refactor(LogicServer): 调整 ga0 场景配置
- 移除了 ga0 场景中的 area 配置项 - 修改了 refresh 配置,将单个实体的刷新点改为多个实体的刷新区域
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		| @@ -8638,25 +8638,9 @@ Scenes = { | ||||
| 		mapfilename = "ga0", | ||||
| 		defaultX = 53, | ||||
| 		defaultY = 36, | ||||
| 		area = { | ||||
| 			{ | ||||
| 				name = Lang.Scenes.q00000, | ||||
| 				notips = 0, | ||||
| 				range = {}, | ||||
| 				center = { 53, 36 }, | ||||
| 				time = { 0 }, | ||||
| 				attri = { | ||||
| 					{ type = 1, value = { 59 } }, | ||||
| 					{ type = 5, value = {} }, | ||||
| 					{ type = 6, value = {} }, | ||||
| 					{ type = 22, value = {} }, | ||||
| 					{ type = 11, value = { 51, 37 } }, | ||||
| 					{ type = 14, value = {} }, | ||||
| 				}, | ||||
| 			}, | ||||
| 		}, | ||||
| 		area = {}, | ||||
| 		refresh = { | ||||
|             { count = 1, time = 31536000, firstTime = 3, x = 50, y = 32, range = 0, entityid = 478, progress = 0 }, | ||||
|             { count = 5, time = 31536000, firstTime = 3, x = 50, y = 32, range = 10, entityid = 478, progress = 0 }, | ||||
|             { count = 1, time = 3, firstTime = 3, x = 74, y = 49, range = 0, entityid = 111, progress = 0 }, | ||||
|             { count = 1, time = 3, firstTime = 3, x = 71, y = 51, range = 0, entityid = 111, progress = 0 }, | ||||
|             { count = 1, time = 3, firstTime = 3, x = 62, y = 44, range = 0, entityid = 111, progress = 0 }, | ||||
|   | ||||
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