refactor(LogicServer): 调整场景中实体 433 的出现时间
- 将实体 433 在各个场景中的出现时间从 3600 秒调整为 1800 秒 - 此修改涉及多个场景配置,包括位置 (167, 90)、(71, 60)、(80, 173)、(248, 50) 和 (215, 158)
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		| @@ -1554,27 +1554,27 @@ Scenes = { | ||||
|       { count = 20, time = 13, firstTime = 3, x = 167, y = 90, range = 200, entityid = 429, progress = 0 }, | ||||
|       { count = 20, time = 13, firstTime = 3, x = 167, y = 90, range = 200, entityid = 430, progress = 0 }, | ||||
|       { count = 20, time = 12, firstTime = 3, x = 167, y = 90, range = 200, entityid = 431, progress = 0 }, | ||||
|       { count = 4, time = 3600, firstTime = 3, x = 167, y = 90, range = 200, entityid = 433, progress = 0 }, | ||||
|       { count = 4, time = 1800, firstTime = 3, x = 167, y = 90, range = 200, entityid = 433, progress = 0 }, | ||||
|        | ||||
|       { count = 15, time = 13, firstTime = 3, x =71, y = 60, range = 60, entityid = 429, progress = 0 }, | ||||
|       { count = 15, time = 13, firstTime = 3, x =71, y = 60, range = 60, entityid = 430, progress = 0 }, | ||||
|       { count = 15, time = 12, firstTime = 3, x =71, y = 60, range = 60, entityid = 431, progress = 0 }, | ||||
|       { count = 1, time = 3600, firstTime = 3, x =71, y = 60, range = 60, entityid = 433, progress = 0 }, | ||||
|       { count = 1, time = 1800, firstTime = 3, x =71, y = 60, range = 60, entityid = 433, progress = 0 }, | ||||
|        | ||||
|       { count = 15, time = 13, firstTime = 3, x =80, y = 173, range = 60, entityid = 429, progress = 0 }, | ||||
|       { count = 15, time = 13, firstTime = 3, x =80, y = 173, range = 60, entityid = 430, progress = 0 }, | ||||
|       { count = 15, time = 12, firstTime = 3, x =80, y = 173, range = 60, entityid = 431, progress = 0 }, | ||||
|       { count = 1, time = 3600, firstTime = 3, x =80, y = 173, range = 60, entityid = 433, progress = 0 }, | ||||
|       { count = 1, time = 1800, firstTime = 3, x =80, y = 173, range = 60, entityid = 433, progress = 0 }, | ||||
|        | ||||
|       { count = 15, time = 13, firstTime = 3, x =248, y = 50, range = 60, entityid = 429, progress = 0 }, | ||||
|       { count = 15, time = 13, firstTime = 3, x =248, y = 50, range = 60, entityid = 430, progress = 0 }, | ||||
|       { count = 15, time = 12, firstTime = 3, x =248, y = 50, range = 60, entityid = 431, progress = 0 }, | ||||
|       { count = 1, time = 3600, firstTime = 3, x =248, y = 50, range = 60, entityid = 433, progress = 0 }, | ||||
|       { count = 1, time = 1800, firstTime = 3, x =248, y = 50, range = 60, entityid = 433, progress = 0 }, | ||||
|        | ||||
|       { count = 15, time = 13, firstTime = 3, x =215, y = 158, range = 60, entityid = 429, progress = 0 }, | ||||
|       { count = 15, time = 13, firstTime = 3, x =215, y = 158, range = 60, entityid = 430, progress = 0 }, | ||||
|       { count = 15, time = 12, firstTime = 3, x =215, y = 158, range = 60, entityid = 431, progress = 0 }, | ||||
|       { count = 1, time = 3600, firstTime = 3, x =215, y = 158, range = 60, entityid = 433, progress = 0 }, | ||||
|       { count = 1, time = 1800, firstTime = 3, x =215, y = 158, range = 60, entityid = 433, progress = 0 }, | ||||
|  | ||||
|       { count = 15, time = 13, firstTime = 3, x =71, y = 123, range = 60, entityid = 429, progress = 0 }, | ||||
|       { count = 15, time = 13, firstTime = 3, x =71, y = 123, range = 60, entityid = 430, progress = 0 }, | ||||
|   | ||||
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