feat(monster): 更新麒麟怪物配置并调整场景布局

- 更新 [神话]麒麟 怪物的 propid 从 439 改为 449
- 新增 propid 449 的属性配置,提升各项能力值
- 调整场景中怪物刷新点布局,减少重复刷新点
- 移除部分多余的怪物刷新点配置
This commit is contained in:
2025-01-21 22:46:22 +08:00
parent 03ad9b2913
commit ac433c55da
3 changed files with 36 additions and 16 deletions

View File

@@ -8614,29 +8614,22 @@ Scenes = {
{ count = 8, time = 3, firstTime = 3, x = 20, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 100, range = 50, entityid = 477, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 20, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 100, range = 50, entityid = 477, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 70, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 120, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 28, y = 18, range = 20, entityid = 477, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 50, y = 18, range = 20, entityid = 477, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 28, y = 33, range = 20, entityid = 477, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 50, y = 33, range = 20, entityid = 477, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 10, range = 50, entityid = 468, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 40, range = 50, entityid = 469, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 70, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 100, range = 50, entityid = 470, progress = 0 },
{ count = 8, time = 3, firstTime = 3, x = 170, y = 130, range = 50, entityid = 470, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 171, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 78, y = 55, range = 150, entityid = 472, progress = 0 },
{ count = 1, time = 3600, firstTime = 3, x = 39, y = 25, range = 50, entityid = 171, progress = 0 },
{ count = 2, time = 3600, firstTime = 3, x = 39, y = 25, range = 50, entityid = 472, progress = 0 },
},
npc = {},
teleport = {