--#include "data\functions\ItemEvent\ItemUseCount.txt" once --#include "data\functions\GlobalMiscExpand\GlobalMisc.txt" once --#include "data\config\item\HeroForce.txt" once --#include "data\config\Hero\HeroConfig.txt" once --#include "data\functions\ItemEvent\ItemUseCount.txt" once --#include "data\functions\GlobalMiscExpand\GlobalMisc.txt" once --英雄体力丹 function UseHeroForceItem(sysarg, count, itemidx, itemPtr,ItemTable, delType, param) local lastTimes, maxTimes = getItemUseCount(sysarg, itemidx) if lastTimes <= 0 then Actor.sendTipmsg( sysarg, OldLang.Script.HeroItem008, ttFlyTip ) return end local useCount = count if useCount > lastTimes then useCount = lastTimes end if(Actor.getItemCount(sysarg, itemidx) == 0) then Actor.sendTipmsg( sysarg,OldLang.Script.HeroItem004,ttFlyTip) return end local nHeroId = Hero.getBattleHeroId(sysarg) if nHeroId == -1 then local nDefHero = Hero.getHeroProperty(sysarg,1,enHeroLevel) if nDefHero > 0 then nHeroId = 1 else Actor.sendTipmsg( sysarg,OldLang.Script.HeroItem007,ttFlyTip) return end end local HeroCfg = HeroConfig.HeroList[nHeroId] if HeroCfg then local nMaxForce = HeroCfg.MaxForce local nForce = Hero.getHeroProperty(sysarg,nHeroId,enHeroForce) local nOldForce = nForce nForce = nForce + ItemTable.force * count if nForce > nMaxForce then Actor.sendTipmsg( sysarg,OldLang.Script.HeroItem005,ttFlyTip) return end local useCount = Actor.removeItemByPtr(sysarg, itemPtr, count, true, "HeroForce",327) if useCount > 0 then nForce = nOldForce + ItemTable.force * useCount Hero.setHeroProperty(sysarg,nHeroId,enHeroForce,nForce) local nAdd = nForce - nOldForce Actor.sendTipmsg( sysarg, string.format(OldLang.Script.HeroItem006,nAdd), ttFlyTip ) AddDailyItemUseCount(sysarg, itemidx, 1) return true,useCount end end end function UseHeroForceInit(sysarg) for i = 1,table.getn(HeroForceConfig) do local x = HeroForceConfig[i] GlobalItemFn[x.itemid] = { func = UseHeroForceItem, params = x } end end table.insert(InitFnTable, UseHeroForceInit)