feat(SceneManager): 更新年兽配置并添加新场景刷新设置
- 在多个场景中添加年兽(entityid 478)的刷新配置 - 调整年兽的刷新数量和范围 - 优化年兽在不同场景中的分布
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@@ -855,6 +855,7 @@ Scenes = {
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{ count = 4, time = 36, firstTime = 3, x = 252, y = 184, range = 100, entityid = 434, progress = 0 }, --炼狱魔龙
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{ count = 4, time = 36, firstTime = 3, x = 252, y = 184, range = 100, entityid = 434, progress = 0 }, --炼狱魔龙
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{ count = 8, time = 36, firstTime = 3, x = 252, y = 184, range = 200, entityid = 465, progress = 0 }, --黄金BOSS
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{ count = 8, time = 36, firstTime = 3, x = 252, y = 184, range = 200, entityid = 465, progress = 0 }, --黄金BOSS
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{ count = 16, time = 12, firstTime = 3, x = 252, y = 184, range = 200, entityid = 464, progress = 0 }, --白银BOSS
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{ count = 16, time = 12, firstTime = 3, x = 252, y = 184, range = 200, entityid = 464, progress = 0 }, --白银BOSS
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{ count = 1, time = 31536000, firstTime = 3, x = 50, y = 32, range = 200, entityid = 478, progress = 0 }, --年
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},
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},
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npc = {
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npc = {
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{ id = 125, posx = 54, posy = 124 },
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{ id = 125, posx = 54, posy = 124 },
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@@ -2118,6 +2119,7 @@ Scenes = {
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},
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},
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},
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},
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refresh = {
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refresh = {
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{ count = 1, time = 31536000, firstTime = 3, x = 50, y = 32, range = 200, entityid = 478, progress = 0 }, -- 年
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{ count = 20, time = 13, firstTime = 3, x = 167, y = 90, range = 200, entityid = 429, progress = 0 },
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{ count = 20, time = 13, firstTime = 3, x = 167, y = 90, range = 200, entityid = 429, progress = 0 },
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{ count = 20, time = 13, firstTime = 3, x = 167, y = 90, range = 200, entityid = 430, progress = 0 },
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{ count = 20, time = 13, firstTime = 3, x = 167, y = 90, range = 200, entityid = 430, progress = 0 },
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@@ -8640,7 +8642,7 @@ Scenes = {
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defaultY = 36,
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defaultY = 36,
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area = {},
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area = {},
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refresh = {
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refresh = {
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{ count = 5, time = 31536000, firstTime = 3, x = 50, y = 32, range = 10, entityid = 478, progress = 0 },
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{ count = 8, time = 31536000, firstTime = 3, x = 50, y = 32, range = 20, entityid = 478, progress = 0 },
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{ count = 1, time = 3, firstTime = 3, x = 74, y = 49, range = 0, entityid = 111, progress = 0 },
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{ count = 1, time = 3, firstTime = 3, x = 74, y = 49, range = 0, entityid = 111, progress = 0 },
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{ count = 1, time = 3, firstTime = 3, x = 71, y = 51, range = 0, entityid = 111, progress = 0 },
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{ count = 1, time = 3, firstTime = 3, x = 71, y = 51, range = 0, entityid = 111, progress = 0 },
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{ count = 1, time = 3, firstTime = 3, x = 62, y = 44, range = 0, entityid = 111, progress = 0 },
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{ count = 1, time = 3, firstTime = 3, x = 62, y = 44, range = 0, entityid = 111, progress = 0 },
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