diff --git a/LogicServer/data/config/PlatformGame2/PlatformGame2.config b/LogicServer/data/config/PlatformGame2/PlatformGame2.config deleted file mode 100755 index b41d637..0000000 --- a/LogicServer/data/config/PlatformGame2/PlatformGame2.config +++ /dev/null @@ -1,7 +0,0 @@ ---P-平台福利哥们.xlsx Sheet1 -PlatformGame2Config={ - SPID = "28", - port = "80", - api = "/getUserInfo.php", - PhoneReward = {{type=0,id=351,count=1},{type=0,id=421,count=5},{type=0,id=302,count=1},{type=2,id=2,count=30000},}, -} \ No newline at end of file diff --git a/LogicServer/data/functions/Activity/ActivityType10032.lua b/LogicServer/data/functions/Activity/ActivityType10032.lua deleted file mode 100755 index 7edf71a..0000000 --- a/LogicServer/data/functions/Activity/ActivityType10032.lua +++ /dev/null @@ -1,237 +0,0 @@ -module("ActivityType10032", package.seeall) - - ---[[ - 个人数据:userData - { - ReqMainGiftType 哥们 请求奖励类型 0:默认类型(服务器自用);1:绑定手机奖励 - - BindPhone = 0 or 1 哥们 绑定手机 0:未绑定手机;1:已绑定手机 - BindPhoneGiftFlag = 0 or 1 哥们 绑定手机 礼包领取标志 - } -]]-- - - ---活动类型 -ActivityType = 10032 ---对应的活动配置 -ActivityConfig = PlatformGame2Config - - -local PfId = System.getPfId() - - -local HttpStatus = { - Error = "0", -- 请求错误 - Success = "1", -- 用户已绑定手机 - Failure = "2", -- 用户未绑定手机 -} - - --- 服务接口 -Host = "ldsht.bigrnet.com" -Api = "/game2/user/index" -Port = "80" - - -function GetGame2UserData(pActor) - local var = Actor.getStaticVar(pActor) - if nil == var.Game2UserData then - var.Game2UserData = {} - end - return var.Game2UserData -end - - --------------------------------------------------------------------- --- 发送数据到客户端 --------------------------------------------------------------------- - - --- 发送 Game2 玩家数据 -function SendGame2UserData(pActor) - print("[Tip] ActivityType10032 SendGame2UserData actorName : "..Actor.getName(pActor)) - - local npack = DataPack.allocPacket(pActor, enPlatforMwelfareID, cSendTaGame2Gift) - if npack then - local userData = GetGame2UserData(pActor) - - DataPack.writeByte(npack, userData.BindPhone) - DataPack.writeByte(npack, userData.BindPhoneGiftFlag) - DataPack.flush(npack) - end -end - --- 发送 Game2 绑定手机 奖励 -function SendBindPhoneGift(pActor) - print("[Tip] ActivityType10032 SendBindPhoneGift actorName : "..Actor.getName(pActor)) - - local userData = GetGame2UserData(pActor) - userData.ReqMainGiftType = 0 - - if 1 ~= userData.BindPhone then - print("[Tip] ActivityType10032 SendBindPhoneGift actorName : "..Actor.getName(pActor).." 1 ~= userData.BindPhone userData.BindPhone : "..userData.BindPhone) - return - end - - if 1 == userData.BindPhoneGiftFlag then - print("[Tip] ActivityType10032 SendBindPhoneGift actorName : "..Actor.getName(pActor).." already get BindPhoneGift") - return - end - - if not ActivityConfig or not ActivityConfig.PhoneReward then - print("[Tip] ActivityType10032 SendBindPhoneGift not ActivityConfig or not ActivityConfig.PhoneReward") - return - end - - --检测格子 16 : 活动通用 - if true ~= CommonFunc.Awards.CheckBagIsEnough(pActor,16,tmDefNoBagNum,tstUI) then - print("[Tip] ActivityType10032 SendBindPhoneGift not CheckBagIsEnough") - return - end - - -- 设置标志 - userData.BindPhoneGiftFlag = 1 - - CommonFunc.Awards.Give(pActor, ActivityConfig.PhoneReward, GameLog.Log_Activity10032) - - SendGame2UserData(pActor) -end - - --------------------------------------------------------------------- --- 请求平台玩家数据信息 --------------------------------------------------------------------- - - --- 设置 Game2 玩家手机绑定状态 -function SetGame2UserInfo(paramPack,content,result) - local nActorId = paramPack[1] - local pActor = Actor.getActorById(nActorId) - if not pActor then - print("[Tip] ActivityType10032 SetGame2UserInfo [" .. nActorId .. "] 已离线") - return - end - print("[Tip] ActivityType10032 SetGame2UserInfo [" .. Actor.getName(pActor) .. "] content:"..content) - print("[Tip] ActivityType10032 SetGame2UserInfo [" .. Actor.getName(pActor) .. "] result:"..result) - - if 0 == result then - local status = string.match(content,"\"status\":(%d+)") - local userData = GetGame2UserData(pActor) - - if (HttpStatus.Success == status) then - userData.BindPhone = tonumber(status) - end - - print("status : "..status.." userData.BindPhone : "..userData.BindPhone) - - if 0 == userData.ReqMainGiftType then - SendGame2UserData(pActor) - elseif 1 == userData.ReqMainGiftType then --请求手机绑定奖励 - SendBindPhoneGift(pActor) - end - end -end - - --- 请求 贪玩手机绑定信息 -function ReqGame2UserInfo(pActor) - local nActorId = Actor.getActorId(pActor) - - local uid = Actor.getAccount(pActor) - local req = Api..'?uid='..uid - print("[Tip] ActivityType10032 ReqGame2UserInfo [" .. Actor.getName(pActor) .. "] : ".. Host) - print("[Tip] ActivityType10032 ReqGame2UserInfo [" .. Actor.getName(pActor) .. "] : ".. Port) - print("[Tip] ActivityType10032 ReqGame2UserInfo [" .. Actor.getName(pActor) .. "] : ".. req) - - - AsyncWorkDispatcher.Add( - {'GetHttpContent',Host,Port,req}, - SetGame2UserInfo, - {nActorId} - ) -end - - --------------------------------------------------------------------- --- 客户端请求协议回调 --------------------------------------------------------------------- - - --- 贪玩 玩家登录 -function OnReqGame2Login(pActor) - print("[Tip] ActivityType10032 OnReqGame2Login actorName : "..Actor.getName(pActor)) - - -- 平台验证 - if not PfId then - print("[Tip] ActivityType10032 OnReqGame2Login not PfId") - return - end - if not ActivityConfig then - print("[Tip] ActivityType10032 OnReqGame2Login not ActivityConfig") - return - end - if not ActivityConfig.SPID then - print("[Tip] ActivityType10032 OnReqGame2Login not ActivityConfig.SPID") - return - end - if tostring(PfId) ~= tostring(ActivityConfig.SPID) then - print("[Tip] ActivityType10032 OnReqGame2Login [非本平台活动]") - return --非本平台活动 - end - - -- 初始化 玩家数据 - local userData = GetGame2UserData(pActor) - if nil == userData.ReqMainGiftType then - userData.ReqMainGiftType = 0 - end - if nil == userData.BindPhone then - userData.BindPhone = 0 - end - if nil == userData.BindPhoneGiftFlag then - userData.BindPhoneGiftFlag = 0 - end - - -- 请求 贪玩平台 用户信息 - ReqGame2UserInfo(pActor) -end - --- 贪玩 玩家登录 -function OnReqGame2Gift(pActor, packet) - print("[Tip] ActivityType10032 OnReqGame2Gift actorName : "..Actor.getName(pActor)) - - -- 平台验证 - if not PfId then - print("[Tip] ActivityType10032 OnReqGame2Gift not PfId") - return - end - if not ActivityConfig then - print("[Tip] ActivityType10032 OnReqGame2Gift not ActivityConfig") - return - end - if not ActivityConfig.SPID then - print("[Tip] ActivityType10032 OnReqGame2Gift not ActivityConfig.SPID") - return - end - if tostring(PfId) ~= tostring(ActivityConfig.SPID) then - print("[Tip] ActivityType10032 OnReqGame2Gift [非本平台活动]") - return --非本平台活动 - end - - -- 初始化 玩家数据 - local userData = GetGame2UserData(pActor) - userData.ReqMainGiftType = DataPack.readByte(packet) - - if not userData.ReqMainGiftType or userData.ReqMainGiftType < 1 or userData.ReqMainGiftType > 1 then - print("[Tip] ActivityType10032 OnReqGame2Gift actorName : "..Actor.getName(pActor).." not userData.ReqMainGiftType or userData.ReqMainGiftType < 1 or userData.ReqMainGiftType > 1") - return - end - - if 1 == userData.ReqMainGiftType then -- 获取 手机绑定 奖励 - ReqGame2UserInfo(pActor) - end -end - - -NetmsgDispatcher.Reg(enPlatforMwelfareID, cReqGame2Login, OnReqGame2Login) -NetmsgDispatcher.Reg(enPlatforMwelfareID, cReqGame2Gift, OnReqGame2Gift) diff --git a/LogicServer/data/functions/Activity/Activitys.txt b/LogicServer/data/functions/Activity/Activitys.txt index b5252d7..d570f0f 100755 --- a/LogicServer/data/functions/Activity/Activitys.txt +++ b/LogicServer/data/functions/Activity/Activitys.txt @@ -52,7 +52,6 @@ require("Activity.ActivityType10021") --个人活动:二充 require("Activity.ActivityType10022") --玩法:360大玩家特权 require("Activity.ActivityType10024") --鲁大师 require("Activity.ActivityType10027") --ku25 -require("Activity.ActivityType10032") --哥们 require("Activity.ActivityType10033") --区服冠名 require("Activity.ActivityType10034") --2144平台福利 require("Activity.ActivityType10035") --快玩平台福利 diff --git a/LogicServer/data/functions/GameConfigs.txt b/LogicServer/data/functions/GameConfigs.txt index 3385954..158aa27 100755 --- a/LogicServer/data/functions/GameConfigs.txt +++ b/LogicServer/data/functions/GameConfigs.txt @@ -70,7 +70,6 @@ --#include "data/config/Platformludashi/Ludashimember.config" once --鲁大师 会员 --#include "data/config/Platformludashi/Ludashivip.config" once --鲁大师 vip --#include "data/config/Platformludashi/Platformludashi.config" once --鲁大师 ---#include "data/config/PlatformGame2/PlatformGame2.config" once --哥们 --#include "data/config/Platform2144/Platform2144.config" once --2144 --#include "data/config/Platformteeqee/Platformteeqee.config" once --快玩 --#include "data/config/Platformshunwang/Platformshunwang.config" once --顺网