConds = { {cond = 1, value=55, consume = false}, }, actRange = {23}, prepareId = 3, skillName = "skillicon_zs3", }, }, [4] = { [1] = { id = 4, level = 1, delayTime = 0, cooldownTime = 5000, upgradeConds = { {cond = 1, value=23, consume = false}, }, actRange = {25,26,27,332}, prepareId = 5, skillName = "skillicon_zs4", }, [2] = { id = 4, level = 2, delayTime = 0, cooldownTime = 5000, upgradeConds = { {cond = 1, value=26, consume = false}, }, actRange = {25,28,29,333}, prepareId = 5, skillName = "skillicon_zs4", }, [3] = { id = 4, level = 3, delayTime = 0, cooldownTime = 5000, upgradeConds = { {cond = 1, value=29, consume = false}, }, actRange = {25,30,31,334}, prepareId = 5, skillName = "skillicon_zs4", }, }, [5] = { [1] = { id = 5, level = 1, delayTime = 0, cooldownTime = 12000, spellConds = { {cond = 2, value = 1, consume = true},}, upgradeConds = { {cond = 1, value=30, consume = false}, }, actRange = {46,47,48}, prepareId = 7, skillName = "skillicon_zs5", }, [2] = { id = 5, level = 2, delayTime = 0, cooldownTime = 8000, spellConds = { {cond = 2, value = 1, consume = true},}, upgradeConds = { {cond = 1, value=36, consume = false}, }, actRange = {49,50,51}, prepareId = 7, skillName = "skillicon_zs5", }, [3] = { id = 5, level = 3, delayTime = 0, cooldownTime = 5000, spellConds = { {cond = 2, value = 1, consume = true},}, upgradeConds = { {cond = 1, value=40, consume = false}, }, actRange = {52,53,54,55,448,449}, prepareId = 7, skillName = "skillicon_zs5", }, }, [6] = { [1] = { id = 6, level = 1, delayTime = 0, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=35, consume = false}, }, actRange = {56,342}, prepareId = 8, skillName = "skillicon_zs6", }, [2] = { id = 6, level = 2, delayTime = 0, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=37, consume = false}, }, actRange = {57,343}, prepareId = 8, skillName = "skillicon_zs6", }, [3] = { id = 6, level = 3, delayTime = 0, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=40, consume = false}, }, actRange = {58,344}, prepareId = 8, skillName = "skillicon_zs6", }, [4] = { id = 6, level = 4, delayTime = 0, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=42, consume = false}, {cond = 3,value = 261,count = 50,consume = true} }, actRange = {59,345}, prepareId = 8, skillName = "skillicon_zs6", }, [5] = { id = 6, level = 5, delayTime = 0, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=44, consume = false}, {cond = 3,value = 261,count = 100,consume = true} }, actRange = {60,346}, prepareId = 9, skillName = "skillicon_zs6", }, [6] = { id = 6, level = 6, delayTime = 0, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=46, consume = false}, {cond = 3,value = 261,count = 150,consume = true} }, actRange = {61,347}, prepareId = 9, skillName = "skillicon_zs6", }, [7] = { id = 6, level = 7, delayTime = 0, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=48, consume = false}, {cond = 3,value = 261,count = 200,consume = true} }, actRange = {62,348}, prepareId = 9, skillName = "skillicon_zs6", }, [8] = { id = 6, level = 8, delayTime = 0, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=50, consume = false}, {cond = 3,value = 261,count = 350,consume = true} }, actRange = {63,349}, prepareId = 9, skillName = "skillicon_zs6", }, [9] = { id = 6, level = 9, delayTime = 0, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=52, consume = false}, {cond = 3,value = 261,count = 600,consume = true} }, actRange = {64,350}, prepareId = 9, skillName = "skillicon_zs6", }, [10] = { id = 6, level = 10, delayTime = 0, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=54, consume = false}, {cond = 3,value = 261,count = 900,consume = true} }, actRange = {65,351}, prepareId = 96, skillName = "skillicon_zs6", }, }, [7] = { [1] = { id = 7, level = 1, delayTime = 0, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=43, consume = false}, }, actRange = {66}, prepareId = 10, skillName = "skillicon_zs7", }, [2] = { id = 7, level = 2, delayTime = 0, cooldownTime = 8000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=46, consume = false}, }, actRange = {67}, prepareId = 10, skillName = "skillicon_zs7", }, [3] = { id = 7, level = 3, delayTime = 0, cooldownTime = 4000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=50, consume = false}, }, actRange = {68}, prepareId = 10, skillName = "skillicon_zs7", }, }, [8] = { [1] = { id = 8, level = 1, delayTime = 0, cooldownTime = 14000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=47, consume = false}, }, actRange = {69,352}, prepareId = 11, skillName = "skillicon_zs8", }, [2] = { id = 8, level = 2, delayTime = 0, cooldownTime = 14000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=50, consume = false}, {cond = 3,value = 261,count = 50,consume = true} }, actRange = {70,353}, prepareId = 11, skillName = "skillicon_zs8", }, [3] = { id = 8, level = 3, delayTime = 0, cooldownTime = 14000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=53, consume = false}, {cond = 3,value = 261,count = 100,consume = true} }, actRange = {71,354}, prepareId = 11, skillName = "skillicon_zs8", }, [4] = { id = 8, level = 4, delayTime = 0, cooldownTime = 14000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=56, consume = false}, {cond = 3,value = 261,count = 150,consume = true} }, actRange = {72,355}, prepareId = 11, skillName = "skillicon_zs8", }, [5] = { id = 8, level = 5, delayTime = 0, cooldownTime = 14000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=59, consume = false}, {cond = 3,value = 261,count = 200,consume = true} }, actRange = {73,356}, prepareId = 12, skillName = "skillicon_zs8", }, [6] = { id = 8, level = 6, delayTime = 0, cooldownTime = 14000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=62, consume = false}, {cond = 3,value = 261,count = 250,consume = true} }, actRange = {74,357}, prepareId = 12, skillName = "skillicon_zs8", }, [7] = { id = 8, level = 7, delayTime = 0, cooldownTime = 14000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=65, consume = false}, {cond = 3,value = 261,count = 300,consume = true} }, actRange = {75,358}, prepareId = 12, skillName = "skillicon_zs8", }, [8] = { id = 8, level = 8, delayTime = 0, cooldownTime = 14000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=68, consume = false}, {cond = 3,value = 261,count = 400,consume = true} }, actRange = {76,359}, prepareId = 12, skillName = "skillicon_zs8", }, [9] = { id = 8, level = 9, delayTime = 0, cooldownTime = 14000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=71, consume = false}, {cond = 3,value = 261,count = 600,consume = true} }, actRange = {77,360}, prepareId = 12, skillName = "skillicon_zs8", }, [10] = { id = 8, level = 10, delayTime = 0, cooldownTime = 14000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=74, consume = false}, {cond = 3,value = 261,count = 900,consume = true} }, actRange = {78,361}, prepareId = 98, skillName = "skillicon_zs8", }, }, [9] = { [1] = { id = 9, level = 1, delayTime = 2000, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {79}, prepareId = 13, hitId = 15, ballisticId = 14, skillName = "skillicon_fs1", }, [2] = { id = 9, level = 2, delayTime = 2000, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {80}, prepareId = 13, hitId = 15, ballisticId = 14, skillName = "skillicon_fs1", }, [3] = { id = 9, level = 3, delayTime = 2000, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {81}, prepareId = 13, hitId = 15, ballisticId = 14, skillName = "skillicon_fs1", }, }, [10] = { [1] = { id = 10, level = 1, delayTime = 0, cooldownTime = 2000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=12, consume = false}, }, actRange = {92}, prepareId = 16, skillName = "skillicon_fs2", }, [2] = { id = 10, level = 2, delayTime = 0, cooldownTime = 2000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=19, consume = false}, }, actRange = {93}, prepareId = 16, skillName = "skillicon_fs2", }, [3] = { id = 10, level = 3, delayTime = 0, cooldownTime = 2000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=30, consume = false}, }, actRange = {94}, prepareId = 16, skillName = "skillicon_fs2", }, }, [11] = { [1] = { id = 11, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=15, consume = false}, {cond = 3,value = 933,count = 1,consume = true} }, actRange = {95}, prepareId = 17, hitId = 18, skillName = "skillicon_fs3", maxpet = 1, }, [2] = { id = 11, level = 2, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=25, consume = false}, {cond = 3,value = 261,count = 50,consume = true} }, actRange = {96}, prepareId = 17, hitId = 18, skillName = "skillicon_fs3", maxpet = 1, }, [3] = { id = 11, level = 3, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=35, consume = false}, {cond = 3,value = 261,count = 350,consume = true} }, actRange = {97}, prepareId = 17, hitId = 18, skillName = "skillicon_fs3", maxpet = 2, }, }, [12] = { [1] = { id = 12, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=7, consume = false}, }, actRange = {82}, hitId = 19, skillName = "skillicon_fs4", }, [2] = { id = 12, level = 2, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=19, consume = false}, }, actRange = {83}, hitId = 19, skillName = "skillicon_fs4", }, [3] = { id = 12, level = 3, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=22, consume = false}, }, actRange = {84}, hitId = 19, skillName = "skillicon_fs4", }, [4] = { id = 12, level = 4, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=25, consume = false}, {cond = 3,value = 261,count = 20,consume = true} }, actRange = {85}, hitId = 19, skillName = "skillicon_fs4", }, [5] = { id = 12, level = 5, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=28, consume = false}, {cond = 3,value = 261,count = 40,consume = true} }, actRange = {86}, hitId = 99, skillName = "skillicon_fs4", }, [6] = { id = 12, level = 6, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=31, consume = false}, {cond = 3,value = 261,count = 60,consume = true} }, actRange = {87}, hitId = 99, skillName = "skillicon_fs4", }, [7] = { id = 12, level = 7, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=34, consume = false}, {cond = 3,value = 261,count = 80,consume = true} }, actRange = {88}, hitId = 99, skillName = "skillicon_fs4", }, [8] = { id = 12, level = 8, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=37, consume = false}, {cond = 3,value = 261,count = 100,consume = true} }, actRange = {89}, hitId = 99, skillName = "skillicon_fs4", }, [9] = { id = 12, level = 9, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=40, consume = false}, {cond = 3,value = 261,count = 120,consume = true} }, actRange = {90}, hitId = 99, skillName = "skillicon_fs4", }, [10] = { id = 12, level = 10, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=43, consume = false}, {cond = 3,value = 261,count = 140,consume = true} }, actRange = {91}, hitId = 100, skillName = "skillicon_fs4", }, }, [13] = { [1] = { id = 13, level = 1, delayTime = 750, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=18, consume = false}, }, actRange = {98}, prepareId = 20, skillName = "skillicon_fs5", }, [2] = { id = 13, level = 2, delayTime = 750, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=20, consume = false}, }, actRange = {99}, prepareId = 20, skillName = "skillicon_fs5", }, [3] = { id = 13, level = 3, delayTime = 750, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=22, consume = false}, }, actRange = {100}, prepareId = 20, skillName = "skillicon_fs5", }, [4] = { id = 13, level = 4, delayTime = 750, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=24, consume = false}, {cond = 2,value = 500000, consume = true} }, actRange = {101}, prepareId = 20, skillName = "skillicon_fs5", }, [5] = { id = 13, level = 5, delayTime = 750, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=26, consume = false}, {cond = 2,value = 600000, consume = true} }, actRange = {102}, prepareId = 20, skillName = "skillicon_fs5", }, [6] = { id = 13, level = 6, delayTime = 750, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=28, consume = false}, {cond = 2,value = 700000, consume = true} }, actRange = {103}, prepareId = 20, skillName = "skillicon_fs5", }, [7] = { id = 13, level = 7, delayTime = 750, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=30, consume = false}, {cond = 2,value = 800000, consume = true} }, actRange = {104}, prepareId = 20, skillName = "skillicon_fs5", }, [8] = { id = 13, level = 8, delayTime = 750, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=32, consume = false}, {cond = 2,value = 900000, consume = true} }, actRange = {105}, prepareId = 20, skillName = "skillicon_fs5", }, [9] = { id = 13, level = 9, delayTime = 750, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=34, consume = false}, {cond = 2,value = 1000000, consume = true} }, actRange = {106}, prepareId = 20, skillName = "skillicon_fs5", }, [10] = { id = 13, level = 10, delayTime = 750, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=36, consume = false}, {cond = 2,value = 1100000, consume = true} }, actRange = {107}, prepareId = 20, skillName = "skillicon_fs5", }, }, [14] = { [1] = { id = 14, level = 1, delayTime = 500, cooldownTime = 7500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=24, consume = false}, }, actRange = {108}, prepareId = 22, hitId = 23, skillName = "skillicon_fs6", }, [2] = { id = 14, level = 2, delayTime = 500, cooldownTime = 7500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=27, consume = false}, }, actRange = {109}, prepareId = 22, hitId = 23, skillName = "skillicon_fs6", }, [3] = { id = 14, level = 3, delayTime = 500, cooldownTime = 7500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=30, consume = false}, }, actRange = {110}, prepareId = 22, hitId = 23, skillName = "skillicon_fs6", }, [4] = { id = 14, level = 4, delayTime = 500, cooldownTime = 7500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=33, consume = false}, {cond = 3,value = 261,count = 10,consume = true} }, actRange = {111}, prepareId = 22, hitId = 23, skillName = "skillicon_fs6", }, [5] = { id = 14, level = 5, delayTime = 500, cooldownTime = 7500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=36, consume = false}, {cond = 3,value = 261,count = 20,consume = true} }, actRange = {112}, prepareId = 22, hitId = 23, skillName = "skillicon_fs6", }, [6] = { id = 14, level = 6, delayTime = 500, cooldownTime = 7500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=39, consume = false}, {cond = 3,value = 261,count = 30,consume = true} }, actRange = {113}, prepareId = 22, hitId = 23, skillName = "skillicon_fs6", }, [7] = { id = 14, level = 7, delayTime = 500, cooldownTime = 7500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=42, consume = false}, {cond = 3,value = 261,count = 40,consume = true} }, actRange = {114}, prepareId = 22, hitId = 23, skillName = "skillicon_fs6", }, [8] = { id = 14, level = 8, delayTime = 500, cooldownTime = 7500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=45, consume = false}, {cond = 3,value = 261,count = 50,consume = true} }, actRange = {115}, prepareId = 22, hitId = 23, skillName = "skillicon_fs6", }, [9] = { id = 14, level = 9, delayTime = 500, cooldownTime = 7500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=48, consume = false}, {cond = 3,value = 261,count = 60,consume = true} }, actRange = {116}, prepareId = 22, hitId = 23, skillName = "skillicon_fs6", }, [10] = { id = 14, level = 10, delayTime = 500, cooldownTime = 7500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=51, consume = false}, {cond = 3,value = 261,count = 70,consume = true} }, actRange = {117}, prepareId = 22, hitId = 23, skillName = "skillicon_fs6", }, }, [15] = { [1] = { id = 15, level = 1, delayTime = 750, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {168}, prepareId = 24, ballisticId = 25, skillName = "skillicon_fs7", }, [2] = { id = 15, level = 2, delayTime = 750, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {168}, prepareId = 24, ballisticId = 25, skillName = "skillicon_fs7", }, [3] = { id = 15, level = 3, delayTime = 750, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {168}, prepareId = 24, ballisticId = 25, skillName = "skillicon_fs7", }, }, [16] = { [1] = { id = 16, level = 1, delayTime = 200, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {169}, prepareId = 26, skillName = "skillicon_fs8", }, [2] = { id = 16, level = 2, delayTime = 200, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {169}, prepareId = 26, skillName = "skillicon_fs8", }, [3] = { id = 16, level = 3, delayTime = 200, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {169}, prepareId = 26, skillName = "skillicon_fs8", }, }, [17] = { [1] = { id = 17, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=30, consume = false}, }, actRange = {118}, prepareId = 27, skillName = "skillicon_fs9", }, [2] = { id = 17, level = 2, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=31, consume = false}, }, actRange = {119}, prepareId = 27, skillName = "skillicon_fs9", }, [3] = { id = 17, level = 3, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=32, consume = false}, }, actRange = {120}, prepareId = 27, skillName = "skillicon_fs9", }, [4] = { id = 17, level = 4, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=33, consume = false}, {cond = 3,value = 261,count = 10,consume = true} }, actRange = {121}, prepareId = 27, skillName = "skillicon_fs9", }, [5] = { id = 17, level = 5, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=34, consume = false}, {cond = 3,value = 261,count = 20,consume = true} }, actRange = {122}, prepareId = 27, skillName = "skillicon_fs9", }, [6] = { id = 17, level = 6, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=35, consume = false}, {cond = 3,value = 261,count = 30,consume = true} }, actRange = {123}, prepareId = 27, skillName = "skillicon_fs9", }, [7] = { id = 17, level = 7, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=36, consume = false}, {cond = 3,value = 261,count = 40,consume = true} }, actRange = {124}, prepareId = 27, skillName = "skillicon_fs9", }, [8] = { id = 17, level = 8, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=37, consume = false}, {cond = 3,value = 261,count = 50,consume = true} }, actRange = {125}, prepareId = 27, skillName = "skillicon_fs9", }, [9] = { id = 17, level = 9, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=38, consume = false}, {cond = 3,value = 261,count = 60,consume = true} }, actRange = {126}, prepareId = 27, skillName = "skillicon_fs9", }, [10] = { id = 17, level = 10, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=39, consume = false}, {cond = 3,value = 261,count = 70,consume = true} }, actRange = {127}, prepareId = 27, skillName = "skillicon_fs9", }, }, [18] = { [1] = { id = 18, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=35, consume = false}, }, actRange = {128}, isSceneEffect = 1, prepareId = 28, hitId = 29, skillName = "skillicon_fs10", }, [2] = { id = 18, level = 2, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=37, consume = false}, }, actRange = {129}, isSceneEffect = 1, prepareId = 28, hitId = 29, skillName = "skillicon_fs10", }, [3] = { id = 18, level = 3, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=40, consume = false}, }, actRange = {130}, isSceneEffect = 1, prepareId = 28, hitId = 29, skillName = "skillicon_fs10", }, [4] = { id = 18, level = 4, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=42, consume = false}, {cond = 3,value = 261,count = 50,consume = true} }, actRange = {131}, isSceneEffect = 1, prepareId = 28, hitId = 29, skillName = "skillicon_fs10", }, [5] = { id = 18, level = 5, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=44, consume = false}, {cond = 3,value = 261,count = 100,consume = true} }, actRange = {132}, isSceneEffect = 1, prepareId = 30, hitId = 31, skillName = "skillicon_fs10", }, [6] = { id = 18, level = 6, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=46, consume = false}, {cond = 3,value = 261,count = 150,consume = true} }, actRange = {133}, isSceneEffect = 1, prepareId = 30, hitId = 31, skillName = "skillicon_fs10", }, [7] = { id = 18, level = 7, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=48, consume = false}, {cond = 3,value = 261,count = 200,consume = true} }, actRange = {134}, isSceneEffect = 1, prepareId = 30, hitId = 31, skillName = "skillicon_fs10", }, [8] = { id = 18, level = 8, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=50, consume = false}, {cond = 3,value = 261,count = 250,consume = true} }, actRange = {135}, isSceneEffect = 1, prepareId = 30, hitId = 31, skillName = "skillicon_fs10", }, [9] = { id = 18, level = 9, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=52, consume = false}, {cond = 3,value = 261,count = 500,consume = true} }, actRange = {136}, isSceneEffect = 1, prepareId = 30, hitId = 31, skillName = "skillicon_fs10", }, [10] = { id = 18, level = 10, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=54, consume = false}, {cond = 3,value = 261,count = 900,consume = true} }, actRange = {137}, isSceneEffect = 1, prepareId = 101, hitId = 102, skillName = "skillicon_fs10", }, }, [19] = { [1] = { id = 19, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=36, consume = false}, }, actRange = {138,148}, prepareId = 32, hitId = 34, ballisticId = 33, skillName = "skillicon_fs11", }, [2] = { id = 19, level = 2, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=39, consume = false}, }, actRange = {139,149}, prepareId = 32, hitId = 34, ballisticId = 33, skillName = "skillicon_fs11", }, [3] = { id = 19, level = 3, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=42, consume = false}, }, actRange = {140,150}, prepareId = 32, hitId = 34, ballisticId = 33, skillName = "skillicon_fs11", }, [4] = { id = 19, level = 4, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=45, consume = false}, {cond = 2,value = 1000000, consume = true}, }, actRange = {141,151}, prepareId = 32, hitId = 34, ballisticId = 33, skillName = "skillicon_fs11", }, [5] = { id = 19, level = 5, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=48, consume = false}, {cond = 2,value = 1200000, consume = true}, }, actRange = {142,152}, prepareId = 32, hitId = 34, ballisticId = 33, skillName = "skillicon_fs11", }, [6] = { id = 19, level = 6, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=51, consume = false}, {cond = 2,value = 1400000, consume = true}, }, actRange = {143,153}, prepareId = 32, hitId = 34, ballisticId = 33, skillName = "skillicon_fs11", }, [7] = { id = 19, level = 7, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=54, consume = false}, {cond = 2,value = 1600000, consume = true}, }, actRange = {144,154}, prepareId = 32, hitId = 34, ballisticId = 33, skillName = "skillicon_fs11", }, [8] = { id = 19, level = 8, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=57, consume = false}, {cond = 2,value = 1800000, consume = true}, }, actRange = {145,155}, prepareId = 32, hitId = 34, ballisticId = 33, skillName = "skillicon_fs11", }, [9] = { id = 19, level = 9, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=60, consume = false}, {cond = 2,value = 2000000, consume = true}, }, actRange = {146,156}, prepareId = 32, hitId = 34, ballisticId = 33, skillName = "skillicon_fs11", }, [10] = { id = 19, level = 10, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=63, consume = false}, {cond = 2,value = 2200000, consume = true}, }, actRange = {147,157}, prepareId = 32, hitId = 34, ballisticId = 33, skillName = "skillicon_fs11", }, }, [20] = { [1] = { id = 20, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {170}, prepareId = 35, hitId = 36, skillName = "skillicon_fs12", }, [2] = { id = 20, level = 2, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {170}, prepareId = 35, hitId = 36, skillName = "skillicon_fs12", }, [3] = { id = 20, level = 3, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {170}, prepareId = 35, hitId = 36, skillName = "skillicon_fs12", }, }, [21] = { [1] = { id = 21, level = 1, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=47, consume = false}, }, actRange = {158,362}, isSceneEffect = 1, prepareId = 37, hitId = 38, skillName = "skillicon_fs13", }, [2] = { id = 21, level = 2, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=50, consume = false}, {cond = 3,value = 261,count = 50,consume = true} }, actRange = {159,363}, isSceneEffect = 1, prepareId = 37, hitId = 38, skillName = "skillicon_fs13", }, [3] = { id = 21, level = 3, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=53, consume = false}, {cond = 3,value = 261,count = 100,consume = true} }, actRange = {160,364}, isSceneEffect = 1, prepareId = 37, hitId = 38, skillName = "skillicon_fs13", }, [4] = { id = 21, level = 4, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=56, consume = false}, {cond = 3,value = 261,count = 150,consume = true} }, actRange = {161,365}, isSceneEffect = 1, prepareId = 37, hitId = 38, skillName = "skillicon_fs13", }, [5] = { id = 21, level = 5, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=59, consume = false}, {cond = 3,value = 261,count = 200,consume = true} }, actRange = {162,366}, isSceneEffect = 1, prepareId = 103, hitId = 104, skillName = "skillicon_fs13", }, [6] = { id = 21, level = 6, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=62, consume = false}, {cond = 3,value = 261,count = 250,consume = true} }, actRange = {163,367}, isSceneEffect = 1, prepareId = 103, hitId = 104, skillName = "skillicon_fs13", }, [7] = { id = 21, level = 7, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=65, consume = false}, {cond = 3,value = 261,count = 300,consume = true} }, actRange = {164,368}, isSceneEffect = 1, prepareId = 103, hitId = 104, skillName = "skillicon_fs13", }, [8] = { id = 21, level = 8, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=68, consume = false}, {cond = 3,value = 261,count = 350,consume = true} }, actRange = {165,369}, isSceneEffect = 1, prepareId = 103, hitId = 104, skillName = "skillicon_fs13", }, [9] = { id = 21, level = 9, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=71, consume = false}, {cond = 3,value = 261,count = 500,consume = true} }, actRange = {166,370}, isSceneEffect = 1, prepareId = 103, hitId = 104, skillName = "skillicon_fs13", }, [10] = { id = 21, level = 10, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=74, consume = false}, {cond = 3,value = 261,count = 900,consume = true} }, actRange = {167,371}, isSceneEffect = 1, prepareId = 105, hitId = 106, skillName = "skillicon_fs13", }, }, [22] = { [1] = { id = 22, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=7, consume = false}, }, actRange = {171}, prepareId = 39, hitId = 40, skillName = "skillicon_ds1", }, [2] = { id = 22, level = 2, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=19, consume = false}, }, actRange = {172}, prepareId = 39, hitId = 40, skillName = "skillicon_ds1", }, [3] = { id = 22, level = 3, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=21, consume = false}, }, actRange = {173}, prepareId = 39, hitId = 40, skillName = "skillicon_ds1", }, [4] = { id = 22, level = 4, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=23, consume = false}, {cond = 2,value = 200000, consume = true} }, actRange = {174}, prepareId = 39, hitId = 40, skillName = "skillicon_ds1", }, [5] = { id = 22, level = 5, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=25, consume = false}, {cond = 2,value = 250000, consume = true} }, actRange = {175}, prepareId = 39, hitId = 40, skillName = "skillicon_ds1", }, [6] = { id = 22, level = 6, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=27, consume = false}, {cond = 2,value = 300000, consume = true} }, actRange = {176}, prepareId = 39, hitId = 40, skillName = "skillicon_ds1", }, [7] = { id = 22, level = 7, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=29, consume = false}, {cond = 2,value = 350000, consume = true} }, actRange = {177}, prepareId = 39, hitId = 40, skillName = "skillicon_ds1", }, [8] = { id = 22, level = 8, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=31, consume = false}, {cond = 2,value = 400000, consume = true} }, actRange = {178}, prepareId = 39, hitId = 40, skillName = "skillicon_ds1", }, [9] = { id = 22, level = 9, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=33, consume = false}, {cond = 2,value = 450000, consume = true} }, actRange = {179}, prepareId = 39, hitId = 40, skillName = "skillicon_ds1", }, [10] = { id = 22, level = 10, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=35, consume = false}, {cond = 2,value = 500000, consume = true} }, actRange = {180}, prepareId = 39, hitId = 40, skillName = "skillicon_ds1", }, }, [23] = { [1] = { id = 23, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=13, consume = false}, }, actRange = {191,194}, prepareId = 41, hitId = 42, skillName = "skillicon_ds2", }, [2] = { id = 23, level = 2, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=30, consume = false}, }, actRange = {192,195}, prepareId = 41, hitId = 42, skillName = "skillicon_ds2", }, [3] = { id = 23, level = 3, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=40, consume = false}, }, actRange = {193,196}, prepareId = 41, hitId = 42, skillName = "skillicon_ds2", }, }, [24] = { [1] = { id = 24, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=11, consume = false}, }, actRange = {181}, prepareId = 43, hitId = 45, ballisticId = 44, skillName = "skillicon_ds3", }, [2] = { id = 24, level = 2, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=15, consume = false}, }, actRange = {182}, prepareId = 43, hitId = 45, ballisticId = 44, skillName = "skillicon_ds3", }, [3] = { id = 24, level = 3, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=19, consume = false}, }, actRange = {183}, prepareId = 43, hitId = 45, ballisticId = 44, skillName = "skillicon_ds3", }, [4] = { id = 24, level = 4, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=23, consume = false}, {cond = 3,value = 261,count = 20,consume = true} }, actRange = {184}, prepareId = 43, hitId = 45, ballisticId = 44, skillName = "skillicon_ds3", }, [5] = { id = 24, level = 5, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=27, consume = false}, {cond = 3,value = 261,count = 40,consume = true} }, actRange = {185}, prepareId = 43, hitId = 119, ballisticId = 107, skillName = "skillicon_ds3", }, [6] = { id = 24, level = 6, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=31, consume = false}, {cond = 3,value = 261,count = 60,consume = true} }, actRange = {186}, prepareId = 43, hitId = 119, ballisticId = 107, skillName = "skillicon_ds3", }, [7] = { id = 24, level = 7, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=35, consume = false}, {cond = 3,value = 261,count = 80,consume = true} }, actRange = {187}, prepareId = 43, hitId = 119, ballisticId = 107, skillName = "skillicon_ds3", }, [8] = { id = 24, level = 8, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=39, consume = false}, {cond = 3,value = 261,count = 150,consume = true} }, actRange = {188}, prepareId = 43, hitId = 119, ballisticId = 107, skillName = "skillicon_ds3", }, [9] = { id = 24, level = 9, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=43, consume = false}, {cond = 3,value = 261,count = 300,consume = true} }, actRange = {189}, prepareId = 43, hitId = 119, ballisticId = 107, skillName = "skillicon_ds3", }, [10] = { id = 24, level = 10, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=47, consume = false}, {cond = 3,value = 261,count = 500,consume = true} }, actRange = {190}, prepareId = 43, hitId = 120, ballisticId = 108, skillName = "skillicon_ds3", }, }, [25] = { [1] = { id = 25, level = 1, delayTime = 0, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=19, consume = false}, }, actRange = {313}, prepareId = 46, skillName = "skillicon_ds4", }, }, [26] = { [1] = { id = 26, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=20, consume = false}, }, actRange = {197}, prepareId = 47, skillName = "skillicon_ds5", }, [2] = { id = 26, level = 2, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=30, consume = false}, }, actRange = {198}, prepareId = 47, skillName = "skillicon_ds5", }, [3] = { id = 26, level = 3, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=40, consume = false}, }, actRange = {199}, prepareId = 47, skillName = "skillicon_ds5", }, }, [27] = { [1] = { id = 27, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=26, consume = false}, {cond = 2,value = 2252, consume = true} }, actRange = {210}, prepareId = 48, hitId = 50, ballisticId = 49, skillName = "skillicon_ds6", }, [2] = { id = 27, level = 2, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=66, consume = false}, {cond = 2,value = 58532, consume = true}, {cond = 3,value = 261,count = 60,consume = true}, {cond = 4, value = 1,consume = false} }, actRange = {211}, prepareId = 48, hitId = 50, ballisticId = 49, skillName = "skillicon_ds6", }, [3] = { id = 27, level = 3, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=86, consume = false}, {cond = 2,value = 136572, consume = true}, {cond = 3,value = 261,count = 135,consume = true}, {cond = 4, value = 2,consume = false} }, actRange = {212}, prepareId = 48, hitId = 50, ballisticId = 49, skillName = "skillicon_ds6", }, }, [28] = { [1] = { id = 28, level = 1, delayTime = 500, cooldownTime = 3000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=25, consume = false}, }, actRange = {200,303}, isSceneEffect = 1, prepareId = 51, hitId = 53, ballisticId = 52, skillName = "skillicon_ds7", }, [2] = { id = 28, level = 2, delayTime = 500, cooldownTime = 3000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=28, consume = false}, }, actRange = {201,304}, isSceneEffect = 1, prepareId = 51, hitId = 53, ballisticId = 52, skillName = "skillicon_ds7", }, [3] = { id = 28, level = 3, delayTime = 500, cooldownTime = 3000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=31, consume = false}, }, actRange = {202,305}, isSceneEffect = 1, prepareId = 51, hitId = 53, ballisticId = 52, skillName = "skillicon_ds7", }, [4] = { id = 28, level = 4, delayTime = 500, cooldownTime = 3000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=34, consume = false}, {cond = 3,value = 261,count = 10,consume = true} }, actRange = {203,306}, isSceneEffect = 1, prepareId = 51, hitId = 53, ballisticId = 52, skillName = "skillicon_ds7", }, [5] = { id = 28, level = 5, delayTime = 500, cooldownTime = 3000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=37, consume = false}, {cond = 3,value = 261,count = 20,consume = true} }, actRange = {204,307}, isSceneEffect = 1, prepareId = 51, hitId = 53, ballisticId = 52, skillName = "skillicon_ds7", }, [6] = { id = 28, level = 6, delayTime = 500, cooldownTime = 3000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=40, consume = false}, {cond = 3,value = 261,count = 30,consume = true} }, actRange = {205,308}, isSceneEffect = 1, prepareId = 51, hitId = 53, ballisticId = 52, skillName = "skillicon_ds7", }, [7] = { id = 28, level = 7, delayTime = 500, cooldownTime = 3000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=43, consume = false}, {cond = 3,value = 261,count = 40,consume = true} }, actRange = {206,309}, isSceneEffect = 1, prepareId = 51, hitId = 53, ballisticId = 52, skillName = "skillicon_ds7", }, [8] = { id = 28, level = 8, delayTime = 500, cooldownTime = 3000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=46, consume = false}, {cond = 3,value = 261,count = 50,consume = true} }, actRange = {207,310}, isSceneEffect = 1, prepareId = 51, hitId = 53, ballisticId = 52, skillName = "skillicon_ds7", }, [9] = { id = 28, level = 9, delayTime = 500, cooldownTime = 3000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=49, consume = false}, {cond = 3,value = 261,count = 80,consume = true} }, actRange = {208,311}, isSceneEffect = 1, prepareId = 51, hitId = 53, ballisticId = 52, skillName = "skillicon_ds7", }, [10] = { id = 28, level = 10, delayTime = 500, cooldownTime = 3000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=52, consume = false}, {cond = 3,value = 261,count = 100,consume = true} }, actRange = {209,312}, isSceneEffect = 1, prepareId = 51, hitId = 53, ballisticId = 52, skillName = "skillicon_ds7", }, }, [29] = { [1] = { id = 29, level = 1, delayTime = 500, cooldownTime = 40000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=33, consume = false}, }, actRange = {213}, isSceneEffect = 1, prepareId = 54, hitId = 55, skillName = "skillicon_ds8", }, [2] = { id = 29, level = 2, delayTime = 500, cooldownTime = 40000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=35, consume = false}, }, actRange = {214}, isSceneEffect = 1, prepareId = 54, hitId = 55, skillName = "skillicon_ds8", }, [3] = { id = 29, level = 3, delayTime = 500, cooldownTime = 40000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=37, consume = false}, }, actRange = {215}, isSceneEffect = 1, prepareId = 54, hitId = 55, skillName = "skillicon_ds8", }, [4] = { id = 29, level = 4, delayTime = 500, cooldownTime = 40000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=39, consume = false}, {cond = 2,value = 500000, consume = true}, }, actRange = {216}, isSceneEffect = 1, prepareId = 54, hitId = 55, skillName = "skillicon_ds8", }, [5] = { id = 29, level = 5, delayTime = 500, cooldownTime = 40000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=41, consume = false}, {cond = 2,value = 600000, consume = true}, }, actRange = {217}, isSceneEffect = 1, prepareId = 54, hitId = 55, skillName = "skillicon_ds8", }, [6] = { id = 29, level = 6, delayTime = 500, cooldownTime = 40000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=43, consume = false}, {cond = 2,value = 700000, consume = true}, }, actRange = {218}, isSceneEffect = 1, prepareId = 54, hitId = 55, skillName = "skillicon_ds8", }, [7] = { id = 29, level = 7, delayTime = 500, cooldownTime = 40000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=45, consume = false}, {cond = 2,value = 800000, consume = true}, }, actRange = {219}, isSceneEffect = 1, prepareId = 54, hitId = 55, skillName = "skillicon_ds8", }, [8] = { id = 29, level = 8, delayTime = 500, cooldownTime = 40000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=47, consume = false}, {cond = 2,value = 900000, consume = true}, }, actRange = {220}, isSceneEffect = 1, prepareId = 54, hitId = 55, skillName = "skillicon_ds8", }, [9] = { id = 29, level = 9, delayTime = 500, cooldownTime = 40000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=49, consume = false}, {cond = 2,value = 1000000, consume = true}, }, actRange = {221}, isSceneEffect = 1, prepareId = 54, hitId = 55, skillName = "skillicon_ds8", }, [10] = { id = 29, level = 10, delayTime = 500, cooldownTime = 40000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=51, consume = false}, {cond = 2,value = 1100000, consume = true}, }, actRange = {222}, isSceneEffect = 1, prepareId = 54, hitId = 55, skillName = "skillicon_ds8", }, }, [30] = { [1] = { id = 30, level = 1, delayTime = 0, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=35, consume = false}, }, actRange = {223}, prepareId = 56, skillName = "skillicon_ds9", }, [2] = { id = 30, level = 2, delayTime = 0, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=37, consume = false}, }, actRange = {224}, prepareId = 56, skillName = "skillicon_ds9", }, [3] = { id = 30, level = 3, delayTime = 0, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=40, consume = false}, }, actRange = {225}, prepareId = 56, skillName = "skillicon_ds9", }, [4] = { id = 30, level = 4, delayTime = 0, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=42, consume = false}, {cond = 3,value = 261,count = 50,consume = true} }, actRange = {226}, prepareId = 56, skillName = "skillicon_ds9", }, [5] = { id = 30, level = 5, delayTime = 0, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=44, consume = false}, {cond = 3,value = 261,count = 100,consume = true} }, actRange = {227}, prepareId = 109, skillName = "skillicon_ds9", }, [6] = { id = 30, level = 6, delayTime = 0, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=46, consume = false}, {cond = 3,value = 261,count = 150,consume = true} }, actRange = {228}, prepareId = 109, skillName = "skillicon_ds9", }, [7] = { id = 30, level = 7, delayTime = 0, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=48, consume = false}, {cond = 3,value = 261,count = 200,consume = true} }, actRange = {229}, prepareId = 109, skillName = "skillicon_ds9", }, [8] = { id = 30, level = 8, delayTime = 0, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=50, consume = false}, {cond = 3,value = 261,count = 250,consume = true} }, actRange = {230}, prepareId = 109, skillName = "skillicon_ds9", }, [9] = { id = 30, level = 9, delayTime = 0, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=52, consume = false}, {cond = 3,value = 261,count = 400,consume = true} }, actRange = {231}, prepareId = 109, skillName = "skillicon_ds9", }, [10] = { id = 30, level = 10, delayTime = 0, cooldownTime = 1500, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=54, consume = false}, {cond = 3,value = 261,count = 700,consume = true} }, actRange = {232}, prepareId = 110, skillName = "skillicon_ds9", }, }, [31] = { [1] = { id = 31, level = 1, delayTime = 0, cooldownTime = 2000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=38, consume = false}, }, actRange = {233}, prepareId = 57, skillName = "skillicon_ds10", }, [2] = { id = 31, level = 2, delayTime = 0, cooldownTime = 2000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=41, consume = false}, }, actRange = {234}, prepareId = 57, skillName = "skillicon_ds10", }, [3] = { id = 31, level = 3, delayTime = 0, cooldownTime = 2000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=54, consume = false}, }, actRange = {235}, prepareId = 57, skillName = "skillicon_ds10", }, }, [32] = { [1] = { id = 32, level = 1, delayTime = 600, cooldownTime = 20000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {266}, prepareId = 58, skillName = "skillicon_ds11", }, [2] = { id = 32, level = 2, delayTime = 600, cooldownTime = 20000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {266}, prepareId = 58, skillName = "skillicon_ds11", }, [3] = { id = 32, level = 3, delayTime = 600, cooldownTime = 20000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value = 1, consume = false} }, actRange = {266}, prepareId = 58, skillName = "skillicon_ds11", }, }, [33] = { [1] = { id = 33, level = 1, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=47, consume = false}, }, actRange = {246,256,372}, prepareId = 59, hitId = 60, skillName = "skillicon_ds12", }, [2] = { id = 33, level = 2, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=50, consume = false}, {cond = 3,value = 261,count = 50,consume = true} }, actRange = {247,257,373}, prepareId = 59, hitId = 60, skillName = "skillicon_ds12", }, [3] = { id = 33, level = 3, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=53, consume = false}, {cond = 3,value = 261,count = 100,consume = true} }, actRange = {248,258,374}, prepareId = 59, hitId = 60, skillName = "skillicon_ds12", }, [4] = { id = 33, level = 4, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=56, consume = false}, {cond = 3,value = 261,count = 150,consume = true} }, actRange = {249,259,375}, prepareId = 59, hitId = 60, skillName = "skillicon_ds12", }, [5] = { id = 33, level = 5, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=59, consume = false}, {cond = 3,value = 261,count = 200,consume = true} }, actRange = {250,260,376}, prepareId = 63, hitId = 64, skillName = "skillicon_ds12", }, [6] = { id = 33, level = 6, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=62, consume = false}, {cond = 3,value = 261,count = 250,consume = true} }, actRange = {251,261,377}, prepareId = 63, hitId = 64, skillName = "skillicon_ds12", }, [7] = { id = 33, level = 7, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=65, consume = false}, {cond = 3,value = 261,count = 300,consume = true} }, actRange = {252,262,378}, prepareId = 63, hitId = 64, skillName = "skillicon_ds12", }, [8] = { id = 33, level = 8, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=68, consume = false}, {cond = 3,value = 261,count = 350,consume = true} }, actRange = {253,263,379}, prepareId = 63, hitId = 64, skillName = "skillicon_ds12", }, [9] = { id = 33, level = 9, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=71, consume = false}, {cond = 3,value = 261,count = 500,consume = true} }, actRange = {254,264,380}, prepareId = 63, hitId = 64, skillName = "skillicon_ds12", }, [10] = { id = 33, level = 10, delayTime = 500, cooldownTime = 10000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = { {cond = 1, value=74, consume = false}, {cond = 3,value = 261,count = 900,consume = true} }, actRange = {255,265,381}, prepareId = 111, hitId = 112, skillName = "skillicon_ds12", }, }, [34] = { [1] = { id = 34, level = 1, delayTime = 0, cooldownTime = 2000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {269}, }, }, [35] = { [1] = { id = 35, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 8},}, upgradeConds = {}, actRange = {270}, ballisticId = 71, }, }, [36] = { [1] = { id = 36, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 8},}, upgradeConds = {}, actRange = {271}, ballisticId = 82, }, }, [37] = { [1] = { id = 37, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 8},}, upgradeConds = {}, actRange = {272}, ballisticId = 65, }, }, [38] = { [1] = { id = 38, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 9},}, upgradeConds = {}, actRange = {273}, hitId = 67, }, }, [39] = { [1] = { id = 39, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 4},}, upgradeConds = {}, actRange = {274}, prepareId = 68, }, }, [40] = { [1] = { id = 40, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {275}, prepareId = 69, }, }, [41] = { [1] = { id = 41, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 2},}, upgradeConds = {}, actRange = {276}, ballisticId = 70, }, }, [42] = { [1] = { id = 42, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {277}, prepareId = 72, }, }, [43] = { [1] = { id = 43, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {278}, prepareId = 73, }, }, [44] = { [1] = { id = 44, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {279}, prepareId = 74, }, }, [45] = { [1] = { id = 45, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {280}, prepareId = 75, }, }, [46] = { [1] = { id = 46, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {281}, prepareId = 76, }, }, [47] = { [1] = { id = 47, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {282}, prepareId = 77, }, }, [48] = { [1] = { id = 48, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {283}, hitId = 79, }, }, [49] = { [1] = { id = 49, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {284}, prepareId = 80, }, }, [50] = { [1] = { id = 50, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {285,321}, prepareId = 81, }, }, [51] = { [1] = { id = 51, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {286}, prepareId = 83, }, }, [52] = { [1] = { id = 52, level = 1, delayTime = 0, cooldownTime = 2000, spellConds = { {cond = 4, value = 2},}, upgradeConds = {}, actRange = {287}, prepareId = 117, }, }, [53] = { [1] = { id = 53, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {288}, prepareId = 89, }, }, [54] = { [1] = { id = 54, level = 1, delayTime = 0, cooldownTime = 0, spellConds = { {cond = 4, value = 5},}, upgradeConds = {}, actRange = {267,268}, }, }, [55] = { [1] = { id = 55, level = 1, delayTime = 0, cooldownTime = 40000, upgradeConds = { {cond=1,value=1,consume=false} } , actRange = {289}, prepareId = 118, skillName = "skillicon_ty2", }, [2] = { id = 55, level = 2, delayTime = 0, cooldownTime = 20000, upgradeConds = { {cond=1,value=42,consume=false}, {cond=2,value=80000,consume=true}, }, actRange = {289}, prepareId = 118, skillName = "skillicon_ty2", }, [3] = { id = 55, level = 3, delayTime = 0, cooldownTime = 5000, upgradeConds = { {cond=1,value=50,consume=false}, {cond=2,value=180000,consume=true}, }, actRange = {289}, prepareId = 118, skillName = "skillicon_ty2", }, }, [56] = { [1] = { id = 56, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 5, value = 1,consume=true},}, upgradeConds = { {cond=1,value=1,consume=false} }, actRange = {290}, prepareId = 118, skillName = "skillicon_ty3", }, }, [57] = { [1] = { id = 57, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 5, value = 1,consume=true},}, upgradeConds = { {cond=1,value=1,consume=false} }, actRange = {291}, prepareId = 118, skillName = "skillicon_ty4", }, }, [58] = { [1] = { id = 58, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = {{cond=5,value=1,count=251,consume=true},}, upgradeConds = { {cond=1,value=1,consume=false} }, actRange = {292}, prepareId = 118, skillName = "skillicon_ty5", }, }, [59] = { [1] = { id = 59, level = 1, upgradeConds = { {cond=1,value=41,consume=false}, {cond=2,value=100000,consume=true}, }, actRange = {293}, skillName = "skillicon_ty6", }, [2] = { id = 59, level = 2, upgradeConds = { {cond=1,value=42,consume=false}, {cond=2,value=200000,consume=true}, }, actRange = {294}, skillName = "skillicon_ty6", }, [3] = { id = 59, level = 3, upgradeConds = { {cond=1,value=43,consume=false}, {cond=2,value=400000,consume=true}, }, actRange = {295}, skillName = "skillicon_ty6", }, [4] = { id = 59, level = 4, upgradeConds = { {cond=1,value=44,consume=false}, {cond=2,value=600000,consume=true}, }, actRange = {296}, skillName = "skillicon_ty6", }, [5] = { id = 59, level = 5, upgradeConds = { {cond=1,value=45,consume=false}, {cond=3,value=261,count=80,consume=true}, }, actRange = {297}, skillName = "skillicon_ty6", }, [6] = { id = 59, level = 6, upgradeConds = { {cond=1,value=46,consume=false}, {cond=3,value=261,count=200,consume=true}, }, actRange = {298}, skillName = "skillicon_ty6", }, [7] = { id = 59, level = 7, upgradeConds = { {cond=1,value=47,consume=false}, {cond=3,value=261,count=400,consume=true}, }, actRange = {299}, skillName = "skillicon_ty6", }, [8] = { id = 59, level = 8, upgradeConds = { {cond=1,value=48,consume=false}, {cond=3,value=261,count=600,consume=true}, }, actRange = {300}, skillName = "skillicon_ty6", }, [9] = { id = 59, level = 9, upgradeConds = { {cond=1,value=49,consume=false}, {cond=3,value=261,count=800,consume=true}, }, actRange = {301}, skillName = "skillicon_ty6", }, [10] = { id = 59, level = 10, upgradeConds = { {cond=1,value=50,consume=false}, {cond=3,value=261,count=1000,consume=true}, }, actRange = {302}, skillName = "skillicon_ty6", }, }, [60] = { [1] = { id = 60, level = 1, delayTime = 500, cooldownTime = 2000, spellConds = { {cond = 4, value = 13},}, upgradeConds = {}, actRange = {314}, hitId = 91, ballisticId = 90, }, }, [61] = { [1] = { id = 61, level = 1, delayTime = 400, cooldownTime = 120000, spellConds = { {cond = 4, value = 25},}, upgradeConds = {}, actRange = {315}, isSceneEffect = 1, prepareId = 92, }, }, [62] = { [1] = { id = 62, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 8},}, upgradeConds = {}, actRange = {316}, hitId = 91, ballisticId = 90, }, }, [63] = { [1] = { id = 63, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 8},}, upgradeConds = {}, actRange = {317}, hitId = 19, }, }, [64] = { [1] = { id = 64, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {318}, prepareId = 75, }, }, [65] = { [1] = { id = 65, level = 1, delayTime = 500, cooldownTime = 15000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {319}, }, }, [66] = { [1] = { id = 66, level = 1, delayTime = 0, cooldownTime = 2000, spellConds = { {cond = 4, value = 2},}, upgradeConds = {}, actRange = {287}, prepareId = 115, }, }, [67] = { [1] = { id = 67, level = 1, delayTime = 0, cooldownTime = 2000, spellConds = { {cond = 4, value = 2},}, upgradeConds = {}, actRange = {287}, prepareId = 116, }, }, [68] = { [1] = { id = 68, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {382,383,384,385}, prepareId = 73, }, }, [69] = { [1] = { id = 69, level = 1, delayTime = 500, cooldownTime = 180000, spellConds = { {cond = 4, value = 18},}, upgradeConds = {}, actRange = {386}, hitId = 91, ballisticId = 90, }, }, [70] = { [1] = { id = 70, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {382,383,384,385}, prepareId = 72, }, }, [71] = { [1] = { id = 71, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {382,383,384,385}, prepareId = 76, }, }, [72] = { [1] = { id = 72, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {382,383,384,385}, prepareId = 80, }, }, [73] = { [1] = { id = 73, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {387}, prepareId = 83, }, }, [74] = { [1] = { id = 74, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {387}, prepareId = 75, }, }, [75] = { [1] = { id = 75, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {387}, prepareId = 74, }, }, [76] = { [1] = { id = 76, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 2},}, upgradeConds = {}, actRange = {387}, prepareId = 117, }, }, [77] = { [1] = { id = 77, level = 1, upgradeConds = { {cond = 6, value=5, consume = false}, {cond = 3,value = 261, count=100,consume = true} }, actRange = {388}, skillName = "skillicon_ty10", }, [2] = { id = 77, level = 2, upgradeConds = { {cond = 6, value=5, consume = false}, {cond = 3,value = 261, count=200,consume = true} }, actRange = {389}, skillName = "skillicon_ty10", }, [3] = { id = 77, level = 3, upgradeConds = { {cond = 6, value=5, consume = false}, {cond = 3,value = 261, count=300,consume = true} }, actRange = {390}, skillName = "skillicon_ty10", }, [4] = { id = 77, level = 4, upgradeConds = { {cond = 6, value=5, consume = false}, {cond = 3,value = 261, count=400,consume = true} }, actRange = {391}, skillName = "skillicon_ty10", }, [5] = { id = 77, level = 5, upgradeConds = { {cond = 6, value=5, consume = false}, {cond = 3,value = 261, count=500,consume = true} }, actRange = {392}, skillName = "skillicon_ty10", }, [6] = { id = 77, level = 6, upgradeConds = { {cond = 6, value=10, consume = false}, {cond = 3,value = 261, count=600,consume = true} }, actRange = {393}, skillName = "skillicon_ty10", }, [7] = { id = 77, level = 7, upgradeConds = { {cond = 6, value=10, consume = false}, {cond = 3,value = 261, count=700,consume = true} }, actRange = {394}, skillName = "skillicon_ty10", }, [8] = { id = 77, level = 8, upgradeConds = { {cond = 6, value=10, consume = false}, {cond = 3,value = 261, count=800,consume = true} }, actRange = {395}, skillName = "skillicon_ty10", }, [9] = { id = 77, level = 9, upgradeConds = { {cond = 6, value=10, consume = false}, {cond = 3,value = 261, count=900,consume = true} }, actRange = {396}, skillName = "skillicon_ty10", }, [10] = { id = 77, level = 10, upgradeConds = { {cond = 6, value=10, consume = false}, {cond = 3,value = 261, count=1000,consume = true} }, actRange = {397}, skillName = "skillicon_ty10", }, [11] = { id = 77, level = 11, upgradeConds = { {cond = 6, value=15, consume = false}, {cond = 3,value = 261, count=1100,consume = true} }, actRange = {398}, skillName = "skillicon_ty10", }, [12] = { id = 77, level = 12, upgradeConds = { {cond = 6, value=15, consume = false}, {cond = 3,value = 261, count=1200,consume = true} }, actRange = {399}, skillName = "skillicon_ty10", }, [13] = { id = 77, level = 13, upgradeConds = { {cond = 6, value=15, consume = false}, {cond = 3,value = 261, count=1300,consume = true} }, actRange = {400}, skillName = "skillicon_ty10", }, [14] = { id = 77, level = 14, upgradeConds = { {cond = 6, value=15, consume = false}, {cond = 3,value = 261, count=1400,consume = true} }, actRange = {401}, skillName = "skillicon_ty10", }, [15] = { id = 77, level = 15, upgradeConds = { {cond = 6, value=15, consume = false}, {cond = 3,value = 261, count=1500,consume = true} }, actRange = {402}, skillName = "skillicon_ty10", }, [16] = { id = 77, level = 16, upgradeConds = { {cond = 6, value=20, consume = false}, {cond = 3,value = 261, count=1600,consume = true} }, actRange = {403}, skillName = "skillicon_ty10", }, [17] = { id = 77, level = 17, upgradeConds = { {cond = 6, value=20, consume = false}, {cond = 3,value = 261, count=1700,consume = true} }, actRange = {404}, skillName = "skillicon_ty10", }, [18] = { id = 77, level = 18, upgradeConds = { {cond = 6, value=20, consume = false}, {cond = 3,value = 261, count=1800,consume = true} }, actRange = {405}, skillName = "skillicon_ty10", }, [19] = { id = 77, level = 19, upgradeConds = { {cond = 6, value=20, consume = false}, {cond = 3,value = 261, count=1900,consume = true} }, actRange = {406}, skillName = "skillicon_ty10", }, [20] = { id = 77, level = 20, upgradeConds = { {cond = 6, value=20, consume = false}, {cond = 3,value = 261, count=2000,consume = true} }, actRange = {407}, skillName = "skillicon_ty10", }, [21] = { id = 77, level = 21, upgradeConds = { {cond = 6, value=25, consume = false}, {cond = 3,value = 261, count=2100,consume = true} }, actRange = {408}, skillName = "skillicon_ty10", }, [22] = { id = 77, level = 22, upgradeConds = { {cond = 6, value=25, consume = false}, {cond = 3,value = 261, count=2200,consume = true} }, actRange = {409}, skillName = "skillicon_ty10", }, [23] = { id = 77, level = 23, upgradeConds = { {cond = 6, value=25, consume = false}, {cond = 3,value = 261, count=2300,consume = true} }, actRange = {410}, skillName = "skillicon_ty10", }, [24] = { id = 77, level = 24, upgradeConds = { {cond = 6, value=25, consume = false}, {cond = 3,value = 261, count=2400,consume = true} }, actRange = {411}, skillName = "skillicon_ty10", }, [25] = { id = 77, level = 25, upgradeConds = { {cond = 6, value=25, consume = false}, {cond = 3,value = 261, count=2500,consume = true} }, actRange = {412}, skillName = "skillicon_ty10", }, [26] = { id = 77, level = 26, upgradeConds = { {cond = 6, value=30, consume = false}, {cond = 3,value = 261, count=2600,consume = true} }, actRange = {413}, skillName = "skillicon_ty10", }, [27] = { id = 77, level = 27, upgradeConds = { {cond = 6, value=30, consume = false}, {cond = 3,value = 261, count=2700,consume = true} }, actRange = {414}, skillName = "skillicon_ty10", }, [28] = { id = 77, level = 28, upgradeConds = { {cond = 6, value=30, consume = false}, {cond = 3,value = 261, count=2800,consume = true} }, actRange = {415}, skillName = "skillicon_ty10", }, [29] = { id = 77, level = 29, upgradeConds = { {cond = 6, value=30, consume = false}, {cond = 3,value = 261, count=2900,consume = true} }, actRange = {416}, skillName = "skillicon_ty10", }, [30] = { id = 77, level = 30, upgradeConds = { {cond = 6, value=30, consume = false}, {cond = 3,value = 261, count=3000,consume = true} }, actRange = {417}, skillName = "skillicon_ty10", }, }, [78] = { [1] = { id = 78, level = 1, upgradeConds = { {cond = 6, value=5, consume = false}, {cond = 2,value = 500000,consume = true} }, actRange = {418}, skillName = "skillicon_ty11", }, [2] = { id = 78, level = 2, upgradeConds = { {cond = 6, value=5, consume = false}, {cond = 2,value = 800000,consume = true} }, actRange = {419}, skillName = "skillicon_ty11", }, [3] = { id = 78, level = 3, upgradeConds = { {cond = 6, value=5, consume = false}, {cond = 2,value = 1100000,consume = true} }, actRange = {420}, skillName = "skillicon_ty11", }, [4] = { id = 78, level = 4, upgradeConds = { {cond = 6, value=5, consume = false}, {cond = 2,value = 1400000,consume = true} }, actRange = {421}, skillName = "skillicon_ty11", }, [5] = { id = 78, level = 5, upgradeConds = { {cond = 6, value=5, consume = false}, {cond = 2,value = 1700000,consume = true} }, actRange = {422}, skillName = "skillicon_ty11", }, [6] = { id = 78, level = 6, upgradeConds = { {cond = 6, value=10, consume = false}, {cond = 2,value = 2000000,consume = true} }, actRange = {423}, skillName = "skillicon_ty11", }, [7] = { id = 78, level = 7, upgradeConds = { {cond = 6, value=10, consume = false}, {cond = 2,value = 2300000,consume = true} }, actRange = {424}, skillName = "skillicon_ty11", }, [8] = { id = 78, level = 8, upgradeConds = { {cond = 6, value=10, consume = false}, {cond = 2,value = 2600000,consume = true} }, actRange = {425}, skillName = "skillicon_ty11", }, [9] = { id = 78, level = 9, upgradeConds = { {cond = 6, value=10, consume = false}, {cond = 2,value = 2900000,consume = true} }, actRange = {426}, skillName = "skillicon_ty11", }, [10] = { id = 78, level = 10, upgradeConds = { {cond = 6, value=10, consume = false}, {cond = 2,value = 3200000,consume = true} }, actRange = {427}, skillName = "skillicon_ty11", }, [11] = { id = 78, level = 11, upgradeConds = { {cond = 6, value=15, consume = false}, {cond = 3,value = 261, count=500,consume = true} }, actRange = {428}, skillName = "skillicon_ty11", }, [12] = { id = 78, level = 12, upgradeConds = { {cond = 6, value=15, consume = false}, {cond = 3,value = 261, count=600,consume = true} }, actRange = {429}, skillName = "skillicon_ty11", }, [13] = { id = 78, level = 13, upgradeConds = { {cond = 6, value=15, consume = false}, {cond = 3,value = 261, count=700,consume = true} }, actRange = {430}, skillName = "skillicon_ty11", }, [14] = { id = 78, level = 14, upgradeConds = { {cond = 6, value=15, consume = false}, {cond = 3,value = 261, count=800,consume = true} }, actRange = {431}, skillName = "skillicon_ty11", }, [15] = { id = 78, level = 15, upgradeConds = { {cond = 6, value=15, consume = false}, {cond = 3,value = 261, count=900,consume = true} }, actRange = {432}, skillName = "skillicon_ty11", }, [16] = { id = 78, level = 16, upgradeConds = { {cond = 6, value=20, consume = false}, {cond = 3,value = 261, count=1000,consume = true} }, actRange = {433}, skillName = "skillicon_ty11", }, [17] = { id = 78, level = 17, upgradeConds = { {cond = 6, value=20, consume = false}, {cond = 3,value = 261, count=1100,consume = true} }, actRange = {434}, skillName = "skillicon_ty11", }, [18] = { id = 78, level = 18, upgradeConds = { {cond = 6, value=20, consume = false}, {cond = 3,value = 261, count=1200,consume = true} }, actRange = {435}, skillName = "skillicon_ty11", }, [19] = { id = 78, level = 19, upgradeConds = { {cond = 6, value=20, consume = false}, {cond = 3,value = 261, count=1300,consume = true} }, actRange = {436}, skillName = "skillicon_ty11", }, [20] = { id = 78, level = 20, upgradeConds = { {cond = 6, value=20, consume = false}, {cond = 3,value = 261, count=1400,consume = true} }, actRange = {437}, skillName = "skillicon_ty11", }, [21] = { id = 78, level = 21, upgradeConds = { {cond = 6, value=25, consume = false}, {cond = 3,value = 261, count=1500,consume = true} }, actRange = {438}, skillName = "skillicon_ty11", }, [22] = { id = 78, level = 22, upgradeConds = { {cond = 6, value=25, consume = false}, {cond = 3,value = 261, count=1600,consume = true} }, actRange = {439}, skillName = "skillicon_ty11", }, [23] = { id = 78, level = 23, upgradeConds = { {cond = 6, value=25, consume = false}, {cond = 3,value = 261, count=1700,consume = true} }, actRange = {440}, skillName = "skillicon_ty11", }, [24] = { id = 78, level = 24, upgradeConds = { {cond = 6, value=25, consume = false}, {cond = 3,value = 261, count=1800,consume = true} }, actRange = {441}, skillName = "skillicon_ty11", }, [25] = { id = 78, level = 25, upgradeConds = { {cond = 6, value=25, consume = false}, {cond = 3,value = 261, count=1900,consume = true} }, actRange = {442}, skillName = "skillicon_ty11", }, [26] = { id = 78, level = 26, upgradeConds = { {cond = 6, value=30, consume = false}, {cond = 3,value = 261, count=2000,consume = true} }, actRange = {443}, skillName = "skillicon_ty11", }, [27] = { id = 78, level = 27, upgradeConds = { {cond = 6, value=30, consume = false}, {cond = 3,value = 261, count=2100,consume = true} }, actRange = {444}, skillName = "skillicon_ty11", }, [28] = { id = 78, level = 28, upgradeConds = { {cond = 6, value=30, consume = false}, {cond = 3,value = 261, count=2200,consume = true} }, actRange = {445}, skillName = "skillicon_ty11", }, [29] = { id = 78, level = 29, upgradeConds = { {cond = 6, value=30, consume = false}, {cond = 3,value = 261, count=2300,consume = true} }, actRange = {446}, skillName = "skillicon_ty11", }, [30] = { id = 78, level = 30, upgradeConds = { {cond = 6, value=30, consume = false}, {cond = 3,value = 261, count=2400,consume = true} }, actRange = {447}, skillName = "skillicon_ty11", }, }, [79] = { [1] = { id = 79, level = 1, delayTime = 500, cooldownTime = 1000, spellConds = { {cond = 4, value = 8},}, upgradeConds = {}, actRange = {450}, hitId = 19, }, }, [80] = { [1] = { id = 80, level = 1, delayTime = 0, cooldownTime = 1000, spellConds = { {cond = 4, value = 1},}, upgradeConds = {}, actRange = {451}, prepareId = 3, }, }, [81] = { [1] = { id = 81, level = 1, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {452}, skillName = "skillicon2_nz8", }, [2] = { id = 81, level = 2, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {453}, skillName = "skillicon2_nz8", }, [3] = { id = 81, level = 3, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {454}, skillName = "skillicon2_nz8", }, [4] = { id = 81, level = 4, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {455}, skillName = "skillicon2_nz8", }, [5] = { id = 81, level = 5, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=250,consume = true},}, actRange = {456}, skillName = "skillicon2_nz8", }, [6] = { id = 81, level = 6, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=300,consume = true},}, actRange = {457}, skillName = "skillicon2_nz8", }, [7] = { id = 81, level = 7, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=350,consume = true},}, actRange = {458}, skillName = "skillicon2_nz8", }, [8] = { id = 81, level = 8, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=400,consume = true},}, actRange = {459}, skillName = "skillicon2_nz8", }, [9] = { id = 81, level = 9, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=450,consume = true},}, actRange = {460}, skillName = "skillicon2_nz8", }, [10] = { id = 81, level = 10, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=500,consume = true},}, actRange = {461}, skillName = "skillicon2_nz8", }, [11] = { id = 81, level = 11, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=550,consume = true},}, actRange = {462}, skillName = "skillicon2_nz8", }, [12] = { id = 81, level = 12, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=600,consume = true},}, actRange = {463}, skillName = "skillicon2_nz8", }, [13] = { id = 81, level = 13, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=650,consume = true},}, actRange = {464}, skillName = "skillicon2_nz8", }, [14] = { id = 81, level = 14, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=700,consume = true},}, actRange = {465}, skillName = "skillicon2_nz8", }, [15] = { id = 81, level = 15, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=750,consume = true},}, actRange = {466}, skillName = "skillicon2_nz8", }, [16] = { id = 81, level = 16, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=800,consume = true},}, actRange = {467}, skillName = "skillicon2_nz8", }, [17] = { id = 81, level = 17, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=850,consume = true},}, actRange = {468}, skillName = "skillicon2_nz8", }, [18] = { id = 81, level = 18, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=900,consume = true},}, actRange = {469}, skillName = "skillicon2_nz8", }, [19] = { id = 81, level = 19, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=950,consume = true},}, actRange = {470}, skillName = "skillicon2_nz8", }, [20] = { id = 81, level = 20, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=1000,consume = true},}, actRange = {471}, skillName = "skillicon2_nz8", }, }, [82] = { [1] = { id = 82, level = 1, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {472}, skillName = "skillicon2_nz7", }, [2] = { id = 82, level = 2, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {473}, skillName = "skillicon2_nz7", }, [3] = { id = 82, level = 3, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=300,consume = true},}, actRange = {474}, skillName = "skillicon2_nz7", }, [4] = { id = 82, level = 4, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=400,consume = true},}, actRange = {475}, skillName = "skillicon2_nz7", }, [5] = { id = 82, level = 5, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=500,consume = true},}, actRange = {476}, skillName = "skillicon2_nz7", }, [6] = { id = 82, level = 6, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=600,consume = true},}, actRange = {477}, skillName = "skillicon2_nz7", }, [7] = { id = 82, level = 7, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=700,consume = true},}, actRange = {478}, skillName = "skillicon2_nz7", }, [8] = { id = 82, level = 8, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=800,consume = true},}, actRange = {479}, skillName = "skillicon2_nz7", }, [9] = { id = 82, level = 9, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=900,consume = true},}, actRange = {480}, skillName = "skillicon2_nz7", }, [10] = { id = 82, level = 10, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=1000,consume = true},}, actRange = {481}, skillName = "skillicon2_nz7", }, [11] = { id = 82, level = 11, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1100,consume = true},}, actRange = {482}, skillName = "skillicon2_nz7", }, [12] = { id = 82, level = 12, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1200,consume = true},}, actRange = {483}, skillName = "skillicon2_nz7", }, [13] = { id = 82, level = 13, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1300,consume = true},}, actRange = {484}, skillName = "skillicon2_nz7", }, [14] = { id = 82, level = 14, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1400,consume = true},}, actRange = {485}, skillName = "skillicon2_nz7", }, [15] = { id = 82, level = 15, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1500,consume = true},}, actRange = {486}, skillName = "skillicon2_nz7", }, [16] = { id = 82, level = 16, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1600,consume = true},}, actRange = {487}, skillName = "skillicon2_nz7", }, [17] = { id = 82, level = 17, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1700,consume = true},}, actRange = {488}, skillName = "skillicon2_nz7", }, [18] = { id = 82, level = 18, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1800,consume = true},}, actRange = {489}, skillName = "skillicon2_nz7", }, [19] = { id = 82, level = 19, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1900,consume = true},}, actRange = {490}, skillName = "skillicon2_nz7", }, [20] = { id = 82, level = 20, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=2000,consume = true},}, actRange = {491}, skillName = "skillicon2_nz7", }, }, [83] = { [1] = { id = 83, level = 1, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {492}, skillName = "skillicon2_nz6", }, [2] = { id = 83, level = 2, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {493}, skillName = "skillicon2_nz6", }, [3] = { id = 83, level = 3, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=300,consume = true},}, actRange = {494}, skillName = "skillicon2_nz6", }, [4] = { id = 83, level = 4, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=400,consume = true},}, actRange = {495}, skillName = "skillicon2_nz6", }, [5] = { id = 83, level = 5, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=500,consume = true},}, actRange = {496}, skillName = "skillicon2_nz6", }, [6] = { id = 83, level = 6, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=600,consume = true},}, actRange = {497}, skillName = "skillicon2_nz6", }, [7] = { id = 83, level = 7, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=700,consume = true},}, actRange = {498}, skillName = "skillicon2_nz6", }, [8] = { id = 83, level = 8, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=800,consume = true},}, actRange = {499}, skillName = "skillicon2_nz6", }, [9] = { id = 83, level = 9, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=900,consume = true},}, actRange = {500}, skillName = "skillicon2_nz6", }, [10] = { id = 83, level = 10, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=1000,consume = true},}, actRange = {501}, skillName = "skillicon2_nz6", }, [11] = { id = 83, level = 11, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1100,consume = true},}, actRange = {502}, skillName = "skillicon2_nz6", }, [12] = { id = 83, level = 12, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1200,consume = true},}, actRange = {503}, skillName = "skillicon2_nz6", }, [13] = { id = 83, level = 13, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1300,consume = true},}, actRange = {504}, skillName = "skillicon2_nz6", }, [14] = { id = 83, level = 14, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1400,consume = true},}, actRange = {505}, skillName = "skillicon2_nz6", }, [15] = { id = 83, level = 15, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1500,consume = true},}, actRange = {506}, skillName = "skillicon2_nz6", }, [16] = { id = 83, level = 16, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1600,consume = true},}, actRange = {507}, skillName = "skillicon2_nz6", }, [17] = { id = 83, level = 17, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1700,consume = true},}, actRange = {508}, skillName = "skillicon2_nz6", }, [18] = { id = 83, level = 18, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1800,consume = true},}, actRange = {509}, skillName = "skillicon2_nz6", }, [19] = { id = 83, level = 19, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1900,consume = true},}, actRange = {510}, skillName = "skillicon2_nz6", }, [20] = { id = 83, level = 20, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=2000,consume = true},}, actRange = {511}, skillName = "skillicon2_nz6", }, }, [84] = { [1] = { id = 84, level = 1, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {602}, skillName = "skillicon2_nz3", }, [2] = { id = 84, level = 2, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {603}, skillName = "skillicon2_nz3", }, [3] = { id = 84, level = 3, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {604}, skillName = "skillicon2_nz3", }, [4] = { id = 84, level = 4, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {605}, skillName = "skillicon2_nz3", }, [5] = { id = 84, level = 5, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=250,consume = true},}, actRange = {606}, skillName = "skillicon2_nz3", }, [6] = { id = 84, level = 6, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=300,consume = true},}, actRange = {607}, skillName = "skillicon2_nz3", }, [7] = { id = 84, level = 7, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=350,consume = true},}, actRange = {608}, skillName = "skillicon2_nz3", }, [8] = { id = 84, level = 8, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=400,consume = true},}, actRange = {609}, skillName = "skillicon2_nz3", }, [9] = { id = 84, level = 9, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=450,consume = true},}, actRange = {610}, skillName = "skillicon2_nz3", }, [10] = { id = 84, level = 10, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=500,consume = true},}, actRange = {611}, skillName = "skillicon2_nz3", }, [11] = { id = 84, level = 11, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=550,consume = true},}, actRange = {612}, skillName = "skillicon2_nz3", }, [12] = { id = 84, level = 12, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=600,consume = true},}, actRange = {613}, skillName = "skillicon2_nz3", }, [13] = { id = 84, level = 13, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=650,consume = true},}, actRange = {614}, skillName = "skillicon2_nz3", }, [14] = { id = 84, level = 14, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=700,consume = true},}, actRange = {615}, skillName = "skillicon2_nz3", }, [15] = { id = 84, level = 15, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=750,consume = true},}, actRange = {616}, skillName = "skillicon2_nz3", }, [16] = { id = 84, level = 16, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=800,consume = true},}, actRange = {617}, skillName = "skillicon2_nz3", }, [17] = { id = 84, level = 17, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=850,consume = true},}, actRange = {618}, skillName = "skillicon2_nz3", }, [18] = { id = 84, level = 18, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=900,consume = true},}, actRange = {619}, skillName = "skillicon2_nz3", }, [19] = { id = 84, level = 19, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=950,consume = true},}, actRange = {620}, skillName = "skillicon2_nz3", }, [20] = { id = 84, level = 20, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=1000,consume = true},}, actRange = {621}, skillName = "skillicon2_nz3", }, }, [85] = { [1] = { id = 85, level = 1, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {622}, skillName = "skillicon2_nz5", }, [2] = { id = 85, level = 2, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {623}, skillName = "skillicon2_nz5", }, [3] = { id = 85, level = 3, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {624}, skillName = "skillicon2_nz5", }, [4] = { id = 85, level = 4, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {625}, skillName = "skillicon2_nz5", }, [5] = { id = 85, level = 5, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=250,consume = true},}, actRange = {626}, skillName = "skillicon2_nz5", }, [6] = { id = 85, level = 6, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=300,consume = true},}, actRange = {627}, skillName = "skillicon2_nz5", }, [7] = { id = 85, level = 7, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=350,consume = true},}, actRange = {628}, skillName = "skillicon2_nz5", }, [8] = { id = 85, level = 8, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=400,consume = true},}, actRange = {629}, skillName = "skillicon2_nz5", }, [9] = { id = 85, level = 9, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=450,consume = true},}, actRange = {630}, skillName = "skillicon2_nz5", }, [10] = { id = 85, level = 10, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=500,consume = true},}, actRange = {631}, skillName = "skillicon2_nz5", }, [11] = { id = 85, level = 11, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=550,consume = true},}, actRange = {632}, skillName = "skillicon2_nz5", }, [12] = { id = 85, level = 12, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=600,consume = true},}, actRange = {633}, skillName = "skillicon2_nz5", }, [13] = { id = 85, level = 13, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=650,consume = true},}, actRange = {634}, skillName = "skillicon2_nz5", }, [14] = { id = 85, level = 14, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=700,consume = true},}, actRange = {635}, skillName = "skillicon2_nz5", }, [15] = { id = 85, level = 15, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=750,consume = true},}, actRange = {636}, skillName = "skillicon2_nz5", }, [16] = { id = 85, level = 16, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=800,consume = true},}, actRange = {637}, skillName = "skillicon2_nz5", }, [17] = { id = 85, level = 17, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=850,consume = true},}, actRange = {638}, skillName = "skillicon2_nz5", }, [18] = { id = 85, level = 18, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=900,consume = true},}, actRange = {639}, skillName = "skillicon2_nz5", }, [19] = { id = 85, level = 19, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=950,consume = true},}, actRange = {640}, skillName = "skillicon2_nz5", }, [20] = { id = 85, level = 20, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=1000,consume = true},}, actRange = {641}, skillName = "skillicon2_nz5", }, }, [86] = { [1] = { id = 86, level = 1, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {642}, skillName = "skillicon2_nz4", }, [2] = { id = 86, level = 2, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {643}, skillName = "skillicon2_nz4", }, [3] = { id = 86, level = 3, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=300,consume = true},}, actRange = {644}, skillName = "skillicon2_nz4", }, [4] = { id = 86, level = 4, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=400,consume = true},}, actRange = {645}, skillName = "skillicon2_nz4", }, [5] = { id = 86, level = 5, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=500,consume = true},}, actRange = {646}, skillName = "skillicon2_nz4", }, [6] = { id = 86, level = 6, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=600,consume = true},}, actRange = {647}, skillName = "skillicon2_nz4", }, [7] = { id = 86, level = 7, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=700,consume = true},}, actRange = {648}, skillName = "skillicon2_nz4", }, [8] = { id = 86, level = 8, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=800,consume = true},}, actRange = {649}, skillName = "skillicon2_nz4", }, [9] = { id = 86, level = 9, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=900,consume = true},}, actRange = {650}, skillName = "skillicon2_nz4", }, [10] = { id = 86, level = 10, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=1000,consume = true},}, actRange = {651}, skillName = "skillicon2_nz4", }, [11] = { id = 86, level = 11, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1100,consume = true},}, actRange = {652}, skillName = "skillicon2_nz4", }, [12] = { id = 86, level = 12, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1200,consume = true},}, actRange = {653}, skillName = "skillicon2_nz4", }, [13] = { id = 86, level = 13, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1300,consume = true},}, actRange = {654}, skillName = "skillicon2_nz4", }, [14] = { id = 86, level = 14, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1400,consume = true},}, actRange = {655}, skillName = "skillicon2_nz4", }, [15] = { id = 86, level = 15, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1500,consume = true},}, actRange = {656}, skillName = "skillicon2_nz4", }, [16] = { id = 86, level = 16, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1600,consume = true},}, actRange = {657}, skillName = "skillicon2_nz4", }, [17] = { id = 86, level = 17, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1700,consume = true},}, actRange = {658}, skillName = "skillicon2_nz4", }, [18] = { id = 86, level = 18, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1800,consume = true},}, actRange = {659}, skillName = "skillicon2_nz4", }, [19] = { id = 86, level = 19, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1900,consume = true},}, actRange = {660}, skillName = "skillicon2_nz4", }, [20] = { id = 86, level = 20, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=2000,consume = true},}, actRange = {661}, skillName = "skillicon2_nz4", }, }, [87] = { [1] = { id = 87, level = 1, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {662}, skillName = "skillicon2_nz1", }, [2] = { id = 87, level = 2, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {663}, skillName = "skillicon2_nz1", }, [3] = { id = 87, level = 3, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {664}, skillName = "skillicon2_nz1", }, [4] = { id = 87, level = 4, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {665}, skillName = "skillicon2_nz1", }, [5] = { id = 87, level = 5, upgradeConds = {{cond=6,value=11,consume = false},{cond=3,value=265,count=250,consume = true},}, actRange = {666}, skillName = "skillicon2_nz1", }, [6] = { id = 87, level = 6, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=300,consume = true},}, actRange = {667}, skillName = "skillicon2_nz1", }, [7] = { id = 87, level = 7, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=350,consume = true},}, actRange = {668}, skillName = "skillicon2_nz1", }, [8] = { id = 87, level = 8, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=400,consume = true},}, actRange = {669}, skillName = "skillicon2_nz1", }, [9] = { id = 87, level = 9, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=450,consume = true},}, actRange = {670}, skillName = "skillicon2_nz1", }, [10] = { id = 87, level = 10, upgradeConds = {{cond=6,value=17,consume = false},{cond=3,value=265,count=500,consume = true},}, actRange = {671}, skillName = "skillicon2_nz1", }, [11] = { id = 87, level = 11, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=550,consume = true},}, actRange = {672}, skillName = "skillicon2_nz1", }, [12] = { id = 87, level = 12, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=600,consume = true},}, actRange = {673}, skillName = "skillicon2_nz1", }, [13] = { id = 87, level = 13, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=650,consume = true},}, actRange = {674}, skillName = "skillicon2_nz1", }, [14] = { id = 87, level = 14, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=700,consume = true},}, actRange = {675}, skillName = "skillicon2_nz1", }, [15] = { id = 87, level = 15, upgradeConds = {{cond=6,value=23,consume = false},{cond=3,value=265,count=750,consume = true},}, actRange = {676}, skillName = "skillicon2_nz1", }, [16] = { id = 87, level = 16, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=800,consume = true},}, actRange = {677}, skillName = "skillicon2_nz1", }, [17] = { id = 87, level = 17, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=850,consume = true},}, actRange = {678}, skillName = "skillicon2_nz1", }, [18] = { id = 87, level = 18, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=900,consume = true},}, actRange = {679}, skillName = "skillicon2_nz1", }, [19] = { id = 87, level = 19, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=950,consume = true},}, actRange = {680}, skillName = "skillicon2_nz1", }, [20] = { id = 87, level = 20, upgradeConds = {{cond=6,value=28,consume = false},{cond=3,value=265,count=1000,consume = true},}, actRange = {681}, skillName = "skillicon2_nz1", }, }, [88] = { [1] = { id = 88, level = 1, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {682}, skillName = "skillicon2_nz2", }, [2] = { id = 88, level = 2, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {683}, skillName = "skillicon2_nz2", }, [3] = { id = 88, level = 3, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=300,consume = true},}, actRange = {684}, skillName = "skillicon2_nz2", }, [4] = { id = 88, level = 4, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=400,consume = true},}, actRange = {685}, skillName = "skillicon2_nz2", }, [5] = { id = 88, level = 5, upgradeConds = {{cond=6,value=21,consume = false},{cond=3,value=265,count=500,consume = true},}, actRange = {686}, skillName = "skillicon2_nz2", }, [6] = { id = 88, level = 6, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=600,consume = true},}, actRange = {687}, skillName = "skillicon2_nz2", }, [7] = { id = 88, level = 7, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=700,consume = true},}, actRange = {688}, skillName = "skillicon2_nz2", }, [8] = { id = 88, level = 8, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=800,consume = true},}, actRange = {689}, skillName = "skillicon2_nz2", }, [9] = { id = 88, level = 9, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=900,consume = true},}, actRange = {690}, skillName = "skillicon2_nz2", }, [10] = { id = 88, level = 10, upgradeConds = {{cond=6,value=27,consume = false},{cond=3,value=265,count=1000,consume = true},}, actRange = {691}, skillName = "skillicon2_nz2", }, [11] = { id = 88, level = 11, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1100,consume = true},}, actRange = {692}, skillName = "skillicon2_nz2", }, [12] = { id = 88, level = 12, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1200,consume = true},}, actRange = {693}, skillName = "skillicon2_nz2", }, [13] = { id = 88, level = 13, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1300,consume = true},}, actRange = {694}, skillName = "skillicon2_nz2", }, [14] = { id = 88, level = 14, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1400,consume = true},}, actRange = {695}, skillName = "skillicon2_nz2", }, [15] = { id = 88, level = 15, upgradeConds = {{cond=6,value=33,consume = false},{cond=3,value=265,count=1500,consume = true},}, actRange = {696}, skillName = "skillicon2_nz2", }, [16] = { id = 88, level = 16, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1600,consume = true},}, actRange = {697}, skillName = "skillicon2_nz2", }, [17] = { id = 88, level = 17, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1700,consume = true},}, actRange = {698}, skillName = "skillicon2_nz2", }, [18] = { id = 88, level = 18, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1800,consume = true},}, actRange = {699}, skillName = "skillicon2_nz2", }, [19] = { id = 88, level = 19, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=1900,consume = true},}, actRange = {700}, skillName = "skillicon2_nz2", }, [20] = { id = 88, level = 20, upgradeConds = {{cond=6,value=39,consume = false},{cond=3,value=265,count=2000,consume = true},}, actRange = {701}, skillName = "skillicon2_nz2", }, }, [89] = { [1] = { id = 89, level = 1, delayTime = 500, cooldownTime = 80000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=35,consume = false},{cond=3,value=265,count=300,consume = true},}, actRange = {512,522,532}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [2] = { id = 89, level = 2, delayTime = 500, cooldownTime = 76000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=38,consume = false},{cond=3,value=265,count=600,consume = true},}, actRange = {513,523,533}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [3] = { id = 89, level = 3, delayTime = 500, cooldownTime = 72000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=41,consume = false},{cond=3,value=265,count=900,consume = true},}, actRange = {514,524,534}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [4] = { id = 89, level = 4, delayTime = 500, cooldownTime = 70000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=44,consume = false},{cond=3,value=265,count=1200,consume = true},}, actRange = {515,525,535}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [5] = { id = 89, level = 5, delayTime = 500, cooldownTime = 68000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=47,consume = false},{cond=3,value=265,count=1500,consume = true},}, actRange = {516,526,536}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [6] = { id = 89, level = 6, delayTime = 500, cooldownTime = 66000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=50,consume = false},{cond=3,value=265,count=1800,consume = true},}, actRange = {517,527,537}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [7] = { id = 89, level = 7, delayTime = 500, cooldownTime = 64000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=53,consume = false},{cond=3,value=265,count=2100,consume = true},}, actRange = {518,528,538}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [8] = { id = 89, level = 8, delayTime = 500, cooldownTime = 64000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=56,consume = false},{cond=3,value=265,count=2400,consume = true},}, actRange = {519,529,539}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [9] = { id = 89, level = 9, delayTime = 500, cooldownTime = 62000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=59,consume = false},{cond=3,value=265,count=2700,consume = true},}, actRange = {520,530,540}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [10] = { id = 89, level = 10, delayTime = 500, cooldownTime = 60000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=62,consume = false},{cond=3,value=265,count=3000,consume = true},}, actRange = {521,531,541}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, }, [90] = { [1] = { id = 90, level = 1, delayTime = 500, cooldownTime = 80000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=35,consume = false},{cond=3,value=265,count=300,consume = true},}, actRange = {802,812,822}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [2] = { id = 90, level = 2, delayTime = 500, cooldownTime = 76000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=38,consume = false},{cond=3,value=265,count=600,consume = true},}, actRange = {803,813,823}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [3] = { id = 90, level = 3, delayTime = 500, cooldownTime = 72000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=41,consume = false},{cond=3,value=265,count=900,consume = true},}, actRange = {804,814,824}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [4] = { id = 90, level = 4, delayTime = 500, cooldownTime = 70000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=44,consume = false},{cond=3,value=265,count=1200,consume = true},}, actRange = {805,815,825}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [5] = { id = 90, level = 5, delayTime = 500, cooldownTime = 68000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=47,consume = false},{cond=3,value=265,count=1500,consume = true},}, actRange = {806,816,826}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [6] = { id = 90, level = 6, delayTime = 500, cooldownTime = 66000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=50,consume = false},{cond=3,value=265,count=1800,consume = true},}, actRange = {807,817,827}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [7] = { id = 90, level = 7, delayTime = 500, cooldownTime = 64000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=53,consume = false},{cond=3,value=265,count=2100,consume = true},}, actRange = {808,818,828}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [8] = { id = 90, level = 8, delayTime = 500, cooldownTime = 64000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=56,consume = false},{cond=3,value=265,count=2400,consume = true},}, actRange = {809,819,829}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [9] = { id = 90, level = 9, delayTime = 500, cooldownTime = 62000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=59,consume = false},{cond=3,value=265,count=2700,consume = true},}, actRange = {810,820,830}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [10] = { id = 90, level = 10, delayTime = 500, cooldownTime = 60000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=62,consume = false},{cond=3,value=265,count=3000,consume = true},}, actRange = {811,821,831}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, }, [91] = { [1] = { id = 91, level = 1, delayTime = 500, cooldownTime = 80000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=35,consume = false},{cond=3,value=265,count=300,consume = true},}, actRange = {832,842,852}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [2] = { id = 91, level = 2, delayTime = 500, cooldownTime = 76000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=38,consume = false},{cond=3,value=265,count=600,consume = true},}, actRange = {833,843,853}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [3] = { id = 91, level = 3, delayTime = 500, cooldownTime = 72000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=41,consume = false},{cond=3,value=265,count=900,consume = true},}, actRange = {834,844,854}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [4] = { id = 91, level = 4, delayTime = 500, cooldownTime = 70000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=44,consume = false},{cond=3,value=265,count=1200,consume = true},}, actRange = {835,845,855}, isSceneEffect = 1, hitId = 127, skillName = "skillicon_fs14", }, [5] = { id = 91, level = 5, delayTime = 500, cooldownTime = 68000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=47,consume = false},{cond=3,value=265,count=1500,consume = true},}, actRange = {836,846,856}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [6] = { id = 91, level = 6, delayTime = 500, cooldownTime = 66000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=50,consume = false},{cond=3,value=265,count=1800,consume = true},}, actRange = {837,847,857}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [7] = { id = 91, level = 7, delayTime = 500, cooldownTime = 64000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=53,consume = false},{cond=3,value=265,count=2100,consume = true},}, actRange = {838,848,858}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [8] = { id = 91, level = 8, delayTime = 500, cooldownTime = 64000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=56,consume = false},{cond=3,value=265,count=2400,consume = true},}, actRange = {839,849,859}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [9] = { id = 91, level = 9, delayTime = 500, cooldownTime = 62000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=59,consume = false},{cond=3,value=265,count=2700,consume = true},}, actRange = {840,850,860}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, [10] = { id = 91, level = 10, delayTime = 500, cooldownTime = 60000, spellConds = { {cond = 2, value = 5, consume = true},}, upgradeConds = {{cond=6,value=62,consume = false},{cond=3,value=265,count=3000,consume = true},}, actRange = {841,851,861}, isSceneEffect = 1, hitId = 130, skillName = "skillicon_fs14", }, }, [92] = { [1] = { id = 92, level = 1, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=10,consume = true},}, actRange = {542}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [2] = { id = 92, level = 2, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=20,consume = true},}, actRange = {543}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [3] = { id = 92, level = 3, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=30,consume = true},}, actRange = {544}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [4] = { id = 92, level = 4, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=40,consume = true},}, actRange = {545}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [5] = { id = 92, level = 5, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {546}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [6] = { id = 92, level = 6, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=60,consume = true},}, actRange = {547}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [7] = { id = 92, level = 7, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=70,consume = true},}, actRange = {548}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [8] = { id = 92, level = 8, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=80,consume = true},}, actRange = {549}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [9] = { id = 92, level = 9, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=90,consume = true},}, actRange = {550}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [10] = { id = 92, level = 10, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {551}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [11] = { id = 92, level = 11, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=110,consume = true},}, actRange = {552}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [12] = { id = 92, level = 12, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=120,consume = true},}, actRange = {553}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [13] = { id = 92, level = 13, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=130,consume = true},}, actRange = {554}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [14] = { id = 92, level = 14, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=140,consume = true},}, actRange = {555}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [15] = { id = 92, level = 15, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {556}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [16] = { id = 92, level = 16, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=160,consume = true},}, actRange = {557}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [17] = { id = 92, level = 17, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=170,consume = true},}, actRange = {558}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [18] = { id = 92, level = 18, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=180,consume = true},}, actRange = {559}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [19] = { id = 92, level = 19, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=190,consume = true},}, actRange = {560}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, [20] = { id = 92, level = 20, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {561}, isSceneEffect = 1, skillName = "skillicon2_jz8", }, }, [93] = { [1] = { id = 93, level = 1, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=30,consume = true},}, actRange = {562}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [2] = { id = 93, level = 2, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {563}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [3] = { id = 93, level = 3, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=70,consume = true},}, actRange = {564}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [4] = { id = 93, level = 4, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=90,consume = true},}, actRange = {565}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [5] = { id = 93, level = 5, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=110,consume = true},}, actRange = {566}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [6] = { id = 93, level = 6, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=130,consume = true},}, actRange = {567}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [7] = { id = 93, level = 7, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {568}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [8] = { id = 93, level = 8, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=170,consume = true},}, actRange = {569}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [9] = { id = 93, level = 9, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=190,consume = true},}, actRange = {570}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [10] = { id = 93, level = 10, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=210,consume = true},}, actRange = {571}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [11] = { id = 93, level = 11, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=230,consume = true},}, actRange = {572}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [12] = { id = 93, level = 12, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=250,consume = true},}, actRange = {573}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [13] = { id = 93, level = 13, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=270,consume = true},}, actRange = {574}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [14] = { id = 93, level = 14, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=290,consume = true},}, actRange = {575}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [15] = { id = 93, level = 15, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=310,consume = true},}, actRange = {576}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [16] = { id = 93, level = 16, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=330,consume = true},}, actRange = {577}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [17] = { id = 93, level = 17, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=350,consume = true},}, actRange = {578}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [18] = { id = 93, level = 18, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=370,consume = true},}, actRange = {579}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [19] = { id = 93, level = 19, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=390,consume = true},}, actRange = {580}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, [20] = { id = 93, level = 20, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=410,consume = true},}, actRange = {581}, isSceneEffect = 1, skillName = "skillicon2_jz7", }, }, [94] = { [1] = { id = 94, level = 1, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=30,consume = true},}, actRange = {582}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [2] = { id = 94, level = 2, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {583}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [3] = { id = 94, level = 3, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=70,consume = true},}, actRange = {584}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [4] = { id = 94, level = 4, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=90,consume = true},}, actRange = {585}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [5] = { id = 94, level = 5, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=110,consume = true},}, actRange = {586}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [6] = { id = 94, level = 6, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=130,consume = true},}, actRange = {587}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [7] = { id = 94, level = 7, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {588}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [8] = { id = 94, level = 8, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=170,consume = true},}, actRange = {589}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [9] = { id = 94, level = 9, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=190,consume = true},}, actRange = {590}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [10] = { id = 94, level = 10, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=210,consume = true},}, actRange = {591}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [11] = { id = 94, level = 11, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=230,consume = true},}, actRange = {592}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [12] = { id = 94, level = 12, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=250,consume = true},}, actRange = {593}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [13] = { id = 94, level = 13, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=270,consume = true},}, actRange = {594}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [14] = { id = 94, level = 14, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=290,consume = true},}, actRange = {595}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [15] = { id = 94, level = 15, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=310,consume = true},}, actRange = {596}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [16] = { id = 94, level = 16, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=330,consume = true},}, actRange = {597}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [17] = { id = 94, level = 17, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=350,consume = true},}, actRange = {598}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [18] = { id = 94, level = 18, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=370,consume = true},}, actRange = {599}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [19] = { id = 94, level = 19, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=390,consume = true},}, actRange = {600}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, [20] = { id = 94, level = 20, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=410,consume = true},}, actRange = {601}, isSceneEffect = 1, skillName = "skillicon2_jz6", }, }, [95] = { [1] = { id = 95, level = 1, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=10,consume = true},}, actRange = {702}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [2] = { id = 95, level = 2, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=20,consume = true},}, actRange = {703}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [3] = { id = 95, level = 3, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=30,consume = true},}, actRange = {704}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [4] = { id = 95, level = 4, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=40,consume = true},}, actRange = {705}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [5] = { id = 95, level = 5, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {706}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [6] = { id = 95, level = 6, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=60,consume = true},}, actRange = {707}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [7] = { id = 95, level = 7, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=70,consume = true},}, actRange = {708}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [8] = { id = 95, level = 8, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=80,consume = true},}, actRange = {709}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [9] = { id = 95, level = 9, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=90,consume = true},}, actRange = {710}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [10] = { id = 95, level = 10, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {711}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [11] = { id = 95, level = 11, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=110,consume = true},}, actRange = {712}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [12] = { id = 95, level = 12, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=120,consume = true},}, actRange = {713}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [13] = { id = 95, level = 13, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=130,consume = true},}, actRange = {714}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [14] = { id = 95, level = 14, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=140,consume = true},}, actRange = {715}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [15] = { id = 95, level = 15, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {716}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [16] = { id = 95, level = 16, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=160,consume = true},}, actRange = {717}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [17] = { id = 95, level = 17, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=170,consume = true},}, actRange = {718}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [18] = { id = 95, level = 18, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=180,consume = true},}, actRange = {719}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [19] = { id = 95, level = 19, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=190,consume = true},}, actRange = {720}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, [20] = { id = 95, level = 20, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {721}, isSceneEffect = 1, skillName = "skillicon2_jz3", }, }, [96] = { [1] = { id = 96, level = 1, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=10,consume = true},}, actRange = {722}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [2] = { id = 96, level = 2, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=20,consume = true},}, actRange = {723}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [3] = { id = 96, level = 3, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=30,consume = true},}, actRange = {724}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [4] = { id = 96, level = 4, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=40,consume = true},}, actRange = {725}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [5] = { id = 96, level = 5, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {726}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [6] = { id = 96, level = 6, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=60,consume = true},}, actRange = {727}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [7] = { id = 96, level = 7, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=70,consume = true},}, actRange = {728}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [8] = { id = 96, level = 8, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=80,consume = true},}, actRange = {729}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [9] = { id = 96, level = 9, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=90,consume = true},}, actRange = {730}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [10] = { id = 96, level = 10, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {731}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [11] = { id = 96, level = 11, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=110,consume = true},}, actRange = {732}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [12] = { id = 96, level = 12, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=120,consume = true},}, actRange = {733}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [13] = { id = 96, level = 13, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=130,consume = true},}, actRange = {734}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [14] = { id = 96, level = 14, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=140,consume = true},}, actRange = {735}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [15] = { id = 96, level = 15, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {736}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [16] = { id = 96, level = 16, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=160,consume = true},}, actRange = {737}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [17] = { id = 96, level = 17, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=170,consume = true},}, actRange = {738}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [18] = { id = 96, level = 18, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=180,consume = true},}, actRange = {739}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [19] = { id = 96, level = 19, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=190,consume = true},}, actRange = {740}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, [20] = { id = 96, level = 20, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {741}, isSceneEffect = 1, skillName = "skillicon2_jz5", }, }, [97] = { [1] = { id = 97, level = 1, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=30,consume = true},}, actRange = {742}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [2] = { id = 97, level = 2, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {743}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [3] = { id = 97, level = 3, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=70,consume = true},}, actRange = {744}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [4] = { id = 97, level = 4, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=90,consume = true},}, actRange = {745}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [5] = { id = 97, level = 5, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=110,consume = true},}, actRange = {746}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [6] = { id = 97, level = 6, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=130,consume = true},}, actRange = {747}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [7] = { id = 97, level = 7, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {748}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [8] = { id = 97, level = 8, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=170,consume = true},}, actRange = {749}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [9] = { id = 97, level = 9, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=190,consume = true},}, actRange = {750}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [10] = { id = 97, level = 10, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=210,consume = true},}, actRange = {751}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [11] = { id = 97, level = 11, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=230,consume = true},}, actRange = {752}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [12] = { id = 97, level = 12, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=250,consume = true},}, actRange = {753}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [13] = { id = 97, level = 13, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=270,consume = true},}, actRange = {754}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [14] = { id = 97, level = 14, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=290,consume = true},}, actRange = {755}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [15] = { id = 97, level = 15, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=310,consume = true},}, actRange = {756}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [16] = { id = 97, level = 16, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=330,consume = true},}, actRange = {757}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [17] = { id = 97, level = 17, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=350,consume = true},}, actRange = {758}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [18] = { id = 97, level = 18, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=370,consume = true},}, actRange = {759}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [19] = { id = 97, level = 19, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=390,consume = true},}, actRange = {760}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, [20] = { id = 97, level = 20, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=410,consume = true},}, actRange = {761}, isSceneEffect = 1, skillName = "skillicon2_jz4", }, }, [98] = { [1] = { id = 98, level = 1, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=10,consume = true},}, actRange = {762}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [2] = { id = 98, level = 2, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=20,consume = true},}, actRange = {763}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [3] = { id = 98, level = 3, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=30,consume = true},}, actRange = {764}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [4] = { id = 98, level = 4, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=40,consume = true},}, actRange = {765}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [5] = { id = 98, level = 5, upgradeConds = {{cond=6,value=7,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {766}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [6] = { id = 98, level = 6, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=60,consume = true},}, actRange = {767}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [7] = { id = 98, level = 7, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=70,consume = true},}, actRange = {768}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [8] = { id = 98, level = 8, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=80,consume = true},}, actRange = {769}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [9] = { id = 98, level = 9, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=90,consume = true},}, actRange = {770}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [10] = { id = 98, level = 10, upgradeConds = {{cond=6,value=12,consume = false},{cond=3,value=265,count=100,consume = true},}, actRange = {771}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [11] = { id = 98, level = 11, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=110,consume = true},}, actRange = {772}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [12] = { id = 98, level = 12, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=120,consume = true},}, actRange = {773}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [13] = { id = 98, level = 13, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=130,consume = true},}, actRange = {774}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [14] = { id = 98, level = 14, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=140,consume = true},}, actRange = {775}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [15] = { id = 98, level = 15, upgradeConds = {{cond=6,value=18,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {776}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [16] = { id = 98, level = 16, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=160,consume = true},}, actRange = {777}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [17] = { id = 98, level = 17, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=170,consume = true},}, actRange = {778}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [18] = { id = 98, level = 18, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=180,consume = true},}, actRange = {779}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [19] = { id = 98, level = 19, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=190,consume = true},}, actRange = {780}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, [20] = { id = 98, level = 20, upgradeConds = {{cond=6,value=24,consume = false},{cond=3,value=265,count=200,consume = true},}, actRange = {781}, isSceneEffect = 1, skillName = "skillicon2_jz1", }, }, [99] = { [1] = { id = 99, level = 1, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=30,consume = true},}, actRange = {782}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [2] = { id = 99, level = 2, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=50,consume = true},}, actRange = {783}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [3] = { id = 99, level = 3, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=70,consume = true},}, actRange = {784}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [4] = { id = 99, level = 4, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=90,consume = true},}, actRange = {785}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [5] = { id = 99, level = 5, upgradeConds = {{cond=6,value=19,consume = false},{cond=3,value=265,count=110,consume = true},}, actRange = {786}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [6] = { id = 99, level = 6, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=130,consume = true},}, actRange = {787}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [7] = { id = 99, level = 7, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=150,consume = true},}, actRange = {788}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [8] = { id = 99, level = 8, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=170,consume = true},}, actRange = {789}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [9] = { id = 99, level = 9, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=190,consume = true},}, actRange = {790}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [10] = { id = 99, level = 10, upgradeConds = {{cond=6,value=25,consume = false},{cond=3,value=265,count=210,consume = true},}, actRange = {791}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [11] = { id = 99, level = 11, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=230,consume = true},}, actRange = {792}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [12] = { id = 99, level = 12, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=250,consume = true},}, actRange = {793}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [13] = { id = 99, level = 13, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=270,consume = true},}, actRange = {794}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [14] = { id = 99, level = 14, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=290,consume = true},}, actRange = {795}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [15] = { id = 99, level = 15, upgradeConds = {{cond=6,value=31,consume = false},{cond=3,value=265,count=310,consume = true},}, actRange = {796}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [16] = { id = 99, level = 16, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=330,consume = true},}, actRange = {797}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [17] = { id = 99, level = 17, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=350,consume = true},}, actRange = {798}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [18] = { id = 99, level = 18, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=370,consume = true},}, actRange = {799}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [19] = { id = 99, level = 19, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=390,consume = true},}, actRange = {800}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, [20] = { id = 99, level = 20, upgradeConds = {{cond=6,value=37,consume = false},{cond=3,value=265,count=410,consume = true},}, actRange = {801}, isSceneEffect = 1, skillName = "skillicon2_jz2", }, }, }