--S-神魔之体.xlsx 神魔之体属性加成 demonsbodyConfig = { [1] = { [0] = { pos = 1, level = 0, name = "嗜血", attr = {{type=79,value=0}} , cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [1] = { pos = 1, level = 1, name = "嗜血", attr = {{type=79,value=100}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 10000, opelimit = {zsLevel=4}, }, [2] = { pos = 1, level = 2, name = "嗜血", attr = {{type=79,value=200}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [3] = { pos = 1, level = 3, name = "嗜血", attr = {{type=79,value=300}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [4] = { pos = 1, level = 4, name = "嗜血", attr = {{type=79,value=400}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [5] = { pos = 1, level = 5, name = "嗜血", attr = {{type=79,value=500}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [6] = { pos = 1, level = 6, name = "嗜血", attr = {{type=79,value=600}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [7] = { pos = 1, level = 7, name = "嗜血", attr = {{type=79,value=700}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [8] = { pos = 1, level = 8, name = "嗜血", attr = {{type=79,value=800}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [9] = { pos = 1, level = 9, name = "嗜血", attr = {{type=79,value=900}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [10] = { pos = 1, level = 10, name = "嗜血", attr = {{type=79,value=1000}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, tipsid = 413, opelimit = {zsLevel=4}, }, }, [2] = { [0] = { pos = 2, level = 0, name = "穿杨", attr = {{type=82,value=0}} , cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [1] = { pos = 2, level = 1, name = "穿杨", attr = {{type=82,value=200}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 10000, opelimit = {zsLevel=4}, }, [2] = { pos = 2, level = 2, name = "穿杨", attr = {{type=82,value=400}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [3] = { pos = 2, level = 3, name = "穿杨", attr = {{type=82,value=600}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [4] = { pos = 2, level = 4, name = "穿杨", attr = {{type=82,value=800}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [5] = { pos = 2, level = 5, name = "穿杨", attr = {{type=82,value=1000}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [6] = { pos = 2, level = 6, name = "穿杨", attr = {{type=82,value=1200}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [7] = { pos = 2, level = 7, name = "穿杨", attr = {{type=82,value=1400}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [8] = { pos = 2, level = 8, name = "穿杨", attr = {{type=82,value=1600}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [9] = { pos = 2, level = 9, name = "穿杨", attr = {{type=82,value=1800}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [10] = { pos = 2, level = 10, name = "穿杨", attr = {{type=82,value=2000}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, tipsid = 413, opelimit = {zsLevel=4}, }, }, [3] = { [0] = { pos = 3, level = 0, name = "怒斩", attr = {{type=75,value=0}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [1] = { pos = 3, level = 1, name = "怒斩", attr = {{type=75,value=100}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 10000, opelimit = {zsLevel=4}, }, [2] = { pos = 3, level = 2, name = "怒斩", attr = {{type=75,value=200}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [3] = { pos = 3, level = 3, name = "怒斩", attr = {{type=75,value=300}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [4] = { pos = 3, level = 4, name = "怒斩", attr = {{type=75,value=400}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [5] = { pos = 3, level = 5, name = "怒斩", attr = {{type=75,value=500}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [6] = { pos = 3, level = 6, name = "怒斩", attr = {{type=75,value=600}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [7] = { pos = 3, level = 7, name = "怒斩", attr = {{type=75,value=700}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [8] = { pos = 3, level = 8, name = "怒斩", attr = {{type=75,value=800}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [9] = { pos = 3, level = 9, name = "怒斩", attr = {{type=75,value=900}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [10] = { pos = 3, level = 10, name = "怒斩", attr = {{type=75,value=1000}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, tipsid = 413, opelimit = {zsLevel=4}, }, }, [4] = { [0] = { pos = 4, level = 0, name = "激斗", attr = {{type=136,value=0}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [1] = { pos = 4, level = 1, name = "激斗", attr = {{type=136,value=200}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 10000, opelimit = {zsLevel=4}, }, [2] = { pos = 4, level = 2, name = "激斗", attr = {{type=136,value=400}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [3] = { pos = 4, level = 3, name = "激斗", attr = {{type=136,value=600}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [4] = { pos = 4, level = 4, name = "激斗", attr = {{type=136,value=800}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [5] = { pos = 4, level = 5, name = "激斗", attr = {{type=136,value=1000}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [6] = { pos = 4, level = 6, name = "激斗", attr = {{type=136,value=1200}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [7] = { pos = 4, level = 7, name = "激斗", attr = {{type=136,value=1400}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [8] = { pos = 4, level = 8, name = "激斗", attr = {{type=136,value=1600}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [9] = { pos = 4, level = 9, name = "激斗", attr = {{type=136,value=1800}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [10] = { pos = 4, level = 10, name = "激斗", attr = {{type=136,value=2000}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, tipsid = 413, opelimit = {zsLevel=4}, }, }, [5] = { [0] = { pos = 5, level = 0, name = "强身", attr = {{type=6,value=0}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [1] = { pos = 5, level = 1, name = "强身", attr = {{type=6,value=200}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 10000, opelimit = {zsLevel=4}, }, [2] = { pos = 5, level = 2, name = "强身", attr = {{type=6,value=400}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [3] = { pos = 5, level = 3, name = "强身", attr = {{type=6,value=600}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [4] = { pos = 5, level = 4, name = "强身", attr = {{type=6,value=800}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [5] = { pos = 5, level = 5, name = "强身", attr = {{type=6,value=1000}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [6] = { pos = 5, level = 6, name = "强身", attr = {{type=6,value=1200}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [7] = { pos = 5, level = 7, name = "强身", attr = {{type=6,value=1400}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [8] = { pos = 5, level = 8, name = "强身", attr = {{type=6,value=1600}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [9] = { pos = 5, level = 9, name = "强身", attr = {{type=6,value=1800}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, opelimit = {zsLevel=4}, }, [10] = { pos = 5, level = 10, name = "强身", attr = {{type=6,value=2000}}, cost = {{type=0,id=970,count=1},{type=2,id=2,count=100}}, probability = 4000, tipsid = 413, opelimit = {zsLevel=4}, }, }, }