fix(ItemMerge): 修改物品合成数量

- 将物品 ID 为 1164 的合成数量从 100000 修改为 10000
- 此修改可能影响游戏内的物品合成和平衡
This commit is contained in:
2025-01-01 12:42:37 +08:00
parent 610a281730
commit cd0c964145
6 changed files with 20159 additions and 18518 deletions

View File

@@ -1255,7 +1255,7 @@ ItemMergeConfig={
second_index = 4,
Eid = 282,
compose = {type=0,id=1129,count=1},
table = {{type=0,id=1164,count=100000}},
table = {{type=0,id=1164,count=10000}},
level = 1,
circle = 2,
openserverday = 1,

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@@ -6777,6 +6777,26 @@ DropTableConfig = {
weeklimit = {},
limitopenserverDay = 1,
},
-- 真充元宝
[2100176] = {
id = 2100176,
type = 1,
table = { { rate = 100, type = 0, id = 1244, count = 1 },{ rate = 50, type = 0, id = 1245, count = 1 },{ rate = 10, type = 0, id = 1246, count = 1 },{ rate = 5, type = 0, id = 1247, count = 1 }, },
weeklimit = {},
},
-- 圣宠卡
[2100177] = {
id = 2100177,
type = 1,
table = { { rate = 50, type = 0, id = 1164, count = 1 } },
weeklimit = {},
limitopenserverDay = 1,
},
[2100178] = {
id = 2100178,
type = 2,
table = { { rate = 50, type = 0, id = 1164, count = 5},{ rate = 1, type = 0, id = 1129, count = 1 } },
weeklimit = {},
limitopenserverDay = 1,
},
}

View File

@@ -8643,7 +8643,7 @@ Monster={
propid = 409,
flagid = 2,
dropid = 200116,
exp = 5820,
exp = 58200,
attackInterval = 1000,
skills = {
{id=62,level=1,event=0,autoCD=false},
@@ -8665,7 +8665,7 @@ Monster={
propid = 410,
flagid = 2,
dropid = 200116,
exp = 5880,
exp = 58800,
attackInterval = 1000,
skills = {},
modelid = 30218,
@@ -8685,7 +8685,7 @@ Monster={
propid = 411,
flagid = 2,
dropid = 200116,
exp = 5940,
exp = 59400,
attackInterval = 1000,
skills = {
{id=46,level=1,event=0,autoCD=false},
@@ -8707,7 +8707,7 @@ Monster={
propid = 412,
flagid = 2,
dropid = 200117,
exp = 7200,
exp = 72000,
attackInterval = 1000,
skills = {},
modelid = 30220,
@@ -8727,7 +8727,7 @@ Monster={
propid = 413,
flagid = 2,
dropid = 200117,
exp = 7200,
exp = 72000,
attackInterval = 1000,
skills = {},
modelid = 30221,
@@ -8747,7 +8747,7 @@ Monster={
propid = 414,
flagid = 2,
dropid = 200118,
exp = 9000,
exp = 90000,
attackInterval = 1000,
skills = {
{id=45,level=1,event=0,autoCD=false},
@@ -8792,7 +8792,7 @@ Monster={
propid = 416,
flagid = 13,
dropid = 200119,
exp = 0,
exp = 100000,
attackInterval = 1000,
skills = {
{id=47,level=1,event=0,autoCD=false},
@@ -8838,7 +8838,7 @@ Monster={
propid = 418,
flagid = 13,
dropid = 200130,
exp = 0,
exp = 200000,
attackInterval = 1000,
skills = {
{id=79,level=1,event=0,autoCD=false},

View File

@@ -11046,10 +11046,10 @@ Props={
id = 412,
nMaxHpAdd = 1200000,
nMaxMpAdd = 0,
nPhysicalAttackMinAdd = 1200,
nPhysicalAttackMaxAdd = 1200,
nMagicAttackMinAdd = 1200,
nMagicAttackMaxAdd = 1200,
nPhysicalAttackMinAdd = 22000,
nPhysicalAttackMaxAdd = 42000,
nMagicAttackMinAdd = 12000,
nMagicAttackMaxAdd = 42000,
nWizardAttackMinAdd = 0,
nWizardAttackMaxAdd = 0,
nPhysicalDefenceMinAdd = 2500,
@@ -11073,10 +11073,10 @@ Props={
id = 413,
nMaxHpAdd = 1200000,
nMaxMpAdd = 0,
nPhysicalAttackMinAdd = 1200,
nPhysicalAttackMaxAdd = 1200,
nMagicAttackMinAdd = 1200,
nMagicAttackMaxAdd = 1200,
nPhysicalAttackMinAdd = 22000,
nPhysicalAttackMaxAdd = 42000,
nMagicAttackMinAdd = 12000,
nMagicAttackMaxAdd = 42000,
nWizardAttackMinAdd = 0,
nWizardAttackMaxAdd = 0,
nPhysicalDefenceMinAdd = 2500,
@@ -11100,12 +11100,12 @@ Props={
id = 414,
nMaxHpAdd = 1500000,
nMaxMpAdd = 0,
nPhysicalAttackMinAdd = 1500,
nPhysicalAttackMaxAdd = 1500,
nMagicAttackMinAdd = 1500,
nMagicAttackMaxAdd = 1500,
nWizardAttackMinAdd = 0,
nWizardAttackMaxAdd = 0,
nPhysicalAttackMinAdd = 15000,
nPhysicalAttackMaxAdd = 45000,
nMagicAttackMinAdd = 15000,
nMagicAttackMaxAdd = 45000,
nWizardAttackMinAdd = 15000,
nWizardAttackMaxAdd = 45000,
nPhysicalDefenceMinAdd = 3000,
nPhysicalDefenceMaxAdd = 3000,
nMagicDefenceMinAdd = 3000,
@@ -11154,10 +11154,10 @@ Props={
id = 416,
nMaxHpAdd = 400000000,
nMaxMpAdd = 0,
nPhysicalAttackMinAdd = 15000,
nPhysicalAttackMaxAdd = 15000,
nMagicAttackMinAdd = 15000,
nMagicAttackMaxAdd = 15000,
nPhysicalAttackMinAdd = 45000,
nPhysicalAttackMaxAdd = 100000,
nMagicAttackMinAdd = 45000,
nMagicAttackMaxAdd = 100000,
nWizardAttackMinAdd = 0,
nWizardAttackMaxAdd = 0,
nPhysicalDefenceMinAdd = 3000,

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