fix(ItemMerge): 修改物品合成数量
- 将物品 ID 为 1164 的合成数量从 100000 修改为 10000 - 此修改可能影响游戏内的物品合成和平衡
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -6777,6 +6777,26 @@ DropTableConfig = {
|
||||
weeklimit = {},
|
||||
limitopenserverDay = 1,
|
||||
},
|
||||
|
||||
|
||||
-- 真充元宝
|
||||
[2100176] = {
|
||||
id = 2100176,
|
||||
type = 1,
|
||||
table = { { rate = 100, type = 0, id = 1244, count = 1 },{ rate = 50, type = 0, id = 1245, count = 1 },{ rate = 10, type = 0, id = 1246, count = 1 },{ rate = 5, type = 0, id = 1247, count = 1 }, },
|
||||
weeklimit = {},
|
||||
},
|
||||
-- 圣宠卡
|
||||
[2100177] = {
|
||||
id = 2100177,
|
||||
type = 1,
|
||||
table = { { rate = 50, type = 0, id = 1164, count = 1 } },
|
||||
weeklimit = {},
|
||||
limitopenserverDay = 1,
|
||||
},
|
||||
[2100178] = {
|
||||
id = 2100178,
|
||||
type = 2,
|
||||
table = { { rate = 50, type = 0, id = 1164, count = 5},{ rate = 1, type = 0, id = 1129, count = 1 } },
|
||||
weeklimit = {},
|
||||
limitopenserverDay = 1,
|
||||
},
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user