config: 调整物品属性和防御力加成
- 为金砖、代金券等物品添加批量使用界面 - 调整代金券的叠加数量为 9999 - 提升部分物品的显示品质 - 调整返利卡的叠加数量为 9999 - 降低怪物属性中的物理和魔法防御加成
This commit is contained in:
@@ -7761,6 +7761,7 @@ StdItems = {
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isShowUseBtn = 1,
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isShowUseBtn = 1,
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itemlvl = 3,
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itemlvl = 3,
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name = "金砖",
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name = "金砖",
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openUi = { type = 1, view = "app.BagBatchUseWin" },
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packageType = 2,
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packageType = 2,
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recordLog = 1,
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recordLog = 1,
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recoverid = 0,
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recoverid = 0,
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@@ -11807,13 +11808,14 @@ StdItems = {
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desc = "双击使用充值100元(不计入真实充值)",
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desc = "双击使用充值100元(不计入真实充值)",
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dropBroadcast = 0,
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dropBroadcast = 0,
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dropGroupid = 120000,
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dropGroupid = 120000,
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dup = 99,
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dup = 9999,
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existScenes = { -1 },
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existScenes = { -1 },
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forcetips = 0,
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forcetips = 0,
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icon = 13247,
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icon = 13247,
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id = 380,
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id = 380,
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itemlvl = 3,
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itemlvl = 3,
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name = "100元代金券",
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name = "100元代金券",
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openUi = { type = 1, view = "app.BagBatchUseWin" },
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packageType = 2,
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packageType = 2,
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recordLog = 1,
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recordLog = 1,
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recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
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recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
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@@ -12055,6 +12057,7 @@ StdItems = {
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isShowUseBtn = 1,
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isShowUseBtn = 1,
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itemlvl = 3,
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itemlvl = 3,
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name = "200元代金券",
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name = "200元代金券",
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openUi = { type = 1, view = "app.BagBatchUseWin" },
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packageType = 2,
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packageType = 2,
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recordLog = 1,
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recordLog = 1,
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recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
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recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
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@@ -12086,6 +12089,7 @@ StdItems = {
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isShowUseBtn = 1,
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isShowUseBtn = 1,
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itemlvl = 3,
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itemlvl = 3,
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name = "500元代金券",
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name = "500元代金券",
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openUi = { type = 1, view = "app.BagBatchUseWin" },
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packageType = 2,
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packageType = 2,
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recordLog = 1,
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recordLog = 1,
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recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
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recoverView = { { count = 200, id = 2, rate = 100, type = 2 } },
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@@ -32013,7 +32017,7 @@ StdItems = {
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shape = 0,
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shape = 0,
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showQuality = 5,
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showQuality = 5,
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staitcAttrs = {
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staitcAttrs = {
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{ type = 75, value = 10000 },
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{ type = 75, value = 20000 },
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{ type = 116, value = 100 },
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{ type = 116, value = 100 },
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{ type = 19, value = 99 },
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{ type = 19, value = 99 },
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{ type = 17, value = 99 },
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{ type = 17, value = 99 },
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@@ -32376,7 +32380,7 @@ StdItems = {
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recoverView = { { count = 1, id = 841, rate = 100, type = 0 } },
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recoverView = { { count = 1, id = 841, rate = 100, type = 0 } },
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recoverid = 150064,
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recoverid = 150064,
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shape = 0,
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shape = 0,
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showQuality = 4,
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showQuality = 5,
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staitcAttrs = {
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staitcAttrs = {
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{ type = 80, value = 100000 },
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{ type = 80, value = 100000 },
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{ type = 19, value = 99 },
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{ type = 19, value = 99 },
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@@ -32417,7 +32421,7 @@ StdItems = {
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recoverView = { { count = 1, id = 841, rate = 100, type = 0 } },
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recoverView = { { count = 1, id = 841, rate = 100, type = 0 } },
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recoverid = 150064,
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recoverid = 150064,
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shape = 0,
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shape = 0,
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showQuality = 4,
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showQuality = 5,
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staitcAttrs = {
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staitcAttrs = {
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{ type = 6, value = 5000 },
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{ type = 6, value = 5000 },
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{ type = 81, value = 5000 },
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{ type = 81, value = 5000 },
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@@ -32686,7 +32690,7 @@ StdItems = {
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recoverView = { { count = 1, id = 841, rate = 100, type = 0 } },
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recoverView = { { count = 1, id = 841, rate = 100, type = 0 } },
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recoverid = 150064,
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recoverid = 150064,
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shape = 0,
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shape = 0,
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showQuality = 4,
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showQuality = 5,
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staitcAttrs = {
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staitcAttrs = {
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{ type = 114, value = 600000 },
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{ type = 114, value = 600000 },
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{ type = 112, value = 600000 },
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{ type = 112, value = 600000 },
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@@ -41684,7 +41688,7 @@ StdItems = {
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desc = "100元返利卡,双击使用获得价值100元的元宝返利。可激活【精彩活动-每日累充】,但不计入真实充值",
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desc = "100元返利卡,双击使用获得价值100元的元宝返利。可激活【精彩活动-每日累充】,但不计入真实充值",
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dropBroadcast = 0,
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dropBroadcast = 0,
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dropGroupid = 120017,
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dropGroupid = 120017,
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dup = 99,
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dup = 9999,
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existScenes = { -1 },
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existScenes = { -1 },
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forcetips = 1,
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forcetips = 1,
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icon = 13702,
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icon = 13702,
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@@ -11781,10 +11781,10 @@ Props = {
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nMagicAttackMaxAdd = 200000,
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nMagicAttackMaxAdd = 200000,
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nWizardAttackMinAdd = 0,
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nWizardAttackMinAdd = 0,
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nWizardAttackMaxAdd = 0,
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nWizardAttackMaxAdd = 0,
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nPhysicalDefenceMinAdd = 200000,
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nPhysicalDefenceMinAdd = 100000,
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nPhysicalDefenceMaxAdd = 200000,
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nPhysicalDefenceMaxAdd = 100000,
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nMagicDefenceMinAdd = 200000,
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nMagicDefenceMinAdd = 100000,
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nMagicDefenceMaxAdd = 200000,
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nMagicDefenceMaxAdd = 100000,
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nHitValueAdd = 10000,
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nHitValueAdd = 10000,
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nDogValueAdd = 0,
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nDogValueAdd = 0,
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nMagicHitRateAdd = 10000,
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nMagicHitRateAdd = 10000,
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